refactor(editor): 提取行为树编辑器为独立包并重构编辑器架构 (#216)

* refactor(editor): 提取行为树编辑器为独立包并重构编辑器架构

* feat(editor): 添加插件市场功能

* feat(editor): 重构插件市场以支持版本管理和ZIP打包

* feat(editor): 重构插件发布流程并修复React渲染警告

* fix(plugin): 修复插件发布和市场的路径不一致问题

* feat: 重构插件发布流程并添加插件删除功能

* fix(editor): 完善插件删除功能并修复多个关键问题

* fix(auth): 修复自动登录与手动登录的竞态条件问题

* feat(editor): 重构插件管理流程

* feat(editor): 支持 ZIP 文件直接发布插件

- 新增 PluginSourceParser 解析插件源
- 重构发布流程支持文件夹和 ZIP 两种方式
- 优化发布向导 UI

* feat(editor): 插件市场支持多版本安装

- 插件解压到项目 plugins 目录
- 新增 Tauri 后端安装/卸载命令
- 支持选择任意版本安装
- 修复打包逻辑,保留完整 dist 目录结构

* feat(editor): 个人中心支持多版本管理

- 合并同一插件的不同版本
- 添加版本历史展开/折叠功能
- 禁止有待审核 PR 时更新插件

* fix(editor): 修复 InspectorRegistry 服务注册

- InspectorRegistry 实现 IService 接口
- 注册到 Core.services 供插件使用

* feat(behavior-tree-editor): 完善插件注册和文件操作

- 添加文件创建模板和操作处理器
- 实现右键菜单创建行为树功能
- 修复文件读取权限问题(使用 Tauri 命令)
- 添加 BehaviorTreeEditorPanel 组件
- 修复 rollup 配置支持动态导入

* feat(plugin): 完善插件构建和发布流程

* fix(behavior-tree-editor): 完整恢复编辑器并修复 Toast 集成

* fix(behavior-tree-editor): 修复节点选中、连线跟随和文件加载问题并优化性能

* fix(behavior-tree-editor): 修复端口连接失败问题并优化连线样式

* refactor(behavior-tree-editor): 移除调试面板功能简化代码结构

* refactor(behavior-tree-editor): 清理冗余代码合并重复逻辑

* feat(behavior-tree-editor): 完善编辑器核心功能增强扩展性

* fix(lint): 修复ESLint错误确保CI通过

* refactor(behavior-tree-editor): 优化编辑器工具栏和编译器功能

* refactor(behavior-tree-editor): 清理技术债务,优化代码质量

* fix(editor-app): 修复字符串替换安全问题
This commit is contained in:
YHH
2025-11-18 14:46:51 +08:00
committed by GitHub
parent eac660b1a0
commit bce3a6e253
251 changed files with 26144 additions and 8844 deletions

