cocos-awesome/assets/Scene/Photo_gallery/Photo_gallery.ts

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const { ccclass, property } = cc._decorator;
@ccclass
export default class Scene_transition extends cc.Component {
@property([cc.Node])
switchNodeList: cc.Node[] = [];
fadeRadius: number = 0.1;
onLoad() {
this.switchNodeList.forEach((node, idx) => {
node.zIndex = this.switchNodeList.length - idx;
})
}
isTransforming: boolean = false;
bgTramsform() {
if (this.isTransforming) return;
this.isTransforming = true;
let time = 0.0;
let node = this.switchNodeList[0];
let material = node.getComponent(cc.Sprite).getMaterial(0);
material.setProperty('u_fade_radius', this.fadeRadius);
material.setProperty('u_time', time);
material.define('USE_TRAMSFORM', true, 0, true);
let timer = setInterval(() => {
time += 0.03;
material.setProperty('u_time', time);
if (time > 1.0 + this.fadeRadius) {
this.switchNodeList.shift();
this.switchNodeList.push(node);
this.switchNodeList.forEach((node, idx) => {
node.zIndex = this.switchNodeList.length - idx;
})
material.define('USE_TRAMSFORM', false, 0, true);
this.isTransforming = false;
timer && clearInterval(timer);
}
}, 30);
}
}