ccc-tnt-psd2ui/npm-packages/win32-v3.4.+/sourcemap-codec/CHANGELOG.md
2023-07-24 10:36:46 +08:00

65 lines
1.2 KiB
Markdown

# sourcemap-codec changelog
## 1.4.8
* Performance boost ([#80](https://github.com/Rich-Harris/sourcemap-codec/pull/80))
## 1.4.7
* Include .map files in package ([#73](https://github.com/Rich-Harris/sourcemap-codec/issues/73))
## 1.4.6
* Use arrays instead of typed arrays ([#79](https://github.com/Rich-Harris/sourcemap-codec/pull/79))
## 1.4.5
* Handle overflow cases ([#78](https://github.com/Rich-Harris/sourcemap-codec/pull/78))
## 1.4.4
* Use Uint32Array, yikes ([#77](https://github.com/Rich-Harris/sourcemap-codec/pull/77))
## 1.4.3
* Use Uint16Array to prevent overflow ([#75](https://github.com/Rich-Harris/sourcemap-codec/pull/75))
## 1.4.2
* GO EVEN FASTER ([#74](https://github.com/Rich-Harris/sourcemap-codec/pull/74))
## 1.4.1
* GO FASTER ([#71](https://github.com/Rich-Harris/sourcemap-codec/pull/71))
## 1.4.0
* Add TypeScript declarations ([#70](https://github.com/Rich-Harris/sourcemap-codec/pull/70))
## 1.3.1
* Update build process, expose `pkg.module`
## 1.3.0
* Update build process
## 1.2.1
* Add dist files to npm package
## 1.2.0
* Add ES6 build
* Update dependencies
* Add test coverage
## 1.1.0
* Fix bug with lines containing single-character segments
* Add tests
## 1.0.0
* First release