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import { useState, useEffect, useRef, useCallback } from 'react';
import { Core, IService, ServiceType } from '@esengine/ecs-framework';
import { CompilerRegistry, ICompiler, CompilerContext, CompileResult, IFileSystem, IDialog, FileEntry } from '@esengine/editor-core';
import { X, Play, Loader2 } from 'lucide-react';
import { open as tauriOpen, save as tauriSave, message as tauriMessage, confirm as tauriConfirm } from '@tauri-apps/plugin-dialog';
import { invoke } from '@tauri-apps/api/core';
import '../styles/CompilerConfigDialog.css';
interface DirectoryEntry {
name: string;
path: string;
is_dir: boolean;
}
interface CompilerConfigDialogProps {
isOpen: boolean;
compilerId: string;
projectPath: string | null;
currentFileName?: string;
onClose: () => void;
onCompileComplete?: (result: CompileResult) => void;
}
export const CompilerConfigDialog: React.FC<CompilerConfigDialogProps> = ({
isOpen,
compilerId,
projectPath,
currentFileName,
onClose,
onCompileComplete
}) => {
const [compiler, setCompiler] = useState<ICompiler | null>(null);
const [options, setOptions] = useState<unknown>(null);
const [isCompiling, setIsCompiling] = useState(false);
const [compileResult, setCompileResult] = useState<CompileResult | null>(null);
const optionsRef = useRef<unknown>(null);
useEffect(() => {
if (isOpen && compilerId) {
try {
const registry = Core.services.resolve(CompilerRegistry);
console.log('[CompilerConfigDialog] Registry resolved:', registry);
console.log('[CompilerConfigDialog] Available compilers:', registry.getAll().map(c => c.id));
const comp = registry.get(compilerId);
console.log(`[CompilerConfigDialog] Looking for compiler: ${compilerId}, found:`, comp);
setCompiler(comp || null);
} catch (error) {
console.error('[CompilerConfigDialog] Failed to resolve CompilerRegistry:', error);
setCompiler(null);
}
}
}, [isOpen, compilerId]);
const handleOptionsChange = useCallback((newOptions: unknown) => {
optionsRef.current = newOptions;
setOptions(newOptions);
}, []);
const createFileSystem = (): IFileSystem => ({
readFile: async (path: string) => {
return await invoke<string>('read_file_content', { path });
},
writeFile: async (path: string, content: string) => {
await invoke('write_file_content', { path, content });
},
writeBinary: async (path: string, data: Uint8Array) => {
await invoke('write_binary_file', { filePath: path, content: Array.from(data) });
},
exists: async (path: string) => {
return await invoke<boolean>('path_exists', { path });
},
createDirectory: async (path: string) => {
await invoke('create_directory', { path });
},
listDirectory: async (path: string): Promise<FileEntry[]> => {
const entries = await invoke<DirectoryEntry[]>('list_directory', { path });
return entries.map(e => ({
name: e.name,
path: e.path,
isDirectory: e.is_dir
}));
},
deleteFile: async (path: string) => {
await invoke('delete_file', { path });
},
deleteDirectory: async (path: string) => {
await invoke('delete_folder', { path });
},
scanFiles: async (dir: string, pattern: string) => {
// Check if directory exists, create if not
const dirExists = await invoke<boolean>('path_exists', { path: dir });
if (!dirExists) {
await invoke('create_directory', { path: dir });
return []; // New directory has no files
}
const entries = await invoke<DirectoryEntry[]>('list_directory', { path: dir });
const ext = pattern.replace(/\*/g, '');
return entries
.filter(e => !e.is_dir && e.name.endsWith(ext))
.map(e => e.name.replace(ext, ''));
}
});
const createDialog = (): IDialog => ({
openDialog: async (opts) => {
const result = await tauriOpen({
directory: opts.directory,
multiple: opts.multiple,
title: opts.title,
defaultPath: opts.defaultPath
});
return result;
},
saveDialog: async (opts) => {
const result = await tauriSave({
title: opts.title,
defaultPath: opts.defaultPath,
filters: opts.filters
});
return result;
},
showMessage: async (title: string, message: string, type?: 'info' | 'warning' | 'error') => {
await tauriMessage(message, { title, kind: type || 'info' });
},
showConfirm: async (title: string, message: string) => {
return await tauriConfirm(message, { title });
}
});
const createContext = (): CompilerContext => ({
projectPath,
moduleContext: {
fileSystem: createFileSystem(),
dialog: createDialog()
},
getService: <T extends IService>(serviceClass: ServiceType<T>): T | undefined => {
try {
return Core.services.resolve(serviceClass);
} catch {
return undefined;
}
}
});
const handleCompile = async () => {
if (!compiler || !optionsRef.current) return;
setIsCompiling(true);
setCompileResult(null);
try {
const context = createContext();
const result = await compiler.compile(optionsRef.current, context);
setCompileResult(result);
onCompileComplete?.(result);
if (result.success) {
setTimeout(() => {
onClose();
}, 2000);
}
} catch (error) {
setCompileResult({
success: false,
message: `编译失败: ${error}`,
errors: [String(error)]
});
} finally {
setIsCompiling(false);
}
};
if (!isOpen) return null;
const context = createContext();
return (
<div className="compiler-dialog-overlay">
<div className="compiler-dialog">
<div className="compiler-dialog-header">
<h3>{compiler?.name || '编译器配置'}</h3>
<button className="close-button" onClick={onClose}>
<X size={18} />
</button>
</div>
<div className="compiler-dialog-body">
{compiler?.createConfigUI ? (
compiler.createConfigUI(handleOptionsChange, context)
) : (
<div className="no-config">
{compiler ? '该编译器没有配置界面' : '编译器未找到'}
</div>
)}
</div>
{compileResult && (
<div className={`compile-result ${compileResult.success ? 'success' : 'error'}`}>
<div className="result-message">{compileResult.message}</div>
{compileResult.outputFiles && compileResult.outputFiles.length > 0 && (
<div className="output-files">
{compileResult.outputFiles.length}
</div>
)}
{compileResult.errors && compileResult.errors.length > 0 && (
<div className="error-list">
{compileResult.errors.map((err, i) => (
<div key={i} className="error-item">{err}</div>
))}
</div>
)}
</div>
)}
<div className="compiler-dialog-footer">
<button
className="cancel-button"
onClick={onClose}
disabled={isCompiling}
>
</button>
<button
className="compile-button"
onClick={handleCompile}
disabled={isCompiling || !compiler || !options}
>
{isCompiling ? (
<>
<Loader2 size={16} className="spinning" />
...
</>
) : (
<>
<Play size={16} />
</>
)}
</button>
</div>
</div>
</div>
);
};