Badminton-Scoreboard/Classes/Native/UnityEngine.CoreModule.cpp
2023-10-08 10:24:48 +08:00

34721 lines
1.6 MiB

#include "pch-cpp.hpp"
#ifndef _MSC_VER
# include <alloca.h>
#else
# include <malloc.h>
#endif
#include <limits>
template <typename T1>
struct VirtualActionInvoker1
{
typedef void (*Action)(void*, T1, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
((Action)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename R>
struct VirtualFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1>
struct VirtualFuncInvoker1
{
typedef R (*Func)(void*, T1, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj);
return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method);
}
};
template <typename T1, typename T2>
struct InterfaceActionInvoker2
{
typedef void (*Action)(void*, T1, T2, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
template <typename T1, typename T2, typename T3>
struct InterfaceActionInvoker3
{
typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method);
}
};
template <typename T1, typename T2, typename T3, typename T4>
struct InterfaceActionInvoker4
{
typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*);
static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method);
}
};
template <typename R>
struct InterfaceFuncInvoker0
{
typedef R (*Func)(void*, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, invokeData.method);
}
};
template <typename R, typename T1, typename T2>
struct InterfaceFuncInvoker2
{
typedef R (*Func)(void*, T1, T2, const RuntimeMethod*);
static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2)
{
const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface);
return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method);
}
};
struct InvokerActionInvoker0
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj)
{
method->invoker_method(methodPtr, method, obj, NULL, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1)
{
void* params[1] = { &p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1>
struct InvokerActionInvoker1<T1*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1)
{
void* params[1] = { p1 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2;
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2)
{
void* params[2] = { p1, &p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2>
struct InvokerActionInvoker2<T1*, T2*>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2)
{
void* params[2] = { p1, p2 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3;
template <typename T1, typename T2, typename T3>
struct InvokerActionInvoker3<T1*, T2*, T3>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3 p3)
{
void* params[3] = { p1, p2, &p3 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
template <typename T1, typename T2, typename T3, typename T4>
struct InvokerActionInvoker4;
template <typename T1, typename T2, typename T3, typename T4>
struct InvokerActionInvoker4<T1*, T2*, T3*, T4>
{
static inline void Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2* p2, T3* p3, T4 p4)
{
void* params[4] = { p1, p2, p3, &p4 };
method->invoker_method(methodPtr, method, obj, params, NULL);
}
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C;
// System.Action`1<UnityEngine.CustomRenderTexture>
struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681;
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87;
// System.Action`1<System.String>
struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A;
// System.Action`1<UnityEngine.Texture>
struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB;
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B;
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo>
struct Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo>
struct Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28;
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457;
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8;
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73;
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B;
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317;
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A;
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
// UnityEngine.Color32[]
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
// Unity.IO.LowLevel.Unsafe.FileReadType[]
struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
// UnityEngine.Keyframe[]
struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
// UnityEngine.Material[]
struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D;
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
// Unity.IO.LowLevel.Unsafe.Priority[]
struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
// Unity.IO.LowLevel.Unsafe.ProcessingState[]
struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
// System.Diagnostics.StackTrace[]
struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF;
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
// System.Type[]
struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB;
// System.UInt64[]
struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
// UnityEngine.BeforeRenderHelper/OrderBlock[]
struct OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88;
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07;
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354;
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263;
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129;
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F;
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA;
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA;
// System.Reflection.Binder
struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235;
// UnityEngine.BootConfigData
struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23;
// System.Globalization.Calendar
struct Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B;
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184;
// System.Globalization.CompareInfo
struct CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57;
// UnityEngine.Cubemap
struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C;
// UnityEngine.CubemapArray
struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666;
// UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7;
// System.Globalization.CultureData
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D;
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0;
// UnityEngine.CustomRenderTexture
struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553;
// System.Globalization.DateTimeFormatInfo
struct DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A;
// UnityEngine.DebugLogHandler
struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179;
// System.Delegate
struct Delegate_t;
// System.DelegateData
struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E;
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1;
// Microsoft.CodeAnalysis.EmbeddedAttribute
struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3;
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2;
// System.Exception
struct Exception_t;
// UnityEngineInternal.GenericStack
struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49;
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E;
// UnityEngine.HeaderAttribute
struct HeaderAttribute_tCD38A8A17111C4C35A25DED13D7A0EFC4DC51927;
// System.Collections.IDictionary
struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220;
// System.IFormatProvider
struct IFormatProvider_tC202922D43BFF3525109ABF3FB79625F5646AB52;
// UnityEngine.ILogHandler
struct ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1;
// UnityEngine.ILogger
struct ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42;
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390;
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82;
// System.Runtime.CompilerServices.IsReadOnlyAttribute
struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576;
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3;
// UnityEngine.LightingSettings
struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84;
// UnityEngine.Logger
struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0;
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3;
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D;
// System.Reflection.MemberFilter
struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553;
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4;
// UnityEngine.MeshFilter
struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5;
// UnityEngine.MeshRenderer
struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE;
// System.Reflection.MethodInfo
struct MethodInfo_t;
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB;
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C;
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F;
// System.NotImplementedException
struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8;
// JetBrains.Annotations.NotNullAttribute
struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819;
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB;
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472;
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C;
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9;
// UnityEngine.PlayerPrefsException
struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5;
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0;
// JetBrains.Annotations.PureAttribute
struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997;
// UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5;
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D;
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27;
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF;
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95;
// System.Runtime.Serialization.SafeSerializationManager
struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6;
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692;
// UnityEngine.SpaceAttribute
struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC;
// System.Collections.Stack
struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47;
// System.String
struct String_t;
// System.Globalization.TextInfo
struct TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4;
// System.IO.TextWriter
struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3;
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700;
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4;
// UnityEngine.Texture2DArray
struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA;
// UnityEngine.Texture3D
struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1;
// UnityEngine.TooltipAttribute
struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C;
// System.Type
struct Type_t;
// UnityEngineInternal.TypeInferenceRuleAttribute
struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE;
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7;
// UnityEngine.UnityException
struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067;
// UnityEngine.UnityLogWriter
struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6;
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915;
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE;
// UnityEngine.Application/LogCallback
struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413;
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F;
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD;
// UnityEngine.CullingGroup/StateChanged
struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F;
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68;
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02;
IL2CPP_EXTERN_C RuntimeClass* AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var;
IL2CPP_EXTERN_C RuntimeClass* Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var;
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IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetInt_m956D3E2DB966F20CF42F842880DDF9E2BE94D948_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var;
IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com;
struct CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com;
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke;
struct Delegate_t_marshaled_com;
struct Delegate_t_marshaled_pinvoke;
struct Exception_t_marshaled_com;
struct Exception_t_marshaled_pinvoke;
struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C;
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031;
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B;
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB;
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259;
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771;
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F;
struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8;
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C;
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832;
struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3;
struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D;
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918;
struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B;
struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304;
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248;
struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299;
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C;
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD;
IL2CPP_EXTERN_C_BEGIN
IL2CPP_EXTERN_C_END
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// <Module>
struct U3CModuleU3E_t7C5D71B9800D53F6CCBEDD89DAAAA2BA48835865
{
};
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A : public RuntimeObject
{
// T[] System.Collections.Generic.List`1::_items
OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ____items_1;
// System.Int32 System.Collections.Generic.List`1::_size
int32_t ____size_2;
// System.Int32 System.Collections.Generic.List`1::_version
int32_t ____version_3;
// System.Object System.Collections.Generic.List`1::_syncRoot
RuntimeObject* ____syncRoot_4;
};
// UnityEngine.Application
struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21 : public RuntimeObject
{
};
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626 : public RuntimeObject
{
// System.UInt64[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::TypeIDs
UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299* ___TypeIDs_0;
// Unity.IO.LowLevel.Unsafe.ProcessingState[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::States
ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304* ___States_1;
// Unity.IO.LowLevel.Unsafe.FileReadType[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::ReadTypes
FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8* ___ReadTypes_2;
// Unity.IO.LowLevel.Unsafe.Priority[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::PriorityLevels
PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B* ___PriorityLevels_3;
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[] Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters::Subsystems
AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C* ___Subsystems_4;
};
// Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke
{
Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
int32_t* ___States_1;
int32_t* ___ReadTypes_2;
int32_t* ___PriorityLevels_3;
int32_t* ___Subsystems_4;
};
// Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
struct AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com
{
Il2CppSafeArray/*NONE*/* ___TypeIDs_0;
int32_t* ___States_1;
int32_t* ___ReadTypes_2;
int32_t* ___PriorityLevels_3;
int32_t* ___Subsystems_4;
};
// System.Attribute
struct Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA : public RuntimeObject
{
};
// UnityEngine.BeforeRenderHelper
struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62 : public RuntimeObject
{
};
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0 : public RuntimeObject
{
// System.Boolean System.Globalization.CultureInfo::m_isReadOnly
bool ___m_isReadOnly_3;
// System.Int32 System.Globalization.CultureInfo::cultureID
int32_t ___cultureID_4;
// System.Int32 System.Globalization.CultureInfo::parent_lcid
int32_t ___parent_lcid_5;
// System.Int32 System.Globalization.CultureInfo::datetime_index
int32_t ___datetime_index_6;
// System.Int32 System.Globalization.CultureInfo::number_index
int32_t ___number_index_7;
// System.Int32 System.Globalization.CultureInfo::default_calendar_type
int32_t ___default_calendar_type_8;
// System.Boolean System.Globalization.CultureInfo::m_useUserOverride
bool ___m_useUserOverride_9;
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::numInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
// System.Globalization.DateTimeFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::dateTimeInfo
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
// System.Globalization.TextInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::textInfo
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
// System.String System.Globalization.CultureInfo::m_name
String_t* ___m_name_13;
// System.String System.Globalization.CultureInfo::englishname
String_t* ___englishname_14;
// System.String System.Globalization.CultureInfo::nativename
String_t* ___nativename_15;
// System.String System.Globalization.CultureInfo::iso3lang
String_t* ___iso3lang_16;
// System.String System.Globalization.CultureInfo::iso2lang
String_t* ___iso2lang_17;
// System.String System.Globalization.CultureInfo::win3lang
String_t* ___win3lang_18;
// System.String System.Globalization.CultureInfo::territory
String_t* ___territory_19;
// System.String[] System.Globalization.CultureInfo::native_calendar_names
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___native_calendar_names_20;
// System.Globalization.CompareInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::compareInfo
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
// System.Void* System.Globalization.CultureInfo::textinfo_data
void* ___textinfo_data_22;
// System.Int32 System.Globalization.CultureInfo::m_dataItem
int32_t ___m_dataItem_23;
// System.Globalization.Calendar System.Globalization.CultureInfo::calendar
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::parent_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___parent_culture_25;
// System.Boolean System.Globalization.CultureInfo::constructed
bool ___constructed_26;
// System.Byte[] System.Globalization.CultureInfo::cached_serialized_form
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___cached_serialized_form_27;
// System.Globalization.CultureData System.Globalization.CultureInfo::m_cultureData
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D* ___m_cultureData_28;
// System.Boolean System.Globalization.CultureInfo::m_isInherited
bool ___m_isInherited_29;
};
// Native definition for P/Invoke marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
char* ___m_name_13;
char* ___englishname_14;
char* ___nativename_15;
char* ___iso3lang_16;
char* ___iso2lang_17;
char* ___win3lang_18;
char* ___territory_19;
char** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_pinvoke* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_pinvoke* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// Native definition for COM marshalling of System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com
{
int32_t ___m_isReadOnly_3;
int32_t ___cultureID_4;
int32_t ___parent_lcid_5;
int32_t ___datetime_index_6;
int32_t ___number_index_7;
int32_t ___default_calendar_type_8;
int32_t ___m_useUserOverride_9;
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___numInfo_10;
DateTimeFormatInfo_t0457520F9FA7B5C8EAAEB3AD50413B6AEEB7458A* ___dateTimeInfo_11;
TextInfo_tD3BAFCFD77418851E7D5CB8D2588F47019E414B4* ___textInfo_12;
Il2CppChar* ___m_name_13;
Il2CppChar* ___englishname_14;
Il2CppChar* ___nativename_15;
Il2CppChar* ___iso3lang_16;
Il2CppChar* ___iso2lang_17;
Il2CppChar* ___win3lang_18;
Il2CppChar* ___territory_19;
Il2CppChar** ___native_calendar_names_20;
CompareInfo_t1B1A6AC3486B570C76ABA52149C9BD4CD82F9E57* ___compareInfo_21;
void* ___textinfo_data_22;
int32_t ___m_dataItem_23;
Calendar_t0A117CC7532A54C17188C2EFEA1F79DB20DF3A3B* ___calendar_24;
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_marshaled_com* ___parent_culture_25;
int32_t ___constructed_26;
Il2CppSafeArray/*NONE*/* ___cached_serialized_form_27;
CultureData_tEEFDCF4ECA1BBF6C0C8C94EB3541657245598F9D_marshaled_com* ___m_cultureData_28;
int32_t ___m_isInherited_29;
};
// UnityEngine.Cursor
struct Cursor_t7E6B5D20DD5FBA63DB2F216E18280B92B5101DC4 : public RuntimeObject
{
};
// UnityEngine.CustomRenderTextureManager
struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD : public RuntimeObject
{
};
// UnityEngine.Debug
struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F : public RuntimeObject
{
};
// UnityEngine.DebugLogHandler
struct DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179 : public RuntimeObject
{
};
// UnityEngine.GL
struct GL_t6DADDDEEA8D6A0E3199D23185414CD25C9F975B9 : public RuntimeObject
{
};
// UnityEngine.Gizmos
struct Gizmos_t3E21117D6D9BE8EA75AF2B527176F9865E592171 : public RuntimeObject
{
};
// UnityEngine.Graphics
struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C : public RuntimeObject
{
};
// Unity.Jobs.LowLevel.Unsafe.JobsUtility
struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C : public RuntimeObject
{
};
// UnityEngine.Logger
struct Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0 : public RuntimeObject
{
// UnityEngine.ILogHandler UnityEngine.Logger::<logHandler>k__BackingField
RuntimeObject* ___U3ClogHandlerU3Ek__BackingField_0;
// System.Boolean UnityEngine.Logger::<logEnabled>k__BackingField
bool ___U3ClogEnabledU3Ek__BackingField_1;
// UnityEngine.LogType UnityEngine.Logger::<filterLogType>k__BackingField
int32_t ___U3CfilterLogTypeU3Ek__BackingField_2;
};
// System.MarshalByRefObject
struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE : public RuntimeObject
{
// System.Object System.MarshalByRefObject::_identity
RuntimeObject* ____identity_0;
};
// Native definition for P/Invoke marshalling of System.MarshalByRefObject
struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_pinvoke
{
Il2CppIUnknown* ____identity_0;
};
// Native definition for COM marshalling of System.MarshalByRefObject
struct MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE_marshaled_com
{
Il2CppIUnknown* ____identity_0;
};
// System.Reflection.MemberInfo
struct MemberInfo_t : public RuntimeObject
{
};
// Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
struct NativeArrayUnsafeUtility_tB4D8A974D44EE6F4B2C32D5D19861FB081F88FCE : public RuntimeObject
{
};
// Unity.Collections.NativeLeakDetection
struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946 : public RuntimeObject
{
};
// Unity.Collections.NativeSliceExtensions
struct NativeSliceExtensions_tA2B0303180122826FD5887061B8DBA5F342A726B : public RuntimeObject
{
};
// Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
struct NativeSliceUnsafeUtility_tA7CBE88BA4246367450DB167A878F2FA408E10CD : public RuntimeObject
{
};
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472 : public RuntimeObject
{
// System.Int32[] System.Globalization.NumberFormatInfo::numberGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___numberGroupSizes_1;
// System.Int32[] System.Globalization.NumberFormatInfo::currencyGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___currencyGroupSizes_2;
// System.Int32[] System.Globalization.NumberFormatInfo::percentGroupSizes
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___percentGroupSizes_3;
// System.String System.Globalization.NumberFormatInfo::positiveSign
String_t* ___positiveSign_4;
// System.String System.Globalization.NumberFormatInfo::negativeSign
String_t* ___negativeSign_5;
// System.String System.Globalization.NumberFormatInfo::numberDecimalSeparator
String_t* ___numberDecimalSeparator_6;
// System.String System.Globalization.NumberFormatInfo::numberGroupSeparator
String_t* ___numberGroupSeparator_7;
// System.String System.Globalization.NumberFormatInfo::currencyGroupSeparator
String_t* ___currencyGroupSeparator_8;
// System.String System.Globalization.NumberFormatInfo::currencyDecimalSeparator
String_t* ___currencyDecimalSeparator_9;
// System.String System.Globalization.NumberFormatInfo::currencySymbol
String_t* ___currencySymbol_10;
// System.String System.Globalization.NumberFormatInfo::ansiCurrencySymbol
String_t* ___ansiCurrencySymbol_11;
// System.String System.Globalization.NumberFormatInfo::nanSymbol
String_t* ___nanSymbol_12;
// System.String System.Globalization.NumberFormatInfo::positiveInfinitySymbol
String_t* ___positiveInfinitySymbol_13;
// System.String System.Globalization.NumberFormatInfo::negativeInfinitySymbol
String_t* ___negativeInfinitySymbol_14;
// System.String System.Globalization.NumberFormatInfo::percentDecimalSeparator
String_t* ___percentDecimalSeparator_15;
// System.String System.Globalization.NumberFormatInfo::percentGroupSeparator
String_t* ___percentGroupSeparator_16;
// System.String System.Globalization.NumberFormatInfo::percentSymbol
String_t* ___percentSymbol_17;
// System.String System.Globalization.NumberFormatInfo::perMilleSymbol
String_t* ___perMilleSymbol_18;
// System.String[] System.Globalization.NumberFormatInfo::nativeDigits
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___nativeDigits_19;
// System.Int32 System.Globalization.NumberFormatInfo::m_dataItem
int32_t ___m_dataItem_20;
// System.Int32 System.Globalization.NumberFormatInfo::numberDecimalDigits
int32_t ___numberDecimalDigits_21;
// System.Int32 System.Globalization.NumberFormatInfo::currencyDecimalDigits
int32_t ___currencyDecimalDigits_22;
// System.Int32 System.Globalization.NumberFormatInfo::currencyPositivePattern
int32_t ___currencyPositivePattern_23;
// System.Int32 System.Globalization.NumberFormatInfo::currencyNegativePattern
int32_t ___currencyNegativePattern_24;
// System.Int32 System.Globalization.NumberFormatInfo::numberNegativePattern
int32_t ___numberNegativePattern_25;
// System.Int32 System.Globalization.NumberFormatInfo::percentPositivePattern
int32_t ___percentPositivePattern_26;
// System.Int32 System.Globalization.NumberFormatInfo::percentNegativePattern
int32_t ___percentNegativePattern_27;
// System.Int32 System.Globalization.NumberFormatInfo::percentDecimalDigits
int32_t ___percentDecimalDigits_28;
// System.Int32 System.Globalization.NumberFormatInfo::digitSubstitution
int32_t ___digitSubstitution_29;
// System.Boolean System.Globalization.NumberFormatInfo::isReadOnly
bool ___isReadOnly_30;
// System.Boolean System.Globalization.NumberFormatInfo::m_useUserOverride
bool ___m_useUserOverride_31;
// System.Boolean System.Globalization.NumberFormatInfo::m_isInvariant
bool ___m_isInvariant_32;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsNumber
bool ___validForParseAsNumber_33;
// System.Boolean System.Globalization.NumberFormatInfo::validForParseAsCurrency
bool ___validForParseAsCurrency_34;
};
// UnityEngine.PlayerConnectionInternal
struct PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9 : public RuntimeObject
{
};
// UnityEngine.PlayerPrefs
struct PlayerPrefs_t0C3401B2ABFDEB9EC8D083F9FB8B1EA4BEA01CDC : public RuntimeObject
{
};
// Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
struct ProfilerUnsafeUtility_tA2A9FED06FF9F576E2A37A1D7823BD20C2A4A6C5 : public RuntimeObject
{
};
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95 : public RuntimeObject
{
};
// UnityEngine.Screen
struct Screen_t463ADEF6A34914AB4442B9D1E913DE374345F186 : public RuntimeObject
{
};
// System.Collections.Stack
struct Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47 : public RuntimeObject
{
// System.Object[] System.Collections.Stack::_array
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0;
// System.Int32 System.Collections.Stack::_size
int32_t ____size_1;
// System.Int32 System.Collections.Stack::_version
int32_t ____version_2;
// System.Object System.Collections.Stack::_syncRoot
RuntimeObject* ____syncRoot_3;
};
// System.String
struct String_t : public RuntimeObject
{
// System.Int32 System.String::_stringLength
int32_t ____stringLength_4;
// System.Char System.String::_firstChar
Il2CppChar ____firstChar_5;
};
// Unity.Collections.LowLevel.Unsafe.UnsafeUtility
struct UnsafeUtility_tC3E6B7D52A973A81739E8BD97D6E757BA8371D46 : public RuntimeObject
{
};
// System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject
{
};
// Native definition for P/Invoke marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.ValueType
struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com
{
};
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13
{
// System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetName>k__BackingField
String_t* ___U3CAssetNameU3Ek__BackingField_0;
// System.String Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<FileName>k__BackingField
String_t* ___U3CFileNameU3Ek__BackingField_1;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<OffsetBytes>k__BackingField
uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<SizeBytes>k__BackingField
uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<AssetTypeId>k__BackingField
uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
// System.UInt64 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<CurrentBytesRead>k__BackingField
uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
// System.UInt32 Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<BatchReadCount>k__BackingField
uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
// System.Boolean Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<IsBatchRead>k__BackingField
bool ___U3CIsBatchReadU3Ek__BackingField_7;
// Unity.IO.LowLevel.Unsafe.ProcessingState Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<State>k__BackingField
int32_t ___U3CStateU3Ek__BackingField_8;
// Unity.IO.LowLevel.Unsafe.FileReadType Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<ReadType>k__BackingField
int32_t ___U3CReadTypeU3Ek__BackingField_9;
// Unity.IO.LowLevel.Unsafe.Priority Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<PriorityLevel>k__BackingField
int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<Subsystem>k__BackingField
int32_t ___U3CSubsystemU3Ek__BackingField_11;
// System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<RequestTimeMicroseconds>k__BackingField
double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
// System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TimeInQueueMicroseconds>k__BackingField
double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
// System.Double Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric::<TotalTimeMicroseconds>k__BackingField
double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
};
// Native definition for P/Invoke marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke
{
char* ___U3CAssetNameU3Ek__BackingField_0;
char* ___U3CFileNameU3Ek__BackingField_1;
uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
int32_t ___U3CStateU3Ek__BackingField_8;
int32_t ___U3CReadTypeU3Ek__BackingField_9;
int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
int32_t ___U3CSubsystemU3Ek__BackingField_11;
double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
};
// Native definition for COM marshalling of Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
struct AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com
{
Il2CppChar* ___U3CAssetNameU3Ek__BackingField_0;
Il2CppChar* ___U3CFileNameU3Ek__BackingField_1;
uint64_t ___U3COffsetBytesU3Ek__BackingField_2;
uint64_t ___U3CSizeBytesU3Ek__BackingField_3;
uint64_t ___U3CAssetTypeIdU3Ek__BackingField_4;
uint64_t ___U3CCurrentBytesReadU3Ek__BackingField_5;
uint32_t ___U3CBatchReadCountU3Ek__BackingField_6;
int32_t ___U3CIsBatchReadU3Ek__BackingField_7;
int32_t ___U3CStateU3Ek__BackingField_8;
int32_t ___U3CReadTypeU3Ek__BackingField_9;
int32_t ___U3CPriorityLevelU3Ek__BackingField_10;
int32_t ___U3CSubsystemU3Ek__BackingField_11;
double ___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
double ___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
double ___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
};
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22
{
// System.Boolean System.Boolean::m_value
bool ___m_value_0;
};
// System.Byte
struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3
{
// System.Byte System.Byte::m_value
uint8_t ___m_value_0;
};
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17
{
// System.Char System.Char::m_value
Il2CppChar ___m_value_0;
};
// UnityEngine.Color
struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F
{
// System.Single UnityEngine.Color::r
float ___r_0;
// System.Single UnityEngine.Color::g
float ___g_1;
// System.Single UnityEngine.Color::b
float ___b_2;
// System.Single UnityEngine.Color::a
float ___a_3;
};
// UnityEngine.Color32
struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B
{
union
{
#pragma pack(push, tp, 1)
struct
{
// System.Int32 UnityEngine.Color32::rgba
int32_t ___rgba_0;
};
#pragma pack(pop, tp)
struct
{
int32_t ___rgba_0_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
// System.Byte UnityEngine.Color32::r
uint8_t ___r_1;
};
#pragma pack(pop, tp)
struct
{
uint8_t ___r_1_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___g_2_OffsetPadding[1];
// System.Byte UnityEngine.Color32::g
uint8_t ___g_2;
};
#pragma pack(pop, tp)
struct
{
char ___g_2_OffsetPadding_forAlignmentOnly[1];
uint8_t ___g_2_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___b_3_OffsetPadding[2];
// System.Byte UnityEngine.Color32::b
uint8_t ___b_3;
};
#pragma pack(pop, tp)
struct
{
char ___b_3_OffsetPadding_forAlignmentOnly[2];
uint8_t ___b_3_forAlignmentOnly;
};
#pragma pack(push, tp, 1)
struct
{
char ___a_4_OffsetPadding[3];
// System.Byte UnityEngine.Color32::a
uint8_t ___a_4;
};
#pragma pack(pop, tp)
struct
{
char ___a_4_OffsetPadding_forAlignmentOnly[3];
uint8_t ___a_4_forAlignmentOnly;
};
};
};
// UnityEngine.CullingGroupEvent
struct CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110
{
// System.Int32 UnityEngine.CullingGroupEvent::m_Index
int32_t ___m_Index_0;
// System.Byte UnityEngine.CullingGroupEvent::m_PrevState
uint8_t ___m_PrevState_1;
// System.Byte UnityEngine.CullingGroupEvent::m_ThisState
uint8_t ___m_ThisState_2;
};
// Unity.Collections.DeallocateOnJobCompletionAttribute
struct DeallocateOnJobCompletionAttribute_tE6E35FA1934402AF6385736161C983F1E6D3B1A0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Double
struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F
{
// System.Double System.Double::m_value
double ___m_value_0;
};
// Microsoft.CodeAnalysis.EmbeddedAttribute
struct EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F
{
};
// Native definition for P/Invoke marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke
{
};
// Native definition for COM marshalling of System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com
{
};
// UnityEngineInternal.GenericStack
struct GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49 : public Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47
{
};
// System.Guid
struct Guid_t
{
// System.Int32 System.Guid::_a
int32_t ____a_1;
// System.Int16 System.Guid::_b
int16_t ____b_2;
// System.Int16 System.Guid::_c
int16_t ____c_3;
// System.Byte System.Guid::_d
uint8_t ____d_4;
// System.Byte System.Guid::_e
uint8_t ____e_5;
// System.Byte System.Guid::_f
uint8_t ____f_6;
// System.Byte System.Guid::_g
uint8_t ____g_7;
// System.Byte System.Guid::_h
uint8_t ____h_8;
// System.Byte System.Guid::_i
uint8_t ____i_9;
// System.Byte System.Guid::_j
uint8_t ____j_10;
// System.Byte System.Guid::_k
uint8_t ____k_11;
};
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
struct Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// System.Int32
struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C
{
// System.Int32 System.Int32::m_value
int32_t ___m_value_0;
};
// System.Int64
struct Int64_t092CFB123BE63C28ACDAF65C68F21A526050DBA3
{
// System.Int64 System.Int64::m_value
int64_t ___m_value_0;
};
// System.IntPtr
struct IntPtr_t
{
// System.Void* System.IntPtr::m_value
void* ___m_value_0;
};
// System.Runtime.CompilerServices.IsReadOnlyAttribute
struct IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Keyframe
struct Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0
{
// System.Single UnityEngine.Keyframe::m_Time
float ___m_Time_0;
// System.Single UnityEngine.Keyframe::m_Value
float ___m_Value_1;
// System.Single UnityEngine.Keyframe::m_InTangent
float ___m_InTangent_2;
// System.Single UnityEngine.Keyframe::m_OutTangent
float ___m_OutTangent_3;
// System.Int32 UnityEngine.Keyframe::m_WeightedMode
int32_t ___m_WeightedMode_4;
// System.Single UnityEngine.Keyframe::m_InWeight
float ___m_InWeight_5;
// System.Single UnityEngine.Keyframe::m_OutWeight
float ___m_OutWeight_6;
};
// UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90
{
// System.Int32 UnityEngine.LightBakingOutput::probeOcclusionLightIndex
int32_t ___probeOcclusionLightIndex_0;
// System.Int32 UnityEngine.LightBakingOutput::occlusionMaskChannel
int32_t ___occlusionMaskChannel_1;
// UnityEngine.LightmapBakeType UnityEngine.LightBakingOutput::lightmapBakeType
int32_t ___lightmapBakeType_2;
// UnityEngine.MixedLightingMode UnityEngine.LightBakingOutput::mixedLightingMode
int32_t ___mixedLightingMode_3;
// System.Boolean UnityEngine.LightBakingOutput::isBaked
bool ___isBaked_4;
};
// Native definition for P/Invoke marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// Native definition for COM marshalling of UnityEngine.LightBakingOutput
struct LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com
{
int32_t ___probeOcclusionLightIndex_0;
int32_t ___occlusionMaskChannel_1;
int32_t ___lightmapBakeType_2;
int32_t ___mixedLightingMode_3;
int32_t ___isBaked_4;
};
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682
{
union
{
struct
{
};
uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1];
};
};
// UnityEngineInternal.MathfInternal
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C
{
union
{
struct
{
};
uint8_t MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C__padding[1];
};
};
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6
{
// System.Single UnityEngine.Matrix4x4::m00
float ___m00_0;
// System.Single UnityEngine.Matrix4x4::m10
float ___m10_1;
// System.Single UnityEngine.Matrix4x4::m20
float ___m20_2;
// System.Single UnityEngine.Matrix4x4::m30
float ___m30_3;
// System.Single UnityEngine.Matrix4x4::m01
float ___m01_4;
// System.Single UnityEngine.Matrix4x4::m11
float ___m11_5;
// System.Single UnityEngine.Matrix4x4::m21
float ___m21_6;
// System.Single UnityEngine.Matrix4x4::m31
float ___m31_7;
// System.Single UnityEngine.Matrix4x4::m02
float ___m02_8;
// System.Single UnityEngine.Matrix4x4::m12
float ___m12_9;
// System.Single UnityEngine.Matrix4x4::m22
float ___m22_10;
// System.Single UnityEngine.Matrix4x4::m32
float ___m32_11;
// System.Single UnityEngine.Matrix4x4::m03
float ___m03_12;
// System.Single UnityEngine.Matrix4x4::m13
float ___m13_13;
// System.Single UnityEngine.Matrix4x4::m23
float ___m23_14;
// System.Single UnityEngine.Matrix4x4::m33
float ___m33_15;
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
struct NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
struct NativeContainerIsAtomicWriteOnlyAttribute_tB074F4D4C28B817978594C13A2A0A17AE7B06B12 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
struct NativeContainerIsReadOnlyAttribute_tD8103B76762C005DB6E664004655F0E3F89A339F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
struct NativeContainerNeedsThreadIndexAttribute_tE9F4D7C2033327A5E0F75385719A720EFD709CA3 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
struct NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
struct NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
struct NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
struct NativeDisableContainerSafetyRestrictionAttribute_t59B9519B53BA6A0DB7AA26788B26B89BB896B4CB : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.NativeDisableParallelForRestrictionAttribute
struct NativeDisableParallelForRestrictionAttribute_tF026817100093F97E5138F97CF9E229D3B0C29BD : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
struct NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.NativeFixedLengthAttribute
struct NativeFixedLengthAttribute_tE27F957F709E44245234FA86702CDEE602B2B396 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.NativeMatchesParallelForLengthAttribute
struct NativeMatchesParallelForLengthAttribute_t6F03BE10E1201A44CDDAF75153E5AD3180077691 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
struct NativeSetClassTypeToNullOnScheduleAttribute_tA3B7B281BF28DF35615DCC7A85E0FD02754A1446 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
struct NativeSetThreadIndexAttribute_t2A00F63E24255CA22A3777C44EFBBF1371342328 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// JetBrains.Annotations.NotNullAttribute
struct NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.PropertyAttribute
struct PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// JetBrains.Annotations.PureAttribute
struct PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974
{
// System.Single UnityEngine.Quaternion::x
float ___x_0;
// System.Single UnityEngine.Quaternion::y
float ___y_1;
// System.Single UnityEngine.Quaternion::z
float ___z_2;
// System.Single UnityEngine.Quaternion::w
float ___w_3;
};
// Unity.Collections.ReadOnlyAttribute
struct ReadOnlyAttribute_t890CAC7DF188F3F18CAED6DE8A0A03BA92BE5FB7 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.Rect
struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D
{
// System.Single UnityEngine.Rect::m_XMin
float ___m_XMin_0;
// System.Single UnityEngine.Rect::m_YMin
float ___m_YMin_1;
// System.Single UnityEngine.Rect::m_Width
float ___m_Width_2;
// System.Single UnityEngine.Rect::m_Height
float ___m_Height_3;
};
// UnityEngine.RectInt
struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8
{
// System.Int32 UnityEngine.RectInt::m_XMin
int32_t ___m_XMin_0;
// System.Int32 UnityEngine.RectInt::m_YMin
int32_t ___m_YMin_1;
// System.Int32 UnityEngine.RectInt::m_Width
int32_t ___m_Width_2;
// System.Int32 UnityEngine.RectInt::m_Height
int32_t ___m_Height_3;
};
// UnityEngine.RenderTextureDescriptor
struct RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46
{
// System.Int32 UnityEngine.RenderTextureDescriptor::<width>k__BackingField
int32_t ___U3CwidthU3Ek__BackingField_0;
// System.Int32 UnityEngine.RenderTextureDescriptor::<height>k__BackingField
int32_t ___U3CheightU3Ek__BackingField_1;
// System.Int32 UnityEngine.RenderTextureDescriptor::<msaaSamples>k__BackingField
int32_t ___U3CmsaaSamplesU3Ek__BackingField_2;
// System.Int32 UnityEngine.RenderTextureDescriptor::<volumeDepth>k__BackingField
int32_t ___U3CvolumeDepthU3Ek__BackingField_3;
// System.Int32 UnityEngine.RenderTextureDescriptor::<mipCount>k__BackingField
int32_t ___U3CmipCountU3Ek__BackingField_4;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::_graphicsFormat
int32_t ____graphicsFormat_5;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<stencilFormat>k__BackingField
int32_t ___U3CstencilFormatU3Ek__BackingField_6;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::<depthStencilFormat>k__BackingField
int32_t ___U3CdepthStencilFormatU3Ek__BackingField_7;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::<dimension>k__BackingField
int32_t ___U3CdimensionU3Ek__BackingField_8;
// UnityEngine.Rendering.ShadowSamplingMode UnityEngine.RenderTextureDescriptor::<shadowSamplingMode>k__BackingField
int32_t ___U3CshadowSamplingModeU3Ek__BackingField_9;
// UnityEngine.VRTextureUsage UnityEngine.RenderTextureDescriptor::<vrUsage>k__BackingField
int32_t ___U3CvrUsageU3Ek__BackingField_10;
// UnityEngine.RenderTextureCreationFlags UnityEngine.RenderTextureDescriptor::_flags
int32_t ____flags_11;
// UnityEngine.RenderTextureMemoryless UnityEngine.RenderTextureDescriptor::<memoryless>k__BackingField
int32_t ___U3CmemorylessU3Ek__BackingField_12;
};
// UnityEngine.Resolution
struct Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525
{
// System.Int32 UnityEngine.Resolution::m_Width
int32_t ___m_Width_0;
// System.Int32 UnityEngine.Resolution::m_Height
int32_t ___m_Height_1;
// System.Int32 UnityEngine.Resolution::m_RefreshRate
int32_t ___m_RefreshRate_2;
};
// System.Single
struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C
{
// System.Single System.Single::m_value
float ___m_value_0;
};
// UnityEngine.SortingLayer
struct SortingLayer_tB4F4D4E2CE652DB0881CDAB9E329DE9833C2B9C3
{
// System.Int32 UnityEngine.SortingLayer::m_Id
int32_t ___m_Id_0;
};
// System.IO.TextWriter
struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3 : public MarshalByRefObject_t8C2F4C5854177FD60439EB1FCCFC1B3CFAFE8DCE
{
// System.Char[] System.IO.TextWriter::CoreNewLine
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___CoreNewLine_3;
// System.String System.IO.TextWriter::CoreNewLineStr
String_t* ___CoreNewLineStr_4;
// System.IFormatProvider System.IO.TextWriter::_internalFormatProvider
RuntimeObject* ____internalFormatProvider_5;
};
// UnityEngineInternal.TypeInferenceRuleAttribute
struct TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
// System.String UnityEngineInternal.TypeInferenceRuleAttribute::_rule
String_t* ____rule_0;
};
// System.UInt16
struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455
{
// System.UInt16 System.UInt16::m_value
uint16_t ___m_value_0;
};
// System.UInt64
struct UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF
{
// System.UInt64 System.UInt64::m_value
uint64_t ___m_value_0;
};
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7
{
// System.Single UnityEngine.Vector2::x
float ___x_0;
// System.Single UnityEngine.Vector2::y
float ___y_1;
};
// UnityEngine.Vector2Int
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A
{
// System.Int32 UnityEngine.Vector2Int::m_X
int32_t ___m_X_0;
// System.Int32 UnityEngine.Vector2Int::m_Y
int32_t ___m_Y_1;
};
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2
{
// System.Single UnityEngine.Vector3::x
float ___x_2;
// System.Single UnityEngine.Vector3::y
float ___y_3;
// System.Single UnityEngine.Vector3::z
float ___z_4;
};
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3
{
// System.Single UnityEngine.Vector4::x
float ___x_1;
// System.Single UnityEngine.Vector4::y
float ___y_2;
// System.Single UnityEngine.Vector4::z
float ___z_3;
// System.Single UnityEngine.Vector4::w
float ___w_4;
};
// System.Void
struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915
{
union
{
struct
{
};
uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1];
};
};
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
struct WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// Unity.Collections.WriteOnlyAttribute
struct WriteOnlyAttribute_tA511334EC22E9DC68C519C579D5C15AD94EF1009 : public Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA
{
};
// UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837
{
// System.Int32 UnityEngine.BeforeRenderHelper/OrderBlock::order
int32_t ___order_0;
// UnityEngine.Events.UnityAction UnityEngine.BeforeRenderHelper/OrderBlock::callback
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* ___callback_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke
{
int32_t ___order_0;
Il2CppMethodPointer ___callback_1;
};
// Native definition for COM marshalling of UnityEngine.BeforeRenderHelper/OrderBlock
struct OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com
{
int32_t ___order_0;
Il2CppMethodPointer ___callback_1;
};
// UnityEngine.Camera/RenderRequest
struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A
{
// UnityEngine.Camera/RenderRequestMode UnityEngine.Camera/RenderRequest::m_CameraRenderMode
int32_t ___m_CameraRenderMode_0;
// UnityEngine.RenderTexture UnityEngine.Camera/RenderRequest::m_ResultRT
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
// UnityEngine.Camera/RenderRequestOutputSpace UnityEngine.Camera/RenderRequest::m_OutputSpace
int32_t ___m_OutputSpace_2;
};
// Native definition for P/Invoke marshalling of UnityEngine.Camera/RenderRequest
struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke
{
int32_t ___m_CameraRenderMode_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
int32_t ___m_OutputSpace_2;
};
// Native definition for COM marshalling of UnityEngine.Camera/RenderRequest
struct RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com
{
int32_t ___m_CameraRenderMode_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_ResultRT_1;
int32_t ___m_OutputSpace_2;
};
// UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354 : public RuntimeObject
{
// System.IntPtr UnityEngine.AnimationCurve::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.AnimationCurve
struct AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
struct AssetLoadingSubsystem_t16CE02097A0BE1FAB24960335EB524629CD31473
{
// System.Int32 Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem::value__
int32_t ___value___2;
};
// UnityEngine.BootConfigData
struct BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23 : public RuntimeObject
{
// System.IntPtr UnityEngine.BootConfigData::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Bounds
struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3
{
// UnityEngine.Vector3 UnityEngine.Bounds::m_Center
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0;
// UnityEngine.Vector3 UnityEngine.Bounds::m_Extents
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1;
};
// UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7 : public RuntimeObject
{
// System.IntPtr UnityEngine.CullingGroup::m_Ptr
intptr_t ___m_Ptr_0;
// UnityEngine.CullingGroup/StateChanged UnityEngine.CullingGroup::m_OnStateChanged
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* ___m_OnStateChanged_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_OnStateChanged_1;
};
// Native definition for COM marshalling of UnityEngine.CullingGroup
struct CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppMethodPointer ___m_OnStateChanged_1;
};
// System.Delegate
struct Delegate_t : public RuntimeObject
{
// System.IntPtr System.Delegate::method_ptr
Il2CppMethodPointer ___method_ptr_0;
// System.IntPtr System.Delegate::invoke_impl
intptr_t ___invoke_impl_1;
// System.Object System.Delegate::m_target
RuntimeObject* ___m_target_2;
// System.IntPtr System.Delegate::method
intptr_t ___method_3;
// System.IntPtr System.Delegate::delegate_trampoline
intptr_t ___delegate_trampoline_4;
// System.IntPtr System.Delegate::extra_arg
intptr_t ___extra_arg_5;
// System.IntPtr System.Delegate::method_code
intptr_t ___method_code_6;
// System.IntPtr System.Delegate::interp_method
intptr_t ___interp_method_7;
// System.IntPtr System.Delegate::interp_invoke_impl
intptr_t ___interp_invoke_impl_8;
// System.Reflection.MethodInfo System.Delegate::method_info
MethodInfo_t* ___method_info_9;
// System.Reflection.MethodInfo System.Delegate::original_method_info
MethodInfo_t* ___original_method_info_10;
// System.DelegateData System.Delegate::data
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
// System.Boolean System.Delegate::method_is_virtual
bool ___method_is_virtual_12;
};
// Native definition for P/Invoke marshalling of System.Delegate
struct Delegate_t_marshaled_pinvoke
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// Native definition for COM marshalling of System.Delegate
struct Delegate_t_marshaled_com
{
intptr_t ___method_ptr_0;
intptr_t ___invoke_impl_1;
Il2CppIUnknown* ___m_target_2;
intptr_t ___method_3;
intptr_t ___delegate_trampoline_4;
intptr_t ___extra_arg_5;
intptr_t ___method_code_6;
intptr_t ___interp_method_7;
intptr_t ___interp_invoke_impl_8;
MethodInfo_t* ___method_info_9;
MethodInfo_t* ___original_method_info_10;
DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11;
int32_t ___method_is_virtual_12;
};
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject
{
// System.IntPtr UnityEngine.Display::nativeDisplay
intptr_t ___nativeDisplay_0;
};
// System.Exception
struct Exception_t : public RuntimeObject
{
// System.String System.Exception::_className
String_t* ____className_1;
// System.String System.Exception::_message
String_t* ____message_2;
// System.Collections.IDictionary System.Exception::_data
RuntimeObject* ____data_3;
// System.Exception System.Exception::_innerException
Exception_t* ____innerException_4;
// System.String System.Exception::_helpURL
String_t* ____helpURL_5;
// System.Object System.Exception::_stackTrace
RuntimeObject* ____stackTrace_6;
// System.String System.Exception::_stackTraceString
String_t* ____stackTraceString_7;
// System.String System.Exception::_remoteStackTraceString
String_t* ____remoteStackTraceString_8;
// System.Int32 System.Exception::_remoteStackIndex
int32_t ____remoteStackIndex_9;
// System.Object System.Exception::_dynamicMethods
RuntimeObject* ____dynamicMethods_10;
// System.Int32 System.Exception::_HResult
int32_t ____HResult_11;
// System.String System.Exception::_source
String_t* ____source_12;
// System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
// System.Diagnostics.StackTrace[] System.Exception::captured_traces
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
// System.IntPtr[] System.Exception::native_trace_ips
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15;
// System.Int32 System.Exception::caught_in_unmanaged
int32_t ___caught_in_unmanaged_16;
};
// Native definition for P/Invoke marshalling of System.Exception
struct Exception_t_marshaled_pinvoke
{
char* ____className_1;
char* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_pinvoke* ____innerException_4;
char* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
char* ____stackTraceString_7;
char* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
char* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Native definition for COM marshalling of System.Exception
struct Exception_t_marshaled_com
{
Il2CppChar* ____className_1;
Il2CppChar* ____message_2;
RuntimeObject* ____data_3;
Exception_t_marshaled_com* ____innerException_4;
Il2CppChar* ____helpURL_5;
Il2CppIUnknown* ____stackTrace_6;
Il2CppChar* ____stackTraceString_7;
Il2CppChar* ____remoteStackTraceString_8;
int32_t ____remoteStackIndex_9;
Il2CppIUnknown* ____dynamicMethods_10;
int32_t ____HResult_11;
Il2CppChar* ____source_12;
SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13;
StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14;
Il2CppSafeArray/*NONE*/* ___native_trace_ips_15;
int32_t ___caught_in_unmanaged_16;
};
// Unity.IO.LowLevel.Unsafe.FileReadType
struct FileReadType_tCFC31639640BDB1F65BD8CB109A722747C947145
{
// System.Int32 Unity.IO.LowLevel.Unsafe.FileReadType::value__
int32_t ___value___2;
};
// UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E : public RuntimeObject
{
// System.IntPtr UnityEngine.Gradient::m_Ptr
intptr_t ___m_Ptr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
};
// Native definition for COM marshalling of UnityEngine.Gradient
struct Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com
{
intptr_t ___m_Ptr_0;
};
// UnityEngine.HeaderAttribute
struct HeaderAttribute_tCD38A8A17111C4C35A25DED13D7A0EFC4DC51927 : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
{
// System.String UnityEngine.HeaderAttribute::header
String_t* ___header_0;
};
// Unity.Jobs.JobHandle
struct JobHandle_t5DF5F99902FED3C801A81C05205CEA6CE039EF08
{
// System.IntPtr Unity.Jobs.JobHandle::jobGroup
intptr_t ___jobGroup_0;
// System.Int32 Unity.Jobs.JobHandle::version
int32_t ___version_1;
};
// UnityEngine.MaterialPropertyBlock
struct MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D : public RuntimeObject
{
// System.IntPtr UnityEngine.MaterialPropertyBlock::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject
{
// System.IntPtr UnityEngine.Object::m_CachedPtr
intptr_t ___m_CachedPtr_0;
};
// Native definition for P/Invoke marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
intptr_t ___m_CachedPtr_0;
};
// Native definition for COM marshalling of UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
intptr_t ___m_CachedPtr_0;
};
// UnityEngine.Plane
struct Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C
{
// UnityEngine.Vector3 UnityEngine.Plane::m_Normal
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_0;
// System.Single UnityEngine.Plane::m_Distance
float ___m_Distance_1;
};
// Unity.IO.LowLevel.Unsafe.Priority
struct Priority_t769409A2EFD44653EE7F1F47CAF002A6FAA12214
{
// System.Int32 Unity.IO.LowLevel.Unsafe.Priority::value__
int32_t ___value___2;
};
// Unity.IO.LowLevel.Unsafe.ProcessingState
struct ProcessingState_t10820A0F2C4361EF738FC9F09881334C28700FD8
{
// System.Int32 Unity.IO.LowLevel.Unsafe.ProcessingState::value__
int32_t ___value___2;
};
// Unity.Profiling.ProfilerMarker
struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD
{
// System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Ray
struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00
{
// UnityEngine.Vector3 UnityEngine.Ray::m_Origin
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0;
// UnityEngine.Vector3 UnityEngine.Ray::m_Direction
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1;
};
// UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5 : public RuntimeObject
{
// System.IntPtr UnityEngine.RectOffset::m_Ptr
intptr_t ___m_Ptr_0;
// System.Object UnityEngine.RectOffset::m_SourceStyle
RuntimeObject* ___m_SourceStyle_1;
};
// Native definition for P/Invoke marshalling of UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// Native definition for COM marshalling of UnityEngine.RectOffset
struct RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com
{
intptr_t ___m_Ptr_0;
Il2CppIUnknown* ___m_SourceStyle_1;
};
// UnityEngine.RenderBuffer
struct RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551
{
// System.Int32 UnityEngine.RenderBuffer::m_RenderTextureInstanceID
int32_t ___m_RenderTextureInstanceID_0;
// System.IntPtr UnityEngine.RenderBuffer::m_BufferPtr
intptr_t ___m_BufferPtr_1;
};
// System.RuntimeTypeHandle
struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B
{
// System.IntPtr System.RuntimeTypeHandle::value
intptr_t ___value_0;
};
// UnityEngine.SpaceAttribute
struct SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
{
// System.Single UnityEngine.SpaceAttribute::height
float ___height_0;
};
// UnityEngine.TooltipAttribute
struct TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C : public PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0
{
// System.String UnityEngine.TooltipAttribute::tooltip
String_t* ___tooltip_0;
};
// UnityEngine.UnityLogWriter
struct UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6 : public TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3
{
};
// UnityEngine.Mesh/MeshData
struct MeshData_tFCD3E8B24DBC948C0FDF0900B918E3FF117369AC
{
// System.IntPtr UnityEngine.Mesh/MeshData::m_Ptr
intptr_t ___m_Ptr_0;
};
// Unity.Profiling.ProfilerMarker/AutoScope
struct AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139
{
// System.IntPtr Unity.Profiling.ProfilerMarker/AutoScope::m_Ptr
intptr_t ___m_Ptr_0;
};
// UnityEngine.Component
struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// Native definition for P/Invoke marshalling of UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke
{
};
// Native definition for COM marshalling of UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com
{
};
// UnityEngine.LightingSettings
struct LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.LightmapSettings
struct LightmapSettings_t4A8B84877D72CDE9D1D6920226259A5D0176EC11 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Material
struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Mesh
struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.MulticastDelegate
struct MulticastDelegate_t : public Delegate_t
{
// System.Delegate[] System.MulticastDelegate::delegates
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13;
};
// Native definition for P/Invoke marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke
{
Delegate_t_marshaled_pinvoke** ___delegates_13;
};
// Native definition for COM marshalling of System.MulticastDelegate
struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com
{
Delegate_t_marshaled_com** ___delegates_13;
};
// UnityEngine.PlayerPrefsException
struct PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5 : public Exception_t
{
};
// UnityEngine.QualitySettings
struct QualitySettings_tDBD713439F753EF95C66BCCF809E3491BB5D1429 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.RenderSettings
struct RenderSettings_tACD37F27E5A5F95B1F77ABF35AC5591EA9C7F657 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// UnityEngine.Shader
struct Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.SystemException
struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t
{
};
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C
{
};
// System.Type
struct Type_t : public MemberInfo_t
{
// System.RuntimeTypeHandle System.Type::_impl
RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8;
};
// UnityEngine.UnityException
struct UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067 : public Exception_t
{
};
// System.Action`1<System.Boolean>
struct Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.CustomRenderTexture>
struct Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681 : public MulticastDelegate_t
{
};
// System.Action`1<System.Object>
struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t
{
};
// System.Action`1<System.String>
struct Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A : public MulticastDelegate_t
{
};
// System.Action`1<UnityEngine.Texture>
struct Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB : public MulticastDelegate_t
{
};
// System.Action`2<System.Object,System.Int32Enum>
struct Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B : public MulticastDelegate_t
{
};
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
struct Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72 : public MulticastDelegate_t
{
};
// System.Func`1<System.Boolean>
struct Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457 : public MulticastDelegate_t
{
};
// System.Action
struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07 : public MulticastDelegate_t
{
};
// System.ArgumentException
struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
// System.String System.ArgumentException::_paramName
String_t* ____paramName_18;
};
// UnityEngine.Behaviour
struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Cubemap
struct Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.CubemapArray
struct CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// System.IndexOutOfRangeException
struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.MeshFilter
struct MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5 : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// System.NotImplementedException
struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8 : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// System.NullReferenceException
struct NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB : public SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295
{
};
// UnityEngine.RenderTexture
struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Renderer
struct Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF : public Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3
{
};
// UnityEngine.Texture2D
struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Texture2DArray
struct Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Texture3D
struct Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1 : public Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700
{
};
// UnityEngine.Events.UnityAction
struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7 : public MulticastDelegate_t
{
};
// UnityEngine.Application/LogCallback
struct LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 : public MulticastDelegate_t
{
};
// UnityEngine.Application/LowMemoryCallback
struct LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F : public MulticastDelegate_t
{
};
// UnityEngine.Camera/CameraCallback
struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD : public MulticastDelegate_t
{
};
// UnityEngine.CullingGroup/StateChanged
struct StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F : public MulticastDelegate_t
{
};
// UnityEngine.Display/DisplaysUpdatedDelegate
struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 : public MulticastDelegate_t
{
};
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
struct PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 : public MulticastDelegate_t
{
};
// System.ArgumentNullException
struct ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129 : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
};
// System.ArgumentOutOfRangeException
struct ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F : public ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263
{
// System.Object System.ArgumentOutOfRangeException::_actualValue
RuntimeObject* ____actualValue_19;
};
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.CustomRenderTexture
struct CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553 : public RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27
{
};
// UnityEngine.Light
struct Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3 : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
// System.Int32 UnityEngine.Light::m_BakedIndex
int32_t ___m_BakedIndex_4;
};
// UnityEngine.MeshRenderer
struct MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
};
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D : public Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA
{
};
// UnityEngine.SkinnedMeshRenderer
struct SkinnedMeshRenderer_t020C4E8648EA1C4C6BA5C41502919B387E7E1C2E : public Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF
{
};
// <Module>
// <Module>
// System.Collections.Generic.List`1<UnityEngine.Color32>
struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Color32>
// System.Collections.Generic.List`1<System.Int32>
struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<System.Int32>
// System.Collections.Generic.List`1<UnityEngine.Vector3>
struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector3>
// System.Collections.Generic.List`1<UnityEngine.Vector4>
struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.Vector4>
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
struct List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_StaticFields
{
// T[] System.Collections.Generic.List`1::s_emptyArray
OrderBlockU5BU5D_tD67C39FB212889AFAAB991BE1AE144ED8D35EE88* ___s_emptyArray_5;
};
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>
// UnityEngine.Application
struct Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields
{
// UnityEngine.Application/LowMemoryCallback UnityEngine.Application::lowMemory
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* ___lowMemory_0;
// UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandler
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandler_1;
// UnityEngine.Application/LogCallback UnityEngine.Application::s_LogCallbackHandlerThreaded
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* ___s_LogCallbackHandlerThreaded_2;
// System.Action`1<System.Boolean> UnityEngine.Application::focusChanged
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* ___focusChanged_3;
// System.Action`1<System.String> UnityEngine.Application::deepLinkActivated
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* ___deepLinkActivated_4;
// System.Func`1<System.Boolean> UnityEngine.Application::wantsToQuit
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* ___wantsToQuit_5;
// System.Action UnityEngine.Application::quitting
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___quitting_6;
// System.Action UnityEngine.Application::unloading
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___unloading_7;
};
// UnityEngine.Application
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
// System.Attribute
// System.Attribute
// UnityEngine.BeforeRenderHelper
struct BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields
{
// System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock> UnityEngine.BeforeRenderHelper::s_OrderBlocks
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* ___s_OrderBlocks_0;
};
// UnityEngine.BeforeRenderHelper
// System.Globalization.CultureInfo
struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_StaticFields
{
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::invariant_culture_info
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___invariant_culture_info_0;
// System.Object System.Globalization.CultureInfo::shared_table_lock
RuntimeObject* ___shared_table_lock_1;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::default_current_culture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___default_current_culture_2;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentUICulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentUICulture_34;
// System.Globalization.CultureInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.CultureInfo::s_DefaultThreadCurrentCulture
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_DefaultThreadCurrentCulture_35;
// System.Collections.Generic.Dictionary`2<System.Int32,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_number
Dictionary_2_t9FA6D82CAFC18769F7515BB51D1C56DAE09381C3* ___shared_by_number_36;
// System.Collections.Generic.Dictionary`2<System.String,System.Globalization.CultureInfo> System.Globalization.CultureInfo::shared_by_name
Dictionary_2_tE1603CE612C16451D1E56FF4D4859D4FE4087C28* ___shared_by_name_37;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::s_UserPreferredCultureInfoInAppX
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* ___s_UserPreferredCultureInfoInAppX_38;
// System.Boolean System.Globalization.CultureInfo::IsTaiwanSku
bool ___IsTaiwanSku_39;
};
// System.Globalization.CultureInfo
// UnityEngine.Cursor
// UnityEngine.Cursor
// UnityEngine.CustomRenderTextureManager
struct CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields
{
// System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureLoaded
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureLoaded_0;
// System.Action`1<UnityEngine.CustomRenderTexture> UnityEngine.CustomRenderTextureManager::textureUnloaded
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* ___textureUnloaded_1;
};
// UnityEngine.CustomRenderTextureManager
// UnityEngine.Debug
struct Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields
{
// UnityEngine.ILogger UnityEngine.Debug::s_DefaultLogger
RuntimeObject* ___s_DefaultLogger_0;
// UnityEngine.ILogger UnityEngine.Debug::s_Logger
RuntimeObject* ___s_Logger_1;
};
// UnityEngine.Debug
// UnityEngine.DebugLogHandler
// UnityEngine.DebugLogHandler
// UnityEngine.GL
// UnityEngine.GL
// UnityEngine.Gizmos
// UnityEngine.Gizmos
// UnityEngine.Graphics
struct Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields
{
// System.Int32 UnityEngine.Graphics::kMaxDrawMeshInstanceCount
int32_t ___kMaxDrawMeshInstanceCount_0;
};
// UnityEngine.Graphics
// Unity.Jobs.LowLevel.Unsafe.JobsUtility
struct JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields
{
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_ Unity.Jobs.LowLevel.Unsafe.JobsUtility::PanicFunction
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* ___PanicFunction_0;
};
// Unity.Jobs.LowLevel.Unsafe.JobsUtility
// UnityEngine.Logger
// UnityEngine.Logger
// Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
// Unity.Collections.LowLevel.Unsafe.NativeArrayUnsafeUtility
// Unity.Collections.NativeLeakDetection
struct NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields
{
// System.Int32 Unity.Collections.NativeLeakDetection::s_NativeLeakDetectionMode
int32_t ___s_NativeLeakDetectionMode_0;
};
// Unity.Collections.NativeLeakDetection
// Unity.Collections.NativeSliceExtensions
// Unity.Collections.NativeSliceExtensions
// Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
// Unity.Collections.LowLevel.Unsafe.NativeSliceUnsafeUtility
// System.Globalization.NumberFormatInfo
struct NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472_StaticFields
{
// System.Globalization.NumberFormatInfo modreq(System.Runtime.CompilerServices.IsVolatile) System.Globalization.NumberFormatInfo::invariantInfo
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* ___invariantInfo_0;
};
// System.Globalization.NumberFormatInfo
// UnityEngine.PlayerConnectionInternal
// UnityEngine.PlayerConnectionInternal
// UnityEngine.PlayerPrefs
// UnityEngine.PlayerPrefs
// Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
// Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility
// UnityEngine.ResourcesAPI
struct ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_StaticFields
{
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::s_DefaultAPI
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___s_DefaultAPI_0;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::<overrideAPI>k__BackingField
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ___U3CoverrideAPIU3Ek__BackingField_1;
};
// UnityEngine.ResourcesAPI
// UnityEngine.Screen
// UnityEngine.Screen
// System.Collections.Stack
// System.Collections.Stack
// System.String
struct String_t_StaticFields
{
// System.String System.String::Empty
String_t* ___Empty_6;
};
// System.String
// Unity.Collections.LowLevel.Unsafe.UnsafeUtility
// Unity.Collections.LowLevel.Unsafe.UnsafeUtility
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
// Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
// System.Boolean
struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_StaticFields
{
// System.String System.Boolean::TrueString
String_t* ___TrueString_5;
// System.String System.Boolean::FalseString
String_t* ___FalseString_6;
};
// System.Boolean
// System.Byte
// System.Byte
// System.Char
struct Char_t521A6F19B456D956AF452D926C32709DC03D6B17_StaticFields
{
// System.Byte[] System.Char::s_categoryForLatin1
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___s_categoryForLatin1_3;
};
// System.Char
// UnityEngine.Color
// UnityEngine.Color
// UnityEngine.Color32
// UnityEngine.Color32
// UnityEngine.CullingGroupEvent
// UnityEngine.CullingGroupEvent
// Unity.Collections.DeallocateOnJobCompletionAttribute
// Unity.Collections.DeallocateOnJobCompletionAttribute
// System.Double
// System.Double
// Microsoft.CodeAnalysis.EmbeddedAttribute
// Microsoft.CodeAnalysis.EmbeddedAttribute
// System.Enum
struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_StaticFields
{
// System.Char[] System.Enum::enumSeperatorCharArray
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___enumSeperatorCharArray_0;
};
// System.Enum
// UnityEngineInternal.GenericStack
// UnityEngineInternal.GenericStack
// System.Guid
struct Guid_t_StaticFields
{
// System.Guid System.Guid::Empty
Guid_t ___Empty_0;
};
// System.Guid
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
// Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute
// System.Int32
// System.Int32
// System.Int64
// System.Int64
// System.IntPtr
struct IntPtr_t_StaticFields
{
// System.IntPtr System.IntPtr::Zero
intptr_t ___Zero_1;
};
// System.IntPtr
// System.Runtime.CompilerServices.IsReadOnlyAttribute
// System.Runtime.CompilerServices.IsReadOnlyAttribute
// UnityEngine.Keyframe
// UnityEngine.Keyframe
// UnityEngine.LightBakingOutput
// UnityEngine.LightBakingOutput
// UnityEngine.Mathf
struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields
{
// System.Single UnityEngine.Mathf::Epsilon
float ___Epsilon_0;
};
// UnityEngine.Mathf
// UnityEngineInternal.MathfInternal
struct MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields
{
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinNormal
float ___FloatMinNormal_0;
// System.Single modreq(System.Runtime.CompilerServices.IsVolatile) UnityEngineInternal.MathfInternal::FloatMinDenormal
float ___FloatMinDenormal_1;
// System.Boolean UnityEngineInternal.MathfInternal::IsFlushToZeroEnabled
bool ___IsFlushToZeroEnabled_2;
};
// UnityEngineInternal.MathfInternal
// UnityEngine.Matrix4x4
struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields
{
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::zeroMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___zeroMatrix_16;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::identityMatrix
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___identityMatrix_17;
};
// UnityEngine.Matrix4x4
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsAtomicWriteOnlyAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerIsReadOnlyAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerNeedsThreadIndexAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeDisableContainerSafetyRestrictionAttribute
// Unity.Collections.NativeDisableParallelForRestrictionAttribute
// Unity.Collections.NativeDisableParallelForRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
// Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute
// Unity.Collections.NativeFixedLengthAttribute
// Unity.Collections.NativeFixedLengthAttribute
// Unity.Collections.NativeMatchesParallelForLengthAttribute
// Unity.Collections.NativeMatchesParallelForLengthAttribute
// Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
// Unity.Collections.LowLevel.Unsafe.NativeSetClassTypeToNullOnScheduleAttribute
// Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
// Unity.Collections.LowLevel.Unsafe.NativeSetThreadIndexAttribute
// JetBrains.Annotations.NotNullAttribute
// JetBrains.Annotations.NotNullAttribute
// UnityEngine.PropertyAttribute
// UnityEngine.PropertyAttribute
// JetBrains.Annotations.PureAttribute
// JetBrains.Annotations.PureAttribute
// UnityEngine.Quaternion
struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields
{
// UnityEngine.Quaternion UnityEngine.Quaternion::identityQuaternion
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___identityQuaternion_4;
};
// UnityEngine.Quaternion
// Unity.Collections.ReadOnlyAttribute
// Unity.Collections.ReadOnlyAttribute
// UnityEngine.Rect
// UnityEngine.Rect
// UnityEngine.RectInt
// UnityEngine.RectInt
// UnityEngine.RenderTextureDescriptor
// UnityEngine.RenderTextureDescriptor
// UnityEngine.Resolution
// UnityEngine.Resolution
// System.Single
// System.Single
// UnityEngine.SortingLayer
// UnityEngine.SortingLayer
// System.IO.TextWriter
struct TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_StaticFields
{
// System.IO.TextWriter System.IO.TextWriter::Null
TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___Null_1;
// System.Char[] System.IO.TextWriter::s_coreNewLine
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___s_coreNewLine_2;
};
// System.IO.TextWriter
// UnityEngineInternal.TypeInferenceRuleAttribute
// UnityEngineInternal.TypeInferenceRuleAttribute
// System.UInt16
// System.UInt16
// System.UInt64
// System.UInt64
// UnityEngine.Vector2
struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields
{
// UnityEngine.Vector2 UnityEngine.Vector2::zeroVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___zeroVector_2;
// UnityEngine.Vector2 UnityEngine.Vector2::oneVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___oneVector_3;
// UnityEngine.Vector2 UnityEngine.Vector2::upVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___upVector_4;
// UnityEngine.Vector2 UnityEngine.Vector2::downVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___downVector_5;
// UnityEngine.Vector2 UnityEngine.Vector2::leftVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___leftVector_6;
// UnityEngine.Vector2 UnityEngine.Vector2::rightVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___rightVector_7;
// UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___positiveInfinityVector_8;
// UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___negativeInfinityVector_9;
};
// UnityEngine.Vector2
// UnityEngine.Vector2Int
struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields
{
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Zero_2;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_One_3;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Up_4;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Down_5;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Left_6;
// UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___s_Right_7;
};
// UnityEngine.Vector2Int
// UnityEngine.Vector3
struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields
{
// UnityEngine.Vector3 UnityEngine.Vector3::zeroVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___zeroVector_5;
// UnityEngine.Vector3 UnityEngine.Vector3::oneVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___oneVector_6;
// UnityEngine.Vector3 UnityEngine.Vector3::upVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___upVector_7;
// UnityEngine.Vector3 UnityEngine.Vector3::downVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___downVector_8;
// UnityEngine.Vector3 UnityEngine.Vector3::leftVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___leftVector_9;
// UnityEngine.Vector3 UnityEngine.Vector3::rightVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___rightVector_10;
// UnityEngine.Vector3 UnityEngine.Vector3::forwardVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___forwardVector_11;
// UnityEngine.Vector3 UnityEngine.Vector3::backVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___backVector_12;
// UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___positiveInfinityVector_13;
// UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___negativeInfinityVector_14;
};
// UnityEngine.Vector3
// UnityEngine.Vector4
struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields
{
// UnityEngine.Vector4 UnityEngine.Vector4::zeroVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___zeroVector_5;
// UnityEngine.Vector4 UnityEngine.Vector4::oneVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___oneVector_6;
// UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___positiveInfinityVector_7;
// UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___negativeInfinityVector_8;
};
// UnityEngine.Vector4
// System.Void
// System.Void
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
// Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute
// Unity.Collections.WriteOnlyAttribute
// Unity.Collections.WriteOnlyAttribute
// UnityEngine.BeforeRenderHelper/OrderBlock
// UnityEngine.BeforeRenderHelper/OrderBlock
// UnityEngine.Camera/RenderRequest
// UnityEngine.Camera/RenderRequest
// UnityEngine.AnimationCurve
// UnityEngine.AnimationCurve
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem
// UnityEngine.BootConfigData
// UnityEngine.BootConfigData
// UnityEngine.Bounds
// UnityEngine.Bounds
// UnityEngine.CullingGroup
// UnityEngine.CullingGroup
// System.Delegate
// System.Delegate
// UnityEngine.Display
struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields
{
// UnityEngine.Display[] UnityEngine.Display::displays
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* ___displays_1;
// UnityEngine.Display UnityEngine.Display::_mainDisplay
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* ____mainDisplay_2;
// System.Int32 UnityEngine.Display::m_ActiveEditorGameViewTarget
int32_t ___m_ActiveEditorGameViewTarget_3;
// UnityEngine.Display/DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* ___onDisplaysUpdated_4;
};
// UnityEngine.Display
// System.Exception
