* refactor: reorganize package structure and decouple framework packages ## Package Structure Reorganization - Reorganized 55 packages into categorized subdirectories: - packages/framework/ - Generic framework (Laya/Cocos compatible) - packages/engine/ - ESEngine core modules - packages/rendering/ - Rendering modules (WASM dependent) - packages/physics/ - Physics modules - packages/streaming/ - World streaming - packages/network-ext/ - Network extensions - packages/editor/ - Editor framework and plugins - packages/rust/ - Rust WASM engine - packages/tools/ - Build tools and SDK ## Framework Package Decoupling - Decoupled behavior-tree and blueprint packages from ESEngine dependencies - Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent) - ESEngine-specific code moved to esengine/ subpath exports - Framework packages now usable with Cocos/Laya without ESEngine ## CI Configuration - Updated CI to only type-check and lint framework packages - Added type-check:framework and lint:framework scripts ## Breaking Changes - Package import paths changed due to directory reorganization - ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine') * fix: update es-engine file path after directory reorganization * docs: update README to focus on framework over engine * ci: only build framework packages, remove Rust/WASM dependencies * fix: remove esengine subpath from behavior-tree and blueprint builds ESEngine integration code will only be available in full engine builds. Framework packages are now purely engine-agnostic. * fix: move network-protocols to framework, build both in CI * fix: update workflow paths from packages/core to packages/framework/core * fix: exclude esengine folder from type-check in behavior-tree and blueprint * fix: update network tsconfig references to new paths * fix: add test:ci:framework to only test framework packages in CI * fix: only build core and math npm packages in CI * fix: exclude test files from CodeQL and fix string escaping security issue
216 lines
5.1 KiB
Markdown
216 lines
5.1 KiB
Markdown
# @esengine/build-config
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ES Engine 统一构建配置包,提供标准化的 Vite 配置预设和共享插件。
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## 快速开始
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### 创建新包
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使用脚手架工具快速创建新包:
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```bash
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# 交互式创建
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node scripts/create-package.mjs
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# 或指定参数
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node scripts/create-package.mjs my-plugin --type plugin
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```
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### 包类型
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| 类型 | 说明 | 示例 |
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|------|------|------|
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| `runtime-only` | 纯运行时库,不含编辑器代码 | core, math, components |
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| `plugin` | 插件包,同时有 runtime 和 editor 入口 | ui, tilemap, behavior-tree |
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| `editor-only` | 纯编辑器包,仅用于编辑器 | editor-core, node-editor |
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## 使用预设
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### 1. runtime-only(纯运行时包)
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```typescript
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// vite.config.ts
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import { runtimeOnlyPreset } from '@esengine/build-config/presets';
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export default runtimeOnlyPreset({
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root: __dirname
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});
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```
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目录结构:
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```
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packages/my-lib/
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├── src/
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│ └── index.ts # 主入口
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├── vite.config.ts
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└── package.json
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```
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### 2. plugin(插件包)
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```typescript
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// vite.config.ts
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import { pluginPreset } from '@esengine/build-config/presets';
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export default pluginPreset({
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root: __dirname,
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hasCSS: true // 如果有 CSS 文件
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});
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```
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目录结构:
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```
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packages/my-plugin/
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├── src/
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│ ├── index.ts # 主入口(导出全部)
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│ ├── runtime.ts # 运行时入口(不含 React!)
