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@esengine/egret-framework
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Globals
"Graphics/Graphics"
es
Graphics
Class Graphics
Hierarchy
Graphics
Index
Constructors
constructor
Properties
pixel
Texture
Instance
Constructors
constructor
new
Graphics
(
)
:
Graphics
Returns
Graphics
Properties
pixel
Texture
pixel
Texture
:
Sprite
用于绘制矩形、线条、圆等的精灵。 将在启动时生成,但你可以用你的图集中的精灵代替,以减少纹理交换。应该是一个1x1的白色像素
Static
Instance
Instance
:
Graphics
Globals
"
Graphics/
Graphics"
es
Graphics
constructor
pixel
Texture
Instance
Generated using
TypeDoc
用于绘制矩形、线条、圆等的精灵。 将在启动时生成,但你可以用你的图集中的精灵代替,以减少纹理交换。应该是一个1x1的白色像素