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@esengine/
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@esengine/
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@@ -1,5 +1,12 @@
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# @esengine/behavior-tree
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## 4.1.1
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### Patch Changes
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- Updated dependencies [[`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8)]:
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- @esengine/ecs-framework@2.7.1
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## 4.1.0
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### Minor Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/behavior-tree",
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"version": "4.1.0",
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"version": "4.1.1",
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"description": "ECS-based AI behavior tree system - works with any ECS framework (ESEngine, Cocos, Laya, etc.)",
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"main": "dist/index.js",
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"module": "dist/index.js",
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@@ -1,5 +1,12 @@
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# @esengine/blueprint
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## 4.0.1
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### Patch Changes
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- Updated dependencies [[`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8)]:
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- @esengine/ecs-framework@2.7.1
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## 4.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/blueprint",
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"version": "4.0.0",
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"version": "4.0.1",
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"description": "Visual scripting system - works with any ECS framework (ESEngine, Cocos, Laya, etc.)",
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"main": "dist/index.js",
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"module": "dist/index.js",
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@@ -1,5 +1,16 @@
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# @esengine/ecs-framework
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## 2.7.1
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### Patch Changes
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- [#402](https://github.com/esengine/esengine/pull/402) [`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8) Thanks [@esengine](https://github.com/esengine)! - fix(ecs): 修复 ESM 环境下 require 不存在的问题
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- 新增 `RuntimeConfig` 模块,作为运行时环境配置的独立存储
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- `Core.runtimeEnvironment` 和 `Scene.runtimeEnvironment` 现在都从 `RuntimeConfig` 读取
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- 移除 `Scene.ts` 中的 `require()` 调用,解决 Node.js ESM 环境下的兼容性问题
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此修复解决了在 Node.js ESM 环境(如游戏服务端)中使用 `scene.isServer` 时报错 `ReferenceError: require is not defined` 的问题。
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## 2.7.0
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### Minor Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/ecs-framework",
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"version": "2.7.0",
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"version": "2.7.1",
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"description": "用于Laya、Cocos Creator等JavaScript游戏引擎的高性能ECS框架",
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"main": "dist/index.cjs",
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"module": "dist/index.mjs",
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@@ -16,6 +16,7 @@ import { IPlugin } from './Core/Plugin';
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import { WorldManager } from './ECS/WorldManager';
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import { DebugConfigService } from './Utils/Debug/DebugConfigService';
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import { createInstance } from './Core/DI/Decorators';
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import { RuntimeConfig } from './RuntimeConfig';
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/**
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* @zh 游戏引擎核心类
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@@ -86,14 +87,20 @@ export class Core {
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* Core.create({ runtimeEnvironment: 'server' });
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* ```
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*/
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public static runtimeEnvironment: RuntimeEnvironment = 'standalone';
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public static get runtimeEnvironment(): RuntimeEnvironment {
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return RuntimeConfig.runtimeEnvironment;
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}
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public static set runtimeEnvironment(value: RuntimeEnvironment) {
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RuntimeConfig.runtimeEnvironment = value;
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}
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/**
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* @zh 是否在服务端运行
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* @en Whether running on server
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*/
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public static get isServer(): boolean {
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return Core.runtimeEnvironment === 'server';
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return RuntimeConfig.isServer;
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}
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/**
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@@ -101,7 +108,7 @@ export class Core {
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* @en Whether running on client
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*/
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public static get isClient(): boolean {
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return Core.runtimeEnvironment === 'client';
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return RuntimeConfig.isClient;
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}
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/**
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@@ -13,6 +13,7 @@ import { QuerySystem } from './Core/QuerySystem';
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import { TypeSafeEventSystem } from './Core/EventSystem';
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import { ReferenceTracker } from './Core/ReferenceTracker';
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import { IScene, ISceneConfig, RuntimeEnvironment } from './IScene';
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import { RuntimeConfig } from '../RuntimeConfig';
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import { getComponentInstanceTypeName, getSystemInstanceTypeName, getSystemMetadata, getSystemInstanceMetadata } from './Decorators';
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import { TypedQueryBuilder } from './Core/Query/TypedQuery';
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import {
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@@ -200,10 +201,7 @@ export class Scene implements IScene {
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if (this._runtimeEnvironmentOverride) {
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return this._runtimeEnvironmentOverride;
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}
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// 动态导入避免循环依赖
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// eslint-disable-next-line @typescript-eslint/no-require-imports
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const { Core } = require('../Core') as typeof import('../Core');
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return Core.runtimeEnvironment;
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return RuntimeConfig.runtimeEnvironment;
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}
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/**
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50
packages/framework/core/src/RuntimeConfig.ts
Normal file
50
packages/framework/core/src/RuntimeConfig.ts
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@@ -0,0 +1,50 @@
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import type { RuntimeEnvironment } from './Types';
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/**
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* @zh 全局运行时配置
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* @en Global runtime configuration
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*
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* @zh 独立模块,避免 Core 和 Scene 之间的循环依赖
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* @en Standalone module to avoid circular dependency between Core and Scene
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*/
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class RuntimeConfigClass {
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private _runtimeEnvironment: RuntimeEnvironment = 'standalone';
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/**
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* @zh 获取运行时环境
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* @en Get runtime environment
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*/
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get runtimeEnvironment(): RuntimeEnvironment {
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return this._runtimeEnvironment;
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}
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/**
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* @zh 设置运行时环境
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* @en Set runtime environment
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*/
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set runtimeEnvironment(value: RuntimeEnvironment) {
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this._runtimeEnvironment = value;
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}
