99 lines
2.4 KiB
TypeScript
99 lines
2.4 KiB
TypeScript
import {Collider, ColliderHandle} from "./collider";
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import {Vector, VectorOps} from "../math";
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import {
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RawFeatureType,
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RawPointColliderProjection,
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RawPointProjection,
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} from "../raw";
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import {FeatureType} from "./feature";
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import {ColliderSet} from "./collider_set";
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/**
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* The projection of a point on a collider.
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*/
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export class PointProjection {
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/**
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* The projection of the point on the collider.
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*/
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point: Vector;
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/**
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* Is the point inside of the collider?
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*/
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isInside: boolean;
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constructor(point: Vector, isInside: boolean) {
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this.point = point;
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this.isInside = isInside;
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}
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public static fromRaw(raw: RawPointProjection): PointProjection {
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if (!raw) return null;
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const result = new PointProjection(
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VectorOps.fromRaw(raw.point()),
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raw.isInside(),
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);
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raw.free();
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return result;
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}
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}
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/**
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* The projection of a point on a collider (includes the collider handle).
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*/
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export class PointColliderProjection {
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/**
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* The collider hit by the ray.
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*/
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collider: Collider;
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/**
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* The projection of the point on the collider.
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*/
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point: Vector;
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/**
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* Is the point inside of the collider?
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*/
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isInside: boolean;
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/**
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* The type of the geometric feature the point was projected on.
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*/
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featureType = FeatureType.Unknown;
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/**
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* The id of the geometric feature the point was projected on.
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*/
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featureId: number | undefined = undefined;
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constructor(
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collider: Collider,
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point: Vector,
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isInside: boolean,
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featureType?: FeatureType,
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featureId?: number,
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) {
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this.collider = collider;
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this.point = point;
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this.isInside = isInside;
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if (featureId !== undefined) this.featureId = featureId;
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if (featureType !== undefined) this.featureType = featureType;
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}
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public static fromRaw(
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colliderSet: ColliderSet,
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raw: RawPointColliderProjection,
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): PointColliderProjection {
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if (!raw) return null;
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const result = new PointColliderProjection(
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colliderSet.get(raw.colliderHandle()),
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VectorOps.fromRaw(raw.point()),
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raw.isInside(),
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raw.featureType() as number as FeatureType,
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raw.featureId(),
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);
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raw.free();
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return result;
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}
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}
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