相机渲染

This commit is contained in:
YHH
2020-06-18 23:22:54 +08:00
parent feaac83ee7
commit e83bb087ea
13 changed files with 124 additions and 47 deletions

View File

@@ -230,6 +230,7 @@ declare class Scene extends egret.DisplayObjectContainer {
onActive(): void;
onDeactive(): void;
update(): void;
render(): void;
prepRenderState(): void;
destory(): void;
}
@@ -309,12 +310,14 @@ declare class Camera extends Component {
private _origin;
private _transformMatrix;
private _inverseTransformMatrix;
private _projectionMatrix;
private _minimumZoom;
private _maximumZoom;
private _areMatrixesDirty;
private _inset;
private _bounds;
private _areBoundsDirty;
private _isProjectionMatrixDirty;
readonly bounds: Rectangle;
zoom: number;
minimumZoom: number;
@@ -323,6 +326,7 @@ declare class Camera extends Component {
readonly transformMatrix: Matrix2D;
readonly inverseTransformMatrix: Matrix2D;
constructor();
onSceneSizeChanged(newWidth: number, newHeight: number): void;
setMinimumZoom(minZoom: number): Camera;
setMaximumZoom(maxZoom: number): Camera;
setZoom(zoom: number): this;
@@ -386,7 +390,7 @@ declare enum SpriteEffects {
declare class SpriteRenderer extends RenderableComponent {
private _sprite;
private _origin;
readonly bounds: any;
protected getBounds(): Rectangle;
sprite: egret.DisplayObject;
setSprite(sprite: egret.DisplayObject): SpriteRenderer;
origin: Vector2;

View File

@@ -1133,6 +1133,7 @@ var Scene = (function (_super) {
Physics.reset();
if (this.entityProcessors)
this.entityProcessors.begin();
this.camera.onSceneSizeChanged(this.stage.width, this.stage.height);
};
Scene.prototype.onActive = function () {
};
@@ -1151,6 +1152,12 @@ var Scene = (function (_super) {
if (this.entityProcessors)
this.entityProcessors.lateUpdate();
this.renderableComponents.updateList();
this.render();
};
Scene.prototype.render = function () {
for (var i = 0; i < this._renderers.length; i++) {
this._renderers[i].render(this);
}
};
Scene.prototype.prepRenderState = function () {
this._projectionMatrix.m11 = 2 / this.stage.width;
@@ -1499,12 +1506,17 @@ var Camera = (function (_super) {
__extends(Camera, _super);
function Camera() {
var _this = _super.call(this) || this;
_this._origin = Vector2.zero;
_this._transformMatrix = Matrix2D.identity;
_this._inverseTransformMatrix = Matrix2D.identity;
_this._projectionMatrix = Matrix2D.identity;
_this._minimumZoom = 0.3;
_this._maximumZoom = 3;
_this._areMatrixesDirty = true;
_this._inset = new CameraInset();
_this._bounds = new Rectangle();
_this._areBoundsDirty = true;
_this._isProjectionMatrixDirty = true;
_this.setZoom(0);
return _this;
}
@@ -1604,6 +1616,12 @@ var Camera = (function (_super) {
enumerable: true,
configurable: true
});
Camera.prototype.onSceneSizeChanged = function (newWidth, newHeight) {
this._isProjectionMatrixDirty = true;
var oldOrigin = this._origin;
this.origin = new Vector2(newWidth / 2, newHeight / 2);
this.entity.transform.position = Vector2.add(this.entity.transform.position, Vector2.subtract(this._origin, oldOrigin));
};
Camera.prototype.setMinimumZoom = function (minZoom) {
if (this._zoom < minZoom)
this._zoom = this.minimumZoom;
@@ -1733,6 +1751,8 @@ var RenderableComponent = (function (_super) {
function RenderableComponent() {
var _this = _super !== null && _super.apply(this, arguments) || this;
_this._areBoundsDirty = true;
_this._bounds = new Rectangle();
_this._localOffset = Vector2.zero;
return _this;
}
Object.defineProperty(RenderableComponent.prototype, "width", {
@@ -1786,8 +1806,7 @@ var RenderableComponent = (function (_super) {
RenderableComponent.prototype.onBecameVisible = function () { };
RenderableComponent.prototype.onBecameInvisible = function () { };
RenderableComponent.prototype.isVisibleFromCamera = function (camera) {
this.isVisible = camera.bounds.intersects(this.bounds);
return this.isVisible;
return true;
};
RenderableComponent.prototype.onEntityTransformChanged = function (comp) {
this._areBoundsDirty = true;
@@ -1805,19 +1824,15 @@ var SpriteRenderer = (function (_super) {
function SpriteRenderer() {
return _super !== null && _super.apply(this, arguments) || this;
}
Object.defineProperty(SpriteRenderer.prototype, "bounds", {
get: function () {
if (this._areBoundsDirty) {
if (this._sprite) {
this._bounds.calculateBounds(this.entity.transform.position, this._localOffset, this._origin, this.entity.transform.scale, this.entity.transform.rotation, this._sprite.width, this._sprite.height);
this._areBoundsDirty = false;
}
return this.bounds;
SpriteRenderer.prototype.getBounds = function () {
if (this._areBoundsDirty) {
if (this._sprite) {
this._bounds.calculateBounds(this.entity.transform.position, this._localOffset, this._origin, this.entity.transform.scale, this.entity.transform.rotation, this._sprite.width, this._sprite.height);
this._areBoundsDirty = false;
}
},
enumerable: true,
configurable: true
});
return this.bounds;
}
};
Object.defineProperty(SpriteRenderer.prototype, "sprite", {
get: function () {
return this._sprite;
@@ -2323,6 +2338,8 @@ var ComponentList = (function () {
ComponentList.prototype.deregisterAllComponents = function () {
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
if (component instanceof RenderableComponent)
this._entity.scene.renderableComponents.remove(component);
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component), false);
this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
}
@@ -2330,6 +2347,8 @@ var ComponentList = (function () {
ComponentList.prototype.registerAllComponents = function () {
for (var i = 0; i < this._components.length; i++) {
var component = this._components[i];
if (component instanceof RenderableComponent)
this._entity.scene.renderableComponents.add(component);
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
}
@@ -2345,6 +2364,8 @@ var ComponentList = (function () {
if (this._componentsToAdd.length > 0) {
for (var i = 0, count = this._componentsToAdd.length; i < count; i++) {
var component = this._componentsToAdd[i];
if (component instanceof RenderableComponent)
this._entity.scene.renderableComponents.add(component);
this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component));
this._entity.scene.entityProcessors.onComponentAdded(this._entity);
this._components.push(component);

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