修复bitset调整数组大小时错误/componentTypeManager获取修复
This commit is contained in:
3
source/bin/framework.d.ts
vendored
3
source/bin/framework.d.ts
vendored
@@ -584,7 +584,8 @@ declare module es {
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getAllSet(): BitSet;
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getExclusionSet(): BitSet;
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getOneSet(): BitSet;
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IsIntersted(e: Entity): boolean;
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isInterestedEntity(e: Entity): boolean;
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isInterested(componentBits: BitSet): boolean;
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all(...types: any[]): Matcher;
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exclude(...types: any[]): this;
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one(...types: any[]): this;
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@@ -1781,7 +1781,7 @@ var es;
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};
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EntitySystem.prototype.onChanged = function (entity) {
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var contains = this._entities.contains(entity);
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var interest = this._matcher.IsIntersted(entity);
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var interest = this._matcher.isInterestedEntity(entity);
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if (interest && !contains)
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this.add(entity);
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else if (!interest && contains)
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@@ -1880,10 +1880,11 @@ var es;
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var BitSet = (function () {
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function BitSet(nbits) {
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if (nbits === void 0) { nbits = 64; }
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var length = nbits >> 6;
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var length = nbits >> 6 >>> 0;
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if ((nbits & BitSet.LONG_MASK) != 0)
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length++;
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this._bits = new Array(length);
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this._bits.fill(0);
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}
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BitSet.prototype.and = function (bs) {
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var max = Math.min(this._bits.length, bs._bits.length);
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@@ -1899,7 +1900,7 @@ var es;
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this._bits[i] &= ~bs._bits[i];
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};
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BitSet.prototype.cardinality = function () {
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var card = 0;
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var card = 0 >>> 0;
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for (var i = this._bits.length - 1; i >= 0; i--) {
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var a = this._bits[i];
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if (a == 0)
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@@ -1910,7 +1911,7 @@ var es;
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}
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a = ((a >> 1) & 0x5555555555555555) + (a & 0x5555555555555555);
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a = ((a >> 2) & 0x3333333333333333) + (a & 0x3333333333333333);
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var b = ((a >> 32) + a);
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var b = ((a >> 32) + a) >>> 0;
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b = ((b >> 4) & 0x0f0f0f0f) + (b & 0x0f0f0f0f);
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b = ((b >> 8) & 0x00ff00ff) + (b & 0x00ff00ff);
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card += ((b >> 16) & 0x0000ffff) + (b & 0x0000ffff);
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@@ -1978,9 +1979,9 @@ var es;
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};
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BitSet.prototype.ensure = function (lastElt) {
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if (lastElt >= this._bits.length) {
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var nd = new Number[lastElt + 1];
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nd = this._bits.copyWithin(0, 0, this._bits.length);
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this._bits = nd;
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var startIndex = this._bits.length;
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this._bits.length = lastElt + 1;
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this._bits.fill(0, startIndex, lastElt + 1);
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}
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};
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BitSet.LONG_MASK = 0x3f;
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@@ -2044,7 +2045,7 @@ var es;
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continue;
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if (es.isIUpdatable(component))
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this._updatableComponents.remove(component);
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this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component), false);
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this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
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this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
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}
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};
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@@ -2053,7 +2054,7 @@ var es;
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var component = this._components.buffer[i];
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if (es.isIUpdatable(component))
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this._updatableComponents.add(component);
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this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component));
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this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
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this._entity.scene.entityProcessors.onComponentAdded(this._entity);
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}
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};
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@@ -2070,7 +2071,7 @@ var es;
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var component = this._componentsToAdd[i];
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if (es.isIUpdatable(component))
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this._updatableComponents.add(component);
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this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component));
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this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
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this._entity.scene.entityProcessors.onComponentAdded(this._entity);
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this._components.add(component);
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this._tempBufferList.push(component);
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@@ -2096,7 +2097,7 @@ var es;
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return;
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if (es.isIUpdatable(component))
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this._updatableComponents.remove(component);
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this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component), false);
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this._entity.componentBits.set(es.ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
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this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
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component.onRemovedFromEntity();
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component.entity = null;
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@@ -2178,6 +2179,9 @@ var es;
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this.add(type);
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v = this._componentTypesMask.get(type);
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}
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else {
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v = this._componentTypesMask.get(type);
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}
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return v;
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};
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ComponentTypeManager._componentTypesMask = new Map();
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@@ -2824,16 +2828,19 @@ var es;
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Matcher.prototype.getOneSet = function () {
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return this.oneSet;
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};
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Matcher.prototype.IsIntersted = function (e) {
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Matcher.prototype.isInterestedEntity = function (e) {
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return this.isInterested(e.componentBits);
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};
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Matcher.prototype.isInterested = function (componentBits) {
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if (!this.allSet.isEmpty()) {
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for (var i = this.allSet.nextSetBit(0); i >= 0; i = this.allSet.nextSetBit(i + 1)) {
