mirror of
https://gitee.com/onvia/ccc-tnt-psd2ui
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268 lines
9.7 KiB
Markdown
268 lines
9.7 KiB
Markdown
# Changelog
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## v15.0.0
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- Added support for frame and timeline animations
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## v14.5.0
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- Added support for zip compression without prediction of image data
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- Added support for `compress` option when writing
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## v14.4.0
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- Added support for `layerMaskAsGlobalMask` flag
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- Added support for `interpolationMethod` for gradient overlay layer blending mode
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## v14.3.13
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- Fixed handling files with incorrect channel image data length
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## v14.3.11
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- Fixed corrupted file when passing non-integer values to `layer.left`, `.top`, `.right`, `.bottom`
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## v14.3.9
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- Fixed reading some corrupted files
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## v14.3.8
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- Fixed handling files with incorrect section sizes
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## v14.3.6
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- Fixed incorrect writing of `vogk` section in some cases resulting in a broken file
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## v14.3.6
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- Fixed incorrect writing of `vogk` section in some cases resulting in a broken file
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## v14.3.2
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- Added `nonAffineTransform` field to smart object transform when nonAffineTransform is diferent than regular transform
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## v14.3.1
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- Fixed writing paragraphStyle autoLeading property (previous it was writing incorrectly for whole values, like 1.0 or 2.0)
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## v14.3.0
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- Added support for `fillOpacity` and `transparencyShapesLayer`
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- Fixed error in some cases when reading files with deeply nested layers
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## v14.2.0
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- Added `readCsh` function for reading photoshop custom shape files
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## v14.1.0
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- Added support for `imageReadyVariables` and `imageReadyDataSets` image resources
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- Fix missing support for alternative image resource block signatures
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## v14.0.1
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- Added missing handling for new platform and platformLCD text anti-aliasing modes
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## v14.0.0
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- Added handling for annotations
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- **BREAKING CHANGE:** Fixed reading and writing non-RGB colors and documented value ranges (value ranger for HSB, CMYK, Lab and Grayscale colors different from previous versions)
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```ts
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export type RGBA = { r: number; g: number; b: number; a: number; }; // values from 0 to 255
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export type RGB = { r: number; g: number; b: number; }; // values from 0 to 255
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export type HSB = { h: number; s: number; b: number; }; // values from 0 to 1
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export type CMYK = { c: number; m: number; y: number; k: number; }; // values from 0 to 255
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export type LAB = { l: number; a: number; b: number; }; // values `l` from 0 to 1; `a` and `b` from -1 to 1
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export type Grayscale = { k: number }; // values from 0 to 255
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export type Color = RGBA | RGB | HSB | CMYK | LAB | Grayscale;
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```
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- Fixed not handling correct value for text gridding
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## v13.0.2
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- Fixed error when opening PSB file with smart objects
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## v13.0.1
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- Fixed reading layer groups with missing section divider info
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## v13.0.0
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- **BREAKING CHANGE:** Changed how `meshPoints` are represented in warps
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```ts
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// old representation
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interface Warp {
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meshPoints: { type: 'horizontal' | 'vertical'; values: number[]; }[];
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}
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// new representation
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interface Warp {
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meshPoints: { x: number; y: number; }[];
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}
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```
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- Fixed handling for complex warps
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## v12.2.0
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- Fixed incorrect length of style and paragraph style runs when reading or writing
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- Added handling for `pathSelectionState`
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## v12.1.0
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- Added support for reading and writing PSB files (Large Document Format)
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Use `psb: true` in write options to write file in PSB format)
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The sizes are still limited by 32bit integer number range and will throw an error if you attempt to read any file larger than 2GB.
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- Fixed some fields not handled in `vectorOrigination`
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## v12.0.0
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- **BREAKING CHANGE:** Added support for multiples of the same layer blending effect, these `layer.effects` keys are now arrays:
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- `dropShadow`
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- `innerShadow`
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- `solidFill`
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- `stroke`
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- `gradientOverlay`
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WARNING: adding more than one of effect in these arrays will result in file being saved with new version of effects section that is not readable on older versions of Photoshop.
