2025-12-03 22:15:22 +08:00
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//! User code compilation commands.
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//! 用户代码编译命令。
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//!
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//! Provides TypeScript compilation using esbuild for user scripts.
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//! 使用 esbuild 为用户脚本提供 TypeScript 编译。
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use notify::{Config, RecommendedWatcher, RecursiveMode, Watcher, Event, EventKind};
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use serde::{Deserialize, Serialize};
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use std::path::Path;
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use std::process::Command;
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use std::sync::mpsc::channel;
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use std::time::Duration;
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use tauri::{command, AppHandle, Emitter, State};
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use crate::state::ScriptWatcherState;
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/// Compilation options.
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/// 编译选项。
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#[derive(Debug, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CompileOptions {
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/// Entry file path | 入口文件路径
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pub entry_path: String,
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/// Output file path | 输出文件路径
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pub output_path: String,
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/// Output format (esm or iife) | 输出格式
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pub format: String,
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2025-12-04 19:32:51 +08:00
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/// Global name for IIFE format | IIFE 格式的全局名称
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pub global_name: Option<String>,
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2025-12-03 22:15:22 +08:00
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/// Whether to generate source map | 是否生成 source map
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pub source_map: bool,
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/// Whether to minify | 是否压缩
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pub minify: bool,
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/// External dependencies | 外部依赖
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pub external: Vec<String>,
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2025-12-08 21:26:35 +08:00
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/// Module aliases (e.g., "@esengine/ecs-framework" -> "/path/to/shim.js")
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2025-12-04 19:32:51 +08:00
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/// 模块别名
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pub alias: Option<std::collections::HashMap<String, String>>,
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2025-12-03 22:15:22 +08:00
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/// Project root for resolving imports | 项目根目录用于解析导入
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pub project_root: String,
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}
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/// Compilation error.
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/// 编译错误。
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#[derive(Debug, Clone, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CompileError {
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/// Error message | 错误信息
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pub message: String,
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/// File path | 文件路径
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pub file: Option<String>,
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/// Line number | 行号
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pub line: Option<u32>,
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/// Column number | 列号
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pub column: Option<u32>,
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}
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/// Compilation result.
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/// 编译结果。
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#[derive(Debug, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CompileResult {
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/// Whether compilation succeeded | 是否编译成功
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pub success: bool,
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/// Compilation errors | 编译错误
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pub errors: Vec<CompileError>,
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/// Output file path (if successful) | 输出文件路径(如果成功)
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pub output_path: Option<String>,
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}
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2025-12-05 14:24:09 +08:00
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/// Environment check result.
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/// 环境检测结果。
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#[derive(Debug, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct EnvironmentCheckResult {
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/// Whether all required tools are available | 所有必需工具是否可用
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pub ready: bool,
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/// esbuild availability status | esbuild 可用性状态
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pub esbuild: ToolStatus,
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}
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/// Tool availability status.
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/// 工具可用性状态。
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#[derive(Debug, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ToolStatus {
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/// Whether the tool is available | 工具是否可用
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pub available: bool,
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/// Tool version (if available) | 工具版本(如果可用)
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pub version: Option<String>,
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/// Tool path (if available) | 工具路径(如果可用)
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pub path: Option<String>,
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/// Source of the tool: "bundled", "local", "global" | 工具来源
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pub source: Option<String>,
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/// Error message (if not available) | 错误信息(如果不可用)
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pub error: Option<String>,
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}
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2025-12-03 22:15:22 +08:00
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/// File change event sent to frontend.
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/// 发送到前端的文件变更事件。
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#[derive(Debug, Clone, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct FileChangeEvent {
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/// Type of change: "create", "modify", "remove" | 变更类型
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pub change_type: String,
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/// File paths that changed | 发生变更的文件路径
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pub paths: Vec<String>,
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}
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2025-12-13 19:44:08 +08:00
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/// Install esbuild globally using npm.
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/// 使用 npm 全局安装 esbuild。
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///
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/// # Returns | 返回
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/// Progress messages as the installation proceeds.
