Files
esengine/packages/framework/fsm/CHANGELOG.md
YHH bdbbf8a80a feat(ecs): 添加 @NetworkEntity 装饰器,支持自动广播实体生成/销毁 (#395)
* docs: add editor-app README with setup instructions

* docs: add separate EN/CN editor setup guides

* feat(ecs): add @NetworkEntity decorator for auto spawn/despawn broadcasting

- Add @NetworkEntity decorator to mark components for automatic network broadcasting
- ECSRoom now auto-broadcasts spawn on component:added event
- ECSRoom now auto-broadcasts despawn on entity:destroyed event
- Entity.destroy() emits entity:destroyed event via ECSEventType
- Entity active state changes emit ENTITY_ENABLED/ENTITY_DISABLED events
- Add enableAutoNetworkEntity config option to ECSRoom (default true)
- Update documentation for both Chinese and English
2025-12-30 16:19:01 +08:00

1.3 KiB

@esengine/fsm

3.0.0

Patch Changes

  • Updated dependencies []:
    • @esengine/ecs-framework@2.6.0
    • @esengine/blueprint@3.0.0

2.0.1

Patch Changes

  • Updated dependencies [a08a84b]:
    • @esengine/ecs-framework@2.5.1
    • @esengine/blueprint@2.0.1

2.0.0

Patch Changes

  • Updated dependencies [1f297ac]:
    • @esengine/ecs-framework@2.5.0
    • @esengine/blueprint@2.0.0

1.0.3

Patch Changes

  • Updated dependencies [7d74623]:
    • @esengine/ecs-framework@2.4.4
    • @esengine/blueprint@1.0.2

1.0.2

Patch Changes

  • Updated dependencies [ce2db4e]:
    • @esengine/ecs-framework@2.4.3
    • @esengine/blueprint@1.0.1

1.0.1

Patch Changes