代码整理

This commit is contained in:
xu_yanfeng
2025-02-03 13:22:09 +08:00
parent ac6339ee8c
commit 2aca3a9867
126 changed files with 79 additions and 12932 deletions

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declare const cc: any;
export function getEnumListConfig() {
const enumConfig: Array<{
type: any;
list: Array<{
key: string;
values: () => Array<{ name: string; value: number }>;
}>;
}> = [
{
type: cc.Widget,
list: [
{
key: "alignMode",
values: () => {
return cc.Widget.AlignMode.__enums__;
},
},
],
},
{
type: cc.Button,
list: [
{
key: "transition",
values: () => {
return cc.Button.Transition.__enums__;
},
},
],
},
{
type: cc.Sprite,
list: [
{
key: "sizeMode",
values: () => {
return cc.Sprite.SizeMode.__enums__;
},
},
{
key: "type",
values: () => {
return cc.Sprite.Type.__enums__;
},
},
],
},
{
type: cc.Mask,
list: [
{
key: "type",
values() {
return cc.Mask.Type.__enums__;
},
},
],
},
{
type: cc.Label,
list: [
{
key: "cacheMode",
values() {
return cc.Label.CacheMode.__enums__;
},
},
{
key: "overflow",
values() {
return cc.Label.Overflow.__enums__;
},
},
{
key: "verticalAlign",
values() {
return cc.Label.VerticalAlign.__enums__;
},
},
{
key: "horizontalAlign",
values() {
return cc.Label.HorizontalAlign.__enums__;
},
},
],
},
{
type: cc.Slider,
list: [
{
key: "direction",
values() {
return cc.Slider.Direction.__enums__;
},
},
],
},
{
type: cc.PageView,
list: [
{
key: "direction",
values() {
return cc.PageView.Direction.__enums__;
},
},
{
key: "sizeMode",
values() {
return cc.PageView.SizeMode.__enums__;
},
},
],
},
{
type: cc.PageViewIndicator,
list: [
{
key: "direction",
values() {
return cc.PageViewIndicator.Direction.__enums__;
},
},
],
},
{
type: cc.RichText,
list: [
{
key: "cacheMode",
values() {
return cc.Label.CacheMode.__enums__;
},
},
{
key: "horizontalAlign",
values() {
return cc.RichText.HorizontalAlign.__enums__;
},
},
{
key: "verticalAlign",
values() {
return cc.RichText.VerticalAlign.__enums__;
},
},
],
},
{
type: cc.ProgressBar,
list: [
{
key: "mode",
values() {
return cc.ProgressBar.Mode.__enums__;
},
},
],
},
{
type: cc.Scrollbar,
list: [
{
key: "direction",
values() {
return cc.Scrollbar.Direction.__enums__;
},
},
],
},
{
type: cc.EditBox,
list: [
{
key: "inputMode",
values() {
return cc.EditBox.InputMode.__enums__;
},
},
{
key: "inputFlag",
values() {
return cc.EditBox.InputFlag.__enums__;
},
},
],
},
{
type: cc.Layout,
list: [
{
key: "resizeMode",
values() {
return cc.Layout.ResizeMode.__enums__;
},
},
{
key: "type",
values() {
return cc.Layout.Type.__enums__;
},
},
{
key: "startAxis",
values() {
return cc.Layout.AxisDirection.__enums__;
},
},
{
key: "horizontalDirection",
values() {
return cc.Layout.HorizontalDirection.__enums__;
},
},
{
key: "verticalDirection",
values() {
return cc.Layout.VerticalDirection.__enums__;
},
},
],
},
{
type: cc.VideoPlayer,
list: [
{
key: "resourceType",
values() {
return cc.VideoPlayer.ResourceType.__enums__;
},
},
],
},
];
return enumConfig;
}

