新增fastList、注释完善

This commit is contained in:
yhh
2020-10-27 18:08:49 +08:00
parent 0e7b0bc45c
commit fc6a8a0803
19 changed files with 595 additions and 205 deletions
+51 -8
View File
@@ -102,7 +102,7 @@ declare module es {
}
}
declare module es {
class Vector2 {
class Vector2 implements IEquatable<Vector2> {
x: number;
y: number;
constructor(x?: number, y?: number);
@@ -131,7 +131,7 @@ declare module es {
length(): number;
lengthSquared(): number;
round(): Vector2;
equals(other: Vector2): boolean;
equals(other: Vector2 | object): boolean;
}
}
declare module es {
@@ -483,7 +483,7 @@ declare module es {
}
}
declare module es {
class CameraInset {
interface CameraInset {
left: number;
right: number;
top: number;
@@ -578,7 +578,12 @@ declare module es {
}
}
declare module es {
class IUpdatableComparer {
interface IUpdatable {
enabled: boolean;
updateOrder: number;
update(): any;
}
class IUpdatableComparer implements IComparer<IUpdatable> {
compare(a: Component, b: Component): number;
}
}
@@ -982,7 +987,7 @@ declare module es {
class ComponentList {
static compareUpdatableOrder: IUpdatableComparer;
_entity: Entity;
_components: Component[];
_components: FastList<Component>;
_componentsToAdd: Component[];
_componentsToRemove: Component[];
_tempBufferList: Component[];
@@ -1022,7 +1027,7 @@ declare module es {
_entitiesToRemove: Entity[];
_isEntityListUnsorted: boolean;
_entityDict: Map<number, Entity[]>;
_unsortedTags: number[];
_unsortedTags: Set<number>;
_addToSceneEntityList: Entity[];
frameAllocate: boolean;
maxAllocate: number;
@@ -1050,7 +1055,7 @@ declare module es {
}
declare module es {
class EntityProcessorList {
private _processors;
protected _processors: EntitySystem[];
add(processor: EntitySystem): void;
remove(processor: EntitySystem): void;
onComponentAdded(entity: Entity): void;
@@ -1066,6 +1071,22 @@ declare module es {
protected removeFromProcessors(entity: Entity): void;
}
}
declare module es {
class FastList<T> {
buffer: T[];
length: number;
constructor(size?: number);
clear(): void;
reset(): void;
add(item: T): void;
remove(item: T): void;
removeAt(index: number): void;
contains(item: T): boolean;
ensureCapacity(additionalItemCount?: number): void;
addRange(array: T[]): void;
sort(comparer: IComparer<T>): void;
}
}
declare module es {
class Matcher {
protected allSet: BitSet;
@@ -2149,6 +2170,13 @@ declare module es {
static repeat<T>(element: T, count: number): any[];
}
}
declare module es {
class EqualityComparer<T> implements IEqualityComparer {
static default<T>(): EqualityComparer<T>;
protected constructor();
equals(x: T, y: T): boolean;
}
}
declare module es {
class GlobalManager {
_enabled: boolean;
@@ -2159,6 +2187,21 @@ declare module es {
update(): void;
}
}
declare module es {
interface IComparer<T> {
compare(x: T, y: T): number;
}
}
declare module es {
interface IEqualityComparer {
equals(x: any, y: any): boolean;
}
}
declare module es {
interface IEquatable<T> {
equals(other: T): boolean;
}
}
declare module es {
class ListPool {
private static readonly _objectQueue;
@@ -2170,7 +2213,7 @@ declare module es {
}
}
declare module es {
class Pair<T> {
class Pair<T> implements IEquatable<Pair<T>> {
first: T;
second: T;
constructor(first: T, second: T);
+120 -54
View File
@@ -733,10 +733,9 @@ var es;
return Math.acos(es.MathHelper.clamp(Vector2.dot(from, to), -1, 1)) * es.MathHelper.Rad2Deg;
};
Vector2.negate = function (value) {
var result = new Vector2();
result.x = -value.x;
result.y = -value.y;
return result;
value.x = -value.x;
value.y = -value.y;
return value;
};
Vector2.prototype.add = function (value) {
this.x += value.x;
@@ -773,7 +772,10 @@ var es;
return new Vector2(Math.round(this.x), Math.round(this.y));
};
Vector2.prototype.equals = function (other) {
return other.x == this.x && other.y == this.y;
if (other instanceof Vector2) {
return other.x == this.x && other.y == this.y;
}
return false;
};
return Vector2;
}());
@@ -1056,7 +1058,6 @@ var es;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
this.startDebugDraw(es.Time.deltaTime);
if (!this._sceneTransition) return [3, 4];
this._sceneTransition.preRender();
if (!(this._scene && !this._sceneTransition.hasPreviousSceneRender)) return [3, 2];
@@ -1083,9 +1084,7 @@ var es;
this._scene.postRender();
}
_a.label = 5;
case 5:
this.endDebugDraw();
return [2];
case 5: return [2];
}
});
});
@@ -2287,21 +2286,11 @@ var es;
})(es || (es = {}));
var es;
(function (es) {
var CameraInset = (function () {
function CameraInset() {
this.left = 0;
this.right = 0;
this.top = 0;
this.bottom = 0;
}
return CameraInset;
}());
es.CameraInset = CameraInset;
var Camera = (function (_super) {
__extends(Camera, _super);
function Camera() {
var _this = _super.call(this) || this;
_this._inset = new CameraInset();
_this._inset = { left: 0, right: 0, top: 0, bottom: 0 };
_this._areMatrixedDirty = true;
_this._areBoundsDirty = true;
_this._isProjectionMatrixDirty = true;
@@ -2444,11 +2433,7 @@ var es;
configurable: true
});
Camera.prototype.setInset = function (left, right, top, bottom) {
this._inset = new CameraInset();
this._inset.left = left;
this._inset.right = right;
this._inset.top = top;
this._inset.bottom = bottom;
this._inset = { left: left, right: right, top: top, bottom: bottom };
this._areBoundsDirty = true;
return this;
};
@@ -4513,7 +4498,7 @@ var es;
(function (es) {
var ComponentList = (function () {
function ComponentList(entity) {
this._components = [];
this._components = new es.FastList();
this._componentsToAdd = [];
this._componentsToRemove = [];
