ccc-tnt-psd2ui/npm-packages/mac-v2.4.x/ag-psd/dist-es/helpers.d.ts

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2023-07-27 07:04:13 +00:00
import { Layer, BlendMode, LayerColor } from './psd';
export declare const MOCK_HANDLERS = false;
export declare const RAW_IMAGE_DATA = false;
export declare const fromBlendMode: {
[key: string]: string;
};
export declare const toBlendMode: {
[key: string]: BlendMode;
};
export declare const layerColors: LayerColor[];
export declare const largeAdditionalInfoKeys: string[];
export interface Dict {
[key: string]: string;
}
export declare function revMap(map: Dict): Dict;
export declare function createEnum<T>(prefix: string, def: string, map: Dict): {
decode: (val: string) => T;
encode: (val: T | undefined) => string;
};
export declare const enum ColorSpace {
RGB = 0,
HSB = 1,
CMYK = 2,
Lab = 7,
Grayscale = 8
}
export declare const enum LayerMaskFlags {
PositionRelativeToLayer = 1,
LayerMaskDisabled = 2,
InvertLayerMaskWhenBlending = 4,
LayerMaskFromRenderingOtherData = 8,
MaskHasParametersAppliedToIt = 16
}
export declare const enum MaskParams {
UserMaskDensity = 1,
UserMaskFeather = 2,
VectorMaskDensity = 4,
VectorMaskFeather = 8
}
export declare const enum ChannelID {
Color0 = 0,
Color1 = 1,
Color2 = 2,
Color3 = 3,
Transparency = -1,
UserMask = -2,
RealUserMask = -3
}
export declare const enum Compression {
RawData = 0,
RleCompressed = 1,
ZipWithoutPrediction = 2,
ZipWithPrediction = 3
}
export interface ChannelData {
channelId: ChannelID;
compression: Compression;
buffer: Uint8Array | undefined;
length: number;
}
export interface Bounds {
top: number;
left: number;
right: number;
bottom: number;
}
export interface LayerChannelData {
layer: Layer;
channels: ChannelData[];
top: number;
left: number;
right: number;
bottom: number;
mask?: Bounds;
}
export declare type PixelArray = Uint8ClampedArray | Uint8Array;
export interface PixelData {
data: PixelArray;
width: number;
height: number;
}
export declare function offsetForChannel(channelId: ChannelID, cmyk: boolean): number;
export declare function clamp(value: number, min: number, max: number): number;
export declare function hasAlpha(data: PixelData): boolean;
export declare function resetImageData({ data }: PixelData): void;
export declare function decodeBitmap(input: PixelArray, output: PixelArray, width: number, height: number): void;
export declare function writeDataRaw(data: PixelData, offset: number, width: number, height: number): Uint8Array | undefined;
export declare function writeDataRLE(buffer: Uint8Array, { data, width, height }: PixelData, offsets: number[], large: boolean): Uint8Array | undefined;
export declare function writeDataZipWithoutPrediction({ data, width, height }: PixelData, offsets: number[]): Uint8Array;
export declare let createCanvas: (width: number, height: number) => HTMLCanvasElement;
export declare let createCanvasFromData: (data: Uint8Array) => HTMLCanvasElement;
export declare let createImageData: (width: number, height: number) => ImageData;
export declare function initializeCanvas(createCanvasMethod: (width: number, height: number) => HTMLCanvasElement, createCanvasFromDataMethod?: (data: Uint8Array) => HTMLCanvasElement, createImageDataMethod?: (width: number, height: number) => ImageData): void;