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import { debugLog, Msg, Page, PluginEvent } from "../../core/types";
import { GA_EventName } from "../../ga/type";
import { DocumentEvent, GoogleAnalyticsData } from "../const";
import { Terminal } from "../terminal";
export class InjectEvent {
protected terminal = new Terminal("Inject ");
constructor() {
document.addEventListener(DocumentEvent.Content2Inject, (event: CustomEvent) => {
const pluginEvent: PluginEvent = PluginEvent.create(event.detail);
debugLog && console.log(...this.terminal.chunkMessage(pluginEvent.toChunk()));
this.onMessage(pluginEvent);
});
}
onMessage(data: PluginEvent) {}
sendMsgToContent(msg: Msg, data: any) {
const detail = new PluginEvent(Page.Inject, Page.Content, msg, data);
debugLog && console.log(...this.terminal.chunkSend(detail.toChunk()));
const event = new CustomEvent(DocumentEvent.Inject2Content, { detail });
document.dispatchEvent(event);
}
sendEngineVersion(version: string) {
const detail = version;
const event = new CustomEvent(DocumentEvent.EngineVersion, { detail });
document.dispatchEvent(event);
}
sendAppVersion(version: string) {
const detail = { event: GA_EventName.AppVersion, params: version } as GoogleAnalyticsData;
const event = new CustomEvent(DocumentEvent.GoogleAnalytics, { detail });
document.dispatchEvent(event);
}
}

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declare const cc: any;
export interface DrawOptions {
fill: boolean;
fillColor: string;
stroke: boolean;
strokeColor: string;
}
export class Point {
x: number;
y: number;
constructor(x: number, y: number) {
this.x = x;
this.y = y;
}
}
export class RectPoints {
points: Point[] = [];
get len() {
return this.points.length;
}
add(point: Point) {
this.points.push(point);
}
at(index: number) {
return this.points[index];
}
test(width: number, height: number) {
this.points.push(new Point(0, 0));
this.points.push(new Point(width, 0));
this.points.push(new Point(width, height));
this.points.push(new Point(0, height));
}
}
export class HintAdapter {
protected draw = null;
constructor() {}
resetIndex() {
throw new Error("not implemented");
}
getRectPoints(node: any): RectPoints | null {
throw new Error("not implemented");
}
clear() {
if (this.draw) {
this.draw.clear();
}
}
convertMousePos(event: MouseEvent, canvas: HTMLCanvasElement): { x: number; y: number } {
throw new Error("not implemented");
}
hitTest(node: any, x: number, y: number): boolean {
throw new Error("not implemented");
}
initDrawNode() {
if (this.draw && !this.draw.isValid) {
this.draw = null;
}
if (this.draw) {
return;
}
const scene = cc.director.getScene();
if (!scene) {
return;
}
let node = new cc.Node("draw-node");
this.addDraw(scene, node);
this.draw = node.addComponent(cc.Graphics || cc.GraphicsComponent);
}
public isDrawValid() {
return this.draw && this.draw.isValid;
}
protected addDraw(scene: any, node: any) {
throw new Error("not implemented");
}
public drawRect(points: RectPoints, opts: DrawOptions) {
this.draw.lineWidth = 2;
for (let i = 0; i < points.len; i++) {
const p = points.at(i);
if (i === 0) {
this.draw.moveTo(p.x, p.y);
} else {
this.draw.lineTo(p.x, p.y);
}
}
if (points.len) {
this.draw.close();
}
if (opts.stroke) {
this.draw.strokeColor = new cc.Color().fromHEX(opts.strokeColor);
this.draw.stroke();
}
if (opts.fill) {
this.draw.fillColor = new cc.Color().fromHEX(opts.fillColor);
this.draw.fill();
}
}
}