this._tempBufferList = [];
@@ -4528,7 +4513,7 @@ var es;
});
Object.defineProperty(ComponentList.prototype, "buffer", {
get: function () {
return this._components;
return this._components.buffer;
},
enumerable: true,
configurable: true
@@ -4541,7 +4526,7 @@ var es;
};
ComponentList.prototype.remove = function (component) {
if (this._componentsToRemove.contains(component))
console.warn("You are trying to remove a Component (" + component + ") that you already removed");
console.warn("\u60A8\u6B63\u5728\u5C1D\u8BD5\u5220\u9664\u4E00\u4E2A\u60A8\u5DF2\u7ECF\u5220\u9664\u7684\u7EC4\u4EF6(" + component + ")");
if (this._componentsToAdd.contains(component)) {
this._componentsToAdd.remove(component);
return;
@@ -4552,13 +4537,13 @@ var es;
for (var i = 0; i < this._components.length; i++) {
this.handleRemove(this._components[i]);
}
this._components.length = 0;
this._components.clear();
this._componentsToAdd.length = 0;
this._componentsToRemove.length = 0;
};
ComponentList.prototype.deregisterAllComponents = function () {
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
var component = this._components.buffer[i];
if (component instanceof es.RenderableComponent) {
if (component.displayObject.parent)
component.displayObject.parent.removeChild(component.displayObject);
@@ -4572,7 +4557,7 @@ var es;
};
ComponentList.prototype.registerAllComponents = function () {
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
var component = this._components.buffer[i];
if (component instanceof es.RenderableComponent) {
if (!this._entity.scene.dynamicBatch)
this._entity.scene.addChild(component.displayObject);
@@ -4606,7 +4591,7 @@ var es;
this._entity.scene.addChild(component.debugDisplayObject);
this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
this._components.push(component);
this._components.add(component);
this._tempBufferList.push(component);
}
if (this._entity.scene.dynamicBatch)
@@ -4623,7 +4608,7 @@ var es;
this._tempBufferList.length = 0;
}
if (this._isComponentListUnsorted) {
this._components.sort(ComponentList.compareUpdatableOrder.compare);
this._components.sort(ComponentList.compareUpdatableOrder);
this._isComponentListUnsorted = false;
}
};
@@ -4642,7 +4627,7 @@ var es;
};
ComponentList.prototype.getComponent = function (type, onlyReturnInitializedComponents) {
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
var component = this._components.buffer[i];
if (component instanceof type)
return component;
}
@@ -4659,7 +4644,7 @@ var es;
if (!components)
components = [];
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
var component = this._components.buffer[i];
if (typeof (typeName) == "string") {
if (egret.is(component, typeName)) {
components.push(component);
@@ -4689,7 +4674,7 @@ var es;
ComponentList.prototype.update = function () {
this.updateLists();
for (var i = 0; i < this._components.length; i++) {
var updatableComponent = this._components[i];
var updatableComponent = this._components.buffer[i];
if (updatableComponent.enabled &&
(updatableComponent.updateInterval == 1 ||
es.Time.frameCount % updatableComponent.updateInterval == 0))
@@ -4698,8 +4683,8 @@ var es;
};
ComponentList.prototype.onEntityTransformChanged = function (comp) {
for (var i = 0; i < this._components.length; i++) {
if (this._components[i].enabled)
this._components[i].onEntityTransformChanged(comp);
if (this._components.buffer[i].enabled)
this._components.buffer[i].onEntityTransformChanged(comp);
}
for (var i = 0; i < this._componentsToAdd.length; i++) {
if (this._componentsToAdd[i].enabled)
@@ -4708,16 +4693,16 @@ var es;
};
ComponentList.prototype.onEntityEnabled = function () {
for (var i = 0; i < this._components.length; i++)
this._components[i].onEnabled();
this._components.buffer[i].onEnabled();
};
ComponentList.prototype.onEntityDisabled = function () {
for (var i = 0; i < this._components.length; i++)
this._components[i].onDisabled();
this._components.buffer[i].onDisabled();
};
ComponentList.prototype.debugRender = function (camera) {
for (var i = 0; i < this._components.length; i++) {
if (this._components[i].enabled)
this._components[i].debugRender(camera);
if (this._components.buffer[i].enabled)
this._components.buffer[i].debugRender(camera);
}
};
ComponentList.compareUpdatableOrder = new es.IUpdatableComparer();
@@ -4755,7 +4740,7 @@ var es;
this._entitiesToAdded = [];
this._entitiesToRemove = [];
this._entityDict = new Map();
this._unsortedTags = [];
this._unsortedTags = new Set();
this._addToSceneEntityList = [];
this.frameAllocate = false;
this.maxAllocate = 10;
@@ -4779,7 +4764,7 @@ var es;
this._isEntityListUnsorted = true;
};
EntityList.prototype.markTagUnsorted = function (tag) {
this._unsortedTags.push(tag);
this._unsortedTags.add(tag);
};
EntityList.prototype.add = function (entity) {
if (this._entitiesToAdded.indexOf(entity) == -1)
@@ -4787,7 +4772,7 @@ var es;
};
EntityList.prototype.remove = function (entity) {
if (!this._entitiesToRemove.contains(entity)) {
console.warn("You are trying to remove an entity (" + entity.name + ") that you already removed");
console.warn("\u60A8\u6B63\u5728\u5C1D\u8BD5\u5220\u9664\u5DF2\u7ECF\u5220\u9664\u7684\u5B9E\u4F53(" + entity.name + ")");
return;
}
if (this._entitiesToAdded.contains(entity)) {
@@ -4798,7 +4783,7 @@ var es;
this._entitiesToRemove.push(entity);
};
EntityList.prototype.removeAllEntities = function () {
this._unsortedTags.length = 0;
this._unsortedTags.clear();
this._entitiesToAdded.length = 0;
this._isEntityListUnsorted = false;
this.updateLists();
