feat: 平面图深度视差效果
7
assets/Scene/3D_photo.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.1",
|
||||||
|
"uuid": "6e7d9074-5f14-47c6-b2ae-00d3a8afff22",
|
||||||
|
"isSubpackage": false,
|
||||||
|
"subpackageName": "",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
86
assets/Scene/3D_photo/3D_photo.effect
Normal file
@ -0,0 +1,86 @@
|
|||||||
|
CCEffect %{
|
||||||
|
techniques:
|
||||||
|
- passes:
|
||||||
|
- vert: vs
|
||||||
|
frag: fs
|
||||||
|
blendState:
|
||||||
|
targets:
|
||||||
|
- blend: true
|
||||||
|
rasterizerState:
|
||||||
|
cullMode: none
|
||||||
|
properties:
|
||||||
|
texture: { value: white }
|
||||||
|
spriteTexture: { value: white }
|
||||||
|
depthTexture: { value: white }
|
||||||
|
offset: { value: [0.5, 0.5] }
|
||||||
|
|
||||||
|
}%
|
||||||
|
|
||||||
|
|
||||||
|
CCProgram vs %{
|
||||||
|
precision highp float;
|
||||||
|
|
||||||
|
#include <cc-global>
|
||||||
|
#include <cc-local>
|
||||||
|
|
||||||
|
in vec3 a_position;
|
||||||
|
in vec4 a_color;
|
||||||
|
out vec4 v_color;
|
||||||
|
|
||||||
|
#if USE_TEXTURE
|
||||||
|
in vec2 a_uv0;
|
||||||
|
out vec2 v_uv0;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void main () {
|
||||||
|
vec4 pos = vec4(a_position, 1);
|
||||||
|
|
||||||
|
#if CC_USE_MODEL
|
||||||
|
pos = cc_matViewProj * cc_matWorld * pos;
|
||||||
|
#else
|
||||||
|
pos = cc_matViewProj * pos;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if USE_TEXTURE
|
||||||
|
v_uv0 = a_uv0;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
v_color = a_color;
|
||||||
|
|
||||||
|
gl_Position = pos;
|
||||||
|
}
|
||||||
|
}%
|
||||||
|
|
||||||
|
CCProgram fs %{
|
||||||
|
|
||||||
|
precision highp float;
|
||||||
|
|
||||||
|
#include <alpha-test>
|
||||||
|
|
||||||
|
in vec4 v_color;
|
||||||
|
|
||||||
|
#if USE_TEXTURE
|
||||||
|
in vec2 v_uv0;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
uniform sampler2D texture;
|
||||||
|
uniform sampler2D spriteTexture;
|
||||||
|
uniform sampler2D depthTexture;
|
||||||
|
|
||||||
|
uniform UBO{
|
||||||
|
vec2 offset;
|
||||||
|
};
|
||||||
|
|
||||||
|
void main () {
|
||||||
|
float scale = 0.01; // 增加缩放值以增强效果
|
||||||
|
float focus = 0.1; // 调整聚焦值以改变深度影响范围
|
||||||
|
|
||||||
|
float map = texture(depthTexture, v_uv0).r;
|
||||||
|
map = map * -1.0 + focus;
|
||||||
|
|
||||||
|
vec2 disCords = v_uv0 + offset * map * scale;
|
||||||
|
vec4 o = texture(spriteTexture, disCords);
|
||||||
|
|
||||||
|
gl_FragColor = o;
|
||||||
|
}
|
||||||
|
}%
|
17
assets/Scene/3D_photo/3D_photo.effect.meta
Normal file
@ -0,0 +1,17 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.25",
|
||||||
|
"uuid": "40f87fb8-afd7-4555-bf36-fad4139168d9",
|
||||||
|
"compiledShaders": [
|
||||||
|
{
|
||||||
|
"glsl1": {
|
||||||
|
"vert": "\nprecision highp float;\nuniform mediump mat4 cc_matViewProj;\nuniform mat4 cc_matWorld;\nattribute vec3 a_position;\nattribute vec4 a_color;\nvarying vec4 v_color;\n#if USE_TEXTURE\nattribute vec2 a_uv0;\nvarying vec2 v_uv0;\n#endif\nvoid main () {\n vec4 pos = vec4(a_position, 1);\n #if CC_USE_MODEL\n pos = cc_matViewProj * cc_matWorld * pos;\n #else\n pos = cc_matViewProj * pos;\n #endif\n #if USE_TEXTURE\n v_uv0 = a_uv0;\n #endif\n v_color = a_color;\n gl_Position = pos;\n}",
