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esengine/packages/editor-app/src/i18n/locales/en.json

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{
"behaviorTree": {
"title": "Behavior Tree Editor",
"close": "Close",
"nodePalette": "Node Palette",
"properties": "Properties",
"blackboard": "Blackboard",
"noNodeSelected": "No node selected",
"noConfigurableProperties": "This node has no configurable properties",
"apply": "Apply",
"reset": "Reset",
"addVariable": "Add Variable",
"variableName": "Variable Name",
"type": "Type",
"value": "Value",
"defaultGroup": "Default Group",
"rootNode": "Root Node",
"rootNodeOnlyOneChild": "Root node can only connect to one child",
"dragToCreate": "Drag nodes from the left to below the root node to start creating behavior tree",
"connectFirst": "Connect the root node with the first node first",
"nodeCount": "Nodes",
"noSelection": "No selection",
"selectedCount": "{{count}} nodes selected",
"idle": "Idle",
"running": "Running",
"paused": "Paused",
"step": "Step",
"run": "Run",
"pause": "Pause",
"resume": "Resume",
"stop": "Stop",
"stepExecution": "Step Execution",
"resetExecution": "Reset",
"clear": "Clear",
"resetView": "Reset View",
"tick": "Tick",
"executing": "Executing",
"success": "Success",
"failure": "Failure",
"startingExecution": "Starting execution from root...",
"tickNumber": "Tick {{tick}}",
"executionStopped": "Execution stopped after {{tick}} ticks",
"executionPaused": "Execution paused",
"executionResumed": "Execution resumed",
"resetToInitial": "Reset to initial state",
"currentValue": "Current Value"
}
}