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## v11.6.2
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- Fixed smart layer block info not parsing correctly in some cases
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- Added automatic deduplication of layer IDs
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## v11.6.1
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- Fixed group blending modes not writing correctly
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## v11.6.0
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- Added `fromVectorData` field to `mask` object that indicates if mask image data comes from vector data attached to the layer
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- Added handling `globalLayerMaskInfo` field
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- Fixed vector and bitmap masks not writing correctly when used at the same time on one layer
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## v11.5.1
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- Added missing field `operation` to paths in vector layers
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## v11.5.0
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- Added `noBackground` write option to force treating bottom layer as layer instead of background when it doesn't have any transparent pixels
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## v11.4.0
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- Added handling for artboards
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- Fixed issues with handling smart objects
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- Fixed issues with handling vector layers
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## v11.3.0
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- Added handling for *Vector Origination Data* and *Compositor Used*
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- Added handling for *ICC Untagged Profile*
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- Added handling for *Lock Artbords* layer option
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## v11.2.0
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- Added handling for smart objects
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- Changed types for text warp
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## v11.1.0
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- Added handling for text shape (point, box)
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- Fixed incorrect parsing of utf-16 strings
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## v11.0.0
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- **BREAKING CHANGE:** Changed all color fields from r, g, b, a array to color mode specific objects
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```js
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// old
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var color = [red, green, blue, alpha];
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// new
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var rgbColor = { r: red, g: green, b: blue };
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var hsbColor = { h: hue, s: saturation, b: brightness };
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var labColor = { l: L, a: A, b: B };
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var cmykColor = { c: cyan, m: magenta, y: yellow, k: black };
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var grayscaleColor = { k: grayscaleValue };
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// reading new colors
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if ('r' in color) {
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// read RGB color
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} else if ('h' in color) {
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// read HSB color
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} else if ('l' in color) {
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// read Lab color
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} else if ('c' in color) {
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// read CMYK color
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} else {
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// read grayscale color
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}
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// almost all color in PSD document follow main document color mode, so you can use this shortcut in your code
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if ('r' in color) {
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// read RGB color
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} else {
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// error or use default
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}
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```
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## v10.0.0
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- **BREAKING CHANGE:** Removed `unicodeAlphaNames` image resource (use `alphaChannelNames` instead)
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- **BREAKING CHANGE:** Replaced `sheetColors` layer field with `layerColor` field
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- **BREAKING CHANGE:** Changed mask density fields to be in 0-1 range (instead of 0-255)
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- Removed `metadata` field from layers
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- Fixed incorrectly writing layer masks information in some cases
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- Added handling for adjustment layers
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- Added `timestamp` field to layers
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- Added `printInformation` image resource
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## v9.1.1
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- Fixed saved PSD files broken in some cases
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## v9.1.0
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- Added missing support for "stroke" blending option
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## v9.0.0
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- **BREAKING CHANGE:** Changed some numerical fields in effects objects to value+units fields
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- Added handling for vector layers
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- Added option for reading and writing raw image data using `imageData` fields corresponding to `canvas` fields on layer objects. (use `useImageData` option for reading raw data instead of using canvas objects, for writing initialize `imageData` fields instead of `canvas` fields)
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- Added option for reading and writing raw, compressed thumbnail image data using `thumbnailRaw` field. (use `useRawThumbnail` option for reading raw data instead of using canvas object)
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- Added `backgroundColor` image resource
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- Added `xmpMetadata` image resource
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- Added `printFlags` image resource
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- Added `idsSeedNumber` image resource
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- Added typescript type for blendModes
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- Fixed writing incorrect binary data in some cases
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- Fixed field name for `sectionDivider.subType`
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- Fixed reading mask parameters
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## v8.0.0
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- Added handling for reading and writing text layer data (with some limitations)
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- Added `invalidateTextLayers` write options for forcing Photoshop to redraw updated text layer.
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- Removed unnecessary `version` fields from `pixelAspectRatio` and `versionInfo` image resources.
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## v7.0.0
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- **BREAKING CHANGE:** Normalized handling of opacity (now all opacity fields are in 0-1 range, instead of 0-255)
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- **BREAKING CHANGE:** Fixed handling for colors (colors are now represented by an array of 4 values in 0-255 range as [R, G, B, A], for example: `[255, 0, 0, 255]` for opaque red color)
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- Added handling for layer effects (blending options) (supports all effects except "Pattern Overlay")
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- Added `writePsdUint8Array` function for saving to `Uint8Array` (this avoids double memory allocation)
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- Removed unnecessary `version` field from `gridAndGuidesInformation` field
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## v6.3.0
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- Added exported byteArrayToBase64 function
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- Updated readme with exampla of usage in web worker
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## v6.2.0
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- Added print scale image resource handling
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- Added caption digest image resource handling
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## v6.1.0
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- Added loading and saving layer masks
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## v6.0.0
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- Changed reading to ignore not implemented features by default instead of throwing
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- Removed logging missing handling for layer info
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- Added `throwForMissingFeatures` and `logMissingFeatures` read options for previous behavior
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## v5.0.0
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- Simplified canvas initialization on NodeJS
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before:
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```typescript
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import { createCanvas } from 'canvas';
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import { readPsd, initializeCanvas } from 'ag-psd';
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initializeCanvas(createCanvas);
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```
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after:
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```typescript
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import 'ag-psd/initialize-canvas';
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import { readPsd } from 'ag-psd';
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```
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- Changed `writePsd()` method to always return `ArrayBuffer`. If you need `Buffer` as a result use `writePsdBuffer()` method instead.
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- Simplified script import on browser, now import is the same on both platforms.
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before:
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```typescript
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// node
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import { readPsd } from 'ag-psd';
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// browser
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import { readPsd } from 'ag-psd/dist/browser';
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```
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after:
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```typescript
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// node or browser
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import { readPsd } from 'ag-psd';
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```
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