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esengine/packages/editor-core/src/Services/ProjectService.ts

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import type { IService } from '@esengine/ecs-framework';
import { Injectable } from '@esengine/ecs-framework';
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import { createLogger, Scene } from '@esengine/ecs-framework';
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import { MessageHub } from './MessageHub';
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import type { IFileAPI } from '../Types/IFileAPI';
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const logger = createLogger('ProjectService');
export type ProjectType = 'esengine' | 'unknown';
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export interface ProjectInfo {
path: string;
type: ProjectType;
name: string;
configPath?: string;
}
/**
* UI
* UI Design Resolution Configuration
*/
export interface UIDesignResolution {
/** 设计宽度 / Design width */
width: number;
/** 设计高度 / Design height */
height: number;
}
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export interface ProjectConfig {
projectType?: ProjectType;
componentsPath?: string;
componentPattern?: string;
buildOutput?: string;
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scenesPath?: string;
defaultScene?: string;
/** UI 设计分辨率 / UI design resolution */
uiDesignResolution?: UIDesignResolution;
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}
@Injectable()
export class ProjectService implements IService {
private currentProject: ProjectInfo | null = null;
private projectConfig: ProjectConfig | null = null;
private messageHub: MessageHub;
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private fileAPI: IFileAPI;
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constructor(messageHub: MessageHub, fileAPI: IFileAPI) {
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this.messageHub = messageHub;
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this.fileAPI = fileAPI;
}
public async createProject(projectPath: string): Promise<void> {
try {
const sep = projectPath.includes('\\') ? '\\' : '/';
const configPath = `${projectPath}${sep}ecs-editor.config.json`;
const configExists = await this.fileAPI.pathExists(configPath);
if (configExists) {
throw new Error('ECS project already exists in this directory');
}
const config: ProjectConfig = {
projectType: 'esengine',
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componentsPath: 'components',
componentPattern: '**/*.ts',
buildOutput: 'temp/editor-components',
scenesPath: 'scenes',
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defaultScene: 'main.ecs'
};
await this.fileAPI.writeFileContent(configPath, JSON.stringify(config, null, 2));
const scenesPath = `${projectPath}${sep}${config.scenesPath}`;
await this.fileAPI.createDirectory(scenesPath);
const defaultScenePath = `${scenesPath}${sep}${config.defaultScene}`;
const emptyScene = new Scene();
const sceneData = emptyScene.serialize({
format: 'json',
pretty: true,
includeMetadata: true
}) as string;
await this.fileAPI.writeFileContent(defaultScenePath, sceneData);
await this.messageHub.publish('project:created', {
path: projectPath
});
logger.info('Project created', { path: projectPath });
} catch (error) {
logger.error('Failed to create project', error);
throw error;
}
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}
public async openProject(projectPath: string): Promise<void> {
try {
const projectInfo = await this.validateProject(projectPath);
this.currentProject = projectInfo;
if (projectInfo.configPath) {
this.projectConfig = await this.loadConfig(projectInfo.configPath);
}
await this.messageHub.publish('project:opened', {
path: projectPath,
type: projectInfo.type,
name: projectInfo.name
});
logger.info('Project opened', { path: projectPath, type: projectInfo.type });
} catch (error) {
logger.error('Failed to open project', error);
throw error;
}
}
public async closeProject(): Promise<void> {
if (!this.currentProject) {
logger.warn('No project is currently open');
return;
}
const projectPath = this.currentProject.path;
this.currentProject = null;
this.projectConfig = null;
await this.messageHub.publish('project:closed', { path: projectPath });
logger.info('Project closed', { path: projectPath });
}
public getCurrentProject(): ProjectInfo | null {
return this.currentProject;