@@ -4826,8 +4811,7 @@ var es;
var list = this.getTagList(entity.tag);
if (list.findIndex(function (e) { return e.id == entity.id; }) == -1) {
list.push(entity);
if (!this._unsortedTags.contains(entity.tag))
this._unsortedTags.push(entity.tag);
this._unsortedTags.add(entity.tag);
}
};
EntityList.prototype.removeFromTagList = function (entity) {
@@ -4844,6 +4828,7 @@ var es;
}
};
EntityList.prototype.updateLists = function () {
var _this = this;
if (this._entitiesToRemove.length > 0) {
for (var _i = 0, _a = this._entitiesToRemove; _i < _a.length; _i++) {
var entity = _a[_i];
@@ -4880,14 +4865,13 @@ var es;
});
this._isEntityListUnsorted = false;
}
if (this._addToSceneEntityList.length == 0 && this._unsortedTags.length > 0) {
for (var _b = 0, _c = this._unsortedTags; _b < _c.length; _b++) {
var tag = _c[_b];
this._entityDict.get(tag).sort(function (a, b) {
if (this._addToSceneEntityList.length == 0 && this._unsortedTags.size > 0) {
this._unsortedTags.forEach(function (tag) {
_this._entityDict.get(tag).sort(function (a, b) {
return a.compareTo(b);
});
}
this._unsortedTags.length = 0;
});
this._unsortedTags.clear();
}
};
EntityList.prototype.perEntityAddToScene = function () {
@@ -4910,6 +4894,7 @@ var es;
EntityList.prototype.entitiesWithTag = function (tag) {
var list = this.getTagList(tag);
var returnList = es.ListPool.obtain();
returnList.length = this._entities.length;
for (var i = 0; i < list.length; i++)
returnList.push(list[i]);
return returnList;
@@ -5023,6 +5008,67 @@ var es;
es.EntityProcessorList = EntityProcessorList;
})(es || (es = {}));
var es;
(function (es) {
var FastList = (function () {
function FastList(size) {
if (size === void 0) { size = 5; }
this.length = 0;
this.buffer = new Array(size);
}
FastList.prototype.clear = function () {
this.buffer.length = 0;
this.length = 0;
};
FastList.prototype.reset = function () {
this.length = 0;
};
FastList.prototype.add = function (item) {
if (this.length == this.buffer.length)
this.buffer.length = Math.max(this.buffer.length << 1, 10);
this.buffer[this.length++] = item;
};
FastList.prototype.remove = function (item) {
var comp = es.EqualityComparer.default();
for (var i = 0; i < this.length; ++i) {
if (comp.equals(this.buffer[i], item)) {
this.removeAt(i);
return;
}
}
};
FastList.prototype.removeAt = function (index) {
if (index >= this.length)
throw new Error("index超出范围!");
this.length--;
this.buffer.removeAt(index);
};
FastList.prototype.contains = function (item) {
var comp = es.EqualityComparer.default();
for (var i = 0; i < this.length; ++i) {
if (comp.equals(this.buffer[i], item))
return true;
}
return false;
};
FastList.prototype.ensureCapacity = function (additionalItemCount) {
if (additionalItemCount === void 0) { additionalItemCount = 1; }
if (this.length + additionalItemCount >= this.buffer.length)
this.buffer.length = Math.max(this.buffer.length << 1, this.length + additionalItemCount);
};
FastList.prototype.addRange = function (array) {
for (var _i = 0, array_1 = array; _i < array_1.length; _i++) {
var item = array_1[_i];
this.add(item);
}
};
FastList.prototype.sort = function (comparer) {
this.buffer.sort(comparer.compare);
};
return FastList;
}());
es.FastList = FastList;
})(es || (es = {}));
var es;
(function (es) {
var Matcher = (function () {
function Matcher() {
@@ -10332,6 +10378,26 @@ var es;
es.Enumerable = Enumerable;
})(es || (es = {}));
var es;
(function (es) {
var EqualityComparer = (function () {
function EqualityComparer() {
}
EqualityComparer.default = function () {
return new EqualityComparer();
};
EqualityComparer.prototype.equals = function (x, y) {
if (typeof x["equals"] == 'function') {
return x["equals"](y);
}
else {
return x === y;
}
};
return EqualityComparer;
}());
es.EqualityComparer = EqualityComparer;
})(es || (es = {}));
var es;
(function (es) {
var GlobalManager = (function () {
function GlobalManager() {
File diff suppressed because one or more lines are too long
+51 -8
View File
@@ -102,7 +102,7 @@ declare module es {
}
}
declare module es {
class Vector2 {
class Vector2 implements IEquatable<Vector2> {
x: number;
y: number;
constructor(x?: number, y?: number);
@@ -131,7 +131,7 @@ declare module es {
length(): number;
lengthSquared(): number;
round(): Vector2;
equals(other: Vector2): boolean;
equals(other: Vector2 | object): boolean;
}
}
declare module es {
@@ -483,7 +483,7 @@ declare module es {
}
}
declare module es {
class CameraInset {
interface CameraInset {
left: number;
right: number;
top: number;
@@ -578,7 +578,12 @@ declare module es {
}
}
declare module es {
class IUpdatableComparer {
interface IUpdatable {
enabled: boolean;
updateOrder: number;
update(): any;
}
class IUpdatableComparer implements IComparer<IUpdatable> {
compare(a: Component, b: Component): number;
}
}
@@ -982,7 +987,7 @@ declare module es {
class ComponentList {
static compareUpdatableOrder: IUpdatableComparer;
_entity: Entity;
_components: Component[];
_components: FastList<Component>;
_componentsToAdd: Component[];
_componentsToRemove: Component[];
_tempBufferList: Component[];
@@ -1022,7 +1027,7 @@ declare module es {
_entitiesToRemove: Entity[];
_isEntityListUnsorted: boolean;
_entityDict: Map<number, Entity[]>;
_unsortedTags: number[];
_unsortedTags: Set<number>;
_addToSceneEntityList: Entity[];
frameAllocate: boolean;
maxAllocate: number;
@@ -1050,7 +1055,7 @@ declare module es {
}
declare module es {
class EntityProcessorList {
private _processors;
protected _processors: EntitySystem[];
add(processor: EntitySystem): void;