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/**
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* @zh 是否在服务端运行
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* @en Whether running on server
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*/
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get isServer(): boolean {
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return this._runtimeEnvironment === 'server';
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}
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/**
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* @zh 是否在客户端运行
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* @en Whether running on client
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*/
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get isClient(): boolean {
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return this._runtimeEnvironment === 'client';
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}
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}
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/**
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* @zh 全局运行时配置单例
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* @en Global runtime configuration singleton
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*/
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export const RuntimeConfig = new RuntimeConfigClass();
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@@ -5,6 +5,7 @@
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// 核心模块
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export { Core } from './Core';
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export { RuntimeConfig } from './RuntimeConfig';
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export { ServiceContainer, ServiceLifetime } from './Core/ServiceContainer';
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export type { IService, ServiceType, ServiceIdentifier } from './Core/ServiceContainer';
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@@ -1,5 +1,13 @@
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# @esengine/fsm
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## 4.0.1
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### Patch Changes
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- Updated dependencies [[`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8)]:
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- @esengine/ecs-framework@2.7.1
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- @esengine/blueprint@4.0.1
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## 4.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/fsm",
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"version": "4.0.0",
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"version": "4.0.1",
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"description": "Finite State Machine for ECS Framework / ECS 框架的有限状态机",
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"type": "module",
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"main": "./dist/index.js",
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@@ -1,5 +1,13 @@
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# @esengine/network
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## 5.0.1
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### Patch Changes
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- Updated dependencies [[`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8)]:
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- @esengine/ecs-framework@2.7.1
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- @esengine/blueprint@4.0.1
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## 5.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/network",
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"version": "5.0.0",
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"version": "5.0.1",
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"description": "Network synchronization for multiplayer games",
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"esengine": {
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"plugin": true,
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@@ -1,5 +1,13 @@
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# @esengine/pathfinding
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## 4.0.1
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### Patch Changes
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- Updated dependencies [[`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8)]:
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- @esengine/ecs-framework@2.7.1
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- @esengine/blueprint@4.0.1
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## 4.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/pathfinding",
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"version": "4.0.0",
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"version": "4.0.1",
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"description": "寻路系统 | Pathfinding System - A*, Grid, NavMesh",
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"type": "module",
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"main": "./dist/index.js",
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@@ -1,5 +1,13 @@
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# @esengine/procgen
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## 4.0.1
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### Patch Changes
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- Updated dependencies [[`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8)]:
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- @esengine/ecs-framework@2.7.1
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- @esengine/blueprint@4.0.1
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## 4.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/procgen",
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"version": "4.0.0",
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"version": "4.0.1",
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"description": "Procedural generation tools for ECS Framework / ECS 框架的程序化生成工具",
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"type": "module",
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"main": "./dist/index.js",
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@@ -51,7 +51,7 @@
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"peerDependencies": {
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"ws": ">=8.0.0",
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"jsonwebtoken": ">=9.0.0",
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"@esengine/ecs-framework": ">=2.7.0"
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"@esengine/ecs-framework": ">=2.7.1"
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},
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"peerDependenciesMeta": {
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"jsonwebtoken": {
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@@ -1,5 +1,13 @@
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# @esengine/spatial
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## 4.0.1
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### Patch Changes
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- Updated dependencies [[`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8)]:
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- @esengine/ecs-framework@2.7.1
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- @esengine/blueprint@4.0.1
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## 4.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/spatial",
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"version": "4.0.0",
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"version": "4.0.1",
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"description": "Spatial query and indexing system for ECS Framework / ECS 框架的空间查询和索引系统",
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"type": "module",
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"main": "./dist/index.js",
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@@ -1,5 +1,13 @@
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# @esengine/timer
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## 4.0.1
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### Patch Changes
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- Updated dependencies [[`3e5b778`](https://github.com/esengine/esengine/commit/3e5b7783beec08e247f7525184935401923ecde8)]:
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- @esengine/ecs-framework@2.7.1
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- @esengine/blueprint@4.0.1
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## 4.0.0
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/timer",
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"version": "4.0.0",
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"version": "4.0.1",
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"description": "Timer and cooldown system for ECS Framework / ECS 框架的定时器和冷却系统",
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"type": "module",
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"main": "./dist/index.js",
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@@ -1,5 +1,16 @@
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# @esengine/demos
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## 1.0.10
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### Patch Changes
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- Updated dependencies []:
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- @esengine/fsm@4.0.1
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- @esengine/pathfinding@4.0.1
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- @esengine/procgen@4.0.1
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- @esengine/spatial@4.0.1
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- @esengine/timer@4.0.1
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## 1.0.9
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### Patch Changes
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/demos",
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"version": "1.0.9",
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"version": "1.0.10",
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"private": true,
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"description": "Demo tests for ESEngine modules documentation",
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"type": "module",
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Reference in New Issue
Block a user