feat(core): 完善 IScene 接口定义
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@@ -6,7 +6,10 @@ import { ComponentStorageManager } from './Core/ComponentStorage';
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import { QuerySystem } from './Core/QuerySystem';
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import { TypeSafeEventSystem } from './Core/EventSystem';
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import type { ReferenceTracker } from './Core/ReferenceTracker';
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import type { ServiceContainer } from '../Core/ServiceContainer';
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import type { ServiceContainer, ServiceType } from '../Core/ServiceContainer';
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import type { TypedQueryBuilder } from './Core/Query/TypedQuery';
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import type { SceneSerializationOptions, SceneDeserializationOptions } from './Serialization/SceneSerializer';
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import type { IncrementalSnapshot, IncrementalSerializationOptions } from './Serialization/IncrementalSerializer';
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/**
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* 场景接口定义
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@@ -159,6 +162,140 @@ export interface IScene {
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* 获取实体处理器
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*/
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getEntityProcessor<T extends EntitySystem>(type: new (...args: any[]) => T): T | null;
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/**
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* 根据ID查找实体
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*/
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findEntityById(id: number): Entity | null;
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/**
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* 根据名称查找实体
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*/
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getEntityByName(name: string): Entity | null;
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/**
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* 根据标签查找实体
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*/
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getEntitiesByTag(tag: number): Entity[];
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/**
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* 批量销毁实体
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*/
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destroyEntities(entities: Entity[]): void;
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/**
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* 查询拥有所有指定组件的实体
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*/
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queryAll(...componentTypes: any[]): { entities: readonly Entity[] };
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/**
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* 查询拥有任意一个指定组件的实体
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*/
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queryAny(...componentTypes: any[]): { entities: readonly Entity[] };
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/**
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* 查询不包含指定组件的实体
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*/
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queryNone(...componentTypes: any[]): { entities: readonly Entity[] };
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/**
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* 创建类型安全的查询构建器
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*/
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query(): TypedQueryBuilder;
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/**
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* 通过类型获取System实例
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*/
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getSystem<T extends EntitySystem>(systemType: ServiceType<T>): T | null;
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/**
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* 批量注册EntitySystem到场景
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*/
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registerSystems(systemTypes: Array<ServiceType<EntitySystem>>): EntitySystem[];
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/**
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* 添加系统到场景
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*/
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addSystem(system: EntitySystem): EntitySystem;
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/**
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* 从场景中删除系统
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*/
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removeSystem(system: EntitySystem): void;
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/**
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* 获取场景统计信息
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*/
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getStats(): {
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entityCount: number;
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processorCount: number;
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componentStorageStats: Map<string, any>;
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};
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/**
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* 获取场景的调试信息
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*/
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getDebugInfo(): {
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name: string;
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entityCount: number;
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processorCount: number;
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isRunning: boolean;
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entities: Array<{
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name: string;
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id: number;
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componentCount: number;
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componentTypes: string[];
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}>;
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processors: Array<{
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name: string;
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updateOrder: number;
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entityCount: number;
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}>;
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componentStats: Map<string, any>;
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};
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/**
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* 序列化场景
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*/
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serialize(options?: SceneSerializationOptions): string | Uint8Array;
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/**
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* 反序列化场景
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*/
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deserialize(saveData: string | Uint8Array, options?: SceneDeserializationOptions): void;
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/**
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* 创建增量序列化的基础快照
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*/
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createIncrementalSnapshot(options?: IncrementalSerializationOptions): void;
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/**
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* 增量序列化场景
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*/
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serializeIncremental(options?: IncrementalSerializationOptions): IncrementalSnapshot;
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/**
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* 应用增量变更到场景
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*/
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applyIncremental(
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incremental: IncrementalSnapshot | string | Uint8Array,
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componentRegistry?: Map<string, any>
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): void;
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/**
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* 更新增量快照基准
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*/
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updateIncrementalSnapshot(options?: IncrementalSerializationOptions): void;
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/**
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* 清除增量快照
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*/
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clearIncrementalSnapshot(): void;
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/**
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* 检查是否有增量快照
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*/
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hasIncrementalSnapshot(): boolean;
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}
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/**
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