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/// 安装过程中的进度消息。
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#[command]
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pub async fn install_esbuild(app: AppHandle) -> Result<(), String> {
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println!("[Environment] Starting esbuild installation...");
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// Emit progress event | 发送进度事件
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let _ = app.emit("esbuild-install:progress", "Checking npm...");
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// Check if npm is available | 检查 npm 是否可用
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let npm_cmd = if cfg!(windows) { "npm.cmd" } else { "npm" };
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let npm_check = Command::new(npm_cmd)
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.arg("--version")
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.output()
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.map_err(|_| "npm not found. Please install Node.js first. | 未找到 npm,请先安装 Node.js。".to_string())?;
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if !npm_check.status.success() {
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return Err("npm not working properly. | npm 无法正常工作。".to_string());
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}
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let _ = app.emit("esbuild-install:progress", "Installing esbuild globally...");
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println!("[Environment] Running: npm install -g esbuild");
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// Install esbuild globally | 全局安装 esbuild
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let output = Command::new(npm_cmd)
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.args(&["install", "-g", "esbuild"])
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.output()
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.map_err(|e| format!("Failed to run npm install | npm install 执行失败: {}", e))?;
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if output.status.success() {
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println!("[Environment] esbuild installed successfully");
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let _ = app.emit("esbuild-install:progress", "Installation complete!");
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let _ = app.emit("esbuild-install:success", true);
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Ok(())
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} else {
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let stderr = String::from_utf8_lossy(&output.stderr);
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let error_msg = format!("Failed to install esbuild | 安装 esbuild 失败: {}", stderr);
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println!("[Environment] {}", error_msg);
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let _ = app.emit("esbuild-install:error", &error_msg);
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Err(error_msg)
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}
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}
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2025-12-05 14:24:09 +08:00
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/// Check development environment.
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/// 检测开发环境。
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///
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/// Checks if all required tools (esbuild, etc.) are available.
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/// 检查所有必需的工具是否可用。
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#[command]
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pub async fn check_environment() -> Result<EnvironmentCheckResult, String> {
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let esbuild_status = check_esbuild_status();
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Ok(EnvironmentCheckResult {
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ready: esbuild_status.available,
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esbuild: esbuild_status,
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})
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}
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/// Check esbuild availability and get its status.
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/// 检查 esbuild 可用性并获取其状态。
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2025-12-13 19:44:08 +08:00
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///
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/// Only checks for globally installed esbuild (via npm -g).
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/// 只检测通过 npm 全局安装的 esbuild。
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2025-12-05 14:24:09 +08:00
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fn check_esbuild_status() -> ToolStatus {
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let global_esbuild = if cfg!(windows) { "esbuild.cmd" } else { "esbuild" };
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2025-12-13 19:44:08 +08:00
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2025-12-05 14:24:09 +08:00
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match get_esbuild_version(global_esbuild) {
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Ok(version) => {
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ToolStatus {
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available: true,
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version: Some(version),
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path: Some(global_esbuild.to_string()),
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source: Some("global".to_string()),
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error: None,
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}
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}
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Err(_) => {
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ToolStatus {
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available: false,
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version: None,
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path: None,
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source: None,
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2025-12-13 19:44:08 +08:00
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error: Some("esbuild not installed globally. Please install: npm install -g esbuild | 未全局安装 esbuild,请安装: npm install -g esbuild".to_string()),
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2025-12-05 14:24:09 +08:00
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}
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}
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}
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}
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/// Get esbuild version.
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/// 获取 esbuild 版本。
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fn get_esbuild_version(esbuild_path: &str) -> Result<String, String> {
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let output = Command::new(esbuild_path)
