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commit
89ba12506a
@ -101,7 +101,7 @@ CCProgram fs %{
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float ry = center.y;
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float dis = (v_uv0.x * wh_ratio - rx) * (v_uv0.x * wh_ratio - rx) + (v_uv0.y - ry) * (v_uv0.y - ry);
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o.a = smoothstep(circle, circle - blur, dis);
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o.a = smoothstep(circle, circle - blur, dis) * o.a;
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gl_FragColor = o;
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}
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