2025-10-09 12:30:04 +08:00
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/**
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* 增量序列化器
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*
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* 提供高性能的增量序列化支持,只序列化变更的数据
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* 适用于网络同步、大场景存档、时间回溯等场景
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*/
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import type { IScene } from '../IScene';
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import { Entity } from '../Entity';
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import { Component } from '../Component';
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import { ComponentSerializer, SerializedComponent } from './ComponentSerializer';
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import { SerializedEntity } from './EntitySerializer';
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import { ComponentType } from '../Core/ComponentStorage';
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2025-10-09 17:14:18 +08:00
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import * as msgpack from 'msgpack-lite';
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2025-10-09 12:30:04 +08:00
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/**
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* 变更操作类型
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*/
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export enum ChangeOperation {
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/** 添加新实体 */
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EntityAdded = 'entity_added',
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/** 删除实体 */
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EntityRemoved = 'entity_removed',
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/** 实体属性更新 */
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EntityUpdated = 'entity_updated',
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/** 添加组件 */
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ComponentAdded = 'component_added',
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/** 删除组件 */
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ComponentRemoved = 'component_removed',
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/** 组件数据更新 */
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ComponentUpdated = 'component_updated',
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/** 场景数据更新 */
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SceneDataUpdated = 'scene_data_updated'
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}
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/**
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* 实体变更记录
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*/
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export interface EntityChange {
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/** 操作类型 */
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operation: ChangeOperation;
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/** 实体ID */
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entityId: number;
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/** 实体名称(用于Added操作) */
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entityName?: string;
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/** 实体数据(用于Added/Updated操作) */
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entityData?: Partial<SerializedEntity>;
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}
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/**
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* 组件变更记录
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*/
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export interface ComponentChange {
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/** 操作类型 */
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operation: ChangeOperation;
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/** 实体ID */
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entityId: number;
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/** 组件类型名称 */
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componentType: string;
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/** 组件数据(用于Added/Updated操作) */
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componentData?: SerializedComponent;
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}
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/**
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* 场景数据变更记录
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*/
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export interface SceneDataChange {
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/** 操作类型 */
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operation: ChangeOperation;
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/** 变更的键 */
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key: string;
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/** 新值 */
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value: any;
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/** 是否删除 */
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deleted?: boolean;
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}
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/**
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* 增量序列化数据
