ccc-devtools/index.html

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<link rel="stylesheet" href="app/editor/static/preview-templates/ccc-devtools/css/vue-beauty.min.css">
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<link rel="stylesheet" href="app/editor/static/preview-templates/ccc-devtools/css/element-ui.css">
<link rel="stylesheet" href="app/editor/static/preview-templates/ccc-devtools/css/iview.css">
<link rel="stylesheet" href="app/editor/static/preview-templates/ccc-devtools/css/themes/dark.css">
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<style>
body {
background-color: #333;
}
.el-color-picker, .el-color-picker__trigger {
width: 100% !important;
}
.el-input-number .el-input__inner {
text-align: left;
}
.el-input-number.is-controls-right .el-input__inner {
padding-left: 5px;
padding-right: 5px;
}
.el-card__body {
padding-left: 20px;
padding-right: 10px;
}
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.ivu-collapse-content {
color: #515a6e;
padding: 0 5px 0 16px;
background-color: #fff;
}
.el-input-number--mini .el-input-number__decrease, .el-input-number--mini .el-input-number__increase {
width: 12px;
font-size: 12px;
}
.el-select.el-select--mini {
width: 100%;
}
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</style>
<div id="app">
<div class="demo-split">
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<Split v-model="splitLeft" v-if="isDevMode">
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<div slot="left" class="demo-split-pane" id="game_panel" style="display:flex;justify-content:left;align-items:center;height: 100vh;">
<div id="top" style="position: absolute;top:0;"></div>
</div>
<div slot="right" class="demo-split-pane no-padding">
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<Split v-model="splitRight" mode="vertical">
<div slot="top" class="demo-split-pane" style="padding-left: 5px;">
<el-input v-if="!isAutoRefreshTree" placeholder="搜索节点" v-model="filterText" size="mini" id="searchInput"></el-input>
<v-tree v-if="isDevMode&&isAutoRefreshTree" :data="sceneTreeData" ref="sceneTree" @select="handleNodesSelect"
style="min-width: 250px;height: 100%;overflow-x:hidden;overflow-y:auto;background: white;"></v-tree>
<el-tree v-if="isDevMode&&!isAutoRefreshTree" :data="sceneTreeData" :draggable="true" :props="nodeProps"
:default-expanded-keys="defaultExpandedKeys" empty-text="暂无数据..." :node-key="'_id'" :expand-on-click-node="false"
:filter-node-method="filterNode" ref="sceneTree" @node-click="handleNodeClick" style="min-width: 250px;height: 100%;overflow-x:hidden;overflow-y:auto;">
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<span class="custom-tree-node" slot-scope="{ node, data }">
<span v-bind:style="{color: data.activeInHierarchy?'#606266':'#C0C4CC'}">{{ node.label }}</span>
</span>
</el-tree>
<el-button v-if="!isAutoRefreshTree" @click="handleRefreshTree" icon="el-icon-refresh" size="mini" style="position: absolute;right:0;top:0;"></el-button>
<div style="position: absolute;right:0;bottom:0;width: 100px;height:20px;">
<span style="line-height:20px;">自动刷新</span>
<el-switch v-model="isAutoRefreshTree" active-color="#0099ff" inactive-color="gray"></el-switch>
</div>
<!-- <el-button @click="handleSwitchTreeMode" icon="el-icon-refresh" size="mini" style="position: absolute;right:0;bottom:0;"></el-button> -->
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</div>
<div slot="bottom" class="demo-split-pane" style="background: white;min-width: 250px;height: 100%;padding:5px 0;overflow-x:hidden;overflow-y:auto;">
<div v-if="node">
<el-row style="margin:5px 0;">
<el-col :span="2" style="text-align:center;padding-top:7px;padding-left:5px;">
<el-checkbox v-model="node.active"></el-checkbox>
</el-col>
<el-col :span="18">
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<el-input v-model="node.name" size="mini"></el-input>