|
||||||
|
"frag": "\nprecision highp float;\n#if USE_ALPHA_TEST\n#endif\nvarying vec4 v_color;\n#if USE_TEXTURE\nvarying vec2 v_uv0;\n#endif\nuniform sampler2D texture;\nuniform sampler2D spriteTexture;\nuniform sampler2D depthTexture;\nuniform vec2 offset;\nvoid main () {\n float scale = 0.01;\n float focus = 0.1;\n float map = texture2D(depthTexture, v_uv0).r;\n map = map * -1.0 + focus;\n vec2 disCords = v_uv0 + offset * map * scale;\n vec4 o = texture2D(spriteTexture, disCords);\n gl_FragColor = o;\n}"
|
||||||
|
},
|
||||||
|
"glsl3": {
|
||||||
|
"vert": "\nprecision highp float;\nuniform CCGlobal {\n highp vec4 cc_time;\n mediump vec4 cc_screenSize;\n mediump vec4 cc_screenScale;\n mediump vec4 cc_nativeSize;\n highp mat4 cc_matView;\n mediump mat4 cc_matViewInv;\n mediump mat4 cc_matProj;\n mediump mat4 cc_matProjInv;\n mediump mat4 cc_matViewProj;\n mediump mat4 cc_matViewProjInv;\n mediump vec4 cc_cameraPos;\n};\nuniform CCLocal {\n mat4 cc_matWorld;\n mat4 cc_matWorldIT;\n};\nin vec3 a_position;\nin vec4 a_color;\nout vec4 v_color;\n#if USE_TEXTURE\nin vec2 a_uv0;\nout vec2 v_uv0;\n#endif\nvoid main () {\n vec4 pos = vec4(a_position, 1);\n #if CC_USE_MODEL\n pos = cc_matViewProj * cc_matWorld * pos;\n #else\n pos = cc_matViewProj * pos;\n #endif\n #if USE_TEXTURE\n v_uv0 = a_uv0;\n #endif\n v_color = a_color;\n gl_Position = pos;\n}",
|
||||||
|
"frag": "\nprecision highp float;\n#if USE_ALPHA_TEST\n uniform ALPHA_TEST {\n float alphaThreshold;\n };\n#endif\nin vec4 v_color;\n#if USE_TEXTURE\nin vec2 v_uv0;\n#endif\nuniform sampler2D texture;\nuniform sampler2D spriteTexture;\nuniform sampler2D depthTexture;\nuniform UBO{\n vec2 offset;\n};\nvoid main () {\n float scale = 0.01;\n float focus = 0.1;\n float map = texture(depthTexture, v_uv0).r;\n map = map * -1.0 + focus;\n vec2 disCords = v_uv0 + offset * map * scale;\n vec4 o = texture(spriteTexture, disCords);\n gl_FragColor = o;\n}"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
1950
assets/Scene/3D_photo/3D_photo.fire
Normal file
7
assets/Scene/3D_photo/3D_photo.fire.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.2.6",
|
||||||
|
"uuid": "9bff84c4-4255-4e07-8218-2f37eacec64a",
|
||||||
|
"asyncLoadAssets": false,
|
||||||
|
"autoReleaseAssets": false,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
25
assets/Scene/3D_photo/3D_photo.mtl
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
{
|
||||||
|
"__type__": "cc.Material",
|
||||||
|
"_name": "3D_photo",
|
||||||
|
"_objFlags": 0,
|
||||||
|
"_native": "",
|
||||||
|
"_effectAsset": {
|
||||||
|
"__uuid__": "40f87fb8-afd7-4555-bf36-fad4139168d9"
|
||||||
|
},
|
||||||
|
"_techniqueIndex": 0,
|
||||||
|
"_techniqueData": {
|
||||||
|
"0": {
|
||||||
|
"defines": {
|
||||||
|
"USE_TEXTURE": true
|
||||||
|
},
|
||||||
|
"props": {
|
||||||
