新增renderer渲染器 用于控制场景如何渲染
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@@ -31,6 +31,20 @@ class SpriteRenderer extends RenderableComponent {
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return this;
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}
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public get origin(){
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return this._origin;
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}
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public set origin(value: Vector2){
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this.setOrigin(value);
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}
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public setOrigin(origin: Vector2){
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if (this._origin != origin){
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this._origin = origin;
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this._areBoundsDirty = true;
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}
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return this;
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}
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public render(camera: Camera) {
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if (!this.sprite)
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return;
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