678 lines
21 KiB
TypeScript
678 lines
21 KiB
TypeScript
|
|
/**
|
|||
|
|
* 增量序列化器
|
|||
|
|
*
|
|||
|
|
* 提供高性能的增量序列化支持,只序列化变更的数据
|
|||
|
|
* 适用于网络同步、大场景存档、时间回溯等场景
|
|||
|
|
*/
|
|||
|
|
|
|||
|
|
import type { IScene } from '../IScene';
|
|||
|
|
import { Entity } from '../Entity';
|
|||
|
|
import { Component } from '../Component';
|
|||
|
|
import { ComponentSerializer, SerializedComponent } from './ComponentSerializer';
|
|||
|
|
import { SerializedEntity } from './EntitySerializer';
|
|||
|
|
import { ComponentType } from '../Core/ComponentStorage';
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 变更操作类型
|
|||
|
|
*/
|
|||
|
|
export enum ChangeOperation {
|
|||
|
|
/** 添加新实体 */
|
|||
|
|
EntityAdded = 'entity_added',
|
|||
|
|
/** 删除实体 */
|
|||
|
|
EntityRemoved = 'entity_removed',
|
|||
|
|
/** 实体属性更新 */
|
|||
|
|
EntityUpdated = 'entity_updated',
|
|||
|
|
/** 添加组件 */
|
|||
|
|
ComponentAdded = 'component_added',
|
|||
|
|
/** 删除组件 */
|
|||
|
|
ComponentRemoved = 'component_removed',
|
|||
|
|
/** 组件数据更新 */
|
|||
|
|
ComponentUpdated = 'component_updated',
|
|||
|
|
/** 场景数据更新 */
|
|||
|
|
SceneDataUpdated = 'scene_data_updated'
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 实体变更记录
|
|||
|
|
*/
|
|||
|
|
export interface EntityChange {
|
|||
|
|
/** 操作类型 */
|
|||
|
|
operation: ChangeOperation;
|
|||
|
|
/** 实体ID */
|
|||
|
|
entityId: number;
|
|||
|
|
/** 实体名称(用于Added操作) */
|
|||
|
|
entityName?: string;
|
|||
|
|
/** 实体数据(用于Added/Updated操作) */
|
|||
|
|
entityData?: Partial<SerializedEntity>;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 组件变更记录
|
|||
|
|
*/
|
|||
|
|
export interface ComponentChange {
|
|||
|
|
/** 操作类型 */
|
|||
|
|
operation: ChangeOperation;
|
|||
|
|
/** 实体ID */
|
|||
|
|
entityId: number;
|
|||
|
|
/** 组件类型名称 */
|
|||
|
|
componentType: string;
|
|||
|
|
/** 组件数据(用于Added/Updated操作) */
|
|||
|
|
componentData?: SerializedComponent;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 场景数据变更记录
|
|||
|
|
*/
|
|||
|
|
export interface SceneDataChange {
|
|||
|
|
/** 操作类型 */
|
|||
|
|
operation: ChangeOperation;
|
|||
|
|
/** 变更的键 */
|
|||
|
|
key: string;
|
|||
|
|
/** 新值 */
|
|||
|
|
value: any;
|
|||
|
|
/** 是否删除 */
|
|||
|
|
deleted?: boolean;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 增量序列化数据
|
|||
|
|
*/
|
|||
|
|
export interface IncrementalSnapshot {
|
|||
|
|
/** 快照版本号 */
|
|||
|
|
version: number;
|
|||
|
|
/** 时间戳 */
|
|||
|
|
timestamp: number;
|
|||
|
|
/** 场景名称 */
|
|||
|
|
sceneName: string;
|
|||
|
|
/** 基础版本号(相对于哪个快照的增量) */
|
|||
|
|
baseVersion: number;
|
|||
|
|
/** 实体变更列表 */
|
|||
|
|
entityChanges: EntityChange[];
|
|||
|
|
/** 组件变更列表 */
|
|||
|
|
componentChanges: ComponentChange[];
|
|||
|
|
/** 场景数据变更列表 */
|
|||
|
|
sceneDataChanges: SceneDataChange[];
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 场景快照(用于对比)
|
|||
|
|
*/
|
|||
|
|
interface SceneSnapshot {
|
|||
|
|
/** 快照版本号 */
|
|||
|
|
version: number;
|
|||
|
|
/** 实体ID集合 */
|
|||
|
|
entityIds: Set<number>;
|
|||
|
|
/** 实体数据映射 */
|
|||
|
|
entities: Map<number, {
|
|||
