41 lines
1.1 KiB
XML
41 lines
1.1 KiB
XML
<linker>
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<assembly fullname="Assembly-CSharp" ignoreIfMissing="1">
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<type fullname="AudioListSwitch">
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<method name="set_autoPlayNext"/>
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</type>
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<type fullname="SelectPanel">
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<method name="set_isSingleMode"/>
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</type>
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<type fullname="TextToSpeech">
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<method name="SetAccelerate"/>
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<method name="SetDelay"/>
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<method name="SetSpeed"/>
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</type>
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<type fullname="VoicePanel">
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<method name="set_autoSpeak"/>
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<method name="set_bgmVolume"/>
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<method name="set_soundVolume"/>
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<method name="set_voiceVolume"/>
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</type>
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</assembly>
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<assembly fullname="UnityEngine.AudioModule" ignoreIfMissing="1">
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<type fullname="UnityEngine.AudioSource">
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<method name="Play"/>
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<method name="Play"/>
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<method name="Play"/>
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<method name="Play"/>
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<method name="Play"/>
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<method name="Play"/>
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<method name="Play"/>
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<method name="Play"/>
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<method name="Play"/>
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<method name="Play"/>
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</type>
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</assembly>
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<assembly fullname="UnityEngine.CoreModule" ignoreIfMissing="1">
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<type fullname="UnityEngine.GameObject">
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<method name="SetActive"/>
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</type>
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</assembly>
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</linker>
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