remove(processor: EntitySystem): void;
onComponentAdded(entity: Entity): void;
@@ -1066,6 +1071,22 @@ declare module es {
protected removeFromProcessors(entity: Entity): void;
}
}
declare module es {
class FastList<T> {
buffer: T[];
length: number;
constructor(size?: number);
clear(): void;
reset(): void;
add(item: T): void;
remove(item: T): void;
removeAt(index: number): void;
contains(item: T): boolean;
ensureCapacity(additionalItemCount?: number): void;
addRange(array: T[]): void;
sort(comparer: IComparer<T>): void;
}
}
declare module es {
class Matcher {
protected allSet: BitSet;
@@ -2149,6 +2170,13 @@ declare module es {
static repeat<T>(element: T, count: number): any[];
}
}
declare module es {
class EqualityComparer<T> implements IEqualityComparer {
static default<T>(): EqualityComparer<T>;
protected constructor();
equals(x: T, y: T): boolean;
}
}
declare module es {
class GlobalManager {
_enabled: boolean;
@@ -2159,6 +2187,21 @@ declare module es {
update(): void;
}
}
declare module es {
interface IComparer<T> {
compare(x: T, y: T): number;
}
}
declare module es {
interface IEqualityComparer {
equals(x: any, y: any): boolean;
}
}
declare module es {
interface IEquatable<T> {
equals(other: T): boolean;
}
}
declare module es {
class ListPool {
private static readonly _objectQueue;
@@ -2170,7 +2213,7 @@ declare module es {
}
}
declare module es {
class Pair<T> {
class Pair<T> implements IEquatable<Pair<T>> {
first: T;
second: T;
constructor(first: T, second: T);
+120 -54
View File
@@ -733,10 +733,9 @@ var es;
return Math.acos(es.MathHelper.clamp(Vector2.dot(from, to), -1, 1)) * es.MathHelper.Rad2Deg;
};
Vector2.negate = function (value) {
var result = new Vector2();
result.x = -value.x;
result.y = -value.y;
return result;
value.x = -value.x;
value.y = -value.y;
return value;
};
Vector2.prototype.add = function (value) {
this.x += value.x;
@@ -773,7 +772,10 @@ var es;
return new Vector2(Math.round(this.x), Math.round(this.y));
};
Vector2.prototype.equals = function (other) {
return other.x == this.x && other.y == this.y;
if (other instanceof Vector2) {
return other.x == this.x && other.y == this.y;
}
return false;
};
return Vector2;
}());
@@ -1056,7 +1058,6 @@ var es;
return __generator(this, function (_a) {
switch (_a.label) {
case 0:
this.startDebugDraw(es.Time.deltaTime);
if (!this._sceneTransition) return [3, 4];
this._sceneTransition.preRender();
if (!(this._scene && !this._sceneTransition.hasPreviousSceneRender)) return [3, 2];
@@ -1083,9 +1084,7 @@ var es;
this._scene.postRender();
}
_a.label = 5;
case 5:
this.endDebugDraw();
return [2];
case 5: return [2];
}
});
});
@@ -2287,21 +2286,11 @@ var es;
})(es || (es = {}));
var es;
(function (es) {
var CameraInset = (function () {
function CameraInset() {
this.left = 0;
this.right = 0;
this.top = 0;
this.bottom = 0;
}
return CameraInset;
}());
es.CameraInset = CameraInset;
var Camera = (function (_super) {
__extends(Camera, _super);
function Camera() {
var _this = _super.call(this) || this;
_this._inset = new CameraInset();
_this._inset = { left: 0, right: 0, top: 0, bottom: 0 };
_this._areMatrixedDirty = true;
_this._areBoundsDirty = true;
_this._isProjectionMatrixDirty = true;
@@ -2444,11 +2433,7 @@ var es;
configurable: true
});
Camera.prototype.setInset = function (left, right, top, bottom) {
this._inset = new CameraInset();
this._inset.left = left;
this._inset.right = right;
this._inset.top = top;
this._inset.bottom = bottom;
this._inset = { left: left, right: right, top: top, bottom: bottom };
this._areBoundsDirty = true;
return this;
};
@@ -4513,7 +4498,7 @@ var es;
(function (es) {
var ComponentList = (function () {
function ComponentList(entity) {
this._components = [];
this._components = new es.FastList();
this._componentsToAdd = [];
this._componentsToRemove = [];
this._tempBufferList = [];
@@ -4528,7 +4513,7 @@ var es;
});
Object.defineProperty(ComponentList.prototype, "buffer", {
get: function () {
return this._components;
return this._components.buffer;
},
enumerable: true,
configurable: true
@@ -4541,7 +4526,7 @@ var es;
};
ComponentList.prototype.remove = function (component) {
if (this._componentsToRemove.contains(component))
console.warn("You are trying to remove a Component (" + component + ") that you already removed");
console.warn("\u60A8\u6B63\u5728\u5C1D\u8BD5\u5220\u9664\u4E00\u4E2A\u60A8\u5DF2\u7ECF\u5220\u9664\u7684\u7EC4\u4EF6(" + component + ")");
if (this._componentsToAdd.contains(component)) {
this._componentsToAdd.remove(component);
return;
@@ -4552,13 +4537,13 @@ var es;
for (var i = 0; i < this._components.length; i++) {
this.handleRemove(this._components[i]);
}
this._components.length = 0;
this._components.clear();
this._componentsToAdd.length = 0;
this._componentsToRemove.length = 0;
};
ComponentList.prototype.deregisterAllComponents = function () {
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
var component = this._components.buffer[i];
if (component instanceof es.RenderableComponent) {
if (component.displayObject.parent)
component.displayObject.parent.removeChild(component.displayObject);
@@ -4572,7 +4557,7 @@ var es;
};
ComponentList.prototype.registerAllComponents = function () {
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
var component = this._components.buffer[i];
if (component instanceof es.RenderableComponent) {
if (!this._entity.scene.dynamicBatch)
this._entity.scene.addChild(component.displayObject);
@@ -4606,7 +4591,7 @@ var es;
this._entity.scene.addChild(component.debugDisplayObject);