|
"depthTexture": {
|
||||||
|
"__uuid__": "a2898b71-8c5b-4a8c-9ee7-c8cdd9f4accc"
|
||||||
|
},
|
||||||
|
"spriteTexture": {
|
||||||
|
"__uuid__": "bc149a25-8705-4f68-92ca-6fa74bdb6cc7"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
6
assets/Scene/3D_photo/3D_photo.mtl.meta
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.3",
|
||||||
|
"uuid": "581f70d7-9648-4f79-9066-17f04789d918",
|
||||||
|
"dataAsSubAsset": null,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
44
assets/Scene/3D_photo/3D_photo.ts
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
const { ccclass, property } = cc._decorator;
|
||||||
|
|
||||||
|
@ccclass
|
||||||
|
export default class DepthPhoto extends cc.Component {
|
||||||
|
@property(cc.Sprite) renderSprite: cc.Sprite = null;
|
||||||
|
@property({ type: cc.Texture2D }) textureList: cc.Texture2D[] = [];
|
||||||
|
@property({ type: cc.Texture2D }) depthTextures: cc.Texture2D[] = [];
|
||||||
|
|
||||||
|
@property(cc.Sprite) originPic: cc.Sprite = null;
|
||||||
|
@property(cc.Sprite) depthPic: cc.Sprite = null;
|
||||||
|
|
||||||
|
private textureIndex = -1;
|
||||||
|
|
||||||
|
start() {
|
||||||
|
this.switchNextTexture();
|
||||||
|
this.node.on(cc.Node.EventType.MOUSE_MOVE, this.onMouseMove, this);
|
||||||
|
this.node.on(cc.Node.EventType.TOUCH_MOVE, this.onMouseMove, this);
|
||||||
|
}
|
||||||
|
|
||||||
|
onMouseMove(event) {
|
||||||
|
let mousePosition = event.getLocation();
|
||||||
|
let normalizedMousePosition = [
|
||||||
|
(mousePosition.x / cc.winSize.width) * 2 - 1,
|
||||||
|
-(mousePosition.y / cc.winSize.height) * 2 + 1
|
||||||
|
];
|
||||||
|
this.renderSprite.getMaterial(0).setProperty('offset', new Float32Array(normalizedMousePosition));
|
||||||
|
}
|
||||||
|
switchNextTexture() {
|
||||||
|
this.textureIndex = (this.textureIndex + 1) % this.textureList.length;
|
||||||
|
this.updateMaterial()
|
||||||
|
}
|
||||||
|
switchPrevTexture() {
|
||||||
|
this.textureIndex = (this.textureIndex - 1 + this.textureList.length) % this.textureList.length;
|
||||||
|
this.updateMaterial()
|
||||||
|
}
|
||||||
|
updateMaterial() {
|
||||||
|
this.originPic.spriteFrame = new cc.SpriteFrame(this.textureList[this.textureIndex]);
|
||||||
|
this.depthPic.spriteFrame = new cc.SpriteFrame(this.depthTextures[this.textureIndex]);
|
||||||
|
|
||||||
|
this.renderSprite.spriteFrame.setTexture(this.textureList[this.textureIndex]);
|
||||||
|
this.renderSprite.getMaterial(0).setProperty('spriteTexture', this.textureList[this.textureIndex]);
|
||||||
|
this.renderSprite.getMaterial(0).setProperty('depthTexture', this.depthTextures[this.textureIndex]);
|
||||||
|
}
|
||||||
|
}
|
9
assets/Scene/3D_photo/3D_photo.ts.meta
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.5",
|
||||||
|
"uuid": "31726ef2-6309-4361-957f-fd954005bf1b",
|
||||||
|
"isPlugin": false,
|
||||||
|
"loadPluginInWeb": true,
|
||||||
|
"loadPluginInNative": true,
|
||||||
|
"loadPluginInEditor": false,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
7
