feat: 添加跨平台运行时、资产系统和UI适配功能 (#256)

* feat(platform-common): 添加WASM加载器和环境检测API

* feat(rapier2d): 新增Rapier2D WASM绑定包

* feat(physics-rapier2d): 添加跨平台WASM加载器

* feat(asset-system): 添加运行时资产目录和bundle格式

* feat(asset-system-editor): 新增编辑器资产管理包

* feat(editor-core): 添加构建系统和模块管理

* feat(editor-app): 重构浏览器预览使用import maps

* feat(platform-web): 添加BrowserRuntime和资产读取

* feat(engine): 添加材质系统和着色器管理

* feat(material): 新增材质系统和着色器编辑器

* feat(tilemap): 增强tilemap编辑器和动画系统

* feat(modules): 添加module.json配置

* feat(core): 添加module.json和类型定义更新

* chore: 更新依赖和构建配置

* refactor(plugins): 更新插件模板使用ModuleManifest

* chore: 添加第三方依赖库

* chore: 移除BehaviourTree-ai和ecs-astar子模块

* docs: 更新README和文档主题样式

* fix: 修复Rust文档测试和添加rapier2d WASM绑定

* fix(tilemap-editor): 修复画布高DPI屏幕分辨率适配问题

* feat(ui): 添加UI屏幕适配系统(CanvasScaler/SafeArea)

* fix(ecs-engine-bindgen): 添加缺失的ecs-framework-math依赖

* fix: 添加缺失的包依赖修复CI构建

* fix: 修复CodeQL检测到的代码问题

* fix: 修复构建错误和缺失依赖

* fix: 修复类型检查错误

* fix(material-system): 修复tsconfig配置支持TypeScript项目引用

* fix(editor-core): 修复Rollup构建配置添加tauri external

* fix: 修复CodeQL检测到的代码问题

* fix: 修复CodeQL检测到的代码问题
This commit is contained in:
YHH
2025-12-03 22:15:22 +08:00
committed by GitHub
parent caf7622aa0
commit 63f006ab62
496 changed files with 77601 additions and 4067 deletions

View File

@@ -4,11 +4,10 @@
*/
import {
IAssetLoadOptions,
IAssetMetadata,
IAssetLoadResult,
AssetLoadError,
IAssetLoader
IAssetLoader,
IAssetContent,
IAssetParseContext,
AssetContentType
} from '@esengine/asset-system';
import { TilemapAssetType } from '../constants';
@@ -39,6 +38,8 @@ export interface ITilemapAsset {
visible: boolean;
opacity: number;
data?: number[];
/** 材质路径 */
materialPath?: string;
}>;
/** 碰撞数据(可选) */
collisionData?: number[];
@@ -53,78 +54,26 @@ export interface ITilemapAsset {
export class TilemapLoader implements IAssetLoader<ITilemapAsset> {
readonly supportedType = TilemapAssetType;
readonly supportedExtensions = ['.tilemap.json', '.tilemap'];
readonly contentType: AssetContentType = 'text';
/**
* Load tilemap asset
* 加载瓦片地图资产
* Parse tilemap asset from text content
* 从文本内容解析瓦片地图资产
*/
async load(
path: string,
metadata: IAssetMetadata,
options?: IAssetLoadOptions
): Promise<IAssetLoadResult<ITilemapAsset>> {
const startTime = performance.now();
try {
const response = await this.fetchWithTimeout(path, options?.timeout);
if (!response.ok) {
throw new Error(`HTTP error! status: ${response.status}`);
}
const jsonData = await response.json() as ITilemapAsset;
// 验证必要字段
if (!jsonData.width || !jsonData.height || !jsonData.data) {
throw new Error('Invalid tilemap format: missing required fields');
}
return {
asset: jsonData,
handle: 0,
metadata,
loadTime: performance.now() - startTime
};
} catch (error) {
if (error instanceof Error) {
throw new AssetLoadError(
`Failed to load tilemap: ${error.message}`,
metadata.guid,
TilemapAssetType,
error
);
}
throw AssetLoadError.fileNotFound(metadata.guid, path);
async parse(content: IAssetContent, _context: IAssetParseContext): Promise<ITilemapAsset> {
if (!content.text) {
throw new Error('Tilemap content is empty');
}
}
/**
* Fetch with timeout
* 带超时的fetch
*/
private async fetchWithTimeout(url: string, timeout = 30000): Promise<Response> {
const controller = new AbortController();
const timeoutId = setTimeout(() => controller.abort(), timeout);
const jsonData = JSON.parse(content.text) as ITilemapAsset;
try {
const response = await fetch(url, {
signal: controller.signal,
mode: 'cors',
credentials: 'same-origin'
});
return response;
} finally {
clearTimeout(timeoutId);
// 验证必要字段
// Validate required fields
if (!jsonData.width || !jsonData.height || !jsonData.data) {
throw new Error('Invalid tilemap format: missing required fields');
}
}
/**
* Validate if the loader can handle this asset
* 验证加载器是否可以处理此资产
*/
canLoad(path: string, _metadata: IAssetMetadata): boolean {
const lowerPath = path.toLowerCase();
return this.supportedExtensions.some(ext => lowerPath.endsWith(ext));
return jsonData;
}
/**