this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
this._components.push(component);
this._components.add(component);
this._tempBufferList.push(component);
}
if (this._entity.scene.dynamicBatch)
@@ -4623,7 +4608,7 @@ var es;
this._tempBufferList.length = 0;
}
if (this._isComponentListUnsorted) {
this._components.sort(ComponentList.compareUpdatableOrder.compare);
this._components.sort(ComponentList.compareUpdatableOrder);
this._isComponentListUnsorted = false;
}
};
@@ -4642,7 +4627,7 @@ var es;
};
ComponentList.prototype.getComponent = function (type, onlyReturnInitializedComponents) {
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
var component = this._components.buffer[i];
if (component instanceof type)
return component;
}
@@ -4659,7 +4644,7 @@ var es;
if (!components)
components = [];
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
var component = this._components.buffer[i];
if (typeof (typeName) == "string") {
if (egret.is(component, typeName)) {
components.push(component);
@@ -4689,7 +4674,7 @@ var es;
ComponentList.prototype.update = function () {
this.updateLists();
for (var i = 0; i < this._components.length; i++) {
var updatableComponent = this._components[i];
var updatableComponent = this._components.buffer[i];
if (updatableComponent.enabled &&
(updatableComponent.updateInterval == 1 ||
es.Time.frameCount % updatableComponent.updateInterval == 0))
@@ -4698,8 +4683,8 @@ var es;
};
ComponentList.prototype.onEntityTransformChanged = function (comp) {
for (var i = 0; i < this._components.length; i++) {
if (this._components[i].enabled)
this._components[i].onEntityTransformChanged(comp);
if (this._components.buffer[i].enabled)
this._components.buffer[i].onEntityTransformChanged(comp);
}
for (var i = 0; i < this._componentsToAdd.length; i++) {
if (this._componentsToAdd[i].enabled)
@@ -4708,16 +4693,16 @@ var es;
};
ComponentList.prototype.onEntityEnabled = function () {
for (var i = 0; i < this._components.length; i++)
this._components[i].onEnabled();
this._components.buffer[i].onEnabled();
};
ComponentList.prototype.onEntityDisabled = function () {
for (var i = 0; i < this._components.length; i++)
this._components[i].onDisabled();
this._components.buffer[i].onDisabled();
};
ComponentList.prototype.debugRender = function (camera) {
for (var i = 0; i < this._components.length; i++) {
if (this._components[i].enabled)
this._components[i].debugRender(camera);
if (this._components.buffer[i].enabled)
this._components.buffer[i].debugRender(camera);
}
};
ComponentList.compareUpdatableOrder = new es.IUpdatableComparer();
@@ -4755,7 +4740,7 @@ var es;
this._entitiesToAdded = [];
this._entitiesToRemove = [];
this._entityDict = new Map();
this._unsortedTags = [];
this._unsortedTags = new Set();
this._addToSceneEntityList = [];
this.frameAllocate = false;
this.maxAllocate = 10;
@@ -4779,7 +4764,7 @@ var es;
this._isEntityListUnsorted = true;
};
EntityList.prototype.markTagUnsorted = function (tag) {
this._unsortedTags.push(tag);
this._unsortedTags.add(tag);
};
EntityList.prototype.add = function (entity) {
if (this._entitiesToAdded.indexOf(entity) == -1)
@@ -4787,7 +4772,7 @@ var es;
};
EntityList.prototype.remove = function (entity) {
if (!this._entitiesToRemove.contains(entity)) {
console.warn("You are trying to remove an entity (" + entity.name + ") that you already removed");
console.warn("\u60A8\u6B63\u5728\u5C1D\u8BD5\u5220\u9664\u5DF2\u7ECF\u5220\u9664\u7684\u5B9E\u4F53(" + entity.name + ")");
return;
}
if (this._entitiesToAdded.contains(entity)) {
@@ -4798,7 +4783,7 @@ var es;
this._entitiesToRemove.push(entity);
};
EntityList.prototype.removeAllEntities = function () {
this._unsortedTags.length = 0;
this._unsortedTags.clear();
this._entitiesToAdded.length = 0;
this._isEntityListUnsorted = false;
this.updateLists();
@@ -4826,8 +4811,7 @@ var es;
var list = this.getTagList(entity.tag);
if (list.findIndex(function (e) { return e.id == entity.id; }) == -1) {
list.push(entity);
if (!this._unsortedTags.contains(entity.tag))
this._unsortedTags.push(entity.tag);
this._unsortedTags.add(entity.tag);
}
};
EntityList.prototype.removeFromTagList = function (entity) {
@@ -4844,6 +4828,7 @@ var es;
}
};
EntityList.prototype.updateLists = function () {
var _this = this;
if (this._entitiesToRemove.length > 0) {
for (var _i = 0, _a = this._entitiesToRemove; _i < _a.length; _i++) {
var entity = _a[_i];
@@ -4880,14 +4865,13 @@ var es;
});
this._isEntityListUnsorted = false;
}
if (this._addToSceneEntityList.length == 0 && this._unsortedTags.length > 0) {
for (var _b = 0, _c = this._unsortedTags; _b < _c.length; _b++) {
var tag = _c[_b];
this._entityDict.get(tag).sort(function (a, b) {
if (this._addToSceneEntityList.length == 0 && this._unsortedTags.size > 0) {
this._unsortedTags.forEach(function (tag) {
_this._entityDict.get(tag).sort(function (a, b) {
return a.compareTo(b);
});
}
this._unsortedTags.length = 0;
});
this._unsortedTags.clear();
}
};
EntityList.prototype.perEntityAddToScene = function () {
@@ -4910,6 +4894,7 @@ var es;
EntityList.prototype.entitiesWithTag = function (tag) {
var list = this.getTagList(tag);
var returnList = es.ListPool.obtain();
returnList.length = this._entities.length;
for (var i = 0; i < list.length; i++)
returnList.push(list[i]);
return returnList;
@@ -5023,6 +5008,67 @@ var es;
es.EntityProcessorList = EntityProcessorList;
})(es || (es = {}));
var es;
(function (es) {
var FastList = (function () {
function FastList(size) {
if (size === void 0) { size = 5; }
this.length = 0;