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.arg("--version")
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.output()
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.map_err(|e| format!("Failed to run esbuild: {}", e))?;
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if output.status.success() {
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let version = String::from_utf8_lossy(&output.stdout).trim().to_string();
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Ok(version)
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} else {
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Err("esbuild --version failed".to_string())
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}
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}
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2025-12-03 22:15:22 +08:00
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/// Compile TypeScript using esbuild.
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/// 使用 esbuild 编译 TypeScript。
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///
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/// # Arguments | 参数
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/// * `options` - Compilation options | 编译选项
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///
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/// # Returns | 返回
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/// Compilation result | 编译结果
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#[command]
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pub async fn compile_typescript(options: CompileOptions) -> Result<CompileResult, String> {
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// Check if esbuild is available | 检查 esbuild 是否可用
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let esbuild_path = find_esbuild(&options.project_root)?;
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// Build esbuild arguments | 构建 esbuild 参数
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let mut args = vec![
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options.entry_path.clone(),
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"--bundle".to_string(),
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format!("--outfile={}", options.output_path),
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format!("--format={}", options.format),
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"--platform=browser".to_string(),
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"--target=es2020".to_string(),
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];
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// Add source map option | 添加 source map 选项
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if options.source_map {
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args.push("--sourcemap".to_string());
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}
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// Add minify option | 添加压缩选项
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if options.minify {
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args.push("--minify".to_string());
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}
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2025-12-04 19:32:51 +08:00
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// Add global name for IIFE format | 添加 IIFE 格式的全局名称
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if let Some(ref global_name) = options.global_name {
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args.push(format!("--global-name={}", global_name));
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}
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2025-12-03 22:15:22 +08:00
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// Add external dependencies | 添加外部依赖
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for external in &options.external {
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args.push(format!("--external:{}", external));
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}
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2025-12-04 19:32:51 +08:00
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// Add module aliases | 添加模块别名
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if let Some(ref aliases) = options.alias {
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for (from, to) in aliases {
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args.push(format!("--alias:{}={}", from, to));
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}
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}
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// Build full command string for error reporting | 构建完整命令字符串用于错误报告
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let cmd_str = format!("{} {}", esbuild_path, args.join(" "));
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println!("[Compiler] Running: {}", cmd_str);
|
|
|
|
|
|
|
2025-12-03 22:15:22 +08:00
|
|
|
|
// Run esbuild | 运行 esbuild
|
|
|
|
|
|
let output = Command::new(&esbuild_path)
|
|
|
|
|
|
.args(&args)
|
|
|
|
|
|
.current_dir(&options.project_root)
|
|
|
|
|
|
.output()
|
|
|
|
|
|
.map_err(|e| format!("Failed to run esbuild | 运行 esbuild 失败: {}", e))?;
|
|
|
|
|
|
|
|
|
|
|
|
if output.status.success() {
|
2025-12-04 19:32:51 +08:00
|
|
|
|
println!("[Compiler] Compilation successful: {}", options.output_path);
|
2025-12-03 22:15:22 +08:00
|
|
|
|
Ok(CompileResult {
|
|
|
|
|
|
success: true,
|
|
|
|
|
|
errors: vec![],
|
|
|
|
|
|
output_path: Some(options.output_path),
|
|
|
|
|
|
})
|
|
|
|
|
|
} else {
|
|
|
|
|
|
let stderr = String::from_utf8_lossy(&output.stderr);
|
2025-12-04 19:32:51 +08:00
|
|
|
|
let stdout = String::from_utf8_lossy(&output.stdout);
|
|
|
|
|
|
|
|
|
|
|
|
println!("[Compiler] Compilation failed");
|
|
|
|
|
|
println!("[Compiler] stdout: {}", stdout);
|
|
|
|
|
|
println!("[Compiler] stderr: {}", stderr);
|
|
|
|
|
|
|
|
|
|
|
|
// Try to parse errors from both stdout and stderr | 尝试从 stdout 和 stderr 解析错误
|
|
|
|
|
|
let mut errors = parse_esbuild_errors(&stderr);
|
|
|
|
|
|
if errors.is_empty() {
|
|
|
|
|
|
errors = parse_esbuild_errors(&stdout);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// If still no parsed errors, include the raw output and command | 如果仍然没有解析到错误,包含原始输出和命令
|
|
|
|
|
|
if errors.is_empty() {
|
|
|
|
|
|
let combined_output = if !stderr.is_empty() && !stdout.is_empty() {
|
|
|
|
|
|
format!("stdout: {}\nstderr: {}", stdout.trim(), stderr.trim())
|
|
|
|
|
|
} else if !stderr.is_empty() {
|
|
|
|
|
|
stderr.trim().to_string()
|
|
|
|
|
|
} else if !stdout.is_empty() {
|
|
|
|
|
|
stdout.trim().to_string()
|
|
|
|
|
|
} else {
|
|
|
|
|
|
format!("Command failed: {}", cmd_str)
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
errors.push(CompileError {
|
|
|
|
|
|
message: combined_output,
|
|
|
|
|
|
file: None,
|
|
|
|
|
|
line: None,
|
|
|
|
|
|
column: None,
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
2025-12-03 22:15:22 +08:00
|
|
|
|
|
|
|
|
|
|
Ok(CompileResult {
|
|
|
|
|
|
success: false,
|
|
|
|
|
|
errors,
|
|
|
|
|
|
output_path: None,
|
|
|
|
|
|
})
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// Watch for file changes in scripts directory.
|
|
|
|
|
|
/// 监视脚本目录中的文件变更。
|
|
|
|
|
|
///
|
|
|
|
|
|
/// Emits "user-code:file-changed" events when files change.