</el-col>
<el-col :span="4">
<div style="width: 100%;height:28px;border: solid 1px rgb(220, 223, 230);border-radius: 4px;text-align: center;"
@click="handleChangeNodeSchema"><span style="line-height: 28px;" :style="{color: is3DNode?'#409EFF':'#606266'}">2.5d</span></div>
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</el-col>
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</el-row>
<el-card v-if="nodeSchema">
<div>
<span>{{ nodeSchema.title }}</span>
<el-button style="float: right; padding: 3px 0;" type="text" @click="outputNodeHandler">输出引用</el-button>
<el-button style="float: right; padding: 3px 0;margin-right: 10px;" type="text" @click="drawNodeRect">标记位置</el-button>
</div>
<hr style="margin: 10px 0;" />
<div>
<el-row style="height: 28px;margin-bottom:3px;" v-for="(row, ri) in nodeSchema.rows" :key="ri">
<el-col v-for="(col, ci) in row" :key="ci" :span="col.span" style="text-align: left;line-height: 28px;">
<span v-if="col.type == 'label'">{{col.field}}</span>
<el-input-number v-if="col.type == 'number'" v-model="node[col.field]" controls-position="right" size="mini"
style="width: 100%;"></el-input-number>
<el-input-number v-if="col.type == '3DAngle'" v-model="node.eulerAngles[col.field]" controls-position="right"
size="mini" style="width: 100%;"></el-input-number>
<el-input v-if="col.type == 'input'" v-model="node[col.field]" size="mini"></el-input>
<el-color-picker v-if="col.type == 'color'" :ref="col.key" size="mini" v-model="node[col.field]"></el-color-picker>
</el-col>
</el-row>
</div>
</el-card>
<el-card v-for="(section,index) in componentsSchema" :key="section.key" style="margin: 10px 0;">
<div>
<el-checkbox v-model="node[section.key].enabled">{{ section.title }}</el-checkbox>
<el-button style="float: right; padding: 3px 0" type="text" @click="outputComponentHandler(section.key)">输出引用</el-button>
</div>
<hr v-if="section.rows" style="margin: 10px 0;" />
<div>
<el-row style="height: 28px;margin-bottom:3px;" v-for="(row,ri) in section.rows" :key="ri">
<el-col v-for="(col,ci) in row" :key="ci" :span="col.span" style="text-align: left;line-height: 28px;">
<span v-if="col.type == 'label'">{{col.field}}</span>
<el-input-number v-if="col.type == 'number'" v-model="node[section.key][col.field]" controls-position="right"
size="mini" style="width: 100%;"></el-input-number>
<el-input v-if="col.type == 'input'" v-model="node[section.key][col.field]" size="mini"></el-input>
<el-input v-if="col.type == 'textarea'" type="textarea" :rows="1" v-model="node[section.key][col.field]"
size="mini">
</el-input>
<el-color-picker v-if="col.type == 'color'" :ref="col.key" size="mini" v-model="node[section.key][col.field]"></el-color-picker>
<el-checkbox v-if="col.type == 'bool'" v-model="node[section.key][col.field]"></el-checkbox>
<el-select v-if="col.type == 'select'" v-model="node[section.key][col.field]" size="mini">
<el-option v-for="item in col.options" :key="item.value" :label="item.label" :value="item.value">
</el-option>
</el-select>
</el-col>
</el-row>
</div>
</el-card>
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</div>
</div>
</Split>
</div>
</Split>
<div id="panelCtl" style="position:absolute;left:5px;top:50px;height: 50px;display: flex;align-items: center;">
<el-popover width="150" placement="top-start" trigger="click">
<el-button type="info" icon="el-icon-setting" circle slot="reference" size="mini"></el-button>
<div>
<el-row style="margin:5px 0;">
<el-col :span="12" style="text-align:left;padding-top:7px;padding-left:5px;">
节点树
</el-col>
<el-col :span="12">
<el-switch style="margin: 5px;" v-model="isDevMode" @change="handleChangeMode" active-color="#0099ff"
inactive-color="gray">
</el-switch>
</el-col>
</el-row>
<el-row style="margin:5px 0;">
<el-col :span="12" style="text-align:left;padding-top:7px;padding-left:5px;">