}
public getProjectConfig(): ProjectConfig | null {
return this.projectConfig;
}
public isProjectOpen(): boolean {
return this.currentProject !== null;
}
public getComponentsPath(): string | null {
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if (!this.currentProject) {
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return null;
}
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if (!this.projectConfig?.componentsPath) {
return this.currentProject.path;
}
const sep = this.currentProject.path.includes('\\') ? '\\' : '/';
return `${this.currentProject.path}${sep}${this.projectConfig.componentsPath}`;
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}
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public getScenesPath(): string | null {
if (!this.currentProject) {
return null;
}
const scenesPath = this.projectConfig?.scenesPath || 'assets/scenes';
const sep = this.currentProject.path.includes('\\') ? '\\' : '/';
return `${this.currentProject.path}${sep}${scenesPath}`;
}
public getDefaultScenePath(): string | null {
if (!this.currentProject) {
return null;
}
const scenesPath = this.getScenesPath();
if (!scenesPath) {
return null;
}
const defaultScene = this.projectConfig?.defaultScene || 'main.scene';
const sep = this.currentProject.path.includes('\\') ? '\\' : '/';
return `${scenesPath}${sep}${defaultScene}`;
}
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private async validateProject(projectPath: string): Promise<ProjectInfo> {
const projectName = projectPath.split(/[\\/]/).pop() || 'Unknown Project';
const projectInfo: ProjectInfo = {
path: projectPath,
type: 'unknown',
name: projectName
};
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const sep = projectPath.includes('\\') ? '\\' : '/';
const configPath = `${projectPath}${sep}ecs-editor.config.json`;
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try {
projectInfo.configPath = configPath;
projectInfo.type = 'esengine';
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} catch (error) {
logger.warn('No ecs-editor.config.json found, using defaults');
}
return projectInfo;
}
private async loadConfig(configPath: string): Promise<ProjectConfig> {
try {
const content = await this.fileAPI.readFileContent(configPath);
const config = JSON.parse(content) as ProjectConfig;
return {
projectType: config.projectType || 'esengine',
componentsPath: config.componentsPath || '',
componentPattern: config.componentPattern || '**/*.ts',
buildOutput: config.buildOutput || 'temp/editor-components',
scenesPath: config.scenesPath || 'scenes',
defaultScene: config.defaultScene || 'main.ecs',
uiDesignResolution: config.uiDesignResolution
};
} catch (error) {
logger.warn('Failed to load config, using defaults', error);
return {
projectType: 'esengine',
componentsPath: '',
componentPattern: '**/*.ts',
buildOutput: 'temp/editor-components',
scenesPath: 'scenes',
defaultScene: 'main.ecs'
};
}
}
/**
*
*/
public async saveConfig(): Promise<void> {
if (!this.currentProject?.configPath || !this.projectConfig) {
logger.warn('No project or config to save');
return;
}
try {
const content = JSON.stringify(this.projectConfig, null, 2);
await this.fileAPI.writeFileContent(this.currentProject.configPath, content);
logger.info('Project config saved');
} catch (error) {
logger.error('Failed to save project config', error);
throw error;
}
}
/**
*
*/
public async updateConfig(updates: Partial<ProjectConfig>): Promise<void> {
if (!this.projectConfig) {
logger.warn('No project config to update');
return;
}
this.projectConfig = {
...this.projectConfig,
...updates
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};
await this.saveConfig();
await this.messageHub.publish('project:configUpdated', { config: this.projectConfig });
}
/**
* UI
* Get UI design resolution
*
* @returns UI design resolution, defaults to 1920x1080 if not set
*/
public getUIDesignResolution(): UIDesignResolution {
return this.projectConfig?.uiDesignResolution || { width: 1920, height: 1080 };
}
/**
* UI
* Set UI design resolution
*
* @param resolution - The new design resolution
*/
public async setUIDesignResolution(resolution: UIDesignResolution): Promise<void> {
await this.updateConfig({ uiDesignResolution: resolution });
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}
public dispose(): void {
this.currentProject = null;
this.projectConfig = null;
logger.info('ProjectService disposed');
}
}