feat(material): 新增材质系统和着色器编辑器
This commit is contained in:
56
packages/material-system/src/index.ts
Normal file
56
packages/material-system/src/index.ts
Normal file
@@ -0,0 +1,56 @@
|
||||
/**
|
||||
* Material System for ES Engine.
|
||||
* ES引擎材质系统。
|
||||
*
|
||||
* This system provides:
|
||||
* 该系统提供:
|
||||
*
|
||||
* - Material: Material definition class with shader and uniform parameters.
|
||||
* 材质定义类,包含着色器和 uniform 参数。
|
||||
* - Shader: Shader definition class with vertex and fragment shader code.
|
||||
* 着色器定义类,包含顶点和片段着色器代码。
|
||||
* - MaterialManager: Material asset manager.
|
||||
* 材质资产管理器。
|
||||
* - MaterialLoader: Asset loader for .mat files.
|
||||
* .mat 文件的资产加载器。
|
||||
*
|
||||
* Note: Materials are not standalone components, but used as properties of
|
||||
* render components (such as SpriteComponent).
|
||||
* 注意:材质不是独立组件,而是作为渲染组件(如 SpriteComponent)的属性使用。
|
||||
*
|
||||
* @packageDocumentation
|
||||
*/
|
||||
|
||||
// Types.
|
||||
// 类型。
|
||||
export * from './types';
|
||||
|
||||
// Core classes.
|
||||
// 核心类。
|
||||
export { Material } from './Material';
|
||||
export {
|
||||
Shader,
|
||||
DEFAULT_VERTEX_SHADER,
|
||||
DEFAULT_FRAGMENT_SHADER,
|
||||
GRAYSCALE_FRAGMENT_SHADER,
|
||||
TINT_FRAGMENT_SHADER,
|
||||
FLASH_FRAGMENT_SHADER,
|
||||
OUTLINE_FRAGMENT_SHADER
|
||||
} from './Shader';
|
||||
|
||||
// Manager.
|
||||
// 管理器。
|
||||
export { MaterialManager, getMaterialManager } from './MaterialManager';
|
||||
export type { IEngineBridge } from './MaterialManager';
|
||||
|
||||
// Loaders.
|
||||
// 加载器。
|
||||
export { MaterialLoader } from './loaders/MaterialLoader';
|
||||
export type { IMaterialAssetData } from './loaders/MaterialLoader';
|
||||
export { ShaderLoader } from './loaders/ShaderLoader';
|
||||
export type { IShaderAssetData, ShaderFileFormat } from './loaders/ShaderLoader';
|
||||
|
||||
// Runtime Module.
|
||||
// 运行时模块。
|
||||
export { MaterialRuntimeModule, materialRuntimeModule, MaterialSystemPlugin } from './MaterialSystemPlugin';
|
||||
export type { IMaterialRuntimeModule } from './MaterialSystemPlugin';
|
||||
Reference in New Issue
Block a user