this.buffer = new Array(size);
}
FastList.prototype.clear = function () {
this.buffer.length = 0;
this.length = 0;
};
FastList.prototype.reset = function () {
this.length = 0;
};
FastList.prototype.add = function (item) {
if (this.length == this.buffer.length)
this.buffer.length = Math.max(this.buffer.length << 1, 10);
this.buffer[this.length++] = item;
};
FastList.prototype.remove = function (item) {
var comp = es.EqualityComparer.default();
for (var i = 0; i < this.length; ++i) {
if (comp.equals(this.buffer[i], item)) {
this.removeAt(i);
return;
}
}
};
FastList.prototype.removeAt = function (index) {
if (index >= this.length)
throw new Error("index超出范围!");
this.length--;
this.buffer.removeAt(index);
};
FastList.prototype.contains = function (item) {
var comp = es.EqualityComparer.default();
for (var i = 0; i < this.length; ++i) {
if (comp.equals(this.buffer[i], item))
return true;
}
return false;
};
FastList.prototype.ensureCapacity = function (additionalItemCount) {
if (additionalItemCount === void 0) { additionalItemCount = 1; }
if (this.length + additionalItemCount >= this.buffer.length)
this.buffer.length = Math.max(this.buffer.length << 1, this.length + additionalItemCount);
};
FastList.prototype.addRange = function (array) {
for (var _i = 0, array_1 = array; _i < array_1.length; _i++) {
var item = array_1[_i];
this.add(item);
}
};
FastList.prototype.sort = function (comparer) {
this.buffer.sort(comparer.compare);
};
return FastList;
}());
es.FastList = FastList;
})(es || (es = {}));
var es;
(function (es) {
var Matcher = (function () {
function Matcher() {
@@ -10332,6 +10378,26 @@ var es;
es.Enumerable = Enumerable;
})(es || (es = {}));
var es;
(function (es) {
var EqualityComparer = (function () {
function EqualityComparer() {
}
EqualityComparer.default = function () {
return new EqualityComparer();
};
EqualityComparer.prototype.equals = function (x, y) {
if (typeof x["equals"] == 'function') {
return x["equals"](y);
}
else {
return x === y;
}
};
return EqualityComparer;
}());
es.EqualityComparer = EqualityComparer;
})(es || (es = {}));
var es;
(function (es) {
var GlobalManager = (function () {
function GlobalManager() {
+1 -1
View File
File diff suppressed because one or more lines are too long
+4 -11
View File
@@ -1,13 +1,10 @@
module es {
export class CameraInset {
public left: number = 0;
public right: number = 0;
public top: number = 0;
public bottom: number = 0;
export interface CameraInset {
left: number, right: number, top: number, bottom: number
}
export class Camera extends Component {
public _inset: CameraInset = new CameraInset();
public _inset: CameraInset = {left: 0, right: 0, top: 0, bottom: 0};
public _areMatrixedDirty: boolean = true;
public _areBoundsDirty: boolean = true;
public _isProjectionMatrixDirty = true;
@@ -209,11 +206,7 @@ module es {
* @param bottom
*/
public setInset(left: number, right: number, top: number, bottom: number): Camera {
this._inset = new CameraInset();
this._inset.left = left;
this._inset.right = right;
this._inset.top = top;
this._inset.bottom = bottom;
this._inset = {left: left, right: right, top: top, bottom: bottom};
this._areBoundsDirty = true;
return this;
}
@@ -1,8 +1,14 @@
module es {
export interface IUpdatable {
enabled: boolean;
updateOrder: number;
update();
}
/**
*
*/
export class IUpdatableComparer {
export class IUpdatableComparer implements IComparer<IUpdatable> {
public compare(a: Component, b: Component) {
return a.updateOrder - b.updateOrder;
}
+2 -2
View File
@@ -155,7 +155,7 @@ module es {
}
public async draw() {
this.startDebugDraw(Time.deltaTime);
// this.startDebugDraw(Time.deltaTime);
if (this._sceneTransition) {
this._sceneTransition.preRender();
@@ -182,7 +182,7 @@ module es {
this._scene.postRender();
}
this.endDebugDraw();
// this.endDebugDraw();
}
public startDebugUpdate() {
+18 -18
View File
@@ -1,4 +1,4 @@
///<reference path="../Components/IUpdatableComparer.ts" />
///<reference path="../Components/IUpdatable.ts" />
module es {
export class ComponentList {
/**
@@ -10,7 +10,7 @@ module es {
/**
*
*/
public _components: Component[] = [];
public _components: FastList<Component> = new FastList<Component>();
/**
*
*/
@@ -34,7 +34,7 @@ module es {
}
public get buffer() {
return this._components;
return this._components.buffer;
}
public markEntityListUnsorted() {
@@ -47,7 +47,7 @@ module es {
public remove(component: Component) {
if (this._componentsToRemove.contains(component))
console.warn(`You are trying to remove a Component (${component}) that you already removed`);
console.warn(`您正在尝试删除一个您已经删除的组件(${component})`);
// 这可能不是一个活动的组件,所以我们必须注意它是否还没有被处理,它可能正在同一帧中被删除
if (this._componentsToAdd.contains(component)) {
@@ -66,14 +66,14 @@ module es {
this.handleRemove(this._components[i]);
}
this._components.length = 0;
this._components.clear();
this._componentsToAdd.length = 0;
this._componentsToRemove.length = 0;
}
public deregisterAllComponents() {
for (let i = 0; i < this._components.length; i++) {
let component = this._components[i];
let component = this._components.buffer[i];
// 处理渲染层列表
if (component instanceof RenderableComponent) {
@@ -92,7 +92,7 @@ module es {
public registerAllComponents() {
for (let i = 0; i < this._components.length; i++) {
let component = this._components[i];
let component = this._components.buffer[i];
if (component instanceof RenderableComponent) {
if (!this._entity.scene.dynamicBatch) this._entity.scene.addChild(component.displayObject);
@@ -131,7 +131,7 @@ module es {
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