|
|
name: string;
|
|||
|
|
tag: number;
|
|||
|
|
active: boolean;
|
|||
|
|
enabled: boolean;
|
|||
|
|
updateOrder: number;
|
|||
|
|
parentId?: number;
|
|||
|
|
}>;
|
|||
|
|
/** 组件数据映射 (entityId -> componentType -> serializedData) */
|
|||
|
|
components: Map<number, Map<string, string>>; // 使用JSON字符串存储组件数据
|
|||
|
|
/** 场景自定义数据 */
|
|||
|
|
sceneData: Map<string, string>; // 使用JSON字符串存储场景数据
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 增量序列化选项
|
|||
|
|
*/
|
|||
|
|
export interface IncrementalSerializationOptions {
|
|||
|
|
/**
|
|||
|
|
* 是否包含组件数据的深度对比
|
|||
|
|
* 默认true,设为false可提升性能但可能漏掉组件内部字段变更
|
|||
|
|
*/
|
|||
|
|
deepComponentComparison?: boolean;
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 是否跟踪场景数据变更
|
|||
|
|
* 默认true
|
|||
|
|
*/
|
|||
|
|
trackSceneData?: boolean;
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 是否压缩快照(使用JSON序列化)
|
|||
|
|
* 默认false,设为true可减少内存占用但增加CPU开销
|
|||
|
|
*/
|
|||
|
|
compressSnapshot?: boolean;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 增量序列化器类
|
|||
|
|
*/
|
|||
|
|
export class IncrementalSerializer {
|
|||
|
|
/** 当前快照版本号 */
|
|||
|
|
private static snapshotVersion = 0;
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 创建场景快照
|
|||
|
|
*
|
|||
|
|
* @param scene 要快照的场景
|
|||
|
|
* @param options 序列化选项
|
|||
|
|
* @returns 场景快照对象
|
|||
|
|
*/
|
|||
|
|
public static createSnapshot(
|
|||
|
|
scene: IScene,
|
|||
|
|
options?: IncrementalSerializationOptions
|
|||
|
|
): SceneSnapshot {
|
|||
|
|
const opts = {
|
|||
|
|
deepComponentComparison: true,
|
|||
|
|
trackSceneData: true,
|
|||
|
|
compressSnapshot: false,
|
|||
|
|
...options
|
|||
|
|
};
|
|||
|
|
|
|||
|
|
const snapshot: SceneSnapshot = {
|
|||
|
|
version: ++this.snapshotVersion,
|
|||
|
|
entityIds: new Set(),
|
|||
|
|
entities: new Map(),
|
|||
|
|
components: new Map(),
|
|||
|
|
sceneData: new Map()
|
|||
|
|
};
|
|||
|
|
|
|||
|
|
// 快照所有实体
|
|||
|
|
for (const entity of scene.entities.buffer) {
|
|||
|
|
snapshot.entityIds.add(entity.id);
|
|||
|
|
|
|||
|
|
// 存储实体基本信息
|
|||
|
|
snapshot.entities.set(entity.id, {
|
|||
|
|
name: entity.name,
|
|||
|
|
tag: entity.tag,
|
|||
|
|
active: entity.active,
|
|||
|
|
enabled: entity.enabled,
|
|||
|
|
updateOrder: entity.updateOrder,
|
|||
|
|
parentId: entity.parent?.id
|
|||
|
|
});
|
|||
|
|
|
|||
|
|
// 快照组件
|
|||
|
|
if (opts.deepComponentComparison) {
|
|||
|
|
const componentMap = new Map<string, string>();
|
|||
|
|
|
|||
|
|
for (const component of entity.components) {
|
|||
|
|
const serialized = ComponentSerializer.serialize(component);
|
|||
|
|
if (serialized) {
|
|||
|
|
// 使用JSON字符串存储,便于后续对比
|
|||
|
|
componentMap.set(
|
|||
|
|
serialized.type,
|
|||
|
|
JSON.stringify(serialized.data)
|
|||
|
|
);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
if (componentMap.size > 0) {
|
|||
|
|
snapshot.components.set(entity.id, componentMap);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// 快照场景数据
|
|||
|
|
if (opts.trackSceneData) {
|
|||
|
|
for (const [key, value] of scene.sceneData) {
|
|||
