module sc { export class ScView extends BaseView { private _ui: FUI.sc.UI_View_sc; private _sceneList: SceneData[] = [ new SceneData("空白场景", samples.BasicScene), new SceneData("Tiled Tiles", samples.AnimatedTilesScene), ]; constructor() { super("sc"); } public init() { this._ui = this._fuiView = FUI.sc.UI_View_sc.createInstance(); this.addChild(this._ui.displayObject); super.init(); } public show() { this._ui.m_list_sc.callbackThisObj = this; this._ui.m_list_sc.itemRenderer = this.scItemRender; this._ui.m_list_sc.numItems = this._sceneList.length; } public scItemRender(index: number, item: FUI.sc.UI_btn_sc){ let sceneData = this._sceneList[index]; item.m_name.text = sceneData.name; item.data = sceneData.type; item.addClickListener(this.scItemOnClick, this); } private scItemOnClick(evt: egret.Event){ let data = evt.currentTarget.data; es.Core.scene = new data(); } public destroy() { if (this._ui) { this._ui.dispose(); this._ui = null; } super.destroy(); } } export class SceneData { public name: string; public type: any; constructor(name: string, type: any){ this.name = name; this.type = type; } } }