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*/
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export interface IncrementalSnapshot {
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/** 快照版本号 */
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version: number;
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/** 时间戳 */
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timestamp: number;
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/** 场景名称 */
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sceneName: string;
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/** 基础版本号(相对于哪个快照的增量) */
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baseVersion: number;
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/** 实体变更列表 */
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entityChanges: EntityChange[];
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/** 组件变更列表 */
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componentChanges: ComponentChange[];
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/** 场景数据变更列表 */
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sceneDataChanges: SceneDataChange[];
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}
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/**
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* 场景快照(用于对比)
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*/
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interface SceneSnapshot {
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/** 快照版本号 */
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version: number;
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/** 实体ID集合 */
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entityIds: Set<number>;
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/** 实体数据映射 */
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entities: Map<number, {
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name: string;
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tag: number;
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active: boolean;
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enabled: boolean;
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updateOrder: number;
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parentId?: number;
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}>;
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/** 组件数据映射 (entityId -> componentType -> serializedData) */
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components: Map<number, Map<string, string>>; // 使用JSON字符串存储组件数据
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/** 场景自定义数据 */
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sceneData: Map<string, string>; // 使用JSON字符串存储场景数据
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}
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2025-10-09 17:14:18 +08:00
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/**
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* 增量序列化格式
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*/
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export type IncrementalSerializationFormat = 'json' | 'binary';
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2025-10-09 12:30:04 +08:00
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/**
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* 增量序列化选项
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*/
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export interface IncrementalSerializationOptions {
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/**
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* 是否包含组件数据的深度对比
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* 默认true,设为false可提升性能但可能漏掉组件内部字段变更
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*/
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deepComponentComparison?: boolean;
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/**
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* 是否跟踪场景数据变更
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* 默认true
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*/
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trackSceneData?: boolean;
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/**
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* 是否压缩快照(使用JSON序列化)
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* 默认false,设为true可减少内存占用但增加CPU开销
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*/
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compressSnapshot?: boolean;
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2025-10-09 17:14:18 +08:00
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/**
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* 序列化格式
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* - 'json': JSON格式(可读性好,方便调试)
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* - 'binary': MessagePack二进制格式(体积小,性能高)
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* 默认 'json'
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*/
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format?: IncrementalSerializationFormat;
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/**
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* 是否美化JSON输出(仅在format='json'时有效)
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* 默认false
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*/
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pretty?: boolean;