|
|
snapshot.sceneData.set(key, JSON.stringify(value));
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
return snapshot;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 计算增量变更
|
|||
|
|
*
|
|||
|
|
* @param scene 当前场景
|
|||
|
|
* @param baseSnapshot 基础快照
|
|||
|
|
* @param options 序列化选项
|
|||
|
|
* @returns 增量快照
|
|||
|
|
*/
|
|||
|
|
public static computeIncremental(
|
|||
|
|
scene: IScene,
|
|||
|
|
baseSnapshot: SceneSnapshot,
|
|||
|
|
options?: IncrementalSerializationOptions
|
|||
|
|
): IncrementalSnapshot {
|
|||
|
|
const opts = {
|
|||
|
|
deepComponentComparison: true,
|
|||
|
|
trackSceneData: true,
|
|||
|
|
...options
|
|||
|
|
};
|
|||
|
|
|
|||
|
|
const incremental: IncrementalSnapshot = {
|
|||
|
|
version: ++this.snapshotVersion,
|
|||
|
|
timestamp: Date.now(),
|
|||
|
|
sceneName: scene.name,
|
|||
|
|
baseVersion: baseSnapshot.version,
|
|||
|
|
entityChanges: [],
|
|||
|
|
componentChanges: [],
|
|||
|
|
sceneDataChanges: []
|
|||
|
|
};
|
|||
|
|
|
|||
|
|
const currentEntityIds = new Set<number>();
|
|||
|
|
|
|||
|
|
// 检测实体变更
|
|||
|
|
for (const entity of scene.entities.buffer) {
|
|||
|
|
currentEntityIds.add(entity.id);
|
|||
|
|
|
|||
|
|
if (!baseSnapshot.entityIds.has(entity.id)) {
|
|||
|
|
// 新增实体
|
|||
|
|
incremental.entityChanges.push({
|
|||
|
|
operation: ChangeOperation.EntityAdded,
|
|||
|
|
entityId: entity.id,
|
|||
|
|
entityName: entity.name,
|
|||
|
|
entityData: {
|
|||
|
|
id: entity.id,
|
|||
|
|
name: entity.name,
|
|||
|
|
tag: entity.tag,
|
|||
|
|
active: entity.active,
|
|||
|
|
enabled: entity.enabled,
|
|||
|
|
updateOrder: entity.updateOrder,
|
|||
|
|
parentId: entity.parent?.id,
|
|||
|
|
components: [],
|
|||
|
|
children: []
|
|||
|
|
}
|
|||
|
|
});
|
|||
|
|
|
|||
|
|
// 新增实体的所有组件都是新增
|
|||
|
|
for (const component of entity.components) {
|
|||
|
|
const serialized = ComponentSerializer.serialize(component);
|
|||
|
|
if (serialized) {
|
|||
|
|
incremental.componentChanges.push({
|
|||
|
|
operation: ChangeOperation.ComponentAdded,
|
|||
|
|
entityId: entity.id,
|
|||
|
|
componentType: serialized.type,
|
|||
|
|
componentData: serialized
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
} else {
|
|||
|
|
// 检查实体属性变更
|
|||
|
|
const oldData = baseSnapshot.entities.get(entity.id)!;
|
|||
|
|
const entityChanged =
|
|||
|
|
oldData.name !== entity.name ||
|
|||
|
|
oldData.tag !== entity.tag ||
|
|||
|
|
oldData.active !== entity.active ||
|
|||
|
|
oldData.enabled !== entity.enabled ||
|
|||
|
|
oldData.updateOrder !== entity.updateOrder ||
|
|||
|
|
oldData.parentId !== entity.parent?.id;
|
|||
|
|
|
|||
|
|
if (entityChanged) {
|
|||
|
|
incremental.entityChanges.push({
|
|||
|
|
operation: ChangeOperation.EntityUpdated,
|
|||
|
|
entityId: entity.id,
|
|||
|
|
entityData: {
|
|||
|
|
name: entity.name,
|
|||
|
|
tag: entity.tag,
|
|||
|
|
active: entity.active,
|
|||
|
|
enabled: entity.enabled,
|
|||
|
|
updateOrder: entity.updateOrder,
|
|||
|
|
parentId: entity.parent?.id
|
|||
|
|
}
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// 检查组件变更
