573 lines
17 KiB
Plaintext
573 lines
17 KiB
Plaintext
#if UNITY_REPLAY_KIT_AVAILABLE
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#import "UnityReplayKit.h"
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#import "UnityAppController.h"
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#import "UI/UnityViewControllerBase.h"
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#import "UnityInterface.h"
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#import <UIKit/UIKit.h>
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extern "C" void UnityReplayKitTriggerBroadcastStatusCallback(void* callback, bool hasSucceeded, const char* errorMessage);
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static UnityReplayKit* _replayKit = nil;
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@protocol UnityReplayKit_RPScreenRecorder<NSObject>
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- (void)setMicrophoneEnabled:(BOOL)value;
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- (BOOL)isMicrophoneEnabled;
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- (void)setCameraEnabled:(BOOL)value;
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- (BOOL)isCameraEnabled;
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- (BOOL)isPreviewControllerActive;
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@property (nonatomic, setter = setMicrophoneEnabled:, getter = isMicrophoneEnabled) BOOL microphoneEnabled;
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@property (nonatomic, setter = setCameraEnabled:, getter = isCameraEnabled) BOOL cameraEnabled;
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@property (nonatomic, readonly) UIView* cameraPreviewView;
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@property (nonatomic, getter = isPreviewControllerActive) BOOL previewControllerActive;
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@end
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@protocol UnityReplayKit_RPBroadcastController<NSObject>
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@property(nonatomic, readonly) NSURL *broadcastURL;
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@property(nonatomic, readonly, getter = isBroadcasting) BOOL broadcasting;
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@property(nonatomic, readonly) NSString *broadcastExtensionBundleID;
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//@property(nonatomic, weak) id<RPBroadcastControllerDelegate> delegate;
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@property(nonatomic, readonly, getter = isBroadcastingPaused) BOOL paused;
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@property(nonatomic, readonly) NSDictionary<NSString *, NSObject<NSCoding> *> *serviceInfo;
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- (BOOL)isBroadcasting;
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- (BOOL)isBroadcastingPaused;
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- (void)finishBroadcastWithHandler:(void (^)(NSError *error))handler;
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- (void)startBroadcastWithHandler:(void (^)(NSError *error))handler;
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- (void)pauseBroadcast;
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- (void)resumeBroadcast;
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@end
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@interface UnityReplayKit_RPBroadcastActivityViewController : UIViewController<NSObject>
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@property (nonatomic, weak) id delegate;
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@end
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// why do we care about orientation handling:
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// ReplayKit will disable top-window autorotation
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// as users keep asking to do autorotation during broadcast/record we create fake empty window with fake view controller
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// this window will have autorotation disabled instead of unity one
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// but this is not the end of the story: what fake view controller does is also important
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// now it is hard to speculate what *actually* happens but with setup like fake view controller takes over control over "supported orientations"
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// meaning that if we dont do anything suddenly all orientations become enabled.
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// to avoid that we create this monstrosity that pokes unity for orientation.
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#if PLATFORM_IOS
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@interface UnityReplayKitViewController : UnityViewControllerBase
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{
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}
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- (NSUInteger)supportedInterfaceOrientations;
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@end
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@implementation UnityReplayKitViewController
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- (NSUInteger)supportedInterfaceOrientations
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{
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NSUInteger ret = 0;
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if (UnityShouldAutorotate())
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{
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if (UnityIsOrientationEnabled(portrait))
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ret |= (1 << UIInterfaceOrientationPortrait);
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if (UnityIsOrientationEnabled(portraitUpsideDown))
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ret |= (1 << UIInterfaceOrientationPortraitUpsideDown);
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if (UnityIsOrientationEnabled(landscapeLeft))
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ret |= (1 << UIInterfaceOrientationLandscapeRight);
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if (UnityIsOrientationEnabled(landscapeRight))
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ret |= (1 << UIInterfaceOrientationLandscapeLeft);
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}
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else
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{
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switch (UnityRequestedScreenOrientation())
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{
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case portrait: ret = (1 << UIInterfaceOrientationPortrait); break;
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case portraitUpsideDown: ret = (1 << UIInterfaceOrientationPortraitUpsideDown); break;
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case landscapeLeft: ret = (1 << UIInterfaceOrientationLandscapeRight); break;
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case landscapeRight: ret = (1 << UIInterfaceOrientationLandscapeLeft); break;
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}
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}
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return ret;
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}
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@end
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#else
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#define UnityReplayKitViewController UnityViewControllerBase
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#endif
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@implementation UnityReplayKit
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{
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id<UnityReplayKit_RPBroadcastController> broadcastController;
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void* broadcastStartStatusCallback;
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UIView* currentCameraPreviewView;
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bool currentPreviewControllerActive;
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UIWindow* overlayWindow;
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}
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- (void)shouldCreateOverlayWindow
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{
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UnityShouldCreateReplayKitOverlay();
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}
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- (void)createOverlayWindow
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{
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if (self->overlayWindow == nil)
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{