assets/Scene/3D_photo/texture.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.1",
|
||||||
|
"uuid": "ae8f6637-35c2-41dc-840c-faa1966bc398",
|
||||||
|
"isSubpackage": false,
|
||||||
|
"subpackageName": "",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.1",
|
||||||
|
"uuid": "96098d3c-41c7-4914-8dd4-4ba92dc49d89",
|
||||||
|
"isSubpackage": false,
|
||||||
|
"subpackageName": "",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
After Width: | Height: | Size: 45 KiB |
@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"ver": "2.3.4",
|
||||||
|
"uuid": "4b7d8f2c-3fb4-4746-88d0-fddada82e83e",
|
||||||
|
"type": "sprite",
|
||||||
|
"wrapMode": "clamp",
|
||||||
|
"filterMode": "bilinear",
|
||||||
|
"premultiplyAlpha": false,
|
||||||
|
"genMipmaps": false,
|
||||||
|
"packable": true,
|
||||||
|
"width": 750,
|
||||||
|
"height": 750,
|
||||||
|
"platformSettings": {},
|
||||||
|
"subMetas": {
|
||||||
|
"158681479b2849dfbd4246a0b9842ae6_0": {
|
||||||
|
"ver": "1.0.4",
|
||||||
|
"uuid": "6759a87d-9153-46af-9ad9-99ed8d04ec54",
|
||||||
|
"rawTextureUuid": "4b7d8f2c-3fb4-4746-88d0-fddada82e83e",
|
||||||
|
"trimType": "auto",
|
||||||
|
"trimThreshold": 1,
|
||||||
|
"rotated": false,
|
||||||
|
"offsetX": 0,
|
||||||
|
"offsetY": 0,
|
||||||
|
"trimX": 0,
|
||||||
|
"trimY": 0,
|
||||||
|
"width": 750,
|
||||||
|
"height": 750,
|
||||||
|
"rawWidth": 750,
|
||||||
|
"rawHeight": 750,
|
||||||
|
"borderTop": 0,
|
||||||
|
"borderBottom": 0,
|
||||||
|
"borderLeft": 0,
|
||||||
|
"borderRight": 0,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
After Width: | Height: | Size: 91 KiB |
@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"ver": "2.3.4",
|
||||||
|
"uuid": "e0056e59-7239-4541-ab5b-830115c81d1d",
|
||||||
|
"type": "sprite",
|
||||||
|
"wrapMode": "clamp",
|
||||||
|
"filterMode": "bilinear",
|
||||||
|
"premultiplyAlpha": false,
|
||||||
|
"genMipmaps": false,
|
||||||
|
"packable": true,
|
||||||
|
"width": 1024,
|
||||||
|
"height": 1024,
|
||||||
|
"platformSettings": {},
|
||||||
|
"subMetas": {
|
||||||
|
"158681479b2849dfbd4246a0b9842ae6_1": {
|
||||||
|
"ver": "1.0.4",
|
||||||
|
"uuid": "cc837f26-9a94-4be6-861a-bb776b656efb",
|
||||||
|
"rawTextureUuid": "e0056e59-7239-4541-ab5b-830115c81d1d",
|
||||||
|
"trimType": "auto",
|
||||||
|
"trimThreshold": 1,
|
||||||
|
"rotated": false,
|
||||||
|
"offsetX": 0,
|
||||||
|
"offsetY": 0,
|
||||||
|
"trimX": 0,
|
||||||
|
"trimY": 0,
|
||||||
|
"width": 1024,
|
||||||
|
"height": 1024,
|
||||||
|
"rawWidth": 1024,
|
||||||
|
"rawHeight": 1024,
|
||||||
|
"borderTop": 0,
|
||||||
|
"borderBottom": 0,
|
||||||
|
"borderLeft": 0,
|
||||||
|
"borderRight": 0,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.1",
|
||||||
|
"uuid": "8da9baaf-1adc-4a55-9b64-3ed21dac5c73",
|
||||||
|
"isSubpackage": false,
|
||||||
|
"subpackageName": "",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
After Width: | Height: | Size: 60 KiB |
@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"ver": "2.3.4",
|
||||||
|
