* refactor: reorganize package structure and decouple framework packages ## Package Structure Reorganization - Reorganized 55 packages into categorized subdirectories: - packages/framework/ - Generic framework (Laya/Cocos compatible) - packages/engine/ - ESEngine core modules - packages/rendering/ - Rendering modules (WASM dependent) - packages/physics/ - Physics modules - packages/streaming/ - World streaming - packages/network-ext/ - Network extensions - packages/editor/ - Editor framework and plugins - packages/rust/ - Rust WASM engine - packages/tools/ - Build tools and SDK ## Framework Package Decoupling - Decoupled behavior-tree and blueprint packages from ESEngine dependencies - Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent) - ESEngine-specific code moved to esengine/ subpath exports - Framework packages now usable with Cocos/Laya without ESEngine ## CI Configuration - Updated CI to only type-check and lint framework packages - Added type-check:framework and lint:framework scripts ## Breaking Changes - Package import paths changed due to directory reorganization - ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine') * fix: update es-engine file path after directory reorganization * docs: update README to focus on framework over engine * ci: only build framework packages, remove Rust/WASM dependencies * fix: remove esengine subpath from behavior-tree and blueprint builds ESEngine integration code will only be available in full engine builds. Framework packages are now purely engine-agnostic. * fix: move network-protocols to framework, build both in CI * fix: update workflow paths from packages/core to packages/framework/core * fix: exclude esengine folder from type-check in behavior-tree and blueprint * fix: update network tsconfig references to new paths * fix: add test:ci:framework to only test framework packages in CI * fix: only build core and math npm packages in CI * fix: exclude test files from CodeQL and fix string escaping security issue
34 lines
897 B
TOML
34 lines
897 B
TOML
[package]
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name = "es-engine-shared"
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version = "0.1.0"
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edition = "2021"
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authors = ["ESEngine Team"]
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description = "Shared types and traits for ESEngine graphics backends | ESEngine 图形后端共享类型和 trait"
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license = "MIT"
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repository = "https://github.com/esengine/esengine"
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keywords = ["game-engine", "graphics", "abstraction"]
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categories = ["game-engines", "graphics"]
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[lib]
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crate-type = ["rlib"]
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[features]
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default = []
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# 启用 serde 序列化支持 | Enable serde serialization support
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serde = ["dep:serde"]
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[dependencies]
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# 数学库 | Math library
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glam = { version = "0.24", features = ["bytemuck"] }
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# 错误处理 | Error handling
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thiserror = "1.0"
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# 可选:序列化 | Optional: serialization
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serde = { version = "1.0", features = ["derive"], optional = true }
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# 字节操作 | Byte manipulation
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bytemuck = { version = "1.14", features = ["derive"] }
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[dev-dependencies]
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