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UIWindow* wnd = self->overlayWindow = [[UIWindow alloc] initWithFrame: [UIScreen mainScreen].bounds];
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wnd.hidden = wnd.userInteractionEnabled = NO;
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wnd.backgroundColor = nil;
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wnd.rootViewController = [[UnityReplayKitViewController alloc] init];
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}
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}
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+ (UnityReplayKit*)sharedInstance
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{
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NSAssert(_replayKit != nil, @"InitUnityReplayKit should be called before using ReplayKit api.");
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return _replayKit;
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}
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- (BOOL)apiAvailable
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{
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return ([RPScreenRecorder class] != nil) && [RPScreenRecorder sharedRecorder].isAvailable;
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}
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- (BOOL)recordingPreviewAvailable
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{
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return _previewController != nil;
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}
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- (BOOL)startRecording
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{
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RPScreenRecorder* recorder = [RPScreenRecorder sharedRecorder];
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if (recorder == nil)
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{
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_lastError = [NSString stringWithUTF8String: "Failed to get Screen Recorder"];
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return NO;
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}
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recorder.delegate = self;
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__block BOOL success = YES;
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[recorder startRecordingWithHandler:^(NSError* error) {
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if (error != nil)
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{
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_lastError = [error description];
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success = NO;
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}
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else
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{
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[self shouldCreateOverlayWindow];
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}
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}];
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return success;
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}
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- (BOOL)isRecording
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{
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RPScreenRecorder* recorder = [RPScreenRecorder sharedRecorder];
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if (recorder == nil)
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{
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_lastError = [NSString stringWithUTF8String: "Failed to get Screen Recorder"];
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return NO;
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}
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return recorder.isRecording;
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}
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- (BOOL)stopRecording
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{
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RPScreenRecorder* recorder = [RPScreenRecorder sharedRecorder];
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if (recorder == nil)
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{
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_lastError = [NSString stringWithUTF8String: "Failed to get Screen Recorder"];
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return NO;
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}
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__block BOOL success = YES;
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[recorder stopRecordingWithHandler:^(RPPreviewViewController* previewViewController, NSError* error) {
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self->overlayWindow = nil;
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if (error != nil)
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{
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_lastError = [error description];
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success = NO;
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return;
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}
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if (previewViewController != nil)
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{
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[previewViewController setPreviewControllerDelegate: self];
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_previewController = previewViewController;
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}
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}];
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return success;
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}
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- (void)screenRecorder:(RPScreenRecorder*)screenRecorder didStopRecordingWithError:(NSError*)error previewViewController:(RPPreviewViewController*)previewViewController
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{
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if (error != nil)
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{
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_lastError = [error description];
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}
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self->overlayWindow = nil;
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_previewController = previewViewController;
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}
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- (BOOL)showPreview
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{
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if (_previewController == nil)
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{
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_lastError = [NSString stringWithUTF8String: "No recording available"];
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return NO;
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}
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[_previewController setModalPresentationStyle: UIModalPresentationFullScreen];
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[GetAppController().rootViewController presentViewController: _previewController animated: YES completion:^()
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{
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_previewController = nil;
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}];
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currentPreviewControllerActive = YES;
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return YES;
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}
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- (BOOL)discardPreview
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{
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if (_previewController == nil)
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{
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return YES;
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}
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RPScreenRecorder* recorder = [RPScreenRecorder sharedRecorder];
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if (recorder == nil)
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{
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_lastError = [NSString stringWithUTF8String: "Failed to get Screen Recorder"];
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return NO;
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}
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[recorder discardRecordingWithHandler:^()
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{
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_previewController = nil;
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}];
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// TODO - the above callback doesn't seem to be working at the moment.