"uuid": "ebef7a35-6e5d-4184-8e99-88412e4d78c6",
|
||||||
|
"type": "sprite",
|
||||||
|
"wrapMode": "clamp",
|
||||||
|
"filterMode": "bilinear",
|
||||||
|
"premultiplyAlpha": false,
|
||||||
|
"genMipmaps": false,
|
||||||
|
"packable": true,
|
||||||
|
"width": 750,
|
||||||
|
"height": 750,
|
||||||
|
"platformSettings": {},
|
||||||
|
"subMetas": {
|
||||||
|
"4779444deafc4597b3357547a740f07d_0": {
|
||||||
|
"ver": "1.0.4",
|
||||||
|
"uuid": "9454a910-ed5f-43fe-b471-47bb587c1a98",
|
||||||
|
"rawTextureUuid": "ebef7a35-6e5d-4184-8e99-88412e4d78c6",
|
||||||
|
"trimType": "auto",
|
||||||
|
"trimThreshold": 1,
|
||||||
|
"rotated": false,
|
||||||
|
"offsetX": 0,
|
||||||
|
"offsetY": 0,
|
||||||
|
"trimX": 0,
|
||||||
|
"trimY": 0,
|
||||||
|
"width": 750,
|
||||||
|
"height": 750,
|
||||||
|
"rawWidth": 750,
|
||||||
|
"rawHeight": 750,
|
||||||
|
"borderTop": 0,
|
||||||
|
"borderBottom": 0,
|
||||||
|
"borderLeft": 0,
|
||||||
|
"borderRight": 0,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
After Width: | Height: | Size: 88 KiB |
@ -0,0 +1,36 @@
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||||||
|
"offsetX": 0,
|
||||||
|
"offsetY": 0,
|
||||||
|
"trimX": 0,
|
||||||
|
"trimY": 0,
|
||||||
|
"width": 1024,
|
||||||
|
"height": 1024,
|
||||||
|
"rawWidth": 1024,
|
||||||
|
"rawHeight": 1024,
|
||||||
|
"borderTop": 0,
|
||||||
|
"borderBottom": 0,
|
||||||
|
"borderLeft": 0,
|
||||||
|
"borderRight": 0,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.1",
|
||||||
|
"uuid": "5e0952d1-9f0a-4e94-a8bb-d9bd6c25c8c6",
|
||||||
|
"isSubpackage": false,
|
||||||
|
"subpackageName": "",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
After Width: | Height: | Size: 64 KiB |
@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"ver": "2.3.4",
|
||||||
|
"uuid": "b19bf04d-df10-4152-9b29-090457474f14",
|
||||||
|
"type": "sprite",
|
||||||
|
"wrapMode": "clamp",
|
||||||
|
"filterMode": "bilinear",
|
||||||
|
"premultiplyAlpha": false,
|
||||||
|
"genMipmaps": false,
|
||||||
|
"packable": true,
|
||||||
|
"width": 750,
|
||||||
|
"height": 750,
|
||||||
|
"platformSettings": {},
|
||||||
|
"subMetas": {
|
||||||
|
"eb9e61ac5e2040c3bb063c7f67f2dddb_0": {
|
||||||
|
"ver": "1.0.4",
|
||||||
|
"uuid": "2d37a557-58aa-4e5c-ba21-d5ac12d436ac",
|
||||||
|
"rawTextureUuid": "b19bf04d-df10-4152-9b29-090457474f14",
|
||||||
|
"trimType": "auto",
|
||||||
|
"trimThreshold": 1,
|
||||||
|
"rotated": false,
|
||||||
|
"offsetX": 0,
|
||||||
|
"offsetY": 0,
|
||||||
|
"trimX": 0,
|
||||||
|
"trimY": 0,
|
||||||
|
"width": 750,
|
||||||
|
"height": 750,
|
||||||
|
"rawWidth": 750,
|
||||||
|
"rawHeight": 750,
|
||||||
|
"borderTop": 0,
|
||||||
|
"borderBottom": 0,
|
||||||
|
"borderLeft": 0,
|
||||||
|
"borderRight": 0,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
After Width: | Height: | Size: 82 KiB |
@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"ver": "2.3.4",
|
||||||
|
"uuid": "166d1abf-06e8-4207-818f-07955957b8a2",
|
||||||
|
"type": "sprite",
|
||||||
|
"wrapMode": "clamp",
|