struct Exception_t_StaticFields
{
// System.Object System.Exception::s_EDILock
RuntimeObject* ___s_EDILock_0;
};
// System.Exception
// Unity.IO.LowLevel.Unsafe.FileReadType
// Unity.IO.LowLevel.Unsafe.FileReadType
// UnityEngine.Gradient
// UnityEngine.Gradient
// UnityEngine.HeaderAttribute
// UnityEngine.HeaderAttribute
// Unity.Jobs.JobHandle
// Unity.Jobs.JobHandle
// UnityEngine.MaterialPropertyBlock
// UnityEngine.MaterialPropertyBlock
// UnityEngine.Object
struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_StaticFields
{
// System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject
int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1;
};
// UnityEngine.Object
// UnityEngine.Plane
// UnityEngine.Plane
// Unity.IO.LowLevel.Unsafe.Priority
// Unity.IO.LowLevel.Unsafe.Priority
// Unity.IO.LowLevel.Unsafe.ProcessingState
// Unity.IO.LowLevel.Unsafe.ProcessingState
// Unity.Profiling.ProfilerMarker
// Unity.Profiling.ProfilerMarker
// UnityEngine.Ray
// UnityEngine.Ray
// UnityEngine.RectOffset
// UnityEngine.RectOffset
// UnityEngine.RenderBuffer
// UnityEngine.RenderBuffer
// UnityEngine.SpaceAttribute
// UnityEngine.SpaceAttribute
// UnityEngine.TooltipAttribute
// UnityEngine.TooltipAttribute
// UnityEngine.UnityLogWriter
// UnityEngine.UnityLogWriter
// UnityEngine.Mesh/MeshData
// UnityEngine.Mesh/MeshData
// Unity.Profiling.ProfilerMarker/AutoScope
// Unity.Profiling.ProfilerMarker/AutoScope
// UnityEngine.LightProbes
struct LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields
{
// System.Action UnityEngine.LightProbes::tetrahedralizationCompleted
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___tetrahedralizationCompleted_4;
// System.Action UnityEngine.LightProbes::needsRetetrahedralization
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___needsRetetrahedralization_5;
};
// UnityEngine.LightProbes
// UnityEngine.LightingSettings
// UnityEngine.LightingSettings
// UnityEngine.LightmapSettings
// UnityEngine.LightmapSettings
// UnityEngine.Material
// UnityEngine.Material
// UnityEngine.Mesh
// UnityEngine.Mesh
// UnityEngine.PlayerPrefsException
// UnityEngine.PlayerPrefsException
// UnityEngine.QualitySettings
// UnityEngine.QualitySettings
// UnityEngine.RenderSettings
// UnityEngine.RenderSettings
// UnityEngine.Shader
// UnityEngine.Shader
// UnityEngine.Texture
struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields
{
// System.Int32 UnityEngine.Texture::GenerateAllMips
int32_t ___GenerateAllMips_4;
};
// UnityEngine.Texture
// System.Type
struct Type_t_StaticFields
{
// System.Reflection.Binder modreq(System.Runtime.CompilerServices.IsVolatile) System.Type::s_defaultBinder
Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235* ___s_defaultBinder_0;
// System.Char System.Type::Delimiter
Il2CppChar ___Delimiter_1;
// System.Type[] System.Type::EmptyTypes
TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB* ___EmptyTypes_2;
// System.Object System.Type::Missing
RuntimeObject* ___Missing_3;
// System.Reflection.MemberFilter System.Type::FilterAttribute
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterAttribute_4;
// System.Reflection.MemberFilter System.Type::FilterName
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterName_5;
// System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase
MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553* ___FilterNameIgnoreCase_6;
};
// System.Type
// UnityEngine.UnityException
// UnityEngine.UnityException
// System.Action`1<System.Boolean>
// System.Action`1<System.Boolean>
// System.Action`1<UnityEngine.CustomRenderTexture>
// System.Action`1<UnityEngine.CustomRenderTexture>
// System.Action`1<System.Object>
// System.Action`1<System.Object>
// System.Action`1<System.String>
// System.Action`1<System.String>
// System.Action`1<UnityEngine.Texture>
// System.Action`1<UnityEngine.Texture>
// System.Action`2<System.Object,System.Int32Enum>
// System.Action`2<System.Object,System.Int32Enum>
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>
// System.Func`1<System.Boolean>
// System.Func`1<System.Boolean>
// System.Action
// System.Action
// System.ArgumentException
// System.ArgumentException
// UnityEngine.Behaviour
// UnityEngine.Behaviour
// UnityEngine.Cubemap
// UnityEngine.Cubemap
// UnityEngine.CubemapArray
// UnityEngine.CubemapArray
// System.IndexOutOfRangeException
// System.IndexOutOfRangeException
// UnityEngine.MeshFilter
// UnityEngine.MeshFilter
// System.NotImplementedException
// System.NotImplementedException
// System.NullReferenceException
// System.NullReferenceException
// UnityEngine.RenderTexture
// UnityEngine.RenderTexture
// UnityEngine.Renderer
// UnityEngine.Renderer
// UnityEngine.Texture2D
// UnityEngine.Texture2D
// UnityEngine.Texture2DArray
// UnityEngine.Texture2DArray
// UnityEngine.Texture3D
// UnityEngine.Texture3D
// UnityEngine.Events.UnityAction
// UnityEngine.Events.UnityAction
// UnityEngine.Application/LogCallback
// UnityEngine.Application/LogCallback
// UnityEngine.Application/LowMemoryCallback
// UnityEngine.Application/LowMemoryCallback
// UnityEngine.Camera/CameraCallback
// UnityEngine.Camera/CameraCallback
// UnityEngine.CullingGroup/StateChanged
// UnityEngine.CullingGroup/StateChanged
// UnityEngine.Display/DisplaysUpdatedDelegate
// UnityEngine.Display/DisplaysUpdatedDelegate
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
// Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_
// System.ArgumentNullException
// System.ArgumentNullException
// System.ArgumentOutOfRangeException
// System.ArgumentOutOfRangeException
// UnityEngine.Camera
struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields
{
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreCull
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreCull_4;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPreRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPreRender_5;
// UnityEngine.Camera/CameraCallback UnityEngine.Camera::onPostRender
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* ___onPostRender_6;
};
// UnityEngine.Camera
// UnityEngine.CustomRenderTexture
// UnityEngine.CustomRenderTexture
// UnityEngine.Light
// UnityEngine.Light
// UnityEngine.MeshRenderer
// UnityEngine.MeshRenderer
// UnityEngine.ReflectionProbe
struct ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields
{
// System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent> UnityEngine.ReflectionProbe::reflectionProbeChanged
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* ___reflectionProbeChanged_4;
// System.Action`1<UnityEngine.Texture> UnityEngine.ReflectionProbe::defaultReflectionTexture
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* ___defaultReflectionTexture_5;
};
// UnityEngine.ReflectionProbe
// UnityEngine.SkinnedMeshRenderer
// UnityEngine.SkinnedMeshRenderer
#ifdef __clang__
#pragma clang diagnostic pop
#endif
// System.Delegate[]
struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771 : public RuntimeArray
{
ALIGN_FIELD (8) Delegate_t* m_Items[1];
inline Delegate_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Delegate_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Delegate_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Delegate_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Delegate_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Delegate_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.UInt64[]
struct UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299 : public RuntimeArray
{
ALIGN_FIELD (8) uint64_t m_Items[1];
inline uint64_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint64_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint64_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint64_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint64_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint64_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.ProcessingState[]
struct ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.FileReadType[]
struct FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8 : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.Priority[]
struct PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// Unity.IO.LowLevel.Unsafe.AssetLoadingSubsystem[]
struct AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Keyframe[]
struct KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3 : public RuntimeArray
{
ALIGN_FIELD (8) Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 m_Items[1];
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Keyframe_tB9C67DCBFE10C0AE9C52CB5C66E944255C9254F0 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Camera[]
struct CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B : public RuntimeArray
{
ALIGN_FIELD (8) Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* m_Items[1];
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Object[]
struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918 : public RuntimeArray
{
ALIGN_FIELD (8) RuntimeObject* m_Items[1];
inline RuntimeObject* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline RuntimeObject** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, RuntimeObject* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline RuntimeObject* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline RuntimeObject** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.IntPtr[]
struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832 : public RuntimeArray
{
ALIGN_FIELD (8) intptr_t m_Items[1];
inline intptr_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline intptr_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, intptr_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline intptr_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline intptr_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, intptr_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Display[]
struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F : public RuntimeArray
{
ALIGN_FIELD (8) Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* m_Items[1];
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// UnityEngine.Vector4[]
struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD : public RuntimeArray
{
ALIGN_FIELD (8) Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 m_Items[1];
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Material[]
struct MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D : public RuntimeArray
{
ALIGN_FIELD (8) Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* m_Items[1];
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.String[]
struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248 : public RuntimeArray
{
ALIGN_FIELD (8) String_t* m_Items[1];
inline String_t* GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline String_t** GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, String_t* value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value)
{
m_Items[index] = value;
Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value);
}
};
// System.Int32[]
struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C : public RuntimeArray
{
ALIGN_FIELD (8) int32_t m_Items[1];
inline int32_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline int32_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, int32_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline int32_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline int32_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, int32_t value)
{
m_Items[index] = value;
}
};
// UnityEngine.Vector3[]
struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C : public RuntimeArray
{
ALIGN_FIELD (8) Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 m_Items[1];
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 value)
{
m_Items[index] = value;
}
};
// UnityEngine.Color32[]
struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259 : public RuntimeArray
{
ALIGN_FIELD (8) Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B m_Items[1];
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B value)
{
m_Items[index] = value;
}
};
// System.Char[]
struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB : public RuntimeArray
{
ALIGN_FIELD (8) Il2CppChar m_Items[1];
inline Il2CppChar GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline Il2CppChar* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, Il2CppChar value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline Il2CppChar GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline Il2CppChar* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, Il2CppChar value)
{
m_Items[index] = value;
}
};
// System.Byte[]
struct ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031 : public RuntimeArray
{
ALIGN_FIELD (8) uint8_t m_Items[1];
inline uint8_t GetAt(il2cpp_array_size_t index) const
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items[index];
}
inline uint8_t* GetAddressAt(il2cpp_array_size_t index)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
return m_Items + index;
}
inline void SetAt(il2cpp_array_size_t index, uint8_t value)
{
IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length);
m_Items[index] = value;
}
inline uint8_t GetAtUnchecked(il2cpp_array_size_t index) const
{
return m_Items[index];
}
inline uint8_t* GetAddressAtUnchecked(il2cpp_array_size_t index)
{
return m_Items + index;
}
inline void SetAtUnchecked(il2cpp_array_size_t index, uint8_t value)
{
m_Items[index] = value;
}
};
// TResult System.Func`1<System.Boolean>::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Object>::Invoke(T)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void System.Action`2<System.Object,System.Int32Enum>::Invoke(T1,T2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
// System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method) ;
// System.Void System.Attribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2 (Attribute_tFDA8EFEFB0711976D22474794576DAF28F7440AA* __this, const RuntimeMethod* method) ;
// System.String System.Enum::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method) ;
// System.Void System.Collections.Stack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7 (Stack_tBD60B0E3125691193FBFC8DA8FFDD6630CB2CB47* __this, const RuntimeMethod* method) ;
// System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker::Begin()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker::End()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method) ;
// Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Inequality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method) ;
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method) ;
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method) ;
// System.Void System.Object::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
// System.Void System.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method) ;
// System.Type System.Object::GetType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t* Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3 (RuntimeObject* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E (intptr_t* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
// System.Int32 System.IntPtr::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D (intptr_t* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method) ;
// TResult System.Func`1<System.Boolean>::Invoke()
inline bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
return (( bool (*) (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*, const RuntimeMethod*))Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline)(__this, method);
}
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method) ;
// System.Void System.Action::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.BeforeRenderHelper::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method) ;
// System.Void System.Action`1<System.Boolean>::Invoke(T)
inline void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*, bool, const RuntimeMethod*))Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline)(__this, ___0_obj, method);
}
// System.Void System.Action`1<System.String>::Invoke(T)
inline void Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* __this, String_t* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*, String_t*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method) ;
// System.Boolean System.IntPtr::op_Equality(System.IntPtr,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271 (intptr_t ___0_value1, intptr_t ___1_value2, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Behaviour::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8 (Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::GetAllCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method) ;
// System.Void System.NullReferenceException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752 (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::get_allCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method) ;
// System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method) ;
// System.Void* System.IntPtr::ToPointer()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method) ;
// System.Void System.Action`2<UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent>::Invoke(T1,T2)
inline void Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* __this, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
{
(( void (*) (Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*, ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D*, int32_t, const RuntimeMethod*))Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline)(__this, ___0_arg1, ___1_arg2, method);
}
// System.Void System.Action`1<UnityEngine.Texture>::Invoke(T)
inline void Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.String System.String::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m918500C1EFB475181349A79989BB79BB36102894 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method) ;
// System.Void System.ArgumentNullException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* __this, String_t* ___0_paramName, const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method) ;
// UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987 (String_t* ___0_format, RuntimeObject* ___1_arg0, RuntimeObject* ___2_arg1, const RuntimeMethod* method) ;
// System.Void UnityEngine.DebugLogHandler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Bounds::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Bounds::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Bounds::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method) ;
// System.Boolean System.String::IsNullOrEmpty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478 (String_t* ___0_value, const RuntimeMethod* method) ;
// System.Globalization.CultureInfo System.Globalization.CultureInfo::get_InvariantCulture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6 (const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.UnityString::Format(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85 (String_t* ___0_fmt, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Plane::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method) ;
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method) ;
// System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method) ;
// System.String System.Single::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE (float* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method) ;
// System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method) ;
// System.Int32 System.Single::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2 (float* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean System.Single::Equals(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9 (float* __this, float ___0_obj, const RuntimeMethod* method) ;
// System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 System.Math::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52 (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Int32 System.Math::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF (int32_t ___0_val1, int32_t ___1_val2, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectInt::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
// System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method) ;
// System.String System.Int32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8 (int32_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method) ;
// System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_to, const RuntimeMethod* method) ;
// System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) ;
// System.Void System.Threading.Monitor::Enter(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void System.Threading.Monitor::Exit(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// T System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Item(System.Int32)
inline OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57 (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, int32_t ___0_index, const RuntimeMethod* method)
{
return (( OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, int32_t, const RuntimeMethod*))List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_gshared)(__this, ___0_index, method);
}
// System.Void UnityEngine.Events.UnityAction::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method) ;
// System.Int32 System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::get_Count()
inline int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline)(__this, method);
}
// System.Void System.Collections.Generic.List`1<UnityEngine.BeforeRenderHelper/OrderBlock>::.ctor()
inline void List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
{
(( void (*) (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*, const RuntimeMethod*))List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_gshared)(__this, method);
}
// System.Void System.Action`1<UnityEngine.CustomRenderTexture>::Invoke(T)
inline void Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* __this, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_obj, const RuntimeMethod* method)
{
(( void (*) (Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681*, CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553*, const RuntimeMethod*))Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline)(__this, ___0_obj, method);
}
// System.Void System.IntPtr::.ctor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7 (intptr_t* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Display::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_exists, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::Internal_SetNullRT()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method) ;
// System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method) ;
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method) ;
// System.Void System.GC::SuppressFinalize(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65 (RuntimeObject* ___0_obj, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method) ;
// UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method) ;
// UnityEngine.ResourcesAPI UnityEngine.ResourcesAPI::get_ActiveAPI()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Object::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Material::GetColor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Material::HasProperty(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method) ;
// System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method) ;
// System.String[] UnityEngine.Material::GetShaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method) ;
// System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
// UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method) ;
// System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method) ;
// System.Void System.ArgumentException::.ctor(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62 (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* __this, String_t* ___0_message, String_t* ___1_paramName, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void System.ArgumentOutOfRangeException::.ctor(System.String,System.Object,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85 (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* __this, String_t* ___0_paramName, RuntimeObject* ___1_actualValue, String_t* ___2_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method) ;
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute)
inline Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
{
return (( Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_gshared)(__this, ___0_channel, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute)
inline Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, const RuntimeMethod* method)
{
return (( Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_gshared)(__this, ___0_channel, method);
}
// T[] UnityEngine.Mesh::GetAllocArrayFromChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
inline Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
{
return (( Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_gshared)(__this, ___0_channel, ___1_format, ___2_dim, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector3>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2 (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_values, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_gshared)(___0_values, method);
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector3>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Vector4>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2 (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_values, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_gshared)(___0_values, method);
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Vector4>(UnityEngine.Rendering.VertexAttribute,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_values, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_gshared)(__this, ___0_channel, ___1_values, ___2_start, ___3_length, ___4_flags, method);
}
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<UnityEngine.Color32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_values, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_gshared)(___0_values, method);
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetListForChannel<UnityEngine.Color32>(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___3_values, int32_t ___4_start, int32_t ___5_length, int32_t ___6_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_gshared)(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_start, ___5_length, ___6_flags, method);
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetUvsImpl<UnityEngine.Vector4>(System.Int32,System.Int32,System.Collections.Generic.List`1<T>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
inline void Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, int32_t ___1_dim, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___2_uvs, int32_t ___3_start, int32_t ___4_length, int32_t ___5_flags, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, int32_t, int32_t, const RuntimeMethod*))Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_gshared)(__this, ___0_uvIndex, ___1_dim, ___2_uvs, ___3_start, ___4_length, ___5_flags, method);
}
// System.Void UnityEngine.Mesh::GetUVsImpl<UnityEngine.Vector4>(System.Int32,System.Collections.Generic.List`1<T>,System.Int32)
inline void Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_uvIndex, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_dim, const RuntimeMethod* method)
{
(( void (*) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317*, int32_t, const RuntimeMethod*))Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_gshared)(__this, ___0_uvIndex, ___1_uvs, ___2_dim, method);
}
// System.String UnityEngine.Object::get_name()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* __this, const RuntimeMethod* method) ;
// System.String System.String::Format(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8 (String_t* ___0_format, RuntimeObject* ___1_arg0, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
// System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.NoAllocHelpers::SafeLength<System.Int32>(System.Collections.Generic.List`1<T>)
inline int32_t NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_values, const RuntimeMethod* method)
{
return (( int32_t (*) (List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73*, const RuntimeMethod*))NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_gshared)(___0_values, method);
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method) ;
// System.Array UnityEngine.NoAllocHelpers::ExtractArrayFromList(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24 (RuntimeObject* ___0_list, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture::GetDataWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Void System.NotImplementedException::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture::GetDataHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::SupportsTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCompressedTextureFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56 (int32_t ___0_format, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C (int32_t ___0_format, bool ___1_isSRGB, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::CanDecompressFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.SystemInfo::IsFormatSupported(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499 (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312 (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsCrunchFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
// UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method) ;
// UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsPVRTCFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13 (int32_t ___0_format, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetGraphicsFormat(UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method) ;
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method) ;
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_x, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_y, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsSRGBFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425 (int32_t ___0_minimumDepthBits, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthStencilFormat(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321 (int32_t ___0_minimumDepthBits, int32_t ___1_minimumStencilBits, const RuntimeMethod* method) ;
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.String System.String::Concat(System.String,System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B (String_t* ___0_str0, String_t* ___1_str1, String_t* ___2_str2, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsDepthFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Experimental.Rendering.GraphicsFormatUtility::IsStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetGraphicsFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5 (int32_t ___0_format, int32_t ___1_readWrite, const RuntimeMethod* method) ;
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.SystemInfo::GetCompatibleFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B (int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method) ;
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method) ;
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Experimental.Rendering.GraphicsFormatUtility::GetDepthBits(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94 (int32_t ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method) ;
// System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Logger::get_logEnabled()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
// UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method) ;
// UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Logger::GetString(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method) ;
// System.Void System.Console::SetOut(System.IO.TextWriter)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* ___0_newOut, const RuntimeMethod* method) ;
// System.String System.Char::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C (Il2CppChar* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method) ;
// System.String System.String::CreateString(System.Char[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6 (String_t* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_val, int32_t ___1_startIndex, int32_t ___2_length, const RuntimeMethod* method) ;
// System.Void System.IO.TextWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84 (TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method) ;
// System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Color::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Color::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F (float ___0_value, const RuntimeMethod* method) ;
// UnityEngine.Color UnityEngine.Color::get_linear()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
// System.Single UnityEngine.Color::get_maxColorComponent()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
// System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method) ;
// System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Color32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method) ;
// System.String System.Byte::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC (uint8_t* __this, String_t* ___0_format, RuntimeObject* ___1_provider, const RuntimeMethod* method) ;
// System.IntPtr UnityEngine.Gradient::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95 (const RuntimeMethod* method) ;
// System.Void UnityEngine.Gradient::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___0_other, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method) ;
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method) ;
// System.Void System.IndexOutOfRangeException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425 (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
// System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Matrix4x4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector3::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector3::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector3::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_euler, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_axis, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method) ;
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method) ;
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020 (float ___0_kelvin, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method) ;
// System.Double System.Math::Pow(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Pow_mEAE651F0858203FBE12B72B6A53951BBD0FB5265 (double ___0_x, double ___1_y, const RuntimeMethod* method) ;
// System.Double System.Math::Log(System.Double,System.Double)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR double Math_Log_m5A3BBBF06AB82F25C885812E07D27B473CF43054 (double ___0_a, double ___1_newBase, const RuntimeMethod* method) ;
// System.Single UnityEngine.Time::get_deltaTime()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865 (const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248 (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_mA4C705CB9E2330AD5D98D7A9987DA64FD5AFFB3E_inline (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_mCBA858CE5C1BEEBE375812325A50E434FF66D6D4_inline (float ___0_current, float ___1_target, const RuntimeMethod* method) ;
// System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA_inline (float ___0_t, float ___1_length, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector2::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::get_x()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::set_x(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::get_y()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::set_y(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Int32 System.Int32::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295 (int32_t* __this, const RuntimeMethod* method) ;
// System.Int32 UnityEngine.Vector2Int::GetHashCode()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector2Int::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::get_Item(System.Int32)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method) ;
// System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.Vector4::Equals(System.Object)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method) ;
// System.Single UnityEngine.Vector4::get_sqrMagnitude()
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method) ;
// System.String UnityEngine.Vector4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method) ;
// System.Boolean System.Guid::op_Equality(System.Guid,System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240 (Guid_t ___0_a, Guid_t ___1_b, const RuntimeMethod* method) ;
// System.String System.Guid::ToString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833 (Guid_t* __this, String_t* ___0_format, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method) ;
// System.Void System.Exception::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F (Exception_t* __this, String_t* ___0_message, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E (String_t* ___0_key, int32_t ___1_value, const RuntimeMethod* method) ;
// System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method) ;
// System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method) ;
// System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method) ;
// System.Void UnityEngine.PropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method) ;
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Microsoft.CodeAnalysis.EmbeddedAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EmbeddedAttribute__ctor_m93D23E0241AEA98DE88285ECFB378AAD361CDC83 (EmbeddedAttribute_tB8B03F1BFFE9F2813249834CD71231A30EE443E3* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void System.Runtime.CompilerServices.IsReadOnlyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IsReadOnlyAttribute__ctor_m627542EC70C984B1DB3E6F048AE53E121339B9BF (IsReadOnlyAttribute_tD7C04A9716DCD751031C5922341B0FF53569A576* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.MathfInternal::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MathfInternal__cctor_m405C235849BE19E6F82F403A518E0E2958F043AE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_memory_barrier();
((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0 = (1.17549435E-38f);
il2cpp_codegen_memory_barrier();
((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1 = (1.40129846E-45f);
((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2 = (bool)1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(UnityEngineInternal.TypeInferenceRules)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_m356F2A18ACB338DE48EADD04E97C971C554EDDE0 (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, int32_t ___0_rule, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Il2CppFakeBox<int32_t> L_0(TypeInferenceRules_tEFD8B0F1D39A1EA0A86C159333202C56FFD90B87_il2cpp_TypeInfo_var, (&___0_rule));
String_t* L_1;
L_1 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_0), NULL);
TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngineInternal.TypeInferenceRuleAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TypeInferenceRuleAttribute__ctor_mECD854F0BC27EC215F4BD1C6F0CECA9BEC090E0D (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, String_t* ___0_rule, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
String_t* L_0 = ___0_rule;
__this->____rule_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->____rule_0), (void*)L_0);
return;
}
}
// System.String UnityEngineInternal.TypeInferenceRuleAttribute::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TypeInferenceRuleAttribute_ToString_m009A152A07FC88BF49F1C72FC615F2FB7350F2BD (TypeInferenceRuleAttribute_t39AE4844222814241F6C40EDFFA93F5F3B7D1CFE* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0 = __this->____rule_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
String_t* L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngineInternal.GenericStack::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GenericStack__ctor_mD21753D674298C09F3684F19DD42680323055586 (GenericStack_t1FB49AB7D847C97ABAA97AB232CA416CABD24C49* __this, const RuntimeMethod* method)
{
{
Stack__ctor_m4E3FE5A70C400B82DAB9E38E61A934E4E4DE01A7(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerMarker::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
intptr_t L_1;
L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
__this->___m_Ptr_0 = L_1;
return;
}
}
IL2CPP_EXTERN_C void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_AdjustorThunk (RuntimeObject* __this, String_t* ___0_name, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline(_thisAdjusted, ___0_name, method);
}
// System.Void Unity.Profiling.ProfilerMarker::Begin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_inline(_thisAdjusted, method);
}
// System.Void Unity.Profiling.ProfilerMarker::End()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60 (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_0, NULL);
return;
}
}
IL2CPP_EXTERN_C void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_inline(_thisAdjusted, method);
}
// Unity.Profiling.ProfilerMarker/AutoScope Unity.Profiling.ProfilerMarker::Auto()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->___m_Ptr_0;
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
memset((&L_1), 0, sizeof(L_1));
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD*>(__this + _offset);
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 _returnValue;
_returnValue = ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___0_markerPtr;
__this->___m_Ptr_0 = L_0;
intptr_t L_1 = __this->___m_Ptr_0;
intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_3;
L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
V_0 = L_3;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0023;
}
}
{
intptr_t L_5 = ___0_markerPtr;
ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
}
IL_0023:
{
return;
}
}
IL2CPP_EXTERN_C void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_AdjustorThunk (RuntimeObject* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline(_thisAdjusted, ___0_markerPtr, method);
}
// System.Void Unity.Profiling.ProfilerMarker/AutoScope::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481 (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
intptr_t L_4 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
}
IL_0021:
{
return;
}
}
IL2CPP_EXTERN_C void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139*>(__this + _offset);
AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline(_thisAdjusted, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.IntPtr Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64 (String_t* ___0_name, uint16_t ___1_categoryId, uint16_t ___2_flags, int32_t ___3_metadataCount, const RuntimeMethod* method)
{
typedef intptr_t (*ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn) (String_t*, uint16_t, uint16_t, int32_t);
static ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::CreateMarker(System.String,System.UInt16,Unity.Profiling.LowLevel.MarkerFlags,System.Int32)");
intptr_t icallRetVal = _il2cpp_icall_func(___0_name, ___1_categoryId, ___2_flags, ___3_metadataCount);
return icallRetVal;
}
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
typedef void (*ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn) (intptr_t);
static ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::BeginSample(System.IntPtr)");
_il2cpp_icall_func(___0_markerPtr);
}
// System.Void Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409 (intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
typedef void (*ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn) (intptr_t);
static ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409_ftn)il2cpp_codegen_resolve_icall ("Unity.Profiling.LowLevel.Unsafe.ProfilerUnsafeUtility::EndSample(System.IntPtr)");
_il2cpp_icall_func(___0_markerPtr);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Jobs.JobHandle::ScheduleBatchedJobs()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA (const RuntimeMethod* method)
{
typedef void (*JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn) ();
static JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (JobHandle_ScheduleBatchedJobs_mCA0E146397E30E31FB57C96DAA1820451886DACA_ftn)il2cpp_codegen_resolve_icall ("Unity.Jobs.JobHandle::ScheduleBatchedJobs()");
_il2cpp_icall_func();
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility::InvokePanicFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void JobsUtility_InvokePanicFunction_mDD3D5F9B1F0A26924CC82DB52E0561D32DC8E255 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* V_0 = NULL;
bool V_1 = false;
{
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_0 = ((JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_StaticFields*)il2cpp_codegen_static_fields_for(JobsUtility_t912A22C375F804D687A2EFC9F4FC5D33C54B9A9C_il2cpp_TypeInfo_var))->___PanicFunction_0;
V_0 = L_0;
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_1 = V_0;
V_1 = (bool)((((RuntimeObject*)(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*)L_1) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0011;
}
}
{
goto IL_0018;
}
IL_0011:
{
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* L_3 = V_0;
NullCheck(L_3);
PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline(L_3, NULL);
}
IL_0018:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* currentDelegate = reinterpret_cast<PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenInst(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker(PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02 (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction___ctor_m17297514778BEA5F35E562880A6C317CF34856DF (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_Multicast;
}
// System.Void Unity.Jobs.LowLevel.Unsafe.JobsUtility/PanicFunction_::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.IL2CPP.CompilerServices.Il2CppEagerStaticClassConstructionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Il2CppEagerStaticClassConstructionAttribute__ctor_m124F17545F01CC678CE74870FC9EE5D4891EE935 (Il2CppEagerStaticClassConstructionAttribute_t281D90A6001BE0D464C6ACDCCDC3E06401C76390* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
{
marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
}
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
{
unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_string_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_pinvoke_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_marshal_free(marshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
il2cpp_codegen_marshal_free(marshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
}
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
{
marshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring(unmarshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaled.___U3COffsetBytesU3Ek__BackingField_2;
marshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaled.___U3CSizeBytesU3Ek__BackingField_3;
marshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
marshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6;
marshaled.___U3CIsBatchReadU3Ek__BackingField_7 = static_cast<int32_t>(unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7);
marshaled.___U3CStateU3Ek__BackingField_8 = unmarshaled.___U3CStateU3Ek__BackingField_8;
marshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaled.___U3CReadTypeU3Ek__BackingField_9;
marshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10;
marshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaled.___U3CSubsystemU3Ek__BackingField_11;
marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
}
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_back(const AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled, AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13& unmarshaled)
{
unmarshaled.___U3CAssetNameU3Ek__BackingField_0 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CAssetNameU3Ek__BackingField_0), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CAssetNameU3Ek__BackingField_0));
unmarshaled.___U3CFileNameU3Ek__BackingField_1 = il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___U3CFileNameU3Ek__BackingField_1), (void*)il2cpp_codegen_marshal_bstring_result(marshaled.___U3CFileNameU3Ek__BackingField_1));
uint64_t unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = 0;
unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2 = marshaled.___U3COffsetBytesU3Ek__BackingField_2;
unmarshaled.___U3COffsetBytesU3Ek__BackingField_2 = unmarshaledU3COffsetBytesU3Ek__BackingField_temp_2;
uint64_t unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = 0;
unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3 = marshaled.___U3CSizeBytesU3Ek__BackingField_3;
unmarshaled.___U3CSizeBytesU3Ek__BackingField_3 = unmarshaledU3CSizeBytesU3Ek__BackingField_temp_3;
uint64_t unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = 0;
unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4 = marshaled.___U3CAssetTypeIdU3Ek__BackingField_4;
unmarshaled.___U3CAssetTypeIdU3Ek__BackingField_4 = unmarshaledU3CAssetTypeIdU3Ek__BackingField_temp_4;
uint64_t unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = 0;
unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5 = marshaled.___U3CCurrentBytesReadU3Ek__BackingField_5;
unmarshaled.___U3CCurrentBytesReadU3Ek__BackingField_5 = unmarshaledU3CCurrentBytesReadU3Ek__BackingField_temp_5;
uint32_t unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = 0;
unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6 = marshaled.___U3CBatchReadCountU3Ek__BackingField_6;
unmarshaled.___U3CBatchReadCountU3Ek__BackingField_6 = unmarshaledU3CBatchReadCountU3Ek__BackingField_temp_6;
bool unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = false;
unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7 = static_cast<bool>(marshaled.___U3CIsBatchReadU3Ek__BackingField_7);
unmarshaled.___U3CIsBatchReadU3Ek__BackingField_7 = unmarshaledU3CIsBatchReadU3Ek__BackingField_temp_7;
int32_t unmarshaledU3CStateU3Ek__BackingField_temp_8 = 0;
unmarshaledU3CStateU3Ek__BackingField_temp_8 = marshaled.___U3CStateU3Ek__BackingField_8;
unmarshaled.___U3CStateU3Ek__BackingField_8 = unmarshaledU3CStateU3Ek__BackingField_temp_8;
int32_t unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = 0;
unmarshaledU3CReadTypeU3Ek__BackingField_temp_9 = marshaled.___U3CReadTypeU3Ek__BackingField_9;
unmarshaled.___U3CReadTypeU3Ek__BackingField_9 = unmarshaledU3CReadTypeU3Ek__BackingField_temp_9;
int32_t unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = 0;
unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10 = marshaled.___U3CPriorityLevelU3Ek__BackingField_10;
unmarshaled.___U3CPriorityLevelU3Ek__BackingField_10 = unmarshaledU3CPriorityLevelU3Ek__BackingField_temp_10;
int32_t unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = 0;
unmarshaledU3CSubsystemU3Ek__BackingField_temp_11 = marshaled.___U3CSubsystemU3Ek__BackingField_11;
unmarshaled.___U3CSubsystemU3Ek__BackingField_11 = unmarshaledU3CSubsystemU3Ek__BackingField_temp_11;
double unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = 0.0;
unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12 = marshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12;
unmarshaled.___U3CRequestTimeMicrosecondsU3Ek__BackingField_12 = unmarshaledU3CRequestTimeMicrosecondsU3Ek__BackingField_temp_12;
double unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = 0.0;
unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13 = marshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13;
unmarshaled.___U3CTimeInQueueMicrosecondsU3Ek__BackingField_13 = unmarshaledU3CTimeInQueueMicrosecondsU3Ek__BackingField_temp_13;
double unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = 0.0;
unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14 = marshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14;
unmarshaled.___U3CTotalTimeMicrosecondsU3Ek__BackingField_14 = unmarshaledU3CTotalTimeMicrosecondsU3Ek__BackingField_temp_14;
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerRequestMetric
IL2CPP_EXTERN_C void AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshal_com_cleanup(AsyncReadManagerRequestMetric_t41C6C9C513C5E798C5D4A9BD4A04216D42458B13_marshaled_com& marshaled)
{
il2cpp_codegen_marshal_free_bstring(marshaled.___U3CAssetNameU3Ek__BackingField_0);
marshaled.___U3CAssetNameU3Ek__BackingField_0 = NULL;
il2cpp_codegen_marshal_free_bstring(marshaled.___U3CFileNameU3Ek__BackingField_1);
marshaled.___U3CFileNameU3Ek__BackingField_1 = NULL;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
{
marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
if (unmarshaled.___States_1 != NULL)
{
il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
{
(marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___States_1 = NULL;
}
if (unmarshaled.___ReadTypes_2 != NULL)
{
il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
{
(marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___ReadTypes_2 = NULL;
}
if (unmarshaled.___PriorityLevels_3 != NULL)
{
il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
{
(marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___PriorityLevels_3 = NULL;
}
if (unmarshaled.___Subsystems_4 != NULL)
{
il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
{
(marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___Subsystems_4 = NULL;
}
}
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
if (marshaled.___States_1 != NULL)
{
if (unmarshaled.___States_1 == NULL)
{
unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
}
}
if (marshaled.___ReadTypes_2 != NULL)
{
if (unmarshaled.___ReadTypes_2 == NULL)
{
unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
}
}
if (marshaled.___PriorityLevels_3 != NULL)
{
if (unmarshaled.___PriorityLevels_3 == NULL)
{
unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
}
}
if (marshaled.___Subsystems_4 != NULL)
{
if (unmarshaled.___Subsystems_4 == NULL)
{
unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
}
}
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_pinvoke_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_pinvoke& marshaled)
{
il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
marshaled.___TypeIDs_0 = NULL;
if (marshaled.___States_1 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___States_1);
marshaled.___States_1 = NULL;
}
if (marshaled.___ReadTypes_2 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
marshaled.___ReadTypes_2 = NULL;
}
if (marshaled.___PriorityLevels_3 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
marshaled.___PriorityLevels_3 = NULL;
}
if (marshaled.___Subsystems_4 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
marshaled.___Subsystems_4 = NULL;
}
}
// Conversion methods for marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
{
marshaled.___TypeIDs_0 = il2cpp_codegen_com_marshal_safe_array(IL2CPP_VT_UI8, unmarshaled.___TypeIDs_0);
if (unmarshaled.___States_1 != NULL)
{
il2cpp_array_size_t _unmarshaledStates_Length = (unmarshaled.___States_1)->max_length;
marshaled.___States_1 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledStates_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledStates_Length); i++)
{
(marshaled.___States_1)[i] = (unmarshaled.___States_1)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___States_1 = NULL;
}
if (unmarshaled.___ReadTypes_2 != NULL)
{
il2cpp_array_size_t _unmarshaledReadTypes_Length = (unmarshaled.___ReadTypes_2)->max_length;
marshaled.___ReadTypes_2 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledReadTypes_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledReadTypes_Length); i++)
{
(marshaled.___ReadTypes_2)[i] = (unmarshaled.___ReadTypes_2)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___ReadTypes_2 = NULL;
}
if (unmarshaled.___PriorityLevels_3 != NULL)
{
il2cpp_array_size_t _unmarshaledPriorityLevels_Length = (unmarshaled.___PriorityLevels_3)->max_length;
marshaled.___PriorityLevels_3 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledPriorityLevels_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledPriorityLevels_Length); i++)
{
(marshaled.___PriorityLevels_3)[i] = (unmarshaled.___PriorityLevels_3)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___PriorityLevels_3 = NULL;
}
if (unmarshaled.___Subsystems_4 != NULL)
{
il2cpp_array_size_t _unmarshaledSubsystems_Length = (unmarshaled.___Subsystems_4)->max_length;
marshaled.___Subsystems_4 = il2cpp_codegen_marshal_allocate_array<int32_t>(_unmarshaledSubsystems_Length);
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_unmarshaledSubsystems_Length); i++)
{
(marshaled.___Subsystems_4)[i] = (unmarshaled.___Subsystems_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(i));
}
}
else
{
marshaled.___Subsystems_4 = NULL;
}
}
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_back(const AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled, AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
unmarshaled.___TypeIDs_0 = (UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___TypeIDs_0), (void*)(UInt64U5BU5D_tAB1A62450AC0899188486EDB9FC066B8BEED9299*)il2cpp_codegen_com_marshal_safe_array_result(IL2CPP_VT_UI8, UInt64_t8F12534CC8FC4B5860F2A2CD1EE79D322E7A41AF_il2cpp_TypeInfo_var, marshaled.___TypeIDs_0));
if (marshaled.___States_1 != NULL)
{
if (unmarshaled.___States_1 == NULL)
{
unmarshaled.___States_1 = reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___States_1), (void*)reinterpret_cast<ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*>((ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304*)SZArrayNew(ProcessingStateU5BU5D_t87801182761626B2466D1A820621666FEAC24304_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___States_1)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___States_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___States_1)[i]);
}
}
if (marshaled.___ReadTypes_2 != NULL)
{
if (unmarshaled.___ReadTypes_2 == NULL)
{
unmarshaled.___ReadTypes_2 = reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___ReadTypes_2), (void*)reinterpret_cast<FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*>((FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8*)SZArrayNew(FileReadTypeU5BU5D_t746DE731BB9F92898AC1C857338FB0C0BDCC32F8_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___ReadTypes_2)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___ReadTypes_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___ReadTypes_2)[i]);
}
}
if (marshaled.___PriorityLevels_3 != NULL)
{
if (unmarshaled.___PriorityLevels_3 == NULL)
{
unmarshaled.___PriorityLevels_3 = reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___PriorityLevels_3), (void*)reinterpret_cast<PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*>((PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B*)SZArrayNew(PriorityU5BU5D_t33A82E2B9942C2D8298F1A5462AF04C6B0DB455B_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___PriorityLevels_3)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___PriorityLevels_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___PriorityLevels_3)[i]);
}
}
if (marshaled.___Subsystems_4 != NULL)
{
if (unmarshaled.___Subsystems_4 == NULL)
{
unmarshaled.___Subsystems_4 = reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1));
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___Subsystems_4), (void*)reinterpret_cast<AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*>((AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C*)SZArrayNew(AssetLoadingSubsystemU5BU5D_t08CC4139E69DB2317D5DFA2840874B89A3E5038C_il2cpp_TypeInfo_var, 1)));
}
il2cpp_array_size_t _arrayLength = (unmarshaled.___Subsystems_4)->max_length;
for (int32_t i = 0; i < ARRAY_LENGTH_AS_INT32(_arrayLength); i++)
{
(unmarshaled.___Subsystems_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(i), (marshaled.___Subsystems_4)[i]);
}
}
}
// Conversion method for clean up from marshalling of: Unity.IO.LowLevel.Unsafe.AsyncReadManagerMetricsFilters
IL2CPP_EXTERN_C void AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshal_com_cleanup(AsyncReadManagerMetricsFilters_t8345AB04A9736805407C88046E48E05CE9CEB626_marshaled_com& marshaled)
{
il2cpp_codegen_com_destroy_safe_array(marshaled.___TypeIDs_0);
marshaled.___TypeIDs_0 = NULL;
if (marshaled.___States_1 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___States_1);
marshaled.___States_1 = NULL;
}
if (marshaled.___ReadTypes_2 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___ReadTypes_2);
marshaled.___ReadTypes_2 = NULL;
}
if (marshaled.___PriorityLevels_3 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___PriorityLevels_3);
marshaled.___PriorityLevels_3 = NULL;
}
if (marshaled.___Subsystems_4 != NULL)
{
il2cpp_codegen_marshal_free(marshaled.___Subsystems_4);
marshaled.___Subsystems_4 = NULL;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.NativeLeakDetection::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeLeakDetection_Initialize_m9784B14ACCA52F6AFBB23F0A10203977C941D092 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_StaticFields*)il2cpp_codegen_static_fields_for(NativeLeakDetection_tACCD9D3F33775DC7E32FC91C422A424DCA4A5946_il2cpp_TypeInfo_var))->___s_NativeLeakDetectionMode_0 = 1;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerAttribute__ctor_m9249B57B7D6F9E1D425EC32392FB975B8568AD9B (NativeContainerAttribute_tCB9EE7FAE6DC2A02429230C41A40D1CA97F05D21* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsMinMaxWriteRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsMinMaxWriteRestrictionAttribute__ctor_m340DBE8A3B007A450B4643E7350C29D92514B782 (NativeContainerSupportsMinMaxWriteRestrictionAttribute_t2E9D735B7CADF7F7CE738DC0BEC9FC66864B1D0C* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeallocateOnJobCompletionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeallocateOnJobCompletionAttribute__ctor_mBE27310D46174944DF46D01B8AE4BBE69DA94729 (NativeContainerSupportsDeallocateOnJobCompletionAttribute_tC1CB3F2132DAE8BDD9DC5E47FDF6EE1A7DB438F1* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeContainerSupportsDeferredConvertListToArray::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeContainerSupportsDeferredConvertListToArray__ctor_m40F59B7627032F45D2ED023BA9525EEF40660C27 (NativeContainerSupportsDeferredConvertListToArray_t7582EA5CCCB2F88EA485766CDE944BDE826390AB* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.WriteAccessRequiredAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WriteAccessRequiredAttribute__ctor_mB36E4CF6313543DEB0DFA64575446C5ABB6F4C8B (WriteAccessRequiredAttribute_t4A88A5EC5FAE9808A23990A76828F8C016BEC1FE* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void Unity.Collections.LowLevel.Unsafe.NativeDisableUnsafePtrRestrictionAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NativeDisableUnsafePtrRestrictionAttribute__ctor_m8E1BE43B9791FD4E5790060D6506003D35F081CC (NativeDisableUnsafePtrRestrictionAttribute_t0414425D0624B618D6633A2D24F23F7C4DF97E0F* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void* Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void* UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9 (int64_t ___0_size, int32_t ___1_alignment, int32_t ___2_allocator, const RuntimeMethod* method)
{
typedef void* (*UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn) (int64_t, int32_t, int32_t);
static UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_Malloc_mD7BD28D5AE7E4901B225B7DFFE2B568EE7BDC0C9_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Malloc(System.Int64,System.Int32,Unity.Collections.Allocator)");
void* icallRetVal = _il2cpp_icall_func(___0_size, ___1_alignment, ___2_allocator);
return icallRetVal;
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1 (void* ___0_memory, int32_t ___1_allocator, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn) (void*, int32_t);
static UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_Free_mFF99F4F02FE7F735AB30D8987D6953E55A2B23E1_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::Free(System.Void*,Unity.Collections.Allocator)");
_il2cpp_icall_func(___0_memory, ___1_allocator);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177 (void* ___0_destination, void* ___1_source, int64_t ___2_size, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn) (void*, void*, int64_t);
static UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemCpy_m5CEA91ACDADC522E584AE3A2AB2B0B74393A9177_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpy(System.Void*,System.Void*,System.Int64)");
_il2cpp_icall_func(___0_destination, ___1_source, ___2_size);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90 (void* ___0_destination, int32_t ___1_destinationStride, void* ___2_source, int32_t ___3_sourceStride, int32_t ___4_elementSize, int32_t ___5_count, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn) (void*, int32_t, void*, int32_t, int32_t, int32_t);
static UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemCpyStride_mD7836B76B4F1E7F30DFC859D4E6D7242AFD27C90_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemCpyStride(System.Void*,System.Int32,System.Void*,System.Int32,System.Int32,System.Int32)");
_il2cpp_icall_func(___0_destination, ___1_destinationStride, ___2_source, ___3_sourceStride, ___4_elementSize, ___5_count);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B (void* ___0_destination, uint8_t ___1_value, int64_t ___2_size, const RuntimeMethod* method)
{
typedef void (*UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn) (void*, uint8_t, int64_t);
static UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B_ftn)il2cpp_codegen_resolve_icall ("Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemSet(System.Void*,System.Byte,System.Int64)");
_il2cpp_icall_func(___0_destination, ___1_value, ___2_size);
}
// System.Void Unity.Collections.LowLevel.Unsafe.UnsafeUtility::MemClear(System.Void*,System.Int64)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnsafeUtility_MemClear_m6C4377117084A11A667A567BC2F5E606A632A7C1 (void* ___0_destination, int64_t ___1_size, const RuntimeMethod* method)
{
{
void* L_0 = ___0_destination;
int64_t L_1 = ___1_size;
UnsafeUtility_MemSet_m4CD74CD43260EB2962A46F57E0D93DD5C332FC2B(L_0, (uint8_t)0, L_1, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void JetBrains.Annotations.NotNullAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotNullAttribute__ctor_mBD764326957BF5036FB7217B794F6B48B73A6B51 (NotNullAttribute_tFD5F5AE3C9DC85F2B0D94895101FA16B1C864819* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void JetBrains.Annotations.PureAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PureAttribute__ctor_mEAFD7538811204E5F43B816F28B63FA197A6A09A (PureAttribute_t3849F74ED557F0AC093F5CB298A7ABE4486A1997* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C (int32_t ___0_id, const RuntimeMethod* method)
{
typedef int32_t (*SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn) (int32_t);
static SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (SortingLayer_GetLayerValueFromID_mEB8A5234102CD7B2C6158661A931EA120A38707C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_id);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_pinvoke_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_back(const AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.AnimationCurve
IL2CPP_EXTERN_C void AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshal_com_cleanup(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296 (intptr_t ___0_ptr, const RuntimeMethod* method)
{
typedef void (*AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn) (intptr_t);
static AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Destroy(System.IntPtr)");
_il2cpp_icall_func(___0_ptr);
}
// System.IntPtr UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05 (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
{
typedef intptr_t (*AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn) (KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*);
static AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Create(UnityEngine.Keyframe[])");
intptr_t icallRetVal = _il2cpp_icall_func(___0_keys);
return icallRetVal;
}
// System.Boolean UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, intptr_t ___0_other, const RuntimeMethod* method)
{
typedef bool (*AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn) (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*, intptr_t);
static AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.AnimationCurve::Internal_Equals(System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
return icallRetVal;
}
// System.Void UnityEngine.AnimationCurve::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve_Finalize_m803AC16166EE497C4DFA996B15692D91F4D04C3C (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0010:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
intptr_t L_0 = __this->___m_Ptr_0;
AnimationCurve_Internal_Destroy_m240B298D0A13EEC1652955C4BDCDBE9B7B2EE296(L_0, NULL);
goto IL_0018;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.AnimationCurve::.ctor(UnityEngine.Keyframe[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_mEABC98C03805713354D61E50D9340766BD5B717E (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* ___0_keys, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3* L_0 = ___0_keys;
intptr_t L_1;
L_1 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05(L_0, NULL);
__this->___m_Ptr_0 = L_1;
return;
}
}
// System.Void UnityEngine.AnimationCurve::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationCurve__ctor_m0D976567166F92383307DC8EB8D7082CD34E226F (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = AnimationCurve_Internal_Create_m638BB04F32C3013A7CA810879E46FD9F32E9FE05((KeyframeU5BU5D_t63250A46914A6A07B2A6689850D47D7D19D80BA3*)NULL, NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Boolean UnityEngine.AnimationCurve::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mE47717A57755581C546986799C9DBC64D98928A9 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
RuntimeObject* L_0 = ___0_o;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_000e:
{
RuntimeObject* L_2 = ___0_o;
V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0044;
}
IL_001b:
{
RuntimeObject* L_4 = ___0_o;
NullCheck(L_4);
Type_t* L_5;
L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_0035;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_0035:
{
RuntimeObject* L_8 = ___0_o;
bool L_9;
L_9 = AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3(__this, ((AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)CastclassClass((RuntimeObject*)L_8, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354_il2cpp_TypeInfo_var)), NULL);
V_1 = L_9;
goto IL_0044;
}
IL_0044:
{
bool L_10 = V_1;
return L_10;
}
}
// System.Boolean UnityEngine.AnimationCurve::Equals(UnityEngine.AnimationCurve)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AnimationCurve_Equals_mC44657401804A22DCA648BD8495FC4E8A2F088A3 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_0 = ___0_other;
V_0 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0049;
}
IL_000e:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_2 = ___0_other;
V_2 = (bool)((((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)__this) == ((RuntimeObject*)(AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_001b:
{
intptr_t* L_4 = (&__this->___m_Ptr_0);
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_5 = ___0_other;
NullCheck(L_5);
intptr_t L_6 = L_5->___m_Ptr_0;
intptr_t L_7 = L_6;
RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
bool L_9;
L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
V_3 = L_9;
bool L_10 = V_3;
if (!L_10)
{
goto IL_003a;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_003a:
{
AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* L_11 = ___0_other;
NullCheck(L_11);
intptr_t L_12 = L_11->___m_Ptr_0;
bool L_13;
L_13 = AnimationCurve_Internal_Equals_mEBA61732FE57654C4E3AF5B317918D1641E36050(__this, L_12, NULL);
V_1 = L_13;
goto IL_0049;
}
IL_0049:
{
bool L_14 = V_1;
return L_14;
}
}
// System.Int32 UnityEngine.AnimationCurve::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AnimationCurve_GetHashCode_m1AEBC4C469357E1FA2541CC4B8D2B39C284CF8F6 (AnimationCurve_tCBFFAAD05CEBB35EF8D8631BD99914BE1A6BB354* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Ptr_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Application::get_isPlaying()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn) ();
static Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isPlaying_m25B0ABDFEF54F5370CD3F263A813540843D00F34_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isPlaying()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Application::get_isFocused()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn) ();
static Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isFocused_mFEEC52E355AA7AAA6B7250520CA544D80BE77524_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isFocused()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Application::set_runInBackground(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_set_runInBackground_m4CD0DF59011994C4DB76D7A2FE7A02BC07B4AF67 (bool ___0_value, const RuntimeMethod* method)
{
typedef void (*Application_set_runInBackground_m4CD0DF59011994C4DB76D7A2FE7A02BC07B4AF67_ftn) (bool);
static Application_set_runInBackground_m4CD0DF59011994C4DB76D7A2FE7A02BC07B4AF67_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_set_runInBackground_m4CD0DF59011994C4DB76D7A2FE7A02BC07B4AF67_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::set_runInBackground(System.Boolean)");
_il2cpp_icall_func(___0_value);
}
// System.Boolean UnityEngine.Application::get_isBatchMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36 (const RuntimeMethod* method)
{
typedef bool (*Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn) ();
static Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_isBatchMode_mDE2DA11B2DAC8D8239BACD75A56A6EE6BAA4DC36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_isBatchMode()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.String UnityEngine.Application::get_persistentDataPath()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399 (const RuntimeMethod* method)
{
typedef String_t* (*Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn) ();
static Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_persistentDataPath_mC58BD3E1A20732E0A536491DBCAE6505B1624399_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_persistentDataPath()");
String_t* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// UnityEngine.RuntimePlatform UnityEngine.Application::get_platform()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138 (const RuntimeMethod* method)
{
typedef int32_t (*Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn) ();
static Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Application_get_platform_m59EF7D6155D18891B24767F83F388160B1FF2138_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Application::get_platform()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Application::CallLowMemory()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLowMemory_m527D80B8FB34FA8B3730765171F9C7826100148A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* V_0 = NULL;
bool V_1 = false;
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___lowMemory_0;
V_0 = L_0;
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0016;
}
}
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* L_3 = V_0;
NullCheck(L_3);
LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline(L_3, NULL);
}
IL_0016:
{
return;
}
}
// System.Void UnityEngine.Application::CallLogCallback(System.String,System.String,UnityEngine.LogType,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_CallLogCallback_m8E71361EED127C3D753168559078020878A0592C (String_t* ___0_logString, String_t* ___1_stackTrace, int32_t ___2_type, bool ___3_invokedOnMainThread, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_0 = NULL;
bool V_1 = false;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
bool L_0 = ___3_invokedOnMainThread;
V_1 = L_0;
bool L_1 = V_1;
if (!L_1)
{
goto IL_0020;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandler_1;
V_2 = L_2;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_3 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_001f;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_5 = V_2;
String_t* L_6 = ___0_logString;
String_t* L_7 = ___1_stackTrace;
int32_t L_8 = ___2_type;
NullCheck(L_5);
LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_5, L_6, L_7, L_8, NULL);
}
IL_001f:
{
}
IL_0020:
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_9 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___s_LogCallbackHandlerThreaded_2;
V_0 = L_9;
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_10 = V_0;
V_4 = (bool)((!(((RuntimeObject*)(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*)L_10) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_11 = V_4;
if (!L_11)
{
goto IL_003a;
}
}
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* L_12 = V_0;
String_t* L_13 = ___0_logString;
String_t* L_14 = ___1_stackTrace;
int32_t L_15 = ___2_type;
NullCheck(L_12);
LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline(L_12, L_13, L_14, L_15, NULL);
}
IL_003a:
{
return;
}
}
// System.Boolean UnityEngine.Application::Internal_ApplicationWantsToQuit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_Internal_ApplicationWantsToQuit_mB7CD318CF9B29D34E26D2E25F460957D41D26854 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* V_1 = NULL;
int32_t V_2 = 0;
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* V_3 = NULL;
bool V_4 = false;
bool V_5 = false;
Exception_t* V_6 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
V_0 = (bool)((!(((RuntimeObject*)(Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_005a;
}
}
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___wantsToQuit_5;
NullCheck(L_2);
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_3;
L_3 = VirtualFuncInvoker0< DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* >::Invoke(9 /* System.Delegate[] System.Delegate::GetInvocationList() */, L_2);
V_1 = L_3;
V_2 = 0;
goto IL_0053;
}
IL_001e:
{
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_4 = V_1;
int32_t L_5 = V_2;
NullCheck(L_4);
int32_t L_6 = L_5;
Delegate_t* L_7 = (L_4)->GetAt(static_cast<il2cpp_array_size_t>(L_6));
V_3 = ((Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457*)Castclass((RuntimeObject*)L_7, Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457_il2cpp_TypeInfo_var));
}
try
{// begin try (depth: 1)
{
Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* L_8 = V_3;
NullCheck(L_8);
bool L_9;
L_9 = Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_inline(L_8, NULL);
V_4 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_4;
if (!L_10)
{
goto IL_003d_1;
}
}
{
V_5 = (bool)0;
goto IL_005f;
}
IL_003d_1:
{
goto IL_004e;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_0040;
}
throw e;
}
CATCH_0040:
{// begin catch(System.Exception)
V_6 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
Exception_t* L_11 = V_6;
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0(L_11, NULL);
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_004e;
}// end catch (depth: 1)
IL_004e:
{
int32_t L_12 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_12, 1));
}
IL_0053:
{
int32_t L_13 = V_2;
DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* L_14 = V_1;
NullCheck(L_14);
if ((((int32_t)L_13) < ((int32_t)((int32_t)(((RuntimeArray*)L_14)->max_length)))))
{
goto IL_001e;
}
}
{
}
IL_005a:
{
V_5 = (bool)1;
goto IL_005f;
}
IL_005f:
{
bool L_15 = V_5;
return L_15;
}
}
// System.Void UnityEngine.Application::Internal_ApplicationQuit()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationQuit_m4E0E8DE66A2E435A1A4EFF21CBCD2132895AFF84 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___quitting_6;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Application::Internal_ApplicationUnload()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_Internal_ApplicationUnload_mBACA14D6291E2FD79766019FBA0A48EBE16AFFAB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___unloading_7;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Application::InvokeOnBeforeRender()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeOnBeforeRender_mBD6251514058981E187B0D695C02CB00B983B963 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5(NULL);
return;
}
}
// System.Void UnityEngine.Application::InvokeFocusChanged(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeFocusChanged_m85307C7E83A7D2314E44CF0B505D1158B4A1D58A (bool ___0_focus, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___focusChanged_3;
bool L_3 = ___0_focus;
NullCheck(L_2);
Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Application::InvokeDeepLinkActivated(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Application_InvokeDeepLinkActivated_m9484D7A6C4CB0DD73B83D5F442FB5620CE9F1136 (String_t* ___0_url, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_0 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
V_0 = (bool)((!(((RuntimeObject*)(Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
Action_1_t3CB5D1A819C3ED3F99E9E39F890F18633253949A* L_2 = ((Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_StaticFields*)il2cpp_codegen_static_fields_for(Application_tDB03BE91CDF0ACA614A5E0B67CFB77C44EB19B21_il2cpp_TypeInfo_var))->___deepLinkActivated_4;
String_t* L_3 = ___0_url;
NullCheck(L_2);
Action_1_Invoke_m690438AAE38F9762172E3AE0A33D0B42ACD35790_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Boolean UnityEngine.Application::get_isEditor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isEditor_mEAC51E3ACE6DCE438087FB14BD75A3C219D354D0 (const RuntimeMethod* method)
{
bool V_0 = false;
{
V_0 = (bool)0;
goto IL_0005;
}
IL_0005:
{
bool L_0 = V_0;
return L_0;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* currentDelegate = reinterpret_cast<LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenInst(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker(LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Application/LowMemoryCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback__ctor_m3B5E06F22A115B898C51A5C4B20166E2A92E0375 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_Multicast;
}
// System.Void UnityEngine.Application/LowMemoryCallback::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708 (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* currentDelegate = reinterpret_cast<LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
NullCheck(___0_condition);
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_condition, ___1_stackTrace, ___2_type, method);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
InvokerActionInvoker3< String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, ___0_condition, ___1_stackTrace, ___2_type);
}
void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker(LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
InvokerActionInvoker4< RuntimeObject*, String_t*, String_t*, int32_t >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_condition, ___1_stackTrace, ___2_type);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(char*, char*, int32_t);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Marshaling of parameter '___0_condition' to native representation
