93 lines
3.0 KiB
Rust
93 lines
3.0 KiB
Rust
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use crate::dynamics::RawGenericJoint;
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use crate::utils::{self, FlatHandle};
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use rapier::dynamics::{ImpulseJoint, ImpulseJointSet};
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use wasm_bindgen::prelude::*;
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#[wasm_bindgen]
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pub struct RawImpulseJointSet(pub(crate) ImpulseJointSet);
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impl RawImpulseJointSet {
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pub(crate) fn map<T>(&self, handle: FlatHandle, f: impl FnOnce(&ImpulseJoint) -> T) -> T {
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let body = self.0.get(utils::impulse_joint_handle(handle)).expect(
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"Invalid ImpulseJoint reference. It may have been removed from the physics World.",
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);
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f(body)
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}
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pub(crate) fn map_mut<T>(
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&mut self,
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handle: FlatHandle,
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f: impl FnOnce(&mut ImpulseJoint) -> T,
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) -> T {
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let body = self
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.0
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.get_mut(utils::impulse_joint_handle(handle), true)
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.expect(
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"Invalid ImpulseJoint reference. It may have been removed from the physics World.",
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);
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f(body)
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}
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}
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#[wasm_bindgen]
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impl RawImpulseJointSet {
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#[wasm_bindgen(constructor)]
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pub fn new() -> Self {
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RawImpulseJointSet(ImpulseJointSet::new())
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}
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pub fn createJoint(
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&mut self,
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params: &RawGenericJoint,
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parent1: FlatHandle,
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parent2: FlatHandle,
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wake_up: bool,
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) -> FlatHandle {
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utils::flat_handle(
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self.0
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.insert(
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utils::body_handle(parent1),
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utils::body_handle(parent2),
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params.0.clone(),
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wake_up,
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)
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.0,
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)
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}
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pub fn remove(&mut self, handle: FlatHandle, wakeUp: bool) {
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let handle = utils::impulse_joint_handle(handle);
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self.0.remove(handle, wakeUp);
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}
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pub fn len(&self) -> usize {
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self.0.len()
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}
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pub fn contains(&self, handle: FlatHandle) -> bool {
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self.0.get(utils::impulse_joint_handle(handle)).is_some()
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}
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/// Applies the given JavaScript function to the integer handle of each joint managed by this physics world.
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///
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/// # Parameters
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/// - `f(handle)`: the function to apply to the integer handle of each joint managed by this set. Called as `f(collider)`.
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pub fn forEachJointHandle(&self, f: &js_sys::Function) {
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let this = JsValue::null();
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for (handle, _) in self.0.iter() {
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let _ = f.call1(&this, &JsValue::from(utils::flat_handle(handle.0)));
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}
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}
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/// Applies the given JavaScript function to the integer handle of each joint attached to the given rigid-body.
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///
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/// # Parameters
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/// - `f(handle)`: the function to apply to the integer handle of each joint attached to the rigid-body. Called as `f(collider)`.
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pub fn forEachJointAttachedToRigidBody(&self, body: FlatHandle, f: &js_sys::Function) {
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let this = JsValue::null();
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for (_, _, handle, _) in self.0.attached_joints(utils::body_handle(body)) {
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let _ = f.call1(&this, &JsValue::from(utils::flat_handle(handle.0)));
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}
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}
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}
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