chore: 移除渲染系统调试日志
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@@ -142,9 +142,6 @@ export class EngineRenderSystem extends EntitySystem {
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let textureId = 0;
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if (sprite.texture) {
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textureId = this.bridge.getOrLoadTextureByPath(sprite.texture);
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} else {
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// Debug: sprite has no texture
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console.warn(`[EngineRenderSystem] Entity ${entity.id} has no texture`);
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}
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// Pass actual display dimensions (sprite size * transform scale)
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