char* ____0_condition_marshaled = NULL;
____0_condition_marshaled = il2cpp_codegen_marshal_string(___0_condition);
// Marshaling of parameter '___1_stackTrace' to native representation
char* ____1_stackTrace_marshaled = NULL;
____1_stackTrace_marshaled = il2cpp_codegen_marshal_string(___1_stackTrace);
// Native function invocation
il2cppPInvokeFunc(____0_condition_marshaled, ____1_stackTrace_marshaled, ___2_type);
// Marshaling cleanup of parameter '___0_condition' native representation
il2cpp_codegen_marshal_free(____0_condition_marshaled);
____0_condition_marshaled = NULL;
// Marshaling cleanup of parameter '___1_stackTrace' native representation
il2cpp_codegen_marshal_free(____1_stackTrace_marshaled);
____1_stackTrace_marshaled = NULL;
}
// System.Void UnityEngine.Application/LogCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback__ctor_m327A4C69691F8A4B01D405858E48B8A7D9D2A79D (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 3;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 2;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_Multicast;
}
// System.Void UnityEngine.Application/LogCallback::Invoke(System.String,System.String,UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47 (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.BootConfigData UnityEngine.BootConfigData::WrapBootConfigData(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* BootConfigData_WrapBootConfigData_m47132663C7FB94C3CA9627E5955C1848165AEF72 (intptr_t ___0_nativeHandle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* V_0 = NULL;
{
intptr_t L_0 = ___0_nativeHandle;
BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_1 = (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23*)il2cpp_codegen_object_new(BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23_il2cpp_TypeInfo_var);
NullCheck(L_1);
BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A(L_1, L_0, NULL);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.BootConfigData::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A (BootConfigData_tCD60A463C9C4303D9A7205910F391759BAEFFE23* __this, intptr_t ___0_nativeHandle, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0 = ___0_nativeHandle;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Equality_m7D9CDCDE9DC2A0C2C614633F4921E90187FAB271(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0022;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5DFF648DF22D7DC3373E60FA0AE6F1D56AF98635)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&BootConfigData__ctor_m67B06923C40A5363192040A89BB92479B4B74A9A_RuntimeMethod_var)));
}
IL_0022:
{
intptr_t L_5 = ___0_nativeHandle;
__this->___m_Ptr_0 = L_5;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Camera::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera__ctor_m6D8568D99066C871656AC9A712A43D96A413BEBA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
{
Behaviour__ctor_m00422B6EFEA829BCB116D715E74F1EAD2CB6F4F8(__this, NULL);
return;
}
}
// System.Single UnityEngine.Camera::get_nearClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_nearClipPlane_m5E8FAF84326E3192CB036BD29DCCDAF6A9861013_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_nearClipPlane()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Camera::get_farClipPlane()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_farClipPlane_m1D7128B85B5DB866F75FBE8CEBA48335716B67BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_farClipPlane()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Camera::get_depth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef float (*Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_depth_mDF67FFF8ED61750467DFC4C6D8F236850AD1BB1D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_depth()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_cullingMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_cullingMask_m6F5AFF8FB522F876D99E839BF77D8F27F26A1EF8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_cullingMask()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_eventMask()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_eventMask_mEBACB61FFA0C8AAF3495454BABA50EE70655290A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_eventMask()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.CameraClearFlags UnityEngine.Camera::get_clearFlags()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_clearFlags_mA74F538C124B391EF03C46A50CA7FF7B505B7602_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_clearFlags()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rect UnityEngine.Camera::get_pixelRect()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Camera_get_pixelRect_m5F40F5C324EB252261F66962411EE08CC4BE39E7 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3(__this, (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderTexture UnityEngine.Camera::get_targetTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_targetTexture_mC856D7FF8351476068D04E245E4F08F5C56A55BD_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetTexture()");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_targetDisplay()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, const RuntimeMethod* method)
{
typedef int32_t (*Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*);
static Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_targetDisplay_m204A169C94EEABDB491FA5A77CC684146B10DF80_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_targetDisplay()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, int32_t ___1_eye, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___1_eye;
Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64(__this, (&___0_position), L_0, (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::WorldToScreenPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_WorldToScreenPoint_m26B4C8945C3B5731F1CC5944CFD96BF17126BAA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_position;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Camera_WorldToScreenPoint_m6612AF37FFBBACC568877D4AA3AD5F11C76D9657(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Camera::ScreenToViewportPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Camera_ScreenToViewportPoint_m8907015773080F63D1034CEDEDEA4AF14FB2F3C5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_position, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2(__this, (&___0_position), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector2,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___1_eye;
Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59(__this, (&___0_pos), L_0, (&V_0), NULL);
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3,UnityEngine.Camera/MonoOrStereoscopicEye)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, int32_t ___1_eye, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
L_1 = Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline(L_0, NULL);
int32_t L_2 = ___1_eye;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_3;
L_3 = Camera_ScreenPointToRay_mA8EEC93B0731C859D2FF29D7DECFB806E3D9F0CC(__this, L_1, L_2, NULL);
V_0 = L_3;
goto IL_0011;
}
IL_0011:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_4 = V_0;
return L_4;
}
}
// UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 Camera_ScreenPointToRay_m2887B9A49880B7AB670C57D66B67D6A6689FE315 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_pos;
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_1;
L_1 = Camera_ScreenPointToRay_mA27CE345E80542143237233D503A71392594AA9B(__this, L_0, 2, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 L_2 = V_0;
return L_2;
}
}
// UnityEngine.Camera UnityEngine.Camera::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF (const RuntimeMethod* method)
{
typedef Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* (*Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn) ();
static Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_main_m52C992F18E05355ABB9EEB64A4BF2215E12762DF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_main()");
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::GetAllCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB (const RuntimeMethod* method)
{
typedef int32_t (*Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn) ();
static Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cam, const RuntimeMethod* method)
{
typedef int32_t (*Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn) (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*);
static Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::GetAllCamerasImpl(UnityEngine.Camera[])");
int32_t icallRetVal = _il2cpp_icall_func(___0_cam);
return icallRetVal;
}
// System.Int32 UnityEngine.Camera::get_allCamerasCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC (const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Camera_GetAllCamerasCount_m349F020DACEA1A160FB99917EFAED041316D4CCB(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Int32 UnityEngine.Camera::GetAllCameras(UnityEngine.Camera[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4 (CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* ___0_cameras, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_0 = ___0_cameras;
V_0 = (bool)((((RuntimeObject*)(CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000f;
}
}
{
NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB* L_2 = (NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NullReferenceException_tBDE63A6D24569B964908408389070C6A9F5005BB_il2cpp_TypeInfo_var)));
NullCheck(L_2);
NullReferenceException__ctor_mD26D62094A5E49C18D817817E17FDFBC1D3BD752(L_2, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
}
IL_000f:
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_3 = ___0_cameras;
NullCheck(L_3);
int32_t L_4;
L_4 = Camera_get_allCamerasCount_m7B9CAA9E8F2BC5587942A4CCBF4D6CA1FFD01BDC(NULL);
V_1 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_3)->max_length))) < ((int32_t)L_4))? 1 : 0);
bool L_5 = V_1;
if (!L_5)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_6 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_6);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral186FB796430BC5E1614CB6112FA9F795F1074493)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Camera_GetAllCameras_m55D302710121EEBC17D2F6EE4AE975C37ECC53F4_RuntimeMethod_var)));
}
IL_0028:
{
CameraU5BU5D_t1506EBA524A07AD1066D6DD4D7DFC6721F1AC26B* L_7 = ___0_cameras;
int32_t L_8;
L_8 = Camera_GetAllCamerasImpl_m9267137E1EBF23B51A2A5842C0DA9A333142E29C(L_7, NULL);
V_2 = L_8;
goto IL_0031;
}
IL_0031:
{
int32_t L_9 = V_2;
return L_9;
}
}
// System.Void UnityEngine.Camera::FireOnPreCull(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreCull_mE55D48DC9F94241A79F59C53FCEC0E6B81FB2CA6 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreCull_4;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
NullCheck(L_2);
CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Camera::FireOnPreRender(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPreRender_m543170A0D796CFF44B97DAC68C2208F061143ADA (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPreRender_5;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
NullCheck(L_2);
CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Camera::FireOnPostRender(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_FireOnPostRender_m5C39B4A52A27EE6D9FC15A44518B60CEEDCA6EF5 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_0 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
V_0 = (bool)((!(((RuntimeObject*)(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* L_2 = ((Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_StaticFields*)il2cpp_codegen_static_fields_for(Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184_il2cpp_TypeInfo_var))->___onPostRender_6;
Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* L_3 = ___0_cam;
NullCheck(L_2);
CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline(L_2, L_3, NULL);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_get_pixelRect_Injected_mA85B24A9EDBD279189D560BD46B611E69C8EEDA3_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::get_pixelRect_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, int32_t ___1_eye, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, int32_t, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_WorldToScreenPoint_Injected_m3D83428A7AC8033EB4D357DF55BFA2ED652DEB64_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::WorldToScreenPoint_Injected(UnityEngine.Vector3&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_eye, ___2_ret);
}
// System.Void UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_position, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ScreenToViewportPoint_Injected_m08D0DAE62A0BAF0443871DAF87FE4B3F18CC45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenToViewportPoint_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(__this, ___0_position, ___1_ret);
}
// System.Void UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59 (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_pos, int32_t ___1_eye, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*);
static Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Camera_ScreenPointToRay_Injected_m9B7E1A86A79D7578D03345360E86AED3C8D09C59_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Camera::ScreenPointToRay_Injected(UnityEngine.Vector2&,UnityEngine.Camera/MonoOrStereoscopicEye,UnityEngine.Ray&)");
_il2cpp_icall_func(__this, ___0_pos, ___1_eye, ___2_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_pinvoke_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_back(const RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled, RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A& unmarshaled)
{
Exception_t* ___m_ResultRT_1Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_ResultRT' of type 'RenderRequest': Reference type field marshaling is not supported.");
IL2CPP_RAISE_MANAGED_EXCEPTION(___m_ResultRT_1Exception, NULL);
}
// Conversion method for clean up from marshalling of: UnityEngine.Camera/RenderRequest
IL2CPP_EXTERN_C void RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshal_com_cleanup(RenderRequest_t432931B06439AC4704282E924DE8A9A474DB6B9A_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* currentDelegate = reinterpret_cast<CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
NullCheck(___0_cam);
typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_cam, method);
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
InvokerActionInvoker1< Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, ___0_cam);
}
void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker(CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_cam);
}
// System.Void UnityEngine.Camera/CameraCallback::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback__ctor_mB48D13F30E749B551E4692E4F2D762C375F62B41 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
bool isOpen = parameterCount == 0;
if (isOpen)
{
__this->___invoke_impl_1 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_OpenInst;
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
__this->___extra_arg_5 = (intptr_t)&CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_Multicast;
}
// System.Void UnityEngine.Camera/CameraCallback::Invoke(UnityEngine.Camera)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362 (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
}
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_pinvoke_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
marshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___m_OnStateChanged_1));
}
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_back(const CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled, CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
unmarshaled.___m_OnStateChanged_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_OnStateChanged_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F>(marshaled.___m_OnStateChanged_1, StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.CullingGroup
IL2CPP_EXTERN_C void CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshal_com_cleanup(CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.CullingGroup::SendEvents(UnityEngine.CullingGroup,System.IntPtr,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CullingGroup_SendEvents_m90EC6607039ADA3126DD4650881B3E38BA30D4C1 (CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* ___0_cullingGroup, intptr_t ___1_eventsPtr, int32_t ___2_count, const RuntimeMethod* method)
{
CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* V_0 = NULL;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
{
void* L_0;
L_0 = IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline((&___1_eventsPtr), NULL);
V_0 = (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)L_0;
CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_1 = ___0_cullingGroup;
NullCheck(L_1);
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_2 = L_1->___m_OnStateChanged_1;
V_1 = (bool)((((RuntimeObject*)(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*)L_2) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0018;
}
}
{
goto IL_0044;
}
IL_0018:
{
V_2 = 0;
goto IL_003c;
}
IL_001c:
{
CullingGroup_t0732D3CC044BAE2BE39748CBF5D96DDB6DBF62E7* L_4 = ___0_cullingGroup;
NullCheck(L_4);
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* L_5 = L_4->___m_OnStateChanged_1;
CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110* L_6 = V_0;
int32_t L_7 = V_2;
uint32_t L_8 = sizeof(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 L_9 = (*(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)((CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110*)il2cpp_codegen_add((intptr_t)L_6, ((intptr_t)il2cpp_codegen_multiply(((intptr_t)L_7), (int32_t)L_8)))));
NullCheck(L_5);
StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline(L_5, L_9, NULL);
int32_t L_10 = V_2;
V_2 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_003c:
{
int32_t L_11 = V_2;
int32_t L_12 = ___2_count;
V_3 = (bool)((((int32_t)L_11) < ((int32_t)L_12))? 1 : 0);
bool L_13 = V_3;
if (L_13)
{
goto IL_001c;
}
}
IL_0044:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* currentDelegate = reinterpret_cast<StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenInst(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(___0_sphere, method);
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
InvokerActionInvoker1< CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, ___0_sphere);
}
void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker(StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
InvokerActionInvoker2< RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2, ___0_sphere);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)(CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110);
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc(___0_sphere);
}
// System.Void UnityEngine.CullingGroup/StateChanged::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged__ctor_m1D704B739C7C0F0D91873D24D10A92942826F0C9 (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 1;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_Multicast;
}
// System.Void UnityEngine.CullingGroup/StateChanged::Invoke(UnityEngine.CullingGroupEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.ReflectionProbe::CallReflectionProbeEvent(UnityEngine.ReflectionProbe,UnityEngine.ReflectionProbe/ReflectionProbeEvent)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallReflectionProbeEvent_m10D7A2D70D6814FD80DAEC78E09268D7ADA98C7E (ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* ___0_probe, int32_t ___1_probeEvent, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* V_0 = NULL;
bool V_1 = false;
{
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___reflectionProbeChanged_4;
V_0 = L_0;
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0018;
}
}
{
Action_2_tECD5D9B0D67D486B802E231F6C4D4B0870A6FE72* L_3 = V_0;
ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D* L_4 = ___0_probe;
int32_t L_5 = ___1_probeEvent;
NullCheck(L_3);
Action_2_Invoke_m4B370D795A0A54C4246E93958A9C1948F79F519C_inline(L_3, L_4, L_5, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.ReflectionProbe::CallSetDefaultReflection(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ReflectionProbe_CallSetDefaultReflection_m7CF493CA345676C58B735C0AE506A248037BE89B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_defaultReflectionCubemap, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* V_0 = NULL;
bool V_1 = false;
{
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_0 = ((ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_StaticFields*)il2cpp_codegen_static_fields_for(ReflectionProbe_t7CFA63F0340447A0069E66DB261A8A1B79BA8A2D_il2cpp_TypeInfo_var))->___defaultReflectionTexture_5;
V_0 = L_0;
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_1 = V_0;
V_1 = (bool)((!(((RuntimeObject*)(Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB*)L_1) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0017;
}
}
{
Action_1_t29B51564E49F5100689191ED6A9BFFC2081294EB* L_3 = V_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4 = ___0_defaultReflectionCubemap;
NullCheck(L_3);
Action_1_Invoke_m74D905003027B82790BCC339E73599EC424803EE_inline(L_3, L_4, NULL);
}
IL_0017:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C (int32_t ___0_level, int32_t ___1_options, String_t* ___2_msg, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___3_obj, const RuntimeMethod* method)
{
typedef void (*DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn) (int32_t, int32_t, String_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_Log(UnityEngine.LogType,UnityEngine.LogOption,System.String,UnityEngine.Object)");
_il2cpp_icall_func(___0_level, ___1_options, ___2_msg, ___3_obj);
}
// System.Void UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF (Exception_t* ___0_ex, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
{
typedef void (*DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn) (Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*);
static DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.DebugLogHandler::Internal_LogException(System.Exception,UnityEngine.Object)");
_il2cpp_icall_func(___0_ex, ___1_obj);
}
// System.Void UnityEngine.DebugLogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogFormat_m216B169EF9B669F2ED4C59F6B9F326D4EBBDF821 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_logType;
String_t* L_1 = ___2_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___3_args;
String_t* L_3;
L_3 = String_Format_m918500C1EFB475181349A79989BB79BB36102894(L_1, L_2, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
DebugLogHandler_Internal_Log_m20852F18A88BB18425BA07260545E3968F7EA76C(L_0, 0, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.DebugLogHandler::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
bool V_0 = false;
{
Exception_t* L_0 = ___0_exception;
V_0 = (bool)((((RuntimeObject*)(Exception_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF6D423D6F6C1327D40E616C52007CE750F00A62)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&DebugLogHandler_LogException_mF66A663A86BF5D412BC9A4B3F92DA5CF61049F08_RuntimeMethod_var)));
}
IL_0014:
{
Exception_t* L_3 = ___0_exception;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
DebugLogHandler_Internal_LogException_mC3895F1E5B79BD8151B3F94462F5516A68AB26AF(L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.DebugLogHandler::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070 (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ILogger UnityEngine.Debug::get_unityLogger()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
return L_0;
}
}
// System.Int32 UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6 (uint8_t* ___0_buffer, int32_t ___1_bufferMax, String_t* ___2_projectFolder, const RuntimeMethod* method)
{
typedef int32_t (*Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn) (uint8_t*, int32_t, String_t*);
static Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Debug_ExtractStackTraceNoAlloc_mEA19F1BD13F74CCE53CED8FA2C07380772C58FB6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Debug::ExtractStackTraceNoAlloc(System.Byte*,System.Int32,System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___0_buffer, ___1_bufferMax, ___2_projectFolder);
return icallRetVal;
}
// System.Void UnityEngine.Debug::Log(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Log_m87A9A3C761FF5C43ED8A53B16190A53D08F818BB (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 3, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogError(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2 (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogErrorFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m96690322C941D23A125E5769C9803606859A707C (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
String_t* L_1 = ___0_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogErrorFormat(UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogErrorFormat_m13C2B705E2899F85833797AA48E8416052FFAD5A (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
String_t* L_2 = ___1_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
NullCheck(L_0);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 0, L_1, L_2, L_3);
return;
}
}
// System.Void UnityEngine.Debug::LogException(System.Exception)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mAB3F4DC7297ED8FBB49DAA718B70E59A6B0171B0 (Exception_t* ___0_exception, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Exception_t* L_1 = ___0_exception;
NullCheck(L_0);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL);
return;
}
}
// System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_mD4CF3A9C64D8D4BA0570D529E705D134A9A5E498 (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Exception_t* L_1 = ___0_exception;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
NullCheck(L_0);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogWarning(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9 (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogWarning(System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB (RuntimeObject* ___0_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_2 = ___1_context;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, RuntimeObject*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(3 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogWarningFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mD8224DEBCB6050F4E2BF55151F0C6A29B87DEFBC (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
String_t* L_1 = ___0_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2);
return;
}
}
// System.Void UnityEngine.Debug::LogWarningFormat(UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogWarningFormat_mEC3E8902D2EF0D6CDC7D2643D75DF8A7A6F84713 (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___0_context, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_1 = ___0_context;
String_t* L_2 = ___1_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = ___2_args;
NullCheck(L_0);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_0, 2, L_1, L_2, L_3);
return;
}
}
// System.Void UnityEngine.Debug::Assert(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_m6E778CACD0F440E2DEA9ACDD9330A22DAF16E96D (bool ___0_condition, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_2;
L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_2);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, _stringLiteral91DF309DA88B9454DFBC07AF84C4914C819841F5);
}
IL_001a:
{
return;
}
}
// System.Void UnityEngine.Debug::Assert(System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_Assert_mA460392021AC0A8210C9081E3C1C9652DBF32BF6 (bool ___0_condition, String_t* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0 = ___0_condition;
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_2;
L_2 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
String_t* L_3 = ___1_message;
NullCheck(L_2);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_2, 1, L_3);
}
IL_0016:
{
return;
}
}
// System.Void UnityEngine.Debug::LogAssertion(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertion_m71A412A496EAB476FFF6253618C706B2F1E4AFF0 (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
RuntimeObject* L_1 = ___0_message;
NullCheck(L_0);
InterfaceActionInvoker2< int32_t, RuntimeObject* >::Invoke(2 /* System.Void UnityEngine.ILogger::Log(UnityEngine.LogType,System.Object) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1);
return;
}
}
// System.Void UnityEngine.Debug::LogAssertionFormat(System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogAssertionFormat_mBA7469D6C6033C5D45F9B7F2578BFDE7EF1DB578 (String_t* ___0_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___1_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
String_t* L_1 = ___0_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_2 = ___1_args;
NullCheck(L_0);
InterfaceActionInvoker3< int32_t, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(5 /* System.Void UnityEngine.ILogger::LogFormat(UnityEngine.LogType,System.String,System.Object[]) */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0, 1, L_1, L_2);
return;
}
}
// System.Boolean UnityEngine.Debug::CallOverridenDebugHandler(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_CallOverridenDebugHandler_mB78E42B7792823F50830A325BB1CF50C45FEAA8B (Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_obj, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
Exception_t* V_2 = NULL;
il2cpp::utils::ExceptionSupportStack<RuntimeObject*, 1> __active_exceptions;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
V_1 = (bool)0;
goto IL_005e;
}
IL_001c:
{
}
try
{// begin try (depth: 1)
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_3;
L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
Exception_t* L_4 = ___0_exception;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_obj;
NullCheck(L_3);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5);
goto IL_005a;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
if(il2cpp_codegen_class_is_assignable_from (((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var)), il2cpp_codegen_object_class(e.ex)))
{
IL2CPP_PUSH_ACTIVE_EXCEPTION(e.ex);
goto CATCH_002e;
}
throw e;
}
CATCH_002e:
{// begin catch(System.Exception)
V_2 = ((Exception_t*)IL2CPP_GET_ACTIVE_EXCEPTION(Exception_t*));
il2cpp_codegen_runtime_class_init_inline(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var)));
RuntimeObject* L_6 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))))->___s_DefaultLogger_0;
RuntimeObject* L_7;
L_7 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_7);
RuntimeObject* L_8;
L_8 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_7);
NullCheck(L_8);
Type_t* L_9;
L_9 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_8, NULL);
Exception_t* L_10 = V_2;
String_t* L_11;
L_11 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral760203E13224A5DA5FB5B9D822A5C241EF35C453)), L_9, L_10, NULL);
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_12 = ___1_obj;
NullCheck(L_6);
InterfaceActionInvoker2< String_t*, RuntimeObject* >::Invoke(4 /* System.Void UnityEngine.ILogger::LogError(System.String,System.Object) */, ((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var)), L_6, L_11, L_12);
V_1 = (bool)0;
IL2CPP_POP_ACTIVE_EXCEPTION();
goto IL_005e;
}// end catch (depth: 1)
IL_005a:
{
V_1 = (bool)1;
goto IL_005e;
}
IL_005e:
{
bool L_13 = V_1;
return L_13;
}
}
// System.Boolean UnityEngine.Debug::IsLoggingEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Debug_IsLoggingEnabled_mAB371F62AA458AC5D6CF25ACD58A1C951F3EFD01 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0;
L_0 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_0);
RuntimeObject* L_1;
L_1 = InterfaceFuncInvoker0< RuntimeObject* >::Invoke(0 /* UnityEngine.ILogHandler UnityEngine.ILogger::get_logHandler() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_0);
V_0 = (bool)((!(((RuntimeObject*)(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)((DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)IsInstSealed((RuntimeObject*)L_1, DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0025;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_3;
L_3 = Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline(NULL);
NullCheck(L_3);
bool L_4;
L_4 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_3);
V_1 = L_4;
goto IL_0032;
}
IL_0025:
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_5 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0;
NullCheck(L_5);
bool L_6;
L_6 = InterfaceFuncInvoker0< bool >::Invoke(1 /* System.Boolean UnityEngine.ILogger::get_logEnabled() */, ILogger_tD1F573C6DC829FBA987FA1EBA0A5FA64E0C2BC42_il2cpp_TypeInfo_var, L_5);
V_1 = L_6;
goto IL_0032;
}
IL_0032:
{
bool L_7 = V_1;
return L_7;
}
}
// System.Void UnityEngine.Debug::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug__cctor_m9D586A54F5AF4804DA5FEC7549187109B05F7831 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_0 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
NullCheck(L_0);
DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_0, NULL);
Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_1 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
NullCheck(L_1);
Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_1, L_0, NULL);
((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_DefaultLogger_0), (void*)L_1);
DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179* L_2 = (DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179*)il2cpp_codegen_object_new(DebugLogHandler_t02B48DFCEEFD054C3DC0ECF6B3E8DA5F8CA2E179_il2cpp_TypeInfo_var);
NullCheck(L_2);
DebugLogHandler__ctor_m1078DDBE735090C0215BFDF2409A376F10F7A070(L_2, NULL);
Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* L_3 = (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0*)il2cpp_codegen_object_new(Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0_il2cpp_TypeInfo_var);
NullCheck(L_3);
Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2(L_3, L_2, NULL);
((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1), (void*)L_3);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Bounds::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_center;
__this->___m_Center_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_size;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (0.5f), NULL);
__this->___m_Extents_1 = L_2;
return;
}
}
IL2CPP_EXTERN_C void Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_center, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_size, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds__ctor_mAF7B238B9FBF90C495E5D7951760085A93119C5A(_thisAdjusted, ___0_center, ___1_size, method);
}
// System.Int32 UnityEngine.Bounds::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline((&V_0), NULL);
V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_002f;
}
IL_002f:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
int32_t _returnValue;
_returnValue = Bounds_GetHashCode_m59C79B529D33866FE45FEFC0C69FBD3B4AC7E172(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Bounds::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(__this, ((*(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)((Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)(Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*)UnBox(L_2, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
bool _returnValue;
_returnValue = Bounds_Equals_m93E0B9D24C73E57A6FABB9D312101D48183C88CC(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Bounds::Equals(UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B3_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
V_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_other), NULL);
bool L_2;
L_2 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_002f;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
V_0 = L_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_other), NULL);
bool L_5;
L_5 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline((&V_0), L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_0030;
}
IL_002f:
{
G_B3_0 = 0;
}
IL_0030:
{
V_1 = (bool)G_B3_0;
goto IL_0033;
}
IL_0033:
{
bool L_6 = V_1;
return L_6;
}
}
IL2CPP_EXTERN_C bool Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB_AdjustorThunk (RuntimeObject* __this, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_other, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
bool _returnValue;
_returnValue = Bounds_Equals_m615135524315743D29633C33B6C8B16B754266DB(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Center_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_center(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
__this->___m_Center_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (2.0f), NULL);
V_0 = L_1;
goto IL_0014;
}
IL_0014:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_size_m0699A53A55A78B3201D7270D6F338DFA91B6FAD4(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_size(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.5f), NULL);
__this->___m_Extents_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_size_m950CFB68CDD1BF409E770509A38B958E1AE68128(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_extents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Extents_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Bounds::set_extents(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
__this->___m_Extents_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Bounds::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Bounds::op_Equality(UnityEngine.Bounds,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___0_lhs), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Bounds_get_center_m5B05F81CB835EB6DD8628FDA24B638F477984DC3((&___1_rhs), NULL);
bool L_2;
L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
if (!L_2)
{
goto IL_002b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___0_lhs), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25((&___1_rhs), NULL);
bool L_5;
L_5 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_3, L_4, NULL);
G_B3_0 = ((int32_t)(L_5));
goto IL_002c;
}
IL_002b:
{
G_B3_0 = 0;
}
IL_002c:
{
V_0 = (bool)G_B3_0;
goto IL_002f;
}
IL_002f:
{
bool L_6 = V_0;
return L_6;
}
}
// System.Boolean UnityEngine.Bounds::op_Inequality(UnityEngine.Bounds,UnityEngine.Bounds)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Bounds_op_Inequality_mBE4883EFEDADB40B7243DC1F19BD01B5908CD2E0 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___0_lhs, Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_0 = ___0_lhs;
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 L_1 = ___1_rhs;
bool L_2;
L_2 = Bounds_op_Equality_m5D72DDC8A0C2493FAFD00E88BC3B21D600CB5B33(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Bounds::SetMinMax(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_max;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_min;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline(L_0, L_1, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_2, (0.5f), NULL);
Bounds_set_extents_m09496358547B86A93EFE7BE6371E7A6FE937C46F(__this, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_min;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Bounds_get_extents_mFE6DC407FCE2341BE2C750CB554055D211281D25(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_4, L_5, NULL);
Bounds_set_center_m891869DD5B1BEEE2D17907BBFB7EB79AAE44884B(__this, L_6, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_min, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_max, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(_thisAdjusted, ___0_min, ___1_max, method);
}
// System.Void UnityEngine.Bounds::Encapsulate(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Bounds_get_min_m465AC9BBE1DE5D8E8AD95AC19B9899068FEEBB13(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline(L_0, L_1, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Bounds_get_max_m6446F2AB97C1E57CA89467B9DE52D4EB61F1CB09(__this, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
L_5 = Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline(L_3, L_4, NULL);
Bounds_SetMinMax_mB5F7DDF18EDB7F3F25FA6D2B36824F28978C540F(__this, L_2, L_5, NULL);
return;
}
}
IL2CPP_EXTERN_C void Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
Bounds_Encapsulate_m1FCA57C58536ADB67B85A703470C6F5BFB837C2F(_thisAdjusted, ___0_point, method);
}
// System.String UnityEngine.Bounds::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2 (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Bounds_ToString_m1BCCCC8C6455A77DE5C964968C33305EF7A4A0D2(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Bounds::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA (Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Center_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Extents_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral8D6358ABA22B3278A70BF30108A2DFB3B2DEAF35, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Bounds_ToString_m085531A8E800327829FCD48DEA671A4A0B8D21CA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Plane::get_normal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Normal_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Plane_get_normal_mA161D94E6F7327BC111007C880B76E1731729EFB(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Plane::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inNormal;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
__this->___m_Normal_0 = L_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = __this->___m_Normal_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_inPoint;
float L_4;
L_4 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_2, L_3, NULL);
__this->___m_Distance_1 = ((-L_4));
return;
}
}
IL2CPP_EXTERN_C void Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inNormal, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_inPoint, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
Plane__ctor_m2BFB65EBFF51123791878684ECC375B99FAD10A2(_thisAdjusted, ___0_inNormal, ___1_inPoint, method);
}
// System.Boolean UnityEngine.Plane::Raycast(UnityEngine.Ray,System.Single&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0 (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
bool V_3 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
L_0 = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086((&___0_ray), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Normal_0;
float L_2;
L_2 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_0, L_1, NULL);
V_0 = L_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6((&___0_ray), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = __this->___m_Normal_0;
float L_5;
L_5 = Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline(L_3, L_4, NULL);
float L_6 = __this->___m_Distance_1;
V_1 = ((float)il2cpp_codegen_subtract(((-L_5)), L_6));
float L_7 = V_0;
bool L_8;
L_8 = Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline(L_7, (0.0f), NULL);
V_2 = L_8;
bool L_9 = V_2;
if (!L_9)
{
goto IL_004a;
}
}
{
float* L_10 = ___1_enter;
*((float*)L_10) = (float)(0.0f);
V_3 = (bool)0;
goto IL_005b;
}
IL_004a:
{
float* L_11 = ___1_enter;
float L_12 = V_1;
float L_13 = V_0;
*((float*)L_11) = (float)((float)(L_12/L_13));
float* L_14 = ___1_enter;
float L_15 = *((float*)L_14);
V_3 = (bool)((((float)L_15) > ((float)(0.0f)))? 1 : 0);
goto IL_005b;
}
IL_005b:
{
bool L_16 = V_3;
return L_16;
}
}
IL2CPP_EXTERN_C bool Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0_AdjustorThunk (RuntimeObject* __this, Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 ___0_ray, float* ___1_enter, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
bool _returnValue;
_returnValue = Plane_Raycast_mC6D25A732413A2694A75CB0F2F9E75DEDDA117F0(_thisAdjusted, ___0_ray, ___1_enter, method);
return _returnValue;
}
// System.String UnityEngine.Plane::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
String_t* _returnValue;
_returnValue = Plane_ToString_mF0A98DAF2E4FA36A98B68F015A4DE507D8BB3B5A(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Plane::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA (Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Normal_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___m_Distance_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral1E2D33BD1FC3A2794686E619378FA9702D64BCA4, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Plane_tB7D8CC6F7AACF5F3AA483AF005C1102A8577BC0C*>(__this + _offset);
String_t* _returnValue;
_returnValue = Plane_ToString_mE12B74C757E52A84BE921DF2E758A36E97A11DDA(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Ray::.ctor(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
{
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_origin;
__this->___m_Origin_0 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline((&___1_direction), NULL);
__this->___m_Direction_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_origin, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_direction, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Ray__ctor_mE298992FD10A3894C38373198385F345C58BD64C(_thisAdjusted, ___0_origin, ___1_direction, method);
}
// UnityEngine.Vector3 UnityEngine.Ray::get_origin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Ray_get_origin_m97604A8F180316A410DCD77B7D74D04522FA1BA6(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Ray::get_direction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Direction_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Ray_get_direction_m21C2D22D3BD4A683BD4DC191AB22DD05F5EC2086(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Ray::GetPoint(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, float ___0_distance, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = __this->___m_Origin_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = __this->___m_Direction_1;
float L_2 = ___0_distance;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, L_2, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline(L_0, L_3, NULL);
V_0 = L_4;
goto IL_001b;
}
IL_001b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF_AdjustorThunk (RuntimeObject* __this, float ___0_distance, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Ray_GetPoint_mAF4E1D38026156E6434EF2BED2420ED5236392AF(_thisAdjusted, ___0_distance, method);
return _returnValue;
}
// System.String UnityEngine.Ray::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
String_t* _returnValue;
_returnValue = Ray_ToString_m06274331D92120539B4C6E0D3747EE620DB468E5(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Ray::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10 (Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_9 = (&__this->___m_Origin_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* L_14 = (&__this->___m_Direction_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralAB55A42C6A319BBA215282176B3F1B04AC5FA83B, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00*>(__this + _offset);
String_t* _returnValue;
_returnValue = Ray_ToString_mA76F7B86876505F674F3E20C18C8258103622C10(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___m_XMin_0 = L_0;
float L_1 = ___1_y;
__this->___m_YMin_1 = L_1;
float L_2 = ___2_width;
__this->___m_Width_2 = L_2;
float L_3 = ___3_height;
__this->___m_Height_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_width, float ___3_height, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23(_thisAdjusted, ___0_x, ___1_y, ___2_width, ___3_height, method);
}
// System.Void UnityEngine.Rect::.ctor(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_position;
float L_1 = L_0.___x_0;
__this->___m_XMin_0 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_position;
float L_3 = L_2.___y_1;
__this->___m_YMin_1 = L_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_size;
float L_5 = L_4.___x_0;
__this->___m_Width_2 = L_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_size;
float L_7 = L_6.___y_1;
__this->___m_Height_3 = L_7;
return;
}
}
IL2CPP_EXTERN_C void Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_position, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_size, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect__ctor_m503705FE0E4E413041E3CE7F09270489F401C675(_thisAdjusted, ___0_position, ___1_size, method);
}
// UnityEngine.Rect UnityEngine.Rect::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_get_zero_m5341D8B63DEF1F4C308A685EEC8CFEA12A396C8D (const RuntimeMethod* method)
{
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0;
memset((&L_0), 0, sizeof(L_0));
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
return L_0;
}
}
// UnityEngine.Rect UnityEngine.Rect::MinMaxRect(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_MinMaxRect_m540D2DD8C255D276AD4AE06D9CCA2A667EFA39E5 (float ___0_xmin, float ___1_ymin, float ___2_xmax, float ___3_ymax, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_xmin;
float L_1 = ___1_ymin;
float L_2 = ___2_xmax;
float L_3 = ___0_xmin;
float L_4 = ___3_ymax;
float L_5 = ___1_ymin;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
memset((&L_6), 0, sizeof(L_6));
Rect__ctor_m18C3033D135097BEE424AAA68D91C706D2647F23((&L_6), L_0, L_1, ((float)il2cpp_codegen_subtract(L_2, L_3)), ((float)il2cpp_codegen_subtract(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0011;
}
IL_0011:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = V_0;
return L_7;
}
}
// System.Single UnityEngine.Rect::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_XMin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_x(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___m_XMin_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_x_mAB91AB71898A20762BC66FD0723C4C739C4C3406(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_YMin_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_y(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___m_YMin_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_y_mDE91F4B98A6E8623EFB1250FF6526D5DB5855629(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_position()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___m_XMin_0;
float L_1 = __this->___m_YMin_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_position_m9B7E583E67443B6F4280A676E644BB0B9E7C4E38(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_position(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
float L_1 = L_0.___x_0;
__this->___m_XMin_0 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
float L_3 = L_2.___y_1;
__this->___m_YMin_1 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_position_m9CD8AA25A83A7A893429C0ED56C36641202C3F05(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_center()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
float L_1 = __this->___m_Width_2;
float L_2;
L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
float L_3 = __this->___m_Height_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((float)il2cpp_codegen_add(L_0, ((float)(L_1/(2.0f))))), ((float)il2cpp_codegen_add(L_2, ((float)(L_3/(2.0f))))), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_002f;
}
IL_002f:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_center_mAA9A2E1F058B2C9F58E13CC4822F789F42975E5C(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector2 UnityEngine.Rect::get_min()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
float L_1;
L_1 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_min_mD0D1BABF9C955D2D9CCA86E257B0783ACDEE69AC(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_min(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
float L_1 = L_0.___x_0;
Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(__this, L_1, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
float L_3 = L_2.___y_1;
Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_min_m6557D7D73C6F115CA7C92E38C88EA9E95FC89253(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_max()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0;
L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
float L_1;
L_1 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_max_m60149158D9A01113214BB417AA48CEF774899167(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_max(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
float L_1 = L_0.___x_0;
Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(__this, L_1, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
float L_3 = L_2.___y_1;
Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_max_mAD2D6D5DC1F5A6E69A0A0BD7E34C209F91C381F0(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Width_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_width(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___m_Width_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_width_m93B6217CF3EFF89F9B0C81F34D7345DE90B93E5A(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Height_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_height(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
__this->___m_Height_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_height_mD00038E6E06637137A5626CA8CD421924005BF03(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Vector2 UnityEngine.Rect::get_size()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___m_Width_2;
float L_1 = __this->___m_Height_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), L_0, L_1, /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 _returnValue;
_returnValue = Rect_get_size_mFB990FFC0FE0152179C8C74A59E4AC258CB44267(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_size(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_value;
float L_1 = L_0.___x_0;
__this->___m_Width_2 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_value;
float L_3 = L_2.___y_1;
__this->___m_Height_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_size_m346E4F7077E5A1C0F4E21966232CD726CB9E6BAA(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_XMin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_xMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
V_0 = L_0;
float L_1 = ___0_value;
__this->___m_XMin_0 = L_1;
float L_2 = V_0;
float L_3 = __this->___m_XMin_0;
__this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_2, L_3));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_YMin_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
float L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C float Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_yMin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0;
L_0 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
V_0 = L_0;
float L_1 = ___0_value;
__this->___m_YMin_1 = L_1;
float L_2 = V_0;
float L_3 = __this->___m_YMin_1;
__this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_2, L_3));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Width_2;
float L_1 = __this->___m_XMin_0;
V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_xMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
float L_1 = __this->___m_XMin_0;
__this->___m_Width_2 = ((float)il2cpp_codegen_subtract(L_0, L_1));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D(_thisAdjusted, ___0_value, method);
}
// System.Single UnityEngine.Rect::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___m_Height_3;
float L_1 = __this->___m_YMin_1;
V_0 = ((float)il2cpp_codegen_add(L_0, L_1));
goto IL_0011;
}
IL_0011:
{
float L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C float Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
float _returnValue;
_returnValue = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Rect::set_yMax(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, float ___0_value, const RuntimeMethod* method)
{
{
float L_0 = ___0_value;
float L_1 = __this->___m_YMin_1;
__this->___m_Height_3 = ((float)il2cpp_codegen_subtract(L_0, L_1));
return;
}
}
IL2CPP_EXTERN_C void Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B_AdjustorThunk (RuntimeObject* __this, float ___0_value, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B(_thisAdjusted, ___0_value, method);
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_point;
float L_1 = L_0.___x_0;
float L_2;
L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_point;
float L_4 = L_3.___x_0;
float L_5;
L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_point;
float L_7 = L_6.___y_1;
float L_8;
L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_point;
float L_10 = L_9.___y_1;
float L_11;
L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_point, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Contains_mAB270D6B7E3B0009A50D142C569D63E8FE59F48B(_thisAdjusted, ___0_point, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_point;
float L_1 = L_0.___x_2;
float L_2;
L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
if ((!(((float)L_1) >= ((float)L_2))))
{
goto IL_003b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_point;
float L_4 = L_3.___x_2;
float L_5;
L_5 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
if ((!(((float)L_4) < ((float)L_5))))
{
goto IL_003b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_point;
float L_7 = L_6.___y_3;
float L_8;
L_8 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
if ((!(((float)L_7) >= ((float)L_8))))
{
goto IL_003b;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_point;
float L_10 = L_9.___y_3;
float L_11;
L_11 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
G_B5_0 = ((((float)L_10) < ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Contains_mB1160CD465F3E9616AA4EED72AFFD611BD8D2B6B(_thisAdjusted, ___0_point, method);
return _returnValue;
}
// UnityEngine.Rect UnityEngine.Rect::OrderMinMax(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
float V_3 = 0.0f;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_4;
memset((&V_4), 0, sizeof(V_4));
{
float L_0;
L_0 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
float L_1;
L_1 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
V_0 = (bool)((((float)L_0) > ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0037;
}
}
{
float L_3;
L_3 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_rect), NULL);
V_1 = L_3;
float L_4;
L_4 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_rect), NULL);
Rect_set_xMin_mA873FCFAF9EABA46A026B73CA045192DF1946F19((&___0_rect), L_4, NULL);
float L_5 = V_1;
Rect_set_xMax_m97C28D468455A6D19325D0D862E80A093240D49D((&___0_rect), L_5, NULL);
}
IL_0037:
{
float L_6;
L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
float L_7;
L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
V_2 = (bool)((((float)L_6) > ((float)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_006d;
}
}
{
float L_9;
L_9 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_rect), NULL);
V_3 = L_9;
float L_10;
L_10 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_rect), NULL);
Rect_set_yMin_m9F780E509B9215A9E5826178CF664BD0E486D4EE((&___0_rect), L_10, NULL);
float L_11 = V_3;
Rect_set_yMax_mCF452040E0068A4B3CB15994C0B4B6AD4D78E04B((&___0_rect), L_11, NULL);
}
IL_006d:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_12 = ___0_rect;
V_4 = L_12;
goto IL_0072;
}
IL_0072:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_13 = V_4;
return L_13;
}
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F((&___0_other), NULL);
float L_1;
L_1 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D(__this, NULL);
if ((!(((float)L_0) > ((float)L_1))))
{
goto IL_003f;
}
}
{
float L_2;
L_2 = Rect_get_xMin_mE89C40702926D016A633399E20DB9501E251630D((&___0_other), NULL);
float L_3;
L_3 = Rect_get_xMax_m2339C7D2FCDA98A9B007F815F6E2059BA6BE425F(__this, NULL);
if ((!(((float)L_2) < ((float)L_3))))
{
goto IL_003f;
}
}
{
float L_4;
L_4 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E((&___0_other), NULL);
float L_5;
L_5 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F(__this, NULL);
if ((!(((float)L_4) > ((float)L_5))))
{
goto IL_003f;
}
}
{
float L_6;
L_6 = Rect_get_yMin_mB19848FB25DE61EDF958F7A22CFDD86DE103062F((&___0_other), NULL);
float L_7;
L_7 = Rect_get_yMax_mBC37BEE1CD632AADD8B9EAF9FE3BA143F79CAF8E(__this, NULL);
G_B5_0 = ((((float)L_6) < ((float)L_7))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 0;
}
IL_0040:
{
V_0 = (bool)G_B5_0;
goto IL_0043;
}
IL_0043:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Overlaps(UnityEngine.Rect,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
bool V_2 = false;
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = (*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)__this);
V_0 = L_0;
bool L_1 = ___1_allowInverse;
V_1 = L_1;
bool L_2 = V_1;
if (!L_2)
{
goto IL_001e;
}
}
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_3 = V_0;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_4;
L_4 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_3, NULL);
V_0 = L_4;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_5 = ___0_other;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_6;
L_6 = Rect_OrderMinMax_mCF0D63521F398D682E285F8795781C1D2A3418D9(L_5, NULL);
___0_other = L_6;
}
IL_001e:
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_7 = ___0_other;
bool L_8;
L_8 = Rect_Overlaps_m5A540A24DAD3327006A3A2E209CC17992173B572((&V_0), L_7, NULL);
V_2 = L_8;
goto IL_0029;
}
IL_0029:
{
bool L_9 = V_2;
return L_9;
}
}
IL2CPP_EXTERN_C bool Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, bool ___1_allowInverse, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Overlaps_m3F0BA2C8BB81491978B21EB21C8A6D3BBED02E41(_thisAdjusted, ___0_other, ___1_allowInverse, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::op_Inequality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Inequality_mB5D7316EB50B1DDA9324F4BE6741DFF6A673137D (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = ___0_lhs;
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_1 = ___1_rhs;
bool L_2;
L_2 = Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Rect::op_Equality(UnityEngine.Rect,UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_op_Equality_mF2A038255CAF5F1E86079B9EE0FC96DE54307C1F (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_lhs, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_lhs), NULL);
float L_1;
L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___1_rhs), NULL);
if ((!(((float)L_0) == ((float)L_1))))
{
goto IL_0043;
}
}
{
float L_2;
L_2 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_lhs), NULL);
float L_3;
L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___1_rhs), NULL);
if ((!(((float)L_2) == ((float)L_3))))
{
goto IL_0043;
}
}
{
float L_4;
L_4 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_lhs), NULL);
float L_5;
L_5 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___1_rhs), NULL);
if ((!(((float)L_4) == ((float)L_5))))
{
goto IL_0043;
}
}
{
float L_6;
L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_lhs), NULL);
float L_7;
L_7 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___1_rhs), NULL);
G_B5_0 = ((((float)L_6) == ((float)L_7))? 1 : 0);
goto IL_0044;
}
IL_0043:
{
G_B5_0 = 0;
}
IL_0044:
{
V_0 = (bool)G_B5_0;
goto IL_0047;
}
IL_0047:
{
bool L_8 = V_0;
return L_8;
}
}
// System.Int32 UnityEngine.Rect::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
int32_t V_1 = 0;
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
float L_2;
L_2 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
float L_4;
L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
float L_6;
L_6 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0045;
}
IL_0045:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
int32_t _returnValue;
_returnValue = Rect_GetHashCode_m8E55539476EA6B7A6E0CEC5F980227CD15B778F1(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(__this, ((*(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)((Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)(Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*)UnBox(L_2, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Equals_mD7EB2046512E4A46524A7ED929F1C38A32C408F8(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Rect::Equals(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
int32_t G_B5_0 = 0;
{
float L_0;
L_0 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
V_0 = L_0;
float L_1;
L_1 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB((&___0_other), NULL);
bool L_2;
L_2 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_005d;
}
}
{
float L_3;
L_3 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
V_0 = L_3;
float L_4;
L_4 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49((&___0_other), NULL);
bool L_5;
L_5 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_005d;
}
}
{
float L_6;
L_6 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
V_0 = L_6;
float L_7;
L_7 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9((&___0_other), NULL);
bool L_8;
L_8 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_005d;
}
}
{
float L_9;
L_9 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
V_0 = L_9;
float L_10;
L_10 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8((&___0_other), NULL);
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_005e;
}
IL_005d:
{
G_B5_0 = 0;
}
IL_005e:
{
V_1 = (bool)G_B5_0;
goto IL_0061;
}
IL_0061:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C bool Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5_AdjustorThunk (RuntimeObject* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_other, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
bool _returnValue;
_returnValue = Rect_Equals_mE725DE506D3F1DB92F58B876BDA42AACD4D991B5(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.String UnityEngine.Rect::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
String_t* _returnValue;
_returnValue = Rect_ToString_m7BF74645745862DA4751965D0899F94376F77F10(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Rect::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
String_t* V_3 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float L_9;
L_9 = Rect_get_x_mB267B718E0D067F2BAE31BA477647FBF964916EB(__this, NULL);
V_2 = L_9;
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float L_14;
L_14 = Rect_get_y_mC733E8D49F3CE21B2A3D40A1B72D687F22C97F49(__this, NULL);
V_2 = L_14;
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float L_19;
L_19 = Rect_get_width_m620D67551372073C9C32C4C4624C2A5713F7F9A9(__this, NULL);
V_2 = L_19;
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float L_24;
L_24 = Rect_get_height_mE1AA6C6C725CCD2D317BD2157396D3CF7D47C9D8(__this, NULL);
V_2 = L_24;
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE((&V_2), L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_23, NULL);
V_3 = L_28;
goto IL_0085;
}
IL_0085:
{
String_t* L_29 = V_3;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*>(__this + _offset);
String_t* _returnValue;
_returnValue = Rect_ToString_mA9EB8EC6A2E940240E0D0ECFA103B9B7EFB3D532(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RectInt::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_XMin_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_x_m2D2F3A87E9899A29444DBDD0BB11CB19F13AA075(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RectInt::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_YMin_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_YMin_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_y_m45D5C1D817698266BED66D41A705956A1571858D(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RectInt::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Width_2;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Width_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_width_mCD96AA9D096114147F8411A340CE4AD3476DCD4C(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RectInt::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Height_3;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Height_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt_set_height_m823A353A80B8B5180AEDF968A6E85B9D9B75C1C6(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RectInt::get_xMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
int32_t L_1 = __this->___m_XMin_0;
int32_t L_2 = __this->___m_Width_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.RectInt::get_yMin()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_YMin_1;
int32_t L_1 = __this->___m_YMin_1;
int32_t L_2 = __this->___m_Height_3;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Min_m53C488772A34D53917BCA2A491E79A0A5356ED52(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.RectInt::get_xMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
int32_t L_1 = __this->___m_XMin_0;
int32_t L_2 = __this->___m_Width_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(_thisAdjusted, method);
return _returnValue;
}
// System.Int32 UnityEngine.RectInt::get_yMax()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_YMin_1;
int32_t L_1 = __this->___m_YMin_1;
int32_t L_2 = __this->___m_Height_3;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_3;
L_3 = Math_Max_m530EBA549AFD98CFC2BD29FE86C6376E67DF11CF(L_0, ((int32_t)il2cpp_codegen_add(L_1, L_2)), NULL);
V_0 = L_3;
goto IL_001c;
}
IL_001c:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
int32_t _returnValue;
_returnValue = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RectInt::.ctor(System.Int32,System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_xMin;
__this->___m_XMin_0 = L_0;
int32_t L_1 = ___1_yMin;
__this->___m_YMin_1 = L_1;
int32_t L_2 = ___2_width;
__this->___m_Width_2 = L_2;
int32_t L_3 = ___3_height;
__this->___m_Height_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42_AdjustorThunk (RuntimeObject* __this, int32_t ___0_xMin, int32_t ___1_yMin, int32_t ___2_width, int32_t ___3_height, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
RectInt__ctor_m6E8B3A6C7EE11257A6B438E36274116FE39B5B42(_thisAdjusted, ___0_xMin, ___1_yMin, ___2_width, ___3_height, method);
}
// System.Boolean UnityEngine.RectInt::Overlaps(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0;
L_0 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B((&___0_other), NULL);
int32_t L_1;
L_1 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0(__this, NULL);
if ((((int32_t)L_0) >= ((int32_t)L_1)))
{
goto IL_003f;
}
}
{
int32_t L_2;
L_2 = RectInt_get_xMax_mBA05CE52847E3D3CB8295055706B3E0D4350E9F0((&___0_other), NULL);
int32_t L_3;
L_3 = RectInt_get_xMin_mA5FB5AF1133380E080CF750D21327DE27EADEE1B(__this, NULL);
if ((((int32_t)L_2) <= ((int32_t)L_3)))
{
goto IL_003f;
}
}
{
int32_t L_4;
L_4 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B((&___0_other), NULL);
int32_t L_5;
L_5 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44(__this, NULL);
if ((((int32_t)L_4) >= ((int32_t)L_5)))
{
goto IL_003f;
}
}
{
int32_t L_6;
L_6 = RectInt_get_yMax_mAE5D758A1241F7722F8FB9B46861583F76C8FE44((&___0_other), NULL);
int32_t L_7;
L_7 = RectInt_get_yMin_m6914C2254158DF797E20E381626DC08A2700147B(__this, NULL);
G_B5_0 = ((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0);
goto IL_0040;
}
IL_003f:
{
G_B5_0 = 0;
}
IL_0040:
{
V_0 = (bool)G_B5_0;
goto IL_0043;
}
IL_0043:
{
bool L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C bool RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
bool _returnValue;
_returnValue = RectInt_Overlaps_m9E82E1C8BFDA3297221E5FDC8B8773AD3F50C4EE(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.String UnityEngine.RectInt::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
String_t* _returnValue;
_returnValue = RectInt_ToString_m7EC8BB4830459B8CF5BF3032E9A526A6EE18D386(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.RectInt::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
String_t* V_2 = NULL;
{
RuntimeObject* L_0 = ___1_formatProvider;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___1_formatProvider = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
int32_t L_6;
L_6 = RectInt_get_x_mA1E7EF6DEAD2E900D7D56B7A3957C05081EBA9CA(__this, NULL);
V_1 = L_6;
String_t* L_7 = ___0_format;
RuntimeObject* L_8 = ___1_formatProvider;
String_t* L_9;
L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
int32_t L_11;
L_11 = RectInt_get_y_m440422264E6FCAA91E01F81486A78037AC29D878(__this, NULL);
V_1 = L_11;
String_t* L_12 = ___0_format;
RuntimeObject* L_13 = ___1_formatProvider;
String_t* L_14;
L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
int32_t L_16;
L_16 = RectInt_get_width_m6B7B2FB764EAE83B7F63E7F77FA33973606761A7(__this, NULL);
V_1 = L_16;
String_t* L_17 = ___0_format;
RuntimeObject* L_18 = ___1_formatProvider;
String_t* L_19;
L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_19);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
int32_t L_21;
L_21 = RectInt_get_height_mE25FB938714942D7A3BA0B3C21BC5CB913D5709C(__this, NULL);
V_1 = L_21;
String_t* L_22 = ___0_format;
RuntimeObject* L_23 = ___1_formatProvider;
String_t* L_24;
L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_24);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
String_t* L_25;
L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral02CF550AF7508833B52CF6EEE6BBE63AA8DCB33E, L_20, NULL);
V_2 = L_25;
goto IL_0074;
}
IL_0074:
{
String_t* L_26 = V_2;
return L_26;
}
}
IL2CPP_EXTERN_C String_t* RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
String_t* _returnValue;
_returnValue = RectInt_ToString_m7EAE8CA8D77B7D6DDD46B61D670C71046006B92F(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Boolean UnityEngine.RectInt::Equals(UnityEngine.RectInt)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96 (RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = __this->___m_XMin_0;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_1 = ___0_other;
int32_t L_2 = L_1.___m_XMin_0;
if ((!(((uint32_t)L_0) == ((uint32_t)L_2))))
{
goto IL_003b;
}
}
{
int32_t L_3 = __this->___m_YMin_1;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_4 = ___0_other;
int32_t L_5 = L_4.___m_YMin_1;
if ((!(((uint32_t)L_3) == ((uint32_t)L_5))))
{
goto IL_003b;
}
}
{
int32_t L_6 = __this->___m_Width_2;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_7 = ___0_other;
int32_t L_8 = L_7.___m_Width_2;
if ((!(((uint32_t)L_6) == ((uint32_t)L_8))))
{
goto IL_003b;
}
}
{
int32_t L_9 = __this->___m_Height_3;
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 L_10 = ___0_other;
int32_t L_11 = L_10.___m_Height_3;
G_B5_0 = ((((int32_t)L_9) == ((int32_t)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96_AdjustorThunk (RuntimeObject* __this, RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___0_other, const RuntimeMethod* method)
{
RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8*>(__this + _offset);
bool _returnValue;
_returnValue = RectInt_Equals_mE9EA164664CA30C1C099EFB658D691F55A793B96(_thisAdjusted, ___0_other, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
if (unmarshaled.___m_SourceStyle_1 != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.___m_SourceStyle_1 = NULL;
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_pinvoke_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_pinvoke& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// Conversion methods for marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
if (unmarshaled.___m_SourceStyle_1 != NULL)
{
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_query_interface<Il2CppIUnknown>(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1));
(marshaled.___m_SourceStyle_1)->AddRef();
}
else
{
marshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_ccw<Il2CppIUnknown>(unmarshaled.___m_SourceStyle_1);
}
}
else
{
marshaled.___m_SourceStyle_1 = NULL;
}
}
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_back(const RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled, RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Il2CppComObject_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
if (marshaled.___m_SourceStyle_1 != NULL)
{
unmarshaled.___m_SourceStyle_1 = il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)il2cpp_codegen_com_get_or_create_rcw_from_iunknown<RuntimeObject>(marshaled.___m_SourceStyle_1, Il2CppComObject_il2cpp_TypeInfo_var));
if (il2cpp_codegen_is_import_or_windows_runtime(unmarshaled.___m_SourceStyle_1))
{
il2cpp_codegen_com_cache_queried_interface(static_cast<Il2CppComObject*>(unmarshaled.___m_SourceStyle_1), Il2CppIUnknown::IID, marshaled.___m_SourceStyle_1);
}
}
else
{
unmarshaled.___m_SourceStyle_1 = NULL;
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___m_SourceStyle_1), (void*)NULL);
}
}
// Conversion method for clean up from marshalling of: UnityEngine.RectOffset
IL2CPP_EXTERN_C void RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshal_com_cleanup(RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5_marshaled_com& marshaled)
{
if (marshaled.___m_SourceStyle_1 != NULL)
{
(marshaled.___m_SourceStyle_1)->Release();
marshaled.___m_SourceStyle_1 = NULL;
}
}
// System.Void UnityEngine.RectOffset::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m7DB8E8EDDB814824299F9EF661DAFA32854F0CC9 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.RectOffset::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset__ctor_m0711AF5DF27B8F3EC6CAF54755CDE46B76C00DBE (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, RuntimeObject* ___0_sourceStyle, intptr_t ___1_source, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
RuntimeObject* L_0 = ___0_sourceStyle;
__this->___m_SourceStyle_1 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_SourceStyle_1), (void*)L_0);
intptr_t L_1 = ___1_source;
__this->___m_Ptr_0 = L_1;
return;
}
}
// System.Void UnityEngine.RectOffset::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Finalize_mF43E63CF652D658B255D033A099CAED2C4262FBC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_0018:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
RuntimeObject* L_0 = __this->___m_SourceStyle_1;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016_1;
}
}
{
RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70(__this, NULL);
}
IL_0016_1:
{
goto IL_0020;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0020:
{
return;
}
}
// System.String UnityEngine.RectOffset::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_m8FAEA1A73C37F5827D0444EB4A8C5BA0781506F8 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.RectOffset::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RectOffset_ToString_mEE066023D51F743F0370E3547E7145FAE86B00BC (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
String_t* V_2 = NULL;
{
RuntimeObject* L_0 = ___1_formatProvider;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___1_formatProvider = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
int32_t L_6;
L_6 = RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90(__this, NULL);
V_1 = L_6;
String_t* L_7 = ___0_format;
RuntimeObject* L_8 = ___1_formatProvider;
String_t* L_9;
L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
int32_t L_11;
L_11 = RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF(__this, NULL);
V_1 = L_11;
String_t* L_12 = ___0_format;
RuntimeObject* L_13 = ___1_formatProvider;
String_t* L_14;
L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
int32_t L_16;
L_16 = RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263(__this, NULL);
V_1 = L_16;
String_t* L_17 = ___0_format;
RuntimeObject* L_18 = ___1_formatProvider;
String_t* L_19;
L_19 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_17, L_18, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_19);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
int32_t L_21;
L_21 = RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B(__this, NULL);
V_1 = L_21;
String_t* L_22 = ___0_format;
RuntimeObject* L_23 = ___1_formatProvider;
String_t* L_24;
L_24 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_22, L_23, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_24);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
String_t* L_25;
L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral7B9743BBBE2B4AEF1AE28F15A5D42721AA0CAE6C, L_20, NULL);
V_2 = L_25;
goto IL_0074;
}
IL_0074:
{
String_t* L_26 = V_2;
return L_26;
}
}
// System.Void UnityEngine.RectOffset::Destroy()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Destroy_mFFB78BB790E3BAFE464C29DB5F396FB2FA8E6E70 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_002e;
}
}
{
intptr_t L_4 = __this->___m_Ptr_0;
RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1(L_4, NULL);
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_Ptr_0 = L_5;
}
IL_002e:
{
return;
}
}
// System.IntPtr UnityEngine.RectOffset::InternalCreate()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873 (const RuntimeMethod* method)
{
typedef intptr_t (*RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn) ();
static RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalCreate_m6570FA60917650C43BBA7229F56215B92EC69873_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalCreate()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::InternalDestroy(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1 (intptr_t ___0_ptr, const RuntimeMethod* method)
{
typedef void (*RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn) (intptr_t);
static RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_InternalDestroy_mFFF37ED69D9FDAE656F347FD3E6E36F7BEB0ACC1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::InternalDestroy(System.IntPtr)");
_il2cpp_icall_func(___0_ptr);
}
// System.Int32 UnityEngine.RectOffset::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_left_mA406D7AFF76E48507EF143CDB1D157C4D5430D90_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_left()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_left(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_left_mEE36418FAC0A5C5AA4A1C886C7CFF5D35AFAD2C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_left(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RectOffset::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_right_m07C826B0BC79B0CBC01F5FF489D456C553F047BF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_right()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_right(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_right_m6D3608E0973F68CC0D0A6A9863D31D70972A9588_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_right(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RectOffset::get_top()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_top_m82E49FB93A5BD417131136F5A7DBA0F251F10263_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_top()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_top(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_top_mEF389A8923A33EC2927AD13ADE00D960D4593207_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_top(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RectOffset::get_bottom()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_bottom_mDF9C1EC125F94245D5532C34FCFB65BE0F2A9D0B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_bottom()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RectOffset::set_bottom(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, int32_t);
static RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_set_bottom_mB303CE31F9932C3BE8A3FD48E5049D624F395C83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::set_bottom(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RectOffset::get_horizontal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_horizontal_m5C1795C027E4987A8532DC27D88FB3B9FFEC1352_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_horizontal()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.RectOffset::get_vertical()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, const RuntimeMethod* method)
{
typedef int32_t (*RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*);
static RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_get_vertical_m43E46D9F313BB617044184A65350E6498A0709F0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::get_vertical()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Rect UnityEngine.RectOffset::Remove(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D RectOffset_Remove_mC21D85A2BA4D0246FEC0B6C5F3C2D293CD41DB3D (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_rect, const RuntimeMethod* method)
{
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D V_0;
memset((&V_0), 0, sizeof(V_0));
{
RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0(__this, (&___0_rect), (&V_0), NULL);
Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0 (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5* __this, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_rect, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___1_ret, const RuntimeMethod* method)
{
typedef void (*RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn) (RectOffset_t6358774A0DEEABA4586840CB9BC7DC88B39660B5*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*, Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RectOffset_Remove_Injected_mEEE12EFCC02FDB71A8A65AF7A52EBD649968C2B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RectOffset::Remove_Injected(UnityEngine.Rect&,UnityEngine.Rect&)");
_il2cpp_icall_func(__this, ___0_rect, ___1_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.LightingSettings::LightingSettingsDontStripMe()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightingSettings_LightingSettingsDontStripMe_mA06509B760BA1A7DDB4CC3CE584DC2C3E1FE0237 (LightingSettings_t0D06839F60ADA62593628982D138489484AB4A84* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Gizmos::DrawLine(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_mB139054F55D615637A39A3127AADB16043387F8A (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_to, const RuntimeMethod* method)
{
{
Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196((&___0_from), (&___1_to), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_m53927A2741937484180B20B55F7F20F8F60C5797 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
{
{
Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E((&___0_value), NULL);
return;
}
}
// System.Void UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_from, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_to, const RuntimeMethod* method)
{
typedef void (*Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_DrawLine_Injected_m3E6D4983E30F5BA53921EAAB275012693FE5C196_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::DrawLine_Injected(UnityEngine.Vector3&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_from, ___1_to);
}
// System.Void UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method)
{
typedef void (*Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn) (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gizmos_set_color_Injected_m04C1D1D07A6B91B75FC5608101714B74609C637E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gizmos::set_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(___0_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.BeforeRenderHelper::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper_Invoke_mDBB6C0ECACC207FD3A4D354177C93AC24B2184B5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* V_0 = NULL;
int32_t V_1 = 0;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* V_2 = NULL;
bool V_3 = false;
bool V_4 = false;
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
V_0 = L_0;
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_1 = V_0;
Monitor_Enter_m759A82E6E56E06C313A9AF4679E304E0D58ABB93(L_1, NULL);
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_004f:
{// begin finally (depth: 1)
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_2 = V_0;
Monitor_Exit_m05B2CF037E2214B3208198C282490A2A475653FA(L_2, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
{
V_1 = 0;
goto IL_0039_1;
}
IL_0013_1:
{
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_3 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
int32_t L_4 = V_1;
NullCheck(L_3);
OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837 L_5;
L_5 = List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57(L_3, L_4, List_1_get_Item_mB65D799560ADD289EA08E717412A24EFADA7FB57_RuntimeMethod_var);
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_6 = L_5.___callback_1;
V_2 = L_6;
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_7 = V_2;
V_3 = (bool)((!(((RuntimeObject*)(UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7*)L_7) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_8 = V_3;
if (!L_8)
{
goto IL_0034_1;
}
}
{
UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* L_9 = V_2;
NullCheck(L_9);
UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline(L_9, NULL);
}
IL_0034_1:
{
int32_t L_10 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_10, 1));
}
IL_0039_1:
{
int32_t L_11 = V_1;
il2cpp_codegen_runtime_class_init_inline(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_12 = ((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0;
NullCheck(L_12);
int32_t L_13;
L_13 = List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_inline(L_12, List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_RuntimeMethod_var);
V_4 = (bool)((((int32_t)L_11) < ((int32_t)L_13))? 1 : 0);
bool L_14 = V_4;
if (L_14)
{
goto IL_0013_1;
}
}
{
goto IL_0057;
}
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0057:
{
return;
}
}
// System.Void UnityEngine.BeforeRenderHelper::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BeforeRenderHelper__cctor_m1BA6EA4EC2C3720A5966A677530FC51FE683EF44 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* L_0 = (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A*)il2cpp_codegen_object_new(List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A_il2cpp_TypeInfo_var);
NullCheck(L_0);
List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B(L_0, List_1__ctor_mF5CCF832B2A17822B9C64E78D9814190165C1D7B_RuntimeMethod_var);
((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&((BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_StaticFields*)il2cpp_codegen_static_fields_for(BeforeRenderHelper_t199D8375E828C076012A5F0A6A68D3F8728FBD62_il2cpp_TypeInfo_var))->___s_OrderBlocks_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
{
marshaled.___order_0 = unmarshaled.___order_0;
marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
}
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledorder_temp_0 = 0;
unmarshaledorder_temp_0 = marshaled.___order_0;
unmarshaled.___order_0 = unmarshaledorder_temp_0;
unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_pinvoke_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
{
marshaled.___order_0 = unmarshaled.___order_0;
marshaled.___callback_1 = il2cpp_codegen_marshal_delegate(reinterpret_cast<MulticastDelegate_t*>(unmarshaled.___callback_1));
}
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_back(const OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled, OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837& unmarshaled)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t unmarshaledorder_temp_0 = 0;
unmarshaledorder_temp_0 = marshaled.___order_0;
unmarshaled.___order_0 = unmarshaledorder_temp_0;
unmarshaled.___callback_1 = il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var);
Il2CppCodeGenWriteBarrier((void**)(&unmarshaled.___callback_1), (void*)il2cpp_codegen_marshal_function_ptr_to_delegate<UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7>(marshaled.___callback_1, UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7_il2cpp_TypeInfo_var));
}
// Conversion method for clean up from marshalling of: UnityEngine.BeforeRenderHelper/OrderBlock
IL2CPP_EXTERN_C void OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshal_com_cleanup(OrderBlock_t62FD6F6544F34B5298DEF2F77AAE446F269B7837_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureLoaded_Internal(UnityEngine.CustomRenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureLoaded_Internal_m18ECD151BFA0492A839269B69A1CDCA444D0FF1F (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
{
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureLoaded_0;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
NullCheck(G_B2_0);
Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.CustomRenderTextureManager::InvokeOnTextureUnloaded_Internal(UnityEngine.CustomRenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CustomRenderTextureManager_InvokeOnTextureUnloaded_Internal_m86253D77C4A01969A81716A470F3D67B079D58DC (CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* ___0_source, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B2_0 = NULL;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* G_B1_0 = NULL;
{
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_0 = ((CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_StaticFields*)il2cpp_codegen_static_fields_for(CustomRenderTextureManager_t6F6FFDDE6005E9B8A116F49E26158CE0DCEF57FD_il2cpp_TypeInfo_var))->___textureUnloaded_1;
Action_1_tDF52F11383ED01DB581C39D18E0D29B0956E7681* L_1 = L_0;
G_B1_0 = L_1;
if (L_1)
{
G_B2_0 = L_1;
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
CustomRenderTexture_t3E16C42144B5127830DE6A7A719DC476463DF553* L_2 = ___0_source;
NullCheck(G_B2_0);
Action_1_Invoke_m66A4F475532920F2A053F17CCD81444946DF8B01_inline(G_B2_0, L_2, NULL);
}
IL_0012:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Display::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
memset((&L_0), 0, sizeof(L_0));
IntPtr__ctor_m20A566609A091311C734617C699E61F545250AC7((&L_0), 0, /*hidden argument*/NULL);
__this->___nativeDisplay_0 = L_0;
return;
}
}
// System.Void UnityEngine.Display::.ctor(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, intptr_t ___0_nativeDisplay, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0 = ___0_nativeDisplay;
__this->___nativeDisplay_0 = L_0;
return;
}
}
// System.Int32 UnityEngine.Display::get_renderingWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mD23656E7A8270AF79B0EF4124959B3E18BEDF0C7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_0;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Int32 UnityEngine.Display::get_renderingHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m0627691B7B2D7037A856597E43BFDF1F0CC2B0B8 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_1;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Int32 UnityEngine.Display::get_systemWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemWidth_m515BF32963F049A9710F11CE8F6445BAA63D7155 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_0;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// System.Int32 UnityEngine.Display::get_systemHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_systemHeight_mC20ADD124FBEF94796F736684A3AF4D0AA569FC7 (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
int32_t V_2 = 0;
{
V_0 = 0;
V_1 = 0;
intptr_t L_0 = __this->___nativeDisplay_0;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D(L_0, (&V_0), (&V_1), NULL);
int32_t L_1 = V_1;
V_2 = L_1;
goto IL_0019;
}
IL_0019:
{
int32_t L_2 = V_2;
return L_2;
}
}
// UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Display_RelativeMouseAt_m39BFC645EB81B36E705F1E9D3116EFC3995B9FE7 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_inputMouseCoordinates, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
int32_t V_2 = 0;
int32_t V_3 = 0;
int32_t V_4 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_5;
memset((&V_5), 0, sizeof(V_5));
{
V_1 = 0;
V_2 = 0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_inputMouseCoordinates;
float L_1 = L_0.___x_2;
V_3 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_inputMouseCoordinates;
float L_3 = L_2.___y_3;
V_4 = il2cpp_codegen_cast_double_to_int<int32_t>(L_3);
int32_t L_4 = V_3;
int32_t L_5 = V_4;
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8(L_4, L_5, (&V_1), (&V_2), NULL);
(&V_0)->___z_4 = ((float)L_6);
int32_t L_7 = V_1;
(&V_0)->___x_2 = ((float)L_7);
int32_t L_8 = V_2;
(&V_0)->___y_3 = ((float)L_8);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = V_0;
V_5 = L_9;
goto IL_0041;
}
IL_0041:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_5;
return L_10;
}
}
// UnityEngine.Display UnityEngine.Display::get_main()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* Display_get_main_m6EB21BF1B5F545173BEECDB8F1F547FD74B4895C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* V_0 = NULL;
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Display::RecreateDisplayList(System.IntPtr[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_RecreateDisplayList_m8FB39A95A6DAE41CD0194BECB71B80B79A2E6B88 (IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___0_nativeDisplay, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
{
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_0 = ___0_nativeDisplay;
NullCheck(L_0);
V_0 = (bool)((((int32_t)(((RuntimeArray*)L_0)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000c;
}
}
{
goto IL_0046;
}
IL_000c:
{
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_2 = ___0_nativeDisplay;
NullCheck(L_2);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)((int32_t)(((RuntimeArray*)L_2)->max_length)));
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_3;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_3);
V_1 = 0;
goto IL_0030;
}
IL_001d:
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_4 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
int32_t L_5 = V_1;
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_6 = ___0_nativeDisplay;
int32_t L_7 = V_1;
NullCheck(L_6);
int32_t L_8 = L_7;
intptr_t L_9 = (L_6)->GetAt(static_cast<il2cpp_array_size_t>(L_8));
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_10 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
NullCheck(L_10);
Display__ctor_m0F78D1B697F3D82FFD274A6AA716E96FA6A4B156(L_10, L_9, NULL);
NullCheck(L_4);
ArrayElementTypeCheck (L_4, L_10);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(L_5), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_10);
int32_t L_11 = V_1;
V_1 = ((int32_t)il2cpp_codegen_add(L_11, 1));
}
IL_0030:
{
int32_t L_12 = V_1;
IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* L_13 = ___0_nativeDisplay;
NullCheck(L_13);
V_2 = (bool)((((int32_t)L_12) < ((int32_t)((int32_t)(((RuntimeArray*)L_13)->max_length))))? 1 : 0);
bool L_14 = V_2;
if (L_14)
{
goto IL_001d;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_15 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
NullCheck(L_15);
int32_t L_16 = 0;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_17 = (L_15)->GetAt(static_cast<il2cpp_array_size_t>(L_16));
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_17;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_17);
}
IL_0046:
{
return;
}
}
// System.Void UnityEngine.Display::FireDisplaysUpdated()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_FireDisplaysUpdated_mF99580245BC4B28765E06B57611C52A0497E9994 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_0 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
V_0 = (bool)((!(((RuntimeObject*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
il2cpp_codegen_runtime_class_init_inline(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* L_2 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4;
NullCheck(L_2);
DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
{
typedef void (*Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn) (intptr_t, int32_t*, int32_t*);
static Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_GetSystemExtImpl_m56DF5AA95B2433409A37AB7BECFBC1538A5C112D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetSystemExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
_il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
}
// System.Void UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46 (intptr_t ___0_nativeDisplay, int32_t* ___1_w, int32_t* ___2_h, const RuntimeMethod* method)
{
typedef void (*Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn) (intptr_t, int32_t*, int32_t*);
static Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_GetRenderingExtImpl_m4AF3F04825972A502967DFDE02E2B723CA689E46_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::GetRenderingExtImpl(System.IntPtr,System.Int32&,System.Int32&)");
_il2cpp_icall_func(___0_nativeDisplay, ___1_w, ___2_h);
}
// System.Int32 UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8 (int32_t ___0_x, int32_t ___1_y, int32_t* ___2_rx, int32_t* ___3_ry, const RuntimeMethod* method)
{
typedef int32_t (*Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn) (int32_t, int32_t, int32_t*, int32_t*);
static Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Display_RelativeMouseAtImpl_m6950C34B75D0FD275E9ACC264EC41823081EEFC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Display::RelativeMouseAtImpl(System.Int32,System.Int32,System.Int32&,System.Int32&)");
int32_t icallRetVal = _il2cpp_icall_func(___0_x, ___1_y, ___2_rx, ___3_ry);
return icallRetVal;
}
// System.Void UnityEngine.Display::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Display__cctor_mC3998EEB2068A145697B8B6E65DF16BA7FED52CB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_0 = (DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F*)SZArrayNew(DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F_il2cpp_TypeInfo_var, (uint32_t)1);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_1 = L_0;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_2 = (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)il2cpp_codegen_object_new(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var);
NullCheck(L_2);
Display__ctor_mD4B0D1F494D3472058E47A940600FAC93D68D1DF(L_2, NULL);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_2);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1*)L_2);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1 = L_1;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1), (void*)L_1);
DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F* L_3 = ((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___displays_1;
NullCheck(L_3);
int32_t L_4 = 0;
Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1* L_5 = (L_3)->GetAt(static_cast<il2cpp_array_size_t>(L_4));
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2 = L_5;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->____mainDisplay_2), (void*)L_5);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___m_ActiveEditorGameViewTarget_3 = (-1);
((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4 = (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL;
Il2CppCodeGenWriteBarrier((void**)(&((Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_StaticFields*)il2cpp_codegen_static_fields_for(Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var))->___onDisplaysUpdated_4), (void*)(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*)NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
il2cpp_array_size_t length = __this->___delegates_13->max_length;
Delegate_t** delegatesToInvoke = reinterpret_cast<Delegate_t**>(__this->___delegates_13->GetAddressAtUnchecked(0));
for (il2cpp_array_size_t i = 0; i < length; i++)
{
DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* currentDelegate = reinterpret_cast<DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68*>(delegatesToInvoke[i]);
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)currentDelegate->___invoke_impl_1)((Il2CppObject*)currentDelegate->___method_code_6, reinterpret_cast<RuntimeMethod*>(currentDelegate->___method_3));
}
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenInst(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (const RuntimeMethod*);
((FunctionPointerType)__this->___method_ptr_0)(method);
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
InvokerActionInvoker0::Invoke(__this->___method_ptr_0, method, NULL);
}
void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker(DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
InvokerActionInvoker1< RuntimeObject* >::Invoke(__this->___method_ptr_0, method, NULL, __this->___m_target_2);
}
IL2CPP_EXTERN_C void DelegatePInvokeWrapper_DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (DEFAULT_CALL *PInvokeFunc)();
PInvokeFunc il2cppPInvokeFunc = reinterpret_cast<PInvokeFunc>(il2cpp_codegen_get_reverse_pinvoke_function_ptr(__this));
// Native function invocation
il2cppPInvokeFunc();
}
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::.ctor(System.Object,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate__ctor_mCF8A6ABE7CCC32908022E0AB13ED3BF1EBD2719D (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, RuntimeObject* ___0_object, intptr_t ___1_method, const RuntimeMethod* method)
{
__this->___method_ptr_0 = il2cpp_codegen_get_virtual_call_method_pointer((RuntimeMethod*)___1_method);
__this->___method_3 = ___1_method;
__this->___m_target_2 = ___0_object;
Il2CppCodeGenWriteBarrier((void**)(&__this->___m_target_2), (void*)___0_object);
int parameterCount = il2cpp_codegen_method_parameter_count((RuntimeMethod*)___1_method);
__this->___method_code_6 = (intptr_t)__this;
if (MethodIsStatic((RuntimeMethod*)___1_method))
{
bool isOpen = parameterCount == 0;
if (il2cpp_codegen_call_method_via_invoker((RuntimeMethod*)___1_method))
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStaticInvoker;
else
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_ClosedStaticInvoker;
else
if (isOpen)
__this->___invoke_impl_1 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_OpenStatic;
else
{
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
}
else
{
if (___0_object == NULL)
il2cpp_codegen_raise_exception(il2cpp_codegen_get_argument_exception(NULL, "Delegate to an instance method cannot have null 'this'."), NULL);
__this->___invoke_impl_1 = (intptr_t)__this->___method_ptr_0;
__this->___method_code_6 = (intptr_t)__this->___m_target_2;
}
__this->___extra_arg_5 = (intptr_t)&DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_Multicast;
}
// System.Void UnityEngine.Display/DisplaysUpdatedDelegate::Invoke()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853 (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Screen::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9 (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn) ();
static Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_width_mF608FF3252213E7EFA1F0D2F744C28110E9E5AC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_width()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Int32 UnityEngine.Screen::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9 (const RuntimeMethod* method)
{
typedef int32_t (*Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn) ();
static Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_height_m01A3102DE71EE1FBEA51D09D6B0261CF864FE8F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_height()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Single UnityEngine.Screen::get_dpi()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E (const RuntimeMethod* method)
{
typedef float (*Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn) ();
static Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_dpi_mEEDAA2189F84A47BD69D62A611E031D5C59CFE8E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_dpi()");
float icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Screen::set_sleepTimeout(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Screen_set_sleepTimeout_mB375970159A73BB484A2B5E62A943330B83ABF9A (int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Screen_set_sleepTimeout_mB375970159A73BB484A2B5E62A943330B83ABF9A_ftn) (int32_t);
static Screen_set_sleepTimeout_mB375970159A73BB484A2B5E62A943330B83ABF9A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_set_sleepTimeout_mB375970159A73BB484A2B5E62A943330B83ABF9A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::set_sleepTimeout(System.Int32)");
_il2cpp_icall_func(___0_value);
}
// System.Boolean UnityEngine.Screen::get_fullScreen()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C (const RuntimeMethod* method)
{
typedef bool (*Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn) ();
static Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Screen_get_fullScreen_m9B3B4F9FB4B6FD6E1AEF626736C4462A2FD7407C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Screen::get_fullScreen()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048 (const RuntimeMethod* method)
{
typedef int32_t (*Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn) ();
static Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_GetMaxDrawMeshInstanceCount()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Graphics::Internal_SetNullRT()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9 (const RuntimeMethod* method)
{
typedef void (*Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn) ();
static Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetNullRT()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.Graphics::Internal_SetRTSimple(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___2_mip;
int32_t L_1 = ___3_face;
int32_t L_2 = ___4_depthSlice;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E((&___0_color), (&___1_depth), L_0, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderBuffer,UnityEngine.RenderBuffer,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97 (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___0_colorBuffer, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 ___1_depthBuffer, int32_t ___2_mipLevel, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = ___0_colorBuffer;
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = ___1_depthBuffer;
int32_t L_2 = ___2_mipLevel;
int32_t L_3 = ___3_face;
int32_t L_4 = ___4_depthSlice;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_SetRTSimple_m8A08CC6791B24AD4ED3262FC14F65F71FBDE7C01(L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTargetImpl(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Implicit_m93896EF7D68FA113C42D3FE2BC6F661FC7EF514A(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0022;
}
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = ___0_rt;
NullCheck(L_3);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_4;
L_4 = RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0(L_3, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5 = ___0_rt;
NullCheck(L_5);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_6;
L_6 = RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5(L_5, NULL);
int32_t L_7 = ___1_mipLevel;
int32_t L_8 = ___2_face;
int32_t L_9 = ___3_depthSlice;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTargetImpl_mFA652AAB6B11A0B3740395807051662E51FD9F97(L_4, L_6, L_7, L_8, L_9, NULL);
goto IL_0028;
}
IL_0022:
{
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_Internal_SetNullRT_m9D3FB09C1C0176C01B5B9D8299FB29FCC68550A9(NULL);
}
IL_0028:
{
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, int32_t ___1_mipLevel, int32_t ___2_face, int32_t ___3_depthSlice, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
int32_t L_1 = ___1_mipLevel;
int32_t L_2 = ___2_face;
int32_t L_3 = ___3_depthSlice;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTargetImpl_m20519EB34D9C8900A5BFD438C2B97C69724EFE0B(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::SetRenderTarget(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_SetRenderTarget_m995C0F14B97C5BF46CCF2E7EF410C1CC05C46409 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_rt;
il2cpp_codegen_runtime_class_init_inline(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
Graphics_SetRenderTarget_mCD697A459B0374E91E854C7DB850D4DE9B3523C2(L_0, 0, (-1), 0, NULL);
return;
}
}
// System.Void UnityEngine.Graphics::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics__cctor_m37525F50A7B79CDD75A1DFA2AEFFA998BCBDD94C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0;
L_0 = Graphics_Internal_GetMaxDrawMeshInstanceCount_m3CA9D7C4AD2A389C9F4C95B0FF04B6903B5A9048(NULL);
((Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_StaticFields*)il2cpp_codegen_static_fields_for(Graphics_t99CD970FFEA58171C70F54DF0C06D315BD452F2C_il2cpp_TypeInfo_var))->___kMaxDrawMeshInstanceCount_0 = L_0;
return;
}
}
// System.Void UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_color, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___1_depth, int32_t ___2_mip, int32_t ___3_face, int32_t ___4_depthSlice, const RuntimeMethod* method)
{
typedef void (*Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn) (RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*, int32_t, int32_t, int32_t);
static Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Graphics_Internal_SetRTSimple_Injected_m049F9654EADC509446BE61023C735FE7BDEA590E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Graphics::Internal_SetRTSimple_Injected(UnityEngine.RenderBuffer&,UnityEngine.RenderBuffer&,System.Int32,UnityEngine.CubemapFace,System.Int32)");
_il2cpp_icall_func(___0_color, ___1_depth, ___2_mip, ___3_face, ___4_depthSlice);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
typedef void (*GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn) (float, float, float);
static GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_Vertex3_mEA9925548F447556F7899E69604B787EE57F6978_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Vertex3(System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___0_x, ___1_y, ___2_z);
}
// System.Void UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
typedef void (*GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn) (float, float, float);
static GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::TexCoord3(System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___0_x, ___1_y, ___2_z);
}
// System.Void UnityEngine.GL::TexCoord2(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_TexCoord2_mBD9A9E6D397F8669FAE40DA950AB1FD7D674D1FB (float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
float L_1 = ___1_y;
GL_TexCoord3_mD95B6C3D77105453E0A01B1A29DFDDDF14BB7111(L_0, L_1, (0.0f), NULL);
return;
}
}
// System.Void UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242 (float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
typedef void (*GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn) (float, float, float, float);
static GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::ImmediateColor(System.Single,System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___0_r, ___1_g, ___2_b, ___3_a);
}
// System.Void UnityEngine.GL::Color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Color_mE2D27D8FCA9B5E07ECC15574BCBCBA16E6E0CB3E (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
float L_7 = L_6.___a_3;
GL_ImmediateColor_m8311AC8E6A292EE6247F6533785F4DC0CB1FA242(L_1, L_3, L_5, L_7, NULL);
return;
}
}
// System.Void UnityEngine.GL::SetViewMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
{
{
GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029((&___0_m), NULL);
return;
}
}
// System.Void UnityEngine.GL::set_modelview(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_set_modelview_mCAE007CC5BE38316397954370950EB43991FBBD4 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_value, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_value;
GL_SetViewMatrix_m7916323155AF8AD717E539A8E0D91391755E9278(L_0, NULL);
return;
}
}
// System.Void UnityEngine.GL::PushMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09 (const RuntimeMethod* method)
{
typedef void (*GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn) ();
static GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_PushMatrix_mB505DD9B224528266FCADC716A16343838105A09_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PushMatrix()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::PopMatrix()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855 (const RuntimeMethod* method)
{
typedef void (*GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn) ();
static GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_PopMatrix_mCE0D33302104D1168B6382136039E979E8C02855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::PopMatrix()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::LoadOrtho()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC (const RuntimeMethod* method)
{
typedef void (*GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn) ();
static GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_LoadOrtho_mE86AB2DBBC5C2BA67E7B743A2352E61C372CEADC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadOrtho()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::LoadProjectionMatrix(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_m4310EBD83BF1858124306A227C18FF52152718BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_mat, const RuntimeMethod* method)
{
{
GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C((&___0_mat), NULL);
return;
}
}
// System.Void UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
{
typedef void (*GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn) (float, float, float, float);
static GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLLoadPixelMatrixScript(System.Single,System.Single,System.Single,System.Single)");
_il2cpp_icall_func(___0_left, ___1_right, ___2_bottom, ___3_top);
}
// System.Void UnityEngine.GL::LoadPixelMatrix(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadPixelMatrix_mF1C5A4508C5F110512C116A5DDE7AB0483FE961A (float ___0_left, float ___1_right, float ___2_bottom, float ___3_top, const RuntimeMethod* method)
{
{
float L_0 = ___0_left;
float L_1 = ___1_right;
float L_2 = ___2_bottom;
float L_3 = ___3_top;
GL_GLLoadPixelMatrixScript_m3B24502667E2873BC00326BC5EA7CB1974E1B4CC(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.GL::Begin(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7 (int32_t ___0_mode, const RuntimeMethod* method)
{
typedef void (*GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn) (int32_t);
static GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_Begin_m17A70A7A3C161D8A127C11BDC5FC393392AB70C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Begin(System.Int32)");
_il2cpp_icall_func(___0_mode);
}
// System.Void UnityEngine.GL::End()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36 (const RuntimeMethod* method)
{
typedef void (*GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn) ();
static GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_End_m6CE9D562B738075125F901B1D5254520EC30AB36_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::End()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.GL::GLClear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4 (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
{
{
bool L_0 = ___0_clearDepth;
bool L_1 = ___1_clearColor;
float L_2 = ___3_depth;
GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED(L_0, L_1, (&___2_backgroundColor), L_2, NULL);
return;
}
}
// System.Void UnityEngine.GL::Clear(System.Boolean,System.Boolean,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Clear_m49FFE8774C00488FD65A2638F7D02E67325923FA (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
{
{
bool L_0 = ___0_clearDepth;
bool L_1 = ___1_clearColor;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___2_backgroundColor;
float L_3 = ___3_depth;
GL_GLClear_m889A7C7A3406665D8631A4946DD478CE1DADE1C4(L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.GL::Viewport(UnityEngine.Rect)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_mA93DBAE1018A273684A07C8B8B444EFFBF2B38B7 (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___0_pixelRect, const RuntimeMethod* method)
{
{
GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E((&___0_pixelRect), NULL);
return;
}
}
// System.Void UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, const RuntimeMethod* method)
{
typedef void (*GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_SetViewMatrix_Injected_m13A8BCB6F2D98B7172E2FF190A6F2E7FE3AB4029_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::SetViewMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_m);
}
// System.Void UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_mat, const RuntimeMethod* method)
{
typedef void (*GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_LoadProjectionMatrix_Injected_mFB43E70DB0AA3CF3FD0B212495D125844579816C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::LoadProjectionMatrix_Injected(UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_mat);
}
// System.Void UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED (bool ___0_clearDepth, bool ___1_clearColor, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___2_backgroundColor, float ___3_depth, const RuntimeMethod* method)
{
typedef void (*GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn) (bool, bool, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*, float);
static GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_GLClear_Injected_m27F584AF9138B297159C619DEEEB427E722D2DED_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::GLClear_Injected(System.Boolean,System.Boolean,UnityEngine.Color&,System.Single)");
_il2cpp_icall_func(___0_clearDepth, ___1_clearColor, ___2_backgroundColor, ___3_depth);
}
// System.Void UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D* ___0_pixelRect, const RuntimeMethod* method)
{
typedef void (*GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn) (Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D*);
static GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (GL_Viewport_Injected_m18D18FFCCD4FDD941820797CFBE7270ECFF27D4E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.GL::Viewport_Injected(UnityEngine.Rect&)");
_il2cpp_icall_func(___0_pixelRect);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_pinvoke_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
{
marshaled.___m_CachedPtr_0 = unmarshaled.___m_CachedPtr_0;
}
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_back(const LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled, LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D& unmarshaled)
{
intptr_t unmarshaledm_CachedPtr_temp_0;
memset((&unmarshaledm_CachedPtr_temp_0), 0, sizeof(unmarshaledm_CachedPtr_temp_0));
unmarshaledm_CachedPtr_temp_0 = marshaled.___m_CachedPtr_0;
unmarshaled.___m_CachedPtr_0 = unmarshaledm_CachedPtr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightProbes
IL2CPP_EXTERN_C void LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshal_com_cleanup(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_marshaled_com& marshaled)
{
}
// System.Void UnityEngine.LightProbes::Internal_CallTetrahedralizationCompletedFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallTetrahedralizationCompletedFunction_m491992F2C5429BCA63C2076F29BBEE7B10BA54CB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___tetrahedralizationCompleted_4;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
// System.Void UnityEngine.LightProbes::Internal_CallNeedsRetetrahedralizationFunction()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LightProbes_Internal_CallNeedsRetetrahedralizationFunction_m72321DC24BB3DDFFABCEC02F72A5BE5826B829FE (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_0 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
V_0 = (bool)((!(((RuntimeObject*)(Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07*)L_0) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* L_2 = ((LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_StaticFields*)il2cpp_codegen_static_fields_for(LightProbes_tB0E0051ED428658D51E611C9E4B6FE3A49EB094D_il2cpp_TypeInfo_var))->___needsRetetrahedralization_5;
NullCheck(L_2);
Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline(L_2, NULL);
}
IL_0018:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.String UnityEngine.Resolution::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34 (Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_0 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_1 = L_0;
int32_t L_2 = __this->___m_Width_0;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_3);
NullCheck(L_1);
ArrayElementTypeCheck (L_1, L_4);
(L_1)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_1;
int32_t L_6 = __this->___m_Height_1;
int32_t L_7 = L_6;
RuntimeObject* L_8 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_7);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_8);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_9 = L_5;
int32_t L_10 = __this->___m_RefreshRate_2;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var, &L_11);
NullCheck(L_9);
ArrayElementTypeCheck (L_9, L_12);
(L_9)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_12);
String_t* L_13;
L_13 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral6C61AD04D51CA4C9A1E363E6ABB3624AC65D8627, L_9, NULL);
V_0 = L_13;
goto IL_003e;
}
IL_003e:
{
String_t* L_14 = V_0;
return L_14;
}
}
IL2CPP_EXTERN_C String_t* Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Resolution_tDF215F567EEFFD07B9A8FB7CEACC08EA6B8B9525*>(__this + _offset);
String_t* _returnValue;
_returnValue = Resolution_ToString_m058CE120CC83F314D0C8D4A706F9AA068BC9CF34(_thisAdjusted, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.ColorSpace UnityEngine.QualitySettings::get_activeColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9 (const RuntimeMethod* method)
{
typedef int32_t (*QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn) ();
static QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (QualitySettings_get_activeColorSpace_m4F47784E7B0FE0A5497C8BAB9CA86BD576FB92F9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.QualitySettings::get_activeColorSpace()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, float);
static MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetFloatImpl(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_name;
MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875(__this, L_0, (&___1_value), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetTextureImpl(System.Int32,UnityEngine.Texture)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*, int32_t);
static MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorArrayImpl(System.Int32,UnityEngine.Vector4[],System.Int32)");
_il2cpp_icall_func(__this, ___0_name, ___1_values, ___2_count);
}
// System.IntPtr UnityEngine.MaterialPropertyBlock::CreateImpl()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA (const RuntimeMethod* method)
{
typedef intptr_t (*MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn) ();
static MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::CreateImpl()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E (intptr_t ___0_mpb, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn) (intptr_t);
static MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::DestroyImpl(System.IntPtr)");
_il2cpp_icall_func(___0_mpb);
}
// System.Void UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, bool ___0_keepMemory, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, bool);
static MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::Clear(System.Boolean)");
_il2cpp_icall_func(__this, ___0_keepMemory);
}
// System.Void UnityEngine.MaterialPropertyBlock::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Clear_m83CE1CC476A80F162FC89DBF6C2C78659B6E1253 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
{
MaterialPropertyBlock_Clear_m18CD90F6F18294A59C408FFCCC8F6F5EE204E6D4(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, int32_t ___2_count, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0 = ___1_values;
V_0 = (bool)((((RuntimeObject*)(Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0014;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_2 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_2);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_2, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFBFED6DEA5A92748E7B7A0A236B4FBA1EFEF38C6)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
}
IL_0014:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_3 = ___1_values;
NullCheck(L_3);
V_1 = (bool)((((int32_t)(((RuntimeArray*)L_3)->max_length)) == ((int32_t)0))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0028;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_5 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9E395738B33ECECDACCC4B9E4F28E112460C1F3A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
}
IL_0028:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_6 = ___1_values;
NullCheck(L_6);
int32_t L_7 = ___2_count;
V_2 = (bool)((((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))) < ((int32_t)L_7))? 1 : 0);
bool L_8 = V_2;
if (!L_8)
{
goto IL_003d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral332771EB81E98B339CF2D136D55C412337F7DDB8)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_10 = ___0_name;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_11 = ___1_values;
int32_t L_12 = ___2_count;
MaterialPropertyBlock_SetVectorArrayImpl_mFED50BE8138077759CB79FF448A7AD9B4F27D981(__this, L_10, L_11, L_12, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock__ctor_m14C3432585F7BB65028BCD64A0FD6607A1B490FB (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = MaterialPropertyBlock_CreateImpl_mB5C499DC3ACC3B8AEB29249CC5896877810467EA(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Finalize_m39FFB2D5E0348431D63EE94E263032CA6C7040BF (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_000b:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3(__this, NULL);
goto IL_0013;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0013:
{
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::Dispose()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_Dispose_m4D2F96068928FBC127E3A48B45DB5F3C0022B3E3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_002e;
}
}
{
intptr_t L_4 = __this->___m_Ptr_0;
MaterialPropertyBlock_DestroyImpl_m169142814063295DE7C2FE69CD3580B2F952776E(L_4, NULL);
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
__this->___m_Ptr_0 = L_5;
}
IL_002e:
{
il2cpp_codegen_runtime_class_init_inline(GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var);
GC_SuppressFinalize_m71815DBD5A0CD2EA1BE43317B08B7A14949EDC65(__this, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetFloat_m6BA8DA03FAD1ABA0BD339E0E5157C4DF3C987267 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
float L_1 = ___1_value;
MaterialPropertyBlock_SetFloatImpl_m65B3A7B090CDD9E32BA6D85637C37980C1D38DE8(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVector(System.Int32,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVector_m22B010D99231EF5684063F4A07F5948854D590B3 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_value;
MaterialPropertyBlock_SetVectorImpl_mA91796B91A33617D2BDFEC33612A7C595011CAC1(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetTexture_m39F531D3F35D6C5B661A7B4F07DD7B8ACC22627F (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
MaterialPropertyBlock_SetTextureImpl_m4F16E63E86A344A8FB595BBD7132641593427F95(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorArray(System.Int32,UnityEngine.Vector4[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorArray_m5C0A3017A7EA9EE5F01295E346EA72D70A8BD682 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_nameID, Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ___1_values, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = ___1_values;
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_2 = ___1_values;
NullCheck(L_2);
MaterialPropertyBlock_SetVectorArray_m92BE44069E96A65D975F989B9C2703819B4D9709(__this, L_0, L_1, ((int32_t)(((RuntimeArray*)L_2)->max_length)), NULL);
return;
}
}
// System.Void UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875 (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D* __this, int32_t ___0_name, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* ___1_value, const RuntimeMethod* method)
{
typedef void (*MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn) (MaterialPropertyBlock_t2308669579033A857EFE6E4831909F638B27411D*, int32_t, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*);
static MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (MaterialPropertyBlock_SetVectorImpl_Injected_m3F860A6FF7908C66A89B280CE69E57D1CFB64875_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.MaterialPropertyBlock::SetVectorImpl_Injected(System.Int32,UnityEngine.Vector4&)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Material UnityEngine.Renderer::GetMaterial()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* (*Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterial()");
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Material[] UnityEngine.Renderer::GetMaterialArray()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* (*Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::GetMaterialArray()");
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Renderer::get_sortingLayerID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingLayerID_m3D7AE74F1B87099810CF969CB4520C85F9AE5F92_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingLayerID()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Renderer::get_sortingOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingOrder_m4CE7ADEEC8E2F28CC1D10B1D4091A10F8F1583FA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingOrder()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Renderer::get_sortingGroupID()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingGroupID_m1DEFE39027236FF31AB603993BBC13C072E52118_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupID()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Renderer::get_sortingGroupOrder()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
typedef int32_t (*Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E_ftn) (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF*);
static Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Renderer_get_sortingGroupOrder_m40F058B3AFC92CCEF2475E0BD9A96464154E999E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Renderer::get_sortingGroupOrder()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Material[] UnityEngine.Renderer::get_materials()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* Renderer_get_materials_m43D33328432700524EAEAB093C67AE5689976118 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* V_0 = NULL;
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_0;
L_0 = Renderer_GetMaterialArray_m27C05A258B1D2A7EA7A77FFE57929B7A0EDB2AF9(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
MaterialU5BU5D_t2B1D11C42DB07A4400C0535F92DBB87A2E346D3D* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Material UnityEngine.Renderer::get_material()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* Renderer_get_material_m5BA2A00816C4CC66580D4B2E409CF10718C15656 (Renderer_t320575F223BCB177A982E5DDB5DB19FAA89E7FBF* __this, const RuntimeMethod* method)
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* V_0 = NULL;
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0;
L_0 = Renderer_GetMaterial_m890C1B7FAA74CFC4B362EE3E8E61F6778D0EA189(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_1 = V_0;
return L_1;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Shader UnityEngine.Shader::Find(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* Shader_Find_m183AA54F78320212DDEC811592F98456898A41C5 (String_t* ___0_name, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95_il2cpp_TypeInfo_var);
ResourcesAPI_tDD1769E5695358FB56E4E0FA44A9E25900662A95* L_0;
L_0 = ResourcesAPI_get_ActiveAPI_mF850D558242EC69D97A42BCAEC2270D71F3250A4(NULL);
String_t* L_1 = ___0_name;
NullCheck(L_0);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_2;
L_2 = VirtualFuncInvoker1< Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*, String_t* >::Invoke(4 /* UnityEngine.Shader UnityEngine.ResourcesAPI::FindShaderByName(System.String) */, L_0, L_1);
return L_2;
}
}
// System.Int32 UnityEngine.Shader::TagToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9 (String_t* ___0_name, const RuntimeMethod* method)
{
typedef int32_t (*Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn) (String_t*);
static Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_TagToID_m5B5214F0AABE47C7465EEA717C78568AE1251FE9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::TagToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___0_name);
return icallRetVal;
}
// System.Int32 UnityEngine.Shader::PropertyToID(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA (String_t* ___0_name, const RuntimeMethod* method)
{
typedef int32_t (*Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn) (String_t*);
static Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Shader::PropertyToID(System.String)");
int32_t icallRetVal = _il2cpp_icall_func(___0_name);
return icallRetVal;
}
// System.Void UnityEngine.Shader::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Shader__ctor_m2BD5A93728781AEF4DCA08F3BCC93C0A62B864C1 (Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___1_shader, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692*);
static Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithShader(UnityEngine.Material,UnityEngine.Shader)");
_il2cpp_icall_func(___0_self, ___1_shader);
}
// System.Void UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___1_source, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithMaterial(UnityEngine.Material,UnityEngine.Material)");
_il2cpp_icall_func(___0_self, ___1_source);
}
// System.Void UnityEngine.Material::CreateWithString(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_self, const RuntimeMethod* method)
{
typedef void (*Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::CreateWithString(UnityEngine.Material)");
_il2cpp_icall_func(___0_self);
}
// System.Void UnityEngine.Material::.ctor(UnityEngine.Shader)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_m7FDF47105D66D19591BE505A0C42B0F90D88C9BF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* ___0_shader, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Shader_tADC867D36B7876EE22427FAA2CE485105F4EE692* L_0 = ___0_shader;
Material_CreateWithShader_m3AFA4A4172FE7A3BD861AA015F4DA8BF21E7EB3B(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Material::.ctor(UnityEngine.Material)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mFCC42FB90257F1E8F7516A8640A79C465A39961C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___0_source, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* L_0 = ___0_source;
Material_CreateWithMaterial_m11AFA8AF4CF07621B8F872D231F52287D510E49B(__this, L_0, NULL);
return;
}
}
// System.Void UnityEngine.Material::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material__ctor_mF1676C2EE42E6BCE74AC3C90E207A35E515D1FD8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_contents, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Material_CreateWithString_m95D6FADE4506835842E09A7E26513252F560C87A(__this, NULL);
return;
}
}
// UnityEngine.Color UnityEngine.Material::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_get_color_mA4B7D4B96200D9D8B4F36BF19957E9DA81071DBB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)256), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4;
L_4 = Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765(__this, L_3, NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
L_5 = Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_2;
return L_6;
}
}
// System.Void UnityEngine.Material::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_set_color_m5C32DEBB215FF9EE35E7B575297D8C2F29CC2A2D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)256), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0023;
}
}
{
int32_t L_3 = V_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_value;
Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A(__this, L_3, L_4, NULL);
goto IL_0030;
}
IL_0023:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_value;
Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F(__this, _stringLiteral47A3FAF17D89549FD0F0ECA7370B81F7C80DFCDE, L_5, NULL);
}
IL_0030:
{
return;
}
}
// UnityEngine.Texture UnityEngine.Material::get_mainTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_get_mainTexture_mC6C6B860B44321F0342AEFA0DD7702384334F37D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
bool V_1 = false;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_2 = NULL;
{
int32_t L_0;
L_0 = Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439(__this, ((int32_t)128), NULL);
V_0 = L_0;
int32_t L_1 = V_0;
V_1 = (bool)((((int32_t)((((int32_t)L_1) < ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_1;
if (!L_2)
{
goto IL_0022;
}
}
{
int32_t L_3 = V_0;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_4;
L_4 = Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191(__this, L_3, NULL);
V_2 = L_4;
goto IL_0030;
}
IL_0022:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_5;
L_5 = Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719(__this, _stringLiteral4B8146FB95E4F51B29DA41EB5F6D60F8FD0ECF21, NULL);
V_2 = L_5;
goto IL_0030;
}
IL_0030:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_6 = V_2;
return L_6;
}
}
// System.Int32 UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_attributeFlag, const RuntimeMethod* method)
{
typedef int32_t (*Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFirstPropertyNameIdByAttribute_mCBB72749633F7B8A879D33F0B34DB4F54F8C2439_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFirstPropertyNameIdByAttribute(UnityEngine.Rendering.ShaderPropertyFlags)");
int32_t icallRetVal = _il2cpp_icall_func(__this, ___0_attributeFlag);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasProperty(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
typedef bool (*Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::HasProperty(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_nameID);
return icallRetVal;
}
// System.Boolean UnityEngine.Material::HasProperty(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_HasProperty_mC09A83B44E368A217F606DD4954FA080CC03EC6C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
bool L_2;
L_2 = Material_HasProperty_m52E2D3BC3049B8B228149E023CD73C34B05A5222(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Void UnityEngine.Material::EnableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
{
typedef void (*Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
static Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_EnableKeyword_mE8523EF6CF694284DF976D47ADEDE9363A1174AC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::EnableKeyword(System.String)");
_il2cpp_icall_func(__this, ___0_keyword);
}
// System.Void UnityEngine.Material::DisableKeyword(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_keyword, const RuntimeMethod* method)
{
typedef void (*Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*);
static Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_DisableKeyword_mC123927EBF2F2A19220A4456C8EA19F2BA416E8C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::DisableKeyword(System.String)");
_il2cpp_icall_func(__this, ___0_keyword);
}
// System.String UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_currentSubShaderOnly, String_t* ___2_defaultValue, const RuntimeMethod* method)
{
typedef String_t* (*Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, String_t*, bool, String_t*);
static Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTagImpl(System.String,System.Boolean,System.String)");
String_t* icallRetVal = _il2cpp_icall_func(__this, ___0_tag, ___1_currentSubShaderOnly, ___2_defaultValue);
return icallRetVal;
}
// System.String UnityEngine.Material::GetTag(System.String,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Material_GetTag_m0B37070270E231B88808DB1B3F9EF4C1851627D4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_tag, bool ___1_searchFallbacks, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
String_t* L_0 = ___0_tag;
bool L_1 = ___1_searchFallbacks;
String_t* L_2;
L_2 = Material_GetTagImpl_m0A15070E738DE3834BEDD9D1634C498B5B744C2B(__this, L_0, (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0), _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
String_t* L_3 = V_0;
return L_3;
}
}
// System.Boolean UnityEngine.Material::SetPass(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_pass, const RuntimeMethod* method)
{
typedef bool (*Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetPass_mBB03542DFF4FAEADFCED332009F9D61B6DED75FE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetPass(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_pass);
return icallRetVal;
}
// System.String[] UnityEngine.Material::GetShaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
typedef StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* (*Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*);
static Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetShaderKeywords()");
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.String[] UnityEngine.Material::get_shaderKeywords()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* Material_get_shaderKeywords_m11982F09EED6BB0A892342E1A72AEA470C44B105 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, const RuntimeMethod* method)
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* V_0 = NULL;
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_0;
L_0 = Material_GetShaderKeywords_mEEE6AA1A327A7D63B8CD31306B70AAED6F7B7456(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, float ___1_value, const RuntimeMethod* method)
{
typedef void (*Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, float);
static Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetFloatImpl(System.Int32,System.Single)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Void UnityEngine.Material::SetColorImpl(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_name;
Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A(__this, L_0, (&___1_value), NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
{
typedef void (*Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetTextureImpl(System.Int32,UnityEngine.Texture)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Single UnityEngine.Material::GetFloatImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
{
typedef float (*Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetFloatImpl(System.Int32)");
float icallRetVal = _il2cpp_icall_func(__this, ___0_name);
return icallRetVal;
}
// UnityEngine.Color UnityEngine.Material::GetColorImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_name;
Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4(__this, L_0, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTextureImpl(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, const RuntimeMethod* method)
{
typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t);
static Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetTextureImpl(System.Int32)");
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this, ___0_name);
return icallRetVal;
}
// System.Void UnityEngine.Material::SetFloat(System.String,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m879CF81D740BAE6F23C9822400679F4D16365836 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, float ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
float L_2 = ___1_value;
Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetFloat(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetFloat_m3ECFD92072347A8620254F014865984FA68211A8 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, float ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
float L_1 = ___1_value;
Material_SetFloatImpl_m78678CE6EBB67BA3E9D58AD37CE3BDA3789F43AB(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColor(System.String,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_mFAB32FAA44461E46FD707B34184EC080CBB3539F (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_value;
Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_1, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetColor(System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColor_m573C88F2FB1B5A978C53A197B414F9E9C6AC5B9A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_value;
Material_SetColorImpl_mC2AF99ED12166A5219C0E8B79D0D17C0FCFC0E3D(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Material::SetTexture(System.Int32,UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetTexture_mA9F8461850AAB88F992E9C6FA6F24C2E050B83FD (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___1_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_nameID;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1 = ___1_value;
Material_SetTextureImpl_mC5772481EBD0F0A488C564B424446514DF34CBD9(__this, L_0, L_1, NULL);
return;
}
}
// System.Single UnityEngine.Material::GetFloat(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Material_GetFloat_m52462F4AEDE20758BFB592B11DE83A79D2774932 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
int32_t L_0 = ___0_nameID;
float L_1;
L_1 = Material_GetFloatImpl_m39798817949E201E1CF85DBBD416C746F3D64794(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
float L_2 = V_0;
return L_2;
}
}
// UnityEngine.Color UnityEngine.Material::GetColor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mAC702C70081A597DD2AA2F4627B1A1C65DDF6609 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2;
L_2 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = V_0;
return L_3;
}
}
// UnityEngine.Color UnityEngine.Material::GetColor(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Material_GetColor_mCCC62F29234C5D2D9B19EE2D7DA46A4573AFA765 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_nameID;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1;
L_1 = Material_GetColorImpl_m44455DBA8C6391B5638D11934B8E4CC0713B4EFF(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = V_0;
return L_2;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mBA07A377A7DDD29CD53E6F687DE6D49A42C0C719 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, String_t* ___0_name, const RuntimeMethod* method)
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
{
String_t* L_0 = ___0_name;
int32_t L_1;
L_1 = Shader_PropertyToID_mE98523D50F5656CAE89B30695C458253EB8956CA(L_0, NULL);
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2;
L_2 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_1, NULL);
V_0 = L_2;
goto IL_0010;
}
IL_0010:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_3 = V_0;
return L_3;
}
}
// UnityEngine.Texture UnityEngine.Material::GetTexture(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Material_GetTexture_mE5D02B13E7AF35ABAE4FFC49E69FAF8F36F91191 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_nameID, const RuntimeMethod* method)
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* V_0 = NULL;
{
int32_t L_0 = ___0_nameID;
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_1;
L_1 = Material_GetTextureImpl_m0363E7A333009D2FBEEBA51FC5D6E219563FF288(__this, L_0, NULL);
V_0 = L_1;
goto IL_000b;
}
IL_000b:
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_value, const RuntimeMethod* method)
{
typedef void (*Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_SetColorImpl_Injected_m7AF196BB00E62E5B47067FD643740884C692694A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::SetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_name, ___1_value);
}
// System.Void UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4 (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* __this, int32_t ___0_name, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn) (Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3*, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Material_GetColorImpl_Injected_mC524E0342AAF07A17E22CDBA0FAA0BAC0689CED4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Material::GetColorImpl_Injected(System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_name, ___1_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
{
marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
}
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
{
int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
int32_t unmarshaledlightmapBakeType_temp_2 = 0;
unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
int32_t unmarshaledmixedLightingMode_temp_3 = 0;
unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
bool unmarshaledisBaked_temp_4 = false;
unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_pinvoke_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
{
marshaled.___probeOcclusionLightIndex_0 = unmarshaled.___probeOcclusionLightIndex_0;
marshaled.___occlusionMaskChannel_1 = unmarshaled.___occlusionMaskChannel_1;
marshaled.___lightmapBakeType_2 = unmarshaled.___lightmapBakeType_2;
marshaled.___mixedLightingMode_3 = unmarshaled.___mixedLightingMode_3;
marshaled.___isBaked_4 = static_cast<int32_t>(unmarshaled.___isBaked_4);
}
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_back(const LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90& unmarshaled)
{
int32_t unmarshaledprobeOcclusionLightIndex_temp_0 = 0;
unmarshaledprobeOcclusionLightIndex_temp_0 = marshaled.___probeOcclusionLightIndex_0;
unmarshaled.___probeOcclusionLightIndex_0 = unmarshaledprobeOcclusionLightIndex_temp_0;
int32_t unmarshaledocclusionMaskChannel_temp_1 = 0;
unmarshaledocclusionMaskChannel_temp_1 = marshaled.___occlusionMaskChannel_1;
unmarshaled.___occlusionMaskChannel_1 = unmarshaledocclusionMaskChannel_temp_1;
int32_t unmarshaledlightmapBakeType_temp_2 = 0;
unmarshaledlightmapBakeType_temp_2 = marshaled.___lightmapBakeType_2;
unmarshaled.___lightmapBakeType_2 = unmarshaledlightmapBakeType_temp_2;
int32_t unmarshaledmixedLightingMode_temp_3 = 0;
unmarshaledmixedLightingMode_temp_3 = marshaled.___mixedLightingMode_3;
unmarshaled.___mixedLightingMode_3 = unmarshaledmixedLightingMode_temp_3;
bool unmarshaledisBaked_temp_4 = false;
unmarshaledisBaked_temp_4 = static_cast<bool>(marshaled.___isBaked_4);
unmarshaled.___isBaked_4 = unmarshaledisBaked_temp_4;
}
// Conversion method for clean up from marshalling of: UnityEngine.LightBakingOutput
IL2CPP_EXTERN_C void LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshal_com_cleanup(LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90_marshaled_com& marshaled)
{
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.LightType UnityEngine.Light::get_type()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_type_m0D12CD1E54E010DC401F7371731D593DEF62D1C7_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_type()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_spotAngle()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_spotAngle_m28B2CD7ADE25422693E7B1FA23E8615E9D7098FC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_spotAngle()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Color UnityEngine.Light::get_color()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Light_get_color_mE7EB8F11BF394877B50A2F335627441889ADE536 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A(__this, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.Light::set_color(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_m242F09E22904E0A20D5B032A0749678B0796A87C (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_value, const RuntimeMethod* method)
{
{
Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514(__this, (&___0_value), NULL);
return;
}
}
// System.Single UnityEngine.Light::get_colorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_colorTemperature_mA5B7C9A5B315B27625764B8CE7EF5ADC06060B08_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_colorTemperature()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Light::get_useColorTemperature()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef bool (*Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_useColorTemperature_mD76967684F904F6068B58EE78BD65001D8AFF3EF_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_useColorTemperature()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_intensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_intensity_m8FA28D515853068A93FA68B2148809BBEE4E710F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_intensity()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_bounceIntensity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_bounceIntensity_m535008F539A0EF22BBB831113EC34F20D6331FAE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bounceIntensity()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_range()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_range_m4156F07BA6CD289DA47080B590D632721D975A22_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_range()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.LightBakingOutput UnityEngine.Light::get_bakingOutput()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 Light_get_bakingOutput_mF383DB97CFD32D65DA468329E18DD2DD61521CED (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185(__this, (&V_0), NULL);
LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90 L_0 = V_0;
return L_0;
}
}
// UnityEngine.LightShadows UnityEngine.Light::get_shadows()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef int32_t (*Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_shadows_m1A11721F202C27838A7A8ED72455E6A727CEE6C5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_shadows()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Single UnityEngine.Light::get_cookieSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef float (*Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_cookieSize_m1BB417985207915659198F63CF825A23A8ED30B0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookieSize()");
float icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture UnityEngine.Light::get_cookie()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, const RuntimeMethod* method)
{
typedef Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* (*Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*);
static Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_cookie_m44A0C4B92F6CD6F2F8536A91C51B77FEEF59715E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_cookie()");
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Light::get_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_color_Injected_m7B1E67B800788DF5DAF6C3114CBACA3B029A900A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.Light::set_color_Injected(UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___0_value, const RuntimeMethod* method)
{
typedef void (*Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_set_color_Injected_mFFEA57B02AF4158652FE001E84054C1E89B40514_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::set_color_Injected(UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185 (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3* __this, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn) (Light_t1E68479B7782AF2050FAA02A5DC612FD034F18F3*, LightBakingOutput_t6212AB0B6B34C94F1982FE964FC48201854B5B90*);
static Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Light_get_bakingOutput_Injected_m587C60162C878716DF9310258756C2F587E35185_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Light::get_bakingOutput_Injected(UnityEngine.LightBakingOutput&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshFilter::DontStripMeshFilter()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshFilter_DontStripMeshFilter_m91485EC5EAB0DFED85197CF48DB2DD5C872695AC (MeshFilter_t6D1CE2473A1E45AC73013400585A1163BF66B2F5* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.MeshRenderer::DontStripMeshRenderer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MeshRenderer_DontStripMeshRenderer_m6AA14C7B8A41C6BBCDE33338AAB96239048192A1 (MeshRenderer_t4B7747212F0B88244BB7790C61AE124BFC15BAAE* __this, const RuntimeMethod* method)
{
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* ___0_mono, const RuntimeMethod* method)
{
typedef void (*Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::Internal_Create(UnityEngine.Mesh)");
_il2cpp_icall_func(___0_mono);
}
// System.Void UnityEngine.Mesh::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh__ctor_m5A9AECEDDAFFD84811ED8928012BDE97A9CEBD00 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
Mesh_Internal_Create_m484E627641C5E449D1B755F473DE5F6CD116FC45(__this, NULL);
return;
}
}
// System.Int32[] UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
{
typedef Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* (*Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, bool);
static Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetIndicesImpl(System.Int32,System.Boolean)");
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* icallRetVal = _il2cpp_icall_func(__this, ___0_submesh, ___1_applyBaseVertex);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_topology, int32_t ___2_indicesFormat, RuntimeArray* ___3_indices, int32_t ___4_arrayStart, int32_t ___5_arraySize, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
{
typedef void (*Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, bool, int32_t);
static Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetIndicesImpl(System.Int32,UnityEngine.MeshTopology,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Boolean,System.Int32)");
_il2cpp_icall_func(__this, ___0_submesh, ___1_topology, ___2_indicesFormat, ___3_indices, ___4_arrayStart, ___5_arraySize, ___6_calculateBounds, ___7_baseVertex);
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_ch, const RuntimeMethod* method)
{
typedef void (*Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::PrintErrorCantAccessChannel(UnityEngine.Rendering.VertexAttribute)");
_il2cpp_icall_func(__this, ___0_ch);
}
// System.Boolean UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_attr, const RuntimeMethod* method)
{
typedef bool (*Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_HasVertexAttribute_m6FA9574E4DEE19158535F93281791AD6FB550595_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::HasVertexAttribute(UnityEngine.Rendering.VertexAttribute)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_attr);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_arraySize, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
{
typedef void (*Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*, int32_t, int32_t, int32_t, int32_t);
static Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::SetArrayForChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values, ___4_arraySize, ___5_valuesStart, ___6_valuesCount, ___7_flags);
}
// System.Array UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeArray* Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, const RuntimeMethod* method)
{
typedef RuntimeArray* (*Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t);
static Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetAllocArrayFromChannelImpl_m30C7972CA5A67CD01EBBDDE2FD8F48CE2F8F86F6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetAllocArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32)");
RuntimeArray* icallRetVal = _il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, const RuntimeMethod* method)
{
typedef void (*Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t, int32_t, int32_t, RuntimeArray*);
static Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_GetArrayFromChannelImpl_mBCA166B62E25425D987638F2B4876613D113E66E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::GetArrayFromChannelImpl(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array)");
_il2cpp_icall_func(__this, ___0_channel, ___1_format, ___2_dim, ___3_values);
}
// System.Boolean UnityEngine.Mesh::get_canAccess()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef bool (*Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_canAccess()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::get_vertexCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_vertexCount_mB7BE0340AAF272933068D830C8E711FC8978E12C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_vertexCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Mesh::get_subMeshCount()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*);
static Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::get_subMeshCount()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Mesh::ClearImpl(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, bool ___0_keepVertexLayout, const RuntimeMethod* method)
{
typedef void (*Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, bool);
static Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::ClearImpl(System.Boolean)");
_il2cpp_icall_func(__this, ___0_keepVertexLayout);
}
// System.Void UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
{
typedef void (*Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn) (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4*, int32_t);
static Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mesh::RecalculateBoundsImpl(UnityEngine.Rendering.MeshUpdateFlags)");
_il2cpp_icall_func(__this, ___0_flags);
}
// UnityEngine.Rendering.VertexAttribute UnityEngine.Mesh::GetUVChannel(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689 (int32_t ___0_uvIndex, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_uvIndex;
if ((((int32_t)L_0) < ((int32_t)0)))
{
goto IL_000b;
}
}
{
int32_t L_1 = ___0_uvIndex;
G_B3_0 = ((((int32_t)L_1) > ((int32_t)7))? 1 : 0);
goto IL_000c;
}
IL_000b:
{
G_B3_0 = 1;
}
IL_000c:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0020;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8874CAD9F07833417DF37E7C26DCEBA5DAB7400D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralA2253D0D64C3CE2F70001AEF414A71355CC152DD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_GetUVChannel_m52936A342F9C96EB7F0214A2F310018E1A25A689_RuntimeMethod_var)));
}
IL_0020:
{
int32_t L_4 = ___0_uvIndex;
V_1 = ((int32_t)il2cpp_codegen_add(4, L_4));
goto IL_0026;
}
IL_0026:
{
int32_t L_5 = V_1;
return L_5;
}
}
// System.Int32 UnityEngine.Mesh::DefaultDimensionForChannel(UnityEngine.Rendering.VertexAttribute)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130 (int32_t ___0_channel, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B13_0 = 0;
{
int32_t L_0 = ___0_channel;
if (!L_0)
{
goto IL_000a;
}
}
{
int32_t L_1 = ___0_channel;
G_B3_0 = ((((int32_t)L_1) == ((int32_t)1))? 1 : 0);
goto IL_000b;
}
IL_000a:
{
G_B3_0 = 1;
}
IL_000b:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0013;
}
}
{
V_1 = 3;
goto IL_004d;
}
IL_0013:
{
int32_t L_3 = ___0_channel;
if ((((int32_t)L_3) < ((int32_t)4)))
{
goto IL_0021;
}
}
{
int32_t L_4 = ___0_channel;
G_B8_0 = ((((int32_t)((((int32_t)L_4) > ((int32_t)((int32_t)11)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B8_0 = 0;
}
IL_0022:
{
V_2 = (bool)G_B8_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_002a;
}
}
{
V_1 = 2;
goto IL_004d;
}
IL_002a:
{
int32_t L_6 = ___0_channel;
if ((((int32_t)L_6) == ((int32_t)2)))
{
goto IL_0034;
}
}
{
int32_t L_7 = ___0_channel;
G_B13_0 = ((((int32_t)L_7) == ((int32_t)3))? 1 : 0);
goto IL_0035;
}
IL_0034:
{
G_B13_0 = 1;
}
IL_0035:
{
V_3 = (bool)G_B13_0;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003d;
}
}
{
V_1 = 4;
goto IL_004d;
}
IL_003d:
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_9 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_9);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3EF80F46B377F90522231FE0AF2EC86CE1EF646D)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral44F1E7DB2E8AAD233857868896DFEFE5A63EECEF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_DefaultDimensionForChannel_mCE2BFE4516CB37EA677E8671997D986FF654C130_RuntimeMethod_var)));
}
IL_004d:
{
int32_t L_10 = V_1;
return L_10;
}
}