|
|||
|
|
if (opts.deepComponentComparison) {
|
|||
|
|
this.detectComponentChanges(
|
|||
|
|
entity,
|
|||
|
|
baseSnapshot,
|
|||
|
|
incremental.componentChanges
|
|||
|
|
);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// 检测删除的实体
|
|||
|
|
for (const oldEntityId of baseSnapshot.entityIds) {
|
|||
|
|
if (!currentEntityIds.has(oldEntityId)) {
|
|||
|
|
incremental.entityChanges.push({
|
|||
|
|
operation: ChangeOperation.EntityRemoved,
|
|||
|
|
entityId: oldEntityId
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// 检测场景数据变更
|
|||
|
|
if (opts.trackSceneData) {
|
|||
|
|
this.detectSceneDataChanges(
|
|||
|
|
scene,
|
|||
|
|
baseSnapshot,
|
|||
|
|
incremental.sceneDataChanges
|
|||
|
|
);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
return incremental;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 检测组件变更
|
|||
|
|
*/
|
|||
|
|
private static detectComponentChanges(
|
|||
|
|
entity: Entity,
|
|||
|
|
baseSnapshot: SceneSnapshot,
|
|||
|
|
componentChanges: ComponentChange[]
|
|||
|
|
): void {
|
|||
|
|
const oldComponents = baseSnapshot.components.get(entity.id);
|
|||
|
|
const currentComponents = new Map<string, SerializedComponent>();
|
|||
|
|
|
|||
|
|
// 收集当前组件
|
|||
|
|
for (const component of entity.components) {
|
|||
|
|
const serialized = ComponentSerializer.serialize(component);
|
|||
|
|
if (serialized) {
|
|||
|
|
currentComponents.set(serialized.type, serialized);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// 检测新增和更新的组件
|
|||
|
|
for (const [type, serialized] of currentComponents) {
|
|||
|
|
const currentData = JSON.stringify(serialized.data);
|
|||
|
|
|
|||
|
|
if (!oldComponents || !oldComponents.has(type)) {
|
|||
|
|
// 新增组件
|
|||
|
|
componentChanges.push({
|
|||
|
|
operation: ChangeOperation.ComponentAdded,
|
|||
|
|
entityId: entity.id,
|
|||
|
|
componentType: type,
|
|||
|
|
componentData: serialized
|
|||
|
|
});
|
|||
|
|
} else if (oldComponents.get(type) !== currentData) {
|
|||
|
|
// 组件数据变更
|
|||
|
|
componentChanges.push({
|
|||
|
|
operation: ChangeOperation.ComponentUpdated,
|
|||
|
|
entityId: entity.id,
|
|||
|
|
componentType: type,
|
|||
|
|
componentData: serialized
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// 检测删除的组件
|
|||
|
|
if (oldComponents) {
|
|||
|
|
for (const oldType of oldComponents.keys()) {
|
|||
|
|
if (!currentComponents.has(oldType)) {
|
|||
|
|
componentChanges.push({
|
|||
|
|
operation: ChangeOperation.ComponentRemoved,
|
|||
|
|
entityId: entity.id,
|
|||
|
|
componentType: oldType
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 检测场景数据变更
|
|||
|
|
*/
|
|||
|
|
private static detectSceneDataChanges(
|
|||
|
|
scene: IScene,
|
|||
|
|
baseSnapshot: SceneSnapshot,
|
|||
|
|
sceneDataChanges: SceneDataChange[]
|
|||
|
|
): void {
|
|||
|
|
const currentKeys = new Set<string>();
|
|||
|
|
|
|||
|
|
// 检测新增和更新的场景数据
|
|||
|
|
for (const [key, value] of scene.sceneData) {
|
|||
|
|
currentKeys.add(key);
|
|||
|
|
const currentValue = JSON.stringify(value);
|
|||
|
|