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import { HintAdapter, Point, RectPoints } from "./adapter";
declare const cc: any;
export class HintV2 extends HintAdapter {
constructor() {
super();
}
protected addDraw(scene: any, node: any): void {
scene.addChild(node);
}
private canvasBoundingRect = {
left: 0,
top: 0,
width: 0,
height: 0,
adjustedTop: 0,
adjustedLeft: 0,
};
private _updateCanvasBoundingRect() {
// @ts-ignore
const element: any = cc.game.canvas;
var docElem = document.documentElement;
var leftOffset = window.pageXOffset - docElem.clientLeft;
var topOffset = window.pageYOffset - docElem.clientTop;
if (element.getBoundingClientRect) {
var box = element.getBoundingClientRect();
this.canvasBoundingRect.left = box.left + leftOffset;
this.canvasBoundingRect.top = box.top + topOffset;
this.canvasBoundingRect.width = box.width;
this.canvasBoundingRect.height = box.height;
} else if (element instanceof HTMLCanvasElement) {
this.canvasBoundingRect.left = leftOffset;
this.canvasBoundingRect.top = topOffset;
this.canvasBoundingRect.width = element.width;
this.canvasBoundingRect.height = element.height;
} else {
this.canvasBoundingRect.left = leftOffset;
this.canvasBoundingRect.top = topOffset;
this.canvasBoundingRect.width = parseInt(element.style.width);
this.canvasBoundingRect.height = parseInt(element.style.height);
}
}
getPointByEvent(event: MouseEvent) {
this._updateCanvasBoundingRect();
if (event.pageX != null)
//not avalable in <= IE8
return { x: event.pageX, y: event.pageY };
this.canvasBoundingRect.left -= document.body.scrollLeft;
this.canvasBoundingRect.top -= document.body.scrollTop;
return { x: event.clientX, y: event.clientY };
}
convertMousePos(event: MouseEvent, canvas: HTMLCanvasElement): { x: number; y: number } {
let location = this.getPointByEvent(event);
// let p = cc.view._convertMouseToLocationInView(location, this.canvasBoundingRect);
let p = cc.view.convertToLocationInView(location.x, location.y, this.canvasBoundingRect);
let scaleX = cc.view._scaleX;
let scaleY = cc.view._scaleY;
let viewport = cc.view._viewportRect;
let x = (p.x - viewport.x) / scaleX;
let y = (p.y - viewport.y) / scaleY;
// let position = cc.v2(event.offsetX, event.offsetY);
// let size = cc.view.getDesignResolutionSize();
// let rect = { left: 0, top: 0, width: size.width, height: size.height };
// cc.view._convertMouseToLocationInView(position, rect);
// let wordPos = cc.v2();
// cc.Camera.main.getScreenToWorldPoint(position, wordPos);
return { x, y };
}
hitTest(node: any, x: number, y: number): boolean {
// let rect = item.getBoundingBox();
// let p = item.parent.convertToNodeSpaceAR(wordPos);
// if (rect.contains(p)) {
// return item;
// }
const mask = this._searchComponentsInParent(node, cc.Mask);
const b = node._hitTest(cc.v2(x, y), { mask });
return b;
}
private _searchComponentsInParent(node: any, comp: any) {
if (comp) {
let index = 0;
let list = null;
for (var curr = node; curr && cc.Node.isNode(curr); curr = curr._parent, ++index) {
if (curr.getComponent(comp)) {
let next = {
index: index,
node: curr,
};
if (list) {
list.push(next);
} else {
list = [next];
}
}
}
return list;
}
return null;
}
resetIndex(): void {
const node = this.draw.node;
node.zIndex = node.parent.children.length;
}
getRectPoints(node: any): RectPoints | null {
const points: RectPoints = new RectPoints();
const { anchorX, anchorY, width, height } = node;
const x = -anchorX * width;
const y = -anchorY * height;
const matrixm = node._worldMatrix.m;
const m00 = matrixm[0],
m01 = matrixm[1],
m04 = matrixm[4],
m05 = matrixm[5],
m12_tx = matrixm[12],
m13_ty = matrixm[13];
[
new Point(x, y), //
new Point(x + width, y),
new Point(x + width, y + height),
new Point(x, y + height),
].forEach(({ x, y }: Point) => {
const worldX = x * m00 + y * m04 + m12_tx; // x
const worldY = x * m01 + y * m05 + m13_ty; // y
const pos = this.draw.node.convertToNodeSpaceAR(cc.v2(worldX, worldY));
points.add(new Point(pos.x, pos.y));
});
return points;
}
}