// System.Void UnityEngine.Mesh::SetSizedArrayForChannel(UnityEngine.Rendering.VertexAttribute,UnityEngine.Rendering.VertexAttributeFormat,System.Int32,System.Array,System.Int32,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, int32_t ___1_format, int32_t ___2_dim, RuntimeArray* ___3_values, int32_t ___4_valuesArrayLength, int32_t ___5_valuesStart, int32_t ___6_valuesCount, int32_t ___7_flags, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
int32_t G_B8_0 = 0;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_00c6;
}
}
{
int32_t L_2 = ___5_valuesStart;
V_1 = (bool)((((int32_t)L_2) < ((int32_t)0))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_002f;
}
}
{
int32_t L_4 = ___5_valuesStart;
int32_t L_5 = L_4;
RuntimeObject* L_6 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_5);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_7 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_7);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5A28EAF939FA54DDC7D6409EB047072A5FCE993A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_002f:
{
int32_t L_8 = ___6_valuesCount;
V_2 = (bool)((((int32_t)L_8) < ((int32_t)0))? 1 : 0);
bool L_9 = V_2;
if (!L_9)
{
goto IL_004f;
}
}
{
int32_t L_10 = ___6_valuesCount;
int32_t L_11 = L_10;
RuntimeObject* L_12 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_11);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_13 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_13);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_13, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_12, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8E2EB1751B013C482084A249B3B1831BF63B5179)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_004f:
{
int32_t L_14 = ___5_valuesStart;
int32_t L_15 = ___4_valuesArrayLength;
if ((((int32_t)L_14) < ((int32_t)L_15)))
{
goto IL_005c;
}
}
{
int32_t L_16 = ___6_valuesCount;
G_B8_0 = ((!(((uint32_t)L_16) <= ((uint32_t)0)))? 1 : 0);
goto IL_005d;
}
IL_005c:
{
G_B8_0 = 0;
}
IL_005d:
{
V_3 = (bool)G_B8_0;
bool L_17 = V_3;
if (!L_17)
{
goto IL_0078;
}
}
{
int32_t L_18 = ___5_valuesStart;
int32_t L_19 = L_18;
RuntimeObject* L_20 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_19);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_21 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_21);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2C15AA9860EA132E537148CBC6619ADD860EF775)), L_20, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral86148AFA53B41F7F2E4A932EF9A77F32D8925D5A)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_21, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_0078:
{
int32_t L_22 = ___5_valuesStart;
int32_t L_23 = ___6_valuesCount;
int32_t L_24 = ___4_valuesArrayLength;
V_4 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_22, L_23))) > ((int32_t)L_24))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00a1;
}
}
{
int32_t L_26 = ___5_valuesStart;
int32_t L_27 = ___6_valuesCount;
int32_t L_28 = ((int32_t)il2cpp_codegen_add(L_26, L_27));
RuntimeObject* L_29 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_28);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_30 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_30);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_30, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFF54EBEF45A506AA2137A63AB3B1A51A3EC8E03E)), L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD66DF1615B82CE45AADB397D89F35CEF382A6196)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_30, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_SetSizedArrayForChannel_mBF8A0B7A6E58552C4142CD22FF31E7A0E125EC93_RuntimeMethod_var)));
}
IL_00a1:
{
RuntimeArray* L_31 = ___3_values;
V_5 = (bool)((((RuntimeObject*)(RuntimeArray*)L_31) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_32 = V_5;
if (!L_32)
{
goto IL_00af;
}
}
{
___5_valuesStart = 0;
}
IL_00af:
{
int32_t L_33 = ___0_channel;
int32_t L_34 = ___1_format;
int32_t L_35 = ___2_dim;
RuntimeArray* L_36 = ___3_values;
int32_t L_37 = ___4_valuesArrayLength;
int32_t L_38 = ___5_valuesStart;
int32_t L_39 = ___6_valuesCount;
int32_t L_40 = ___7_flags;
Mesh_SetArrayForChannelImpl_mB6E87CFC14E1C7F12A921A2EB90004DC0108BE3C(__this, L_33, L_34, L_35, L_36, L_37, L_38, L_39, L_40, NULL);
goto IL_00ce;
}
IL_00c6:
{
int32_t L_41 = ___0_channel;
Mesh_PrintErrorCantAccessChannel_mD80AC1870BC51714BE0C97B15D3E3D4EC42AC85E(__this, L_41, NULL);
}
IL_00ce:
{
return;
}
}
// UnityEngine.Vector3[] UnityEngine.Mesh::get_vertices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_vertices_mA3577F1B08EDDD54E26AEB3F8FFE4EC247D2ABB9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 0, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3[] UnityEngine.Mesh::get_normals()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* Mesh_get_normals_m2B6B159B799E6E235EA651FCAB2E18EE5B18ED62 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* V_0 = NULL;
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB(__this, 1, Mesh_GetAllocArrayFromChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8C6368A8BD660D735D0A67B197CCF776A20393DB_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector4[] UnityEngine.Mesh::get_tangents()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* Mesh_get_tangents_mEA6C7BF6A2B9A8BD0E9A62963E048F973878299E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* V_0 = NULL;
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B(__this, 2, Mesh_GetAllocArrayFromChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mF09A6C626C11FDD32A523134B13E0654A37B9E9B_RuntimeMethod_var);
V_0 = L_0;
goto IL_000b;
}
IL_000b:
{
Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color32[] UnityEngine.Mesh::get_colors32()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* Mesh_get_colors32_mA230CB5687CDCCEA5527BD5A0640E9535CB640A2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* V_0 = NULL;
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0;
L_0 = Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E(__this, 3, 2, 4, Mesh_GetAllocArrayFromChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m72075F645F848EBDDA48A31CCCA7B6D760B7C28E_RuntimeMethod_var);
V_0 = L_0;
goto IL_000d;
}
IL_000d:
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_mCE01139EEEC3D10B4A6CEA1749FD84DABC53599E (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inVertices;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m193FDA5D9CB31FDFEEEC4CF17C0524A255E74E2F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetVertices(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetVertices_m13AB485BDB6B8F740338B20075A3E1510A6F96FA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inVertices, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inVertices;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
int32_t L_3 = ___3_flags;
Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 0, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_mB4072A4D2600768FD62BC9CAAFF8C43955A4A365 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_1 = ___0_inNormals;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2(L_1, NoAllocHelpers_SafeLength_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_mB85A915B5401A23E2802BF2945052148967220E2_RuntimeMethod_var);
Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m7EB9E43C0287E99F2140901EB9CE5A75728B1C29 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetNormals(System.Collections.Generic.List`1<UnityEngine.Vector3>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetNormals_m07608D2B5CA012B8B3502868EF6D4B4DF859DE51 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___0_inNormals, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* L_0 = ___0_inNormals;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
int32_t L_3 = ___3_flags;
Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC(__this, 1, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_m8F7DC4CDB7167CE6FB5836C46CD04502103FCDBC_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m0FAEBB1D9ACF3607640669AD70AD6BFACA9D3CBB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___0_inTangents;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_1, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_mAE30C8D38845CEC4002FE0938607CDE0D2358FBE (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTangents(System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTangents_m87066124EB0091440267546DB9A27EC89BF6E21B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___0_inTangents, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_0 = ___0_inTangents;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
int32_t L_3 = ___3_flags;
Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4(__this, 2, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_mC2CC3E5A92817BE4B0B4489EB56CD4B188C6B7E4_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m4D4920186213CCC1DA28CD3C7BDBD13F0D00541F (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_1 = ___0_inColors;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F(L_1, NoAllocHelpers_SafeLength_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_mDE7B561CE172B3EB697DE30C3A79C67F70018E6F_RuntimeMethod_var);
Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37(__this, L_0, 0, L_2, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_mEF64AD954EACB5F5EFFD8DA6AEA7D80CD1233F37 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA(__this, L_0, L_1, L_2, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetColors(System.Collections.Generic.List`1<UnityEngine.Color32>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetColors_m07FAA75430500D2B2384A4A8185311411C504DEA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___0_inColors, int32_t ___1_start, int32_t ___2_length, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* L_0 = ___0_inColors;
int32_t L_1 = ___1_start;
int32_t L_2 = ___2_length;
int32_t L_3 = ___3_flags;
Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46(__this, 3, 2, 4, L_0, L_1, L_2, L_3, Mesh_SetListForChannel_TisColor32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B_m8A21E236DB17FF876D11B7092FBFDAB184BDEF46_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_mA0EA40129409D956FF22FCF7E01E27382879E255 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_channel;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_2 = ___1_uvs;
int32_t L_3;
L_3 = NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2(L_2, NoAllocHelpers_SafeLength_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m201A65A21E6A7CC7D1A0C35A7D5CEBE2DD8A49B2_RuntimeMethod_var);
Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35(__this, L_0, L_1, 0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m69E3F4333E212B3CAA0EDFFF14A2835897079D35 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_channel;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
int32_t L_2 = ___2_start;
int32_t L_3 = ___3_length;
Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9(__this, L_0, L_1, L_2, L_3, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>,System.Int32,System.Int32,UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetUVs_m25164DB799B915ECE8AE94B4A1F844CE936844B9 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, int32_t ___2_start, int32_t ___3_length, int32_t ___4_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_channel;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
int32_t L_2 = ___2_start;
int32_t L_3 = ___3_length;
int32_t L_4 = ___4_flags;
Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131(__this, L_0, 4, L_1, L_2, L_3, L_4, Mesh_SetUvsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m6A0DAC2B9AEC9F456719D378C17E22716998E131_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::GetUVs(System.Int32,System.Collections.Generic.List`1<UnityEngine.Vector4>)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_GetUVs_m3FCD854132DA16719481B8D97DF335A0C7244344 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_channel, List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___1_uvs, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_channel;
List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* L_1 = ___1_uvs;
Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B(__this, L_0, L_1, 4, Mesh_GetUVsImpl_TisVector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_m3E1A3BC6C031ACC6AADE8D351A25CC3766047B5B_RuntimeMethod_var);
return;
}
}
// System.Void UnityEngine.Mesh::PrintErrorCantAccessIndices()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_1;
L_1 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral06B4789277698F9756D5AB8A749EB1D8F38CDF57, L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_1, NULL);
return;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmesh(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_errorAboutTriangles, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
String_t* G_B8_0 = NULL;
String_t* G_B7_0 = NULL;
String_t* G_B9_0 = NULL;
String_t* G_B9_1 = NULL;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001a;
}
}
{
Mesh_PrintErrorCantAccessIndices_mC2A8F7BBED09D4D6ABC265AFCC2979795C1ABF0C(__this, NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_001a:
{
int32_t L_2 = ___0_submesh;
if ((((int32_t)L_2) < ((int32_t)0)))
{
goto IL_002c;
}
}
{
int32_t L_3 = ___0_submesh;
int32_t L_4;
L_4 = Mesh_get_subMeshCount_mC0141293D0F339D8D721CCA2612B32E6FD7E3F8B(__this, NULL);
G_B5_0 = ((((int32_t)((((int32_t)L_3) < ((int32_t)L_4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_002d;
}
IL_002c:
{
G_B5_0 = 1;
}
IL_002d:
{
V_2 = (bool)G_B5_0;
bool L_5 = V_2;
if (!L_5)
{
goto IL_0056;
}
}
{
bool L_6 = ___1_errorAboutTriangles;
G_B7_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
if (L_6)
{
G_B8_0 = _stringLiteralD618D08849EE8CC22348A7A4E83CB2906FE13AB3;
goto IL_0041;
}
}
{
G_B9_0 = _stringLiteral4DC0ECF676CDB8466A06C299A2E315606DFC00BD;
G_B9_1 = G_B7_0;
goto IL_0046;
}
IL_0041:
{
G_B9_0 = _stringLiteral7EF771DC1DDB512A8FAB7AF357549BD349530F7D;
G_B9_1 = G_B8_0;
}
IL_0046:
{
String_t* L_7;
L_7 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(G_B9_1, G_B9_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_7, __this, NULL);
V_1 = (bool)0;
goto IL_005a;
}
IL_0056:
{
V_1 = (bool)1;
goto IL_005a;
}
IL_005a:
{
bool L_8 = V_1;
return L_8;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshTriangles(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Boolean UnityEngine.Mesh::CheckCanAccessSubmeshIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmesh_m216B541BBC526DB8F0ADBC9210E440D6DF875283(__this, L_0, (bool)0, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
bool L_2 = V_0;
return L_2;
}
}
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_m112B85EF32EE3C446947CE6CBC1AF3D50FC18179 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, const RuntimeMethod* method)
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
{
int32_t L_0 = ___0_submesh;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_1;
L_1 = Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183(__this, L_0, (bool)1, NULL);
V_0 = L_1;
goto IL_000c;
}
IL_000c:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = V_0;
return L_2;
}
}
// System.Int32[] UnityEngine.Mesh::GetIndices(System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* Mesh_GetIndices_mFF08708714AB105E1097F1C2065D2A1ACAC88183 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, bool ___1_applyBaseVertex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* V_0 = NULL;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* G_B3_0 = NULL;
{
int32_t L_0 = ___0_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshIndices_mB6659E6FDE4EFDECB233C194E4AC066F5FF60533(__this, L_0, NULL);
if (L_1)
{
goto IL_0012;
}
}
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_2 = (Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C*)SZArrayNew(Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C_il2cpp_TypeInfo_var, (uint32_t)0);
G_B3_0 = L_2;
goto IL_001a;
}
IL_0012:
{
int32_t L_3 = ___0_submesh;
bool L_4 = ___1_applyBaseVertex;
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_5;
L_5 = Mesh_GetIndicesImpl_m2A93DF68D761B4F7559A40617C41B543535B8739(__this, L_3, L_4, NULL);
G_B3_0 = L_5;
}
IL_001a:
{
V_0 = G_B3_0;
goto IL_001d;
}
IL_001d:
{
Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* L_6 = V_0;
return L_6;
}
}
// System.Void UnityEngine.Mesh::CheckIndicesArrayRange(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_valuesLength, int32_t ___1_start, int32_t ___2_length, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___1_start;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_001f;
}
}
{
int32_t L_2 = ___1_start;
int32_t L_3 = L_2;
RuntimeObject* L_4 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_3);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_5 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_5);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_5, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3A7A90887FC3B15F0563C8C0EABD795B6507ADB)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_5, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_001f:
{
int32_t L_6 = ___2_length;
V_1 = (bool)((((int32_t)L_6) < ((int32_t)0))? 1 : 0);
bool L_7 = V_1;
if (!L_7)
{
goto IL_003d;
}
}
{
int32_t L_8 = ___2_length;
int32_t L_9 = L_8;
RuntimeObject* L_10 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_9);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_11 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_11);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC145AA6A2BD9D4D36385A097D054FFED354721DF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_11, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_003d:
{
int32_t L_12 = ___1_start;
int32_t L_13 = ___0_valuesLength;
if ((((int32_t)L_12) < ((int32_t)L_13)))
{
goto IL_0047;
}
}
{
int32_t L_14 = ___2_length;
G_B7_0 = ((!(((uint32_t)L_14) <= ((uint32_t)0)))? 1 : 0);
goto IL_0048;
}
IL_0047:
{
G_B7_0 = 0;
}
IL_0048:
{
V_2 = (bool)G_B7_0;
bool L_15 = V_2;
if (!L_15)
{
goto IL_0062;
}
}
{
int32_t L_16 = ___1_start;
int32_t L_17 = L_16;
RuntimeObject* L_18 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_17);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_19 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_19);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_19, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2AD47C03F7A83F82E3B2ADFE8A60F1727FD3BEFD)), L_18, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral28C465003282051121EE7D48EF8B31BA0647E4E4)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_19, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_0062:
{
int32_t L_20 = ___1_start;
int32_t L_21 = ___2_length;
int32_t L_22 = ___0_valuesLength;
V_3 = (bool)((((int32_t)((int32_t)il2cpp_codegen_add(L_20, L_21))) > ((int32_t)L_22))? 1 : 0);
bool L_23 = V_3;
if (!L_23)
{
goto IL_0084;
}
}
{
int32_t L_24 = ___1_start;
int32_t L_25 = ___2_length;
int32_t L_26 = ((int32_t)il2cpp_codegen_add(L_24, L_25));
RuntimeObject* L_27 = Box(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_il2cpp_TypeInfo_var)), &L_26);
ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F* L_28 = (ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentOutOfRangeException_tEA2822DAF62B10EEED00E0E3A341D4BAF78CF85F_il2cpp_TypeInfo_var)));
NullCheck(L_28);
ArgumentOutOfRangeException__ctor_m60B543A63AC8692C28096003FBF2AD124B9D5B85(L_28, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE8744A8B8BD390EB66CA0CAE2376C973E6904FFB)), L_27, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4F673DA184FCA110DBB1F3B27CA5C5ABA2ACAE4D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_28, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4_RuntimeMethod_var)));
}
IL_0084:
{
return;
}
}
// System.Void UnityEngine.Mesh::SetTrianglesImpl(System.Int32,UnityEngine.Rendering.IndexFormat,System.Array,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_submesh, int32_t ___1_indicesFormat, RuntimeArray* ___2_triangles, int32_t ___3_trianglesArrayLength, int32_t ___4_start, int32_t ___5_length, bool ___6_calculateBounds, int32_t ___7_baseVertex, const RuntimeMethod* method)
{
{
int32_t L_0 = ___3_trianglesArrayLength;
int32_t L_1 = ___4_start;
int32_t L_2 = ___5_length;
Mesh_CheckIndicesArrayRange_m0B8030BE6248E1E411D92E3255777E6E530527F4(__this, L_0, L_1, L_2, NULL);
int32_t L_3 = ___0_submesh;
int32_t L_4 = ___1_indicesFormat;
RuntimeArray* L_5 = ___2_triangles;
int32_t L_6 = ___4_start;
int32_t L_7 = ___5_length;
bool L_8 = ___6_calculateBounds;
int32_t L_9 = ___7_baseVertex;
Mesh_SetIndicesImpl_m8C51773B1B4F164E4A9EAE3A8A90D73319595B89(__this, L_3, 0, L_4, L_5, L_6, L_7, L_8, L_9, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD495DA0B00DB0E60A2B7B500D644F4470C1D61DB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, const RuntimeMethod* method)
{
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
int32_t L_1 = ___1_submesh;
Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB(__this, L_0, L_1, (bool)1, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_mD3AB650CCB405159EFDB9EC36AB21FF20213BFFB (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_submesh, bool ___2_calculateBounds, int32_t ___3_baseVertex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
{
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_0 = ___0_triangles;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_1 = ___0_triangles;
int32_t L_2;
L_2 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_1, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
int32_t L_3 = ___1_submesh;
bool L_4 = ___2_calculateBounds;
int32_t L_5 = ___3_baseVertex;
Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA(__this, L_0, 0, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::SetTriangles(System.Collections.Generic.List`1<System.Int32>,System.Int32,System.Int32,System.Int32,System.Boolean,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_SetTriangles_m0E33B0C08C74A076A4B79F031DA60629B6CD86BA (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___0_triangles, int32_t ___1_trianglesStart, int32_t ___2_trianglesLength, int32_t ___3_submesh, bool ___4_calculateBounds, int32_t ___5_baseVertex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___3_submesh;
bool L_1;
L_1 = Mesh_CheckCanAccessSubmeshTriangles_m96B4AFC9B20344F39C936698D23FBA1DACCBA020(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0029;
}
}
{
int32_t L_3 = ___3_submesh;
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_4 = ___0_triangles;
RuntimeArray* L_5;
L_5 = NoAllocHelpers_ExtractArrayFromList_m3207C25A27FDFB2B9A96D4BB34ECB7C26AAAED24(L_4, NULL);
List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* L_6 = ___0_triangles;
int32_t L_7;
L_7 = NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE(L_6, NoAllocHelpers_SafeLength_TisInt32_t680FF22E76F6EFAD4375103CBBFFA0421349384C_m910F55DA116EEF0221ADFF22689A9842AC46C5FE_RuntimeMethod_var);
int32_t L_8 = ___1_trianglesStart;
int32_t L_9 = ___2_trianglesLength;
bool L_10 = ___4_calculateBounds;
int32_t L_11 = ___5_baseVertex;
Mesh_SetTrianglesImpl_m0B0B6FAC63A88C640C3AA9DD5F1748BE6B2A2EC2(__this, L_3, 1, L_5, L_7, L_8, L_9, L_10, L_11, NULL);
}
IL_0029:
{
return;
}
}
// System.Void UnityEngine.Mesh::Clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_Clear_m0F95397EA143D31AD0B4D332E8C6FA25A7957BC0 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
{
Mesh_ClearImpl_m671C073131284D65405DE7480536EE16A2815A62(__this, (bool)1, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateBounds()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mA9B293F57C6CD298AE2D2DB19061FC23B05AB90B (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, const RuntimeMethod* method)
{
{
Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077(__this, 0, NULL);
return;
}
}
// System.Void UnityEngine.Mesh::RecalculateBounds(UnityEngine.Rendering.MeshUpdateFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mesh_RecalculateBounds_mCCC67392C58860F92A9674D0816BCA2D1730F077 (Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4* __this, int32_t ___0_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Mesh_get_canAccess_m97F255BBB8C009D643920E2D095B6DB8868E3572(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
int32_t L_2 = ___0_flags;
Mesh_RecalculateBoundsImpl_m33B65339F18DE70FDB0914F466281CDC39CAE5C2(__this, L_2, NULL);
goto IL_002b;
}
IL_0015:
{
String_t* L_3;
L_3 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(__this, NULL);
String_t* L_4;
L_4 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral7B2B1D83D4166F2422125AE7114548E91757803C, L_3, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_mB00B2B4468EF3CAF041B038D840820FB84C924B2(L_4, NULL);
}
IL_002b:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Texture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
Object__ctor_m2149FA40CEC8D82AC20D3508AB40C0D8EFEF68E6(__this, NULL);
return;
}
}
// System.Int32 UnityEngine.Texture::GetDataWidth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataWidth()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::GetDataHeight()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::GetDataHeight()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Int32 UnityEngine.Texture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_width_m9569A27BA478BC380EBF83A53429F0E66E429108 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Texture_GetDataWidth_m9D5166D12895E4E905ED072D611DF6A834C232BC(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_width_m309DEA6AA9203B160624755C5D9EA75AB08AD6AE_RuntimeMethod_var)));
}
}
// System.Int32 UnityEngine.Texture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_height_mE95D093681C11FD77191F51843F6615605A87258 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = Texture_GetDataHeight_m37C3DE842FB101FD509904A0D76593F970B34995(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8* L_0 = (NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8_il2cpp_TypeInfo_var)));
NullCheck(L_0);
NotImplementedException__ctor_mDAB47BC6BD0E342E8F2171E5CABE3E67EA049F1C(L_0, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture_set_height_m2A62EC27DC1F0AE6A952B2B65FF7BF68710CDF36_RuntimeMethod_var)));
}
}
// System.Boolean UnityEngine.Texture::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef bool (*Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_isReadable_m6268EDAFF304287D8754EC0F115377722A316139_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.TextureWrapMode UnityEngine.Texture::get_wrapMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_wrapMode_m1DE1C2813B72EDCCCEB396CFC91989358E8C3AD0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_wrapMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.FilterMode UnityEngine.Texture::get_filterMode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_filterMode_mFEF0AEA29E8468450EF85533965DCEBE66D02A45_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_filterMode()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, int32_t);
static Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_set_filterMode_mE423E58C0C16D059EA62BA87AD70F44AEA50CCC9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::set_filterMode(UnityEngine.FilterMode)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.Vector2 UnityEngine.Texture::get_texelSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Texture_get_texelSize_m05CA60DE53EF7CD5D2CBFA68B69B764E4D463359 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18(__this, (&V_0), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = V_0;
return L_0;
}
}
// System.Int32 UnityEngine.Texture::Internal_GetActiveTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*);
static Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::Internal_GetActiveTextureColorSpace()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.ColorSpace UnityEngine.Texture::get_activeTextureColorSpace()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Texture_Internal_GetActiveTextureColorSpace_m2F9F2D07316E0B52679BA943369AFBF7C292949B(__this, NULL);
if (!L_0)
{
goto IL_000c;
}
}
{
G_B3_0 = 0;
goto IL_000d;
}
IL_000c:
{
G_B3_0 = 1;
}
IL_000d:
{
V_0 = G_B3_0;
goto IL_0010;
}
IL_0010:
{
int32_t L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.TextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B5_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = SystemInfo_SupportsTextureFormat_m833B0ABED13B5B8D0D4BCF082F3EFA51A3B5C860(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
V_1 = (bool)1;
goto IL_0071;
}
IL_0010:
{
int32_t L_3 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_4;
L_4 = GraphicsFormatUtility_IsCompressedTextureFormat_m3CA06D90308B58BD0ADAA34115B5103F04FB2F56(L_3, NULL);
if (!L_4)
{
goto IL_0026;
}
}
{
int32_t L_5 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_6;
L_6 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)0, NULL);
bool L_7;
L_7 = GraphicsFormatUtility_CanDecompressFormat_m443675E54409D934EE0DC0FDA5CF6D56DE9C4282(L_6, NULL);
G_B5_0 = ((int32_t)(L_7));
goto IL_0027;
}
IL_0026:
{
G_B5_0 = 0;
}
IL_0027:
{
V_2 = (bool)G_B5_0;
bool L_8 = V_2;
if (!L_8)
{
goto IL_004e;
}
}
{
Il2CppFakeBox<int32_t> L_9(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
String_t* L_10;
L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
String_t* L_11;
L_11 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral53C1FDDFB27F4AC3390BB680F6C9973557316267, L_10, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_11, __this, NULL);
V_1 = (bool)1;
goto IL_0071;
}
IL_004e:
{
Il2CppFakeBox<int32_t> L_12(TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var, (&___0_format));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteral393D29E55DA6AB694C34E4CD55DD01405ABE2979, L_13, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_14, __this, NULL);
V_1 = (bool)0;
goto IL_0071;
}
IL_0071:
{
bool L_15 = V_1;
return L_15;
}
}
// System.Boolean UnityEngine.Texture::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.FormatUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, int32_t ___0_format, int32_t ___1_usage, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
int32_t G_B4_0 = 0;
int32_t G_B6_0 = 0;
{
int32_t L_0 = ___1_usage;
if ((((int32_t)L_0) == ((int32_t)4)))
{
goto IL_001a;
}
}
{
int32_t L_1 = ___0_format;
if ((((int32_t)L_1) == ((int32_t)((int32_t)143))))
{
goto IL_0017;
}
}
{
int32_t L_2 = ___0_format;
G_B4_0 = ((((int32_t)L_2) == ((int32_t)((int32_t)142)))? 1 : 0);
goto IL_0018;
}
IL_0017:
{
G_B4_0 = 1;
}
IL_0018:
{
G_B6_0 = G_B4_0;
goto IL_001b;
}
IL_001a:
{
G_B6_0 = 0;
}
IL_001b:
{
V_0 = (bool)G_B6_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0042;
}
}
{
Il2CppFakeBox<int32_t> L_4(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
String_t* L_5;
L_5 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_4), NULL);
String_t* L_6;
L_6 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralB8CAB23D3552365A15469C345D71BC2F4E90829F, L_5, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m23033D7E2F0F298BE465B7F3A63CDF40A4EB70EB(L_6, __this, NULL);
V_1 = (bool)0;
goto IL_0082;
}
IL_0042:
{
int32_t L_7 = ___0_format;
int32_t L_8 = ___1_usage;
bool L_9;
L_9 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_7, L_8, NULL);
V_2 = L_9;
bool L_10 = V_2;
if (!L_10)
{
goto IL_0052;
}
}
{
V_1 = (bool)1;
goto IL_0082;
}
IL_0052:
{
Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&___0_format));
String_t* L_12;
L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
Il2CppFakeBox<int32_t> L_13(FormatUsage_tF45FA49B7572B22E10ABD248EEE906A4605C7BD2_il2cpp_TypeInfo_var, (&___1_usage));
String_t* L_14;
L_14 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_13), NULL);
String_t* L_15;
L_15 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteralD874F42C13E37C2DC1439129B007C88EBE826695, L_12, L_14, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogError_m94F967AB31244EACE68C3BE1DD85B69ED3334C0E(L_15, __this, NULL);
V_1 = (bool)0;
goto IL_0082;
}
IL_0082:
{
bool L_16 = V_1;
return L_16;
}
}
// UnityEngine.UnityException UnityEngine.Texture::CreateNonReadableException(UnityEngine.Texture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___0_t, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09);
s_Il2CppMethodInitialized = true;
}
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
{
Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* L_0 = ___0_t;
NullCheck(L_0);
String_t* L_1;
L_1 = Object_get_name_mAC2F6B897CF1303BA4249B4CB55271AFACBB6392(L_0, NULL);
String_t* L_2;
L_2 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(_stringLiteralF01E33DC40C04661F92640CF2C246EE3E85DAC09, L_1, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_3 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
NullCheck(L_3);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_3, L_2, NULL);
V_0 = L_3;
goto IL_0019;
}
IL_0019:
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_4 = V_0;
return L_4;
}
}
// UnityEngine.UnityException UnityEngine.Texture::CreateNativeArrayLengthOverflowException()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* Texture_CreateNativeArrayLengthOverflowException_m508BE4928B3768ED618EF1FA10E022F6FF12F870 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5);
s_Il2CppMethodInitialized = true;
}
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* V_0 = NULL;
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_0 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var);
NullCheck(L_0);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_0, _stringLiteral2AFECF563E430DC50FCDB077BD595CFA4087C4C5, NULL);
V_0 = L_0;
goto IL_000e;
}
IL_000e:
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Texture::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture__cctor_mDE84772DB367950D96076B69BCF675ECC5819CE8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4 = (-1);
return;
}
}
// System.Void UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18 (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___0_ret, const RuntimeMethod* method)
{
typedef void (*Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn) (Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*);
static Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture_get_texelSize_Injected_m9AD407D56C4BDA37E028DAEDC0D787332BCFDD18_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture::get_texelSize_Injected(UnityEngine.Vector2&)");
_il2cpp_icall_func(__this, ___0_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.TextureFormat UnityEngine.Texture2D::get_format()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef int32_t (*Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_format_mE39DD922F83CA1097383309278BB6F20636A7D9D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_format()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// UnityEngine.Texture2D UnityEngine.Texture2D::get_whiteTexture()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1 (const RuntimeMethod* method)
{
typedef Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* (*Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn) ();
static Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_whiteTexture_m3A243ED388F9EF0EC515015A6E0E50FD261D2FA1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_whiteTexture()");
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
{
typedef bool (*Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::Internal_CreateImpl(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_mipCount, ___4_format, ___5_flags, ___6_nativeTex);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::Internal_Create(UnityEngine.Texture2D,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, intptr_t ___6_nativeTex, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_mono;
int32_t L_1 = ___1_w;
int32_t L_2 = ___2_h;
int32_t L_3 = ___3_mipCount;
int32_t L_4 = ___4_format;
int32_t L_5 = ___5_flags;
intptr_t L_6 = ___6_nativeTex;
bool L_7;
L_7 = Texture2D_Internal_CreateImpl_mC36CA260B5818F36B9D3860A790E904663DAF428(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_0;
if (!L_8)
{
goto IL_0022;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_9);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31_RuntimeMethod_var)));
}
IL_0022:
{
return;
}
}
// System.Boolean UnityEngine.Texture2D::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_get_isReadable_m61A2BCE2B901DF11A910F5F8E93A72D4FD091B84_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
{
typedef void (*Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, bool, bool);
static Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ApplyImpl(System.Boolean,System.Boolean)");
_il2cpp_icall_func(__this, ___0_updateMipmaps, ___1_makeNoLongerReadable);
}
// System.Boolean UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
{
typedef bool (*Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t);
static Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeImpl(System.Int32,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::SetPixelImpl(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___4_color, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_image;
int32_t L_1 = ___1_mip;
int32_t L_2 = ___2_x;
int32_t L_3 = ___3_y;
Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0(__this, L_0, L_1, L_2, L_3, (&___4_color), NULL);
return;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinearImpl(System.Int32,System.Int32,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0 = ___0_image;
int32_t L_1 = ___1_mip;
float L_2 = ___2_u;
float L_3 = ___3_v;
Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07(__this, L_0, L_1, L_2, L_3, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
{
typedef bool (*Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, bool);
static Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::ReinitializeWithFormatImpl(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Boolean)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_width, ___1_height, ___2_format, ___3_hasMipMap);
return icallRetVal;
}
// System.IntPtr UnityEngine.Texture2D::GetWritableImageData(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_frame, const RuntimeMethod* method)
{
typedef intptr_t (*Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t);
static Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetWritableImageData_m8E26026A332040F8713E5A2A13C5545797159A5E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetWritableImageData(System.Int32)");
intptr_t icallRetVal = _il2cpp_icall_func(__this, ___0_frame);
return icallRetVal;
}
// System.UInt64 UnityEngine.Texture2D::GetRawImageDataSize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR uint64_t Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
typedef uint64_t (*Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*);
static Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetRawImageDataSize_mBD92C0F2A09A023841785BBB642C2B7696EE7CBE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetRawImageDataSize()");
uint64_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259*, int32_t);
static Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetAllPixels32(UnityEngine.Color32[],System.Int32)");
_il2cpp_icall_func(__this, ___0_colors, ___1_miplevel);
}
// System.Boolean UnityEngine.Texture2D::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B10_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0058;
}
}
{
int32_t L_4 = ___0_format;
if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
{
goto IL_001e;
}
}
{
int32_t L_5 = ___0_format;
G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
V_2 = (bool)G_B4_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0035;
}
}
{
int32_t L_7 = ___1_width;
int32_t L_8 = ___2_height;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0032;
}
}
{
int32_t L_9 = ___1_width;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_0033;
}
IL_0032:
{
G_B8_0 = 1;
}
IL_0033:
{
G_B10_0 = G_B8_0;
goto IL_0036;
}
IL_0035:
{
G_B10_0 = 0;
}
IL_0036:
{
V_3 = (bool)G_B10_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0057;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4_RuntimeMethod_var)));
}
IL_0057:
{
}
IL_0058:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_005d;
}
IL_005d:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___2_textureFormat;
int32_t L_1 = ___0_width;
int32_t L_2 = ___1_height;
bool L_3;
L_3 = Texture2D_ValidateFormat_mD70A9FEEADE89325F05E3650404D8815EE9871F4(__this, L_0, L_1, L_2, NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_001a;
}
}
{
goto IL_004e;
}
IL_001a:
{
int32_t L_5 = ___2_textureFormat;
bool L_6 = ___4_linear;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_7;
L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
V_0 = L_7;
int32_t L_8 = ___3_mipCount;
if ((!(((uint32_t)L_8) == ((uint32_t)1))))
{
goto IL_002e;
}
}
{
G_B5_0 = 0;
goto IL_002f;
}
IL_002e:
{
G_B5_0 = 1;
}
IL_002f:
{
V_1 = G_B5_0;
int32_t L_9 = ___2_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_10;
L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
V_3 = L_10;
bool L_11 = V_3;
if (!L_11)
{
goto IL_003f;
}
}
{
int32_t L_12 = V_1;
V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
}
IL_003f:
{
int32_t L_13 = ___0_width;
int32_t L_14 = ___1_height;
int32_t L_15 = ___3_mipCount;
int32_t L_16 = V_0;
int32_t L_17 = V_1;
intptr_t L_18 = ___5_nativeTex;
Texture2D_Internal_Create_m77617B85957E6CA0691304E8CC99549AC803EA31(__this, L_13, L_14, L_15, L_16, L_17, L_18, NULL);
}
IL_004e:
{
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mB1445796B2A76B3D867B2603205F513AF494B9F3 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_textureFormat;
int32_t L_3 = ___3_mipCount;
bool L_4 = ___4_linear;
intptr_t L_5 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_mECF60A9EC0638EC353C02C8E99B6B465D23BE917 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* G_B3_4 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_textureFormat;
bool L_3 = ___3_mipChain;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
intptr_t L_4 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D__ctor_m3BA82E87442B7F69E118477069AE11101B9DF796 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_2 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture2D__ctor_m20EA968E1968A169CC798DB95BC7FA1634F422B5(__this, L_0, L_1, 4, L_2, (bool)0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixel(System.Int32,System.Int32,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_x, int32_t ___1_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___2_color, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_SetPixel_m2CCFC5F729135D59DC4A697C2605A3FC5C8574DB_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___0_x;
int32_t L_4 = ___1_y;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___2_color;
Texture2D_SetPixelImpl_m9B08AB57ACD44485ECC3728BD3DE39F5E80A64AA(__this, 0, 0, L_3, L_4, L_5, NULL);
return;
}
}
// UnityEngine.Color UnityEngine.Texture2D::GetPixelBilinear(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, float ___0_u, float ___1_v, const RuntimeMethod* method)
{
bool V_0 = false;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_1;
memset((&V_1), 0, sizeof(V_1));
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_GetPixelBilinear_m6AE4AF4FD181C478DF0F2C5C329F22A263ABFF5C_RuntimeMethod_var)));
}
IL_0016:
{
float L_3 = ___0_u;
float L_4 = ___1_v;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5;
L_5 = Texture2D_GetPixelBilinearImpl_m1BD6DEFD90A950A3A1A235ED641F4B20F5433C8B(__this, 0, 0, L_3, L_4, NULL);
V_1 = L_5;
goto IL_0023;
}
IL_0023:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = V_1;
return L_6;
}
}
// System.Void UnityEngine.Texture2D::Apply(System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, bool ___0_updateMipmaps, bool ___1_makeNoLongerReadable, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A_RuntimeMethod_var)));
}
IL_0016:
{
bool L_3 = ___0_updateMipmaps;
bool L_4 = ___1_makeNoLongerReadable;
Texture2D_ApplyImpl_mF4AA09D491BDA81E4A3B3BA21157436CFEC39DAA(__this, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::Apply()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_Apply_mA014182C9EE0BBF6EEE3B286854F29E50EB972DC (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, const RuntimeMethod* method)
{
{
Texture2D_Apply_m36EE27E6F1BF7FB8C70A1D749DC4EE249810AA3A(__this, (bool)1, (bool)0, NULL);
return;
}
}
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
{
bool L_0;
L_0 = VirtualFuncInvoker0< bool >::Invoke(8 /* System.Boolean UnityEngine.Texture::get_isReadable() */, __this);
V_0 = (bool)((((int32_t)L_0) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0016;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_2;
L_2 = Texture_CreateNonReadableException_m29786CD930E89C281564A9B341FD4088FBC8C94F(__this, __this, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_2, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2D_Reinitialize_m9AB4169DA359C18BB4102F8E00C4321B53714E6B_RuntimeMethod_var)));
}
IL_0016:
{
int32_t L_3 = ___0_width;
int32_t L_4 = ___1_height;
bool L_5;
L_5 = Texture2D_ReinitializeImpl_m4C524C33B85EDD5FD09CAF2FA2F922FFA8BE366C(__this, L_3, L_4, NULL);
V_1 = L_5;
goto IL_0021;
}
IL_0021:
{
bool L_6 = V_1;
return L_6;
}
}
// System.Boolean UnityEngine.Texture2D::Reinitialize(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2D_Reinitialize_mE7FBFD2EEF3BE3135269959DBBE253A2B79A82DF (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_format, bool ___3_hasMipMap, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_format;
int32_t L_3;
L_3 = Texture_get_activeTextureColorSpace_m286856BA92961FD58FE181C8DDC417EC0572643C(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_2, (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0), NULL);
bool L_5 = ___3_hasMipMap;
bool L_6;
L_6 = Texture2D_ReinitializeWithFormatImpl_mF71459B3B010311D7BE7FA76611F56323107D327(__this, L_0, L_1, L_4, L_5, NULL);
V_0 = L_6;
goto IL_001d;
}
IL_001d:
{
bool L_7 = V_0;
return L_7;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, int32_t ___1_miplevel, const RuntimeMethod* method)
{
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
int32_t L_1 = ___1_miplevel;
Texture2D_SetAllPixels32_m3B35E8F24EAE2368148524647EA47BC731A7A07A(__this, L_0, L_1, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixels32(UnityEngine.Color32[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixels32_m169F9873A21FB8DECA24DC1B8F06FB23D13BEE2A (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___0_colors, const RuntimeMethod* method)
{
{
Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* L_0 = ___0_colors;
Texture2D_SetPixels32_m436DA034F0483F6527B7C4B74744A02ABE2EA276(__this, L_0, 0, NULL);
return;
}
}
// System.Void UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, int32_t ___2_x, int32_t ___3_y, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_color, const RuntimeMethod* method)
{
typedef void (*Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, int32_t, int32_t, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_SetPixelImpl_Injected_m6B877CD888C30B122813AB3FDB853E336DBCBDE0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::SetPixelImpl_Injected(System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_x, ___3_y, ___4_color);
}
// System.Void UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* __this, int32_t ___0_image, int32_t ___1_mip, float ___2_u, float ___3_v, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___4_ret, const RuntimeMethod* method)
{
typedef void (*Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, int32_t, int32_t, float, float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2D_GetPixelBilinearImpl_Injected_m609C33C58A1944B31C61309F71B459DA3AD99F07_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2D::GetPixelBilinearImpl_Injected(System.Int32,System.Int32,System.Single,System.Single,UnityEngine.Color&)");
_il2cpp_icall_func(__this, ___0_image, ___1_mip, ___2_u, ___3_v, ___4_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
typedef bool (*Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::Internal_CreateImpl(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_mipCount, ___3_format, ___4_flags, ___5_nativeTex);
return icallRetVal;
}
// System.Void UnityEngine.Cubemap::Internal_Create(UnityEngine.Cubemap,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* ___0_mono, int32_t ___1_ext, int32_t ___2_mipCount, int32_t ___3_format, int32_t ___4_flags, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
bool V_0 = false;
{
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* L_0 = ___0_mono;
int32_t L_1 = ___1_ext;
int32_t L_2 = ___2_mipCount;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_flags;
intptr_t L_5 = ___5_nativeTex;
bool L_6;
L_6 = Cubemap_Internal_CreateImpl_m33AB1BB79ACCF45268DD9AFC169DB15D7A9780A0(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_0;
if (!L_7)
{
goto IL_0020;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_8);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA_RuntimeMethod_var)));
}
IL_0020:
{
return;
}
}
// System.Boolean UnityEngine.Cubemap::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, const RuntimeMethod* method)
{
typedef bool (*Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn) (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C*);
static Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cubemap_get_isReadable_m66D87D825AE04E10C23B74E93E0111E87AF7478C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cubemap::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0051;
}
}
{
int32_t L_4 = ___0_format;
if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
{
goto IL_001e;
}
}
{
int32_t L_5 = ___0_format;
G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
V_2 = (bool)G_B4_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_002e;
}
}
{
int32_t L_7 = ___1_width;
bool L_8;
L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
G_B7_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
goto IL_002f;
}
IL_002e:
{
G_B7_0 = 0;
}
IL_002f:
{
V_3 = (bool)G_B7_0;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0050;
}
}
{
Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_11;
L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
String_t* L_12;
L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_13);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394_RuntimeMethod_var)));
}
IL_0050:
{
}
IL_0051:
{
bool L_14 = V_0;
V_4 = L_14;
goto IL_0056;
}
IL_0056:
{
bool L_15 = V_4;
return L_15;
}
}
// System.Boolean UnityEngine.Cubemap::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_format, int32_t ___1_width, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0048;
}
}
{
int32_t L_4 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_5;
L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0025;
}
}
{
int32_t L_7 = ___1_width;
bool L_8;
L_8 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_7, NULL);
G_B4_0 = ((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
goto IL_0026;
}
IL_0025:
{
G_B4_0 = 0;
}
IL_0026:
{
V_3 = (bool)G_B4_0;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0047;
}
}
{
Il2CppFakeBox<int32_t> L_10(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_11;
L_11 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_10), NULL);
String_t* L_12;
L_12 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral06C675F39862B4D91ACF6A5230F56F488A11D930)), L_11, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_13 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_13);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_13, L_12, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_13, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD_RuntimeMethod_var)));
}
IL_0047:
{
}
IL_0048:
{
bool L_14 = V_0;
V_4 = L_14;
goto IL_004d;
}
IL_004d:
{
bool L_15 = V_4;
return L_15;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3359CE12114733CB661B308AB0F73F65B14F4758 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_format;
int32_t L_2;
L_2 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_1, NULL);
int32_t L_3 = ___2_flags;
Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B(__this, L_0, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m3821285A2DC0E20113E2BEAE3F16C9AF925FE14B (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___1_format;
int32_t L_1 = ___0_width;
bool L_2;
L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0028;
}
}
{
int32_t L_4 = ___0_width;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
int32_t L_6 = ___1_format;
int32_t L_7 = ___2_flags;
intptr_t L_8 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_4, L_5, L_6, L_7, L_8, NULL);
}
IL_0028:
{
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m4C0C7AD2F162CF6D98856430F3C2A41CE57123E5 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_format;
int32_t L_2 = ___2_mipCount;
intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(__this, L_0, L_1, L_2, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m395695939CC8AE11ABC2EBEE0731AA09B9780DB3 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_format, int32_t ___2_flags, int32_t ___3_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___1_format;
int32_t L_1 = ___0_width;
bool L_2;
L_2 = Cubemap_ValidateFormat_m73C8D32EC70CA5CFB8AF951C1E4D8C92A757ACDD(__this, L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_0019;
}
}
{
goto IL_0031;
}
IL_0019:
{
int32_t L_4 = ___2_flags;
Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_4, NULL);
int32_t L_5 = ___0_width;
int32_t L_6 = ___3_mipCount;
int32_t L_7 = ___1_format;
int32_t L_8 = ___2_flags;
intptr_t L_9 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_5, L_6, L_7, L_8, L_9, NULL);
}
IL_0031:
{
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, int32_t ___2_mipCount, intptr_t ___3_nativeTex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___1_textureFormat;
int32_t L_1 = ___0_width;
bool L_2;
L_2 = Cubemap_ValidateFormat_m60822B130F11C0593CF08E9C6145277C30EF0394(__this, L_0, L_1, NULL);
V_2 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0019;
}
}
{
goto IL_004d;
}
IL_0019:
{
int32_t L_4 = ___1_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_4, (bool)0, NULL);
V_0 = L_5;
int32_t L_6 = ___2_mipCount;
if ((!(((uint32_t)L_6) == ((uint32_t)1))))
{
goto IL_0028;
}
}
{
G_B5_0 = 0;
goto IL_0029;
}
IL_0028:
{
G_B5_0 = 1;
}
IL_0029:
{
V_1 = G_B5_0;
int32_t L_7 = ___1_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_8;
L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_0039;
}
}
{
int32_t L_10 = V_1;
V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
}
IL_0039:
{
int32_t L_11 = V_1;
Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9(L_11, NULL);
int32_t L_12 = ___0_width;
int32_t L_13 = ___2_mipCount;
int32_t L_14 = V_0;
int32_t L_15 = V_1;
intptr_t L_16 = ___3_nativeTex;
Cubemap_Internal_Create_mE54C433EDDEDFB8E022E51215AF02F1A0FF9D2BA(__this, L_12, L_13, L_14, L_15, L_16, NULL);
}
IL_004d:
{
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_mD5E735B11F069D78C5AF0BE1DD36291A8F49785A (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, intptr_t ___3_nativeTex, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_textureFormat;
bool L_2 = ___2_mipChain;
G_B1_0 = L_1;
G_B1_1 = L_0;
G_B1_2 = __this;
if (L_2)
{
G_B2_0 = L_1;
G_B2_1 = L_0;
G_B2_2 = __this;
goto IL_0009;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_000a;
}
IL_0009:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_000a:
{
intptr_t L_3 = ___3_nativeTex;
Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::.ctor(System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap__ctor_m7FAD821CFD73DA99987C1FEBA363BB2FBF84C034 (Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* __this, int32_t ___0_width, int32_t ___1_textureFormat, bool ___2_mipChain, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B2_2 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B1_2 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
Cubemap_t4F2DFF70696A5CB5C1695DF8947CC60D718C4A1C* G_B3_3 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_textureFormat;
bool L_2 = ___2_mipChain;
G_B1_0 = L_1;
G_B1_1 = L_0;
G_B1_2 = __this;
if (L_2)
{
G_B2_0 = L_1;
G_B2_1 = L_0;
G_B2_2 = __this;
goto IL_0009;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
goto IL_000a;
}
IL_0009:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
}
IL_000a:
{
intptr_t L_3 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Cubemap__ctor_mB83680A805288E50B7D0715A94CBF24495E240F7(G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_3, NULL);
return;
}
}
// System.Void UnityEngine.Cubemap::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9 (int32_t ___0_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_flags;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___0_flags = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCF75C3CEA7608ED7C1CC4F7339C4A3B6743D0F12)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Cubemap_ValidateIsNotCrunched_m8DE2FA7581B5DD6221A458125693A060769EAFE9_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Texture3D::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, const RuntimeMethod* method)
{
typedef bool (*Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*);
static Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_get_isReadable_mC8D0F22C0C3C9524FE31A0E3A70A27233AAF1031_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
{
typedef bool (*Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn) (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t, intptr_t);
static Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture3D::Internal_CreateImpl(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags, ___7_nativeTex);
return icallRetVal;
}
// System.Void UnityEngine.Texture3D::Internal_Create(UnityEngine.Texture3D,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, intptr_t ___7_nativeTex, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* L_0 = ___0_mono;
int32_t L_1 = ___1_w;
int32_t L_2 = ___2_h;
int32_t L_3 = ___3_d;
int32_t L_4 = ___4_mipCount;
int32_t L_5 = ___5_format;
int32_t L_6 = ___6_flags;
intptr_t L_7 = ___7_nativeTex;
bool L_8;
L_8 = Texture3D_Internal_CreateImpl_mAF7289433DF95006549B464C4B33197221758C05(L_0, L_1, L_2, L_3, L_4, L_5, L_6, L_7, NULL);
V_0 = (bool)((((int32_t)L_8) == ((int32_t)0))? 1 : 0);
bool L_9 = V_0;
if (!L_9)
{
goto IL_0024;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_10 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_10);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3101ED7ACD48624A3ECC70BC8CA746903A32B589)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_10, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86_RuntimeMethod_var)));
}
IL_0024:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mBF5766666A0CAAE44719627620B2BA7F99A14054 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
int32_t L_5 = ___4_flags;
Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F(__this, L_0, L_1, L_2, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mA853CA41A85C285281FB928BC926B0798987B17F (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_flags;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m2814019477DFC8BAD31E7C3CEEEBB693DC26A67E (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0037;
}
IL_001a:
{
int32_t L_3 = ___4_flags;
Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_3, NULL);
int32_t L_4 = ___0_width;
int32_t L_5 = ___1_height;
int32_t L_6 = ___2_depth;
int32_t L_7 = ___5_mipCount;
int32_t L_8 = ___3_format;
int32_t L_9 = ___4_flags;
intptr_t L_10 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_4, L_5, L_6, L_7, L_8, L_9, L_10, NULL);
}
IL_0037:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_textureFormat;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_0056;
}
IL_0019:
{
int32_t L_3 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
V_0 = L_4;
int32_t L_5 = ___4_mipCount;
if ((!(((uint32_t)L_5) == ((uint32_t)1))))
{
goto IL_002a;
}
}
{
G_B5_0 = 0;
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 1;
}
IL_002b:
{
V_1 = G_B5_0;
int32_t L_6 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_7;
L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003c;
}
}
{
int32_t L_9 = V_1;
V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
}
IL_003c:
{
int32_t L_10 = V_1;
Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
int32_t L_11 = ___0_width;
int32_t L_12 = ___1_height;
int32_t L_13 = ___2_depth;
int32_t L_14 = ___4_mipCount;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
intptr_t L_17 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
}
IL_0056:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_textureFormat;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_0053;
}
IL_0019:
{
int32_t L_3 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)0, NULL);
V_0 = L_4;
int32_t L_5 = ___4_mipCount;
if ((!(((uint32_t)L_5) == ((uint32_t)1))))
{
goto IL_002a;
}
}
{
G_B5_0 = 0;
goto IL_002b;
}
IL_002a:
{
G_B5_0 = 1;
}
IL_002b:
{
V_1 = G_B5_0;
int32_t L_6 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_7;
L_7 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_6, NULL);
V_3 = L_7;
bool L_8 = V_3;
if (!L_8)
{
goto IL_003c;
}
}
{
int32_t L_9 = V_1;
V_1 = ((int32_t)((int32_t)L_9|((int32_t)64)));
}
IL_003c:
{
int32_t L_10 = V_1;
Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56(L_10, NULL);
int32_t L_11 = ___0_width;
int32_t L_12 = ___1_height;
int32_t L_13 = ___2_depth;
int32_t L_14 = ___4_mipCount;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
intptr_t L_17 = ___5_nativeTex;
Texture3D_Internal_Create_mF6F11D94DF517F621C53D2143BD85D1C327D5D86(__this, L_11, L_12, L_13, L_14, L_15, L_16, L_17, NULL);
}
IL_0053:
{
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_m0026373ADF87B100336F82579802E7819A5DB0F2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_textureFormat;
bool L_4 = ___4_mipChain;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
Texture3D__ctor_mFAEE4FD4E1E5A8093603E8C08F3909DDEDD41EFB(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D__ctor_mD27F46A8B13B79866370D54112CB569B104886A2 (Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, intptr_t ___5_nativeTex, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture3D_tDC30A0F19B6055086859D1ABC098D6E6762000E1* G_B3_5 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_textureFormat;
bool L_4 = ___4_mipChain;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
intptr_t L_5 = ___5_nativeTex;
Texture3D__ctor_mD7476DE7FCF3F8811FD94C81CD51AD5A8AF2CD34(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture3D::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56 (int32_t ___0_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_flags;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___0_flags = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB13A454B4BEA015A31A39130BFED12123F412969)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture3D_ValidateIsNotCrunched_m7B73D943590E60158407EC4F8C940061D3850A56_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Texture2DArray::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, const RuntimeMethod* method)
{
typedef bool (*Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*);
static Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_get_isReadable_m1C8E2BAFBA65C894DAC0F30C9FC685173B879C32_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
{
typedef bool (*Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn) (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA*, int32_t, int32_t, int32_t, int32_t, int32_t, int32_t);
static Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Texture2DArray::Internal_CreateImpl(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_w, ___2_h, ___3_d, ___4_mipCount, ___5_format, ___6_flags);
return icallRetVal;
}
// System.Void UnityEngine.Texture2DArray::Internal_Create(UnityEngine.Texture2DArray,System.Int32,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* ___0_mono, int32_t ___1_w, int32_t ___2_h, int32_t ___3_d, int32_t ___4_mipCount, int32_t ___5_format, int32_t ___6_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* L_0 = ___0_mono;
int32_t L_1 = ___1_w;
int32_t L_2 = ___2_h;
int32_t L_3 = ___3_d;
int32_t L_4 = ___4_mipCount;
int32_t L_5 = ___5_format;
int32_t L_6 = ___6_flags;
bool L_7;
L_7 = Texture2DArray_Internal_CreateImpl_m0E8828AC76CAF0537B190B45BBB60EA9DE57805F(L_0, L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_0 = (bool)((((int32_t)L_7) == ((int32_t)0))? 1 : 0);
bool L_8 = V_0;
if (!L_8)
{
goto IL_0022;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_9 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_9);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_9, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralAEEADD39FAC5E5FBA4DB890FD04D7348FC618A7D)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_9, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED_RuntimeMethod_var)));
}
IL_0022:
{
return;
}
}
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.TextureFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B4_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B10_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_0058;
}
}
{
int32_t L_4 = ___0_format;
if ((((int32_t)((int32_t)30)) > ((int32_t)L_4)))
{
goto IL_001e;
}
}
{
int32_t L_5 = ___0_format;
G_B4_0 = ((((int32_t)((((int32_t)L_5) > ((int32_t)((int32_t)33)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_001f;
}
IL_001e:
{
G_B4_0 = 0;
}
IL_001f:
{
V_2 = (bool)G_B4_0;
bool L_6 = V_2;
if (!L_6)
{
goto IL_0035;
}
}
{
int32_t L_7 = ___1_width;
int32_t L_8 = ___2_height;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0032;
}
}
{
int32_t L_9 = ___1_width;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
G_B8_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_0033;
}
IL_0032:
{
G_B8_0 = 1;
}
IL_0033:
{
G_B10_0 = G_B8_0;
goto IL_0036;
}
IL_0035:
{
G_B10_0 = 0;
}
IL_0036:
{
V_3 = (bool)G_B10_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0057;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&TextureFormat_t87A73E4A3850D3410DC211676FC14B94226C1C1D_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25_RuntimeMethod_var)));
}
IL_0057:
{
}
IL_0058:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_005d;
}
IL_005d:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Boolean UnityEngine.Texture2DArray::ValidateFormat(UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_format, int32_t ___1_width, int32_t ___2_height, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
int32_t G_B5_0 = 0;
int32_t G_B7_0 = 0;
{
int32_t L_0 = ___0_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = L_1;
bool L_2 = V_0;
V_1 = L_2;
bool L_3 = V_1;
if (!L_3)
{
goto IL_004f;
}
}
{
int32_t L_4 = ___0_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_5;
L_5 = GraphicsFormatUtility_IsPVRTCFormat_m7B1CF5EAD3BAEF83A7B5B198C16F54FC9C081D13(L_4, NULL);
V_2 = L_5;
bool L_6 = V_2;
if (!L_6)
{
goto IL_002c;
}
}
{
int32_t L_7 = ___1_width;
int32_t L_8 = ___2_height;
if ((!(((uint32_t)L_7) == ((uint32_t)L_8))))
{
goto IL_0029;
}
}
{
int32_t L_9 = ___1_width;
bool L_10;
L_10 = Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A(L_9, NULL);
G_B5_0 = ((((int32_t)L_10) == ((int32_t)0))? 1 : 0);
goto IL_002a;
}
IL_0029:
{
G_B5_0 = 1;
}
IL_002a:
{
G_B7_0 = G_B5_0;
goto IL_002d;
}
IL_002c:
{
G_B7_0 = 0;
}
IL_002d:
{
V_3 = (bool)G_B7_0;
bool L_11 = V_3;
if (!L_11)
{
goto IL_004e;
}
}
{
Il2CppFakeBox<int32_t> L_12(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&___0_format));
String_t* L_13;
L_13 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_12), NULL);
String_t* L_14;
L_14 = String_Format_mA8DBB4C2516B9723C5A41E6CB1E2FAF4BBE96DD8(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD2457DC45351CDE4C361333CAF0F156A5144B458)), L_13, NULL);
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_15 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_15);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_15, L_14, NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_15, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921_RuntimeMethod_var)));
}
IL_004e:
{
}
IL_004f:
{
bool L_16 = V_0;
V_4 = L_16;
goto IL_0054;
}
IL_0054:
{
bool L_17 = V_4;
return L_17;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_mE60F3475E1987C78E2055BFDB60394D9CBDEA395 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
int32_t L_5 = ___4_flags;
Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0(__this, L_0, L_1, L_2, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m465591352202E3D5CAF529F8CB094FB2E52C6EA0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_flags;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m6EA4D33D0E4804BD374D86BDE37A5F7F860200C4 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_flags, int32_t ___5_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_format;
int32_t L_1 = ___0_width;
int32_t L_2 = ___1_height;
bool L_3;
L_3 = Texture2DArray_ValidateFormat_m2155230AF829C3BD0B76D886B9D83A74F9994921(__this, L_0, L_1, L_2, NULL);
V_0 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_0;
if (!L_4)
{
goto IL_001b;
}
}
{
goto IL_0033;
}
IL_001b:
{
int32_t L_5 = ___4_flags;
Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_5, NULL);
int32_t L_6 = ___0_width;
int32_t L_7 = ___1_height;
int32_t L_8 = ___2_depth;
int32_t L_9 = ___5_mipCount;
int32_t L_10 = ___3_format;
int32_t L_11 = ___4_flags;
Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_6, L_7, L_8, L_9, L_10, L_11, NULL);
}
IL_0033:
{
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, int32_t ___4_mipCount, bool ___5_linear, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_textureFormat;
int32_t L_1 = ___0_width;
int32_t L_2 = ___1_height;
bool L_3;
L_3 = Texture2DArray_ValidateFormat_mBE783ADB196C4C046E69C370387E0CAFB5B26A25(__this, L_0, L_1, L_2, NULL);
V_2 = (bool)((((int32_t)L_3) == ((int32_t)0))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_001b;
}
}
{
goto IL_0057;
}
IL_001b:
{
int32_t L_5 = ___3_textureFormat;
bool L_6 = ___5_linear;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_7;
L_7 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_5, (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0), NULL);
V_0 = L_7;
int32_t L_8 = ___4_mipCount;
if ((!(((uint32_t)L_8) == ((uint32_t)1))))
{
goto IL_0030;
}
}
{
G_B5_0 = 0;
goto IL_0031;
}
IL_0030:
{
G_B5_0 = 1;
}
IL_0031:
{
V_1 = G_B5_0;
int32_t L_9 = ___3_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_10;
L_10 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_9, NULL);
V_3 = L_10;
bool L_11 = V_3;
if (!L_11)
{
goto IL_0042;
}
}
{
int32_t L_12 = V_1;
V_1 = ((int32_t)((int32_t)L_12|((int32_t)64)));
}
IL_0042:
{
int32_t L_13 = V_1;
Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D(L_13, NULL);
int32_t L_14 = ___0_width;
int32_t L_15 = ___1_height;
int32_t L_16 = ___2_depth;
int32_t L_17 = ___4_mipCount;
int32_t L_18 = V_0;
int32_t L_19 = V_1;
Texture2DArray_Internal_Create_m200F7956AED50A2DC5C0C719677F35255F1383ED(__this, L_14, L_15, L_16, L_17, L_18, L_19, NULL);
}
IL_0057:
{
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m815CEB6ACC6C586A3D696AFA09D78C5B1957F9C0 (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, bool ___5_linear, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_textureFormat;
bool L_4 = ___4_mipChain;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
bool L_5 = ___5_linear;
Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_5, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray__ctor_m02B575835C1D88384829865AAC5A30228AB9C12C (Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_textureFormat, bool ___4_mipChain, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
int32_t G_B2_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B2_4 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
int32_t G_B1_3 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B1_4 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
int32_t G_B3_4 = 0;
Texture2DArray_t5ADB8D23A8AA2F2F3916F43852194B78E579E6BA* G_B3_5 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_textureFormat;
bool L_4 = ___4_mipChain;
G_B1_0 = L_3;
G_B1_1 = L_2;
G_B1_2 = L_1;
G_B1_3 = L_0;
G_B1_4 = __this;
if (L_4)
{
G_B2_0 = L_3;
G_B2_1 = L_2;
G_B2_2 = L_1;
G_B2_3 = L_0;
G_B2_4 = __this;
goto IL_000d;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
G_B3_5 = G_B1_4;
goto IL_000e;
}
IL_000d:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
G_B3_5 = G_B2_4;
}
IL_000e:
{
Texture2DArray__ctor_m7C3429ECA397399F19C750F842573B920C6CAF78(G_B3_5, G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.Texture2DArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D (int32_t ___0_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_flags;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___0_flags = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral5687E7953A8B4365BDA0D22F006A819FDC651C4E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Texture2DArray_ValidateIsNotCrunched_m66FF8B3CB9A2A6695B90FD47E64F17672E7E825D_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.CubemapArray::get_isReadable()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, const RuntimeMethod* method)
{
typedef bool (*CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*);
static CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CubemapArray_get_isReadable_m316414972F31FD8FA45F78EB2A41585E886CA868_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::get_isReadable()");
bool icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Boolean UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
{
typedef bool (*CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn) (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666*, int32_t, int32_t, int32_t, int32_t, int32_t);
static CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.CubemapArray::Internal_CreateImpl(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)");
bool icallRetVal = _il2cpp_icall_func(___0_mono, ___1_ext, ___2_count, ___3_mipCount, ___4_format, ___5_flags);
return icallRetVal;
}
// System.Void UnityEngine.CubemapArray::Internal_Create(UnityEngine.CubemapArray,System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* ___0_mono, int32_t ___1_ext, int32_t ___2_count, int32_t ___3_mipCount, int32_t ___4_format, int32_t ___5_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* L_0 = ___0_mono;
int32_t L_1 = ___1_ext;
int32_t L_2 = ___2_count;
int32_t L_3 = ___3_mipCount;
int32_t L_4 = ___4_format;
int32_t L_5 = ___5_flags;
bool L_6;
L_6 = CubemapArray_Internal_CreateImpl_m150862AF0181933774934CBF56886DDE3368DC1B(L_0, L_1, L_2, L_3, L_4, L_5, NULL);
V_0 = (bool)((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
bool L_7 = V_0;
if (!L_7)
{
goto IL_0020;
}
}
{
UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067* L_8 = (UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&UnityException_tA1EC1E95ADE689CF6EB7FAFF77C160AE1F559067_il2cpp_TypeInfo_var)));
NullCheck(L_8);
UnityException__ctor_mF8A65C9C71A1E0DE6A3224467040765901959312(L_8, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral50B31C68377C88EC8CC25C3DF6D11186883FCA6E)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_8, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56_RuntimeMethod_var)));
}
IL_0020:
{
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m540A30E402A99397CC4A65A38954283C69FB9B75 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_cubemapCount;
int32_t L_2 = ___2_format;
int32_t L_3;
L_3 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_2, NULL);
int32_t L_4 = ___3_flags;
CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676(__this, L_0, L_1, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mD255863D4BD2CC18AF0065CAB121609A82019676 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_cubemapCount;
int32_t L_2 = ___2_format;
int32_t L_3 = ___3_flags;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.TextureCreationFlags,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m0C70134AD214861C2B196A31E5F5156B56CEBF7D (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_format, int32_t ___3_flags, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___2_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 0, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_0019;
}
}
{
goto IL_002f;
}
IL_0019:
{
int32_t L_3 = ___3_flags;
CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_3, NULL);
int32_t L_4 = ___0_width;
int32_t L_5 = ___1_cubemapCount;
int32_t L_6 = ___4_mipCount;
int32_t L_7 = ___2_format;
int32_t L_8 = ___3_flags;
CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_4, L_5, L_6, L_7, L_8, NULL);
}
IL_002f:
{
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Int32,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, int32_t ___3_mipCount, bool ___4_linear, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
int32_t G_B5_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___2_textureFormat;
bool L_1;
L_1 = Texture_ValidateFormat_m5E00A267F1E4805EFCE6F6ACE707518221589596(__this, L_0, NULL);
V_2 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_2;
if (!L_2)
{
goto IL_0018;
}
}
{
goto IL_0051;
}
IL_0018:
{
int32_t L_3 = ___2_textureFormat;
bool L_4 = ___4_linear;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_5;
L_5 = GraphicsFormatUtility_GetGraphicsFormat_mE38154E9B9C810EDAF2FAD3E1F1CD856FFC13F3C(L_3, (bool)((((int32_t)L_4) == ((int32_t)0))? 1 : 0), NULL);
V_0 = L_5;
int32_t L_6 = ___3_mipCount;
if ((!(((uint32_t)L_6) == ((uint32_t)1))))
{
goto IL_002c;
}
}
{
G_B5_0 = 0;
goto IL_002d;
}
IL_002c:
{
G_B5_0 = 1;
}
IL_002d:
{
V_1 = G_B5_0;
int32_t L_7 = ___2_textureFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_8;
L_8 = GraphicsFormatUtility_IsCrunchFormat_mEEE165E8F2D82A469181DA2C4A5C227CCF585DAB(L_7, NULL);
V_3 = L_8;
bool L_9 = V_3;
if (!L_9)
{
goto IL_003d;
}
}
{
int32_t L_10 = V_1;
V_1 = ((int32_t)((int32_t)L_10|((int32_t)64)));
}
IL_003d:
{
int32_t L_11 = V_1;
CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37(L_11, NULL);
int32_t L_12 = ___0_width;
int32_t L_13 = ___1_cubemapCount;
int32_t L_14 = ___3_mipCount;
int32_t L_15 = V_0;
int32_t L_16 = V_1;
CubemapArray_Internal_Create_m2F300E90FC82395876DF46D5E3CBE622340EAE56(__this, L_12, L_13, L_14, L_15, L_16, NULL);
}
IL_0051:
{
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_m8F5B690A043EB48E7996148A50F243BF5FE3D65E (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, bool ___4_linear, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_cubemapCount;
int32_t L_2 = ___2_textureFormat;
bool L_3 = ___3_mipChain;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
bool L_4 = ___4_linear;
CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, L_4, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::.ctor(System.Int32,System.Int32,UnityEngine.TextureFormat,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray__ctor_mF817A910C4140CA704BEA27D6111D1BAFD07E7F1 (CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* __this, int32_t ___0_width, int32_t ___1_cubemapCount, int32_t ___2_textureFormat, bool ___3_mipChain, const RuntimeMethod* method)
{
int32_t G_B2_0 = 0;
int32_t G_B2_1 = 0;
int32_t G_B2_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B2_3 = NULL;
int32_t G_B1_0 = 0;
int32_t G_B1_1 = 0;
int32_t G_B1_2 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B1_3 = NULL;
int32_t G_B3_0 = 0;
int32_t G_B3_1 = 0;
int32_t G_B3_2 = 0;
int32_t G_B3_3 = 0;
CubemapArray_tB8C754E33D44BB40C9918D996AB2AD05D67DC666* G_B3_4 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_cubemapCount;
int32_t L_2 = ___2_textureFormat;
bool L_3 = ___3_mipChain;
G_B1_0 = L_2;
G_B1_1 = L_1;
G_B1_2 = L_0;
G_B1_3 = __this;
if (L_3)
{
G_B2_0 = L_2;
G_B2_1 = L_1;
G_B2_2 = L_0;
G_B2_3 = __this;
goto IL_000b;
}
}
{
G_B3_0 = 1;
G_B3_1 = G_B1_0;
G_B3_2 = G_B1_1;
G_B3_3 = G_B1_2;
G_B3_4 = G_B1_3;
goto IL_000c;
}
IL_000b:
{
G_B3_0 = (-1);
G_B3_1 = G_B2_0;
G_B3_2 = G_B2_1;
G_B3_3 = G_B2_2;
G_B3_4 = G_B2_3;
}
IL_000c:
{
CubemapArray__ctor_m1DB13F0A5997B95E8E30369997CEF9268496881F(G_B3_4, G_B3_3, G_B3_2, G_B3_1, G_B3_0, (bool)0, NULL);
return;
}
}
// System.Void UnityEngine.CubemapArray::ValidateIsNotCrunched(UnityEngine.Experimental.Rendering.TextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37 (int32_t ___0_flags, const RuntimeMethod* method)
{
bool V_0 = false;
{
int32_t L_0 = ___0_flags;
int32_t L_1 = ((int32_t)((int32_t)L_0&((int32_t)64)));
___0_flags = L_1;
V_0 = (bool)((!(((uint32_t)L_1) <= ((uint32_t)0)))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralFE1BEE966B8909C513B4C6BC1FBFE2904BDC0C71)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&CubemapArray_ValidateIsNotCrunched_m10B18C4C73CF14C45CC0C9774DE108E7D106DB37_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTexture::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_width_m1B8A7D17591897EFAA8C841795A9BD15EA5C7B31_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_width()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_width_mDCDF28DB4E7CC398E5EA31B7A8B39B0D34D7FAB1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_width(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Int32 UnityEngine.RenderTexture::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
typedef int32_t (*RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_get_height_m9695AE75401A1D89227C6827843F4ADF4A3EAD74_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::get_height()");
int32_t icallRetVal = _il2cpp_icall_func(__this);
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_height_m04F8A4678F13855D357AA3458097DF1FD6D5BDEE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_height(System.Int32)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___0_value);
}
// System.Void UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_value, const RuntimeMethod* method)
{
typedef void (*RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)");
_il2cpp_icall_func(__this, ___0_value);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetActive()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B (const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn) ();
static RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetActive()");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetActive(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___0_rt);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::get_active()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_get_active_mA4434B3E79DEF2C01CAE0A53061598B16443C9E7 (const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
L_0 = RenderTexture_GetActive_m01B8BCBAC96889D938D87000815544470E7EE40B(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::set_active(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_set_active_m5EE8E2327EF9B306C1425014CC34C41A8384E7AB (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_value, const RuntimeMethod* method)
{
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_value;
RenderTexture_SetActive_m54E8330D7137E080D7E2EF2FD495BC906126AEB2(L_0, NULL);
return;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetColorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68(__this, (&V_0), NULL);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::GetDepthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4(__this, (&V_0), NULL);
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0 = V_0;
return L_0;
}
}
// System.Void UnityEngine.RenderTexture::SetMipMapCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_count, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, int32_t);
static RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetMipMapCount(System.Int32)");
_il2cpp_icall_func(__this, ___0_count);