this._components.push(component);
this._components.add(component);
this._tempBufferList.push(component);
}
if (this._entity.scene.dynamicBatch) this._entity.scene.dynamicInBatch();
@@ -155,7 +155,7 @@ module es {
}
if (this._isComponentListUnsorted) {
this._components.sort(ComponentList.compareUpdatableOrder.compare);
this._components.sort(ComponentList.compareUpdatableOrder);
this._isComponentListUnsorted = false;
}
}
@@ -187,7 +187,7 @@ module es {
*/
public getComponent<T extends Component>(type, onlyReturnInitializedComponents: boolean): T {
for (let i = 0; i < this._components.length; i++) {
let component = this._components[i];
let component = this._components.buffer[i];
if (component instanceof type)
return component as T;
}
@@ -214,7 +214,7 @@ module es {
components = [];
for (let i = 0; i < this._components.length; i++) {
let component = this._components[i];
let component = this._components.buffer[i];
if (typeof (typeName) == "string") {
if (egret.is(component, typeName)) {
components.push(component);
@@ -245,7 +245,7 @@ module es {
public update() {
this.updateLists();
for (let i = 0; i < this._components.length; i++) {
let updatableComponent = this._components[i];
let updatableComponent = this._components.buffer[i];
if (updatableComponent.enabled &&
(updatableComponent.updateInterval == 1 ||
@@ -256,8 +256,8 @@ module es {
public onEntityTransformChanged(comp: transform.Component) {
for (let i = 0; i < this._components.length; i++) {
if (this._components[i].enabled)
this._components[i].onEntityTransformChanged(comp);
if (this._components.buffer[i].enabled)
this._components.buffer[i].onEntityTransformChanged(comp);
}
for (let i = 0; i < this._componentsToAdd.length; i++) {
@@ -268,18 +268,18 @@ module es {
public onEntityEnabled() {
for (let i = 0; i < this._components.length; i++)
this._components[i].onEnabled();
this._components.buffer[i].onEnabled();
}
public onEntityDisabled() {
for (let i = 0; i < this._components.length; i++)
this._components[i].onDisabled();
this._components.buffer[i].onDisabled();
}
public debugRender(camera: Camera){
for (let i = 0; i < this._components.length; i ++){
if (this._components[i].enabled)
this._components[i].debugRender(camera);
if (this._components.buffer[i].enabled)
this._components.buffer[i].debugRender(camera);
}
}
}
+30 -26
View File
@@ -2,26 +2,26 @@ module es {
export class EntityList {
public scene: Scene;
/**
*
*
*/
public _entities: Entity[] = [];
/**
* 便
* 便
*/
public _entitiesToAdded: Entity[] = [];
/**
* 便
* 便
*/
public _entitiesToRemove: Entity[] = [];
/**
*
*
*/
public _isEntityListUnsorted: boolean;
/**
* 便
*/
public _entityDict: Map<number, Entity[]> = new Map<number, Entity[]>();
public _unsortedTags: number[] = [];
public _unsortedTags: Set<number> = new Set<number>();
public _addToSceneEntityList: Entity[] = [];
/** 是否使用分帧处理 */
public frameAllocate: boolean = false;
@@ -45,11 +45,11 @@ module es {
}
public markTagUnsorted(tag: number) {
this._unsortedTags.push(tag);
this._unsortedTags.add(tag);
}
/**
*
*
* @param entity
*/
public add(entity: Entity) {
@@ -58,12 +58,12 @@ module es {
}
/**
*
*
* @param entity
*/
public remove(entity: Entity) {
if (!this._entitiesToRemove.contains(entity)) {
console.warn(`You are trying to remove an entity (${entity.name}) that you already removed`);
console.warn(`您正在尝试删除已经删除的实体(${entity.name})`);
return;
}
@@ -81,12 +81,12 @@ module es {
*
*/
public removeAllEntities() {
this._unsortedTags.length = 0;
this._unsortedTags.clear();
this._entitiesToAdded.length = 0;
this._isEntityListUnsorted = false;
// 为什么我们要在这里更新列表?主要用于处理场景切换前分离的实体。
// 它们仍然在_entitiesToRemove列表中,该列表将由更新列表处理。
// 为什么我们要在这里更新列表主要是为了处理场景切换前分离的实体。
// 它们仍然在_entitiesToRemove列表中,这将由updateLists处理。
this.updateLists();
for (let i = 0; i < this._entities.length; i++) {
@@ -100,7 +100,7 @@ module es {
}
/**
* EntityList管理
* EntityList管理
* @param entity
*/
public contains(entity: Entity): boolean {
@@ -122,8 +122,7 @@ module es {
let list = this.getTagList(entity.tag);
if (list.findIndex(e => e.id == entity.id) == -1) {
list.push(entity);
if (!this._unsortedTags.contains(entity.tag))
this._unsortedTags.push(entity.tag);
this._unsortedTags.add(entity.tag);
}
}
@@ -157,7 +156,7 @@ module es {
this._entitiesToRemove.length = 0;
}
// 现在所有实体都被添加到场景中,我们再次循环并调用onAddedToScene
// 现在所有实体都被添加到场景中,我们再次循环并调用onAddedToScene
while (this._addToSceneEntityList.length > 0){
let entity = this._addToSceneEntityList.shift();
entity.onAddedToScene();
@@ -187,14 +186,15 @@ module es {
this._isEntityListUnsorted = false;
}
if (this._addToSceneEntityList.length == 0 && this._unsortedTags.length > 0) {
for (const tag of this._unsortedTags) {
// 根据需要对标签列表进行排序
if (this._addToSceneEntityList.length == 0 && this._unsortedTags.size > 0) {
this._unsortedTags.forEach((tag)=>{
this._entityDict.get(tag).sort((a, b) => {
return a.compareTo(b);
});
}
this._unsortedTags.length = 0;
});
this._unsortedTags.clear();
}
}
@@ -214,7 +214,7 @@ module es {
}
/**
* null
* name的实体null
* @param name
*/
public findEntity(name: string) {
@@ -227,13 +227,15 @@ module es {
}
/**
* ListPool.free将返回的列表放回池中
*
* List可以通过ListPool.free放回池中
* @param tag
*/
public entitiesWithTag(tag: number) {
let list = this.getTagList(tag);
let returnList = ListPool.obtain<Entity>();
returnList.length = this._entities.length;
for (let i = 0; i < list.length; i++)
returnList.push(list[i]);
@@ -241,7 +243,8 @@ module es {
}
/**
* t类型的所有实体的列表ListPool.free放回池中
* T类型的所有实体的列表
* List可以通过ListPool.free放回池中
* @param type
*/
public entitiesOfType<T extends Entity>(type): T[] {
