2025-12-01 22:28:51 +08:00
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/**
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* 插件系统核心类型定义
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* Plugin system core type definitions
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*
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* 这是插件类型的唯一定义源,editor-core 重新导出并扩展这些类型。
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* This is the single source of truth for plugin types. editor-core re-exports and extends them.
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*/
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import type { ComponentRegistry as ComponentRegistryType, IScene, ServiceContainer } from '@esengine/ecs-framework';
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import { TransformComponent } from './TransformComponent';
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2025-12-03 16:20:59 +08:00
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import type { ModuleManifest } from './ModuleManifest';
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2025-12-01 22:28:51 +08:00
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/**
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* 加载阶段 - 控制插件模块的加载顺序
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* Loading phase - controls the loading order of plugin modules
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*/
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export type LoadingPhase =
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| 'earliest' // 最早加载(核心模块) | Earliest (core modules)
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| 'preDefault' // 默认之前 | Before default
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| 'default' // 默认阶段 | Default phase
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| 'postDefault' // 默认之后 | After default
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| 'postEngine'; // 引擎初始化后 | After engine init
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// ============================================================================
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// 系统上下文 | System Context
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// ============================================================================
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/**
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* 系统创建上下文
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* System creation context
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*/
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export interface SystemContext {
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/** 是否为编辑器模式 | Is editor mode */
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isEditor: boolean;
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/** 引擎桥接(如有) | Engine bridge (if available) */
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engineBridge?: any;
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/** 渲染系统(如有) | Render system (if available) */
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renderSystem?: any;
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/** 其他已创建的系统引用 | Other created system references */
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[key: string]: any;
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}
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// ============================================================================
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// 运行时模块 | Runtime Module
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// ============================================================================
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/**
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* 运行时模块接口
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* Runtime module interface
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*/
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export interface IRuntimeModule {
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/**
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* 注册组件到 ComponentRegistry
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* Register components to ComponentRegistry
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*/
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registerComponents?(registry: typeof ComponentRegistryType): void;
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/**
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* 注册服务到 ServiceContainer
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* Register services to ServiceContainer
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*/
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registerServices?(services: ServiceContainer): void;
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/**
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* 为场景创建系统
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* Create systems for scene
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*/
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createSystems?(scene: IScene, context: SystemContext): void;
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/**
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* 所有系统创建完成后调用
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* Called after all systems are created
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*/
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onSystemsCreated?(scene: IScene, context: SystemContext): void;
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/**
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* 模块初始化完成回调
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* Module initialization complete callback
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*/
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onInitialize?(): Promise<void>;
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/**
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* 模块销毁回调
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* Module destroy callback
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*/
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onDestroy?(): void;
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}
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// ============================================================================
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// 插件接口 | Plugin Interface
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// ============================================================================
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/**
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* 插件接口
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* Plugin interface
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*
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* 这是所有插件包导出的统一类型。
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* This is the unified type that all plugin packages export.
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*/
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export interface IPlugin {
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/** 模块清单 | Module manifest */
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readonly manifest: ModuleManifest;
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2025-12-01 22:28:51 +08:00
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/** 运行时模块(可选) | Runtime module (optional) */
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readonly runtimeModule?: IRuntimeModule;
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/** 编辑器模块(可选,类型为 any 以避免循环依赖) | Editor module (optional, typed as any to avoid circular deps) */
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readonly editorModule?: any;
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}
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// ============================================================================
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// Engine Core 插件 | Engine Core Plugin
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// ============================================================================
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class EngineRuntimeModule implements IRuntimeModule {
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registerComponents(registry: typeof ComponentRegistryType): void {
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registry.register(TransformComponent);
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}
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}
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2025-12-03 16:20:59 +08:00
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const manifest: ModuleManifest = {
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id: 'engine-core',
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name: '@esengine/engine-core',
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displayName: 'Engine Core',
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2025-12-01 22:28:51 +08:00
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description: 'Transform 等核心组件',
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2025-12-03 16:20:59 +08:00
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version: '1.0.0',
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category: 'Core',
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icon: 'Box',
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isCore: true,
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defaultEnabled: true,
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isEngineModule: true,
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dependencies: ['core', 'math'],
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exports: {
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components: ['TransformComponent', 'HierarchyComponent'],
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systems: ['TransformSystem', 'HierarchySystem']
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}
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2025-12-01 22:28:51 +08:00
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};
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export const EnginePlugin: IPlugin = {
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2025-12-03 16:20:59 +08:00
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manifest,
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2025-12-01 22:28:51 +08:00
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runtimeModule: new EngineRuntimeModule()
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};
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