|
|
|
|
|
|
/// 当文件发生变更时触发 "user-code:file-changed" 事件。
|
|
|
|
|
|
#[command]
|
|
|
|
|
|
pub async fn watch_scripts(
|
|
|
|
|
|
app: AppHandle,
|
|
|
|
|
|
watcher_state: State<'_, ScriptWatcherState>,
|
|
|
|
|
|
project_path: String,
|
|
|
|
|
|
scripts_dir: String,
|
|
|
|
|
|
) -> Result<(), String> {
|
|
|
|
|
|
let watch_path = Path::new(&project_path).join(&scripts_dir);
|
|
|
|
|
|
|
|
|
|
|
|
if !watch_path.exists() {
|
|
|
|
|
|
return Err(format!(
|
|
|
|
|
|
"Scripts directory does not exist | 脚本目录不存在: {}",
|
|
|
|
|
|
watch_path.display()
|
|
|
|
|
|
));
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Check if already watching this project | 检查是否已在监视此项目
|
|
|
|
|
|
{
|
|
|
|
|
|
let watchers = watcher_state.watchers.lock().await;
|
|
|
|
|
|
if watchers.contains_key(&project_path) {
|
|
|
|
|
|
println!("[UserCode] Already watching: {}", project_path);
|
|
|
|
|
|
return Ok(());
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Create a channel for shutdown signal | 创建关闭信号通道
|
|
|
|
|
|
let (shutdown_tx, mut shutdown_rx) = tokio::sync::oneshot::channel::<()>();
|
|
|
|
|
|
|
|
|
|
|
|
// Clone values for the spawned task | 克隆值以供任务使用
|
|
|
|
|
|
let project_path_clone = project_path.clone();
|
|
|
|
|
|
let watch_path_clone = watch_path.clone();
|
|
|
|
|
|
let app_clone = app.clone();
|
|
|
|
|
|
|
|
|
|
|
|
// Spawn file watcher task | 启动文件监视任务
|
|
|
|
|
|
tokio::spawn(async move {
|
|
|
|
|
|
// Create notify watcher | 创建 notify 监视器
|
|
|
|
|
|
let (tx, rx) = channel();
|
|
|
|
|
|
|
|
|
|
|
|
let mut watcher = match RecommendedWatcher::new(
|
|
|
|
|
|
move |res: Result<Event, notify::Error>| {
|
|
|
|
|
|
if let Ok(event) = res {
|
|
|
|
|
|
let _ = tx.send(event);
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
|
|
|
Config::default().with_poll_interval(Duration::from_millis(500)),
|
|
|
|
|
|
) {
|
|
|
|
|
|
Ok(w) => w,
|
|
|
|
|
|
Err(e) => {
|
|
|
|
|
|
eprintln!("[UserCode] Failed to create watcher: {}", e);
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Start watching | 开始监视
|
|
|
|
|
|
if let Err(e) = watcher.watch(&watch_path_clone, RecursiveMode::Recursive) {
|
|
|
|
|
|
eprintln!("[UserCode] Failed to watch path: {}", e);
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
println!("[UserCode] Started watching: {}", watch_path_clone.display());
|
|
|
|
|
|
|
2025-12-05 14:24:09 +08:00
|
|
|
|
// Debounce state | 防抖状态
|
|
|
|
|
|
let mut pending_paths: std::collections::HashSet<String> = std::collections::HashSet::new();
|
|
|
|
|
|
let mut last_event_time = std::time::Instant::now();
|
|
|
|
|
|
let debounce_duration = Duration::from_millis(300);
|
|
|
|
|
|
|
2025-12-03 22:15:22 +08:00
|
|
|
|
// Event loop | 事件循环
|
|
|
|
|
|
loop {
|
|
|
|
|
|
// Check for shutdown | 检查关闭信号
|
|
|
|
|
|
if shutdown_rx.try_recv().is_ok() {
|
|
|
|
|
|
println!("[UserCode] Stopping watcher for: {}", project_path_clone);
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Check for file events with timeout | 带超时检查文件事件
|
|
|
|
|
|
match rx.recv_timeout(Duration::from_millis(100)) {
|
|
|
|
|
|
Ok(event) => {
|
|
|
|
|
|
// Filter for TypeScript/JavaScript files | 过滤 TypeScript/JavaScript 文件
|
|
|
|
|
|
let ts_paths: Vec<String> = event
|
|
|
|
|
|
.paths
|
|
|
|
|
|
.iter()
|
|
|
|
|
|
.filter(|p| {
|
|
|
|
|
|
let ext = p.extension().and_then(|e| e.to_str()).unwrap_or("");
|
|
|
|
|
|
matches!(ext, "ts" | "tsx" | "js" | "jsx")
|
|
|
|
|
|
})
|
|
|
|
|
|
.map(|p| p.to_string_lossy().to_string())
|
|
|
|
|
|
.collect();
|
|
|
|
|
|
|
|
|
|
|
|
if !ts_paths.is_empty() {
|
2025-12-05 14:24:09 +08:00
|
|
|
|
// Only handle create/modify/remove events | 只处理创建/修改/删除事件
|
|
|
|
|
|
