Options
All
  • Public
  • Public/Protected
  • All
Menu

Hierarchy

  • AssetPacker

Index

Properties

Protected _sprites

_sprites: Map<string, Texture> = new Map<string, egret.Texture>()

Protected allow4096Textures

allow4096Textures: boolean = false

cacheName

cacheName: string = ""

Protected itemsToRaster

itemsToRaster: TextureToPack[] = []

onProcessCompleted

onProcessCompleted: Function

useCache

useCache: boolean = false

Methods

addTextureToPack

  • addTextureToPack(texture: Texture, customID: string): void

Protected createPack

  • createPack(): void

dispose

  • dispose(): void

getTexture

  • getTexture(id: string): Texture

Protected loadPack

  • loadPack(): Promise<any>

process

  • process(allow4096Textures?: boolean): Promise<void>

Generated using TypeDoc