FPS
</el-col>
<el-col :span="12">
<el-switch style="margin: 5px;" v-model="isShowFPS" @change="handleChangeStats" active-color="#0099ff"
inactive-color="gray">
</el-switch>
</el-col>
</el-row>
<el-row style="margin:5px 0;">
<el-col :span="12" style="text-align:left;padding-top:7px;padding-left:5px;">
帧时间
</el-col>
<el-col :span="12">
<el-switch style="margin: 5px;" v-model="isShowMS" @change="handleChangeStats" active-color="#0099ff"
inactive-color="gray">
</el-switch>
</el-col>
</el-row>
<el-row style="margin:5px 0;">
<el-col :span="12" style="text-align:left;padding-top:7px;padding-left:5px;">
内存
</el-col>
<el-col :span="12">
<el-switch style="margin: 5px;" v-model="isShowMB" @change="handleChangeStats" active-color="#0099ff"
inactive-color="gray">
</el-switch>
</el-col>
</el-row>
<el-row style="margin:5px 0;">
<el-col :span="12" style="text-align:left;padding-top:7px;padding-left:5px;">
源码
</el-col>
<el-col :span="12">
<el-badge value="new" :hidden="!needUpdate">
<Icon style="margin: 5px;" type="logo-github" size="24" @click="openGithub" />
</el-badge>
</el-col>
</el-row>
</div>
</el-popover>
</div>
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</div>
</div>
<script type="text/javascript" charset="utf-8" src="app/editor/static/preview-templates/ccc-devtools/js/vue.min.js"></script>
<script type="text/javascript" charset="utf-8" src="app/editor/static/preview-templates/ccc-devtools/js/vue-beauty.min.js"></script>
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<script src="app/editor/static/preview-templates/ccc-devtools/js/element-ui.js"></script>
<script type="text/javascript" charset="utf-8" src="app/editor/static/preview-templates/ccc-devtools/js/iview.js"></script>
<script type="text/javascript" charset="utf-8" src="app/editor/static/preview-templates/ccc-devtools/js/stats.min.js"></script>
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<script type="text/javascript" src="app/editor/static/preview-templates/ccc-devtools/config.js"></script>
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<script>
let app = new Vue({
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el: '#app',
data: {
needUpdate: false,
is3DNode: false,
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isDevMode: false,
isShowFPS: false,
isShowMS: false,
isShowMB: false,
isAutoRefreshTree: true,
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filterText: '',
splitLeft: 0.7,
splitRight: 0.5,
defaultExpandedKeys: [],
sceneTreeData: [],
nodeProps: {
children: 'children',
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label: 'name',
isLeaf: 'leaf'
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},
node: null,
nodeSchema: {},
componentsSchema: [],
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intervalId: -1,
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},
methods: {
api: function (url, cb) {
let xhr = new XMLHttpRequest();
xhr.onreadystatechange = function () {
if (xhr.readyState == 4 && (xhr.status >= 200 && xhr.status < 400)) {
let response = xhr.responseText;
cb(JSON.parse(xhr.responseText));
}
};
xhr.open("GET", url, true);
xhr.send();
},
compareVersion: function (localVersion, remoteVersion) {
let vL = localVersion.split('.');
let vR = remoteVersion.split('.');
for (let i = 0; i < vL.length; ++i) {
let a = parseInt(vL[i], 10);
let b = parseInt(vR[i] || '0', 10);
if (a === b) {
continue;
} else if (a > b) {
return false;
} else if (a < b) {
return true;
}
}
if (vR.length > vL.length) {
return true;
} else {
return false;
}
},
checkVersion: function () {
this.api('https://raw.githubusercontent.com/potato47/ccc-devtools/master/version.json', (data) => {
let remoteVersion = data.version;
this.api('app/editor/static/preview-templates/ccc-devtools/version.json', (data) => {