match event.kind {
|
|
|
|
|
|
EventKind::Create(_) | EventKind::Modify(_) | EventKind::Remove(_) => {
|
|
|
|
|
|
// Add to pending paths and update last event time | 添加到待处理路径并更新最后事件时间
|
|
|
|
|
|
for path in ts_paths {
|
|
|
|
|
|
pending_paths.insert(path);
|
|
|
|
|
|
}
|
|
|
|
|
|
last_event_time = std::time::Instant::now();
|
|
|
|
|
|
}
|
2025-12-03 22:15:22 +08:00
|
|
|
|
_ => continue,
|
|
|
|
|
|
};
|
2025-12-05 14:24:09 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
Err(std::sync::mpsc::RecvTimeoutError::Timeout) => {
|
|
|
|
|
|
// Check if we should emit pending events (debounce) | 检查是否应该发送待处理事件(防抖)
|
|
|
|
|
|
if !pending_paths.is_empty() && last_event_time.elapsed() >= debounce_duration {
|
2025-12-03 22:15:22 +08:00
|
|
|
|
let file_event = FileChangeEvent {
|
2025-12-05 14:24:09 +08:00
|
|
|
|
change_type: "modify".to_string(),
|
|
|
|
|
|
paths: pending_paths.drain().collect(),
|
2025-12-03 22:15:22 +08:00
|
|
|
|
};
|
|
|
|
|
|
|
2025-12-05 14:24:09 +08:00
|
|
|
|
println!("[UserCode] File change detected (debounced): {:?}", file_event);
|
2025-12-03 22:15:22 +08:00
|
|
|
|
|
|
|
|
|
|
// Emit event to frontend | 向前端发送事件
|
|
|
|
|
|
if let Err(e) = app_clone.emit("user-code:file-changed", file_event) {
|
|
|
|
|
|
eprintln!("[UserCode] Failed to emit event: {}", e);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
Err(std::sync::mpsc::RecvTimeoutError::Disconnected) => {
|
|
|
|
|
|
println!("[UserCode] Watcher channel disconnected");
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
// Store watcher handle | 存储监视器句柄
|
|
|
|
|
|
{
|
|
|
|
|
|
let mut watchers = watcher_state.watchers.lock().await;
|
|
|
|
|
|
watchers.insert(
|
|
|
|
|
|
project_path.clone(),
|
|
|
|
|
|
crate::state::WatcherHandle { shutdown_tx },
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
println!("[UserCode] Watch scripts started for: {}/{}", project_path, scripts_dir);
|
|
|
|
|
|
Ok(())
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2025-12-13 19:44:08 +08:00
|
|
|
|
/// Watch for file changes in asset directories.
|
|
|
|
|
|
/// 监视资产目录中的文件变更。
|
|
|
|
|
|
///
|
|
|
|
|
|
/// Watches multiple directories (assets, scenes, etc.) for all file types.
|
|
|
|
|
|
/// 监视多个目录(assets, scenes 等)中的所有文件类型。
|
|
|
|
|
|
///
|
|
|
|
|
|
/// Emits "user-code:file-changed" events when files change.
|
|
|
|
|
|
/// 当文件发生变更时触发 "user-code:file-changed" 事件。
|
|
|
|
|
|
#[command]
|
|
|
|
|
|
pub async fn watch_assets(
|
|
|
|
|
|
app: AppHandle,
|
|
|
|
|
|
watcher_state: State<'_, ScriptWatcherState>,
|
|
|
|
|
|
project_path: String,
|
|
|
|
|
|
directories: Vec<String>,
|
|
|
|
|
|
) -> Result<(), String> {
|
|
|
|
|
|
// Create a unique key for this watcher set | 为此监视器集创建唯一键
|
|
|
|
|
|
let watcher_key = format!("{}/assets", project_path);
|
|
|
|
|
|
|
|
|
|
|
|
// Check if already watching | 检查是否已在监视
|
|
|
|
|
|
{
|
|
|
|
|
|
let watchers = watcher_state.watchers.lock().await;
|
|
|
|
|
|
if watchers.contains_key(&watcher_key) {
|
|
|
|
|
|
println!("[AssetWatcher] Already watching: {}", watcher_key);
|
|
|
|
|
|
return Ok(());
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Validate directories exist | 验证目录是否存在
|
|
|
|
|
|
let mut watch_paths = Vec::new();
|
|
|
|
|
|
for dir in &directories {
|
|
|
|
|
|
let watch_path = Path::new(&project_path).join(dir);
|
|
|
|
|
|
if watch_path.exists() {
|
|
|
|
|
|
watch_paths.push((watch_path, dir.clone()));
|
|
|
|
|
|
} else {
|
|
|
|
|
|
println!("[AssetWatcher] Directory does not exist, skipping: {}", watch_path.display());
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
if watch_paths.is_empty() {
|
|
|
|
|
|
return Err("No valid directories to watch | 没有有效的目录可监视".to_string());