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import { HintAdapter, Point, RectPoints } from "./adapter";
declare const cc: any;
export class HintV3 extends HintAdapter {
resetIndex(): void {
const node = this.draw.node;
if (node.parent) {
const len = node.parent.children.length;
node.setSiblingIndex(len);
}
}
private get transformComponent() {
return cc.UITransformComponent || cc.UITransform;
}
hitTest(node: any, x: number, y: number): boolean {
let hitTest = null;
// hitTest = node._uiProps?.uiTransformComp?.hitTest;
const tr = node.getComponent(this.transformComponent);
if (tr) {
if (tr.hitTest) {
hitTest = tr.hitTest.bind(tr);
} else if (tr.isHit) {
// TODO: 3.3.1使用的是这个接口hitTest有问题有人反馈再说修复老版本暂不花费太多精力
hitTest = tr.isHit.bind(tr);
}
}
if (hitTest) {
let b = hitTest({ x, y }, 0);
return b;
} else {
return false;
}
}
convertMousePos(event: MouseEvent, canvas: HTMLCanvasElement): { x: number; y: number } {
const rect = canvas.getBoundingClientRect();
let x = event.clientX - rect.x;
let y = rect.y + rect.height - event.clientY;
x *= window.devicePixelRatio;
y *= window.devicePixelRatio;
return { x, y };
}
/**
* 这种方式能够获取到优先绘制的canvas也能保证线框在顶部但是方案不完美会收到node.layer的影响
*/
private getCanvas(scene: any) {
const canvasArray: Array<{ canvas: any; index: number }> = [];
scene.walk((item: any) => {
if (cc.Canvas) {
const comp = item.getComponent(cc.Canvas);
if (comp) {
const idx = comp.cameraComponent?.priority || 0;
canvasArray.push({ canvas: comp, index: idx });
}
}
});
canvasArray.sort((a, b) => a.index - b.index);
return canvasArray[0].canvas.node;
}
protected addDraw(scene: any, node: any): void {
const canvas = this.getCanvas(scene);
if (canvas) {
if (canvas.layer) {
node.layer = canvas.layer;
}
const tr = node.getComponent(this.transformComponent) || node.addComponent(this.transformComponent);
if (tr) {
tr.setContentSize(0, 0);
}
// FIXME: 多canvas的情况下如果hover和select的节点不在一个canvas下绘制线框有问题暂时先不支持多canvas的情况
canvas.addChild(node);
}
}
getRectPoints(node: any): RectPoints | null {
if (!node.worldPosition) {
return null;
}
if (!this.transformComponent) {
return null;
}
const tr = node.getComponent(this.transformComponent);
if (!tr) {
return null;
}
const { anchorPoint, width, height } = tr;
const points: RectPoints = new RectPoints();
const x = -anchorPoint.x * width;
const y = -anchorPoint.y * height;
const m = node.worldMatrix;
[
new Point(x, y), //
new Point(x + width, y),
new Point(x + width, y + height),
new Point(x, y + height),
].forEach(({ x, y }: Point) => {
let rhw = m.m03 * x + m.m07 * y + m.m15;
rhw = rhw ? 1 / rhw : 1;
let worldX = (m.m00 * x + m.m04 * y + m.m12) * rhw;
let worldY = (m.m01 * x + m.m05 * y + m.m13) * rhw;
let worldZ = (m.m02 * x + m.m06 * y + m.m14) * rhw;
const pos = this.draw.getComponent(this.transformComponent).convertToNodeSpaceAR(cc.v3(worldX, worldY, worldZ));
points.add(new Point(pos.x, pos.y));
});
return points;
}
/**
* 尝试实现wireframe模式
*/
private getTrangles(node: any) {
const comps = node._components;
if (comps && Array.isArray(comps)) {
const m = node.worldMatrix;
comps.forEach((comp) => {
const { renderData } = comp;
if (!renderData) {
return;
}
const { data, _vc: VertexCount, _ic: IndexCount, chunk } = renderData;
if (!data) {
return;
}
// 获取indexBuffer的索引顺序
const ib = chunk.meshBuffer.iData;
let indexOffset = chunk.meshBuffer.indexOffset;
const vidOrigin = chunk.vertexOffset;
const arr = [];
for (let i = 0; i < IndexCount; i++) {
const index = ib[indexOffset + i] - vidOrigin;
arr.push(index);
}
for (let j = 0; j < data.length; j++) {
const item = data[j];
const { x, y, z, u, v, color } = item;
let rhw = m.m03 * x + m.m07 * y + m.m15;
rhw = rhw ? 1 / rhw : 1;
let worldX = (m.m00 * x + m.m04 * y + m.m12) * rhw;
let worldY = (m.m01 * x + m.m05 * y + m.m13) * rhw;
let worldZ = (m.m02 * x + m.m06 * y + m.m14) * rhw;
// const pos = this.draw.getComponent(transform).convertToNodeSpaceAR(cc.v3(worldX, worldY, worldZ));
// points.points.push(new Point(pos.x, pos.y));
}
});
}
}
}