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_previewController = nil;
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currentPreviewControllerActive = NO;
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return YES;
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}
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- (void)previewControllerDidFinish:(RPPreviewViewController*)previewController
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{
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if (previewController != nil)
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{
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[previewController dismissViewControllerAnimated: YES completion: nil];
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}
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currentPreviewControllerActive = NO;
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}
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- (BOOL)isPreviewControllerActive
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{
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return currentPreviewControllerActive;
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}
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/****************************************
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* ReplayKit Broadcasting API *
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****************************************/
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- (BOOL)broadcastingApiAvailable
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{
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return nil != NSClassFromString(@"RPBroadcastController")
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&& nil != NSClassFromString(@"RPBroadcastActivityViewController");
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}
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- (NSURL*)broadcastURL
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{
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if (broadcastController == nil)
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{
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return nil;
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}
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return [broadcastController broadcastURL];
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}
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- (BOOL)isBroadcasting
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{
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if (broadcastController == nil)
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{
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return NO;
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}
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return [broadcastController isBroadcasting];
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}
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- (BOOL)isBroadcastingPaused
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{
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if (broadcastController == nil)
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{
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return NO;
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}
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return [broadcastController isBroadcastingPaused];
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}
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- (void)broadcastActivityViewController:(UnityReplayKit_RPBroadcastActivityViewController *)sBroadcastActivityViewController
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didFinishWithBroadcastController:(id<UnityReplayKit_RPBroadcastController>)inRPBroadcastController
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error:(NSError *)error
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{
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dispatch_sync(dispatch_get_main_queue(), ^{
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UnityPause(0);
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broadcastController = inRPBroadcastController;
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if (broadcastController == nil) // broadcast was canceled
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{
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_lastError = [error description];
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UnityReplayKitTriggerBroadcastStatusCallback(broadcastStartStatusCallback, false, [_lastError UTF8String]);
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broadcastStartStatusCallback = nil;
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[UnityGetGLViewController() dismissViewControllerAnimated: YES completion: nil];
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}
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else // start broadcast
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{
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[UnityGetGLViewController() dismissViewControllerAnimated: YES completion:^
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{
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[broadcastController startBroadcastWithHandler:^(NSError* error)
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{
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if (error != nil)
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{
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_lastError = [error description];
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UnityReplayKitTriggerBroadcastStatusCallback(broadcastStartStatusCallback, false, [_lastError UTF8String]);
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broadcastStartStatusCallback = nil; broadcastController = nil;
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}
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else
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{
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UnityReplayKitTriggerBroadcastStatusCallback(broadcastStartStatusCallback, true, "");
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broadcastStartStatusCallback = nil; _lastError = nil;
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}
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}];
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}];
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}
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});
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}
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- (void)startBroadcastingWithCallback:(void *)callback
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{
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Class class_BroadcastActivityViewController = NSClassFromString(@"RPBroadcastActivityViewController");
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if (class_BroadcastActivityViewController == nil)
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{
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return;
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}
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if (broadcastController != nil && broadcastController.broadcasting)
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{
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_lastError = @"Broadcast already in progress";
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UnityReplayKitTriggerBroadcastStatusCallback(callback, false, [_lastError UTF8String]);
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return;
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}
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if (broadcastStartStatusCallback != nullptr)
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{
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_lastError = @"The last attempt to start a broadcast didn\'t finish yet.";
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UnityReplayKitTriggerBroadcastStatusCallback(callback, false, [_lastError UTF8String]);
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return;
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}
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[class_BroadcastActivityViewController performSelector: @selector(loadBroadcastActivityViewControllerWithHandler:) withObject:^(UnityReplayKit_RPBroadcastActivityViewController* vc, NSError* error)
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{
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if (vc == nil || error != nil)
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{
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_lastError = [error description];
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UnityReplayKitTriggerBroadcastStatusCallback(callback, false, [_lastError UTF8String]);
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return;
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}
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[self shouldCreateOverlayWindow];
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UnityPause(1);
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vc.delegate = self;
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broadcastStartStatusCallback = callback;
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// oh apple, how much do you like confusing docs and contradicting behaviours
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// on ios13 UIModalPresentationPopover meaning was changed; what's more: it is now broken if portrait is disabled
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// pre ios13 it was intended to be UIModalPresentationPopover for ipads, UIModalPresentationFullScreen for iphones
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// yet having fully blackscreen (UIModalPresentationFullScreen) was not looking good for lots of people
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// so we use popover for both ipad/iphone but ONLY before ios13
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// note that tvos is fullscreen always (this is the only option here)
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#if PLATFORM_TVOS
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vc.modalPresentationStyle = UIModalPresentationFullScreen;
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#else
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if (UnityiOS130orNewer())
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{
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vc.modalPresentationStyle = UIModalPresentationFormSheet;
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}
