{ "behaviorTree": { "title": "Behavior Tree Editor", "close": "Close", "nodePalette": "Node Palette", "properties": "Properties", "blackboard": "Blackboard", "noNodeSelected": "No node selected", "noConfigurableProperties": "This node has no configurable properties", "apply": "Apply", "reset": "Reset", "addVariable": "Add Variable", "variableName": "Variable Name", "type": "Type", "value": "Value", "defaultGroup": "Default Group", "rootNode": "Root Node", "rootNodeOnlyOneChild": "Root node can only connect to one child", "dragToCreate": "Drag nodes from the left to below the root node to start creating behavior tree", "connectFirst": "Connect the root node with the first node first", "nodeCount": "Nodes", "noSelection": "No selection", "selectedCount": "{{count}} nodes selected", "idle": "Idle", "running": "Running", "paused": "Paused", "step": "Step", "run": "Run", "pause": "Pause", "resume": "Resume", "stop": "Stop", "stepExecution": "Step Execution", "resetExecution": "Reset", "clear": "Clear", "resetView": "Reset View", "tick": "Tick", "executing": "Executing", "success": "Success", "failure": "Failure", "startingExecution": "Starting execution from root...", "tickNumber": "Tick {{tick}}", "executionStopped": "Execution stopped after {{tick}} ticks", "executionPaused": "Execution paused", "executionResumed": "Execution resumed", "resetToInitial": "Reset to initial state", "currentValue": "Current Value" } }