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import ccui from "@xuyanfeng/cc-ui";
import { IUiMenuItem } from "@xuyanfeng/cc-ui/types/cc-menu/const";
import { throttle } from "lodash";
import { toRaw } from "vue";
import { Msg } from "../../../core/types";
import { DocumentEvent } from "../../const";
import { appStore } from "../../inject-view/store";
import { Inspector } from "../inspector";
import { DrawOptions, HintAdapter, RectPoints } from "./adapter";
import { HintV2 } from "./hint-v2";
import { HintV3 } from "./hint-v3";
declare const cc: any;
/**
* 只负责管理hint的流程
*/
export class Hint {
private engineVersion: string = "";
private hintAdapter: HintAdapter = null;
public setEngineVersion(version: string) {
this.engineVersion = version;
if (version.startsWith("2.")) {
this.hintAdapter = new HintV2();
} else if (version.startsWith("3.")) {
this.hintAdapter = new HintV3();
}
}
private inspector: Inspector = null;
constructor(inspector: Inspector) {
this.inspector = inspector;
document.addEventListener(DocumentEvent.InspectorClear, () => {
this.cleanHover();
this.cleanSelected();
});
document.addEventListener(DocumentEvent.GameInspectorBegan, (event: CustomEvent) => {
const el = this.getTargetElement();
if (!el) {
return;
}
const cursor = el.style.cursor;
el.style.cursor = "zoom-in";
const mousedown = (event: MouseEvent) => {
event.stopPropagation();
event.preventDefault();
el.removeEventListener("mousedown", mousedown, true);
el.removeEventListener("mousemove", mousemove, true);
el.style.cursor = cursor;
const e = new CustomEvent(DocumentEvent.GameInspectorEnd);
document.dispatchEvent(e);
if (event.button === 0) {
// 左键拾取
this.updateHintDown(event, el);
} else {
this.updateHitMoveThrottle.cancel();
// 其他按键取消
this.cleanHover();
}
};
const mousemove = (event: MouseEvent) => {
this.updateHitMoveThrottle(event, el);
};
el.addEventListener("mousemove", mousemove, true);
el.addEventListener("mousedown", mousedown, true);
});
}
private updateHitMoveThrottle = throttle(this.updateHintMove, 300);
private updateHintMove(event: MouseEvent, canvas: HTMLCanvasElement) {
const nodes = this.getMouseNodes(event, canvas);
if (nodes.length) {
const node = nodes[0];
this.setHover(node);
}
}
private getMouseNodes(event: MouseEvent, canvas: HTMLCanvasElement): Array<any> {
this.inspector.updateTreeInfo(false);
const { x, y } = this.hintAdapter.convertMousePos(event, canvas);
const nodes = [];
this.inspector.forEachNode((node) => {
const b = this.hintAdapter.hitTest(node, x, y);
if (b && node.active && node.activeInHierarchy) {
nodes.push(node);
}
});
nodes.reverse();
return nodes;
}
private updateHintDown(event: MouseEvent, canvas: HTMLCanvasElement) {
this.cleanHover();
this.cleanSelected();
const nodes = this.getMouseNodes(event, canvas);
const pickTop = toRaw(appStore().config.pickTop);
if (nodes.length === 1 || (pickTop && nodes.length)) {
const item = nodes[0];
this.cleanHover();
this.setSelected(item);
this.sendInspectNodeMsg(item);
} else {
const menu = nodes.map((item) => {
const path = this.getPath(item);
return {
name: path,
callback: () => {
this.cleanHover();
this.setSelected(item);
this.sendInspectNodeMsg(item);
},
enter: () => {
this.setHover(item);
},
leave: () => {
this.cleanHover();
},
} as IUiMenuItem;
});
ccui.menu.showMenuByMouseEvent(event, menu, 0.8);
}
}
private sendInspectNodeMsg(node: any) {
if (node.uuid) {
this.inspector.sendMsgToContent(Msg.InspectNode, node.uuid);
}
}
private getPath(node: any) {
let path = [];
let parent = node;
while (parent) {
path.push(parent.name);
parent = parent.parent;
}
path = path.reverse();
return path.join("/");
}
private getTargetElement(): HTMLCanvasElement | null {
// @ts-ignore
if (typeof cc !== "undefined" && cc.game && cc.game.canvas) {
// @ts-ignore
return cc.game.canvas;
} else {
null;
}
}
public cleanHover() {
this.hoverNodes = [];
this.hintAdapter && this.hintAdapter.clear();
}
public cleanSelected() {
this.selectedNodes = [];
this.hintAdapter && this.hintAdapter.clear();
}
private hoverNodes = [];
private selectedNodes = [];
public update() {
if (!this.hintAdapter) {
return;
}
this.hintAdapter.initDrawNode();
if (!this.hintAdapter.isDrawValid()) {
return;
}
this.hintAdapter.clear();
this.hintAdapter.resetIndex();
// this.testRect();
this.hoverNodes.forEach((node) => {
if (node.isValid) {
this.hintNode(node, {
fill: true,
fillColor: "#00ff0055",
stroke: true,
strokeColor: "#ffffff44",
});
}
});
this.selectedNodes.forEach((node) => {
if (node.isValid) {
this.hintNode(node, {
fill: false,
fillColor: "#ff0000",
stroke: true,
strokeColor: "#ff0000",
});
}
});
}
private testRect() {
const points = new RectPoints();
points.test(100, 100);
this.hintAdapter.drawRect(points, {
fill: true,
fillColor: "#00ff0099",
stroke: true,
strokeColor: "#ff000099",
});
}
public setHover(node: any) {
if (node.isValid) {
this.hoverNodes = [node];
}
}
public setSelected(node: any) {
if (node.isValid) {
this.selectedNodes = [node];
}
}
private hintNode(node: any, opts: DrawOptions) {
const points = this.hintAdapter.getRectPoints(node);
if (!points) {
return;
}
this.hintAdapter.drawRect(points, opts);
}
}