||||||
|
"filterMode": "bilinear",
|
||||||
|
"premultiplyAlpha": false,
|
||||||
|
"genMipmaps": false,
|
||||||
|
"packable": true,
|
||||||
|
"width": 1024,
|
||||||
|
"height": 1024,
|
||||||
|
"platformSettings": {},
|
||||||
|
"subMetas": {
|
||||||
|
"eb9e61ac5e2040c3bb063c7f67f2dddb_1": {
|
||||||
|
"ver": "1.0.4",
|
||||||
|
"uuid": "390a03b6-a608-4dea-bda1-b308dcbe225c",
|
||||||
|
"rawTextureUuid": "166d1abf-06e8-4207-818f-07955957b8a2",
|
||||||
|
"trimType": "auto",
|
||||||
|
"trimThreshold": 1,
|
||||||
|
"rotated": false,
|
||||||
|
"offsetX": 0,
|
||||||
|
"offsetY": 0,
|
||||||
|
"trimX": 0,
|
||||||
|
"trimY": 0,
|
||||||
|
"width": 1024,
|
||||||
|
"height": 1024,
|
||||||
|
"rawWidth": 1024,
|
||||||
|
"rawHeight": 1024,
|
||||||
|
"borderTop": 0,
|
||||||
|
"borderBottom": 0,
|
||||||
|
"borderLeft": 0,
|
||||||
|
"borderRight": 0,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.1",
|
||||||
|
"uuid": "66290ec7-437e-4938-9315-f1d0a8f8137e",
|
||||||
|
"isSubpackage": false,
|
||||||
|
"subpackageName": "",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
After Width: | Height: | Size: 67 KiB |
@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"ver": "2.3.4",
|
||||||
|
"uuid": "a18a8be4-cc4b-4ebf-a95b-c1e649212fd9",
|
||||||
|
"type": "sprite",
|
||||||
|
"wrapMode": "clamp",
|
||||||
|
"filterMode": "bilinear",
|
||||||
|
"premultiplyAlpha": false,
|
||||||
|
"genMipmaps": false,
|
||||||
|
"packable": true,
|
||||||
|
"width": 750,
|
||||||
|
"height": 750,
|
||||||
|
"platformSettings": {},
|
||||||
|
"subMetas": {
|
||||||
|
"ed4f2de27ed74321a4daf3bccf91dff0_0": {
|
||||||
|
"ver": "1.0.4",
|
||||||
|
"uuid": "55c32e36-4aec-40c2-8d91-b47e90185cdd",
|
||||||
|
"rawTextureUuid": "a18a8be4-cc4b-4ebf-a95b-c1e649212fd9",
|
||||||
|
"trimType": "auto",
|
||||||
|
"trimThreshold": 1,
|
||||||
|
"rotated": false,
|
||||||
|
"offsetX": 0,
|
||||||
|
"offsetY": 0,
|
||||||
|
"trimX": 0,
|
||||||
|
"trimY": 0,
|
||||||
|
"width": 750,
|
||||||
|
"height": 750,
|
||||||
|
"rawWidth": 750,
|
||||||
|
"rawHeight": 750,
|
||||||
|
"borderTop": 0,
|
||||||
|
"borderBottom": 0,
|
||||||
|
"borderLeft": 0,
|
||||||
|
"borderRight": 0,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
After Width: | Height: | Size: 78 KiB |
@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"ver": "2.3.4",
|
||||||
|
"uuid": "af713f21-571a-479a-8929-7c37f6cf09b9",
|
||||||
|
"type": "sprite",
|
||||||
|
"wrapMode": "clamp",
|
||||||
|
"filterMode": "bilinear",
|
||||||
|
"premultiplyAlpha": false,
|
||||||
|
"genMipmaps": false,
|
||||||
|
"packable": true,
|
||||||
|
"width": 1024,
|
||||||
|
"height": 1024,
|
||||||
|
"platformSettings": {},
|
||||||
|
"subMetas": {
|
||||||
|
"ed4f2de27ed74321a4daf3bccf91dff0_1": {
|
||||||
|
"ver": "1.0.4",
|
||||||
|
"uuid": "7aab79dd-69f3-49bb-8519-0494cac43200",
|
||||||
|
"rawTextureUuid": "af713f21-571a-479a-8929-7c37f6cf09b9",
|
||||||
|
"trimType": "auto",
|
||||||
|
"trimThreshold": 1,
|
||||||
|
"rotated": false,
|
||||||
|
"offsetX": 0,
|
||||||
