chore: release packages (#367)
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"@esengine/server": minor
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"create-esengine-server": minor
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feat(server): 添加游戏服务器框架与房间系统 | add game server framework with Room system
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**@esengine/server** - 游戏服务器框架 | Game server framework
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- 文件路由系统 | File-based routing
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- Room 生命周期管理 (onCreate, onJoin, onLeave, onTick, onDispose) | Room lifecycle management
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- `@onMessage` 装饰器处理消息 | Message handler decorator
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- 玩家管理与断线处理 | Player management with auto-disconnect
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- 内置 JoinRoom/LeaveRoom API | Built-in room APIs
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- defineApi/defineMsg 类型安全辅助函数 | Type-safe helper functions
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**create-esengine-server** - CLI 脚手架工具 | CLI scaffolding tool
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- 生成 shared/server/client 项目结构 | Creates project structure
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- 类型安全的协议定义 | Type-safe protocol definitions
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- 包含 GameRoom 示例实现 | Includes example implementation
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20
packages/framework/server/CHANGELOG.md
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20
packages/framework/server/CHANGELOG.md
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# @esengine/server
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## 1.1.0
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### Minor Changes
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- [#366](https://github.com/esengine/esengine/pull/366) [`b6f1235`](https://github.com/esengine/esengine/commit/b6f1235239c049abc62b6827554eb941e73dae65) Thanks [@esengine](https://github.com/esengine)! - feat(server): 添加游戏服务器框架与房间系统 | add game server framework with Room system
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**@esengine/server** - 游戏服务器框架 | Game server framework
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- 文件路由系统 | File-based routing
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- Room 生命周期管理 (onCreate, onJoin, onLeave, onTick, onDispose) | Room lifecycle management
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- `@onMessage` 装饰器处理消息 | Message handler decorator
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- 玩家管理与断线处理 | Player management with auto-disconnect
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- 内置 JoinRoom/LeaveRoom API | Built-in room APIs
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- defineApi/defineMsg 类型安全辅助函数 | Type-safe helper functions
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**create-esengine-server** - CLI 脚手架工具 | CLI scaffolding tool
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- 生成 shared/server/client 项目结构 | Creates project structure
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- 类型安全的协议定义 | Type-safe protocol definitions
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- 包含 GameRoom 示例实现 | Includes example implementation
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@@ -1,6 +1,6 @@
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{
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"name": "@esengine/server",
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"version": "1.0.0",
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"version": "1.1.0",
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"description": "Game server framework for ESEngine with file-based routing",
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"type": "module",
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"main": "./dist/index.js",
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20
packages/tools/create-esengine-server/CHANGELOG.md
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20
packages/tools/create-esengine-server/CHANGELOG.md
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# create-esengine-server
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## 1.1.0
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### Minor Changes
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- [#366](https://github.com/esengine/esengine/pull/366) [`b6f1235`](https://github.com/esengine/esengine/commit/b6f1235239c049abc62b6827554eb941e73dae65) Thanks [@esengine](https://github.com/esengine)! - feat(server): 添加游戏服务器框架与房间系统 | add game server framework with Room system
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**@esengine/server** - 游戏服务器框架 | Game server framework
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- 文件路由系统 | File-based routing
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- Room 生命周期管理 (onCreate, onJoin, onLeave, onTick, onDispose) | Room lifecycle management
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- `@onMessage` 装饰器处理消息 | Message handler decorator
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- 玩家管理与断线处理 | Player management with auto-disconnect
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- 内置 JoinRoom/LeaveRoom API | Built-in room APIs
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- defineApi/defineMsg 类型安全辅助函数 | Type-safe helper functions
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**create-esengine-server** - CLI 脚手架工具 | CLI scaffolding tool
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- 生成 shared/server/client 项目结构 | Creates project structure
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- 类型安全的协议定义 | Type-safe protocol definitions
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- 包含 GameRoom 示例实现 | Includes example implementation
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@@ -1,6 +1,6 @@
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{
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"name": "create-esengine-server",
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"version": "1.0.0",
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"version": "1.1.0",
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"description": "Create ESEngine game server projects",
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"type": "module",
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"bin": {
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