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import { Inspector } from "./inspector";
const inspector = new Inspector();
inspector.init();
window["CCInspector"] = inspector;

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import ccui from "@xuyanfeng/cc-ui";
import "@xuyanfeng/cc-ui/dist/ccui.css";
import "@xuyanfeng/cc-ui/iconfont/iconfont.css";
import { createPinia } from "pinia";
import { createApp } from "vue";
import { DocumentEvent } from "../const";
import App from "../inject-view/app.vue";
export class InjectView {
private _inited = false;
private css: string[] = [];
private hasLoadCss = false;
constructor() {
document.addEventListener(DocumentEvent.LoadInjectCss, (event: CustomEvent) => {
const cssArray: string[] = event.detail;
this.css = cssArray;
this.loadCss();
});
}
public init() {
if (this._inited) {
return;
}
this._inited = true;
this.createUI();
}
private loadCss() {
if (this.hasLoadCss) {
return;
}
if (this.css.length === 0) {
return;
}
this.hasLoadCss = true;
this.css.forEach((css) => {
const link = document.createElement("link");
link.href = css;
link.rel = "stylesheet";
document.head.appendChild(link);
});
}
private createUI() {
const el = document.createElement("div");
el.setAttribute("app", "");
el.style.zIndex = "9000";
document.body.appendChild(el);
// load css
this.loadCss();
// vue
const app = createApp(App);
app.use(createPinia());
// ccui.uiElement.setDoc(document);
app.use(ccui);
app.mount(el);
}
}
export const injectView = new InjectView();