let localVersion = data.version;
versionStatus = this.compareVersion(localVersion, remoteVersion);
this.$data.needUpdate = versionStatus;
console.groupCollapsed('ccc-devtoos')
console.log('本地版本:' + localVersion);
console.log('远程版本:' + remoteVersion);
console.log('更新地址:' + 'https://github.com/potato47/ccc-devtools.git');
console.groupEnd('ccc-devtoos');
});
});
},
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handleRefreshTree() {
this.$data.sceneTreeData = [];
setTimeout(() => {
this.updateTreeData();
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}, 0);
},
handleSwitchTreeMode() {
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},
updateTreeData() {
this.$data.sceneTreeData = cc.director.getScene().children;
this.defaultExpandedKeys = [this.$data.sceneTreeData[0]._id];
},
handleNodesSelect(nodes) {
if (nodes.length === 1) {
this.handleNodeClick(nodes[0]);
} else {
this.handleNodeClick(null);
}
},
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handleNodeClick(node) {
if (node) {
this.$data.node = node;
cc.js.getset(node, 'hex_color', () => {
return '#' + node.color.toHEX('#rrggbb');
}, (hex) => {
node.color = new cc.Color().fromHEX(hex);
}, false, true);
let superPreLoad = node._onPreDestroy;
node._onPreDestroy = () => {
superPreLoad.apply(node);
if (this.$data && this.$data.node === node) {
this.$data.node = null;
}
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}
this.$data.nodeSchema = this.$data.is3DNode ? NEX_CONFIG.nodeSchema.node3d : NEX_CONFIG.nodeSchema.node2d;
let componentsSchema = [];
for (let component of node._components) {
let schema = NEX_CONFIG.componentsSchema[component.__classname__];
if (schema) {
node[schema.key] = node.getComponent(schema.key);
for (let i = 0; i < schema.rows.length; i++) {
for (let j = 0; j < schema.rows[i].length; j++) {
if (schema.rows[i][j].type === 'color') {
cc.js.getset(node[schema.key], schema.rows[i][j].field, () => {
return '#' + node.getComponent(schema.key)[schema.rows[i][j].rawField].toHEX('#rrggbb');
}, (hex) => {
node.getComponent(schema.key)[schema.rows[i][j].rawField] = new cc.Color().fromHEX(hex);
}, false, true);
}
}
}
} else {
schema = {
title: component.__classname__,
key: component.__classname__
};
node[schema.key] = node.getComponent(schema.key);
}
componentsSchema.push(schema);
}
this.$data.componentsSchema = componentsSchema;
} else {
this.$data.node = null;
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}
},
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outputNodeHandler(target) {
let i = 1;
while (window['temp' + i] !== undefined) {
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i++;
}
window['temp' + i] = this.$data.node;
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console.log('temp' + i);
console.log(window['temp' + i]);
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},
outputComponentHandler(data) {
let i = 1;
while (window['temp' + i] !== undefined) {
i++;
}
window['temp' + i] = this.$data.node.getComponent(data);
console.log('temp' + i);
console.log(window['temp' + i]);
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},
drawNodeRect(node) {
cc.where(this.$data.node);
},
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openGithub() {
window.open('https://github.com/potato47/ccc-devtools');
},
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filterNode(value, node) {
if (!value) return true;
return node.name.toLowerCase().indexOf(value.toLowerCase()) !== -1;
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},
openDevMode() {
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setTimeout(() => {
cc.js.getset(cc.Node.prototype, 'isLeaf', function () {
return this.childrenCount === 0;
}, function (value) {
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}, false, true);
let top = document.getElementById('top')