View File

@@ -4,11 +4,10 @@
*/
import {
IAssetLoadOptions,
IAssetMetadata,
IAssetLoadResult,
AssetLoadError,
IAssetLoader
IAssetLoader,
IAssetContent,
IAssetParseContext,
AssetContentType
} from '@esengine/asset-system';
import { TilesetAssetType } from '../constants';
@@ -56,89 +55,38 @@ export interface ITilesetAsset {
export class TilesetLoader implements IAssetLoader<ITilesetAsset> {
readonly supportedType = TilesetAssetType;
readonly supportedExtensions = ['.tileset.json', '.tileset'];
readonly contentType: AssetContentType = 'text';
/**
* Load tileset asset
* 加载瓦片集资产
* Parse tileset asset from text content
* 从文本内容解析瓦片集资产
*/
async load(
path: string,
metadata: IAssetMetadata,
options?: IAssetLoadOptions
): Promise<IAssetLoadResult<ITilesetAsset>> {
const startTime = performance.now();
try {
const response = await this.fetchWithTimeout(path, options?.timeout);
if (!response.ok) {
throw new Error(`HTTP error! status: ${response.status}`);
}
const jsonData = await response.json() as ITilesetAsset;
// 验证必要字段
if (!jsonData.tileWidth || !jsonData.tileHeight || !jsonData.image) {
throw new Error('Invalid tileset format: missing required fields');
}
// 计算派生字段(如果未提供)
if (!jsonData.columns && jsonData.imageWidth) {
jsonData.columns = Math.floor(jsonData.imageWidth / jsonData.tileWidth);
}
if (!jsonData.rows && jsonData.imageHeight) {
jsonData.rows = Math.floor(jsonData.imageHeight / jsonData.tileHeight);
}
if (!jsonData.tileCount && jsonData.columns && jsonData.rows) {
jsonData.tileCount = jsonData.columns * jsonData.rows;
}
return {
asset: jsonData,
handle: 0,
metadata,
loadTime: performance.now() - startTime
};
} catch (error) {
if (error instanceof Error) {
throw new AssetLoadError(
`Failed to load tileset: ${error.message}`,
metadata.guid,
TilesetAssetType,
error
);
}
throw AssetLoadError.fileNotFound(metadata.guid, path);
async parse(content: IAssetContent, _context: IAssetParseContext): Promise<ITilesetAsset> {
if (!content.text) {
throw new Error('Tileset content is empty');
}
}
/**
* Fetch with timeout
* 带超时的fetch
*/
private async fetchWithTimeout(url: string, timeout = 30000): Promise<Response> {
const controller = new AbortController();
const timeoutId = setTimeout(() => controller.abort(), timeout);
const jsonData = JSON.parse(content.text) as ITilesetAsset;
try {
const response = await fetch(url, {
signal: controller.signal,
mode: 'cors',
credentials: 'same-origin'
});
return response;
} finally {
clearTimeout(timeoutId);
// 验证必要字段
// Validate required fields
if (!jsonData.tileWidth || !jsonData.tileHeight || !jsonData.image) {
throw new Error('Invalid tileset format: missing required fields');
}
}
/**
* Validate if the loader can handle this asset
* 验证加载器是否可以处理此资产
*/
canLoad(path: string, _metadata: IAssetMetadata): boolean {
const lowerPath = path.toLowerCase();
return this.supportedExtensions.some(ext => lowerPath.endsWith(ext));
// 计算派生字段(如果未提供)
// Calculate derived fields if not provided
if (!jsonData.columns && jsonData.imageWidth) {
jsonData.columns = Math.floor(jsonData.imageWidth / jsonData.tileWidth);
}
if (!jsonData.rows && jsonData.imageHeight) {
jsonData.rows = Math.floor(jsonData.imageHeight / jsonData.tileHeight);
}
if (!jsonData.tileCount && jsonData.columns && jsonData.rows) {
jsonData.tileCount = jsonData.columns * jsonData.rows;
}
return jsonData;
}
/**