mirror of
https://github.com/potato47/ccc-devtools.git
synced 2024-12-25 03:09:13 +00:00
feat:添加定位节点位置功能
This commit is contained in:
parent
f275405307
commit
9f32e46f3f
File diff suppressed because one or more lines are too long
2
release/preview-template/dist/index.html
vendored
2
release/preview-template/dist/index.html
vendored
@ -1,3 +1,3 @@
|
||||
<script type="module" crossorigin src="/dist/assets/index.02b86726.js"></script>
|
||||
<script type="module" crossorigin src="/dist/assets/index.bec476d0.js"></script>
|
||||
<link rel="stylesheet" href="/dist/assets/index.1d01bced.css">
|
||||
<div id="app"></div>
|
||||
|
@ -2,7 +2,7 @@
|
||||
<div class="row">
|
||||
<el-checkbox v-model="ccNode!.active" size="small" style="margin-right: 10px;" />
|
||||
<span class="header-title" style="flex: 1;">Node</span>
|
||||
<el-button size="small">+</el-button>
|
||||
<el-button size="small" @click="Utils.drawNodeRect(ccNode)">+</el-button>
|
||||
<el-button size="small" @click="Utils.outputToConsole(ccNode)">></el-button>
|
||||
</div>
|
||||
<PropItem v-for="prop in NodeModel.props" :key="prop.key" :model="NodeModel" :prop-name="prop.name"
|
||||
|
@ -1,3 +1,4 @@
|
||||
// @ts-nocheck
|
||||
export default class Utils {
|
||||
|
||||
static checkNodeValid(ccNode: any) {
|
||||
@ -18,6 +19,49 @@ export default class Utils {
|
||||
console.log(window['temp' + i]);
|
||||
}
|
||||
|
||||
static drawNodeRect(target: any) {
|
||||
let rect;
|
||||
let transform = target.getComponent(cc.UITransformComponent);
|
||||
if (transform) {
|
||||
rect = this.getSelfBoundingBoxToWold(transform);
|
||||
} else {
|
||||
let worldPos = cc.v3();
|
||||
target.getWorldPosition(worldPos);
|
||||
rect = cc.rect(worldPos.x, worldPos.y, 0, 0);
|
||||
}
|
||||
let canvasNode = new cc.Node('Canvas');
|
||||
let scene = cc.director.getScene();
|
||||
scene.addChild(canvasNode);
|
||||
canvasNode.addComponent(cc.Canvas);
|
||||
let bgNode = new cc.Node();
|
||||
let graphics = bgNode.addComponent(cc.GraphicsComponent);
|
||||
let bgTransform = bgNode.addComponent(cc.UITransformComponent);
|
||||
canvasNode.addChild(bgNode);
|
||||
let centerPos = cc.v3(rect.center.x, rect.center.y, 0);
|
||||
let localPos = cc.v3();
|
||||
canvasNode.getComponent(cc.UITransformComponent).convertToNodeSpaceAR(centerPos, localPos);
|
||||
bgNode.setPosition(localPos);
|
||||
bgNode.layer = target.layer;
|
||||
let isZeroSize = rect.width === 0 || rect.height === 0;
|
||||
if (isZeroSize) {
|
||||
graphics.circle(0, 0, 100);
|
||||
graphics.fillColor = cc.Color.GREEN;
|
||||
graphics.fill();
|
||||
} else {
|
||||
bgTransform.width = rect.width;
|
||||
bgTransform.height = rect.height;
|
||||
graphics.rect(-bgTransform.width / 2, -bgTransform.height / 2, bgTransform.width, bgTransform.height);
|
||||
graphics.fillColor = new cc.Color().fromHEX('#E91E6390');
|
||||
graphics.fill();
|
||||
}
|
||||
setTimeout(() => {
|
||||
if (cc.isValid(canvasNode)) {
|
||||
canvasNode.destroy();
|
||||
}
|
||||
}, 2000);
|
||||
return target;
|
||||
}
|
||||
|
||||
static getComponentName(component: any) {
|
||||
return component.__classname__;
|
||||
}
|
||||
@ -28,4 +72,22 @@ export default class Utils {
|
||||
});
|
||||
}
|
||||
|
||||
static getSelfBoundingBoxToWold(transform: any) {
|
||||
let _worldMatrix = cc.mat4();
|
||||
if (transform.node.parent) {
|
||||
transform.node.parent.getWorldMatrix(_worldMatrix);
|
||||
let parentMat = _worldMatrix;
|
||||
let _matrix = cc.mat4();
|
||||
cc.Mat4.fromRTS(_matrix, transform.node.getRotation(), transform.node.getPosition(), transform.node.getScale());
|
||||
const width = transform._contentSize.width;
|
||||
const height = transform._contentSize.height;
|
||||
const rect = cc.rect(-transform._anchorPoint.x * width, -transform._anchorPoint.y * height, width, height);
|
||||
cc.Mat4.multiply(_worldMatrix, parentMat, _matrix);
|
||||
rect.transformMat4(_worldMatrix);
|
||||
return rect;
|
||||
} else {
|
||||
return transform.getBoundingBox();
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user