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Create a channel for shutdown signal | 创建关闭信号通道
|
|
|
|
|
|
let (shutdown_tx, mut shutdown_rx) = tokio::sync::oneshot::channel::<()>();
|
|
|
|
|
|
|
|
|
|
|
|
// Clone values for the spawned task | 克隆值以供任务使用
|
|
|
|
|
|
let project_path_clone = project_path.clone();
|
|
|
|
|
|
let app_clone = app.clone();
|
|
|
|
|
|
|
|
|
|
|
|
// Spawn file watcher task | 启动文件监视任务
|
|
|
|
|
|
tokio::spawn(async move {
|
|
|
|
|
|
// Create notify watcher | 创建 notify 监视器
|
|
|
|
|
|
let (tx, rx) = channel();
|
|
|
|
|
|
|
|
|
|
|
|
let mut watcher = match RecommendedWatcher::new(
|
|
|
|
|
|
move |res: Result<Event, notify::Error>| {
|
|
|
|
|
|
if let Ok(event) = res {
|
|
|
|
|
|
let _ = tx.send(event);
|
|
|
|
|
|
}
|
|
|
|
|
|
},
|
|
|
|
|
|
Config::default().with_poll_interval(Duration::from_millis(500)),
|
|
|
|
|
|
) {
|
|
|
|
|
|
Ok(w) => w,
|
|
|
|
|
|
Err(e) => {
|
|
|
|
|
|
eprintln!("[AssetWatcher] Failed to create watcher: {}", e);
|
|
|
|
|
|
return;
|
|
|
|
|
|
}
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
// Start watching all directories | 开始监视所有目录
|
|
|
|
|
|
for (path, dir_name) in &watch_paths {
|
|
|
|
|
|
if let Err(e) = watcher.watch(path, RecursiveMode::Recursive) {
|
|
|
|
|
|
eprintln!("[AssetWatcher] Failed to watch {}: {}", dir_name, e);
|
|
|
|
|
|
} else {
|
|
|
|
|
|
println!("[AssetWatcher] Started watching: {}", path.display());
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Asset file extensions to monitor | 要监视的资产文件扩展名
|
|
|
|
|
|
let asset_extensions: std::collections::HashSet<&str> = [
|
|
|
|
|
|
// Images
|
|
|
|
|
|
"png", "jpg", "jpeg", "webp", "gif", "bmp", "svg",
|
|
|
|
|
|
// Audio
|
|
|
|
|
|
"mp3", "ogg", "wav", "flac", "m4a",
|
|
|
|
|
|
// Data formats
|
|
|
|
|
|
"json", "xml", "yaml", "yml", "txt",
|
|
|
|
|
|
// Custom asset types
|
|
|
|
|
|
"prefab", "ecs", "btree", "particle", "tmx", "tsx",
|
|
|
|
|
|
// Scripts (also watch these in assets dir)
|
|
|
|
|
|
"ts", "tsx", "js", "jsx",
|
|
|
|
|
|
// Materials and shaders
|
|
|
|
|
|
"mat", "shader", "glsl", "vert", "frag",
|
|
|
|
|
|
// Fonts
|
|
|
|
|
|
"ttf", "otf", "woff", "woff2",
|
|
|
|
|
|
// 3D assets
|
|
|
|
|
|
"gltf", "glb", "obj", "fbx",
|
|
|
|
|
|
].into_iter().collect();
|
|
|
|
|
|
|
|
|
|
|
|
// Debounce state | 防抖状态
|
|
|
|
|
|
let mut pending_events: std::collections::HashMap<String, String> = std::collections::HashMap::new();
|
|
|
|
|
|
let mut last_event_time = std::time::Instant::now();
|
|
|
|
|
|
let debounce_duration = Duration::from_millis(300);
|
|
|
|
|
|
|
|
|
|
|
|
// Event loop | 事件循环
|
|
|
|
|
|
loop {
|
|
|
|
|
|
// Check for shutdown | 检查关闭信号
|
|
|
|
|
|
if shutdown_rx.try_recv().is_ok() {
|
|
|
|
|
|
println!("[AssetWatcher] Stopping watcher for: {}", project_path_clone);
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Check for file events with timeout | 带超时检查文件事件
|
|
|
|
|
|
match rx.recv_timeout(Duration::from_millis(100)) {
|
|
|
|
|
|
Ok(event) => {
|
|
|
|
|
|
// Filter for asset files | 过滤资产文件
|
|
|
|
|
|
let valid_paths: Vec<(String, String)> = event
|
|
|
|
|
|
.paths
|
|
|
|
|
|
.iter()
|
|
|
|
|
|
.filter(|p| {
|
|
|
|
|
|
// Skip .meta files | 跳过 .meta 文件
|
|
|
|
|
|
if p.to_string_lossy().ends_with(".meta") {
|
|
|
|
|
|
return false;
|
|
|
|
|
|
}
|
|
|
|
|
|
// Check extension | 检查扩展名
|
|
|
|
|
|
let ext = p.extension().and_then(|e| e.to_str()).unwrap_or("");
|
|
|
|
|
|
asset_extensions.contains(ext.to_lowercase().as_str())
|
|
|
|
|
|
})
|
|
|
|
|
|
.map(|p| {
|
|
|
|
|
|
let path_str = p.to_string_lossy().to_string();
|
|
|
|
|
|
let change_type = match event.kind {