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2025-10-09 12:30:04 +08:00
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}
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/**
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* 增量序列化器类
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*/
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export class IncrementalSerializer {
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/** 当前快照版本号 */
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private static snapshotVersion = 0;
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/**
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* 创建场景快照
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*
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* @param scene 要快照的场景
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* @param options 序列化选项
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* @returns 场景快照对象
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*/
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public static createSnapshot(
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scene: IScene,
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options?: IncrementalSerializationOptions
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): SceneSnapshot {
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const opts = {
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deepComponentComparison: true,
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trackSceneData: true,
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compressSnapshot: false,
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...options
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};
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const snapshot: SceneSnapshot = {
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version: ++this.snapshotVersion,
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entityIds: new Set(),
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entities: new Map(),
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components: new Map(),
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sceneData: new Map()
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};
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// 快照所有实体
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for (const entity of scene.entities.buffer) {
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snapshot.entityIds.add(entity.id);
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// 存储实体基本信息
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snapshot.entities.set(entity.id, {
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name: entity.name,
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tag: entity.tag,
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active: entity.active,
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enabled: entity.enabled,
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updateOrder: entity.updateOrder,
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parentId: entity.parent?.id
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});
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// 快照组件
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if (opts.deepComponentComparison) {
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const componentMap = new Map<string, string>();
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for (const component of entity.components) {
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const serialized = ComponentSerializer.serialize(component);
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if (serialized) {
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// 使用JSON字符串存储,便于后续对比
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componentMap.set(
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serialized.type,
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JSON.stringify(serialized.data)
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);
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}
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}
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if (componentMap.size > 0) {
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snapshot.components.set(entity.id, componentMap);
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}
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}
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}
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// 快照场景数据
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if (opts.trackSceneData) {
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for (const [key, value] of scene.sceneData) {
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snapshot.sceneData.set(key, JSON.stringify(value));
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}
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}
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return snapshot;
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}
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/**
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* 计算增量变更
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*
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* @param scene 当前场景
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* @param baseSnapshot 基础快照
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* @param options 序列化选项
