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esengine/packages/editor-core/src/Services/ProjectService.ts

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import type { IService } from '@esengine/ecs-framework';
import { Injectable } from '@esengine/ecs-framework';
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import { createLogger, Scene } from '@esengine/ecs-framework';
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import { MessageHub } from './MessageHub';
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import type { IFileAPI } from '../Types/IFileAPI';
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const logger = createLogger('ProjectService');
export type ProjectType = 'cocos' | 'laya' | 'unknown';
export interface ProjectInfo {
path: string;
type: ProjectType;
name: string;
configPath?: string;
}
export interface ProjectConfig {
projectType?: ProjectType;
componentsPath?: string;
componentPattern?: string;
buildOutput?: string;
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scenesPath?: string;
defaultScene?: string;
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}
@Injectable()
export class ProjectService implements IService {
private currentProject: ProjectInfo | null = null;
private projectConfig: ProjectConfig | null = null;
private messageHub: MessageHub;
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private fileAPI: IFileAPI;
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constructor(messageHub: MessageHub, fileAPI: IFileAPI) {
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this.messageHub = messageHub;
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this.fileAPI = fileAPI;
}
public async createProject(projectPath: string): Promise<void> {
try {
const sep = projectPath.includes('\\') ? '\\' : '/';
const configPath = `${projectPath}${sep}ecs-editor.config.json`;
const configExists = await this.fileAPI.pathExists(configPath);
if (configExists) {
throw new Error('ECS project already exists in this directory');
}
const config: ProjectConfig = {
projectType: 'cocos',
componentsPath: 'components',
componentPattern: '**/*.ts',
buildOutput: 'temp/editor-components',
scenesPath: 'ecs-scenes',
defaultScene: 'main.ecs'
};
await this.fileAPI.writeFileContent(configPath, JSON.stringify(config, null, 2));
const scenesPath = `${projectPath}${sep}${config.scenesPath}`;
await this.fileAPI.createDirectory(scenesPath);
const defaultScenePath = `${scenesPath}${sep}${config.defaultScene}`;
const emptyScene = new Scene();
const sceneData = emptyScene.serialize({
format: 'json',
pretty: true,
includeMetadata: true
}) as string;
await this.fileAPI.writeFileContent(defaultScenePath, sceneData);
await this.messageHub.publish('project:created', {
path: projectPath
});
logger.info('Project created', { path: projectPath });
} catch (error) {
logger.error('Failed to create project', error);
throw error;
}
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}
public async openProject(projectPath: string): Promise<void> {
try {
const projectInfo = await this.validateProject(projectPath);
this.currentProject = projectInfo;
if (projectInfo.configPath) {
this.projectConfig = await this.loadConfig(projectInfo.configPath);
}
await this.messageHub.publish('project:opened', {
path: projectPath,
type: projectInfo.type,
name: projectInfo.name
});
logger.info('Project opened', { path: projectPath, type: projectInfo.type });
} catch (error) {
logger.error('Failed to open project', error);
throw error;
}
}
public async closeProject(): Promise<void> {
if (!this.currentProject) {
logger.warn('No project is currently open');
return;
}
const projectPath = this.currentProject.path;
this.currentProject = null;
this.projectConfig = null;
await this.messageHub.publish('project:closed', { path: projectPath });
logger.info('Project closed', { path: projectPath });
}
public getCurrentProject(): ProjectInfo | null {
return this.currentProject;
}
public getProjectConfig(): ProjectConfig | null {
return this.projectConfig;
}
public isProjectOpen(): boolean {
return this.currentProject !== null;
}
public getComponentsPath(): string | null {
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if (!this.currentProject) {
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return null;
}
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if (!this.projectConfig?.componentsPath) {
return this.currentProject.path;
}
const sep = this.currentProject.path.includes('\\') ? '\\' : '/';
return `${this.currentProject.path}${sep}${this.projectConfig.componentsPath}`;
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}
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public getScenesPath(): string | null {
if (!this.currentProject) {
return null;
}
const scenesPath = this.projectConfig?.scenesPath || 'assets/scenes';
const sep = this.currentProject.path.includes('\\') ? '\\' : '/';
return `${this.currentProject.path}${sep}${scenesPath}`;
}
public getDefaultScenePath(): string | null {
if (!this.currentProject) {
return null;
}
const scenesPath = this.getScenesPath();
if (!scenesPath) {
return null;
}
const defaultScene = this.projectConfig?.defaultScene || 'main.scene';
const sep = this.currentProject.path.includes('\\') ? '\\' : '/';
return `${scenesPath}${sep}${defaultScene}`;
}
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private async validateProject(projectPath: string): Promise<ProjectInfo> {
const projectName = projectPath.split(/[\\/]/).pop() || 'Unknown Project';
const projectInfo: ProjectInfo = {
path: projectPath,
type: 'unknown',
name: projectName
};
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const sep = projectPath.includes('\\') ? '\\' : '/';
const configPath = `${projectPath}${sep}ecs-editor.config.json`;
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try {
projectInfo.configPath = configPath;
projectInfo.type = 'cocos';
} catch (error) {
logger.warn('No ecs-editor.config.json found, using defaults');
}
return projectInfo;
}
private async loadConfig(configPath: string): Promise<ProjectConfig> {
return {
projectType: 'cocos',
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componentsPath: '',
componentPattern: '**/*.ts',
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buildOutput: 'temp/editor-components',
scenesPath: 'ecs-scenes',
defaultScene: 'main.ecs'
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};
}
public dispose(): void {
this.currentProject = null;
this.projectConfig = null;
logger.info('ProjectService disposed');
}
}