@@ -259,7 +262,7 @@ module es {
}
/**
* T的场景中找到的第一个组件
* T类型的组件
* @param type
*/
public findComponentOfType<T extends Component>(type): T {
@@ -284,7 +287,8 @@ module es {
}
/**
* t的场景中找到的所有组件ListPool.free放回池中
* T类型的组件
* List可以通过ListPool.free放回池中
* @param type
*/
public findComponentsOfType<T extends Component>(type): T[] {
+1 -1
View File
@@ -1,6 +1,6 @@
module es {
export class EntityProcessorList {
private _processors: EntitySystem[] = [];
protected _processors: EntitySystem[] = [];
public add(processor: EntitySystem) {
this._processors.push(processor);
+116
View File
@@ -0,0 +1,116 @@
module es {
/**
*
* 访使FastList.length字段
*
* @tutorial
* for( var i = 0; i <= list.length; i++ )
* var item = list.buffer[i];
*/
export class FastList<T> {
/**
* 访
* 使buffer.Length! 使FastList.length
*/
public buffer: T[];
/**
* 访
*/
public length: number = 0;
constructor(size: number = 5) {
this.buffer = new Array(size);
}
/**
*
*/
public clear() {
this.buffer.length = 0;
this.length = 0;
}
/**
* clear的工作原理一样
*/
public reset() {
this.length = 0;
}
/**
*
* @param item
*/
public add(item: T) {
if (this.length == this.buffer.length)
this.buffer.length = Math.max(this.buffer.length << 1, 10);
this.buffer[this.length++] = item;
}
/**
*
* @param item
*/
public remove(item: T){
let comp = EqualityComparer.default<T>();
for (let i = 0; i < this.length; ++i){
if (comp.equals(this.buffer[i], item)){
this.removeAt(i);
return;
}
}
}
/**
*
* @param index
*/
public removeAt(index: number){
if (index >= this.length)
throw new Error("index超出范围!");
this.length --;
this.buffer.removeAt(index);
}
/**
* FastList中
* @param item
*/
public contains(item: T){
let comp = EqualityComparer.default<T>();
for (let i = 0; i < this.length; ++ i){
if (comp.equals(this.buffer[i], item))
return true;
}
return false;
}
/**
* ItemCount
* @param additionalItemCount
*/
public ensureCapacity(additionalItemCount: number = 1){
if (this.length + additionalItemCount >= this.buffer.length)
this.buffer.length = Math.max(this.buffer.length << 1, this.length + additionalItemCount);
}
/**
*
* @param array
*/
public addRange(array: T[]){
for (let item of array)
this.add(item);
}
/**
*
*/
public sort(comparer: IComparer<T>){
this.buffer.sort(comparer.compare);
}
}
}
+35 -18
View File
@@ -1,6 +1,6 @@
module es {
/** 2d 向量 */
export class Vector2 {
export class Vector2 implements IEquatable<Vector2> {
public x: number = 0;
public y: number = 0;
@@ -111,7 +111,7 @@ module es {
}
/**
*
*
* @param value1
* @param min
* @param max
@@ -122,17 +122,18 @@ module es {
}
/**
* 线
* Vector2线
* @param value1
* @param value2
* @param amount (0.01.0)
* @param amount (0.0-1.0)
* @returns 线
*/
public static lerp(value1: Vector2, value2: Vector2, amount: number) {
return new Vector2(MathHelper.lerp(value1.x, value2.x, amount), MathHelper.lerp(value1.y, value2.y, amount));
}
/**
*
* Vector2Vector2包含了通过指定的Matrix进行的二维向量变换
* @param position
* @param matrix
*/
@@ -145,8 +146,9 @@ module es {
*
* @param value1
* @param value2
* @returns
*/
public static distance(value1: Vector2, value2: Vector2) {
public static distance(value1: Vector2, value2: Vector2): number {
let v1 = value1.x - value2.x, v2 = value1.y - value2.y;
return Math.sqrt((v1 * v1) + (v2 * v2));
}
@@ -163,15 +165,15 @@ module es {
}
/**
*
* Vector2
* @param value
* @returns
*/
public static negate(value: Vector2) {
let result: Vector2 = new Vector2();
result.x = -value.x;
result.y = -value.y;
value.x = -value.x;
value.y = -value.y;
return result;
return value;
}
/**
@@ -205,8 +207,9 @@ module es {
}
/**
*
* @param value
* Vector2减去一个Vector2
* @param value Vector2
* @returns Vector2
*/
public subtract(value: Vector2) {
this.x -= value.x;
@@ -214,7 +217,9 @@ module es {
return this;
}
/** 变成一个方向相同的单位向量 */
/**
* Vector2变成一个方向相同的单位向量
*/
public normalize() {
let val = 1 / Math.sqrt((this.x * this.x) + (this.y * this.y));
this.x *= val;
@@ -227,19 +232,31 @@ module es {
}
/**
*
* Vector2的平方长度
* @returns Vector2的平方长度
*/
public lengthSquared(): number {
return (this.x * this.x) + (this.y * this.y);
}
/** 对x和y值四舍五入 */
/**
* X和Y值
*/
public round(): Vector2 {
return new Vector2(Math.round(this.x), Math.round(this.y));
}
public equals(other: Vector2) {
return other.x == this.x && other.y == this.y;
/**
*
* @param other
* @returns true false
*/
public equals(other: Vector2 | object): boolean {
if (other instanceof Vector2){
return other.x == this.x && other.y == this.y;
}
return false;
}
}
}
+17
View File
@@ -0,0 +1,17 @@
module es {
export class EqualityComparer<T> implements IEqualityComparer {
public static default<T>(){
return new EqualityComparer<T>();
}
protected constructor(){ }
public equals(x: T, y: T): boolean{
if (typeof x["equals"] == 'function'){
return x["equals"](y);
} else {
return x === y;
}
}
}
}
+5
View File
@@ -0,0 +1,5 @@
module es {
export interface IComparer<T>{
compare(x: T, y: T): number;
}
}
+5
View File
@@ -0,0 +1,5 @@
module es {
export interface IEqualityComparer {
equals(x: any, y: any): boolean;
}
}
+8
View File
@@ -0,0 +1,8 @@
module es {
/**
*
*/
export interface IEquatable<T> {
equals(other: T): boolean;
}
}
+3 -2
View File
@@ -2,7 +2,7 @@ module es {
/**
* DTO
*/
export class Pair<T> {
export class Pair<T> implements IEquatable<Pair<T>> {
public first: T;
public second: T;
@@ -15,7 +15,8 @@ module es {
this.first = this.second = null;
}
public equals(other: Pair<T>) {
public equals(other: Pair<T>): boolean {
// 这两种方法在功能上应该是等价的
return this.first == other.first && this.second == other.second;
}
}