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* @returns 增量快照
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*/
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public static computeIncremental(
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scene: IScene,
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baseSnapshot: SceneSnapshot,
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options?: IncrementalSerializationOptions
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): IncrementalSnapshot {
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const opts = {
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deepComponentComparison: true,
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trackSceneData: true,
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...options
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};
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const incremental: IncrementalSnapshot = {
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version: ++this.snapshotVersion,
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timestamp: Date.now(),
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sceneName: scene.name,
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baseVersion: baseSnapshot.version,
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entityChanges: [],
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componentChanges: [],
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sceneDataChanges: []
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};
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const currentEntityIds = new Set<number>();
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// 检测实体变更
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for (const entity of scene.entities.buffer) {
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currentEntityIds.add(entity.id);
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if (!baseSnapshot.entityIds.has(entity.id)) {
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// 新增实体
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incremental.entityChanges.push({
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operation: ChangeOperation.EntityAdded,
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entityId: entity.id,
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entityName: entity.name,
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entityData: {
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id: entity.id,
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name: entity.name,
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tag: entity.tag,
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active: entity.active,
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enabled: entity.enabled,
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updateOrder: entity.updateOrder,
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parentId: entity.parent?.id,
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components: [],
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children: []
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}
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});
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// 新增实体的所有组件都是新增
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for (const component of entity.components) {
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const serialized = ComponentSerializer.serialize(component);
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if (serialized) {
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incremental.componentChanges.push({
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operation: ChangeOperation.ComponentAdded,
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entityId: entity.id,
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componentType: serialized.type,
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componentData: serialized
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});
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}
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}
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|
|
|
|
} else {
|
|
|
|
|
|
// 检查实体属性变更
|
|
|
|
|
|
const oldData = baseSnapshot.entities.get(entity.id)!;
|
|
|
|
|
|
const entityChanged =
|
|
|
|
|
|
oldData.name !== entity.name ||
|
|
|
|
|
|
oldData.tag !== entity.tag ||
|
|
|
|
|
|
oldData.active !== entity.active ||
|
|
|
|
|
|
oldData.enabled !== entity.enabled ||
|
|
|
|
|
|
oldData.updateOrder !== entity.updateOrder ||
|
|
|
|
|
|
oldData.parentId !== entity.parent?.id;
|
|
|
|
|
|
|
|
|
|
|
|
if (entityChanged) {
|
|
|
|
|
|
incremental.entityChanges.push({
|
|
|
|
|
|
operation: ChangeOperation.EntityUpdated,
|
|
|
|
|
|
entityId: entity.id,
|
|
|
|
|
|
entityData: {
|
|
|
|
|
|
name: entity.name,
|
|
|
|
|
|
tag: entity.tag,
|
|
|
|
|
|
active: entity.active,
|
|
|
|
|
|
enabled: entity.enabled,
|
|
|
|
|
|
updateOrder: entity.updateOrder,
|
|
|
|
|
|
parentId: entity.parent?.id
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 检查组件变更
|
|
|
|
|
|
if (opts.deepComponentComparison) {
|
|
|
|
|
|
this.detectComponentChanges(
|
|
|
|
|
|
entity,
|
|
|
|
|
|
baseSnapshot,
|
|
|
|
|
|
incremental.componentChanges
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 检测删除的实体
|
|
|
|
|
|
for (const oldEntityId of baseSnapshot.entityIds) {
|
|
|
|
|
|
if (!currentEntityIds.has(oldEntityId)) {
|
|