const oldValue = baseSnapshot.sceneData.get(key);
|
|||
|
|
|
|||
|
|
if (!oldValue || oldValue !== currentValue) {
|
|||
|
|
sceneDataChanges.push({
|
|||
|
|
operation: ChangeOperation.SceneDataUpdated,
|
|||
|
|
key,
|
|||
|
|
value
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// 检测删除的场景数据
|
|||
|
|
for (const oldKey of baseSnapshot.sceneData.keys()) {
|
|||
|
|
if (!currentKeys.has(oldKey)) {
|
|||
|
|
sceneDataChanges.push({
|
|||
|
|
operation: ChangeOperation.SceneDataUpdated,
|
|||
|
|
key: oldKey,
|
|||
|
|
value: undefined,
|
|||
|
|
deleted: true
|
|||
|
|
});
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 应用增量变更到场景
|
|||
|
|
*
|
|||
|
|
* @param scene 目标场景
|
|||
|
|
* @param incremental 增量快照
|
|||
|
|
* @param componentRegistry 组件类型注册表
|
|||
|
|
*/
|
|||
|
|
public static applyIncremental(
|
|||
|
|
scene: IScene,
|
|||
|
|
incremental: IncrementalSnapshot,
|
|||
|
|
componentRegistry: Map<string, ComponentType>
|
|||
|
|
): void {
|
|||
|
|
// 应用实体变更
|
|||
|
|
for (const change of incremental.entityChanges) {
|
|||
|
|
switch (change.operation) {
|
|||
|
|
case ChangeOperation.EntityAdded:
|
|||
|
|
this.applyEntityAdded(scene, change);
|
|||
|
|
break;
|
|||
|
|
case ChangeOperation.EntityRemoved:
|
|||
|
|
this.applyEntityRemoved(scene, change);
|
|||
|
|
break;
|
|||
|
|
case ChangeOperation.EntityUpdated:
|
|||
|
|
this.applyEntityUpdated(scene, change);
|
|||
|
|
break;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// 应用组件变更
|
|||
|
|
for (const change of incremental.componentChanges) {
|
|||
|
|
switch (change.operation) {
|
|||
|
|
case ChangeOperation.ComponentAdded:
|
|||
|
|
this.applyComponentAdded(scene, change, componentRegistry);
|
|||
|
|
break;
|
|||
|
|
case ChangeOperation.ComponentRemoved:
|
|||
|
|
this.applyComponentRemoved(scene, change, componentRegistry);
|
|||
|
|
break;
|
|||
|
|
case ChangeOperation.ComponentUpdated:
|
|||
|
|
this.applyComponentUpdated(scene, change, componentRegistry);
|
|||
|
|
break;
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
// 应用场景数据变更
|
|||
|
|
for (const change of incremental.sceneDataChanges) {
|
|||
|
|
if (change.deleted) {
|
|||
|
|
scene.sceneData.delete(change.key);
|
|||
|
|
} else {
|
|||
|
|
scene.sceneData.set(change.key, change.value);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
private static applyEntityAdded(scene: IScene, change: EntityChange): void {
|
|||
|
|
if (!change.entityData) return;
|
|||
|
|
|
|||
|
|
const entity = new Entity(change.entityName || 'Entity', change.entityId);
|
|||
|
|
entity.tag = change.entityData.tag || 0;
|
|||
|
|
entity.active = change.entityData.active ?? true;
|
|||
|
|
entity.enabled = change.entityData.enabled ?? true;
|
|||
|
|
entity.updateOrder = change.entityData.updateOrder || 0;
|
|||
|
|
|
|||
|
|
scene.addEntity(entity);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
private static applyEntityRemoved(scene: IScene, change: EntityChange): void {
|
|||
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|||
|
|
if (entity) {
|
|||
|
|
entity.destroy();
