feat(server): 添加游戏服务器框架 | add game server framework (#366)
**@esengine/server** - 游戏服务器框架 | Game server framework - 文件路由系统 | File-based routing - Room 生命周期 (onCreate, onJoin, onLeave, onTick, onDispose) - @onMessage 装饰器 | Message handler decorator - 玩家管理与断线处理 | Player management with auto-disconnect - 内置 JoinRoom/LeaveRoom API | Built-in room APIs - defineApi/defineMsg 类型安全辅助函数 | Type-safe helpers **create-esengine-server** - CLI 脚手架工具 | CLI scaffolding - 生成 shared/server/client 项目结构 | Project structure - 类型安全的协议定义 | Type-safe protocol definitions - 包含 GameRoom 示例 | Example implementation **其他 | Other** - 删除旧的 network-server 包 | Remove old network-server - 更新服务器文档 | Update server documentation
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"@esengine/server": minor
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"create-esengine-server": minor
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feat(server): 添加游戏服务器框架与房间系统 | add game server framework with Room system
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**@esengine/server** - 游戏服务器框架 | Game server framework
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- 文件路由系统 | File-based routing
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- Room 生命周期管理 (onCreate, onJoin, onLeave, onTick, onDispose) | Room lifecycle management
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- `@onMessage` 装饰器处理消息 | Message handler decorator
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- 玩家管理与断线处理 | Player management with auto-disconnect
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- 内置 JoinRoom/LeaveRoom API | Built-in room APIs
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- defineApi/defineMsg 类型安全辅助函数 | Type-safe helper functions
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**create-esengine-server** - CLI 脚手架工具 | CLI scaffolding tool
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- 生成 shared/server/client 项目结构 | Creates project structure
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- 类型安全的协议定义 | Type-safe protocol definitions
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- 包含 GameRoom 示例实现 | Includes example implementation
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