|
|
|
|
incremental.entityChanges.push({
|
|
|
|
|
|
operation: ChangeOperation.EntityRemoved,
|
|
|
|
|
|
entityId: oldEntityId
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 检测场景数据变更
|
|
|
|
|
|
if (opts.trackSceneData) {
|
|
|
|
|
|
this.detectSceneDataChanges(
|
|
|
|
|
|
scene,
|
|
|
|
|
|
baseSnapshot,
|
|
|
|
|
|
incremental.sceneDataChanges
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return incremental;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
|
* 检测组件变更
|
|
|
|
|
|
*/
|
|
|
|
|
|
private static detectComponentChanges(
|
|
|
|
|
|
entity: Entity,
|
|
|
|
|
|
baseSnapshot: SceneSnapshot,
|
|
|
|
|
|
componentChanges: ComponentChange[]
|
|
|
|
|
|
): void {
|
|
|
|
|
|
const oldComponents = baseSnapshot.components.get(entity.id);
|
|
|
|
|
|
const currentComponents = new Map<string, SerializedComponent>();
|
|
|
|
|
|
|
|
|
|
|
|
// 收集当前组件
|
|
|
|
|
|
for (const component of entity.components) {
|
|
|
|
|
|
const serialized = ComponentSerializer.serialize(component);
|
|
|
|
|
|
if (serialized) {
|
|
|
|
|
|
currentComponents.set(serialized.type, serialized);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 检测新增和更新的组件
|
|
|
|
|
|
for (const [type, serialized] of currentComponents) {
|
|
|
|
|
|
const currentData = JSON.stringify(serialized.data);
|
|
|
|
|
|
|
|
|
|
|
|
if (!oldComponents || !oldComponents.has(type)) {
|
|
|
|
|
|
// 新增组件
|
|
|
|
|
|
componentChanges.push({
|
|
|
|
|
|
operation: ChangeOperation.ComponentAdded,
|
|
|
|
|
|
entityId: entity.id,
|
|
|
|
|
|
componentType: type,
|
|
|
|
|
|
componentData: serialized
|
|
|
|
|
|
});
|
|
|
|
|
|
} else if (oldComponents.get(type) !== currentData) {
|
|
|
|
|
|
// 组件数据变更
|
|
|
|
|
|
componentChanges.push({
|
|
|
|
|
|
operation: ChangeOperation.ComponentUpdated,
|
|
|
|
|
|
entityId: entity.id,
|
|
|
|
|
|
componentType: type,
|
|
|
|
|
|
componentData: serialized
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 检测删除的组件
|
|
|
|
|
|
if (oldComponents) {
|
|
|
|
|
|
for (const oldType of oldComponents.keys()) {
|
|
|
|
|
|
if (!currentComponents.has(oldType)) {
|
|
|
|
|
|
componentChanges.push({
|
|
|
|
|
|
operation: ChangeOperation.ComponentRemoved,
|
|
|
|
|
|
entityId: entity.id,
|
|
|
|
|
|
componentType: oldType
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
|
* 检测场景数据变更
|
|
|
|
|
|
*/
|
|
|
|
|
|
private static detectSceneDataChanges(
|
|
|
|
|
|
scene: IScene,
|
|
|
|
|
|
baseSnapshot: SceneSnapshot,
|
|
|
|
|
|
sceneDataChanges: SceneDataChange[]
|
|
|
|
|
|
): void {
|
|
|
|
|
|
const currentKeys = new Set<string>();
|
|
|
|
|
|
|
|
|
|
|
|
// 检测新增和更新的场景数据
|
|
|
|
|
|
for (const [key, value] of scene.sceneData) {
|
|
|
|
|
|
currentKeys.add(key);
|
|
|
|
|
|
const currentValue = JSON.stringify(value);
|
|
|
|
|
|
const oldValue = baseSnapshot.sceneData.get(key);
|
|
|
|
|
|
|
|
|
|
|
|
if (!oldValue || oldValue !== currentValue) {
|
|
|
|
|
|
sceneDataChanges.push({
|
|
|
|
|
|
operation: ChangeOperation.SceneDataUpdated,
|
|
|
|
|
|
key,
|
|
|
|
|
|
value
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 检测删除的场景数据
|
|
|
|
|
|
for (const oldKey of baseSnapshot.sceneData.keys()) {
|
|
|
|
|
|
if (!currentKeys.has(oldKey)) {
|
|
|
|
|
|
sceneDataChanges.push({
|
|
|
|
|
|
operation: ChangeOperation.SceneDataUpdated,
|
|
|
|
|
|
key: oldKey,
|
|
|
|
|
|
value: undefined,
|
|
|
|
|
|
deleted: true
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
|
* 应用增量变更到场景
|
|
|
|
|
|
*
|
|
|
|
|
|
* @param scene 目标场景
|
|
|
|
|
|
* @param incremental 增量快照
|
|
|
|
|
|
* @param componentRegistry 组件类型注册表
|
|
|
|
|
|
*/
|
|
|
|
|
|
public static applyIncremental(
|
|
|
|
|
|
scene: IScene,
|
|
|
|
|
|
incremental: IncrementalSnapshot,
|
|
|
|
|
|
componentRegistry: Map<string, ComponentType>
|
|
|
|
|
|
): void {
|
|
|
|
|
|
// 应用实体变更
|
|
|
|
|
|
for (const change of incremental.entityChanges) {
|
|
|
|
|
|
switch (change.operation) {
|
|
|
|
|
|
case ChangeOperation.EntityAdded:
|
|
|
|
|
|
this.applyEntityAdded(scene, change);
|
|
|
|
|
|
break;
|
|
|
|
|
|
case ChangeOperation.EntityRemoved:
|
|
|
|
|
|
this.applyEntityRemoved(scene, change);
|
|
|
|
|
|
break;
|
|
|
|
|
|
case ChangeOperation.EntityUpdated:
|
|
|
|
|
|
this.applyEntityUpdated(scene, change);
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 应用组件变更
|
|
|
|
|
|
for (const change of incremental.componentChanges) {
|
|
|
|
|
|
switch (change.operation) {
|
|
|
|
|
|
case ChangeOperation.ComponentAdded:
|
|
|
|
|
|
this.applyComponentAdded(scene, change, componentRegistry);
|
|
|
|
|
|
break;
|
|
|
|
|
|
case ChangeOperation.ComponentRemoved:
|
|
|
|
|
|
this.applyComponentRemoved(scene, change, componentRegistry);
|
|
|
|
|
|
break;
|
|
|
|
|
|
case ChangeOperation.ComponentUpdated:
|
|
|
|
|
|
this.applyComponentUpdated(scene, change, componentRegistry);
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// 应用场景数据变更
|
|
|
|
|
|
for (const change of incremental.sceneDataChanges) {
|
|
|
|
|
|
if (change.deleted) {
|
|
|
|
|
|
scene.sceneData.delete(change.key);
|
|
|
|
|
|
} else {
|
|
|
|
|
|
scene.sceneData.set(change.key, change.value);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private static applyEntityAdded(scene: IScene, change: EntityChange): void {
|
|
|
|
|
|
if (!change.entityData) return;
|
|
|
|
|
|
|
|
|
|
|
|
const entity = new Entity(change.entityName || 'Entity', change.entityId);
|
|
|
|
|
|
entity.tag = change.entityData.tag || 0;
|
|
|
|
|
|
entity.active = change.entityData.active ?? true;
|
|
|
|
|
|