|
"offsetY": 0,
|
||||||
|
"trimX": 0,
|
||||||
|
"trimY": 0,
|
||||||
|
"width": 1024,
|
||||||
|
"height": 1024,
|
||||||
|
"rawWidth": 1024,
|
||||||
|
"rawHeight": 1024,
|
||||||
|
"borderTop": 0,
|
||||||
|
"borderBottom": 0,
|
||||||
|
"borderLeft": 0,
|
||||||
|
"borderRight": 0,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
BIN
assets/Scene/3D_photo/texture/sliding.png
Normal file
After Width: | Height: | Size: 872 B |
36
assets/Scene/3D_photo/texture/sliding.png.meta
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"ver": "2.3.4",
|
||||||
|
"uuid": "3feed451-f861-4373-8326-431cf8f397fc",
|
||||||
|
"type": "sprite",
|
||||||
|
"wrapMode": "clamp",
|
||||||
|
"filterMode": "bilinear",
|
||||||
|
"premultiplyAlpha": false,
|
||||||
|
"genMipmaps": false,
|
||||||
|
"packable": true,
|
||||||
|
"width": 32,
|
||||||
|
"height": 32,
|
||||||
|
"platformSettings": {},
|
||||||
|
"subMetas": {
|
||||||
|
"sliding": {
|
||||||
|
"ver": "1.0.4",
|
||||||
|
"uuid": "5f1d96bb-5b9e-4692-90f0-3c799d90bc68",
|
||||||
|
"rawTextureUuid": "3feed451-f861-4373-8326-431cf8f397fc",
|
||||||
|
"trimType": "auto",
|
||||||
|
"trimThreshold": 1,
|
||||||
|
"rotated": false,
|
||||||
|
"offsetX": 0,
|
||||||
|
"offsetY": 0,
|
||||||
|
"trimX": 0,
|
||||||
|
"trimY": 0,
|
||||||
|
"width": 32,
|
||||||
|
"height": 32,
|
||||||
|
"rawWidth": 32,
|
||||||
|
"rawHeight": 32,
|
||||||
|
"borderTop": 0,
|
||||||
|
"borderBottom": 0,
|
||||||
|
"borderLeft": 0,
|
||||||
|
"borderRight": 0,
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -192,7 +192,7 @@
|
|||||||
"array": [
|
"array": [
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
443.4050067376326,
|
769.0305585605815,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
|
@ -2,6 +2,7 @@ import BackHomeBtn from './BackHomeBtn';
|
|||||||
const { ccclass, property } = cc._decorator;
|
const { ccclass, property } = cc._decorator;
|
||||||
const LOAD_SCENE_MIN_SEC: number = 1.2;
|
const LOAD_SCENE_MIN_SEC: number = 1.2;
|
||||||
enum sceneList {
|
enum sceneList {
|
||||||
|
'3D_photo' = '平面图深度视差效果',
|
||||||
'Magnifying_mirror' = '放大镜效果',
|
'Magnifying_mirror' = '放大镜效果',
|
||||||
'Scratch_ticket' = '刮刮卡实现',
|
'Scratch_ticket' = '刮刮卡实现',
|
||||||
'Moving_ghost' = '移动残影效果',
|
'Moving_ghost' = '移动残影效果',
|
||||||
|
7
assets/Scene/Test.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.1",
|
||||||
|
"uuid": "f4d39ec4-cd5d-4057-b570-164b7642b66b",
|
||||||
|
"isSubpackage": false,
|
||||||
|
"subpackageName": "",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
7
assets/Scene/Test/Texture.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
{
|
||||||
|
"ver": "1.0.1",
|
||||||
|
"uuid": "ce4e5da7-b9d5-4a54-8a20-a947e1ed618f",
|
||||||
|
"isSubpackage": false,
|
||||||
|
"subpackageName": "",
|
||||||
|
"subMetas": {}
|
||||||
|
}
|
45
doc/3D_photo/游戏转场效果.md
Normal file
@ -0,0 +1,45 @@
|
|||||||
|
# 效果演示
|
||||||
|
|
||||||
|
文生图在AIGC领域已经很成熟了,也诞生了很多具有想象力的产品形态,其中图文互动类的产品一直贯穿24年全年,从最开始的智能绘本到最近大火的猫箱,产品的沉浸感一直是很重要的命题,异名作为老互动同学了,我们不如让静态的文生图动起来?