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
private static applyEntityUpdated(scene: IScene, change: EntityChange): void {
|
|||
|
|
if (!change.entityData) return;
|
|||
|
|
|
|||
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|||
|
|
if (!entity) return;
|
|||
|
|
|
|||
|
|
if (change.entityData.name !== undefined) entity.name = change.entityData.name;
|
|||
|
|
if (change.entityData.tag !== undefined) entity.tag = change.entityData.tag;
|
|||
|
|
if (change.entityData.active !== undefined) entity.active = change.entityData.active;
|
|||
|
|
if (change.entityData.enabled !== undefined) entity.enabled = change.entityData.enabled;
|
|||
|
|
if (change.entityData.updateOrder !== undefined) entity.updateOrder = change.entityData.updateOrder;
|
|||
|
|
|
|||
|
|
if (change.entityData.parentId !== undefined) {
|
|||
|
|
const newParent = scene.entities.findEntityById(change.entityData.parentId);
|
|||
|
|
if (newParent && entity.parent !== newParent) {
|
|||
|
|
if (entity.parent) {
|
|||
|
|
entity.parent.removeChild(entity);
|
|||
|
|
}
|
|||
|
|
newParent.addChild(entity);
|
|||
|
|
}
|
|||
|
|
} else if (entity.parent) {
|
|||
|
|
entity.parent.removeChild(entity);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
private static applyComponentAdded(
|
|||
|
|
scene: IScene,
|
|||
|
|
change: ComponentChange,
|
|||
|
|
componentRegistry: Map<string, ComponentType>
|
|||
|
|
): void {
|
|||
|
|
if (!change.componentData) return;
|
|||
|
|
|
|||
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|||
|
|
if (!entity) return;
|
|||
|
|
|
|||
|
|
const component = ComponentSerializer.deserialize(change.componentData, componentRegistry);
|
|||
|
|
if (component) {
|
|||
|
|
entity.addComponent(component);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
private static applyComponentRemoved(
|
|||
|
|
scene: IScene,
|
|||
|
|
change: ComponentChange,
|
|||
|
|
componentRegistry: Map<string, ComponentType>
|
|||
|
|
): void {
|
|||
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|||
|
|
if (!entity) return;
|
|||
|
|
|
|||
|
|
const componentClass = componentRegistry.get(change.componentType);
|
|||
|
|
if (!componentClass) return;
|
|||
|
|
|
|||
|
|
entity.removeComponentByType(componentClass);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
private static applyComponentUpdated(
|
|||
|
|
scene: IScene,
|
|||
|
|
change: ComponentChange,
|
|||
|
|
componentRegistry: Map<string, ComponentType>
|
|||
|
|
): void {
|
|||
|
|
if (!change.componentData) return;
|
|||
|
|
|
|||
|
|
const entity = scene.entities.findEntityById(change.entityId);
|
|||
|
|
if (!entity) return;
|
|||
|
|
|
|||
|
|
const componentClass = componentRegistry.get(change.componentType);
|
|||
|
|
if (!componentClass) return;
|
|||
|
|
|
|||
|
|
entity.removeComponentByType(componentClass);
|
|||
|
|
|
|||
|
|
const component = ComponentSerializer.deserialize(change.componentData, componentRegistry);
|
|||
|
|
if (component) {
|
|||
|
|
entity.addComponent(component);
|
|||
|
|
}
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 序列化增量快照为JSON