entity.enabled = change.entityData.enabled ?? true;
|
|
|
|
|
|
entity.updateOrder = change.entityData.updateOrder || 0;
|
|
|
|
|
|
|
|
|
|
|
|
scene.addEntity(entity);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private static applyEntityRemoved(scene: IScene, change: EntityChange): void {
|
|
|
|
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|
|
|
|
|
if (entity) {
|
|
|
|
|
|
entity.destroy();
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private static applyEntityUpdated(scene: IScene, change: EntityChange): void {
|
|
|
|
|
|
if (!change.entityData) return;
|
|
|
|
|
|
|
|
|
|
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|
|
|
|
|
if (!entity) return;
|
|
|
|
|
|
|
|
|
|
|
|
if (change.entityData.name !== undefined) entity.name = change.entityData.name;
|
|
|
|
|
|
if (change.entityData.tag !== undefined) entity.tag = change.entityData.tag;
|
|
|
|
|
|
if (change.entityData.active !== undefined) entity.active = change.entityData.active;
|
|
|
|
|
|
if (change.entityData.enabled !== undefined) entity.enabled = change.entityData.enabled;
|
|
|
|
|
|
if (change.entityData.updateOrder !== undefined) entity.updateOrder = change.entityData.updateOrder;
|
|
|
|
|
|
|
|
|
|
|
|
if (change.entityData.parentId !== undefined) {
|
|
|
|
|
|
const newParent = scene.entities.findEntityById(change.entityData.parentId);
|
|
|
|
|
|
if (newParent && entity.parent !== newParent) {
|
|
|
|
|
|
if (entity.parent) {
|
|
|
|
|
|
entity.parent.removeChild(entity);
|
|
|
|
|
|
}
|
|
|
|
|
|
newParent.addChild(entity);
|
|
|
|
|
|
}
|
|
|
|
|
|
} else if (entity.parent) {
|
|
|
|
|
|
entity.parent.removeChild(entity);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private static applyComponentAdded(
|
|
|
|
|
|
scene: IScene,
|
|
|
|
|
|
change: ComponentChange,
|
|
|
|
|
|
componentRegistry: Map<string, ComponentType>
|
|
|
|
|
|
): void {
|
|
|
|
|
|
if (!change.componentData) return;
|
|
|
|
|
|
|
|
|
|
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|
|
|
|
|
if (!entity) return;
|
|
|
|
|
|
|
|
|
|
|
|
const component = ComponentSerializer.deserialize(change.componentData, componentRegistry);
|
|
|
|
|
|
if (component) {
|
|
|
|
|
|
entity.addComponent(component);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private static applyComponentRemoved(
|
|
|
|
|
|
scene: IScene,
|
|
|
|
|
|
change: ComponentChange,
|
|
|
|
|
|
componentRegistry: Map<string, ComponentType>
|
|
|
|
|
|
): void {
|
|
|
|
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|
|
|
|
|
if (!entity) return;
|
|
|
|
|
|
|
|
|
|
|
|
const componentClass = componentRegistry.get(change.componentType);
|
|
|
|
|
|
if (!componentClass) return;
|
|
|
|
|
|
|
|
|
|
|
|
entity.removeComponentByType(componentClass);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
private static applyComponentUpdated(
|
|
|
|
|
|
scene: IScene,
|
|
|
|
|
|
change: ComponentChange,
|
|
|
|
|
|
componentRegistry: Map<string, ComponentType>
|
|
|
|
|
|
): void {
|
|
|
|
|
|
if (!change.componentData) return;
|
|
|
|
|
|
|
|
|
|
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|
|
|
|
|
if (!entity) return;
|
|
|
|
|
|
|
|
|
|
|
|
const componentClass = componentRegistry.get(change.componentType);
|
|
|
|
|
|
if (!componentClass) return;
|
|
|
|
|
|
|
|
|
|
|
|
entity.removeComponentByType(componentClass);
|
|
|
|
|
|
|
|
|
|
|
|
const component = ComponentSerializer.deserialize(change.componentData, componentRegistry);
|
|
|
|
|
|
if (component) {
|
|
|
|
|
|
entity.addComponent(component);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
2025-10-09 17:14:18 +08:00
|
|
|
|
* 序列化增量快照
|
2025-10-09 12:30:04 +08:00
|
|
|
|
*
|
|
|
|
|
|
* @param incremental 增量快照
|
2025-10-09 17:14:18 +08:00
|
|
|
|
* @param options 序列化选项
|
|
|
|
|
|
* @returns 序列化后的数据(JSON字符串或二进制Buffer)
|
|
|
|
|
|
*
|
|
|
|
|
|
* @example
|
|
|
|
|
|
* ```typescript
|
|
|
|
|
|
* // JSON格式(默认)
|
|
|
|
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* const jsonData = IncrementalSerializer.serializeIncremental(snapshot);
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*
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* // 二进制格式
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* const binaryData = IncrementalSerializer.serializeIncremental(snapshot, {
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* format: 'binary'
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* });
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*
|
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|
* // 美化JSON
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* const prettyJson = IncrementalSerializer.serializeIncremental(snapshot, {
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* format: 'json',
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* pretty: true
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* });
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* ```
|
2025-10-09 12:30:04 +08:00
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*/
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public static serializeIncremental(
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incremental: IncrementalSnapshot,
|
2025-10-09 17:14:18 +08:00
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options?: { format?: IncrementalSerializationFormat; pretty?: boolean }
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|
): string | Buffer {
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const opts = {
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format: 'json' as IncrementalSerializationFormat,
