71 lines
1.6 KiB
TypeScript
71 lines
1.6 KiB
TypeScript
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import { Component, ECSComponent, Serialize, Serializable, Property } from '@esengine/ecs-framework';
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/**
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* 网络身份组件
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* Network identity component
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*
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* 标识一个实体在网络上的唯一身份。
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* Identifies an entity's unique identity on the network.
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*/
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@ECSComponent('NetworkIdentity')
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@Serializable({ version: 1, typeId: 'NetworkIdentity' })
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export class NetworkIdentity extends Component {
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/**
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* 网络实体 ID
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* Network entity ID
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*/
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@Serialize()
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@Property({ type: 'integer', label: 'Net ID', readOnly: true })
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public netId: number = 0;
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/**
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* 所有者客户端 ID
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* Owner client ID
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*/
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@Serialize()
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@Property({ type: 'integer', label: 'Owner ID', readOnly: true })
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public ownerId: number = 0;
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/**
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* 是否为本地玩家拥有
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* Is owned by local player
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*/
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public bIsLocalPlayer: boolean = false;
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/**
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* 是否有权限控制
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* Has authority
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*/
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public bHasAuthority: boolean = false;
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/**
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* 预制体类型
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* Prefab type
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*/
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@Serialize()
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@Property({ type: 'string', label: 'Prefab Type' })
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public prefabType: string = '';
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/**
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* 同步间隔 (ms)
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* Sync interval in milliseconds
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*/
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@Serialize()
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@Property({ type: 'number', label: 'Sync Interval', min: 16 })
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public syncInterval: number = 100;
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/**
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* 上次同步时间
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* Last sync time
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*/
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public lastSyncTime: number = 0;
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/**
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* 检查是否需要同步
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* Check if sync is needed
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*/
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public needsSync(now: number): boolean {
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return now - this.lastSyncTime >= this.syncInterval;
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}
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}
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