Files
esengine/packages/framework/network/src/components/NetworkIdentity.ts
YHH 155411e743 refactor: reorganize package structure and decouple framework packages (#338)
* refactor: reorganize package structure and decouple framework packages

## Package Structure Reorganization
- Reorganized 55 packages into categorized subdirectories:
  - packages/framework/ - Generic framework (Laya/Cocos compatible)
  - packages/engine/ - ESEngine core modules
  - packages/rendering/ - Rendering modules (WASM dependent)
  - packages/physics/ - Physics modules
  - packages/streaming/ - World streaming
  - packages/network-ext/ - Network extensions
  - packages/editor/ - Editor framework and plugins
  - packages/rust/ - Rust WASM engine
  - packages/tools/ - Build tools and SDK

## Framework Package Decoupling
- Decoupled behavior-tree and blueprint packages from ESEngine dependencies
- Created abstracted interfaces (IBTAssetManager, IBehaviorTreeAssetContent)
- ESEngine-specific code moved to esengine/ subpath exports
- Framework packages now usable with Cocos/Laya without ESEngine

## CI Configuration
- Updated CI to only type-check and lint framework packages
- Added type-check:framework and lint:framework scripts

## Breaking Changes
- Package import paths changed due to directory reorganization
- ESEngine integrations now use subpath imports (e.g., '@esengine/behavior-tree/esengine')

* fix: update es-engine file path after directory reorganization

* docs: update README to focus on framework over engine

* ci: only build framework packages, remove Rust/WASM dependencies

* fix: remove esengine subpath from behavior-tree and blueprint builds

ESEngine integration code will only be available in full engine builds.
Framework packages are now purely engine-agnostic.

* fix: move network-protocols to framework, build both in CI

* fix: update workflow paths from packages/core to packages/framework/core

* fix: exclude esengine folder from type-check in behavior-tree and blueprint

* fix: update network tsconfig references to new paths

* fix: add test:ci:framework to only test framework packages in CI

* fix: only build core and math npm packages in CI

* fix: exclude test files from CodeQL and fix string escaping security issue
2025-12-26 14:50:35 +08:00

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TypeScript

import { Component, ECSComponent, Serialize, Serializable, Property } from '@esengine/ecs-framework';
/**
* 网络身份组件
* Network identity component
*
* 标识一个实体在网络上的唯一身份。
* Identifies an entity's unique identity on the network.
*/
@ECSComponent('NetworkIdentity')
@Serializable({ version: 1, typeId: 'NetworkIdentity' })
export class NetworkIdentity extends Component {
/**
* 网络实体 ID
* Network entity ID
*/
@Serialize()
@Property({ type: 'integer', label: 'Net ID', readOnly: true })
public netId: number = 0;
/**
* 所有者客户端 ID
* Owner client ID
*/
@Serialize()
@Property({ type: 'integer', label: 'Owner ID', readOnly: true })
public ownerId: number = 0;
/**
* 是否为本地玩家拥有
* Is owned by local player
*/
public bIsLocalPlayer: boolean = false;
/**
* 是否有权限控制
* Has authority
*/
public bHasAuthority: boolean = false;
/**
* 预制体类型
* Prefab type
*/
@Serialize()
@Property({ type: 'string', label: 'Prefab Type' })
public prefabType: string = '';
/**
* 同步间隔 (ms)
* Sync interval in milliseconds
*/
@Serialize()
@Property({ type: 'number', label: 'Sync Interval', min: 16 })
public syncInterval: number = 100;
/**
* 上次同步时间
* Last sync time
*/
public lastSyncTime: number = 0;
/**
* 检查是否需要同步
* Check if sync is needed
*/
public needsSync(now: number): boolean {
return now - this.lastSyncTime >= this.syncInterval;
}
}