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export class InspectTarget {
private list = [];
/**
* 是否启用过滤
*/
enabled: boolean = false;
addInspectType(item: any) {
if (!this.list.find((el) => item === el)) {
this.list.push(item);
}
console.log(this.list);
}
removeInspectType(item: any) {
this.list.splice(this.list.indexOf(item), 1);
console.log(this.list);
}
cleanInspectType() {
this.list.length = 0;
}
isContainInspectType(type: any) {
return !!this.list.find((el) => type === el);
}
checkNodeComponentsIsInList(node: any) {
const comps = node._components;
for (let i = 0; i < comps.length; i++) {
const comp = comps[i];
if (this.list.find((el) => comp instanceof el)) {
return true;
}
}
return false;
}
}
export const inspectTarget = new InspectTarget();

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import { isVersion3 } from "./util";
interface ConfigItem {
path: string[],
func: Function;
}
const config: ConfigItem[] = [
{
path: ["position", "x"],
func: (target: any, value: any) => {
let pos = target.getPosition();
pos.x = value;
target.setPosition(pos);
}
},
{
path: ["position", "y"],
func: (target: any, value: any) => {
let pos = target.getPosition();
pos.y = value;
target.setPosition(pos);
}
},
{
path: ["position", "z"],
func: (target: any, value: any) => {
let pos = target.getPosition();
pos.z = value;
target.setPosition(pos);
}
},
{
path: ["scale", "x"],
func: ((target: any, value: any) => {
let scale = target.getScale();
scale.x = value;
target.setScale(scale);
})
},
{
path: ["scale", "y"],
func: ((target: any, value: any) => {
let scale = target.getScale();
scale.y = value;
target.setScale(scale);
})
},
{
path: ["scale", "z"],
func: ((target: any, value: any) => {
let scale = target.getScale();
scale.z = value;
target.setScale(scale);
})
}
]
// 3.x不允许直接设置xyz需要走setPosition
export function trySetValueWithConfig(pathArray: string[], targetObject: any, targetValue: any) {
if (isVersion3()) {
let fullPath: string = pathArray.toString()
let item = config.find(el => {
return fullPath.endsWith(el.path.toString())
});
if (item) {
// 将多余的path去掉
let leftPathArray = [];
let max = pathArray.length - item.path.length;
for (let i = 0; i < max; i++) {
leftPathArray.push(pathArray[i])
}
let pathObjectValue = getValue(targetObject, leftPathArray);
if (pathObjectValue) {
try {
item.func(pathObjectValue, targetValue);
return true;
} catch (e) {
console.error(e);
return false
}
}
}
}
return false;
}
export function getValue(target: any, path: string[]) {
for (let i = 0; i < path.length; i++) {
let key = path[i];
if (target[key] !== undefined || target.hasOwnProperty(key)) {
target = target[key]
} else {
return null;
}
}
return target;
}

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import { ArrayData, ImageData, Info, ObjectData, Vec2Data, Vec3Data } from "../../views/devtools/data";
export interface BuildObjectOptions {
path: string[];
value: Object;
data: ObjectData;
}
export interface BuildArrayOptions {
path: string[];
value: Object;
data: ArrayData;
keys: number[];
}
export interface BuildVecOptions {
path: string[];
keys: Array<{
key: string;
/**
* 分量使用的步进值,优先使用,主要是为了实现不同分量不同的步进
*/
step?: (key: string) => number;
/**
* 分量是否可以调整
*/
disabled?: (key: string, item: Info) => boolean;
}>;
/**
* 所有的vec统一使用的步进值
*/
step?: number;
ctor: Function;
value: Object;
data: Vec3Data | Vec2Data;
}
export interface BuildImageOptions {
path: string[];
ctor: Function;
value: Object;
data: ImageData;
}

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declare const cc: any;
export function isVersion3() {
if (typeof cc.ENGINE_VERSION === "string") {
const version: string = cc.ENGINE_VERSION;
return version.startsWith("3.")
}
return false;
}
export function isHasProperty(base: Object, key: string): boolean {
let ret = Object.getOwnPropertyDescriptor(base, key)
if (ret) {
return true;
} else {
let proto = Object.getPrototypeOf(base);
if (proto) {
return isHasProperty(proto, key)
} else {
return false;
}
}
}