|
|
|
|
|
|
EventKind::Create(_) => "create",
|
|
|
|
|
|
EventKind::Modify(_) => "modify",
|
|
|
|
|
|
EventKind::Remove(_) => "remove",
|
|
|
|
|
|
_ => "modify",
|
|
|
|
|
|
};
|
|
|
|
|
|
(path_str, change_type.to_string())
|
|
|
|
|
|
})
|
|
|
|
|
|
.collect();
|
|
|
|
|
|
|
|
|
|
|
|
if !valid_paths.is_empty() {
|
|
|
|
|
|
// Only handle create/modify/remove events | 只处理创建/修改/删除事件
|
|
|
|
|
|
match event.kind {
|
|
|
|
|
|
EventKind::Create(_) | EventKind::Modify(_) | EventKind::Remove(_) => {
|
|
|
|
|
|
for (path, change_type) in valid_paths {
|
|
|
|
|
|
pending_events.insert(path, change_type);
|
|
|
|
|
|
}
|
|
|
|
|
|
last_event_time = std::time::Instant::now();
|
|
|
|
|
|
}
|
|
|
|
|
|
_ => continue,
|
|
|
|
|
|
};
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
Err(std::sync::mpsc::RecvTimeoutError::Timeout) => {
|
|
|
|
|
|
// Check if we should emit pending events (debounce) | 检查是否应该发送待处理事件(防抖)
|
|
|
|
|
|
if !pending_events.is_empty() && last_event_time.elapsed() >= debounce_duration {
|
|
|
|
|
|
// Group by change type | 按变更类型分组
|
|
|
|
|
|
let mut by_type: std::collections::HashMap<String, Vec<String>> = std::collections::HashMap::new();
|
|
|
|
|
|
for (path, change_type) in pending_events.drain() {
|
|
|
|
|
|
by_type.entry(change_type).or_default().push(path);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// Emit events for each type | 为每种类型发送事件
|
|
|
|
|
|
for (change_type, paths) in by_type {
|
|
|
|
|
|
let file_event = FileChangeEvent {
|
|
|
|
|
|
change_type,
|
|
|
|
|
|
paths,
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
println!("[AssetWatcher] File change detected (debounced): {:?}", file_event);
|
|
|
|
|
|
|
|
|
|
|
|
// Emit event to frontend | 向前端发送事件
|
|
|
|
|
|
if let Err(e) = app_clone.emit("user-code:file-changed", file_event) {
|
|
|
|
|
|
eprintln!("[AssetWatcher] Failed to emit event: {}", e);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
Err(std::sync::mpsc::RecvTimeoutError::Disconnected) => {
|
|
|
|
|
|
println!("[AssetWatcher] Watcher channel disconnected");
|
|
|
|
|
|
break;
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
});
|
|
|
|
|
|
|
|
|
|
|
|
// Store watcher handle | 存储监视器句柄
|
|
|
|
|
|
{
|
|
|
|
|
|
let mut watchers = watcher_state.watchers.lock().await;
|
|
|
|
|
|
watchers.insert(
|
|
|
|
|
|
watcher_key.clone(),
|
|
|
|
|
|
crate::state::WatcherHandle { shutdown_tx },
|
|
|
|
|
|
);
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
println!("[AssetWatcher] Watch started for directories: {:?}", directories);
|
|
|
|
|
|
Ok(())
|
|
|
|
|
|
}
|
|
|
|
|
|
|
2025-12-03 22:15:22 +08:00
|
|
|
|
/// Stop watching for file changes.
|
|
|
|
|
|
/// 停止监视文件变更。
|
|
|
|
|
|
#[command]
|
|
|
|
|
|
pub async fn stop_watch_scripts(
|
|
|
|
|
|
watcher_state: State<'_, ScriptWatcherState>,
|
|
|
|
|
|
project_path: Option<String>,
|
|
|
|
|
|
) -> Result<(), String> {
|
|
|
|
|
|
let mut watchers = watcher_state.watchers.lock().await;
|
|
|
|
|
|
|
|
|
|
|
|
match project_path {
|
|
|
|
|
|
Some(path) => {
|
|
|
|
|
|
// Stop specific watcher | 停止特定监视器
|
|
|
|
|
|
if let Some(handle) = watchers.remove(&path) {
|
|
|
|
|
|
let _ = handle.shutdown_tx.send(());
|
|
|
|
|
|
println!("[UserCode] Stopped watching: {}", path);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
None => {
|
|
|
|
|
|
// Stop all watchers | 停止所有监视器
|
|
|
|
|
|
for (path, handle) in watchers.drain() {
|
|
|
|
|
|
let _ = handle.shutdown_tx.send(());
|
|
|
|
|
|
println!("[UserCode] Stopped watching: {}", path);
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Ok(())
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// Find esbuild executable path.