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│ ├── MyRuntimeModule.ts
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│ └── editor/
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│ ├── index.ts # 编辑器模块
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│ └── MyPlugin.ts
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├── plugin.json # 插件描述文件
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├── vite.config.ts
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└── package.json
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```
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生成的 exports:
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```json
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{
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".": "./dist/index.js",
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"./runtime": "./dist/runtime.js",
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"./editor": "./dist/editor/index.js",
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"./plugin.json": "./plugin.json"
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}
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```
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### 3. editor-only(纯编辑器包)
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```typescript
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// vite.config.ts
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import { editorOnlyPreset } from '@esengine/build-config/presets';
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export default editorOnlyPreset({
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root: __dirname,
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hasReact: true,
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hasCSS: true
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});
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```
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## 共享插件
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### CSS 注入插件
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将 CSS 内联到 JS 中,避免单独的 CSS 文件:
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```typescript
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import { cssInjectPlugin } from '@esengine/build-config/plugins';
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export default defineConfig({
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plugins: [cssInjectPlugin()]
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});
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```
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### 阻止编辑器代码泄漏
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在运行时构建中检测并阻止编辑器代码被打包:
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```typescript
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import { blockEditorPlugin } from '@esengine/build-config/plugins';
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export default defineConfig({
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plugins: [
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blockEditorPlugin({ bIsRuntimeBuild: true })
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]
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});
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```
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## Runtime vs Editor 分离规则
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### ✅ runtime.ts 中可以:
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- 导入 @esengine/ecs-framework
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- 导入 @esengine/ecs-components
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- 导入其他包的 `/runtime` 路径
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### ❌ runtime.ts 中不能:
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- 导入 `react`、`react-dom`
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- 导入 `@esengine/editor-core`
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- 导入 `lucide-react` 等 UI 库
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- 导入任何包的 `/editor` 路径
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### 示例
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```typescript
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// ✅ 正确
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import { Core } from '@esengine/ecs-framework';
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import { UIRuntimeModule } from '@esengine/ui/runtime';
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// ❌ 错误 - 会把编辑器代码打包进来
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import { UIPlugin } from '@esengine/ui'; // 主入口包含编辑器
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import { UIPlugin } from '@esengine/ui/editor'; // 直接导入编辑器
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import React from 'react'; // React 不应在运行时
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```
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## 迁移现有包
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### 从 Rollup 迁移到 Vite 预设
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1. 安装依赖:
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```bash
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pnpm add -D @esengine/build-config vite vite-plugin-dts
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```
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2. 替换 `rollup.config.js` 为 `vite.config.ts`:
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```typescript
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import { pluginPreset } from '@esengine/build-config/presets';
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export default pluginPreset({
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root: __dirname,
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hasCSS: true
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});
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```
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3. 更新 `package.json` 的 scripts:
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```json
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{
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"scripts": {
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"build": "vite build",
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"build:watch": "vite build --watch"
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}
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}
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```
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4. 删除旧的 rollup 配置和依赖。
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## API 参考
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### runtimeOnlyPreset(options)
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| 选项 | 类型 | 默认值 | 说明 |
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|------|------|--------|------|
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| root | string | - | 包根目录(必填) |
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| entry | string | 'src/index.ts' | 入口文件 |
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| external | (string\|RegExp)[] | [] | 额外的外部依赖 |
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| viteConfig | Partial<UserConfig> | {} | 额外的 Vite 配置 |
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### pluginPreset(options)
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| 选项 | 类型 | 默认值 | 说明 |
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|------|------|--------|------|
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| root | string | - | 包根目录(必填) |
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| entries.main | string | 'src/index.ts' | 主入口 |
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| entries.runtime | string | 'src/runtime.ts' | 运行时入口 |
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| entries.editor | string | 'src/editor/index.ts' | 编辑器入口 |
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| hasCSS | boolean | false | 是否包含 CSS |
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| hasPluginJson | boolean | true | 是否导出 plugin.json |
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| external | (string\|RegExp)[] | [] | 额外的外部依赖 |
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### editorOnlyPreset(options)
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| 选项 | 类型 | 默认值 | 说明 |
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|------|------|--------|------|
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| root | string | - | 包根目录(必填) |
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| entry | string | 'src/index.ts' | 入口文件 |
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| hasReact | boolean | true | 是否包含 React |
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| hasCSS | boolean | false | 是否包含 CSS |
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| external | (string\|RegExp)[] | [] | 额外的外部依赖 |
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