|
|||
|
|
*
|
|||
|
|
* @param incremental 增量快照
|
|||
|
|
* @param pretty 是否美化输出
|
|||
|
|
* @returns JSON字符串
|
|||
|
|
*/
|
|||
|
|
public static serializeIncremental(
|
|||
|
|
incremental: IncrementalSnapshot,
|
|||
|
|
pretty: boolean = false
|
|||
|
|
): string {
|
|||
|
|
return pretty
|
|||
|
|
? JSON.stringify(incremental, null, 2)
|
|||
|
|
: JSON.stringify(incremental);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 从JSON反序列化增量快照
|
|||
|
|
*
|
|||
|
|
* @param json JSON字符串
|
|||
|
|
* @returns 增量快照
|
|||
|
|
*/
|
|||
|
|
public static deserializeIncremental(json: string): IncrementalSnapshot {
|
|||
|
|
return JSON.parse(json);
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 计算增量快照的大小(字节)
|
|||
|
|
*
|
|||
|
|
* @param incremental 增量快照
|
|||
|
|
* @returns 字节数
|
|||
|
|
*/
|
|||
|
|
public static getIncrementalSize(incremental: IncrementalSnapshot): number {
|
|||
|
|
const json = this.serializeIncremental(incremental);
|
|||
|
|
return new Blob([json]).size;
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 获取增量快照的统计信息
|
|||
|
|
*
|
|||
|
|
* @param incremental 增量快照
|
|||
|
|
* @returns 统计信息
|
|||
|
|
*/
|
|||
|
|
public static getIncrementalStats(incremental: IncrementalSnapshot): {
|
|||
|
|
totalChanges: number;
|
|||
|
|
entityChanges: number;
|
|||
|
|
componentChanges: number;
|
|||
|
|
sceneDataChanges: number;
|
|||
|
|
addedEntities: number;
|
|||
|
|
removedEntities: number;
|
|||
|
|
updatedEntities: number;
|
|||
|
|
addedComponents: number;
|
|||
|
|
removedComponents: number;
|
|||
|
|
updatedComponents: number;
|
|||
|
|
} {
|
|||
|
|
return {
|
|||
|
|
totalChanges:
|
|||
|
|
incremental.entityChanges.length +
|
|||
|
|
incremental.componentChanges.length +
|
|||
|
|
incremental.sceneDataChanges.length,
|
|||
|
|
entityChanges: incremental.entityChanges.length,
|
|||
|
|
componentChanges: incremental.componentChanges.length,
|
|||
|
|
sceneDataChanges: incremental.sceneDataChanges.length,
|
|||
|
|
addedEntities: incremental.entityChanges.filter(
|
|||
|
|
c => c.operation === ChangeOperation.EntityAdded
|
|||
|
|
).length,
|
|||
|
|
removedEntities: incremental.entityChanges.filter(
|
|||
|
|
c => c.operation === ChangeOperation.EntityRemoved
|
|||
|
|
).length,
|
|||
|
|
updatedEntities: incremental.entityChanges.filter(
|
|||
|
|
c => c.operation === ChangeOperation.EntityUpdated
|
|||
|
|
).length,
|
|||
|
|
addedComponents: incremental.componentChanges.filter(
|
|||
|
|
c => c.operation === ChangeOperation.ComponentAdded
|
|||
|
|
).length,
|
|||
|
|
removedComponents: incremental.componentChanges.filter(
|
|||
|
|
c => c.operation === ChangeOperation.ComponentRemoved
|
|||
|
|
).length,
|
|||
|
|
updatedComponents: incremental.componentChanges.filter(
|
|||
|
|
c => c.operation === ChangeOperation.ComponentUpdated
|
|||
|
|
).length
|
|||
|
|
};
|
|||
|
|
}
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
* 重置快照版本号(用于测试)
|
|||
|
|
*/
|
|||
|
|
public static resetVersion(): void {
|
|||
|
|
this.snapshotVersion = 0;
|
|||
|
|
}
|
|||
|
|
}
|