top.appendChild(document.getElementsByClassName('toolbar')[0]);
document.getElementById('game_panel').appendChild(document.getElementById('content'));
let scene = cc.director.getScene();
if (scene) {
this.updateTreeData();
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}
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cc.director.on(cc.Director.EVENT_AFTER_SCENE_LAUNCH, () => {
this.updateTreeData();
}, this);
cc.director.on(cc.Director.EVENT_BEFORE_SCENE_LOADING, () => {
this.$data.node = null;
this.$data.sceneTreeData = [];
this.$data.treeParam = [];
}, this);
localStorage.setItem('isDevMode', 1);
}, 0);
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},
closeDevMode() {
this.$data.node = null;
this.$data.sceneTreeData = [];
cc.director.targetOff(this);
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clearInterval(this.$data.intervalId);
document.body.appendChild(document.getElementsByClassName('toolbar')[0]);
document.body.appendChild(document.getElementById('content'));
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localStorage.setItem('isDevMode', 0);
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},
handleChangeNodeSchema() {
if (this.is3DNode) {
this.is3DNode = false;
} else {
this.is3DNode = true;
}
this.$data.nodeSchema = this.$data.is3DNode ? NEX_CONFIG.nodeSchema.node3d : NEX_CONFIG.nodeSchema.node2d;
},
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handleChangeMode(data) {
data ? this.openDevMode() : this.closeDevMode();
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},
handleChangeStats() {
let panels = document.getElementsByClassName('statsPanel');
while (panels.length > 0) {
panels[0].parentElement.removeChild(panels[0]);
}
let newPanels = [];
let array = [];
this.$data.isShowFPS ? (array.push(0) && localStorage.setItem('isShowFPS', '1')) : localStorage.setItem(
'isShowFPS', '0');
this.$data.isShowMS ? (array.push(1) && localStorage.setItem('isShowMS', '1')) : localStorage.setItem('isShowMS',
'0');
this.$data.isShowMB ? (array.push(2) && localStorage.setItem('isShowMB', '1')) : localStorage.setItem('isShowMB',
'0');
for (let i of array) {
let stats = new Stats();
stats.showPanel(i); // 0: fps, 1: ms, 2: mb, 3+: custom
stats.dom.style.position = 'relative';
stats.dom.style.float = 'right';
stats.dom.style.marginLeft = '10px';
stats.dom.style.marginBottom = '10px';
stats.dom.style.pointerEvents = 'none';
stats.dom.className = 'statsPanel';
document.getElementById('panelCtl').appendChild(stats.dom);
newPanels.push(stats);
}
function animate() {
for (let i = 0; i < newPanels.length; i++) {
let stats = newPanels[i];
stats.update();
}
requestAnimationFrame(animate);
}
animate();
},
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fitFullScreen() {
document.getElementsByClassName('toolbar')[0].style.display = 'none';
let gameDiv = document.getElementById('GameDiv');
let gameContainer = document.getElementById('Cocos2dGameContainer');
let gameCanvas = document.getElementById('GameCanvas');
gameDiv.style.width = '100%';
gameDiv.style.height = '100%';
gameCanvas.style.width = '100%';
gameCanvas.style.height = '100%';
// document.body.style.cssText+="-webkit-transform: rotate(-90deg);-moz-transform: rotate(-90deg)";
},
initConsoleUtil() {
if (cc.tree) return;
cc.tree = function (key) {
let index = key || 0;
let treeNode = function (node) {
let nameStyle =
`color: ${node.parent === null || node.activeInHierarchy ? 'green' : 'grey'}; font-size: 14px;font-weight:bold`;
let propStyle =
`color: black; background: lightgrey;margin-left: 5px;border-radius:3px;padding: 0 3px;font-size: 10px;font-weight:bold`;
let indexStyle =
`color: orange; background: black;margin-left: 5px;border-radius:3px;padding:0 3px;fonrt-size: 10px;font-weight:bold;`
let nameValue = `%c${node.name}`;
let propValue =
