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esengine/demo/src/UI/sc/ScView.ts

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2020-08-21 19:21:40 +08:00
module sc {
export class ScView extends BaseView {
private _ui: FUI.sc.UI_View_sc;
private _sceneList: SceneData[] = [
new SceneData("空白场景", samples.BasicScene),
new SceneData("Tiled Tiles", samples.AnimatedTilesScene),
];
constructor() {
super("sc");
}
public init() {
this._ui = this._fuiView = FUI.sc.UI_View_sc.createInstance();
this.addChild(this._ui.displayObject);
super.init();
}
public show() {
this._ui.m_list_sc.callbackThisObj = this;
this._ui.m_list_sc.itemRenderer = this.scItemRender;
this._ui.m_list_sc.numItems = this._sceneList.length;
}
public scItemRender(index: number, item: FUI.sc.UI_btn_sc){
let sceneData = this._sceneList[index];
item.m_name.text = sceneData.name;
item.data = sceneData.type;
item.addClickListener(this.scItemOnClick, this);
}
private scItemOnClick(evt: egret.Event){
let data = evt.currentTarget.data;
es.Core.scene = new data();
}
public destroy() {
if (this._ui) {
this._ui.dispose();
this._ui = null;
}
super.destroy();
}
}
export class SceneData {
public name: string;
public type: any;
constructor(name: string, type: any){
this.name = name;
this.type = type;
}
}
}