|
|
|
|
|
|
/// 查找 esbuild 可执行文件路径。
|
2025-12-05 14:24:09 +08:00
|
|
|
|
///
|
2025-12-13 19:44:08 +08:00
|
|
|
|
/// Only uses globally installed esbuild (npm -g).
|
|
|
|
|
|
/// 只使用全局安装的 esbuild (npm -g)。
|
|
|
|
|
|
fn find_esbuild(_project_root: &str) -> Result<String, String> {
|
2025-12-03 22:15:22 +08:00
|
|
|
|
let global_esbuild = if cfg!(windows) { "esbuild.cmd" } else { "esbuild" };
|
|
|
|
|
|
|
|
|
|
|
|
// Check if global esbuild exists | 检查全局 esbuild 是否存在
|
|
|
|
|
|
let check = Command::new(global_esbuild)
|
|
|
|
|
|
.arg("--version")
|
|
|
|
|
|
.output();
|
|
|
|
|
|
|
|
|
|
|
|
match check {
|
2025-12-05 14:24:09 +08:00
|
|
|
|
Ok(output) if output.status.success() => {
|
|
|
|
|
|
println!("[Compiler] Using global esbuild");
|
|
|
|
|
|
Ok(global_esbuild.to_string())
|
|
|
|
|
|
},
|
2025-12-13 19:44:08 +08:00
|
|
|
|
_ => Err("esbuild not installed globally. Please install: npm install -g esbuild | 未全局安装 esbuild,请安装: npm install -g esbuild".to_string())
|
2025-12-03 22:15:22 +08:00
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/// Parse esbuild error output.
|
|
|
|
|
|
/// 解析 esbuild 错误输出。
|
|
|
|
|
|
fn parse_esbuild_errors(stderr: &str) -> Vec<CompileError> {
|
|
|
|
|
|
let mut errors = Vec::new();
|
|
|
|
|
|
|
|
|
|
|
|
// Simple error parsing - esbuild outputs errors in a specific format
|
|
|
|
|
|
// 简单的错误解析 - esbuild 以特定格式输出错误
|
|
|
|
|
|
for line in stderr.lines() {
|
|
|
|
|
|
if line.contains("error:") || line.contains("Error:") {
|
|
|
|
|
|
// Try to parse file:line:column format | 尝试解析 file:line:column 格式
|
|
|
|
|
|
let parts: Vec<&str> = line.splitn(2, ": ").collect();
|
|
|
|
|
|
|
|
|
|
|
|
if parts.len() == 2 {
|
|
|
|
|
|
let location = parts[0];
|
|
|
|
|
|
let message = parts[1].to_string();
|
|
|
|
|
|
|
|
|
|
|
|
// Parse location (file:line:column) | 解析位置
|
|
|
|
|
|
let loc_parts: Vec<&str> = location.split(':').collect();
|
|
|
|
|
|
|
|
|
|
|
|
let (file, line_num, column) = if loc_parts.len() >= 3 {
|
|
|
|
|
|
(
|
|
|
|
|
|
Some(loc_parts[0].to_string()),
|
|
|
|
|
|
loc_parts[1].parse().ok(),
|
|
|
|
|
|
loc_parts[2].parse().ok(),
|
|
|
|
|
|
)
|
|
|
|
|
|
} else {
|
|
|
|
|
|
(None, None, None)
|
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
errors.push(CompileError {
|
|
|
|
|
|
message,
|
|
|
|
|
|
file,
|
|
|
|
|
|
line: line_num,
|
|
|
|
|
|
column,
|
|
|
|
|
|
});
|
|
|
|
|
|
} else {
|
|
|
|
|
|
errors.push(CompileError {
|
|
|
|
|
|
message: line.to_string(),
|
|
|
|
|
|
file: None,
|
|
|
|
|
|
line: None,
|
|
|
|
|
|
column: None,
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
// If no specific errors found, add the whole stderr as one error
|
|
|
|
|
|
// 如果没有找到特定错误,将整个 stderr 作为一个错误
|
|
|
|
|
|
if errors.is_empty() && !stderr.trim().is_empty() {
|
|
|
|
|
|
errors.push(CompileError {
|
|
|
|
|
|
message: stderr.to_string(),
|
|
|
|
|
|
file: None,
|
|
|
|
|
|
line: None,
|
|
|
|
|
|
column: None,
|
|
|
|
|
|
});
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
errors
|
|
|
|
|
|
}
|