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_colorBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_colorBuffer_mE043AF01C1B2FB73BDC9C82D78528A367089CDE0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
L_0 = RenderTexture_GetColorBuffer_mDCF981FDA18342C7D239932B7105CA0DB1798E4A(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
return L_1;
}
}
// UnityEngine.RenderBuffer UnityEngine.RenderTexture::get_depthBuffer()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 RenderTexture_get_depthBuffer_mBBDFA14B3AC2AE4796795E89A0BCA59D54B859D5 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_0;
L_0 = RenderTexture_GetDepthBuffer_mA3CA39776C8174D199AD26E868B3EB720C6B801B(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, bool ___0_srgb, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, bool);
static RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetSRGBReadWrite(System.Boolean)");
_il2cpp_icall_func(__this, ___0_srgb);
}
// System.Void UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_rt, const RuntimeMethod* method)
{
typedef void (*RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::Internal_Create(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___0_rt);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
{
RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F(__this, (&___0_desc), NULL);
return;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::GetDescriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085(__this, (&V_0), NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = V_0;
return L_0;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0;
L_0 = RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454((&___0_desc), NULL);
return L_0;
}
}
// System.Void UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_temp, const RuntimeMethod* method)
{
typedef void (*RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*);
static RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_ReleaseTemporary_mEEF2C1990196FF06FDD0DC190928AD3A023EBDD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::ReleaseTemporary(UnityEngine.RenderTexture)");
_il2cpp_icall_func(___0_temp);
}
// System.Void UnityEngine.RenderTexture::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m731283139A246174F3F33B37991F9BFFBD29293D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m1CBDB7F13C2CE49A31EE654081F01C4F874EA5E3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_1, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(UnityEngine.RenderTexture)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___0_textureToCopy, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_0 = ___0_textureToCopy;
il2cpp_codegen_runtime_class_init_inline(Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_il2cpp_TypeInfo_var);
bool L_1;
L_1 = Object_op_Equality_mB6120F782D83091EF56A198FCEBCF066DB4A9605(L_0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001e;
}
}
{
ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129* L_3 = (ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentNullException_t327031E412FAB2351B0022DD5DAD47E67E597129_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentNullException__ctor_m444AE141157E333844FC1A9500224C2F9FD24F4B(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralEFFDE064E209436E365A2FB038A6092DD43A74D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture__ctor_mF6FCD7FA9976CC646BDF8715157EA198A992E75B_RuntimeMethod_var)));
}
IL_001e:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_4 = ___0_textureToCopy;
NullCheck(L_4);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_5;
L_5 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_4, NULL);
RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_5, NULL);
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = ___0_textureToCopy;
NullCheck(L_6);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_7;
L_7 = RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2(L_6, NULL);
RenderTexture_SetRenderTextureDescriptor_m498C0757E95407077AF11B034319DF7AC904BA18(__this, L_7, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.DefaultFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m69A0AF5C6CCFFFB58D9F5A0C975D0272CA66684B (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4;
L_4 = SystemInfo_GetGraphicsFormat_mF4A09D38BA91B8F783C9189B5D744BA943292E0E(L_3, NULL);
RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98(__this, L_0, L_1, L_2, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0C81127DE754F64FDD3E80E94BE11054B2791F98 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m583FCACDD5FCA4102329911331B6DC51660795F0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___3_format;
bool L_1;
L_1 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_0, 4, NULL);
V_0 = (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001a;
}
}
{
goto IL_0060;
}
IL_001a:
{
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
int32_t L_3 = ___2_depth;
int32_t L_4 = ___3_format;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_5, NULL);
int32_t L_6 = ___0_width;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_6);
int32_t L_7 = ___1_height;
VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_7);
int32_t L_8 = ___3_format;
RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_8, NULL);
int32_t L_9 = ___4_mipCount;
RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_9, NULL);
int32_t L_10 = ___3_format;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_11;
L_11 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_10, NULL);
RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_11, NULL);
}
IL_0060:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t G_B3_0 = 0;
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___2_colorFormat;
if (!L_0)
{
goto IL_0018;
}
}
{
int32_t L_1 = ___2_colorFormat;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
bool L_2;
L_2 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_1, 4, NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_0019;
}
IL_0018:
{
G_B3_0 = 0;
}
IL_0019:
{
V_0 = (bool)G_B3_0;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001f;
}
}
{
goto IL_005d;
}
IL_001f:
{
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
int32_t L_4 = ___0_width;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_4);
int32_t L_5 = ___1_height;
VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_5);
int32_t L_6 = ___3_depthStencilFormat;
RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_6, NULL);
int32_t L_7 = ___2_colorFormat;
RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_7, NULL);
int32_t L_8 = ___4_mipCount;
RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_8, NULL);
int32_t L_9 = ___2_colorFormat;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_10;
L_10 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_9, NULL);
RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_10, NULL);
}
IL_005d:
{
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_mD60FB2D8D9560774F2E21BAC0A0061CB17904EA3 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_colorFormat;
int32_t L_3 = ___3_depthStencilFormat;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture__ctor_m0F1316F315E35B4E305FE929604E8F489189C39D(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m68A1B9CAA1BE0B597C5F4895C296E21502D0C962 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_readWrite;
int32_t L_5 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, L_4, L_5, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m45EACC89DDF408948889586516B3CA7AA8B73BFA (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
RenderTexture__ctor_m53215A8EDDE262932758186108347685F6A512C4(__this, L_0, L_1, L_2, 7, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::.ctor(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture__ctor_m7E177DB2DEF7CD2EEB812EEB262081E923BEF2AC (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
Texture__ctor_mC0C7974BEBD867CEB281409FEA15A78CD91B19CC(__this, NULL);
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depth;
int32_t L_3 = ___3_format;
int32_t L_4 = ___4_mipCount;
RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0(__this, L_0, L_1, L_2, L_3, 0, L_4, NULL);
return;
}
}
// System.Void UnityEngine.RenderTexture::Initialize(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_Initialize_m924B8245CB23DF4FECCF5A68B158A393DC0401D0 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_depth, int32_t ___3_format, int32_t ___4_readWrite, int32_t ___5_mipCount, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
bool V_3 = false;
{
int32_t L_0 = ___3_format;
int32_t L_1 = ___4_readWrite;
int32_t L_2;
L_2 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_0, L_1, NULL);
V_0 = L_2;
int32_t L_3 = ___2_depth;
int32_t L_4 = V_0;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
V_1 = L_5;
int32_t L_6 = V_0;
V_2 = (bool)((!(((uint32_t)L_6) <= ((uint32_t)0)))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_002e;
}
}
{
int32_t L_8 = V_0;
bool L_9;
L_9 = Texture_ValidateFormat_m1BC113E81713CBAF60BCA4D022ACC0C6B239E740(__this, L_8, 4, NULL);
V_3 = (bool)((((int32_t)L_9) == ((int32_t)0))? 1 : 0);
bool L_10 = V_3;
if (!L_10)
{
goto IL_002d;
}
}
{
goto IL_006b;
}
IL_002d:
{
}
IL_002e:
{
RenderTexture_Internal_Create_m9468E1F6533E5E80D6CDD6356472423FC6349BFE(__this, NULL);
int32_t L_11 = ___0_width;
VirtualActionInvoker1< int32_t >::Invoke(5 /* System.Void UnityEngine.Texture::set_width(System.Int32) */, __this, L_11);
int32_t L_12 = ___1_height;
VirtualActionInvoker1< int32_t >::Invoke(7 /* System.Void UnityEngine.Texture::set_height(System.Int32) */, __this, L_12);
int32_t L_13 = V_1;
RenderTexture_set_depthStencilFormat_mCEED5DA45F9F19CD67D960D896400E85B1211855(__this, L_13, NULL);
int32_t L_14 = V_0;
RenderTexture_set_graphicsFormat_m4CFDFF4CEC81B5350AE94D466585C8186E06B733(__this, L_14, NULL);
int32_t L_15 = ___5_mipCount;
RenderTexture_SetMipMapCount_m037EE54855938389E781C6CFA5A398641BC7CB83(__this, L_15, NULL);
int32_t L_16 = V_0;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_17;
L_17 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_16, NULL);
RenderTexture_SetSRGBReadWrite_mBE116D34F4B919AC7E48814ABC9D623A9FE518C0(__this, L_17, NULL);
}
IL_006b:
{
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetDepthStencilFormatLegacy(System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5 (int32_t ___0_depthBits, int32_t ___1_colorFormat, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___1_colorFormat;
if ((((int32_t)L_0) == ((int32_t)((int32_t)143))))
{
goto IL_0011;
}
}
{
int32_t L_1 = ___0_depthBits;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetDepthStencilFormat_m76EEE7255F874FD3AC8E149830EE48F345DF8425(L_1, NULL);
G_B3_0 = L_2;
goto IL_0018;
}
IL_0011:
{
int32_t L_3 = ___0_depthBits;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_4;
L_4 = GraphicsFormatUtility_GetDepthStencilFormat_m963D66601AD1C71D4E90483076BCDB175F958321(L_3, 0, NULL);
G_B3_0 = L_4;
}
IL_0018:
{
V_0 = G_B3_0;
goto IL_001b;
}
IL_001b:
{
int32_t L_5 = V_0;
return L_5;
}
}
// UnityEngine.RenderTextureDescriptor UnityEngine.RenderTexture::get_descriptor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 RenderTexture_get_descriptor_m2FABD5CF6CCF410D1311FCBC7C9D9ECDEE9C7CC2 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0;
L_0 = RenderTexture_GetDescriptor_mB180407D5E1215BF1651A913AC146D25EAE9C6BC(__this, NULL);
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.RenderTexture::ValidateRenderTextureDesc(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
bool V_8 = false;
bool V_9 = false;
int32_t G_B3_0 = 0;
int32_t G_B8_0 = 0;
int32_t G_B14_0 = 0;
int32_t G_B16_0 = 0;
int32_t G_B29_0 = 0;
int32_t G_B34_0 = 0;
int32_t G_B41_0 = 0;
int32_t G_B43_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
if (L_0)
{
goto IL_0016;
}
}
{
int32_t L_1;
L_1 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
G_B3_0 = ((((int32_t)L_1) == ((int32_t)0))? 1 : 0);
goto IL_0017;
}
IL_0016:
{
G_B3_0 = 0;
}
IL_0017:
{
V_0 = (bool)G_B3_0;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0026;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_3 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_3);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_3, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3B7FB21D2F74D4D79604124167AD335BC8716B19)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_3, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_0026:
{
int32_t L_4;
L_4 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
if (!L_4)
{
goto IL_0041;
}
}
{
int32_t L_5;
L_5 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
bool L_6;
L_6 = SystemInfo_IsFormatSupported_m412D2A8B391BDBCD1EDB5C17ADAB724CDB123499(L_5, 4, NULL);
G_B8_0 = ((((int32_t)L_6) == ((int32_t)0))? 1 : 0);
goto IL_0042;
}
IL_0041:
{
G_B8_0 = 0;
}
IL_0042:
{
V_1 = (bool)G_B8_0;
bool L_7 = V_1;
if (!L_7)
{
goto IL_0075;
}
}
{
int32_t L_8;
L_8 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
V_2 = L_8;
Il2CppFakeBox<int32_t> L_9(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
String_t* L_10;
L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
String_t* L_11;
L_11 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB19726143F1CB60CB74821ED0B9AB64839C2B1E6)), L_10, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_12 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_12);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_12, L_11, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_12, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_0075:
{
int32_t L_13;
L_13 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
if (!L_13)
{
goto IL_00a0;
}
}
{
int32_t L_14;
L_14 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_15;
L_15 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_14, NULL);
if (L_15)
{
goto IL_009d;
}
}
{
int32_t L_16;
L_16 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_17;
L_17 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_16, NULL);
G_B14_0 = ((((int32_t)L_17) == ((int32_t)0))? 1 : 0);
goto IL_009e;
}
IL_009d:
{
G_B14_0 = 0;
}
IL_009e:
{
G_B16_0 = G_B14_0;
goto IL_00a1;
}
IL_00a0:
{
G_B16_0 = 0;
}
IL_00a1:
{
V_3 = (bool)G_B16_0;
bool L_18 = V_3;
if (!L_18)
{
goto IL_00d4;
}
}
{
int32_t L_19;
L_19 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline((&___0_desc), NULL);
V_2 = L_19;
Il2CppFakeBox<int32_t> L_20(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
String_t* L_21;
L_21 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_20), NULL);
String_t* L_22;
L_22 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral7A9E674ED1A37C43BE5F22250F703295178E33F5)), L_21, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral3FFFEAFD2EF27325B1F3F31DB9A0A444D9925FA7)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_23 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_23);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_23, L_22, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2244E3CCD3E30E3930E9ED890F9124FD597DC065)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_00d4:
{
int32_t L_24;
L_24 = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline((&___0_desc), NULL);
V_4 = (bool)((((int32_t)((((int32_t)L_24) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_25 = V_4;
if (!L_25)
{
goto IL_00f7;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_26 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_26);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_26, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralCD21FD6FAF1A4217D4447ED6F3E51B933E94F348)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral2871F975E8887269F65A6772517F34F6B41FB241)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_26, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_00f7:
{
int32_t L_27;
L_27 = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline((&___0_desc), NULL);
V_5 = (bool)((((int32_t)((((int32_t)L_27) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_28 = V_5;
if (!L_28)
{
goto IL_011a;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_29 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_29);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_29, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6CDB7153B7D589C1F981EAF810F3EC3BBBF4465A)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralBDF5C8041FDAB55F79267FFC37C1B147844E6973)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_29, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_011a:
{
int32_t L_30;
L_30 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
V_6 = (bool)((((int32_t)((((int32_t)L_30) > ((int32_t)0))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_31 = V_6;
if (!L_31)
{
goto IL_013d;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_32 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_32);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_32, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral1EC6279B376F57C6EF85CDC72E684621F72DDD60)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_32, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_013d:
{
int32_t L_33;
L_33 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
if ((((int32_t)L_33) == ((int32_t)1)))
{
goto IL_016a;
}
}
{
int32_t L_34;
L_34 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
if ((((int32_t)L_34) == ((int32_t)2)))
{
goto IL_016a;
}
}
{
int32_t L_35;
L_35 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
if ((((int32_t)L_35) == ((int32_t)4)))
{
goto IL_016a;
}
}
{
int32_t L_36;
L_36 = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline((&___0_desc), NULL);
G_B29_0 = ((((int32_t)((((int32_t)L_36) == ((int32_t)8))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_016b;
}
IL_016a:
{
G_B29_0 = 0;
}
IL_016b:
{
V_7 = (bool)G_B29_0;
bool L_37 = V_7;
if (!L_37)
{
goto IL_0181;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_38 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_38);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_38, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralDB5BDF250FB405C28F8339105020CD7742C70937)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral8F7C0FCFFDB01ADC850C35CA8C4F4AE5C1CE81F1)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_38, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_0181:
{
int32_t L_39;
L_39 = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline((&___0_desc), NULL);
if ((!(((uint32_t)L_39) == ((uint32_t)6))))
{
goto IL_0199;
}
}
{
int32_t L_40;
L_40 = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline((&___0_desc), NULL);
G_B34_0 = ((!(((uint32_t)((int32_t)(L_40%6))) <= ((uint32_t)0)))? 1 : 0);
goto IL_019a;
}
IL_0199:
{
G_B34_0 = 0;
}
IL_019a:
{
V_8 = (bool)G_B34_0;
bool L_41 = V_8;
if (!L_41)
{
goto IL_01b0;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_42 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_42);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_42, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE346FCA480D938C6DF7AFF5910AC3A02E158E6E7)), ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralE3C5ABF29EAC2AC68263D9D428DBC3CFFB44B9D9)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_42, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_01b0:
{
int32_t L_43;
L_43 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
if ((((int32_t)L_43) == ((int32_t)((int32_t)143))))
{
goto IL_01eb;
}
}
{
int32_t L_44;
L_44 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
if ((((int32_t)L_44) == ((int32_t)((int32_t)142))))
{
goto IL_01eb;
}
}
{
int32_t L_45;
L_45 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_46;
L_46 = GraphicsFormatUtility_IsDepthFormat_m3CCCC9CE8DD7DAD9814D03E252D7B0F1C89A1452(L_45, NULL);
if (L_46)
{
goto IL_01e8;
}
}
{
int32_t L_47;
L_47 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_48;
L_48 = GraphicsFormatUtility_IsStencilFormat_mA27F1DCFF7738B3BAEF225A131F80849BB177BCC(L_47, NULL);
G_B41_0 = ((int32_t)(L_48));
goto IL_01e9;
}
IL_01e8:
{
G_B41_0 = 1;
}
IL_01e9:
{
G_B43_0 = G_B41_0;
goto IL_01ec;
}
IL_01eb:
{
G_B43_0 = 0;
}
IL_01ec:
{
V_9 = (bool)G_B43_0;
bool L_49 = V_9;
if (!L_49)
{
goto IL_0221;
}
}
{
int32_t L_50;
L_50 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0((&___0_desc), NULL);
V_2 = L_50;
Il2CppFakeBox<int32_t> L_51(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var)), (&V_2));
String_t* L_52;
L_52 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_51), NULL);
String_t* L_53;
L_53 = String_Concat_m8855A6DE10F84DA7F4EC113CADDB59873A25573B(((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral9B4B59F47AEE9C3CF1FDBD720F98630A45A0AD7D)), L_52, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD42F80E7C19C40D7972DD304F9ED27FB69474570)), NULL);
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_54 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_54);
ArgumentException__ctor_m8F9D40CE19D19B698A70F9A258640EB52DB39B62(L_54, L_53, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral95CF3B69C023D371FAC50A9369688398DB92B4EF)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_54, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340_RuntimeMethod_var)));
}
IL_0221:
{
return;
}
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTexture::GetCompatibleFormat(UnityEngine.RenderTextureFormat,UnityEngine.RenderTextureReadWrite)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB (int32_t ___0_renderTextureFormat, int32_t ___1_readWrite, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
int32_t V_1 = 0;
bool V_2 = false;
int32_t V_3 = 0;
{
int32_t L_0 = ___0_renderTextureFormat;
int32_t L_1 = ___1_readWrite;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_2;
L_2 = GraphicsFormatUtility_GetGraphicsFormat_m3DD7EAFBC4F60FA47453B93DAA7B392AEC818BD5(L_0, L_1, NULL);
V_0 = L_2;
int32_t L_3 = V_0;
int32_t L_4;
L_4 = SystemInfo_GetCompatibleFormat_m3A1DEC64F2C85F1D7C45005009D93EFA33C8419B(L_3, 4, NULL);
V_1 = L_4;
int32_t L_5 = V_0;
int32_t L_6 = V_1;
V_2 = (bool)((((int32_t)L_5) == ((int32_t)L_6))? 1 : 0);
bool L_7 = V_2;
if (!L_7)
{
goto IL_001e;
}
}
{
int32_t L_8 = V_0;
V_3 = L_8;
goto IL_004d;
}
IL_001e:
{
Il2CppFakeBox<int32_t> L_9(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_0));
String_t* L_10;
L_10 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_9), NULL);
Il2CppFakeBox<int32_t> L_11(GraphicsFormat_tC3D1898F3F3F1F57256C7F3FFD6BA9A37AE7E713_il2cpp_TypeInfo_var, (&V_1));
String_t* L_12;
L_12 = Enum_ToString_m946B0B83C4470457D0FF555D862022C72BB55741((Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2*)(&L_11), NULL);
String_t* L_13;
L_13 = String_Format_mFB7DA489BD99F4670881FF50EC017BFB0A5C0987(_stringLiteral9473CB7CEA17DFB4E0023B876687EF7E88D40143, L_10, L_12, NULL);
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
Debug_LogWarning_m33EF1B897E0C7C6FF538989610BFAFFEF4628CA9(L_13, NULL);
int32_t L_14 = V_1;
V_3 = L_14;
goto IL_004d;
}
IL_004d:
{
int32_t L_15 = V_3;
return L_15;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(UnityEngine.RenderTextureDescriptor)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 ___0_desc, const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_0 = ___0_desc;
RenderTexture_ValidateRenderTextureDesc_m9A67530FAD20FE54836E62B6B45AF9A4375C3340(L_0, NULL);
RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23((&___0_desc), (bool)1, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_1 = ___0_desc;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_2;
L_2 = RenderTexture_GetTemporary_Internal_m33027F4E37F8D03F8B8FB931D0A498096F590F63(L_1, NULL);
V_0 = L_2;
goto IL_001a;
}
IL_001a:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_3 = V_0;
return L_3;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporaryImpl(System.Int32,System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32,UnityEngine.RenderTextureMemoryless,UnityEngine.VRTextureUsage,System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_colorFormat, int32_t ___4_antiAliasing, int32_t ___5_memorylessMode, int32_t ___6_vrUsage, bool ___7_useDynamicScale, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 V_0;
memset((&V_0), 0, sizeof(V_0));
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_1 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___3_colorFormat;
int32_t L_3 = ___2_depthBuffer;
int32_t L_4 = ___3_colorFormat;
int32_t L_5;
L_5 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_3, L_4, NULL);
RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692((&V_0), L_0, L_1, L_2, L_5, NULL);
int32_t L_6 = ___4_antiAliasing;
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline((&V_0), L_6, NULL);
int32_t L_7 = ___5_memorylessMode;
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline((&V_0), L_7, NULL);
int32_t L_8 = ___6_vrUsage;
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline((&V_0), L_8, NULL);
bool L_9 = ___7_useDynamicScale;
RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A((&V_0), L_9, NULL);
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46 L_10 = V_0;
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_11;
L_11 = RenderTexture_GetTemporary_mA8C827B80D3C07D0B8CDF7F5270FB5D3E53DD235(L_10, NULL);
V_1 = L_11;
goto IL_0043;
}
IL_0043:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_12 = V_1;
return L_12;
}
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary(System.Int32,System.Int32,System.Int32,UnityEngine.RenderTextureFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_mDAD0D2A673F07BEC3B1A9555863E24A479E9BB11 (int32_t ___0_width, int32_t ___1_height, int32_t ___2_depthBuffer, int32_t ___3_format, const RuntimeMethod* method)
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* V_0 = NULL;
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_depthBuffer;
int32_t L_3 = ___3_format;
int32_t L_4;
L_4 = RenderTexture_GetCompatibleFormat_mF23017BDD92678EBD0B8B861BA6163B04EF55DBB(L_3, 0, NULL);
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_5;
L_5 = RenderTexture_GetTemporaryImpl_mCDA9A6BDBDB880E114DA1C6091B0D22C7FC75F22(L_0, L_1, L_2, L_4, 1, 0, 0, (bool)0, NULL);
V_0 = L_5;
goto IL_0017;
}
IL_0017:
{
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* L_6 = V_0;
return L_6;
}
}
// System.Void UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
static RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetColorBuffer_Injected_m1AC1564038AB3F39ECFDB8C98AC573F4803BEE68_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetColorBuffer_Injected(UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderBuffer_tBE7B342979EF2FA36E24C8A7F9242212F5B89551*);
static RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDepthBuffer_Injected_m5EA9252E3F0DFAEDE76303614E7683CC549B05F4_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDepthBuffer_Injected(UnityEngine.RenderBuffer&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// System.Void UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
{
typedef void (*RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
static RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_SetRenderTextureDescriptor_Injected_m92390C2D26840E69E7B8F3DF5DA44FCB078F363F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::SetRenderTextureDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___0_desc);
}
// System.Void UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085 (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* __this, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_ret, const RuntimeMethod* method)
{
typedef void (*RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn) (RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27*, RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
static RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetDescriptor_Injected_m37E30C68CAB7F283BDD1FA2F580066C4BA80A085_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetDescriptor_Injected(UnityEngine.RenderTextureDescriptor&)");
_il2cpp_icall_func(__this, ___0_ret);
}
// UnityEngine.RenderTexture UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* ___0_desc, const RuntimeMethod* method)
{
typedef RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* (*RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn) (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*);
static RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (RenderTexture_GetTemporary_Internal_Injected_m5CF82A63F62919ACA725691BCA5B4412B906F454_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.RenderTexture::GetTemporary_Internal_Injected(UnityEngine.RenderTextureDescriptor&)");
RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* icallRetVal = _il2cpp_icall_func(___0_desc);
return icallRetVal;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.RenderTextureDescriptor::get_width()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_width(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CwidthU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_height()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_height(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CheightU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_msaaSamples()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_msaaSamples(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_volumeDepth()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_volumeDepth(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_mipCount(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmipCountU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_graphicsFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->____graphicsFormat_5;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_graphicsFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_value;
__this->____graphicsFormat_5 = L_0;
int32_t L_1 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
bool L_2;
L_2 = GraphicsFormatUtility_IsSRGBFormat_mF3A393D43D68789A16087FF64CA2C050A8485C53(L_1, NULL);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_2, 4, NULL);
int32_t L_3;
L_3 = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(__this, NULL);
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(__this, L_3, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Experimental.Rendering.GraphicsFormat UnityEngine.RenderTextureDescriptor::get_depthStencilFormat()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthStencilFormat(UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.RenderTextureDescriptor::get_depthBufferBits()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0;
L_0 = RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline(__this, NULL);
il2cpp_codegen_runtime_class_init_inline(GraphicsFormatUtility_t3DAD8CAC84EA38F28613F98184F871773CB282FD_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = GraphicsFormatUtility_GetDepthBits_mA3ED2245DC3C1C593668C2F152A0DA42052CEE94(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_depthBufferBits_mC095E36F9803B2E68E258C03E48ACD0B0E678953(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_depthBufferBits(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
int32_t L_1;
L_1 = RenderTextureDescriptor_get_graphicsFormat_m50F25A4F179EA318C8D3B0D8685F9C5F59F7DEC0(__this, NULL);
int32_t L_2;
L_2 = RenderTexture_GetDepthStencilFormatLegacy_mC4C41354858D1CE6275439361C1763854E42E2C5(L_0, L_1, NULL);
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_2, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_depthBufferBits_mA3710C0D6E485BA6465B328CD8B1954F0E4C5819(_thisAdjusted, ___0_value, method);
}
// UnityEngine.Rendering.TextureDimension UnityEngine.RenderTextureDescriptor::get_dimension()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_EXTERN_C int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
int32_t _returnValue;
_returnValue = RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.RenderTextureDescriptor::set_dimension(UnityEngine.Rendering.TextureDimension)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdimensionU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_shadowSamplingMode(UnityEngine.Rendering.ShadowSamplingMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_vrUsage(UnityEngine.VRTextureUsage)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_memoryless(UnityEngine.RenderTextureMemoryless)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
int32_t L_0 = ___0_width;
int32_t L_1 = ___1_height;
int32_t L_2 = ___2_colorFormat;
int32_t L_3 = ___3_depthStencilFormat;
il2cpp_codegen_runtime_class_init_inline(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var);
int32_t L_4 = ((Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_StaticFields*)il2cpp_codegen_static_fields_for(Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700_il2cpp_TypeInfo_var))->___GenerateAllMips_4;
RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(__this, L_0, L_1, L_2, L_3, L_4, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m8B0D32DC550540B5546891C2F6300F384D6FE692(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::.ctor(System.Int32,System.Int32,UnityEngine.Experimental.Rendering.GraphicsFormat,UnityEngine.Experimental.Rendering.GraphicsFormat,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
{
{
il2cpp_codegen_initobj(__this, sizeof(RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46));
__this->____flags_11 = ((int32_t)130);
int32_t L_0 = ___0_width;
RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline(__this, L_0, NULL);
int32_t L_1 = ___1_height;
RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline(__this, L_1, NULL);
RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline(__this, 1, NULL);
RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline(__this, 1, NULL);
int32_t L_2 = ___2_colorFormat;
RenderTextureDescriptor_set_graphicsFormat_m037DA25F9A8B956D830C7B7E5C6E258DC1133A13(__this, L_2, NULL);
int32_t L_3 = ___3_depthStencilFormat;
RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline(__this, L_3, NULL);
int32_t L_4 = ___4_mipCount;
RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline(__this, L_4, NULL);
RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline(__this, 2, NULL);
RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline(__this, 2, NULL);
RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline(__this, 0, NULL);
RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline(__this, 0, NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4_AdjustorThunk (RuntimeObject* __this, int32_t ___0_width, int32_t ___1_height, int32_t ___2_colorFormat, int32_t ___3_depthStencilFormat, int32_t ___4_mipCount, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor__ctor_m8F8897C63F614AEA4348A95293C911C1293DA3A4(_thisAdjusted, ___0_width, ___1_height, ___2_colorFormat, ___3_depthStencilFormat, ___4_mipCount, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::SetOrClearRenderTextureCreationFlag(System.Boolean,UnityEngine.RenderTextureCreationFlags)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0 = ___0_value;
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0018;
}
}
{
int32_t L_2 = __this->____flags_11;
int32_t L_3 = ___1_flag;
__this->____flags_11 = ((int32_t)((int32_t)L_2|(int32_t)L_3));
goto IL_0029;
}
IL_0018:
{
int32_t L_4 = __this->____flags_11;
int32_t L_5 = ___1_flag;
__this->____flags_11 = ((int32_t)((int32_t)L_4&(int32_t)((~L_5))));
}
IL_0029:
{
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424_AdjustorThunk (RuntimeObject* __this, bool ___0_value, int32_t ___1_flag, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(_thisAdjusted, ___0_value, ___1_flag, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_createdFromScript(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23 (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)32), NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_createdFromScript_mEE28DED1D3C20DA025A0C44E1C2A531685194F23(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.RenderTextureDescriptor::set_useDynamicScale(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
RenderTextureDescriptor_SetOrClearRenderTextureCreationFlag_m4C08C7A3F715426EBECA2B983361908D097C6424(__this, L_0, ((int32_t)1024), NULL);
return;
}
}
IL2CPP_EXTERN_C void RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A_AdjustorThunk (RuntimeObject* __this, bool ___0_value, const RuntimeMethod* method)
{
RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46*>(__this + _offset);
RenderTextureDescriptor_set_useDynamicScale_m9335866C8754D51235D391E84F8972C4C518844A(_thisAdjusted, ___0_value, method);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Cursor::SetCursor(UnityEngine.Texture2D,UnityEngine.Vector2,UnityEngine.CursorMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_m00781B5A9FDF84759E2D8869F08E6120062FCE86 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
{
{
Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* L_0 = ___0_texture;
int32_t L_1 = ___2_cursorMode;
Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8(L_0, (&___1_hotspot), L_1, NULL);
return;
}
}
// UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632 (const RuntimeMethod* method)
{
typedef int32_t (*Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn) ();
static Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cursor_get_lockState_m9AD145AFB215DFEDA0074AC1F129EF02CCE5B632_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::get_lockState()");
int32_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8 (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___0_texture, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___1_hotspot, int32_t ___2_cursorMode, const RuntimeMethod* method)
{
typedef void (*Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn) (Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4*, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*, int32_t);
static Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Cursor_SetCursor_Injected_mCAFC0AE81FA6AE6C9575CA82E64AC48A94883CC8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Cursor::SetCursor_Injected(UnityEngine.Texture2D,UnityEngine.Vector2&,UnityEngine.CursorMode)");
_il2cpp_icall_func(___0_texture, ___1_hotspot, ___2_cursorMode);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Logger::.ctor(UnityEngine.ILogHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger__ctor_m3155E21A68AA616431A260A3FCBB4B074DF6FAA2 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_logHandler, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
RuntimeObject* L_0 = ___0_logHandler;
Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline(__this, L_0, NULL);
Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline(__this, (bool)1, NULL);
Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline(__this, 3, NULL);
return;
}
}
// UnityEngine.ILogHandler UnityEngine.Logger::get_logHandler()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
return L_0;
}
}
// System.Void UnityEngine.Logger::set_logHandler(UnityEngine.ILogHandler)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___0_value;
__this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
return;
}
}
// System.Boolean UnityEngine.Logger::get_logEnabled()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
return L_0;
}
}
// System.Void UnityEngine.Logger::set_logEnabled(System.Boolean)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
return;
}
}
// UnityEngine.LogType UnityEngine.Logger::get_filterLogType()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
return L_0;
}
}
// System.Void UnityEngine.Logger::set_filterLogType(UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
return;
}
}
// System.Boolean UnityEngine.Logger::IsLogTypeAllowed(UnityEngine.LogType)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
bool L_0;
L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0038;
}
}
{
int32_t L_2 = ___0_logType;
V_1 = (bool)((((int32_t)L_2) == ((int32_t)4))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_0018;
}
}
{
V_2 = (bool)1;
goto IL_003c;
}
IL_0018:
{
int32_t L_4;
L_4 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
V_3 = (bool)((((int32_t)((((int32_t)L_4) == ((int32_t)4))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_5 = V_3;
if (!L_5)
{
goto IL_0037;
}
}
{
int32_t L_6 = ___0_logType;
int32_t L_7;
L_7 = Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline(__this, NULL);
V_2 = (bool)((((int32_t)((((int32_t)L_6) > ((int32_t)L_7))? 1 : 0)) == ((int32_t)0))? 1 : 0);
goto IL_003c;
}
IL_0037:
{
}
IL_0038:
{
V_2 = (bool)0;
goto IL_003c;
}
IL_003c:
{
bool L_8 = V_2;
return L_8;
}
}
// System.String UnityEngine.Logger::GetString(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE (RuntimeObject* ___0_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9);
s_Il2CppMethodInitialized = true;
}
RuntimeObject* V_0 = NULL;
bool V_1 = false;
String_t* V_2 = NULL;
bool V_3 = false;
{
RuntimeObject* L_0 = ___0_message;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_1;
if (!L_1)
{
goto IL_0012;
}
}
{
V_2 = _stringLiteralDA4BE0F963380DB493604E9CA0B0B54F040F58C9;
goto IL_003b;
}
IL_0012:
{
RuntimeObject* L_2 = ___0_message;
V_0 = ((RuntimeObject*)IsInst((RuntimeObject*)L_2, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var));
RuntimeObject* L_3 = V_0;
V_3 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_3) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0);
bool L_4 = V_3;
if (!L_4)
{
goto IL_0031;
}
}
{
RuntimeObject* L_5 = V_0;
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_6;
L_6 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
String_t* L_7;
L_7 = InterfaceFuncInvoker2< String_t*, String_t*, RuntimeObject* >::Invoke(0 /* System.String System.IFormattable::ToString(System.String,System.IFormatProvider) */, IFormattable_t235A539BD9771E1E118DB99384BA8385D2F971CA_il2cpp_TypeInfo_var, L_5, (String_t*)NULL, L_6);
V_2 = L_7;
goto IL_003b;
}
IL_0031:
{
RuntimeObject* L_8 = ___0_message;
NullCheck(L_8);
String_t* L_9;
L_9 = VirtualFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_8);
V_2 = L_9;
goto IL_003b;
}
IL_003b:
{
String_t* L_10 = V_2;
return L_10;
}
}
// System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mEA3D39763D610E92491AA479BA653ECFEE3E9E5C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_logType;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___0_logType;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_5;
RuntimeObject* L_7 = ___1_message;
String_t* L_8;
L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_8);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_8);
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_6);
}
IL_002e:
{
return;
}
}
// System.Void UnityEngine.Logger::Log(UnityEngine.LogType,System.Object,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_Log_mF8C7E8A8CC31E04732044D73D2CB551D7CCB8995 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, RuntimeObject* ___1_message, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___2_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_logType;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_002e;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___0_logType;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___2_context;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)1);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = L_6;
RuntimeObject* L_8 = ___1_message;
String_t* L_9;
L_9 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_8, NULL);
NullCheck(L_7);
ArrayElementTypeCheck (L_7, L_9);
(L_7)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, _stringLiteral23114468D04FA2B7A2DA455B545DB914D0A3ED94, L_7);
}
IL_002e:
{
return;
}
}
// System.Void UnityEngine.Logger::LogError(System.String,System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogError_m4612980842D15256036F4EB16BADF13FD49F38F5 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, String_t* ___0_tag, RuntimeObject* ___1_message, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, 0, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0032;
}
}
{
RuntimeObject* L_2;
L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_3 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = L_3;
String_t* L_5 = ___0_tag;
NullCheck(L_4);
ArrayElementTypeCheck (L_4, L_5);
(L_4)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_5);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = L_4;
RuntimeObject* L_7 = ___1_message;
String_t* L_8;
L_8 = Logger_GetString_m2965E4936E7B1C763CE7A3FF6AACE9590DA7D7BE(L_7, NULL);
NullCheck(L_6);
ArrayElementTypeCheck (L_6, L_8);
(L_6)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_8);
NullCheck(L_2);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, 0, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, _stringLiteralA3C48F920CA03FE8BCEF33375645725C40BA7ADD, L_6);
}
IL_0032:
{
return;
}
}
// System.Void UnityEngine.Logger::LogException(System.Exception,UnityEngine.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogException_m591AF39F0886DA44666068EDBBD3CCF07623CFBB (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, Exception_t* ___0_exception, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
bool L_0;
L_0 = Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline(__this, NULL);
V_0 = L_0;
bool L_1 = V_0;
if (!L_1)
{
goto IL_0019;
}
}
{
RuntimeObject* L_2;
L_2 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
Exception_t* L_3 = ___0_exception;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_4 = ___1_context;
NullCheck(L_2);
InterfaceActionInvoker2< Exception_t*, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* >::Invoke(1 /* System.Void UnityEngine.ILogHandler::LogException(System.Exception,UnityEngine.Object) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_2, L_3, L_4);
}
IL_0019:
{
return;
}
}
// System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m5A31966B8AA13AC1FFEC1DED42F56FA966459093 (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, String_t* ___1_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___2_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_logType;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001c;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___0_logType;
String_t* L_5 = ___1_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_6 = ___2_args;
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, (Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*)NULL, L_5, L_6);
}
IL_001c:
{
return;
}
}
// System.Void UnityEngine.Logger::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[])
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Logger_LogFormat_m776A546E755F914039AB8591E23D08510308DB4C (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_logType, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* ___1_context, String_t* ___2_format, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___3_args, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
int32_t L_0 = ___0_logType;
bool L_1;
L_1 = Logger_IsLogTypeAllowed_mFE76B00210BF4431747A69A28A15EE2BF1A0D586(__this, L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_001d;
}
}
{
RuntimeObject* L_3;
L_3 = Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline(__this, NULL);
int32_t L_4 = ___0_logType;
Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C* L_5 = ___1_context;
String_t* L_6 = ___2_format;
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = ___3_args;
NullCheck(L_3);
InterfaceActionInvoker4< int32_t, Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C*, String_t*, ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* >::Invoke(0 /* System.Void UnityEngine.ILogHandler::LogFormat(UnityEngine.LogType,UnityEngine.Object,System.String,System.Object[]) */, ILogHandler_tC139ADEB099E63CFA289F310D4BE306E16B5EAE1_il2cpp_TypeInfo_var, L_3, L_4, L_5, L_6, L_7);
}
IL_001d:
{
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLog(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40 (String_t* ___0_s, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_s;
V_0 = (bool)((((RuntimeObject*)(String_t*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000b;
}
}
{
goto IL_0012;
}
IL_000b:
{
String_t* L_2 = ___0_s;
UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_2, NULL);
}
IL_0012:
{
return;
}
}
// System.Void UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9 (String_t* ___0_s, const RuntimeMethod* method)
{
typedef void (*UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn) (String_t*);
static UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.UnityLogWriter::WriteStringToUnityLogImpl(System.String)");
_il2cpp_icall_func(___0_s);
}
// System.Void UnityEngine.UnityLogWriter::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Init_m1328674AE4A3285353CE1E146DC98A6CCC1469B9 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* L_0 = (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6*)il2cpp_codegen_object_new(UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6_il2cpp_TypeInfo_var);
NullCheck(L_0);
UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823(L_0, NULL);
il2cpp_codegen_runtime_class_init_inline(Console_t5EDF9498D011BD48287171978EDBBA6964829C3E_il2cpp_TypeInfo_var);
Console_SetOut_mD75C5604C18C440B6C31B4F91B0944E0DD972BA1(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.Char)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m84C3CC2A39BCB227569A7CA862364347ED6D577B (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, Il2CppChar ___0_value, const RuntimeMethod* method)
{
{
String_t* L_0;
L_0 = Char_ToString_m2A308731F9577C06AF3C0901234E2EAC8327410C((&___0_value), NULL);
UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_m0B8D2EBA5EE6845949F89ADEEC46770E14BD2EA5 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, String_t* ___0_s, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_s;
UnityLogWriter_WriteStringToUnityLog_mAB589270D6F989237C679A82F161BF18ADA41E40(L_0, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::Write(System.Char[],System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter_Write_mAF2FA56268554F3AA26CBA5754F0A4BB951BC61F (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* ___0_buffer, int32_t ___1_index, int32_t ___2_count, const RuntimeMethod* method)
{
{
CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB* L_0 = ___0_buffer;
int32_t L_1 = ___1_index;
int32_t L_2 = ___2_count;
String_t* L_3;
L_3 = String_CreateString_mB7B3AC2AF28010538650051A9000369B1CD6BAB6(NULL, L_0, L_1, L_2, NULL);
UnityLogWriter_WriteStringToUnityLogImpl_m63EA15B35792BA856753DECCFE64D63C2BBC82B9(L_3, NULL);
return;
}
}
// System.Void UnityEngine.UnityLogWriter::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityLogWriter__ctor_mEAC134C82FDBE3621F92519D6C163505BEFF6823 (UnityLogWriter_t2E05964E2BD4D4CD39396AA37A43D2F9175214D6* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(TextWriter_tA9E5461506CF806E17B6BBBF2119359DEDA3F0F3_il2cpp_TypeInfo_var);
TextWriter__ctor_mCB798AF418D211569751509FEDEEBEA164907C84(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
float L_3 = ___3_a;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_AdjustorThunk (RuntimeObject* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, ___3_a, method);
}
// System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_EXTERN_C void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_AdjustorThunk (RuntimeObject* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, method);
}
// System.String UnityEngine.Color::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color_ToString_m0018DE2184B3377CCA6FBD72D5D47886DC669147(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Color::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteralB3312B5F5FE977DBC98BFFF43A809C3713ADC6B9;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___r_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___g_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___b_2);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___a_3);
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_23, NULL);
V_2 = L_28;
goto IL_0079;
}
IL_0079:
{
String_t* L_29 = V_2;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color_ToString_m70AEF3634C556F6AA01FC3236226C3D27C277229(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Int32 UnityEngine.Color::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
V_0 = L_1;
int32_t L_2;
L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = L_2;
goto IL_001d;
}
IL_001d:
{
int32_t L_3 = V_1;
return L_3;
}
}
IL2CPP_EXTERN_C int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
int32_t _returnValue;
_returnValue = Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Color::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
bool _returnValue;
_returnValue = Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Color::Equals(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___r_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other;
float L_2 = L_1.___r_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___g_1);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other;
float L_6 = L_5.___g_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___b_2);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other;
float L_10 = L_9.___b_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___a_3);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other;
float L_14 = L_13.___a_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_AdjustorThunk (RuntimeObject* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
bool _returnValue;
_returnValue = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// UnityEngine.Color UnityEngine.Color::op_Addition(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Addition_mA7A51CACA49ED8D23D3D9CA3A0092D32F657E053 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
float L_5 = L_4.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
float L_7 = L_6.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
float L_9 = L_8.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
float L_11 = L_10.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
float L_13 = L_12.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
float L_15 = L_14.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
memset((&L_16), 0, sizeof(L_16));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color::op_Subtraction(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Subtraction_mF003448D819F2A41405BB6D85F1563CDA900B07F (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
float L_5 = L_4.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
float L_7 = L_6.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
float L_9 = L_8.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
float L_11 = L_10.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
float L_13 = L_12.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
float L_15 = L_14.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
memset((&L_16), 0, sizeof(L_16));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), ((float)il2cpp_codegen_subtract(L_13, L_15)), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_mD0296202733CB2D5342FB7C82B48AEDA63036758 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
float L_5 = L_4.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___1_b;
float L_7 = L_6.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_a;
float L_9 = L_8.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_10 = ___1_b;
float L_11 = L_10.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_a;
float L_13 = L_12.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___1_b;
float L_15 = L_14.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16;
memset((&L_16), 0, sizeof(L_16));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_16), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color::op_Multiply(UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Multiply_m379B20A820266ACF82A21425B9CAE8DCD773CFBB (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, float ___1_b, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
float L_1 = L_0.___r_0;
float L_2 = ___1_b;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_3 = ___0_a;
float L_4 = L_3.___g_1;
float L_5 = ___1_b;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
float L_7 = L_6.___b_2;
float L_8 = ___1_b;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
float L_10 = L_9.___a_3;
float L_11 = ___1_b;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12;
memset((&L_12), 0, sizeof(L_12));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = V_0;
return L_13;
}
}
// System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_rhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL);
bool L_4;
L_4 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_1, L_3, NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
bool L_5 = V_0;
return L_5;
}
}
// System.Boolean UnityEngine.Color::op_Inequality(UnityEngine.Color,UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Inequality_mF1C733BA10E60B086AB950A71143678AE76C4D92 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___1_rhs;
bool L_2;
L_2 = Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_Lerp_mE79F87889843ECDC188E4CB5B5E1F1B2256E5EBE (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___2_t;
float L_1;
L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
___2_t = L_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_a;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___1_b;
float L_5 = L_4.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_a;
float L_7 = L_6.___r_0;
float L_8 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_a;
float L_10 = L_9.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___1_b;
float L_12 = L_11.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_a;
float L_14 = L_13.___g_1;
float L_15 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___0_a;
float L_17 = L_16.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___1_b;
float L_19 = L_18.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_20 = ___0_a;
float L_21 = L_20.___b_2;
float L_22 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___0_a;
float L_24 = L_23.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___1_b;
float L_26 = L_25.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_27 = ___0_a;
float L_28 = L_27.___a_3;
float L_29 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_30;
memset((&L_30), 0, sizeof(L_30));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_30), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), ((float)il2cpp_codegen_add(L_24, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_26, L_28)), L_29)))), /*hidden argument*/NULL);
V_0 = L_30;
goto IL_0069;
}
IL_0069:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_31 = V_0;
return L_31;
}
}
// UnityEngine.Color UnityEngine.Color::LerpUnclamped(UnityEngine.Color,UnityEngine.Color,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_LerpUnclamped_m91027D026E64424B71959149B942F706FC16B1A2 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_a, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_b, float ___2_t, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_a;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_b;
float L_3 = L_2.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_a;
float L_5 = L_4.___r_0;
float L_6 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7 = ___0_a;
float L_8 = L_7.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___1_b;
float L_10 = L_9.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_11 = ___0_a;
float L_12 = L_11.___g_1;
float L_13 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_14 = ___0_a;
float L_15 = L_14.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_16 = ___1_b;
float L_17 = L_16.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_18 = ___0_a;
float L_19 = L_18.___b_2;
float L_20 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_21 = ___0_a;
float L_22 = L_21.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_23 = ___1_b;
float L_24 = L_23.___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_25 = ___0_a;
float L_26 = L_25.___a_3;
float L_27 = ___2_t;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_28;
memset((&L_28), 0, sizeof(L_28));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_28), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), ((float)il2cpp_codegen_add(L_22, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_24, L_26)), L_27)))), /*hidden argument*/NULL);
V_0 = L_28;
goto IL_0061;
}
IL_0061:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_29 = V_0;
return L_29;
}
}
// UnityEngine.Color UnityEngine.Color::RGBMultiplied(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1 = ___0_multiplier;
float L_2 = __this->___g_1;
float L_3 = ___0_multiplier;
float L_4 = __this->___b_2;
float L_5 = ___0_multiplier;
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0027;
}
IL_0027:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_AdjustorThunk (RuntimeObject* __this, float ___0_multiplier, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline(_thisAdjusted, ___0_multiplier, method);
return _returnValue;
}
// UnityEngine.Color UnityEngine.Color::get_red()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_red_mA2E53E7173FDC97E68E335049AB0FAAEE43A844D (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_green()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_green_mEB001F2CD8C68C6BBAEF9101990B779D3AA2A6EF (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (1.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_blue()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_blue_mF04A26CE61D6DA3C0D8B1C4720901B1028C7AB87 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_white()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_white_m068F5AF879B0FCA584E3693F762EA41BB65532C6 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_black()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_black_mB50217951591A045844C61E7FF31EEE3FEF16737 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_yellow()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_yellow_m66637FA14383E8D74F24AE256B577CE1D55D469F (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (1.0f), (0.921568632f), (0.0156862754f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_grey()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_grey_m1CE6BEDA3EF8569E939F77A4B0231D9839864F92 (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.5f), (0.5f), (0.5f), (1.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_clear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_clear_m02E023A7D396B973288B3915F6F24FBF7E0DC81D (const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0;
memset((&L_0), 0, sizeof(L_0));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
V_0 = L_0;
goto IL_001d;
}
IL_001d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// UnityEngine.Color UnityEngine.Color::get_linear()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F _returnValue;
_returnValue = Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Color::get_maxColorComponent()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___r_0;
float L_1 = __this->___g_1;
float L_2;
L_2 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_0, L_1, NULL);
float L_3 = __this->___b_2;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_EXTERN_C float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*>(__this + _offset);
float _returnValue;
_returnValue = Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Color::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Color UnityEngine.Color::op_Implicit(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_op_Implicit_mA8CF4745D766F4F610E1BE0A1ED2F4E5FE5D734C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_v, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_v;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___0_v;
float L_3 = L_2.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_v;
float L_5 = L_4.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_v;
float L_7 = L_6.___w_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
return L_9;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
{
{
__this->___rgba_0 = 0;
uint8_t L_0 = ___0_r;
__this->___r_1 = L_0;
uint8_t L_1 = ___1_g;
__this->___g_2 = L_1;
uint8_t L_2 = ___2_b;
__this->___b_3 = L_2;
uint8_t L_3 = ___3_a;
__this->___a_4 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_AdjustorThunk (RuntimeObject* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline(_thisAdjusted, ___0_r, ___1_g, ___2_b, ___3_a, method);
}
// UnityEngine.Color32 UnityEngine.Color32::op_Implicit(UnityEngine.Color)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B Color32_op_Implicit_m79AF5E0BDE9CE041CAC4D89CBFA66E71C6DD1B70 (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
float L_2;
L_2 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_1, NULL);
float L_3;
L_3 = bankers_roundf(((float)il2cpp_codegen_multiply(L_2, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___g_1;
float L_6;
L_6 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_5, NULL);
float L_7;
L_7 = bankers_roundf(((float)il2cpp_codegen_multiply(L_6, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = ___0_c;
float L_9 = L_8.___b_2;
float L_10;
L_10 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_9, NULL);
float L_11;
L_11 = bankers_roundf(((float)il2cpp_codegen_multiply(L_10, (255.0f))));
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_12 = ___0_c;
float L_13 = L_12.___a_3;
float L_14;
L_14 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_13, NULL);
float L_15;
L_15 = bankers_roundf(((float)il2cpp_codegen_multiply(L_14, (255.0f))));
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_16;
memset((&L_16), 0, sizeof(L_16));
Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline((&L_16), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_3), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_7), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_11), (uint8_t)il2cpp_codegen_cast_floating_point<uint8_t, int32_t, float>(L_15), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_0065;
}
IL_0065:
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_17 = V_0;
return L_17;
}
}
// UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color32_op_Implicit_m47CBB138122B400E0B1F4BFD7C30A6C2C00FCA3E (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___0_c, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_0 = ___0_c;
uint8_t L_1 = L_0.___r_1;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_2 = ___0_c;
uint8_t L_3 = L_2.___g_2;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_4 = ___0_c;
uint8_t L_5 = L_4.___b_3;
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B L_6 = ___0_c;
uint8_t L_7 = L_6.___a_4;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8;
memset((&L_8), 0, sizeof(L_8));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_8), ((float)(((float)L_1)/(255.0f))), ((float)(((float)L_3)/(255.0f))), ((float)(((float)L_5)/(255.0f))), ((float)(((float)L_7)/(255.0f))), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_003d;
}
IL_003d:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = V_0;
return L_9;
}
}
// System.String UnityEngine.Color32::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color32_ToString_mB1EFBF981F901A76ABF2FEA19EB290A2D8CAFC32(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Color32::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696 (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
String_t* V_1 = NULL;
{
RuntimeObject* L_0 = ___1_formatProvider;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___1_formatProvider = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
uint8_t* L_6 = (&__this->___r_1);
String_t* L_7 = ___0_format;
RuntimeObject* L_8 = ___1_formatProvider;
String_t* L_9;
L_9 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_6, L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
uint8_t* L_11 = (&__this->___g_2);
String_t* L_12 = ___0_format;
RuntimeObject* L_13 = ___1_formatProvider;
String_t* L_14;
L_14 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_11, L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_15 = L_10;
uint8_t* L_16 = (&__this->___b_3);
String_t* L_17 = ___0_format;
RuntimeObject* L_18 = ___1_formatProvider;
String_t* L_19;
L_19 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_16, L_17, L_18, NULL);
NullCheck(L_15);
ArrayElementTypeCheck (L_15, L_19);
(L_15)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_19);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_20 = L_15;
uint8_t* L_21 = (&__this->___a_4);
String_t* L_22 = ___0_format;
RuntimeObject* L_23 = ___1_formatProvider;
String_t* L_24;
L_24 = Byte_ToString_m64EE358F20093EE61D30F9A21638D9E9EE8F87EC(L_21, L_22, L_23, NULL);
NullCheck(L_20);
ArrayElementTypeCheck (L_20, L_24);
(L_20)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_24);
String_t* L_25;
L_25 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralA33986A417689E233B83FA6A63DAD02402BE5B8C, L_20, NULL);
V_1 = L_25;
goto IL_0068;
}
IL_0068:
{
String_t* L_26 = V_1;
return L_26;
}
}
IL2CPP_EXTERN_C String_t* Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B*>(__this + _offset);
String_t* _returnValue;
_returnValue = Color32_ToString_m263D34787852D176627FC2B910DFE9CABAF26696(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// Conversion methods for marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_pinvoke_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_pinvoke& marshaled)
{
}
// Conversion methods for marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
{
marshaled.___m_Ptr_0 = unmarshaled.___m_Ptr_0;
}
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_back(const Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E& unmarshaled)
{
intptr_t unmarshaledm_Ptr_temp_0;
memset((&unmarshaledm_Ptr_temp_0), 0, sizeof(unmarshaledm_Ptr_temp_0));
unmarshaledm_Ptr_temp_0 = marshaled.___m_Ptr_0;
unmarshaled.___m_Ptr_0 = unmarshaledm_Ptr_temp_0;
}
// Conversion method for clean up from marshalling of: UnityEngine.Gradient
IL2CPP_EXTERN_C void Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshal_com_cleanup(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_marshaled_com& marshaled)
{
}
// System.IntPtr UnityEngine.Gradient::Init()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR intptr_t Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95 (const RuntimeMethod* method)
{
typedef intptr_t (*Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn) ();
static Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Init()");
intptr_t icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.Gradient::Cleanup()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
typedef void (*Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*);
static Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Cleanup()");
_il2cpp_icall_func(__this);
}
// System.Boolean UnityEngine.Gradient::Internal_Equals(System.IntPtr)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, intptr_t ___0_other, const RuntimeMethod* method)
{
typedef bool (*Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn) (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*, intptr_t);
static Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Gradient::Internal_Equals(System.IntPtr)");
bool icallRetVal = _il2cpp_icall_func(__this, ___0_other);
return icallRetVal;
}
// System.Void UnityEngine.Gradient::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient__ctor_m5EC470BB063D4831774C7CDA5D471EBEB5CE7B54 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
intptr_t L_0;
L_0 = Gradient_Init_m5BA62E19CAFB02B0EC3FEEF2247F0D7D79DB4A95(NULL);
__this->___m_Ptr_0 = L_0;
return;
}
}
// System.Void UnityEngine.Gradient::Finalize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Gradient_Finalize_m69475357E7933E7692476BB6B8952E06EC4F23CC (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
{
}
{
auto __finallyBlock = il2cpp::utils::Finally([&]
{
FINALLY_000b:
{// begin finally (depth: 1)
Object_Finalize_mC98C96301CCABFE00F1A7EF8E15DF507CACD42B2(__this, NULL);
return;
}// end finally (depth: 1)
});
try
{// begin try (depth: 1)
Gradient_Cleanup_m852D91204DE7A67197754BC5EEF35BBC340795E9(__this, NULL);
goto IL_0013;
}// end try (depth: 1)
catch(Il2CppExceptionWrapper& e)
{
__finallyBlock.StoreException(e.ex);
}
}
IL_0013:
{
return;
}
}
// System.Boolean UnityEngine.Gradient::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m3CA73EEE2426924D75D835A69F00B9EB50D44294 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, RuntimeObject* ___0_o, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
RuntimeObject* L_0 = ___0_o;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_000e:
{
RuntimeObject* L_2 = ___0_o;
V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(RuntimeObject*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0044;
}
IL_001b:
{
RuntimeObject* L_4 = ___0_o;
NullCheck(L_4);
Type_t* L_5;
L_5 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(L_4, NULL);
Type_t* L_6;
L_6 = Object_GetType_mE10A8FC1E57F3DF29972CCBC026C2DC3942263B3(__this, NULL);
V_3 = (bool)((((int32_t)((((RuntimeObject*)(Type_t*)L_5) == ((RuntimeObject*)(Type_t*)L_6))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_7 = V_3;
if (!L_7)
{
goto IL_0035;
}
}
{
V_1 = (bool)0;
goto IL_0044;
}
IL_0035:
{
RuntimeObject* L_8 = ___0_o;
bool L_9;
L_9 = Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98(__this, ((Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)CastclassClass((RuntimeObject*)L_8, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E_il2cpp_TypeInfo_var)), NULL);
V_1 = L_9;
goto IL_0044;
}
IL_0044:
{
bool L_10 = V_1;
return L_10;
}
}
// System.Boolean UnityEngine.Gradient::Equals(UnityEngine.Gradient)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Gradient_Equals_m77211B56445AB40DEF32AE890BD6B13E2410FB98 (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
bool V_2 = false;
bool V_3 = false;
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_0 = ___0_other;
V_0 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_000e;
}
}
{
V_1 = (bool)0;
goto IL_0049;
}
IL_000e:
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_2 = ___0_other;
V_2 = (bool)((((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)__this) == ((RuntimeObject*)(Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E*)L_2))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_001b;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_001b:
{
intptr_t* L_4 = (&__this->___m_Ptr_0);
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_5 = ___0_other;
NullCheck(L_5);
intptr_t L_6 = L_5->___m_Ptr_0;
intptr_t L_7 = L_6;
RuntimeObject* L_8 = Box(IntPtr_t_il2cpp_TypeInfo_var, &L_7);
bool L_9;
L_9 = IntPtr_Equals_m0F39AB64A7BBD67190E745FF8334A5FC766CB26E(L_4, L_8, NULL);
V_3 = L_9;
bool L_10 = V_3;
if (!L_10)
{
goto IL_003a;
}
}
{
V_1 = (bool)1;
goto IL_0049;
}
IL_003a:
{
Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* L_11 = ___0_other;
NullCheck(L_11);
intptr_t L_12 = L_11->___m_Ptr_0;
bool L_13;
L_13 = Gradient_Internal_Equals_m8499EFC381172FFC827366BE219C9CDA8A444D0C(__this, L_12, NULL);
V_1 = L_13;
goto IL_0049;
}
IL_0049:
{
bool L_14 = V_1;
return L_14;
}
}
// System.Int32 UnityEngine.Gradient::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Gradient_GetHashCode_m031DD1B99829405A1654F69EC63CFF929139C94C (Gradient_tA7FEBE2FDB4929FFF6C997134841046F713DAC1E* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
intptr_t* L_0 = (&__this->___m_Ptr_0);
int32_t L_1;
L_1 = IntPtr_GetHashCode_m669B16AD7483C1C396E48F41D9CAC4B719E38F3D(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
int32_t L_2 = V_0;
return L_2;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::TRS(UnityEngine.Vector3,UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_TRS_mCC04FD47347234B451ACC6CCD2CE6D02E1E0E1E3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___2_s, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1((&___0_pos), (&___1_q), (&___2_s), (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_m7A7796EE699A2228A709611D11364541DE768AE6 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
{
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* L_0 = ___1_result;
bool L_1;
L_1 = Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05((&___0_input), L_0, NULL);
return L_1;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::Inverse(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_m, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66((&___0_m), (&V_0), NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_inverse()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = (*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)__this);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1;
L_1 = Matrix4x4_Inverse_mFB2503F5D5FE76E7C56249700ED2E43DDA0F1939(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 _returnValue;
_returnValue = Matrix4x4_get_inverse_m4F4A881CD789281EA90EB68CFD39F36C8A81E6BD(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Matrix4x4::.ctor(UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
{
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_column0;
float L_1 = L_0.___x_1;
__this->___m00_0 = L_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_column1;
float L_3 = L_2.___x_1;
__this->___m01_4 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___2_column2;
float L_5 = L_4.___x_1;
__this->___m02_8 = L_5;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___3_column3;
float L_7 = L_6.___x_1;
__this->___m03_12 = L_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_column0;
float L_9 = L_8.___y_2;
__this->___m10_1 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_column1;
float L_11 = L_10.___y_2;
__this->___m11_5 = L_11;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___2_column2;
float L_13 = L_12.___y_2;
__this->___m12_9 = L_13;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___3_column3;
float L_15 = L_14.___y_2;
__this->___m13_13 = L_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16 = ___0_column0;
float L_17 = L_16.___z_3;
__this->___m20_2 = L_17;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_18 = ___1_column1;
float L_19 = L_18.___z_3;
__this->___m21_6 = L_19;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_20 = ___2_column2;
float L_21 = L_20.___z_3;
__this->___m22_10 = L_21;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22 = ___3_column3;
float L_23 = L_22.___z_3;
__this->___m23_14 = L_23;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = ___0_column0;
float L_25 = L_24.___w_4;
__this->___m30_3 = L_25;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_26 = ___1_column1;
float L_27 = L_26.___w_4;
__this->___m31_7 = L_27;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_28 = ___2_column2;
float L_29 = L_28.___w_4;
__this->___m32_11 = L_29;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_30 = ___3_column3;
float L_31 = L_30.___w_4;
__this->___m33_15 = L_31;
return;
}
}
IL2CPP_EXTERN_C void Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_column0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_column1, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___2_column2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___3_column3, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99(_thisAdjusted, ___0_column0, ___1_column1, ___2_column2, ___3_column3, method);
}
// System.Int32 UnityEngine.Matrix4x4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0061;
}
IL_0061:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
int32_t _returnValue;
_returnValue = Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Matrix4x4::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
bool _returnValue;
_returnValue = Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Matrix4x4::Equals(UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B5_0 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
bool L_2;
L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
bool L_5;
L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
bool L_8;
L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
bool L_11;
L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0066;
}
IL_0065:
{
G_B5_0 = 0;
}
IL_0066:
{
V_1 = (bool)G_B5_0;
goto IL_0069;
}
IL_0069:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_EXTERN_C bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_AdjustorThunk (RuntimeObject* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
bool _returnValue;
_returnValue = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::op_Multiply(UnityEngine.Matrix4x4,UnityEngine.Matrix4x4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_op_Multiply_m75E91775655DCA8DFC8EDE0AB787285BB3935162 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_lhs, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___1_rhs, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_1;
memset((&V_1), 0, sizeof(V_1));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ___0_lhs;
float L_1 = L_0.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_2 = ___1_rhs;
float L_3 = L_2.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4 = ___0_lhs;
float L_5 = L_4.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_6 = ___1_rhs;
float L_7 = L_6.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_8 = ___0_lhs;
float L_9 = L_8.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_10 = ___1_rhs;
float L_11 = L_10.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_12 = ___0_lhs;
float L_13 = L_12.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_14 = ___1_rhs;
float L_15 = L_14.___m30_3;
(&V_0)->___m00_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_16 = ___0_lhs;
float L_17 = L_16.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_18 = ___1_rhs;
float L_19 = L_18.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_20 = ___0_lhs;
float L_21 = L_20.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_22 = ___1_rhs;
float L_23 = L_22.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_24 = ___0_lhs;
float L_25 = L_24.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_26 = ___1_rhs;
float L_27 = L_26.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_28 = ___0_lhs;
float L_29 = L_28.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_30 = ___1_rhs;
float L_31 = L_30.___m31_7;
(&V_0)->___m01_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_32 = ___0_lhs;
float L_33 = L_32.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_34 = ___1_rhs;
float L_35 = L_34.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_36 = ___0_lhs;
float L_37 = L_36.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_38 = ___1_rhs;
float L_39 = L_38.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_40 = ___0_lhs;
float L_41 = L_40.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_42 = ___1_rhs;
float L_43 = L_42.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_44 = ___0_lhs;
float L_45 = L_44.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_46 = ___1_rhs;
float L_47 = L_46.___m32_11;
(&V_0)->___m02_8 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_48 = ___0_lhs;
float L_49 = L_48.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_50 = ___1_rhs;
float L_51 = L_50.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_52 = ___0_lhs;
float L_53 = L_52.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_54 = ___1_rhs;
float L_55 = L_54.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_56 = ___0_lhs;
float L_57 = L_56.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_58 = ___1_rhs;
float L_59 = L_58.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_60 = ___0_lhs;
float L_61 = L_60.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_62 = ___1_rhs;