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if (!e.componentBits.get(i))
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if (!componentBits.get(i))
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return false;
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}
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}
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if (!this.exclusionSet.isEmpty() && this.exclusionSet.intersects(e.componentBits))
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if (!this.exclusionSet.isEmpty() && this.exclusionSet.intersects(componentBits))
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return false;
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if (!this.oneSet.isEmpty() && !this.oneSet.intersects(e.componentBits))
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if (!this.oneSet.isEmpty() && !this.oneSet.intersects(componentBits))
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return false;
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return true;
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};
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2
source/bin/framework.min.js
vendored
2
source/bin/framework.min.js
vendored
File diff suppressed because one or more lines are too long
@@ -29,7 +29,7 @@ module es {
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public onChanged(entity: Entity) {
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let contains = this._entities.contains(entity);
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let interest = this._matcher.IsIntersted(entity);
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let interest = this._matcher.isInterestedEntity(entity);
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if (interest && !contains)
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this.add(entity);
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@@ -9,11 +9,12 @@ module es {
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private _bits: number[];
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constructor(nbits: number = 64) {
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let length = nbits >> 6;
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let length = nbits >> 6 >>> 0;
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if ((nbits & BitSet.LONG_MASK) != 0)
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length++;
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this._bits = new Array(length);
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this._bits.fill(0);
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}
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public and(bs: BitSet) {
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@@ -33,7 +34,7 @@ module es {
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}
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public cardinality(): number {
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let card = 0;
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let card = 0 >>> 0;
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for (let i = this._bits.length - 1; i >= 0; i--) {
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let a = this._bits[i];
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@@ -47,7 +48,7 @@ module es {
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a = ((a >> 1) & 0x5555555555555555) + (a & 0x5555555555555555);
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a = ((a >> 2) & 0x3333333333333333) + (a & 0x3333333333333333);
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let b = ((a >> 32) + a);
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let b = ((a >> 32) + a) >>> 0;
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b = ((b >> 4) & 0x0f0f0f0f) + (b & 0x0f0f0f0f);
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b = ((b >> 8) & 0x00ff00ff) + (b & 0x00ff00ff);
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card += ((b >> 16) & 0x0000ffff) + (b & 0x0000ffff);
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@@ -126,9 +127,9 @@ module es {
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private ensure(lastElt: number) {
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if (lastElt >= this._bits.length) {
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let nd = new Number[lastElt + 1];
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nd = this._bits.copyWithin(0, 0, this._bits.length);
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this._bits = nd;
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let startIndex = this._bits.length;
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this._bits.length = lastElt + 1;
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this._bits.fill(0, startIndex, lastElt + 1);
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}
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}
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}
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@@ -86,7 +86,7 @@ module es {
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if (isIUpdatable(component))
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this._updatableComponents.remove(component);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component), false);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
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this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
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}
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}
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@@ -98,7 +98,7 @@ module es {
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if (isIUpdatable(component))
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this._updatableComponents.add(component);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component));
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
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this._entity.scene.entityProcessors.onComponentAdded(this._entity);
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}
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}
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@@ -123,7 +123,7 @@ module es {
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if (isIUpdatable(component))
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this._updatableComponents.add(component);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component));
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]));
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this._entity.scene.entityProcessors.onComponentAdded(this._entity);
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this._components.add(component);
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@@ -160,7 +160,7 @@ module es {
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if (isIUpdatable(component))
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this._updatableComponents.remove(component);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component), false);
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this._entity.componentBits.set(ComponentTypeManager.getIndexFor(component["__proto__"]["constructor"]), false);
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this._entity.scene.entityProcessors.onComponentRemoved(this._entity);
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component.onRemovedFromEntity();
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@@ -12,6 +12,8 @@ module es {
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if (!this._componentTypesMask.has(type)) {
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this.add(type);
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v = this._componentTypesMask.get(type);
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} else {
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v = this._componentTypesMask.get(type);
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}
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return v;
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@@ -20,18 +20,25 @@ module es {
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return this.oneSet;
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}
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public IsIntersted(e: Entity) {
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public isInterestedEntity(e: Entity) {
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return this.isInterested(e.componentBits);
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}
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public isInterested(componentBits: BitSet) {
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// 检查实体是否拥有该方面中定义的所有组件
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if (!this.allSet.isEmpty()) {
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for (let i = this.allSet.nextSetBit(0); i >= 0; i = this.allSet.nextSetBit(i + 1)) {
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if (!e.componentBits.get(i))
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if (!componentBits.get(i))
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return false;
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}
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}
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if (!this.exclusionSet.isEmpty() && this.exclusionSet.intersects(e.componentBits))
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// 如果我们仍然感兴趣,检查该实体是否拥有任何一个排除组件,如果有,那么系统就不感兴趣
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if (!this.exclusionSet.isEmpty() && this.exclusionSet.intersects(componentBits))
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return false;
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if (!this.oneSet.isEmpty() && !this.oneSet.intersects(e.componentBits))
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// 如果我们仍然感兴趣,检查该实体是否拥有oneSet中的任何一个组件。如果是,系统就会感兴趣
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if (!this.oneSet.isEmpty() && !this.oneSet.intersects(componentBits))
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return false;
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return true;
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