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else
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{
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vc.modalPresentationStyle = UIModalPresentationPopover;
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vc.popoverPresentationController.sourceRect = CGRectMake(GetAppController().rootView.bounds.size.width / 2, 0, 0, 0);
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vc.popoverPresentationController.sourceView = GetAppController().rootView;
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}
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#endif
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[UnityGetGLViewController() presentViewController: vc animated: YES completion: nil];
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}];
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return;
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}
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- (void)stopBroadcasting
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{
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self->overlayWindow = nil;
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if (broadcastController == nil || !broadcastController.broadcasting)
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{
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broadcastController = nil;
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return;
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}
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[broadcastController finishBroadcastWithHandler:^(NSError* error)
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{
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broadcastController = nil;
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if (error == nil)
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return;
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_lastError = [error description];
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}];
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}
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- (void)pauseBroadcasting
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{
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if (broadcastController == nil || !broadcastController.broadcasting)
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{
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return;
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}
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[broadcastController pauseBroadcast];
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}
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- (void)resumeBroadcasting
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{
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if (broadcastController == nil || !broadcastController.broadcasting)
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{
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return;
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}
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[broadcastController resumeBroadcast];
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}
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- (BOOL)isCameraEnabled
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{
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if (![self apiAvailable])
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{
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return NO;
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}
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id<UnityReplayKit_RPScreenRecorder> screenRecorder = (id)[RPScreenRecorder sharedRecorder];
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if (![screenRecorder respondsToSelector: @selector(isCameraEnabled)])
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{
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return NO;
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}
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return screenRecorder.cameraEnabled;
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}
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- (void)setCameraEnabled:(BOOL)cameraEnabled
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{
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if (![self apiAvailable])
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{
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return;
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}
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id<UnityReplayKit_RPScreenRecorder> screenRecorder = (id)[RPScreenRecorder sharedRecorder];
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if (![screenRecorder respondsToSelector: @selector(setCameraEnabled:)])
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{
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return;
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}
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screenRecorder.cameraEnabled = cameraEnabled;
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}
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- (BOOL)isMicrophoneEnabled
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{
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if (![self apiAvailable])
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{
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return NO;
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}
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id<UnityReplayKit_RPScreenRecorder> screenRecorder = (id)[RPScreenRecorder sharedRecorder];
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if (![screenRecorder respondsToSelector: @selector(isMicrophoneEnabled)])
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{
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return NO;
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}
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return screenRecorder.microphoneEnabled;
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}
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- (void)setMicrophoneEnabled:(BOOL)microphoneEnabled
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{
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if (![self apiAvailable])
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{
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return;
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}
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id<UnityReplayKit_RPScreenRecorder> screenRecorder = (id)[RPScreenRecorder sharedRecorder];
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if (![screenRecorder respondsToSelector: @selector(setMicrophoneEnabled:)])
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{
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return;
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}
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screenRecorder.microphoneEnabled = microphoneEnabled;
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}
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- (BOOL)showCameraPreviewAt:(CGPoint)position width:(float)width height:(float)height
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{
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if (currentCameraPreviewView == nil)
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{
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if (![self apiAvailable])
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{
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return NO;
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}
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id<UnityReplayKit_RPScreenRecorder> screenRecorder = (id)[RPScreenRecorder sharedRecorder];
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UIView* cameraPreviewView = screenRecorder.cameraPreviewView;
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if (cameraPreviewView == nil)
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{
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return NO;
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}
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[[UnityGetGLViewController() view] addSubview: cameraPreviewView];
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currentCameraPreviewView = cameraPreviewView;
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[cameraPreviewView setUserInteractionEnabled: NO];
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}
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if (width < 0.0f)
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width = currentCameraPreviewView.frame.size.width;
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if (height < 0.0f)
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height = currentCameraPreviewView.frame.size.height;
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[currentCameraPreviewView setFrame: CGRectMake(position.x, position.y, width, height)];
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return YES;
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}
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- (void)hideCameraPreview
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{
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if (currentCameraPreviewView != nil)
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{
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[currentCameraPreviewView removeFromSuperview];
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currentCameraPreviewView = nil;
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}
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}
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@end
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static dispatch_once_t onceToken_InitUnityReplayKit;
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void InitUnityReplayKit()
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{
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dispatch_once(&onceToken_InitUnityReplayKit, ^{
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_replayKit = [[UnityReplayKit alloc] init];
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// that seems to be enough to trigger RPScreenRecorder to become "ready"
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[RPScreenRecorder sharedRecorder].delegate = _replayKit;
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});
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}
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#endif // UNITY_REPLAY_KIT_AVAILABLE
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