float L_63 = L_62.___m33_15;
(&V_0)->___m03_12 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_64 = ___0_lhs;
float L_65 = L_64.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_66 = ___1_rhs;
float L_67 = L_66.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_68 = ___0_lhs;
float L_69 = L_68.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_70 = ___1_rhs;
float L_71 = L_70.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_72 = ___0_lhs;
float L_73 = L_72.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_74 = ___1_rhs;
float L_75 = L_74.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_76 = ___0_lhs;
float L_77 = L_76.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_78 = ___1_rhs;
float L_79 = L_78.___m30_3;
(&V_0)->___m10_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_65, L_67)), ((float)il2cpp_codegen_multiply(L_69, L_71)))), ((float)il2cpp_codegen_multiply(L_73, L_75)))), ((float)il2cpp_codegen_multiply(L_77, L_79))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_80 = ___0_lhs;
float L_81 = L_80.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_82 = ___1_rhs;
float L_83 = L_82.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_84 = ___0_lhs;
float L_85 = L_84.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_86 = ___1_rhs;
float L_87 = L_86.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_88 = ___0_lhs;
float L_89 = L_88.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_90 = ___1_rhs;
float L_91 = L_90.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_92 = ___0_lhs;
float L_93 = L_92.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_94 = ___1_rhs;
float L_95 = L_94.___m31_7;
(&V_0)->___m11_5 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_81, L_83)), ((float)il2cpp_codegen_multiply(L_85, L_87)))), ((float)il2cpp_codegen_multiply(L_89, L_91)))), ((float)il2cpp_codegen_multiply(L_93, L_95))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_96 = ___0_lhs;
float L_97 = L_96.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_98 = ___1_rhs;
float L_99 = L_98.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_100 = ___0_lhs;
float L_101 = L_100.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_102 = ___1_rhs;
float L_103 = L_102.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_104 = ___0_lhs;
float L_105 = L_104.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_106 = ___1_rhs;
float L_107 = L_106.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_108 = ___0_lhs;
float L_109 = L_108.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_110 = ___1_rhs;
float L_111 = L_110.___m32_11;
(&V_0)->___m12_9 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_97, L_99)), ((float)il2cpp_codegen_multiply(L_101, L_103)))), ((float)il2cpp_codegen_multiply(L_105, L_107)))), ((float)il2cpp_codegen_multiply(L_109, L_111))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_112 = ___0_lhs;
float L_113 = L_112.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_114 = ___1_rhs;
float L_115 = L_114.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_116 = ___0_lhs;
float L_117 = L_116.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_118 = ___1_rhs;
float L_119 = L_118.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_120 = ___0_lhs;
float L_121 = L_120.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_122 = ___1_rhs;
float L_123 = L_122.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_124 = ___0_lhs;
float L_125 = L_124.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_126 = ___1_rhs;
float L_127 = L_126.___m33_15;
(&V_0)->___m13_13 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_113, L_115)), ((float)il2cpp_codegen_multiply(L_117, L_119)))), ((float)il2cpp_codegen_multiply(L_121, L_123)))), ((float)il2cpp_codegen_multiply(L_125, L_127))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_128 = ___0_lhs;
float L_129 = L_128.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_130 = ___1_rhs;
float L_131 = L_130.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_132 = ___0_lhs;
float L_133 = L_132.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_134 = ___1_rhs;
float L_135 = L_134.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_136 = ___0_lhs;
float L_137 = L_136.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_138 = ___1_rhs;
float L_139 = L_138.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_140 = ___0_lhs;
float L_141 = L_140.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_142 = ___1_rhs;
float L_143 = L_142.___m30_3;
(&V_0)->___m20_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_129, L_131)), ((float)il2cpp_codegen_multiply(L_133, L_135)))), ((float)il2cpp_codegen_multiply(L_137, L_139)))), ((float)il2cpp_codegen_multiply(L_141, L_143))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_144 = ___0_lhs;
float L_145 = L_144.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_146 = ___1_rhs;
float L_147 = L_146.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_148 = ___0_lhs;
float L_149 = L_148.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_150 = ___1_rhs;
float L_151 = L_150.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_152 = ___0_lhs;
float L_153 = L_152.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_154 = ___1_rhs;
float L_155 = L_154.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_156 = ___0_lhs;
float L_157 = L_156.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_158 = ___1_rhs;
float L_159 = L_158.___m31_7;
(&V_0)->___m21_6 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_145, L_147)), ((float)il2cpp_codegen_multiply(L_149, L_151)))), ((float)il2cpp_codegen_multiply(L_153, L_155)))), ((float)il2cpp_codegen_multiply(L_157, L_159))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_160 = ___0_lhs;
float L_161 = L_160.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_162 = ___1_rhs;
float L_163 = L_162.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_164 = ___0_lhs;
float L_165 = L_164.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_166 = ___1_rhs;
float L_167 = L_166.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_168 = ___0_lhs;
float L_169 = L_168.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_170 = ___1_rhs;
float L_171 = L_170.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_172 = ___0_lhs;
float L_173 = L_172.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_174 = ___1_rhs;
float L_175 = L_174.___m32_11;
(&V_0)->___m22_10 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_161, L_163)), ((float)il2cpp_codegen_multiply(L_165, L_167)))), ((float)il2cpp_codegen_multiply(L_169, L_171)))), ((float)il2cpp_codegen_multiply(L_173, L_175))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_176 = ___0_lhs;
float L_177 = L_176.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_178 = ___1_rhs;
float L_179 = L_178.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_180 = ___0_lhs;
float L_181 = L_180.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_182 = ___1_rhs;
float L_183 = L_182.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_184 = ___0_lhs;
float L_185 = L_184.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_186 = ___1_rhs;
float L_187 = L_186.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_188 = ___0_lhs;
float L_189 = L_188.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_190 = ___1_rhs;
float L_191 = L_190.___m33_15;
(&V_0)->___m23_14 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_177, L_179)), ((float)il2cpp_codegen_multiply(L_181, L_183)))), ((float)il2cpp_codegen_multiply(L_185, L_187)))), ((float)il2cpp_codegen_multiply(L_189, L_191))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_192 = ___0_lhs;
float L_193 = L_192.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_194 = ___1_rhs;
float L_195 = L_194.___m00_0;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_196 = ___0_lhs;
float L_197 = L_196.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_198 = ___1_rhs;
float L_199 = L_198.___m10_1;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_200 = ___0_lhs;
float L_201 = L_200.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_202 = ___1_rhs;
float L_203 = L_202.___m20_2;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_204 = ___0_lhs;
float L_205 = L_204.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_206 = ___1_rhs;
float L_207 = L_206.___m30_3;
(&V_0)->___m30_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_193, L_195)), ((float)il2cpp_codegen_multiply(L_197, L_199)))), ((float)il2cpp_codegen_multiply(L_201, L_203)))), ((float)il2cpp_codegen_multiply(L_205, L_207))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_208 = ___0_lhs;
float L_209 = L_208.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_210 = ___1_rhs;
float L_211 = L_210.___m01_4;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_212 = ___0_lhs;
float L_213 = L_212.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_214 = ___1_rhs;
float L_215 = L_214.___m11_5;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_216 = ___0_lhs;
float L_217 = L_216.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_218 = ___1_rhs;
float L_219 = L_218.___m21_6;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_220 = ___0_lhs;
float L_221 = L_220.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_222 = ___1_rhs;
float L_223 = L_222.___m31_7;
(&V_0)->___m31_7 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_209, L_211)), ((float)il2cpp_codegen_multiply(L_213, L_215)))), ((float)il2cpp_codegen_multiply(L_217, L_219)))), ((float)il2cpp_codegen_multiply(L_221, L_223))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_224 = ___0_lhs;
float L_225 = L_224.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_226 = ___1_rhs;
float L_227 = L_226.___m02_8;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_228 = ___0_lhs;
float L_229 = L_228.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_230 = ___1_rhs;
float L_231 = L_230.___m12_9;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_232 = ___0_lhs;
float L_233 = L_232.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_234 = ___1_rhs;
float L_235 = L_234.___m22_10;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_236 = ___0_lhs;
float L_237 = L_236.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_238 = ___1_rhs;
float L_239 = L_238.___m32_11;
(&V_0)->___m32_11 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_225, L_227)), ((float)il2cpp_codegen_multiply(L_229, L_231)))), ((float)il2cpp_codegen_multiply(L_233, L_235)))), ((float)il2cpp_codegen_multiply(L_237, L_239))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_240 = ___0_lhs;
float L_241 = L_240.___m30_3;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_242 = ___1_rhs;
float L_243 = L_242.___m03_12;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_244 = ___0_lhs;
float L_245 = L_244.___m31_7;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_246 = ___1_rhs;
float L_247 = L_246.___m13_13;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_248 = ___0_lhs;
float L_249 = L_248.___m32_11;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_250 = ___1_rhs;
float L_251 = L_250.___m23_14;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_252 = ___0_lhs;
float L_253 = L_252.___m33_15;
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_254 = ___1_rhs;
float L_255 = L_254.___m33_15;
(&V_0)->___m33_15 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_241, L_243)), ((float)il2cpp_codegen_multiply(L_245, L_247)))), ((float)il2cpp_codegen_multiply(L_249, L_251)))), ((float)il2cpp_codegen_multiply(L_253, L_255))));
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_256 = V_0;
V_1 = L_256;
goto IL_03e5;
}
IL_03e5:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_257 = V_1;
return L_257;
}
}
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetColumn(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0020;
}
case 1:
{
goto IL_0040;
}
case 2:
{
goto IL_0060;
}
case 3:
{
goto IL_0080;
}
}
}
{
goto IL_00a0;
}
IL_0020:
{
float L_3 = __this->___m00_0;
float L_4 = __this->___m10_1;
float L_5 = __this->___m20_2;
float L_6 = __this->___m30_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_00ab;
}
IL_0040:
{
float L_8 = __this->___m01_4;
float L_9 = __this->___m11_5;
float L_10 = __this->___m21_6;
float L_11 = __this->___m31_7;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
V_2 = L_12;
goto IL_00ab;
}
IL_0060:
{
float L_13 = __this->___m02_8;
float L_14 = __this->___m12_9;
float L_15 = __this->___m22_10;
float L_16 = __this->___m32_11;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
memset((&L_17), 0, sizeof(L_17));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
V_2 = L_17;
goto IL_00ab;
}
IL_0080:
{
float L_18 = __this->___m03_12;
float L_19 = __this->___m13_13;
float L_20 = __this->___m23_14;
float L_21 = __this->___m33_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
memset((&L_22), 0, sizeof(L_22));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_00ab;
}
IL_00a0:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_23);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral6FC8A3409851599FCC995B0B63300CE4AA4839CD)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_RuntimeMethod_var)));
}
IL_00ab:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
_returnValue = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Matrix4x4::GetRow(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_2;
memset((&V_2), 0, sizeof(V_2));
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0020;
}
case 1:
{
goto IL_0040;
}
case 2:
{
goto IL_0060;
}
case 3:
{
goto IL_0080;
}
}
}
{
goto IL_00a0;
}
IL_0020:
{
float L_3 = __this->___m00_0;
float L_4 = __this->___m01_4;
float L_5 = __this->___m02_8;
float L_6 = __this->___m03_12;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), L_3, L_4, L_5, L_6, /*hidden argument*/NULL);
V_2 = L_7;
goto IL_00ab;
}
IL_0040:
{
float L_8 = __this->___m10_1;
float L_9 = __this->___m11_5;
float L_10 = __this->___m12_9;
float L_11 = __this->___m13_13;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), L_8, L_9, L_10, L_11, /*hidden argument*/NULL);
V_2 = L_12;
goto IL_00ab;
}
IL_0060:
{
float L_13 = __this->___m20_2;
float L_14 = __this->___m21_6;
float L_15 = __this->___m22_10;
float L_16 = __this->___m23_14;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17;
memset((&L_17), 0, sizeof(L_17));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_17), L_13, L_14, L_15, L_16, /*hidden argument*/NULL);
V_2 = L_17;
goto IL_00ab;
}
IL_0080:
{
float L_18 = __this->___m30_3;
float L_19 = __this->___m31_7;
float L_20 = __this->___m32_11;
float L_21 = __this->___m33_15;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_22;
memset((&L_22), 0, sizeof(L_22));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_22), L_18, L_19, L_20, L_21, /*hidden argument*/NULL);
V_2 = L_22;
goto IL_00ab;
}
IL_00a0:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_23 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_23);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_23, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralD6A2DE8ED7A86D2EA314226B4DF25C76A5E6A700)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_23, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_RuntimeMethod_var)));
}
IL_00ab:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 _returnValue;
_returnValue = Matrix4x4_GetRow_m59C6981300C6F6927BEA17C5D095B2AD29629E9F(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
float V_1 = 0.0f;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
float L_0 = __this->___m00_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
float L_2 = L_1.___x_2;
float L_3 = __this->___m01_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
float L_5 = L_4.___y_3;
float L_6 = __this->___m02_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
float L_8 = L_7.___z_4;
float L_9 = __this->___m03_12;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
float L_10 = __this->___m10_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
float L_12 = L_11.___x_2;
float L_13 = __this->___m11_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
float L_15 = L_14.___y_3;
float L_16 = __this->___m12_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
float L_18 = L_17.___z_4;
float L_19 = __this->___m13_13;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
float L_20 = __this->___m20_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
float L_22 = L_21.___x_2;
float L_23 = __this->___m21_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
float L_25 = L_24.___y_3;
float L_26 = __this->___m22_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
float L_28 = L_27.___z_4;
float L_29 = __this->___m23_14;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
float L_30 = __this->___m30_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = ___0_point;
float L_32 = L_31.___x_2;
float L_33 = __this->___m31_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_34 = ___0_point;
float L_35 = L_34.___y_3;
float L_36 = __this->___m32_11;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_37 = ___0_point;
float L_38 = L_37.___z_4;
float L_39 = __this->___m33_15;
V_1 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_30, L_32)), ((float)il2cpp_codegen_multiply(L_33, L_35)))), ((float)il2cpp_codegen_multiply(L_36, L_38)))), L_39));
float L_40 = V_1;
V_1 = ((float)((1.0f)/L_40));
float* L_41 = (&(&V_0)->___x_2);
float* L_42 = L_41;
float L_43 = *((float*)L_42);
float L_44 = V_1;
*((float*)L_42) = (float)((float)il2cpp_codegen_multiply(L_43, L_44));
float* L_45 = (&(&V_0)->___y_3);
float* L_46 = L_45;
float L_47 = *((float*)L_46);
float L_48 = V_1;
*((float*)L_46) = (float)((float)il2cpp_codegen_multiply(L_47, L_48));
float* L_49 = (&(&V_0)->___z_4);
float* L_50 = L_49;
float L_51 = *((float*)L_50);
float L_52 = V_1;
*((float*)L_50) = (float)((float)il2cpp_codegen_multiply(L_51, L_52));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_53 = V_0;
V_2 = L_53;
goto IL_0107;
}
IL_0107:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_54 = V_2;
return L_54;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_MultiplyPoint_m20E910B65693559BFDE99382472D8DD02C862E7E(_thisAdjusted, ___0_point, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyPoint3x4(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
float L_0 = __this->___m00_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_point;
float L_2 = L_1.___x_2;
float L_3 = __this->___m01_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_point;
float L_5 = L_4.___y_3;
float L_6 = __this->___m02_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_point;
float L_8 = L_7.___z_4;
float L_9 = __this->___m03_12;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8)))), L_9));
float L_10 = __this->___m10_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_point;
float L_12 = L_11.___x_2;
float L_13 = __this->___m11_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_point;
float L_15 = L_14.___y_3;
float L_16 = __this->___m12_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_17 = ___0_point;
float L_18 = L_17.___z_4;
float L_19 = __this->___m13_13;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_10, L_12)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_18)))), L_19));
float L_20 = __this->___m20_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21 = ___0_point;
float L_22 = L_21.___x_2;
float L_23 = __this->___m21_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = ___0_point;
float L_25 = L_24.___y_3;
float L_26 = __this->___m22_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = ___0_point;
float L_28 = L_27.___z_4;
float L_29 = __this->___m23_14;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_20, L_22)), ((float)il2cpp_codegen_multiply(L_23, L_25)))), ((float)il2cpp_codegen_multiply(L_26, L_28)))), L_29));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_30 = V_0;
V_1 = L_30;
goto IL_00aa;
}
IL_00aa:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_31 = V_1;
return L_31;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_point, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_MultiplyPoint3x4_mACCBD70AFA82C63DA88555780B7B6B01281AB814(_thisAdjusted, ___0_point, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Matrix4x4::MultiplyVector(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_1;
memset((&V_1), 0, sizeof(V_1));
{
float L_0 = __this->___m00_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_vector;
float L_2 = L_1.___x_2;
float L_3 = __this->___m01_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
float L_5 = L_4.___y_3;
float L_6 = __this->___m02_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_vector;
float L_8 = L_7.___z_4;
(&V_0)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_2)), ((float)il2cpp_codegen_multiply(L_3, L_5)))), ((float)il2cpp_codegen_multiply(L_6, L_8))));
float L_9 = __this->___m10_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
float L_11 = L_10.___x_2;
float L_12 = __this->___m11_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_vector;
float L_14 = L_13.___y_3;
float L_15 = __this->___m12_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_vector;
float L_17 = L_16.___z_4;
(&V_0)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_12, L_14)))), ((float)il2cpp_codegen_multiply(L_15, L_17))));
float L_18 = __this->___m20_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_19 = ___0_vector;
float L_20 = L_19.___x_2;
float L_21 = __this->___m21_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___0_vector;
float L_23 = L_22.___y_3;
float L_24 = __this->___m22_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = ___0_vector;
float L_26 = L_25.___z_4;
(&V_0)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_18, L_20)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_24, L_26))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_27 = V_0;
V_1 = L_27;
goto IL_0095;
}
IL_0095:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_28 = V_1;
return L_28;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Matrix4x4_MultiplyVector_mFD12F86A473E90BBB0002149ABA3917B2A518937(_thisAdjusted, ___0_vector, method);
return _returnValue;
}
// UnityEngine.Matrix4x4 UnityEngine.Matrix4x4::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 Matrix4x4_get_identity_m6568A73831F3E2D587420D20FF423959D7D8AB56 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_0 = ((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_1 = V_0;
return L_1;
}
}
// System.String UnityEngine.Matrix4x4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
String_t* _returnValue;
_returnValue = Matrix4x4_ToString_mB310BE20B7CDE8AEA91D84FCA4E75BCACF7DFC86(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Matrix4x4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)((int32_t)16));
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___m00_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___m01_4);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___m02_8);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___m03_12);
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_28 = L_23;
float* L_29 = (&__this->___m10_1);
String_t* L_30 = ___0_format;
RuntimeObject* L_31 = ___1_formatProvider;
String_t* L_32;
L_32 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_29, L_30, L_31, NULL);
NullCheck(L_28);
ArrayElementTypeCheck (L_28, L_32);
(L_28)->SetAt(static_cast<il2cpp_array_size_t>(4), (RuntimeObject*)L_32);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_33 = L_28;
float* L_34 = (&__this->___m11_5);
String_t* L_35 = ___0_format;
RuntimeObject* L_36 = ___1_formatProvider;
String_t* L_37;
L_37 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_34, L_35, L_36, NULL);
NullCheck(L_33);
ArrayElementTypeCheck (L_33, L_37);
(L_33)->SetAt(static_cast<il2cpp_array_size_t>(5), (RuntimeObject*)L_37);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_38 = L_33;
float* L_39 = (&__this->___m12_9);
String_t* L_40 = ___0_format;
RuntimeObject* L_41 = ___1_formatProvider;
String_t* L_42;
L_42 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_39, L_40, L_41, NULL);
NullCheck(L_38);
ArrayElementTypeCheck (L_38, L_42);
(L_38)->SetAt(static_cast<il2cpp_array_size_t>(6), (RuntimeObject*)L_42);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_43 = L_38;
float* L_44 = (&__this->___m13_13);
String_t* L_45 = ___0_format;
RuntimeObject* L_46 = ___1_formatProvider;
String_t* L_47;
L_47 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_44, L_45, L_46, NULL);
NullCheck(L_43);
ArrayElementTypeCheck (L_43, L_47);
(L_43)->SetAt(static_cast<il2cpp_array_size_t>(7), (RuntimeObject*)L_47);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_48 = L_43;
float* L_49 = (&__this->___m20_2);
String_t* L_50 = ___0_format;
RuntimeObject* L_51 = ___1_formatProvider;
String_t* L_52;
L_52 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_49, L_50, L_51, NULL);
NullCheck(L_48);
ArrayElementTypeCheck (L_48, L_52);
(L_48)->SetAt(static_cast<il2cpp_array_size_t>(8), (RuntimeObject*)L_52);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_53 = L_48;
float* L_54 = (&__this->___m21_6);
String_t* L_55 = ___0_format;
RuntimeObject* L_56 = ___1_formatProvider;
String_t* L_57;
L_57 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_54, L_55, L_56, NULL);
NullCheck(L_53);
ArrayElementTypeCheck (L_53, L_57);
(L_53)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject*)L_57);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_58 = L_53;
float* L_59 = (&__this->___m22_10);
String_t* L_60 = ___0_format;
RuntimeObject* L_61 = ___1_formatProvider;
String_t* L_62;
L_62 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_59, L_60, L_61, NULL);
NullCheck(L_58);
ArrayElementTypeCheck (L_58, L_62);
(L_58)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject*)L_62);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_63 = L_58;
float* L_64 = (&__this->___m23_14);
String_t* L_65 = ___0_format;
RuntimeObject* L_66 = ___1_formatProvider;
String_t* L_67;
L_67 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_64, L_65, L_66, NULL);
NullCheck(L_63);
ArrayElementTypeCheck (L_63, L_67);
(L_63)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject*)L_67);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_68 = L_63;
float* L_69 = (&__this->___m30_3);
String_t* L_70 = ___0_format;
RuntimeObject* L_71 = ___1_formatProvider;
String_t* L_72;
L_72 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_69, L_70, L_71, NULL);
NullCheck(L_68);
ArrayElementTypeCheck (L_68, L_72);
(L_68)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject*)L_72);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_73 = L_68;
float* L_74 = (&__this->___m31_7);
String_t* L_75 = ___0_format;
RuntimeObject* L_76 = ___1_formatProvider;
String_t* L_77;
L_77 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_74, L_75, L_76, NULL);
NullCheck(L_73);
ArrayElementTypeCheck (L_73, L_77);
(L_73)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject*)L_77);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_78 = L_73;
float* L_79 = (&__this->___m32_11);
String_t* L_80 = ___0_format;
RuntimeObject* L_81 = ___1_formatProvider;
String_t* L_82;
L_82 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_79, L_80, L_81, NULL);
NullCheck(L_78);
ArrayElementTypeCheck (L_78, L_82);
(L_78)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject*)L_82);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_83 = L_78;
float* L_84 = (&__this->___m33_15);
String_t* L_85 = ___0_format;
RuntimeObject* L_86 = ___1_formatProvider;
String_t* L_87;
L_87 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_84, L_85, L_86, NULL);
NullCheck(L_83);
ArrayElementTypeCheck (L_83, L_87);
(L_83)->SetAt(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject*)L_87);
String_t* L_88;
L_88 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral782FFCBA2148FFA43AFBD99A02A5B50FA716B527, L_83, NULL);
V_2 = L_88;
goto IL_0141;
}
IL_0141:
{
String_t* L_89 = V_2;
return L_89;
}
}
IL2CPP_EXTERN_C String_t* Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*>(__this + _offset);
String_t* _returnValue;
_returnValue = Matrix4x4_ToString_mB8E1EFF14A37605ABA321708CC36021FFBCF84CF(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Void UnityEngine.Matrix4x4::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4__cctor_mD8409F5527865C5B73AC1195893BD110330FDB92 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_4;
memset((&L_4), 0, sizeof(L_4));
Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_4), L_0, L_1, L_2, L_3, /*hidden argument*/NULL);
((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___zeroMatrix_16 = L_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_5), (1.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), (0.0f), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_7), (0.0f), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 L_9;
memset((&L_9), 0, sizeof(L_9));
Matrix4x4__ctor_m6523044D700F15EC6BCD183633A329EE56AA8C99((&L_9), L_5, L_6, L_7, L_8, /*hidden argument*/NULL);
((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_StaticFields*)il2cpp_codegen_static_fields_for(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))->___identityMatrix_17 = L_9;
return;
}
}
// System.Void UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_pos, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_q, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___2_s, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___3_ret, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_TRS_Injected_m5EF976A6FBB27DD3E44C0B51575EBEEF802EB6F1_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::TRS_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&,UnityEngine.Vector3&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_pos, ___1_q, ___2_s, ___3_ret);
}
// System.Boolean UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_input, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_result, const RuntimeMethod* method)
{
typedef bool (*Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Inverse3DAffine_Injected_mA108B0432274BE970746A528E27849AA6BD3EF05_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse3DAffine_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
bool icallRetVal = _il2cpp_icall_func(___0_input, ___1_result);
return icallRetVal;
}
// System.Void UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66 (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___0_m, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn) (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*);
static Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Matrix4x4_Inverse_Injected_m666E1049EA37568CCC0C3636194F8A815E30DF66_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Matrix4x4::Inverse_Injected(UnityEngine.Matrix4x4&,UnityEngine.Matrix4x4&)");
_il2cpp_icall_func(___0_m, ___1_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Vector3 UnityEngine.Vector3::Lerp(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Lerp_m3A906D0530A94FAABB94F0F905E84D99BE85C3F8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___2_t;
float L_1;
L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
___2_t = L_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___1_b;
float L_5 = L_4.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___x_2;
float L_8 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___0_a;
float L_10 = L_9.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___1_b;
float L_12 = L_11.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = ___0_a;
float L_14 = L_13.___y_3;
float L_15 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_a;
float L_17 = L_16.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_b;
float L_19 = L_18.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_a;
float L_21 = L_20.___z_4;
float L_22 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_23;
memset((&L_23), 0, sizeof(L_23));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_23), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), ((float)il2cpp_codegen_add(L_17, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_19, L_21)), L_22)))), /*hidden argument*/NULL);
V_0 = L_23;
goto IL_0053;
}
IL_0053:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24 = V_0;
return L_24;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::LerpUnclamped(UnityEngine.Vector3,UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_LerpUnclamped_m4109A459C1DB823310A10B8B1E80CB6877418347 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___x_2;
float L_6 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_a;
float L_8 = L_7.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9 = ___1_b;
float L_10 = L_9.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_11 = ___0_a;
float L_12 = L_11.___y_3;
float L_13 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___0_a;
float L_15 = L_14.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___1_b;
float L_17 = L_16.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___0_a;
float L_19 = L_18.___z_4;
float L_20 = ___2_t;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_21;
memset((&L_21), 0, sizeof(L_21));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_21), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), ((float)il2cpp_codegen_add(L_15, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_17, L_19)), L_20)))), /*hidden argument*/NULL);
V_0 = L_21;
goto IL_004b;
}
IL_004b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = V_0;
return L_22;
}
}
// System.Single UnityEngine.Vector3::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = __this->___x_2;
V_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = __this->___y_3;
V_2 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = __this->___z_4;
V_2 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
}
IL_003f:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Vector3::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = ___1_value;
__this->___x_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = ___1_value;
__this->___y_3 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = ___1_value;
__this->___z_4 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
}
IL_003f:
{
return;
}
}
IL2CPP_EXTERN_C void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline(_thisAdjusted, ___0_index, ___1_value, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
float L_2 = ___2_z;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_EXTERN_C void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, method);
}
// System.Void UnityEngine.Vector3::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
__this->___z_4 = (0.0f);
return;
}
}
IL2CPP_EXTERN_C void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline(_thisAdjusted, ___0_x, ___1_y, method);
}
// UnityEngine.Vector3 UnityEngine.Vector3::Scale(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Scale_m7C3CD199271902D5C00CBF35CD230DEB62B68CAE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), ((float)il2cpp_codegen_multiply(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::Cross(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Cross_mF93A280558BCE756D13B6CC5DCD7DE8A43148987 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___0_lhs;
float L_13 = L_12.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_14 = ___1_rhs;
float L_15 = L_14.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = ___0_lhs;
float L_17 = L_16.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_18 = ___1_rhs;
float L_19 = L_18.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_20 = ___0_lhs;
float L_21 = L_20.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___1_rhs;
float L_23 = L_22.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_24;
memset((&L_24), 0, sizeof(L_24));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_24), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_9, L_11)), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), /*hidden argument*/NULL);
V_0 = L_24;
goto IL_005a;
}
IL_005a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_25 = V_0;
return L_25;
}
}
// System.Int32 UnityEngine.Vector3::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_2);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_3);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_4);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector3::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
bool _returnValue;
_returnValue = Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector3::Equals(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
float L_2 = L_1.___x_2;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
float L_5 = L_4.___y_3;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
float L_8 = L_7.___z_4;
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_EXTERN_C bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_AdjustorThunk (RuntimeObject* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
bool _returnValue;
_returnValue = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Vector3::Normalize(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
float L_1;
L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_normalized()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector3::Dot(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
// System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_m2314DB9B8BD01157E013DF87BEA557375C7F9FF9 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_18;
L_18 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))))));
V_3 = ((float)L_18);
goto IL_0040;
}
IL_0040:
{
float L_19 = V_3;
return L_19;
}
}
// System.Single UnityEngine.Vector3::Magnitude(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
// System.Single UnityEngine.Vector3::get_magnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_6;
L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
V_0 = ((float)L_6);
goto IL_0034;
}
IL_0034:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Single UnityEngine.Vector3::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
goto IL_002d;
}
IL_002d:
{
float L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
float _returnValue;
_returnValue = Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector3 UnityEngine.Vector3::Min(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::Max(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_one_mC9B289F1E15C42C597180C9FE6FB492495B51D02 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_forward()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_forward_mAA55A7034304DF8B2152EAD49AE779FC4CA2EB4A (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_back()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_back_mCA5A84170E8DE5CE38C0551B4CCAD647BF215E57 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_up_m128AF3FDC820BF59D5DE86D973E7DE3F20C3AEBA (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_down()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_down_mF62B2AE7C5AC31EAC9CB62797C7190C90A7A8599 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_left()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_left_m8C1116485A9E689760AEE1142F5977852278B7E1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_right_mFF573AFBBB2186E7AFA1BA7CA271A78DF67E4EA0 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Addition(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Subtraction(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_UnaryNegation(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_UnaryNegation_m5450829F333BD2A88AF9A592C4EE331661225915 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_a;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), ((-L_1)), ((-L_3)), ((-L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Multiply(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m7F3B0FA9256CE368D7636558EFEFC4AB0E1A0F41 (float ___0_d, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_a, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___1_a;
float L_1 = L_0.___x_2;
float L_2 = ___0_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___1_a;
float L_4 = L_3.___y_3;
float L_5 = ___0_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_a;
float L_7 = L_6.___z_4;
float L_8 = ___0_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
// UnityEngine.Vector3 UnityEngine.Vector3::op_Division(UnityEngine.Vector3,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
// System.Boolean UnityEngine.Vector3::op_Equality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
// System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_m9F170CDFBF1E490E559DA5D06D6547501A402BBF (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___1_rhs;
bool L_2;
L_2 = Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.String UnityEngine.Vector3::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector3_ToString_m6C24B9F0382D25D75B05C606E127CD14660574EE(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector3::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)3);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_2);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_3);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___z_4);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
String_t* L_23;
L_23 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral3F3FD3EFA55E39E450A9A4CE66CD7B259403D44E, L_18, NULL);
V_2 = L_23;
goto IL_0069;
}
IL_0069:
{
String_t* L_24 = V_2;
return L_24;
}
}
IL2CPP_EXTERN_C String_t* Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector3_ToString_mA8DA39B6324392BB93203A4D4CB85AF87231CB62(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Void UnityEngine.Vector3::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector3__cctor_mBE529AB9D272468D923A964C5F2CE611422EADA8 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_0), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_1), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___oneVector_6 = L_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_2), (0.0f), (1.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___upVector_7 = L_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), (0.0f), (-1.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___downVector_8 = L_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), (-1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___leftVector_9 = L_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_5), (1.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___rightVector_10 = L_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_6), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___forwardVector_11 = L_6;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_7), (0.0f), (0.0f), (-1.0f), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___backVector_12 = L_7;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_8), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___positiveInfinityVector_13 = L_8;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___negativeInfinityVector_14 = L_9;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// UnityEngine.Quaternion UnityEngine.Quaternion::Inverse(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Inverse_mD9C060AC626A7B406F4984AC98F8358DC89EF512 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563((&___0_rotation), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Internal_FromEulerRad(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8((&___0_euler), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_ToEulerRad(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40((&___0_rotation), (&V_0), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = V_0;
return L_0;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::AngleAxis(System.Single,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_AngleAxis_mF37022977B297E63AA70D69EA1C4C922FF22CC80 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_axis, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_angle;
Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5(L_0, (&___1_axis), (&V_0), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Quaternion::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
float L_2 = ___2_z;
__this->___z_2 = L_2;
float L_3 = ___3_w;
__this->___w_3 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, ___3_w, method);
}
// UnityEngine.Quaternion UnityEngine.Quaternion::get_identity()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_get_identity_m7E701AE095ED10FD5EA0B50ABCFDE2EEFF2173A5 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_op_Multiply_mCB375FCCC12A2EC8F9EB824A1BFB4453B58C2012 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
float L_1 = L_0.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_lhs;
float L_5 = L_4.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_rhs;
float L_7 = L_6.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_lhs;
float L_9 = L_8.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_rhs;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_lhs;
float L_13 = L_12.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_rhs;
float L_15 = L_14.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_16 = ___0_lhs;
float L_17 = L_16.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___1_rhs;
float L_19 = L_18.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_20 = ___0_lhs;
float L_21 = L_20.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_22 = ___1_rhs;
float L_23 = L_22.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_lhs;
float L_25 = L_24.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_26 = ___1_rhs;
float L_27 = L_26.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_28 = ___0_lhs;
float L_29 = L_28.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___1_rhs;
float L_31 = L_30.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_32 = ___0_lhs;
float L_33 = L_32.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_34 = ___1_rhs;
float L_35 = L_34.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_36 = ___0_lhs;
float L_37 = L_36.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_38 = ___1_rhs;
float L_39 = L_38.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_40 = ___0_lhs;
float L_41 = L_40.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_42 = ___1_rhs;
float L_43 = L_42.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_44 = ___0_lhs;
float L_45 = L_44.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_46 = ___1_rhs;
float L_47 = L_46.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_48 = ___0_lhs;
float L_49 = L_48.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_50 = ___1_rhs;
float L_51 = L_50.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_52 = ___0_lhs;
float L_53 = L_52.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_54 = ___1_rhs;
float L_55 = L_54.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_56 = ___0_lhs;
float L_57 = L_56.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_58 = ___1_rhs;
float L_59 = L_58.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_60 = ___0_lhs;
float L_61 = L_60.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_62 = ___1_rhs;
float L_63 = L_62.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_64;
memset((&L_64), 0, sizeof(L_64));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_64), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_17, L_19)), ((float)il2cpp_codegen_multiply(L_21, L_23)))), ((float)il2cpp_codegen_multiply(L_25, L_27)))), ((float)il2cpp_codegen_multiply(L_29, L_31)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_33, L_35)), ((float)il2cpp_codegen_multiply(L_37, L_39)))), ((float)il2cpp_codegen_multiply(L_41, L_43)))), ((float)il2cpp_codegen_multiply(L_45, L_47)))), ((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_subtract(((float)il2cpp_codegen_multiply(L_49, L_51)), ((float)il2cpp_codegen_multiply(L_53, L_55)))), ((float)il2cpp_codegen_multiply(L_57, L_59)))), ((float)il2cpp_codegen_multiply(L_61, L_63)))), /*hidden argument*/NULL);
V_0 = L_64;
goto IL_00e5;
}
IL_00e5:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_65 = V_0;
return L_65;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::op_Multiply(UnityEngine.Quaternion,UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_op_Multiply_mE1EBA73F9173432B50F8F17CE8190C5A7986FB8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_point, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
float V_8 = 0.0f;
float V_9 = 0.0f;
float V_10 = 0.0f;
float V_11 = 0.0f;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_12;
memset((&V_12), 0, sizeof(V_12));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_13;
memset((&V_13), 0, sizeof(V_13));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_rotation;
float L_1 = L_0.___x_0;
V_0 = ((float)il2cpp_codegen_multiply(L_1, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___0_rotation;
float L_3 = L_2.___y_1;
V_1 = ((float)il2cpp_codegen_multiply(L_3, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_rotation;
float L_5 = L_4.___z_2;
V_2 = ((float)il2cpp_codegen_multiply(L_5, (2.0f)));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___0_rotation;
float L_7 = L_6.___x_0;
float L_8 = V_0;
V_3 = ((float)il2cpp_codegen_multiply(L_7, L_8));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_rotation;
float L_10 = L_9.___y_1;
float L_11 = V_1;
V_4 = ((float)il2cpp_codegen_multiply(L_10, L_11));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_rotation;
float L_13 = L_12.___z_2;
float L_14 = V_2;
V_5 = ((float)il2cpp_codegen_multiply(L_13, L_14));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_15 = ___0_rotation;
float L_16 = L_15.___x_0;
float L_17 = V_1;
V_6 = ((float)il2cpp_codegen_multiply(L_16, L_17));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_18 = ___0_rotation;
float L_19 = L_18.___x_0;
float L_20 = V_2;
V_7 = ((float)il2cpp_codegen_multiply(L_19, L_20));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_21 = ___0_rotation;
float L_22 = L_21.___y_1;
float L_23 = V_2;
V_8 = ((float)il2cpp_codegen_multiply(L_22, L_23));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_24 = ___0_rotation;
float L_25 = L_24.___w_3;
float L_26 = V_0;
V_9 = ((float)il2cpp_codegen_multiply(L_25, L_26));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_27 = ___0_rotation;
float L_28 = L_27.___w_3;
float L_29 = V_1;
V_10 = ((float)il2cpp_codegen_multiply(L_28, L_29));
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_30 = ___0_rotation;
float L_31 = L_30.___w_3;
float L_32 = V_2;
V_11 = ((float)il2cpp_codegen_multiply(L_31, L_32));
float L_33 = V_4;
float L_34 = V_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_35 = ___1_point;
float L_36 = L_35.___x_2;
float L_37 = V_6;
float L_38 = V_11;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_39 = ___1_point;
float L_40 = L_39.___y_3;
float L_41 = V_7;
float L_42 = V_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___1_point;
float L_44 = L_43.___z_4;
(&V_12)->___x_2 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_33, L_34)))), L_36)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_37, L_38)), L_40)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_41, L_42)), L_44))));
float L_45 = V_6;
float L_46 = V_11;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_47 = ___1_point;
float L_48 = L_47.___x_2;
float L_49 = V_3;
float L_50 = V_5;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_51 = ___1_point;
float L_52 = L_51.___y_3;
float L_53 = V_8;
float L_54 = V_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_55 = ___1_point;
float L_56 = L_55.___z_4;
(&V_12)->___y_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_45, L_46)), L_48)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_49, L_50)))), L_52)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_53, L_54)), L_56))));
float L_57 = V_7;
float L_58 = V_10;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_59 = ___1_point;
float L_60 = L_59.___x_2;
float L_61 = V_8;
float L_62 = V_9;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_63 = ___1_point;
float L_64 = L_63.___y_3;
float L_65 = V_3;
float L_66 = V_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_67 = ___1_point;
float L_68 = L_67.___z_4;
(&V_12)->___z_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_57, L_58)), L_60)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_61, L_62)), L_64)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract((1.0f), ((float)il2cpp_codegen_add(L_65, L_66)))), L_68))));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_69 = V_12;
V_13 = L_69;
goto IL_011e;
}
IL_011e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_70 = V_13;
return L_70;
}
}
// System.Boolean UnityEngine.Quaternion::IsEqualUsingDot(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD (float ___0_dot, const RuntimeMethod* method)
{
bool V_0 = false;
{
float L_0 = ___0_dot;
V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
goto IL_000c;
}
IL_000c:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Boolean UnityEngine.Quaternion::op_Equality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
float L_2;
L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
bool L_3;
L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Quaternion::op_Inequality(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_op_Inequality_m4EC1EF263D0E42432A301F85CB52028D2973F5DA (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
bool L_2;
L_2 = Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Quaternion::Dot(UnityEngine.Quaternion,UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a;
float L_9 = L_8.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a;
float L_13 = L_12.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b;
float L_15 = L_14.___w_3;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::Internal_MakePositive(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
bool V_3 = false;
bool V_4 = false;
bool V_5 = false;
bool V_6 = false;
bool V_7 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_8;
memset((&V_8), 0, sizeof(V_8));
{
V_0 = (-0.00572957797f);
float L_0 = V_0;
V_1 = ((float)il2cpp_codegen_add((360.0f), L_0));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_euler;
float L_2 = L_1.___x_2;
float L_3 = V_0;
V_2 = (bool)((((float)L_2) < ((float)L_3))? 1 : 0);
bool L_4 = V_2;
if (!L_4)
{
goto IL_002e;
}
}
{
float* L_5 = (&(&___0_euler)->___x_2);
float* L_6 = L_5;
float L_7 = *((float*)L_6);
*((float*)L_6) = (float)((float)il2cpp_codegen_add(L_7, (360.0f)));
goto IL_004b;
}
IL_002e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_euler;
float L_9 = L_8.___x_2;
float L_10 = V_1;
V_3 = (bool)((((float)L_9) > ((float)L_10))? 1 : 0);
bool L_11 = V_3;
if (!L_11)
{
goto IL_004b;
}
}
{
float* L_12 = (&(&___0_euler)->___x_2);
float* L_13 = L_12;
float L_14 = *((float*)L_13);
*((float*)L_13) = (float)((float)il2cpp_codegen_subtract(L_14, (360.0f)));
}
IL_004b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15 = ___0_euler;
float L_16 = L_15.___y_3;
float L_17 = V_0;
V_4 = (bool)((((float)L_16) < ((float)L_17))? 1 : 0);
bool L_18 = V_4;
if (!L_18)
{
goto IL_006c;
}
}
{
float* L_19 = (&(&___0_euler)->___y_3);
float* L_20 = L_19;
float L_21 = *((float*)L_20);
*((float*)L_20) = (float)((float)il2cpp_codegen_add(L_21, (360.0f)));
goto IL_008b;
}
IL_006c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_22 = ___0_euler;
float L_23 = L_22.___y_3;
float L_24 = V_1;
V_5 = (bool)((((float)L_23) > ((float)L_24))? 1 : 0);
bool L_25 = V_5;
if (!L_25)
{
goto IL_008b;
}
}
{
float* L_26 = (&(&___0_euler)->___y_3);
float* L_27 = L_26;
float L_28 = *((float*)L_27);
*((float*)L_27) = (float)((float)il2cpp_codegen_subtract(L_28, (360.0f)));
}
IL_008b:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_29 = ___0_euler;
float L_30 = L_29.___z_4;
float L_31 = V_0;
V_6 = (bool)((((float)L_30) < ((float)L_31))? 1 : 0);
bool L_32 = V_6;
if (!L_32)
{
goto IL_00ac;
}
}
{
float* L_33 = (&(&___0_euler)->___z_4);
float* L_34 = L_33;
float L_35 = *((float*)L_34);
*((float*)L_34) = (float)((float)il2cpp_codegen_add(L_35, (360.0f)));
goto IL_00cb;
}
IL_00ac:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_36 = ___0_euler;
float L_37 = L_36.___z_4;
float L_38 = V_1;
V_7 = (bool)((((float)L_37) > ((float)L_38))? 1 : 0);
bool L_39 = V_7;
if (!L_39)
{
goto IL_00cb;
}
}
{
float* L_40 = (&(&___0_euler)->___z_4);
float* L_41 = L_40;
float L_42 = *((float*)L_41);
*((float*)L_41) = (float)((float)il2cpp_codegen_subtract(L_42, (360.0f)));
}
IL_00cb:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_43 = ___0_euler;
V_8 = L_43;
goto IL_00d0;
}
IL_00d0:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_44 = V_8;
return L_44;
}
}
// UnityEngine.Vector3 UnityEngine.Quaternion::get_eulerAngles()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8(L_0, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (57.2957802f), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8(L_2, NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 _returnValue;
_returnValue = Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m9262AB29E3E9CE94EF71051F38A28E82AEC73F90 (float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_x;
float L_1 = ___1_y;
float L_2 = ___2_z;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_3), L_0, L_1, L_2, /*hidden argument*/NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
L_4 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_3, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5;
L_5 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_4, NULL);
V_0 = L_5;
goto IL_001b;
}
IL_001b:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = V_0;
return L_6;
}
}
// UnityEngine.Quaternion UnityEngine.Quaternion::Euler(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 Quaternion_Euler_m5BCCC19216CFAD2426F15BC51A30421880D27B73 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_euler, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_euler;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_0, (0.0174532924f), NULL);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2;
L_2 = Quaternion_Internal_FromEulerRad_m66D4475341F53949471E6870FB5C5E4A5E9BA93E(L_1, NULL);
V_0 = L_2;
goto IL_0014;
}
IL_0014:
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_3 = V_0;
return L_3;
}
}
// System.Int32 UnityEngine.Quaternion::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_2);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_3);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
int32_t _returnValue;
_returnValue = Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Quaternion::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
bool _returnValue;
_returnValue = Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Quaternion::Equals(UnityEngine.Quaternion)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___x_0);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_other;
float L_2 = L_1.___x_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___y_1);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___0_other;
float L_6 = L_5.___y_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___z_2);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_other;
float L_10 = L_9.___z_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___w_3);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___0_other;
float L_14 = L_13.___w_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_EXTERN_C bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_AdjustorThunk (RuntimeObject* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
bool _returnValue;
_returnValue = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.String UnityEngine.Quaternion::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
String_t* _returnValue;
_returnValue = Quaternion_ToString_mC5BD5DEF60FCA4A38924462A5C4440ECFCF934C4(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Quaternion::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteralC0A7EDEBF99915540EBE211C25A14FEFF82DDAA7;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___z_2);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___w_3);
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL);
V_2 = L_28;
goto IL_0079;
}
IL_0079:
{
String_t* L_29 = V_2;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*>(__this + _offset);
String_t* _returnValue;
_returnValue = Quaternion_ToString_m9B592D577B3FDB892CA53ABF3457BC2EDE45DF8C(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Void UnityEngine.Quaternion::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion__cctor_m0C8018E54211DA5CFB4CF107C12EE466951F6575 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0;
memset((&L_0), 0, sizeof(L_0));
Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline((&L_0), (0.0f), (0.0f), (0.0f), (1.0f), /*hidden argument*/NULL);
((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_StaticFields*)il2cpp_codegen_static_fields_for(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))->___identityQuaternion_4 = L_0;
return;
}
}
// System.Void UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Inverse_Injected_m9BFD9E0A669FDB8227D7736F1B6E5795A97E4563_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Inverse_Injected(UnityEngine.Quaternion&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_rotation, ___1_ret);
}
// System.Void UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___0_euler, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn) (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_FromEulerRad_Injected_m2C2420C918664E16478C6055D5ED421B15D812B8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_FromEulerRad_Injected(UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_euler, ___1_ret);
}
// System.Void UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40 (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___0_rotation, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40_ftn) (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*);
static Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_Internal_ToEulerRad_Injected_m4A8CC0E644B64AF18702ED1BD03E3E487F2B7C40_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::Internal_ToEulerRad_Injected(UnityEngine.Quaternion&,UnityEngine.Vector3&)");
_il2cpp_icall_func(___0_rotation, ___1_ret);
}
// System.Void UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5 (float ___0_angle, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___1_axis, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* ___2_ret, const RuntimeMethod* method)
{
typedef void (*Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn) (float, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*);
static Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Quaternion_AngleAxis_Injected_mA80506B6DBE241FF55113EA65838923C64BDFAC5_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Quaternion::AngleAxis_Injected(System.Single,UnityEngine.Vector3&,UnityEngine.Quaternion&)");
_il2cpp_icall_func(___0_angle, ___1_axis, ___2_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.Mathf::IsPowerOfTwo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A (int32_t ___0_value, const RuntimeMethod* method)
{
typedef bool (*Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn) (int32_t);
static Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_IsPowerOfTwo_m58172AEBE272F53FD34CC10641057847181E960A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::IsPowerOfTwo(System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___0_value);
return icallRetVal;
}
// System.Int32 UnityEngine.Mathf::NextPowerOfTwo(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485 (int32_t ___0_value, const RuntimeMethod* method)
{
typedef int32_t (*Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn) (int32_t);
static Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_NextPowerOfTwo_mA1CE7F3EEF9B0B07AB2D586C030ED236D578F485_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::NextPowerOfTwo(System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_value);
return icallRetVal;
}
// System.Single UnityEngine.Mathf::GammaToLinearSpace(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F (float ___0_value, const RuntimeMethod* method)
{
typedef float (*Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn) (float);
static Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::GammaToLinearSpace(System.Single)");
float icallRetVal = _il2cpp_icall_func(___0_value);
return icallRetVal;
}
// UnityEngine.Color UnityEngine.Mathf::CorrelatedColorTemperatureToRGB(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Mathf_CorrelatedColorTemperatureToRGB_m595A3D1E887CD42FE21CD2893D8E377B3F44153C (float ___0_kelvin, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___0_kelvin;
Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020(L_0, (&V_0), NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.Mathf::Sin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sin_m8498BAF996D13BEEE734F6D1B1BE4D7853BBF2C0 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = sin(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Cos(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Cos_mB9E0E085EE4433B820DC752E68B395A7C59014AA (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = cos(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Tan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Tan_m02B11ED38704291D448322E57D396F9FAB4EE5B7 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = tan(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Asin(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Asin_m42E3ACFD7F17FDD8277200B0291EC81CD8C0EB86 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = asin(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Atan(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan_m92C7BFD0B9C392FA72C8940EC4EA3F927907ABF5 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = atan(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Atan2(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Atan2_m329EF9B5D191198E9FC08769FB0E1D27632192E3 (float ___0_y, float ___1_x, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_y;
float L_1 = ___1_x;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = atan2(((double)L_0), ((double)L_1));
V_0 = ((float)L_2);
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Sqrt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sqrt_m42E8E54D522D4FA070A76AD1ED62BFFEEEB3317A (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = sqrt(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Abs(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Abs_m4778EE107161FAC49E51E7BEF3F4A4FB2F02A715 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
float L_1;
L_1 = fabsf(L_0);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::Abs(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Abs_mD945EDDEA0D62D21BFDBAB7B1C0F18DFF1CEC905 (int32_t ___0_value, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
int32_t L_0 = ___0_value;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
int32_t L_1;
L_1 = il2cpp_codegen_abs(L_0);
V_0 = L_1;
goto IL_000a;
}
IL_000a:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Min(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4 (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Mathf::Min(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Min_m888083F74FF5655778F0403BB5E9608BEFDEA8CB (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_a;
int32_t L_1 = ___1_b;
if ((((int32_t)L_0) < ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::Max(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051 (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
// System.Int32 UnityEngine.Mathf::Max(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Max_m7FA442918DE37E3A00106D1F2E789D65829792B8 (int32_t ___0_a, int32_t ___1_b, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t G_B3_0 = 0;
{
int32_t L_0 = ___0_a;
int32_t L_1 = ___1_b;
if ((((int32_t)L_0) > ((int32_t)L_1)))
{
goto IL_0008;
}
}
{
int32_t L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
int32_t L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
int32_t L_4 = V_0;
return L_4;
}
}
// System.Single UnityEngine.Mathf::Pow(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Pow_m54654EC32D45E0679E06F367125EE3EE3BD086F1 (float ___0_f, float ___1_p, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
float L_1 = ___1_p;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = Math_Pow_mEAE651F0858203FBE12B72B6A53951BBD0FB5265(((double)L_0), ((double)L_1), NULL);
V_0 = ((float)L_2);
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Log(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_m116F062EEBF1C53EC8D18C9B1748E999EF9424EF (float ___0_f, float ___1_p, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
float L_1 = ___1_p;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_2;
L_2 = Math_Log_m5A3BBBF06AB82F25C885812E07D27B473CF43054(((double)L_0), ((double)L_1), NULL);
V_0 = ((float)L_2);
goto IL_000e;
}
IL_000e:
{
float L_3 = V_0;
return L_3;
}
}
// System.Single UnityEngine.Mathf::Log10(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log10_m807D2F7C24B7A9BBB8C4E5633F1E8FDACFB267C2 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = log10(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Ceil(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Ceil_mDEE98B3A54FB2F82B3783DB30ECB31E2015C57D9 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = ceil(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Floor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Floor_mF5A5487B496B3DE8196ADABC733E45A895F422AA (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = floor(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Round(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Round_m5C834461627B464609DF863457BB4ED2CD5FEA9E (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = bankers_round(((double)L_0));
V_0 = ((float)L_1);
goto IL_000c;
}
IL_000c:
{
float L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::CeilToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_CeilToInt_mF2BF9F4261B3431DC20E10A46CFEEED103C48963 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = ceil(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::FloorToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7 (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = floor(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Int32 UnityEngine.Mathf::RoundToInt(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_RoundToInt_m60F8B66CF27F1FA75AA219342BD184B75771EB4B (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = bankers_round(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
// System.Single UnityEngine.Mathf::Sign(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m42EE1F0BC041AF14F89DED7F762BE996E2C50D8A (float ___0_f, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_f;
if ((((float)L_0) >= ((float)(0.0f))))
{
goto IL_0010;
}
}
{
G_B3_0 = (-1.0f);
goto IL_0015;
}
IL_0010:
{
G_B3_0 = (1.0f);
}
IL_0015:
{
V_0 = G_B3_0;
goto IL_0018;
}
IL_0018:
{
float L_1 = V_0;
return L_1;
}
}
// System.Single UnityEngine.Mathf::Clamp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___0_value;
float L_1 = ___1_min;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___1_min;
___0_value = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___0_value;
float L_5 = ___2_max;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___2_max;
___0_value = L_7;
}
IL_0019:
{
float L_8 = ___0_value;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
// System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_m4DC36EEFDBE5F07C16249DA568023C5ECCFF0E7B (int32_t ___0_value, int32_t ___1_min, int32_t ___2_max, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
int32_t V_2 = 0;
{
int32_t L_0 = ___0_value;
int32_t L_1 = ___1_min;
V_0 = (bool)((((int32_t)L_0) < ((int32_t)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
int32_t L_3 = ___1_min;
___0_value = L_3;
goto IL_0019;
}
IL_000e:
{
int32_t L_4 = ___0_value;
int32_t L_5 = ___2_max;
V_1 = (bool)((((int32_t)L_4) > ((int32_t)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
int32_t L_7 = ___2_max;
___0_value = L_7;
}
IL_0019:
{
int32_t L_8 = ___0_value;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
int32_t L_9 = V_2;
return L_9;
}
}
// System.Single UnityEngine.Mathf::Clamp01(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14 (float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___0_value;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___0_value;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___0_value;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
// System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m47EF2FFB7647BD0A1FDC26DC03E28B19812139B5 (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
float L_2 = ___0_a;
float L_3 = ___2_t;
float L_4;
L_4 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_3, NULL);
V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_4))));
goto IL_0010;
}
IL_0010:
{
float L_5 = V_0;
return L_5;
}
}
// System.Single UnityEngine.Mathf::LerpUnclamped(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_LerpUnclamped_mF35042F9D25A221BDD4B3FD6251224610AFC1F35 (float ___0_a, float ___1_b, float ___2_t, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
float L_2 = ___0_a;
float L_3 = ___2_t;
V_0 = ((float)il2cpp_codegen_add(L_0, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_1, L_2)), L_3))));
goto IL_000b;
}
IL_000b:
{
float L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___1_b;
float L_1 = ___0_a;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___0_a;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___1_b;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
// System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_m3A255A356924421B4042AAD1623EF46F92A08C91 (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
{
float L_0;
L_0 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
V_0 = L_0;
V_1 = (std::numeric_limits<float>::infinity());
float L_1 = ___0_current;
float L_2 = ___1_target;
float* L_3 = ___2_currentVelocity;
float L_4 = ___3_smoothTime;
float L_5 = V_1;
float L_6 = V_0;
float L_7;
L_7 = Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248(L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_2 = L_7;
goto IL_001b;
}
IL_001b:
{
float L_8 = V_2;
return L_8;
}
}
// System.Single UnityEngine.Mathf::SmoothDamp(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248 (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
float V_5 = 0.0f;
float V_6 = 0.0f;
float V_7 = 0.0f;
bool V_8 = false;
float V_9 = 0.0f;
{
float L_0 = ___3_smoothTime;
float L_1;
L_1 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline((9.99999975E-05f), L_0, NULL);
___3_smoothTime = L_1;
float L_2 = ___3_smoothTime;
V_0 = ((float)((2.0f)/L_2));
float L_3 = V_0;
float L_4 = ___5_deltaTime;
V_1 = ((float)il2cpp_codegen_multiply(L_3, L_4));
float L_5 = V_1;
float L_6 = V_1;
float L_7 = V_1;
float L_8 = V_1;
float L_9 = V_1;
float L_10 = V_1;
V_2 = ((float)((1.0f)/((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add((1.0f), L_5)), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.479999989f), L_6)), L_7)))), ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_multiply((0.234999999f), L_8)), L_9)), L_10))))));
float L_11 = ___0_current;
float L_12 = ___1_target;
V_3 = ((float)il2cpp_codegen_subtract(L_11, L_12));
float L_13 = ___1_target;
V_4 = L_13;
float L_14 = ___4_maxSpeed;
float L_15 = ___3_smoothTime;
V_5 = ((float)il2cpp_codegen_multiply(L_14, L_15));
float L_16 = V_3;
float L_17 = V_5;
float L_18 = V_5;
float L_19;
L_19 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(L_16, ((-L_17)), L_18, NULL);
V_3 = L_19;
float L_20 = ___0_current;
float L_21 = V_3;
___1_target = ((float)il2cpp_codegen_subtract(L_20, L_21));
float* L_22 = ___2_currentVelocity;
float L_23 = *((float*)L_22);
float L_24 = V_0;
float L_25 = V_3;
float L_26 = ___5_deltaTime;
V_6 = ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_23, ((float)il2cpp_codegen_multiply(L_24, L_25)))), L_26));
float* L_27 = ___2_currentVelocity;
float* L_28 = ___2_currentVelocity;
float L_29 = *((float*)L_28);
float L_30 = V_0;
float L_31 = V_6;
float L_32 = V_2;
*((float*)L_27) = (float)((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_29, ((float)il2cpp_codegen_multiply(L_30, L_31)))), L_32));
float L_33 = ___1_target;
float L_34 = V_3;
float L_35 = V_6;
float L_36 = V_2;
V_7 = ((float)il2cpp_codegen_add(L_33, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_add(L_34, L_35)), L_36))));
float L_37 = V_4;
float L_38 = ___0_current;
float L_39 = V_7;
float L_40 = V_4;
V_8 = (bool)((((int32_t)((((float)((float)il2cpp_codegen_subtract(L_37, L_38))) > ((float)(0.0f)))? 1 : 0)) == ((int32_t)((((float)L_39) > ((float)L_40))? 1 : 0)))? 1 : 0);
bool L_41 = V_8;
if (!L_41)
{
goto IL_00a6;
}
}
{
float L_42 = V_4;
V_7 = L_42;
float* L_43 = ___2_currentVelocity;
float L_44 = V_7;
float L_45 = V_4;
float L_46 = ___5_deltaTime;
*((float*)L_43) = (float)((float)(((float)il2cpp_codegen_subtract(L_44, L_45))/L_46));
}
IL_00a6:
{
float L_47 = V_7;
V_9 = L_47;
goto IL_00ac;
}
IL_00ac:
{
float L_48 = V_9;
return L_48;
}
}
// System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_m81F8BEDEE653DBC7AEC560E21EA429B34AA2734D (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
{
float L_0;
L_0 = Time_get_deltaTime_mC3195000401F0FD167DD2F948FD2BC58330D0865(NULL);
V_0 = L_0;
V_1 = (std::numeric_limits<float>::infinity());
float L_1 = ___0_current;
float L_2 = ___1_target;
float* L_3 = ___2_currentVelocity;
float L_4 = ___3_smoothTime;
float L_5 = V_1;
float L_6 = V_0;
float L_7;
L_7 = Mathf_SmoothDampAngle_mA4C705CB9E2330AD5D98D7A9987DA64FD5AFFB3E_inline(L_1, L_2, L_3, L_4, L_5, L_6, NULL);
V_2 = L_7;
goto IL_001b;
}
IL_001b:
{
float L_8 = V_2;
return L_8;
}
}
// System.Single UnityEngine.Mathf::SmoothDampAngle(System.Single,System.Single,System.Single&,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_mA4C705CB9E2330AD5D98D7A9987DA64FD5AFFB3E (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_current;
float L_1 = ___0_current;
float L_2 = ___1_target;
float L_3;
L_3 = Mathf_DeltaAngle_mCBA858CE5C1BEEBE375812325A50E434FF66D6D4_inline(L_1, L_2, NULL);
___1_target = ((float)il2cpp_codegen_add(L_0, L_3));
float L_4 = ___0_current;
float L_5 = ___1_target;
float* L_6 = ___2_currentVelocity;
float L_7 = ___3_smoothTime;
float L_8 = ___4_maxSpeed;
float L_9 = ___5_deltaTime;
float L_10;
L_10 = Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248(L_4, L_5, L_6, L_7, L_8, L_9, NULL);
V_0 = L_10;
goto IL_001c;
}
IL_001c:
{
float L_11 = V_0;
return L_11;
}
}
// System.Single UnityEngine.Mathf::Repeat(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA (float ___0_t, float ___1_length, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_t;
float L_1 = ___0_t;
float L_2 = ___1_length;
float L_3;
L_3 = floorf(((float)(L_1/L_2)));
float L_4 = ___1_length;
float L_5 = ___1_length;
float L_6;
L_6 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL);
V_0 = L_6;
goto IL_001b;
}
IL_001b:
{
float L_7 = V_0;
return L_7;
}
}
// System.Single UnityEngine.Mathf::InverseLerp(System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_InverseLerp_mBD7EC6A7173CE082226077E1557D5BC2D2AE0D9D (float ___0_a, float ___1_b, float ___2_value, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
V_0 = (bool)((((int32_t)((((float)L_0) == ((float)L_1))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_001b;
}
}
{
float L_3 = ___2_value;
float L_4 = ___0_a;
float L_5 = ___1_b;
float L_6 = ___0_a;
float L_7;
L_7 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(((float)(((float)il2cpp_codegen_subtract(L_3, L_4))/((float)il2cpp_codegen_subtract(L_5, L_6)))), NULL);
V_1 = L_7;
goto IL_0023;
}
IL_001b:
{
V_1 = (0.0f);
goto IL_0023;
}
IL_0023:
{
float L_8 = V_1;
return L_8;
}
}
// System.Single UnityEngine.Mathf::DeltaAngle(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_mCBA858CE5C1BEEBE375812325A50E434FF66D6D4 (float ___0_current, float ___1_target, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___1_target;
float L_1 = ___0_current;
float L_2;
L_2 = Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA_inline(((float)il2cpp_codegen_subtract(L_0, L_1)), (360.0f), NULL);
V_0 = L_2;
float L_3 = V_0;
V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0023;
}
}
{
float L_5 = V_0;
V_0 = ((float)il2cpp_codegen_subtract(L_5, (360.0f)));
}
IL_0023:
{
float L_6 = V_0;
V_2 = L_6;
goto IL_0027;
}
IL_0027:
{
float L_7 = V_2;
return L_7;
}
}
// System.Void UnityEngine.Mathf::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf__cctor_m096B4CC2F751E87D1018F79D32E28182BDC5E652 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float G_B3_0 = 0.0f;
{
bool L_0 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___IsFlushToZeroEnabled_2;
if (L_0)
{
goto IL_0010;
}
}
{
float L_1 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinDenormal_1;
il2cpp_codegen_memory_barrier();
G_B3_0 = L_1;
goto IL_0017;
}
IL_0010:
{
float L_2 = ((MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_StaticFields*)il2cpp_codegen_static_fields_for(MathfInternal_t27434D3DAEB0E34640418CF76AA9A06D6D0D7F7C_il2cpp_TypeInfo_var))->___FloatMinNormal_0;
il2cpp_codegen_memory_barrier();
G_B3_0 = L_2;
}
IL_0017:
{
((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0 = G_B3_0;
return;
}
}
// System.Void UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020 (float ___0_kelvin, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* ___1_ret, const RuntimeMethod* method)
{
typedef void (*Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn) (float, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*);
static Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (Mathf_CorrelatedColorTemperatureToRGB_Injected_mE0B92B9F5833D54E73BCF44C715B98F4CAB74020_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.Mathf::CorrelatedColorTemperatureToRGB_Injected(System.Single,UnityEngine.Color&)");
_il2cpp_icall_func(___0_kelvin, ___1_ret);
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Vector2::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->___x_0;
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->___y_1;
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_EXTERN_C float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___1_value;
__this->___x_0 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = ___1_value;
__this->___y_1 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_EXTERN_C void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline(_thisAdjusted, ___0_index, ___1_value, method);
}
// System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline(_thisAdjusted, ___0_x, ___1_y, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2::Lerp(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Lerp_m1A36103F7967F653A929556E26E6D052C298C00C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = ___2_t;
float L_1;
L_1 = Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline(L_0, NULL);
___2_t = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___1_b;
float L_5 = L_4.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___0_a;
float L_7 = L_6.___x_0;
float L_8 = ___2_t;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___0_a;
float L_10 = L_9.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___1_b;
float L_12 = L_11.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_13 = ___0_a;
float L_14 = L_13.___y_1;
float L_15 = ___2_t;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_16;