`%c${node.x.toFixed(0) + ',' + node.y.toFixed(0) + ',' + node.width.toFixed(0) + ',' + node.height.toFixed(0) + ',' + node.scale.toFixed(1)}`
let indexValue = `%c${index++}`;
if (node.childrenCount > 0) {
console.groupCollapsed(nameValue + propValue + indexValue, nameStyle, propStyle, indexStyle);
for (let i = 0; i < node.childrenCount; i++) {
treeNode(node.children[i]);
}
console.groupEnd();
} else {
console.log(nameValue + propValue + indexValue, nameStyle, propStyle, indexStyle);
}
}
if (key) {
let node = cc.cat(key);
index = node['tempIndex'];
treeNode(node);
} else {
let scene = cc.director.getScene();
treeNode(scene);
}
return '属性依次为x,y,width,height,scale.使用cc.cat(id)查看详细属性.';
}
cc.cat = function (key) {
let index = 0;
let target;
let sortId = function (node) {
if (target) return;
if (cc.js.isNumber(key)) {
if (key === index++) {
target = node;
return;
}
} else {
if (key.toLowerCase() === node.name.toLowerCase()) {
target = node;
return;
} else {
index++;
}
}
if (node.childrenCount > 0) {
for (let i = 0; i < node.childrenCount; i++) {
sortId(node.children[i]);
}
}
}
let scene = cc.director.getScene();
sortId(scene);
target['tempIndex'] = cc.js.isNumber(key) ? key : index;
return target;
}
cc.list = function (key) {
let targets = [];
let step = function (node) {
if (node.name.toLowerCase().indexOf(key.toLowerCase()) > -1) {
targets.push(node);
}
if (node.childrenCount > 0) {
for (let i = 0; i < node.childrenCount; i++) {
step(node.children[i]);
}
}
}
let scene = cc.director.getScene();
step(scene);
if (targets.length === 1) {
return targets[0];
} else {
return targets;
}
}
cc.where = function (key) {
let target = key.name ? key : cc.cat(key);
if (!target) {
return null;
}
let rect = target.getBoundingBoxToWorld();
let borderNode = new cc.Node();
let bgNode = new cc.Node();
let graphics = bgNode.addComponent(cc.Graphics);
let canvas = cc.find('Canvas');
canvas.addChild(bgNode);
bgNode.addChild(borderNode);
bgNode.position = canvas.convertToNodeSpaceAR(rect.center);
let isZeroSize = rect.width === 0 || rect.height === 0;
if (isZeroSize) {
graphics.circle(0, 0, 100);
graphics.fillColor = cc.Color.GREEN;
graphics.fill();
} else {
bgNode.width = rect.width;
bgNode.height = rect.height;
graphics.rect(-bgNode.width / 2, -bgNode.height / 2, bgNode.width, bgNode.height);
graphics.strokeColor = cc.Color.RED;
graphics.lineWidth = 10;
graphics.stroke()
}
setTimeout(() => {
if (cc.isValid(bgNode)) {
bgNode.destroy();
}
}, 2000);
return target;
}
}
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},
watch: {
filterText(val) {
this.$refs.sceneTree.filter(val);
// console.log(val);
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}
},
created: function () {
this.checkVersion();
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document.body.insertBefore(document.getElementById('app'), document.body.firstChild);
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let onCCInit = () => {
this.initConsoleUtil();
if (cc.sys.isMobile) {
this.fitFullScreen();
}
if (localStorage.getItem('isDevMode') === '1') {
this.$data.isDevMode = true;
this.openDevMode();
} else {
this.$data.isDevMode = false;
}
this.$data.isShowFPS = localStorage.getItem('isShowFPS') === '1';
this.$data.isShowMS = localStorage.getItem('isShowMS') === '1';
this.$data.isShowMB = localStorage.getItem('isShowMB') === '1';
setTimeout(() => {
this.handleChangeStats();
}, 0);
}
let checkCC = () => {
if (window.cc) {
onCCInit();
clearInterval(this.$data.intervalId);
} else {
// console.log('cc is not init');
}
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}
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this.$data.intervalId = setInterval(checkCC, 500);
setTimeout(checkCC, 0);
},
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});
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</script>