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pretty: false,
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...options
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};
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if (opts.format === 'binary') {
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return msgpack.encode(incremental);
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} else {
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return opts.pretty
|
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? JSON.stringify(incremental, null, 2)
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: JSON.stringify(incremental);
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}
|
2025-10-09 12:30:04 +08:00
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}
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|
|
/**
|
2025-10-09 17:14:18 +08:00
|
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|
|
* 反序列化增量快照
|
2025-10-09 12:30:04 +08:00
|
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|
*
|
2025-10-09 17:14:18 +08:00
|
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* @param data 序列化的数据(JSON字符串或二进制Buffer)
|
2025-10-09 12:30:04 +08:00
|
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|
|
* @returns 增量快照
|
2025-10-09 17:14:18 +08:00
|
|
|
|
*
|
|
|
|
|
|
* @example
|
|
|
|
|
|
* ```typescript
|
|
|
|
|
|
* // 从JSON反序列化
|
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|
|
|
|
* const snapshot = IncrementalSerializer.deserializeIncremental(jsonString);
|
|
|
|
|
|
*
|
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|
|
|
|
* // 从二进制反序列化
|
|
|
|
|
|
* const snapshot = IncrementalSerializer.deserializeIncremental(buffer);
|
|
|
|
|
|
* ```
|
2025-10-09 12:30:04 +08:00
|
|
|
|
*/
|
2025-10-09 17:14:18 +08:00
|
|
|
|
public static deserializeIncremental(data: string | Buffer): IncrementalSnapshot {
|
|
|
|
|
|
if (typeof data === 'string') {
|
|
|
|
|
|
// JSON格式
|
|
|
|
|
|
return JSON.parse(data);
|
|
|
|
|
|
} else {
|
|
|
|
|
|
// 二进制格式(MessagePack)
|
|
|
|
|
|
return msgpack.decode(data);
|
|
|
|
|
|
}
|
2025-10-09 12:30:04 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
|
* 计算增量快照的大小(字节)
|
|
|
|
|
|
*
|
|
|
|
|
|
* @param incremental 增量快照
|
2025-10-09 17:14:18 +08:00
|
|
|
|
* @param format 序列化格式,默认为 'json'
|
2025-10-09 12:30:04 +08:00
|
|
|
|
* @returns 字节数
|
|
|
|
|
|
*/
|
2025-10-09 17:14:18 +08:00
|
|
|
|
public static getIncrementalSize(
|
|
|
|
|
|
incremental: IncrementalSnapshot,
|
|
|
|
|
|
format: IncrementalSerializationFormat = 'json'
|
|
|
|
|
|
): number {
|
|
|
|
|
|
const data = this.serializeIncremental(incremental, { format });
|
|
|
|
|
|
|
|
|
|
|
|
if (typeof data === 'string') {
|
|
|
|
|
|
// JSON格式:计算UTF-8编码后的字节数
|
2025-10-09 17:44:15 +08:00
|
|
|
|
// 使用 Blob 来计算浏览器和 Node.js 环境兼容的字节数
|
|
|
|
|
|
if (typeof Blob !== 'undefined') {
|
|
|
|
|
|
return new Blob([data]).size;
|
|
|
|
|
|
} else if (typeof Buffer !== 'undefined') {
|
|
|
|
|
|
return Buffer.byteLength(data, 'utf8');
|
|
|
|
|
|
} else {
|
|
|
|
|
|
// 回退方案:粗略估算(不精确,但可用)
|
|
|
|
|
|
return new TextEncoder().encode(data).length;
|
|
|
|
|
|
}
|
2025-10-09 17:14:18 +08:00
|
|
|
|
} else {
|
|
|
|
|
|
// 二进制格式:直接返回Buffer长度
|
|
|
|
|
|
return data.length;
|
|
|
|
|
|
}
|
2025-10-09 12:30:04 +08:00
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
|
* 获取增量快照的统计信息
|
|
|
|
|
|
*
|
|
|
|
|
|
* @param incremental 增量快照
|
|
|
|
|
|
* @returns 统计信息
|
|
|
|
|
|
*/
|
|
|
|
|
|
public static getIncrementalStats(incremental: IncrementalSnapshot): {
|
|
|
|
|
|
totalChanges: number;
|
|
|
|
|
|
entityChanges: number;
|
|
|
|
|
|
componentChanges: number;
|
|
|
|
|
|
sceneDataChanges: number;
|
|
|
|
|
|
addedEntities: number;
|
|
|
|
|
|
removedEntities: number;
|
|
|
|
|
|
updatedEntities: number;
|
|
|
|
|
|
addedComponents: number;
|
|
|
|
|
|
removedComponents: number;
|
|
|
|
|
|
updatedComponents: number;
|
|
|
|
|
|
} {
|
|
|
|
|
|
return {
|
|
|
|
|
|
totalChanges:
|
|
|
|
|
|
incremental.entityChanges.length +
|
|
|
|
|
|
incremental.componentChanges.length +
|
|
|
|
|
|
incremental.sceneDataChanges.length,
|
|
|
|
|
|
entityChanges: incremental.entityChanges.length,
|
|
|
|
|
|
componentChanges: incremental.componentChanges.length,
|
|
|
|
|
|
sceneDataChanges: incremental.sceneDataChanges.length,
|
|
|
|
|
|
addedEntities: incremental.entityChanges.filter(
|
|
|
|
|
|
c => c.operation === ChangeOperation.EntityAdded
|
|
|
|
|
|
).length,
|
|
|
|
|
|
removedEntities: incremental.entityChanges.filter(
|
|
|
|
|
|
c => c.operation === ChangeOperation.EntityRemoved
|
|
|
|
|
|
).length,
|
|
|
|
|
|
updatedEntities: incremental.entityChanges.filter(
|
|
|
|
|
|
c => c.operation === ChangeOperation.EntityUpdated
|
|
|
|
|
|
).length,
|
|
|
|
|
|
addedComponents: incremental.componentChanges.filter(
|
|
|
|
|
|
c => c.operation === ChangeOperation.ComponentAdded
|
|
|
|
|
|
).length,
|
|
|
|
|
|
removedComponents: incremental.componentChanges.filter(
|
|
|
|
|
|
c => c.operation === ChangeOperation.ComponentRemoved
|
|
|
|
|
|
).length,
|
|
|
|
|
|
updatedComponents: incremental.componentChanges.filter(
|
|
|
|
|
|
c => c.operation === ChangeOperation.ComponentUpdated
|
|
|
|
|
|
).length
|
|
|
|
|
|
};
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
|
* 重置快照版本号(用于测试)
|
|
|
|
|
|
*/
|
|
|
|
|
|
public static resetVersion(): void {
|
|
|
|
|
|
this.snapshotVersion = 0;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|