|
||||||
|
|
||||||
|
![](http://cdn.blog.ifengzp.com/cocos-awesome/3D_photo/parallax.gif)
|
||||||
|
|
||||||
|
# 实现思路
|
||||||
|
|
||||||
|
互动领域的图片“动态“诉求并不少,比如视差、陀螺仪交互,我们可选的技术方案也有很多。但是在大批量的内容供给、制作流程高度自主化等要求下,很多技术方案的工程成本就基本不可能落地。在计算机视觉领域,有一种方法可以把图片解构成三维的描述方式,那就是(depth map)深度图,它是一种灰度图,图像的每一个像素值表示场景中某点与摄像机的距离,比如我把下面这张AI生成的鳄鱼图片用深度图来描述
|
||||||
|
|
||||||
|
![](http://cdn.blog.ifengzp.com/cocos-awesome/3D_photo/depth.jpg)
|
||||||
|
|
||||||
|
异名使用的深度图工具是Inte开源的DPT模型【https://github.com/isl-org/DPT】,可以直接本地部署并集成到自己的工程链路中,如果只是体验的话可以使用Hugging Face上其他人已经部署好了的网页版【https://huggingface.co/spaces/nielsr/dpt-depth-estimation】,只要上传图片,等待几秒即可生成并下载。从上图中可以看出,深度图很清晰地把场景的前中后景关系描述出来了,结合原始图片,我们就能够把对应的像素点转化成有深度关系的3维坐标关系,异名这次还是使用CocosCreator游戏引擎构建运行时demo,其中关键的shader片段是
|
||||||
|
|
||||||
|
```c++
|
||||||
|
void main () {
|
||||||
|
float scale = 0.01; // 增加缩放值以增强效果
|
||||||
|
float focus = 0.1; // 调整聚焦值以改变深度影响范围
|
||||||
|
|
||||||
|
// 从深度纹理中获取深度值,并将其反转(乘以 -1.0)并加上聚焦值
|
||||||
|
float map = texture(depthTexture, v_uv0).r;
|
||||||
|
map = map * -1.0 + focus;
|
||||||
|
|
||||||
|
// 根据深度值计算新的纹理坐标,应用了偏移和缩放
|
||||||
|
vec2 disCords = v_uv0 + offset * map * scale;
|
||||||
|
vec4 o = texture(spriteTexture, disCords);
|
||||||
|
|
||||||
|
gl_FragColor = o;
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
通过深度图和着色器处理,我们就基本能做到”动图“的大规模供给。为了更直观对比效果,异名还把不同风格的AI生图效果做了对比,需要体验的同学可以长按二维码体验
|
||||||
|
|
||||||
|
![](http://cdn.blog.ifengzp.com/cocos-awesome/3D_photo/style.jpg)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
# 效果预览
|
||||||
|
|
||||||
|
**源码**获取请点击**查看原文**,长按二维码**查看效果**👇
|
||||||
|
|
||||||
|
![长按预览效果](http://cdn.blog.ifengzp.com/cocos-awesome/3D_photo/ewm.png)
|
||||||
|
|
@ -34,7 +34,7 @@
|
|||||||
"height": 640,
|
"height": 640,
|
||||||
"width": 960
|
"width": 960
|
||||||
},
|
},
|
||||||
"last-module-event-record-time": 1727188221616,
|
"last-module-event-record-time": 1735400576633,
|
||||||
"assets-sort-type": "name",
|
"assets-sort-type": "name",
|
||||||
"facebook": {
|
"facebook": {
|
||||||
"appID": "",
|
"appID": "",
|
||||||
|