memset((&L_16), 0, sizeof(L_16));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_16), ((float)il2cpp_codegen_add(L_3, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_5, L_7)), L_8)))), ((float)il2cpp_codegen_add(L_10, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_12, L_14)), L_15)))), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_17 = V_0;
return L_17;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::LerpUnclamped(UnityEngine.Vector2,UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_LerpUnclamped_mB0B50875D4509E21FF43F4D87610333D55E6A44F (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, float ___2_t, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___x_0;
float L_6 = ___2_t;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___0_a;
float L_8 = L_7.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = ___1_b;
float L_10 = L_9.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = ___0_a;
float L_12 = L_11.___y_1;
float L_13 = ___2_t;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_14;
memset((&L_14), 0, sizeof(L_14));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_14), ((float)il2cpp_codegen_add(L_1, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_3, L_5)), L_6)))), ((float)il2cpp_codegen_add(L_8, ((float)il2cpp_codegen_multiply(((float)il2cpp_codegen_subtract(L_10, L_12)), L_13)))), /*hidden argument*/NULL);
V_0 = L_14;
goto IL_0035;
}
IL_0035:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_15 = V_0;
return L_15;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::Scale(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Scale_m8D61A8D2272549F1EF41256F7E8A206C6500EA6C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// System.String UnityEngine.Vector2::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2_ToString_mB47B29ECB21FA3A4ACEABEFA18077A5A6BBCCB27(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_0);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_1);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
String_t* L_18;
L_18 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_13, NULL);
V_2 = L_18;
goto IL_0059;
}
IL_0059:
{
String_t* L_19 = V_2;
return L_19;
}
}
IL2CPP_EXTERN_C String_t* Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2_ToString_mC10F098442E56919947154402A77EDE28DC9B7BE(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Int32 UnityEngine.Vector2::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_001d;
}
IL_001d:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2::Equals(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = __this->___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
float L_2 = L_1.___x_0;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_001f;
}
}
{
float L_3 = __this->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
float L_5 = L_4.___y_1;
G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_EXTERN_C bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_AdjustorThunk (RuntimeObject* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_mC1E68FDB4FB462A279A303C043B8FD0AC11C8458 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
float L_7 = L_6.___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7))));
goto IL_001f;
}
IL_001f:
{
float L_8 = V_0;
return L_8;
}
}
// System.Single UnityEngine.Vector2::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
goto IL_001f;
}
IL_001f:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*>(__this + _offset);
float _returnValue;
_returnValue = Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector2 UnityEngine.Vector2::Min(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Min_m2D222BC18ACD4F965981EC93451DDD1D7ADFDDA0 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
float L_4;
L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
float L_6 = L_5.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
float L_8 = L_7.___y_1;
float L_9;
L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
memset((&L_10), 0, sizeof(L_10));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
V_0 = L_10;
goto IL_002b;
}
IL_002b:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
return L_11;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::Max(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_Max_m1E906743ECA6478A2EDCCFECD9D509898F66152B (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = ___0_lhs;
float L_6 = L_5.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = ___1_rhs;
float L_8 = L_7.___y_1;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_10;
memset((&L_10), 0, sizeof(L_10));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_10), L_4, L_9, /*hidden argument*/NULL);
V_0 = L_10;
goto IL_002b;
}
IL_002b:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_11 = V_0;
return L_11;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Addition_m8136742CE6EE33BA4EB81C5F584678455917D2AE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Subtraction_m44475FCDAD2DA2F98D78A6625EC2DCDFE8803837 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m6FFFFF6A9E069A4FBCA7E098D88AE39C2B80D442 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m707994C12D356E65E453CEE8F767E652B60911BF (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_b, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_8), ((float)(L_1/L_3)), ((float)(L_5/L_7)), /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0023;
}
IL_0023:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_9 = V_0;
return L_9;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_UnaryNegation(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_UnaryNegation_mBA9FC53A2194EE3CC067A12D11879F695B34D6F9 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_a;
float L_3 = L_2.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), ((-L_1)), ((-L_3)), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0017;
}
IL_0017:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_m2D984B613020089BF5165BA4CA10988E2DC771FE (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
float L_2 = ___1_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
float L_4 = L_3.___y_1;
float L_5 = ___1_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Multiply(System.Single,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Multiply_mC53581E703768BA2512A7C65283657C331994353 (float ___0_d, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_a, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___1_a;
float L_1 = L_0.___x_0;
float L_2 = ___0_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___1_a;
float L_4 = L_3.___y_1;
float L_5 = ___0_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Division(UnityEngine.Vector2,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Division_m57A2DCD71E0CE7420851D705D1951F9238902AAB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_a;
float L_1 = L_0.___x_0;
float L_2 = ___1_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_a;
float L_4 = L_3.___y_1;
float L_5 = ___1_d;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), ((float)(L_1/L_2)), ((float)(L_4/L_5)), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7 = V_0;
return L_7;
}
}
// System.Boolean UnityEngine.Vector2::op_Equality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
float L_7 = L_6.___y_1;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
// System.Boolean UnityEngine.Vector2::op_Inequality(UnityEngine.Vector2,UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2_op_Inequality_mBEA93B5A0E954FEFB863DC61CB209119980EC713 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___1_rhs;
bool L_2;
L_2 = Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96 (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector2_op_Implicit_m6D9CABB2C791A192867D7A4559D132BE86DD3EB7 (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
float L_3 = L_2.___y_1;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_4), L_1, L_3, (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001a;
}
IL_001a:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = V_0;
return L_5;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_zero_m32506C40EC2EE7D5D4410BF40D3EE683A3D5F32C (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_one()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_one_m9097EB8DC23C26118A591AF16702796C3EF51DFB (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_up()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_up_m41067879408BB378593EF7406AF2525F176F0ABF (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_down()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_down_m7672D87B9C778FB2AEF7BB79758142D01166B493 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector2 UnityEngine.Vector2::get_right()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_get_right_m99043ED6B3D5AEA5033313FE3DA9571F39D1B280 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.Vector2::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__cctor_m985790D0B5F5F80A0E3461F04F05BAB8CBAD0105 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_0), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___zeroVector_2 = L_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_1), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___oneVector_3 = L_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), (0.0f), (1.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___upVector_4 = L_2;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_3), (0.0f), (-1.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___downVector_5 = L_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), (-1.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___leftVector_6 = L_4;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5;
memset((&L_5), 0, sizeof(L_5));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_5), (1.0f), (0.0f), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___rightVector_7 = L_5;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_6), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___positiveInfinityVector_8 = L_6;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_7;
memset((&L_7), 0, sizeof(L_7));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_7), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_StaticFields*)il2cpp_codegen_static_fields_for(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))->___negativeInfinityVector_9 = L_7;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Int32 UnityEngine.Vector2Int::get_x()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_X_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2Int::set_x(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_X_0 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline(_thisAdjusted, ___0_value, method);
}
// System.Int32 UnityEngine.Vector2Int::get_y()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Y_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2Int::set_y(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Y_1 = L_0;
return;
}
}
IL2CPP_EXTERN_C void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_AdjustorThunk (RuntimeObject* __this, int32_t ___0_value, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline(_thisAdjusted, ___0_value, method);
}
// System.Void UnityEngine.Vector2Int::.ctor(System.Int32,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_x;
__this->___m_X_0 = L_0;
int32_t L_1 = ___1_y;
__this->___m_Y_1 = L_1;
return;
}
}
IL2CPP_EXTERN_C void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_AdjustorThunk (RuntimeObject* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline(_thisAdjusted, ___0_x, ___1_y, method);
}
// UnityEngine.Vector2 UnityEngine.Vector2Int::op_Implicit(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2Int_op_Implicit_m5B9FB268943E6CAB6E40E13D30BA49A9AC7D2059 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_v, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_v), NULL);
int32_t L_1;
L_1 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_v), NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_2), ((float)L_0), ((float)L_1), /*hidden argument*/NULL);
V_0 = L_2;
goto IL_0019;
}
IL_0019:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector2Int UnityEngine.Vector2Int::FloorToInt(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A Vector2Int_FloorToInt_m11F1E02A791A7C690228999EA6E9F84FB0DF56FD (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
float L_1 = L_0.___x_0;
int32_t L_2;
L_2 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_1, NULL);
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_3 = ___0_v;
float L_4 = L_3.___y_1;
int32_t L_5;
L_5 = Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline(L_4, NULL);
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_6;
memset((&L_6), 0, sizeof(L_6));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_6), L_2, L_5, /*hidden argument*/NULL);
V_0 = L_6;
goto IL_001f;
}
IL_001f:
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_7 = V_0;
return L_7;
}
}
// System.Boolean UnityEngine.Vector2Int::op_Equality(UnityEngine.Vector2Int,UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_op_Equality_mD80F6ED22EA1200C4F408440D02FE61388C7D6BA (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_lhs, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_lhs), NULL);
int32_t L_1;
L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___1_rhs), NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_0023;
}
}
{
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_lhs), NULL);
int32_t L_3;
L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___1_rhs), NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0024;
}
IL_0023:
{
G_B3_0 = 0;
}
IL_0024:
{
V_0 = (bool)G_B3_0;
goto IL_0027;
}
IL_0027:
{
bool L_4 = V_0;
return L_4;
}
}
// System.Boolean UnityEngine.Vector2Int::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector2Int::Equals(UnityEngine.Vector2Int)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
int32_t L_1;
L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_0021;
}
}
{
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
int32_t L_3;
L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B3_0 = 0;
}
IL_0022:
{
V_0 = (bool)G_B3_0;
goto IL_0025;
}
IL_0025:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_AdjustorThunk (RuntimeObject* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
bool _returnValue;
_returnValue = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Int32 UnityEngine.Vector2Int::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_0023;
}
IL_0023:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2Int::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4 (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2Int_ToString_m6F7E9B9B45A473FED501EB8B8B25BA1FE26DD5D4(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector2Int::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
int32_t V_1 = 0;
String_t* V_2 = NULL;
{
RuntimeObject* L_0 = ___1_formatProvider;
V_0 = (bool)((((RuntimeObject*)(RuntimeObject*)L_0) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_2;
L_2 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_2);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_3;
L_3 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_2);
___1_formatProvider = L_3;
}
IL_0015:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_4 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)2);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_5 = L_4;
int32_t L_6;
L_6 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
V_1 = L_6;
String_t* L_7 = ___0_format;
RuntimeObject* L_8 = ___1_formatProvider;
String_t* L_9;
L_9 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_7, L_8, NULL);
NullCheck(L_5);
ArrayElementTypeCheck (L_5, L_9);
(L_5)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_9);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_10 = L_5;
int32_t L_11;
L_11 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
V_1 = L_11;
String_t* L_12 = ___0_format;
RuntimeObject* L_13 = ___1_formatProvider;
String_t* L_14;
L_14 = Int32_ToString_mE871810BC163EE4EF88E7C7682A6AD39911173B8((&V_1), L_12, L_13, NULL);
NullCheck(L_10);
ArrayElementTypeCheck (L_10, L_14);
(L_10)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_14);
String_t* L_15;
L_15 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteralDBD8760F0E4E49A1C274D51CE66C3AF4D4F6DD1D, L_10, NULL);
V_2 = L_15;
goto IL_004e;
}
IL_004e:
{
String_t* L_16 = V_2;
return L_16;
}
}
IL2CPP_EXTERN_C String_t* Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector2Int_ToString_m44BA6941AEF41076A39848B95DDEFEA88A094B5E(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Void UnityEngine.Vector2Int::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2Int__cctor_m1851D9EC457C9518497A216CC821CB4D27BAC2DD (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_0;
memset((&L_0), 0, sizeof(L_0));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_0), 0, 0, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Zero_2 = L_0;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_1;
memset((&L_1), 0, sizeof(L_1));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_1), 1, 1, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_One_3 = L_1;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_2;
memset((&L_2), 0, sizeof(L_2));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_2), 0, 1, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Up_4 = L_2;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_3;
memset((&L_3), 0, sizeof(L_3));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_3), 0, (-1), /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Down_5 = L_3;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_4), (-1), 0, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Left_6 = L_4;
Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A L_5;
memset((&L_5), 0, sizeof(L_5));
Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline((&L_5), 1, 0, /*hidden argument*/NULL);
((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_StaticFields*)il2cpp_codegen_static_fields_for(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))->___s_Right_7 = L_5;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Single UnityEngine.Vector4::get_Item(System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = __this->___x_1;
V_2 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = __this->___y_2;
V_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = __this->___z_3;
V_2 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = __this->___w_4;
V_2 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
}
IL_004c:
{
float L_8 = V_2;
return L_8;
}
}
IL2CPP_EXTERN_C float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
float _returnValue;
_returnValue = Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline(_thisAdjusted, ___0_index, method);
return _returnValue;
}
// System.Void UnityEngine.Vector4::set_Item(System.Int32,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = ___1_value;
__this->___x_1 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = ___1_value;
__this->___y_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = ___1_value;
__this->___z_3 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = ___1_value;
__this->___w_4 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
}
IL_004c:
{
return;
}
}
IL2CPP_EXTERN_C void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_AdjustorThunk (RuntimeObject* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline(_thisAdjusted, ___0_index, ___1_value, method);
}
// System.Void UnityEngine.Vector4::.ctor(System.Single,System.Single,System.Single,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_1 = L_0;
float L_1 = ___1_y;
__this->___y_2 = L_1;
float L_2 = ___2_z;
__this->___z_3 = L_2;
float L_3 = ___3_w;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_EXTERN_C void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_AdjustorThunk (RuntimeObject* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline(_thisAdjusted, ___0_x, ___1_y, ___2_z, ___3_w, method);
}
// System.Int32 UnityEngine.Vector4::GetHashCode()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_1);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_2);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_3);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_4);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_EXTERN_C int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
int32_t _returnValue;
_returnValue = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline(_thisAdjusted, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector4::Equals(System.Object)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(__this, ((*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)UnBox(L_2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_EXTERN_C bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_AdjustorThunk (RuntimeObject* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
bool _returnValue;
_returnValue = Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Boolean UnityEngine.Vector4::Equals(UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
float L_2 = L_1.___x_1;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
float L_5 = L_4.___y_2;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
float L_8 = L_7.___z_3;
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
float L_11 = L_10.___w_4;
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_EXTERN_C bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_AdjustorThunk (RuntimeObject* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
bool _returnValue;
_returnValue = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(_thisAdjusted, ___0_other, method);
return _returnValue;
}
// System.Single UnityEngine.Vector4::Dot(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
float L_3 = L_2.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
float L_7 = L_6.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
float L_11 = L_10.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
float L_15 = L_14.___w_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
// System.Single UnityEngine.Vector4::get_sqrMagnitude()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
float L_2;
L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
float L_3 = V_0;
return L_3;
}
}
IL2CPP_EXTERN_C float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
float _returnValue;
_returnValue = Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline(_thisAdjusted, method);
return _returnValue;
}
// UnityEngine.Vector4 UnityEngine.Vector4::get_zero()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_get_zero_m3D61F5FA9483CD9C08977D9D8852FB448B4CE6D1 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = V_0;
return L_1;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Addition(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Addition_m471A0C9B30316933F8CE430F17A7F8806ECA3EB9 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
float L_3 = L_2.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
float L_7 = L_6.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
float L_11 = L_10.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
float L_15 = L_14.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_16;
memset((&L_16), 0, sizeof(L_16));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_16), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), ((float)il2cpp_codegen_add(L_13, L_15)), /*hidden argument*/NULL);
V_0 = L_16;
goto IL_003d;
}
IL_003d:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_17 = V_0;
return L_17;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Multiply(UnityEngine.Vector4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Multiply_m02FE150FD7366546FC19A36B6928512376BF64E8 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
float L_2 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
float L_4 = L_3.___y_2;
float L_5 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
float L_7 = L_6.___z_3;
float L_8 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
float L_10 = L_9.___w_4;
float L_11 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), ((float)il2cpp_codegen_multiply(L_10, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
return L_13;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Division(UnityEngine.Vector4,System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Division_m9B1B8692D50C864CFA585BDF97FB6FBC18967D90 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
float L_2 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3 = ___0_a;
float L_4 = L_3.___y_2;
float L_5 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___0_a;
float L_7 = L_6.___z_3;
float L_8 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = ___0_a;
float L_10 = L_9.___w_4;
float L_11 = ___1_d;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_12), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), ((float)(L_10/L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0029;
}
IL_0029:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_13 = V_0;
return L_13;
}
}
// System.Boolean UnityEngine.Vector4::op_Equality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
float L_3 = L_2.___x_1;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
float L_7 = L_6.___y_2;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
float L_11 = L_10.___z_3;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
float L_15 = L_14.___w_4;
V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
float L_16 = V_0;
float L_17 = V_0;
float L_18 = V_1;
float L_19 = V_1;
float L_20 = V_2;
float L_21 = V_2;
float L_22 = V_3;
float L_23 = V_3;
V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
float L_24 = V_4;
V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0057;
}
IL_0057:
{
bool L_25 = V_5;
return L_25;
}
}
// System.Boolean UnityEngine.Vector4::op_Inequality(UnityEngine.Vector4,UnityEngine.Vector4)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector4_op_Inequality_mD6A1C6E862F3EFB1B222A2DDCB7A7237042DE142 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___1_rhs;
bool L_2;
L_2 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
goto IL_000e;
}
IL_000e:
{
bool L_3 = V_0;
return L_3;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector3)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_m2ECA73F345A7AD84144133E9E51657204002B12D (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
float L_3 = L_2.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_v;
float L_5 = L_4.___z_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
memset((&L_6), 0, sizeof(L_6));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_6), L_1, L_3, L_5, (0.0f), /*hidden argument*/NULL);
V_0 = L_6;
goto IL_0020;
}
IL_0020:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = V_0;
return L_7;
}
}
// UnityEngine.Vector4 UnityEngine.Vector4::op_Implicit(UnityEngine.Vector2)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Vector4_op_Implicit_mB193CD8DA20DEB9E9F95CFEB5A2B1B9B3B7ECFEB (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_v, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_v;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___0_v;
float L_3 = L_2.___y_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_4), L_1, L_3, (0.0f), (0.0f), /*hidden argument*/NULL);
V_0 = L_4;
goto IL_001f;
}
IL_001f:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_5 = V_0;
return L_5;
}
}
// System.String UnityEngine.Vector4::ToString()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
String_t* V_0 = NULL;
{
String_t* L_0;
L_0 = Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914(__this, (String_t*)NULL, (RuntimeObject*)NULL, NULL);
V_0 = L_0;
goto IL_000c;
}
IL_000c:
{
String_t* L_1 = V_0;
return L_1;
}
}
IL2CPP_EXTERN_C String_t* Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388_AdjustorThunk (RuntimeObject* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector4_ToString_mFA0DDF34C1E394F75EF65E06764A1BE750E7F388(_thisAdjusted, method);
return _returnValue;
}
// System.String UnityEngine.Vector4::ToString(System.String,System.IFormatProvider)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914 (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
String_t* V_2 = NULL;
{
String_t* L_0 = ___0_format;
bool L_1;
L_1 = String_IsNullOrEmpty_mEA9E3FB005AC28FE02E69FCF95A7B8456192B478(L_0, NULL);
V_0 = L_1;
bool L_2 = V_0;
if (!L_2)
{
goto IL_0012;
}
}
{
___0_format = _stringLiteral2409165FB90CD4A8B916FCA75790766B82C91748;
}
IL_0012:
{
RuntimeObject* L_3 = ___1_formatProvider;
V_1 = (bool)((((RuntimeObject*)(RuntimeObject*)L_3) == ((RuntimeObject*)(RuntimeObject*)NULL))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0026;
}
}
{
il2cpp_codegen_runtime_class_init_inline(CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0_il2cpp_TypeInfo_var);
CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0* L_5;
L_5 = CultureInfo_get_InvariantCulture_mD1E96DC845E34B10F78CB744B0CB5D7D63CEB1E6(NULL);
NullCheck(L_5);
NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* L_6;
L_6 = VirtualFuncInvoker0< NumberFormatInfo_t8E26808B202927FEBF9064FCFEEA4D6E076E6472* >::Invoke(14 /* System.Globalization.NumberFormatInfo System.Globalization.CultureInfo::get_NumberFormat() */, L_5);
___1_formatProvider = L_6;
}
IL_0026:
{
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_7 = (ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918*)SZArrayNew(ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918_il2cpp_TypeInfo_var, (uint32_t)4);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_8 = L_7;
float* L_9 = (&__this->___x_1);
String_t* L_10 = ___0_format;
RuntimeObject* L_11 = ___1_formatProvider;
String_t* L_12;
L_12 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_9, L_10, L_11, NULL);
NullCheck(L_8);
ArrayElementTypeCheck (L_8, L_12);
(L_8)->SetAt(static_cast<il2cpp_array_size_t>(0), (RuntimeObject*)L_12);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_13 = L_8;
float* L_14 = (&__this->___y_2);
String_t* L_15 = ___0_format;
RuntimeObject* L_16 = ___1_formatProvider;
String_t* L_17;
L_17 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_14, L_15, L_16, NULL);
NullCheck(L_13);
ArrayElementTypeCheck (L_13, L_17);
(L_13)->SetAt(static_cast<il2cpp_array_size_t>(1), (RuntimeObject*)L_17);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_18 = L_13;
float* L_19 = (&__this->___z_3);
String_t* L_20 = ___0_format;
RuntimeObject* L_21 = ___1_formatProvider;
String_t* L_22;
L_22 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_19, L_20, L_21, NULL);
NullCheck(L_18);
ArrayElementTypeCheck (L_18, L_22);
(L_18)->SetAt(static_cast<il2cpp_array_size_t>(2), (RuntimeObject*)L_22);
ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* L_23 = L_18;
float* L_24 = (&__this->___w_4);
String_t* L_25 = ___0_format;
RuntimeObject* L_26 = ___1_formatProvider;
String_t* L_27;
L_27 = Single_ToString_mF468A56B3A746EFD805E0604EE7A2873DA157ADE(L_24, L_25, L_26, NULL);
NullCheck(L_23);
ArrayElementTypeCheck (L_23, L_27);
(L_23)->SetAt(static_cast<il2cpp_array_size_t>(3), (RuntimeObject*)L_27);
String_t* L_28;
L_28 = UnityString_Format_m98A0629641086A1BE20BBF7F4EADDE3FE3877D85(_stringLiteral4DA40F86FA6B66D1B6831F82ADF65BBE193ABB05, L_23, NULL);
V_2 = L_28;
goto IL_0079;
}
IL_0079:
{
String_t* L_29 = V_2;
return L_29;
}
}
IL2CPP_EXTERN_C String_t* Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914_AdjustorThunk (RuntimeObject* __this, String_t* ___0_format, RuntimeObject* ___1_formatProvider, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* _thisAdjusted;
int32_t _offset = 1;
_thisAdjusted = reinterpret_cast<Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*>(__this + _offset);
String_t* _returnValue;
_returnValue = Vector4_ToString_m2BE67BEBBD3059C9CEE29BF34AD30E1D7057E914(_thisAdjusted, ___0_format, ___1_formatProvider, method);
return _returnValue;
}
// System.Void UnityEngine.Vector4::.cctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector4__cctor_mE18131D0C5FFBF3305D29CB0F337057BF8CEB802 (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
memset((&L_0), 0, sizeof(L_0));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_0), (0.0f), (0.0f), (0.0f), (0.0f), /*hidden argument*/NULL);
((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___zeroVector_5 = L_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
memset((&L_1), 0, sizeof(L_1));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_1), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL);
((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___oneVector_6 = L_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
memset((&L_2), 0, sizeof(L_2));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_2), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), (std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___positiveInfinityVector_7 = L_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
memset((&L_3), 0, sizeof(L_3));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_3), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), (-std::numeric_limits<float>::infinity()), /*hidden argument*/NULL);
((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_StaticFields*)il2cpp_codegen_static_fields_for(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))->___negativeInfinityVector_8 = L_3;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.SendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
Guid_t L_0 = ___0_messageId;
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_2;
L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_SendMessage_m561CA89041EBAFF52314B0D35F7335AF03690EE2_RuntimeMethod_var)));
}
IL_001c:
{
String_t* L_5;
L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
int32_t L_7 = ___2_playerId;
PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620(L_5, L_6, L_7, NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(System.Guid,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Guid_t_il2cpp_TypeInfo_var);
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
Guid_t L_0 = ___0_messageId;
Guid_t L_1 = ((Guid_t_StaticFields*)il2cpp_codegen_static_fields_for(Guid_t_il2cpp_TypeInfo_var))->___Empty_0;
bool L_2;
L_2 = Guid_op_Equality_mAD728A1A4FB970715E84B7D346E094FE5EF2A240(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_001c;
}
}
{
ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263* L_4 = (ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var)));
NullCheck(L_4);
ArgumentException__ctor_m026938A67AF9D36BB7ED27F80425D7194B514465(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralC14626A039090CCC594D00FE277A6B007814EE40)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_TrySendMessage_mD5B897823668810AC92B7A4DB37D2AC469B5AD92_RuntimeMethod_var)));
}
IL_001c:
{
String_t* L_5;
L_5 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* L_6 = ___1_data;
int32_t L_7 = ___2_playerId;
bool L_8;
L_8 = PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6(L_5, L_6, L_7, NULL);
V_1 = L_8;
goto IL_0032;
}
IL_0032:
{
bool L_9 = V_1;
return L_9;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Poll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Poll_m81154E92307248D79B91A1C1EA75BEF458573D02 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940(NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_RegisterInternal_m75ADFE89F806D7CCDA39F4BEB6E13F98789EC3A4 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2(L_0, NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(System.Guid)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_UnregisterInternal_m52F310CFE97694C751D5B1FEC47D42C544CB221B (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, Guid_t ___0_messageId, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0;
L_0 = Guid_ToString_mDAA91A4A993E3A7AD8339665E3F0CC35FE00E833((&___0_messageId), _stringLiteralE42E8BB820D4F7550A0F04619F4E15FDC56943B9, NULL);
PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2(L_0, NULL);
return;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_Initialize_m2DF230DCAD67005FD0517D836520E73944A6CF71 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A(NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_IsConnected_m6C83428E73F46078BA1407A17A69702BC8F34956 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
bool V_0 = false;
{
bool L_0;
L_0 = PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398(NULL);
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
bool L_1 = V_0;
return L_1;
}
}
// System.Void UnityEngine.PlayerConnectionInternal::UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnityEngine_IPlayerEditorConnectionNative_DisconnectAll_m6143241C82774D473C8979A05BE0CE3ADAF37F98 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
{
PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8(NULL);
return;
}
}
// System.Boolean UnityEngine.PlayerConnectionInternal::IsConnected()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398 (const RuntimeMethod* method)
{
typedef bool (*PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn) ();
static PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_IsConnected_mB791A845711EE6CEB671A7E103E5A04FD4F48398_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::IsConnected()");
bool icallRetVal = _il2cpp_icall_func();
return icallRetVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::Initialize()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn) ();
static PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_Initialize_mCE19DC91D92DF51D2A41F389BDD32E959AC1718A_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::Initialize()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2 (String_t* ___0_messageId, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn) (String_t*);
static PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_RegisterInternal_m32D34DB4DDFEDEC14B79F692591E8C606F2F45C2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::RegisterInternal(System.String)");
_il2cpp_icall_func(___0_messageId);
}
// System.Void UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2 (String_t* ___0_messageId, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn) (String_t*);
static PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_UnregisterInternal_m1289478D06B17D3EE7E0CF45DE0B93AD97D2BBD2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::UnregisterInternal(System.String)");
_il2cpp_icall_func(___0_messageId);
}
// System.Void UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
static PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_SendMessage_m7CD63211EED2FBC267D2FA47CBA8743CCB202620_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::SendMessage(System.String,System.Byte[],System.Int32)");
_il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
}
// System.Boolean UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6 (String_t* ___0_messageId, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031* ___1_data, int32_t ___2_playerId, const RuntimeMethod* method)
{
typedef bool (*PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn) (String_t*, ByteU5BU5D_tA6237BF417AE52AD70CFB4EF24A7A82613DF9031*, int32_t);
static PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_TrySendMessage_m1181E4B71EB5AC3C5B885C875E3A59378E6E75D6_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::TrySendMessage(System.String,System.Byte[],System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___0_messageId, ___1_data, ___2_playerId);
return icallRetVal;
}
// System.Void UnityEngine.PlayerConnectionInternal::PollInternal()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940 (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn) ();
static PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_PollInternal_m8EF1E92D3DA699EB3BBB509820CB8B35EB3D2940_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::PollInternal()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::DisconnectAll()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8 (const RuntimeMethod* method)
{
typedef void (*PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn) ();
static PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerConnectionInternal_DisconnectAll_m48CA9F5E0FAA2FAB7A35838049289E063A78D6D8_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerConnectionInternal::DisconnectAll()");
_il2cpp_icall_func();
}
// System.Void UnityEngine.PlayerConnectionInternal::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerConnectionInternal__ctor_m522FC54B8DAAD52F95A07B1CA9E5AF0E36B13F45 (PlayerConnectionInternal_tCF794B96149B0D299C2E6F0CA4F2E94E35782BC9* __this, const RuntimeMethod* method)
{
{
Object__ctor_mE837C6B9FA8C6D5D109F4B2EC885D79919AC0EA2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PlayerPrefsException::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* __this, String_t* ___0_error, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Exception_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
String_t* L_0 = ___0_error;
il2cpp_codegen_runtime_class_init_inline(Exception_t_il2cpp_TypeInfo_var);
Exception__ctor_m9B2BD92CD68916245A75109105D9071C9D430E7F(__this, L_0, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Boolean UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E (String_t* ___0_key, int32_t ___1_value, const RuntimeMethod* method)
{
typedef bool (*PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E_ftn) (String_t*, int32_t);
static PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetInt(System.String,System.Int32)");
bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value);
return icallRetVal;
}
// System.Boolean UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
{
typedef bool (*PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn) (String_t*, String_t*);
static PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::TrySetSetString(System.String,System.String)");
bool icallRetVal = _il2cpp_icall_func(___0_key, ___1_value);
return icallRetVal;
}
// System.Void UnityEngine.PlayerPrefs::SetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetInt_m956D3E2DB966F20CF42F842880DDF9E2BE94D948 (String_t* ___0_key, int32_t ___1_value, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_key;
int32_t L_1 = ___1_value;
bool L_2;
L_2 = PlayerPrefs_TrySetInt_mDA9E314012D21BB1B5877C830E784F4E8D69BA3E(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001a;
}
}
{
PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var)));
NullCheck(L_4);
PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetInt_m956D3E2DB966F20CF42F842880DDF9E2BE94D948_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
// System.Int32 UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D (String_t* ___0_key, int32_t ___1_defaultValue, const RuntimeMethod* method)
{
typedef int32_t (*PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D_ftn) (String_t*, int32_t);
static PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_GetInt_m8AD1FA8BA54CC6CE2B2AEEE36B6D75587BB1692D_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetInt(System.String,System.Int32)");
int32_t icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue);
return icallRetVal;
}
// System.Void UnityEngine.PlayerPrefs::SetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256 (String_t* ___0_key, String_t* ___1_value, const RuntimeMethod* method)
{
bool V_0 = false;
{
String_t* L_0 = ___0_key;
String_t* L_1 = ___1_value;
bool L_2;
L_2 = PlayerPrefs_TrySetSetString_m801A5CB66F2C5AC8AE768B041E770FB08329C238(L_0, L_1, NULL);
V_0 = (bool)((((int32_t)L_2) == ((int32_t)0))? 1 : 0);
bool L_3 = V_0;
if (!L_3)
{
goto IL_001a;
}
}
{
PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5* L_4 = (PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefsException_t960857DB45C7B0D7B7CEAC7FBA346D68DBDA0CB5_il2cpp_TypeInfo_var)));
NullCheck(L_4);
PlayerPrefsException__ctor_m89A0364957C9AD220773C847E9AD8D54FED067FB(L_4, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4A4C03580B87CA62119DAC9A0EE8D32779B4F031)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_4, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&PlayerPrefs_SetString_mF4F457C81BB75F0213547C6287BA36E15E1F0256_RuntimeMethod_var)));
}
IL_001a:
{
return;
}
}
// System.String UnityEngine.PlayerPrefs::GetString(System.String,System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2 (String_t* ___0_key, String_t* ___1_defaultValue, const RuntimeMethod* method)
{
typedef String_t* (*PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn) (String_t*, String_t*);
static PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::GetString(System.String,System.String)");
String_t* icallRetVal = _il2cpp_icall_func(___0_key, ___1_defaultValue);
return icallRetVal;
}
// System.String UnityEngine.PlayerPrefs::GetString(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PlayerPrefs_GetString_mA4C9F842BF77E5572AB20EA087C7048F870D02AE (String_t* ___0_key, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&_stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709);
s_Il2CppMethodInitialized = true;
}
String_t* V_0 = NULL;
{
String_t* L_0 = ___0_key;
String_t* L_1;
L_1 = PlayerPrefs_GetString_mE80FED64ACC3134149C8202FDDDE774C29CB0AF2(L_0, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
String_t* L_2 = V_0;
return L_2;
}
}
// System.Void UnityEngine.PlayerPrefs::Save()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE (const RuntimeMethod* method)
{
typedef void (*PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn) ();
static PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn _il2cpp_icall_func;
if (!_il2cpp_icall_func)
_il2cpp_icall_func = (PlayerPrefs_Save_m82567E045D69C838112EA204B60C144D4C1EA3AE_ftn)il2cpp_codegen_resolve_icall ("UnityEngine.PlayerPrefs::Save()");
_il2cpp_icall_func();
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.PropertyAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D (PropertyAttribute_t5E0CB5A6CDA6E24CBD4FF26DE3B0C29D8BB54BF0* __this, const RuntimeMethod* method)
{
{
Attribute__ctor_m79ED1BF1EE36D1E417BA89A0D9F91F8AAD8D19E2(__this, NULL);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.TooltipAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TooltipAttribute__ctor_m9DA2380A6739B9D40E142C81E691BEBC7A79116F (TooltipAttribute_tB6F5EBF52F73B533A70B7413D4A726D868B9733C* __this, String_t* ___0_tooltip, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
String_t* L_0 = ___0_tooltip;
__this->___tooltip_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___tooltip_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.SpaceAttribute::.ctor()
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mD1981FDED1C938017DBD5557E292408BC8F2618E (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
__this->___height_0 = (8.0f);
return;
}
}
// System.Void UnityEngine.SpaceAttribute::.ctor(System.Single)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void SpaceAttribute__ctor_mAA6E6B2811F7585F504FB0C06D52ABF82F560290 (SpaceAttribute_t2022A9B314183889E30E42514C50BBCC5300AEDC* __this, float ___0_height, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
float L_0 = ___0_height;
__this->___height_0 = L_0;
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
#ifdef __clang__
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Winvalid-offsetof"
#pragma clang diagnostic ignored "-Wunused-variable"
#endif
// System.Void UnityEngine.HeaderAttribute::.ctor(System.String)
IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void HeaderAttribute__ctor_mE368967744CF600B4A18E361E903FB0B010A8DC9 (HeaderAttribute_tCD38A8A17111C4C35A25DED13D7A0EFC4DC51927* __this, String_t* ___0_header, const RuntimeMethod* method)
{
{
PropertyAttribute__ctor_m19247686E165101F140615C7306DC2DA3953D97D(__this, NULL);
String_t* L_0 = ___0_header;
__this->___header_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___header_0), (void*)L_0);
return;
}
}
#ifdef __clang__
#pragma clang diagnostic pop
#endif
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker__ctor_mDD68B0A8B71E0301F592AF8891560150E55699C8_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, String_t* ___0_name, const RuntimeMethod* method)
{
{
String_t* L_0 = ___0_name;
intptr_t L_1;
L_1 = ProfilerUnsafeUtility_CreateMarker_mC5E1AAB8CC1F0342065DF85BA3334445ED754E64(L_0, (uint16_t)1, 0, 0, NULL);
__this->___m_Ptr_0 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_Begin_mD07DB736ADA7D8BAF9D969CC7F3C55848A218C6E_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_0, NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void ProfilerMarker_End_m025AE3EF0F96F6DADC53489A53FC6EE65073DE60_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_0, NULL);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, intptr_t ___0_markerPtr, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = ___0_markerPtr;
__this->___m_Ptr_0 = L_0;
intptr_t L_1 = __this->___m_Ptr_0;
intptr_t L_2 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_3;
L_3 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_1, L_2, NULL);
V_0 = L_3;
bool L_4 = V_0;
if (!L_4)
{
goto IL_0023;
}
}
{
intptr_t L_5 = ___0_markerPtr;
ProfilerUnsafeUtility_BeginSample_mB5106F4E7ECEF54906545665ED23928D14F5FCA7(L_5, NULL);
}
IL_0023:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 ProfilerMarker_Auto_m133FA724EB95D16187B37D2C8A501D7E989B1F8D_inline (ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD* __this, const RuntimeMethod* method)
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 V_0;
memset((&V_0), 0, sizeof(V_0));
{
intptr_t L_0 = __this->___m_Ptr_0;
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_1;
memset((&L_1), 0, sizeof(L_1));
AutoScope__ctor_m7F63A273E382CB6328736B6E7F321DDFA40EA9E3_inline((&L_1), L_0, /*hidden argument*/NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void AutoScope_Dispose_mED763F3F51261EF8FB79DB32CD06E0A3F6C40481_inline (AutoScope_tFB983697E28885CB10FFDB92D7EFD0615AEF3139* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&IntPtr_t_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
intptr_t L_0 = __this->___m_Ptr_0;
intptr_t L_1 = ((IntPtr_t_StaticFields*)il2cpp_codegen_static_fields_for(IntPtr_t_il2cpp_TypeInfo_var))->___Zero_1;
bool L_2;
L_2 = IntPtr_op_Inequality_m90EFC9C4CAD9A33E309F2DDF98EE4E1DD253637B(L_0, L_1, NULL);
V_0 = L_2;
bool L_3 = V_0;
if (!L_3)
{
goto IL_0021;
}
}
{
intptr_t L_4 = __this->___m_Ptr_0;
ProfilerUnsafeUtility_EndSample_mFDB4EFB160A9CB817D2F8ED21B88693616B27409(L_4, NULL);
}
IL_0021:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void PanicFunction__Invoke_m1AF64BA1DC405B9451341076B6E099CBB173A12A_inline (PanicFunction__t9B5243C52C7988A1D3B5A297CF2D7B4C63CF0E02* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LowMemoryCallback_Invoke_m3B2AE4EC5556D1D98237EF965477487AE4C7D708_inline (LowMemoryCallback_tF685A8AA4A24BB7603D190EB750E61C3F963026F* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void LogCallback_Invoke_m88EACBF170351AE6FC8E6F5154CD09179D67BB47_inline (LogCallback_tCFFF3C009186124A6A83A1E6BB7E360C5674C413* __this, String_t* ___0_condition, String_t* ___1_stackTrace, int32_t ___2_type, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, String_t*, String_t*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_condition, ___1_stackTrace, ___2_type, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_Invoke_m7126A54DACA72B845424072887B5F3A51FC3808E_inline (Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 Vector2_op_Implicit_mE8EBEE9291F11BB02F062D6E000F4798968CBD96_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_v, const RuntimeMethod* method)
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_v;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_v;
float L_3 = L_2.___y_3;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4;
memset((&L_4), 0, sizeof(L_4));
Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline((&L_4), L_1, L_3, /*hidden argument*/NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void CameraCallback_Invoke_m67E54F44AA3C83F0D9EF47A5FBC6AF43B0B26362_inline (CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD* __this, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___0_cam, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_cam, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void* IntPtr_ToPointer_m1A0612EED3A1C8B8850BE2943CFC42523064B4F6_inline (intptr_t* __this, const RuntimeMethod* method)
{
{
intptr_t L_0 = *__this;
return (void*)(L_0);
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void StateChanged_Invoke_m050DE641598E0C558A8CC865EAD679194581182C_inline (StateChanged_t6DC116251B1ED50EC475CFF0195AB6625478485F* __this, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110 ___0_sphere, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, CullingGroupEvent_tC79BA328A8280C29F6002F591614081A0E87D110, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_sphere, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Debug_get_unityLogger_m4FDE4D41C187123244FE13124DA636BB50C9C1E1_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
{
il2cpp_codegen_runtime_class_init_inline(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var);
RuntimeObject* L_0 = ((Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_StaticFields*)il2cpp_codegen_static_fields_for(Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var))->___s_Logger_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)il2cpp_codegen_multiply(L_1, L_2)), ((float)il2cpp_codegen_multiply(L_4, L_5)), ((float)il2cpp_codegen_multiply(L_7, L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector3_GetHashCode_mB08429DC931A85BD29CE11B9ABC77DE7E0E46327_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_2);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_3);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_4);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
V_0 = ((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))));
goto IL_002b;
}
IL_002b:
{
int32_t L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B4_0 = 0;
{
float L_0 = __this->___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = ___0_other;
float L_2 = L_1.___x_2;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_002d;
}
}
{
float L_3 = __this->___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_other;
float L_5 = L_4.___y_3;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_002d;
}
}
{
float L_6 = __this->___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___0_other;
float L_8 = L_7.___z_4;
G_B4_0 = ((((float)L_6) == ((float)L_8))? 1 : 0);
goto IL_002e;
}
IL_002d:
{
G_B4_0 = 0;
}
IL_002e:
{
V_0 = (bool)G_B4_0;
goto IL_0031;
}
IL_0031:
{
bool L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Subtraction_mE42023FF80067CB44A1D4A27EB7CF2B24CABB828_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_subtract(L_1, L_3)), ((float)il2cpp_codegen_subtract(L_5, L_7)), ((float)il2cpp_codegen_subtract(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Addition_m78C0EC70CB66E8DCAC225743D82B268DAEE92067_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_b, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_b;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_a;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_b;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_a;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_b;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12;
memset((&L_12), 0, sizeof(L_12));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_12), ((float)il2cpp_codegen_add(L_1, L_3)), ((float)il2cpp_codegen_add(L_5, L_7)), ((float)il2cpp_codegen_add(L_9, L_11)), /*hidden argument*/NULL);
V_0 = L_12;
goto IL_0030;
}
IL_0030:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_op_Equality_mCDCBB8D2EDC3D3BF20F31A25ACB34705D352B479_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
bool V_4 = false;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
float L_12 = V_0;
float L_13 = V_0;
float L_14 = V_1;
float L_15 = V_1;
float L_16 = V_2;
float L_17 = V_2;
V_3 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_12, L_13)), ((float)il2cpp_codegen_multiply(L_14, L_15)))), ((float)il2cpp_codegen_multiply(L_16, L_17))));
float L_18 = V_3;
V_4 = (bool)((((float)L_18) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0043;
}
IL_0043:
{
bool L_19 = V_4;
return L_19;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Min_m1CAC3499F14EA87366C0C3C1F501B4FB2863CDB4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Max_m9B6D8FEE7F4CE32C0AAB682606FFBA59E1F37C74_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_1, L_3, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_5 = ___0_lhs;
float L_6 = L_5.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7 = ___1_rhs;
float L_8 = L_7.___y_3;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_6, L_8, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_lhs;
float L_11 = L_10.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_12 = ___1_rhs;
float L_13 = L_12.___z_4;
float L_14;
L_14 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_11, L_13, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_15;
memset((&L_15), 0, sizeof(L_15));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_15), L_4, L_9, L_14, /*hidden argument*/NULL);
V_0 = L_15;
goto IL_003c;
}
IL_003c:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_value, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_2;
memset((&V_2), 0, sizeof(V_2));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_value;
float L_1;
L_1 = Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline(L_0, NULL);
V_0 = L_1;
float L_2 = V_0;
V_1 = (bool)((((float)L_2) > ((float)(9.99999975E-06f)))? 1 : 0);
bool L_3 = V_1;
if (!L_3)
{
goto IL_001e;
}
}
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_value;
float L_5 = V_0;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6;
L_6 = Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline(L_4, L_5, NULL);
V_2 = L_6;
goto IL_0026;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_7;
L_7 = Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline(NULL);
V_2 = L_7;
goto IL_0026;
}
IL_0026:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Dot_mBB86BB940AA0A32FA7D3C02AC42E5BC7095A5D52_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_lhs, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_lhs;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___1_rhs;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_lhs;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___1_rhs;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_lhs;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___1_rhs;
float L_11 = L_10.___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))));
goto IL_002d;
}
IL_002d:
{
float L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Mathf_Approximately_m1DADD012A8FC82E11FB282501AE2EBBF9A77150B_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
{
float L_0 = ___1_b;
float L_1 = ___0_a;
float L_2;
L_2 = fabsf(((float)il2cpp_codegen_subtract(L_0, L_1)));
float L_3 = ___0_a;
float L_4;
L_4 = fabsf(L_3);
float L_5 = ___1_b;
float L_6;
L_6 = fabsf(L_5);
float L_7;
L_7 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_4, L_6, NULL);
float L_8 = ((Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_StaticFields*)il2cpp_codegen_static_fields_for(Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682_il2cpp_TypeInfo_var))->___Epsilon_0;
float L_9;
L_9 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(((float)il2cpp_codegen_multiply((9.99999997E-07f), L_7)), ((float)il2cpp_codegen_multiply(L_8, (8.0f))), NULL);
V_0 = (bool)((((float)L_2) < ((float)L_9))? 1 : 0);
goto IL_0035;
}
IL_0035:
{
bool L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_normalized_m736BBF65D5CDA7A18414370D15B4DFCC1E466F07_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = (*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Vector3_Normalize_mEF8349CC39674236CFC694189AFD36E31F89AC8F_inline(L_0, NULL);
V_0 = L_1;
goto IL_000f;
}
IL_000f:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2__ctor_m9525B79969AFFE3254B303A40997A56DEEB6F548_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void UnityAction_Invoke_m5CB9EE17CCDF64D00DE5D96DF3553CDB20D66F70_inline (UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void DisplaysUpdatedDelegate_Invoke_m4E0A3493E2C3A9CE0D5B5B3FD40A8389BFBA1853_inline (DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68* __this, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_depthStencilFormat_m360929BE5BD10E9C3D8C936AA6B44B1D11C119CB_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdepthStencilFormatU3Ek__BackingField_7;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_width_mB159E4EB08B23B19CCCFADB465864361FB840BFF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CwidthU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_height_m1006F9AA45029715C552C8A8C2F102F63D3A91EC_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CheightU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_volumeDepth_m528818299E101F1B285B08BE12FAC2F9A871BA36_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CvolumeDepthU3Ek__BackingField_3;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_msaaSamples_mFCC33643AFF2265C8305DCFD79ED8774A1A8FA22_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CmsaaSamplesU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t RenderTextureDescriptor_get_dimension_mA23ABB2CA03249DCE3A21F5123524A825C33E31B_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CdimensionU3Ek__BackingField_8;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_msaaSamples_m6910E09489372746391B14FBAF59A7237539D6C4_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmsaaSamplesU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_memoryless_m9ECE149930C0E2629A5CD9DA1CD0EA2A01FFE1B2_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmemorylessU3Ek__BackingField_12 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_vrUsage_m994CB3D4B250A70BE005D9FDFD24D868E07A52F0_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvrUsageU3Ek__BackingField_10 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_width_m3B2494007BFE3AD4D14403407C9B24F5045E7E10_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CwidthU3Ek__BackingField_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_height_m1FE41111472DAA9B5E80FFAF3445004D72A3CFA5_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CheightU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_volumeDepth_mEF9610D1C14182417A01B7243DEE6B559A13B34D_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CvolumeDepthU3Ek__BackingField_3 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_mipCount_mDCC85ED7D97BD64A290A21DB91BC5CB1C4BA95EF_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CmipCountU3Ek__BackingField_4 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_depthStencilFormat_m7EC335006743B59AAD1895AD06B2DD74333F9A03_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdepthStencilFormatU3Ek__BackingField_7 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_dimension_mCE9A4A08454BB2D9DFE3E505EC336FD480078F39_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CdimensionU3Ek__BackingField_8 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void RenderTextureDescriptor_set_shadowSamplingMode_m4B4CE918DFFF1CC5E3AF981456E186F15FC5DB93_inline (RenderTextureDescriptor_t69845881CE6437E4E61F92074F2F84079F23FA46* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CshadowSamplingModeU3Ek__BackingField_9 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logHandler_mD2A80ADC7D4155C91B68EAE1FDBD7ECBF6DB49D3_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, RuntimeObject* ___0_value, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = ___0_value;
__this->___U3ClogHandlerU3Ek__BackingField_0 = L_0;
Il2CppCodeGenWriteBarrier((void**)(&__this->___U3ClogHandlerU3Ek__BackingField_0), (void*)L_0);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_logEnabled_m3FBDDB7D1C5D9854C0F32ED6F7AB0348F286F52E_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, bool ___0_value, const RuntimeMethod* method)
{
{
bool L_0 = ___0_value;
__this->___U3ClogEnabledU3Ek__BackingField_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Logger_set_filterLogType_m8EF119582F4975FE3D297EE71F9D3E1CFEA7AB74_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___U3CfilterLogTypeU3Ek__BackingField_2 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Logger_get_logEnabled_m0A868820FAADBF477B46963F5050AFCBBC46AF0B_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
bool L_0 = __this->___U3ClogEnabledU3Ek__BackingField_1;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Logger_get_filterLogType_mCE9711AF596B77EAD158590247FA5FC855F54A54_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = __this->___U3CfilterLogTypeU3Ek__BackingField_2;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR RuntimeObject* Logger_get_logHandler_m4FAA2028695BD9FBA134E836AD52480984E82215_inline (Logger_t608FFEA1E140B6BE2CCB01C86ACB219533C172A0* __this, const RuntimeMethod* method)
{
{
RuntimeObject* L_0 = __this->___U3ClogHandlerU3Ek__BackingField_0;
return L_0;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, float ___3_a, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
float L_3 = ___3_a;
__this->___a_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color__ctor_mCD6889CDE39F18704CD6EA8E2EFBFA48BA3E13B0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_r, float ___1_g, float ___2_b, const RuntimeMethod* method)
{
{
float L_0 = ___0_r;
__this->___r_0 = L_0;
float L_1 = ___1_g;
__this->___g_1 = L_1;
float L_2 = ___2_b;
__this->___b_2 = L_2;
__this->___a_3 = (1.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_c, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_c;
float L_1 = L_0.___r_0;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___0_c;
float L_3 = L_2.___g_1;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_4 = ___0_c;
float L_5 = L_4.___b_2;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_6 = ___0_c;
float L_7 = L_6.___a_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8;
memset((&L_8), 0, sizeof(L_8));
Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline((&L_8), L_1, L_3, L_5, L_7, /*hidden argument*/NULL);
V_0 = L_8;
goto IL_0021;
}
IL_0021:
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9 = V_0;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_1);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_2);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_3);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_4);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Color_GetHashCode_m2981EEA1DEFE55254945D7D03BE64D4F56BA58D0_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = (*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
V_0 = L_1;
int32_t L_2;
L_2 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = L_2;
goto IL_001d;
}
IL_001d:
{
int32_t L_3 = V_1;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___r_0);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_1 = ___0_other;
float L_2 = L_1.___r_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___g_1);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_5 = ___0_other;
float L_6 = L_5.___g_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___b_2);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_9 = ___0_other;
float L_10 = L_9.___b_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___a_3);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_13 = ___0_other;
float L_14 = L_13.___a_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_Equals_m24E409BF329F25774C6577F18EFD3DE1253684D6_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Color_Equals_mD297CAFFEBE9352C940873862FDF9A28F1F02435_inline(__this, ((*(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)((Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)(Color_tD001788D726C3A7F1379BEED0260B9591F440C1F*)UnBox(L_2, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_lhs, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
float V_2 = 0.0f;
float V_3 = 0.0f;
float V_4 = 0.0f;
bool V_5 = false;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_lhs;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_rhs;
float L_3 = L_2.___x_1;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_lhs;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_rhs;
float L_7 = L_6.___y_2;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_lhs;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_rhs;
float L_11 = L_10.___z_3;
V_2 = ((float)il2cpp_codegen_subtract(L_9, L_11));
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_lhs;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_rhs;
float L_15 = L_14.___w_4;
V_3 = ((float)il2cpp_codegen_subtract(L_13, L_15));
float L_16 = V_0;
float L_17 = V_0;
float L_18 = V_1;
float L_19 = V_1;
float L_20 = V_2;
float L_21 = V_2;
float L_22 = V_3;
float L_23 = V_3;
V_4 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_16, L_17)), ((float)il2cpp_codegen_multiply(L_18, L_19)))), ((float)il2cpp_codegen_multiply(L_20, L_21)))), ((float)il2cpp_codegen_multiply(L_22, L_23))));
float L_24 = V_4;
V_5 = (bool)((((float)L_24) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_0057;
}
IL_0057:
{
bool L_25 = V_5;
return L_25;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Color_op_Equality_mB2BDC39B0B367BA15AA8DF22F8CB0D02D20BDC71_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___0_lhs, Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_0 = ___0_lhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_0, NULL);
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_2 = ___1_rhs;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Color_op_Implicit_m9B3228DAFA8DC57A75DE00CBBF13ED4F1E7B01FF_inline(L_2, NULL);
bool L_4;
L_4 = Vector4_op_Equality_mCEA0E5F229F4AE8C55152F7A8F84345F24F52DC6_inline(L_1, L_3, NULL);
V_0 = L_4;
goto IL_0015;
}
IL_0015:
{
bool L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp01_mA7E048DBDA832D399A581BE4D6DED9FA44CE0F14_inline (float ___0_value, const RuntimeMethod* method)
{
bool V_0 = false;
float V_1 = 0.0f;
bool V_2 = false;
{
float L_0 = ___0_value;
V_0 = (bool)((((float)L_0) < ((float)(0.0f)))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (0.0f);
goto IL_002d;
}
IL_0015:
{
float L_2 = ___0_value;
V_2 = (bool)((((float)L_2) > ((float)(1.0f)))? 1 : 0);
bool L_3 = V_2;
if (!L_3)
{
goto IL_0029;
}
}
{
V_1 = (1.0f);
goto IL_002d;
}
IL_0029:
{
float L_4 = ___0_value;
V_1 = L_4;
goto IL_002d;
}
IL_002d:
{
float L_5 = V_1;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_RGBMultiplied_m4B3BAE4310EA98451D608E0300331012AFFF1B01_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, float ___0_multiplier, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1 = ___0_multiplier;
float L_2 = __this->___g_1;
float L_3 = ___0_multiplier;
float L_4 = __this->___b_2;
float L_5 = ___0_multiplier;
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), ((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)), ((float)il2cpp_codegen_multiply(L_4, L_5)), L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0027;
}
IL_0027:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Color_tD001788D726C3A7F1379BEED0260B9591F440C1F Color_get_linear_m76EB88E15DA4E00D615DF33D1CEE51092683117C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F V_0;
memset((&V_0), 0, sizeof(V_0));
{
float L_0 = __this->___r_0;
float L_1;
L_1 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_0, NULL);
float L_2 = __this->___g_1;
float L_3;
L_3 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_2, NULL);
float L_4 = __this->___b_2;
float L_5;
L_5 = Mathf_GammaToLinearSpace_mEF9E26BAD322E55448B286ABDCDF4A2CC236547F(L_4, NULL);
float L_6 = __this->___a_3;
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_7;
memset((&L_7), 0, sizeof(L_7));
Color__ctor_m3786F0D6E510D9CFA544523A955870BD2A514C8C_inline((&L_7), L_1, L_3, L_5, L_6, /*hidden argument*/NULL);
V_0 = L_7;
goto IL_0030;
}
IL_0030:
{
Color_tD001788D726C3A7F1379BEED0260B9591F440C1F L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) > ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Color_get_maxColorComponent_m97D2940D48767ACC21D76F8CCEAD6898B722529C_inline (Color_tD001788D726C3A7F1379BEED0260B9591F440C1F* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___r_0;
float L_1 = __this->___g_1;
float L_2;
L_2 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_0, L_1, NULL);
float L_3 = __this->___b_2;
float L_4;
L_4 = Mathf_Max_mF5379E63D2BBAC76D090748695D833934F8AD051_inline(L_2, L_3, NULL);
V_0 = L_4;
goto IL_0020;
}
IL_0020:
{
float L_5 = V_0;
return L_5;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4__ctor_m96B2CD8B862B271F513AF0BDC2EABD58E4DBC813_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_1 = L_0;
float L_1 = ___1_y;
__this->___y_2 = L_1;
float L_2 = ___2_z;
__this->___z_3 = L_2;
float L_3 = ___3_w;
__this->___w_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Color32__ctor_mC9C6B443F0C7CA3F8B174158B2AF6F05E18EAC4E_inline (Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* __this, uint8_t ___0_r, uint8_t ___1_g, uint8_t ___2_b, uint8_t ___3_a, const RuntimeMethod* method)
{
{
__this->___rgba_0 = 0;
uint8_t L_0 = ___0_r;
__this->___r_1 = L_0;
uint8_t L_1 = ___1_g;
__this->___g_2 = L_1;
uint8_t L_2 = ___2_b;
__this->___b_3 = L_2;
uint8_t L_3 = ___3_a;
__this->___a_4 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Matrix4x4_GetHashCode_m313B1AF4FEA792BB7E4D1D239EBE3257F825914D_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
int32_t V_1 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2;
L_2 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_4;
int32_t L_5;
L_5 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_6;
int32_t L_7;
L_7 = Vector4_GetHashCode_m53F6FCA56A0051C9D1AB41AA3EAA2C86CDAA8B92_inline((&V_0), NULL);
V_1 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0061;
}
IL_0061:
{
int32_t L_8 = V_1;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___0_other, const RuntimeMethod* method)
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 V_0;
memset((&V_0), 0, sizeof(V_0));
bool V_1 = false;
int32_t G_B5_0 = 0;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0;
L_0 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 0, NULL);
V_0 = L_0;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1;
L_1 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 0, NULL);
bool L_2;
L_2 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_1, NULL);
if (!L_2)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_3;
L_3 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 1, NULL);
V_0 = L_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4;
L_4 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 1, NULL);
bool L_5;
L_5 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_4, NULL);
if (!L_5)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6;
L_6 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 2, NULL);
V_0 = L_6;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7;
L_7 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 2, NULL);
bool L_8;
L_8 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_7, NULL);
if (!L_8)
{
goto IL_0065;
}
}
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_9;
L_9 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118(__this, 3, NULL);
V_0 = L_9;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10;
L_10 = Matrix4x4_GetColumn_m5CE079D7A69DE70E3144BADD20A1651C73A8D118((&___0_other), 3, NULL);
bool L_11;
L_11 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline((&V_0), L_10, NULL);
G_B5_0 = ((int32_t)(L_11));
goto IL_0066;
}
IL_0065:
{
G_B5_0 = 0;
}
IL_0066:
{
V_1 = (bool)G_B5_0;
goto IL_0069;
}
IL_0069:
{
bool L_12 = V_1;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Matrix4x4_Equals_m35CFC5F304BB40EFFE011B92AA87B77CD8FF8F74_inline (Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Matrix4x4_Equals_mDB0C4CCC58BE3E108F1A40BE8DBDCD62E284CC51_inline(__this, ((*(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)((Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)(Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6*)UnBox(L_2, Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float L_0 = __this->___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = ___0_other;
float L_2 = L_1.___x_1;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_003b;
}
}
{
float L_3 = __this->___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_other;
float L_5 = L_4.___y_2;
if ((!(((float)L_3) == ((float)L_5))))
{
goto IL_003b;
}
}
{
float L_6 = __this->___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_7 = ___0_other;
float L_8 = L_7.___z_3;
if ((!(((float)L_6) == ((float)L_8))))
{
goto IL_003b;
}
}
{
float L_9 = __this->___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___0_other;
float L_11 = L_10.___w_4;
G_B5_0 = ((((float)L_9) == ((float)L_11))? 1 : 0);
goto IL_003c;
}
IL_003b:
{
G_B5_0 = 0;
}
IL_003c:
{
V_0 = (bool)G_B5_0;
goto IL_003f;
}
IL_003f:
{
bool L_12 = V_0;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, float ___2_z, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
float L_2 = ___2_z;
__this->___z_4 = L_2;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = __this->___x_2;
V_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = __this->___y_3;
V_2 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = __this->___z_4;
V_2 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_get_Item_m163510BFC2F7BFAD1B601DC9F3606B799CF199F2_RuntimeMethod_var)));
}
IL_003f:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_0019;
}
case 1:
{
goto IL_0022;
}
case 2:
{
goto IL_002b;
}
}
}
{
goto IL_0034;
}
IL_0019:
{
float L_3 = ___1_value;
__this->___x_2 = L_3;
goto IL_003f;
}
IL_0022:
{
float L_4 = ___1_value;
__this->___y_3 = L_4;
goto IL_003f;
}
IL_002b:
{
float L_5 = ___1_value;
__this->___z_4 = L_5;
goto IL_003f;
}
IL_0034:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral27C7727EAAAD675C621F6257F2BD5190CE343979)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector3_set_Item_m79136861DEC5862CE7EC20AB3B0EF10A3957CEC3_RuntimeMethod_var)));
}
IL_003f:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector3__ctor_m5F87930F9B0828E5652E2D9D01ED907C01122C86_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, float ___0_x, float ___1_y, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_2 = L_0;
float L_1 = ___1_y;
__this->___y_3 = L_1;
__this->___z_4 = (0.0f);
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector3_Equals_mB4BE43D5986864F5C22B919F2957E0309F10E3B4_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector3_Equals_mEDEAF86793D229455BBF9BA5B30DDF438D6CABC1_inline(__this, ((*(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2*)UnBox(L_2, Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_Magnitude_m21652D951393A3D7CE92CE40049A0E7F76544D1B_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_vector, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_vector;
float L_1 = L_0.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2 = ___0_vector;
float L_3 = L_2.___x_2;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = ___0_vector;
float L_5 = L_4.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_vector;
float L_7 = L_6.___y_3;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_8 = ___0_vector;
float L_9 = L_8.___z_4;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = ___0_vector;
float L_11 = L_10.___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_12;
L_12 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11))))));
V_0 = ((float)L_12);
goto IL_0034;
}
IL_0034:
{
float L_13 = V_0;
return L_13;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_op_Division_mCC6BB24E372AB96B8380D1678446EF6A8BAE13BB_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___0_a, float ___1_d, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ___0_a;
float L_1 = L_0.___x_2;
float L_2 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3 = ___0_a;
float L_4 = L_3.___y_3;
float L_5 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_6 = ___0_a;
float L_7 = L_6.___z_4;
float L_8 = ___1_d;
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_9;
memset((&L_9), 0, sizeof(L_9));
Vector3__ctor_m376936E6B999EF1ECBE57D990A386303E2283DE0_inline((&L_9), ((float)(L_1/L_2)), ((float)(L_4/L_5)), ((float)(L_7/L_8)), /*hidden argument*/NULL);
V_0 = L_9;
goto IL_0021;
}
IL_0021:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_10 = V_0;
return L_10;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Vector3_get_zero_m0C1249C3F25B1C70EAD3CC8B31259975A457AE39_inline (const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_0 = ((Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_StaticFields*)il2cpp_codegen_static_fields_for(Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2_il2cpp_TypeInfo_var))->___zeroVector_5;
V_0 = L_0;
goto IL_0009;
}
IL_0009:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_magnitude_mF0D6017E90B345F1F52D1CC564C640F1A847AF2D_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_6;
L_6 = sqrt(((double)((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))))));
V_0 = ((float)L_6);
goto IL_0034;
}
IL_0034:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector3_get_sqrMagnitude_m43C27DEC47C4811FB30AB474FF2131A963B66FC8_inline (Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_2;
float L_1 = __this->___x_2;
float L_2 = __this->___y_3;
float L_3 = __this->___y_3;
float L_4 = __this->___z_4;
float L_5 = __this->___z_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3)))), ((float)il2cpp_codegen_multiply(L_4, L_5))));
goto IL_002d;
}
IL_002d:
{
float L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Min_m747CA71A9483CDB394B13BD0AD048EE17E48FFE4_inline (float ___0_a, float ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float G_B3_0 = 0.0f;
{
float L_0 = ___0_a;
float L_1 = ___1_b;
if ((((float)L_0) < ((float)L_1)))
{
goto IL_0008;
}
}
{
float L_2 = ___1_b;
G_B3_0 = L_2;
goto IL_0009;
}
IL_0008:
{
float L_3 = ___0_a;
G_B3_0 = L_3;
}
IL_0009:
{
V_0 = G_B3_0;
goto IL_000c;
}
IL_000c:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Quaternion__ctor_m868FD60AA65DD5A8AC0C5DEB0608381A8D85FCD8_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, float ___0_x, float ___1_y, float ___2_z, float ___3_w, const RuntimeMethod* method)
{
{
float L_0 = ___0_x;
__this->___x_0 = L_0;
float L_1 = ___1_y;
__this->___y_1 = L_1;
float L_2 = ___2_z;
__this->___z_2 = L_2;
float L_3 = ___3_w;
__this->___w_3 = L_3;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_a, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_a;
float L_1 = L_0.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_2 = ___1_b;
float L_3 = L_2.___x_0;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_4 = ___0_a;
float L_5 = L_4.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_6 = ___1_b;
float L_7 = L_6.___y_1;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_8 = ___0_a;
float L_9 = L_8.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_10 = ___1_b;
float L_11 = L_10.___z_2;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_12 = ___0_a;
float L_13 = L_12.___w_3;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_14 = ___1_b;
float L_15 = L_14.___w_3;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline (float ___0_dot, const RuntimeMethod* method)
{
bool V_0 = false;
{
float L_0 = ___0_dot;
V_0 = (bool)((((float)L_0) > ((float)(0.999998987f)))? 1 : 0);
goto IL_000c;
}
IL_000c:
{
bool L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_op_Equality_mE6F6B56FCED8478552BE02BBAF18C70B969217F9_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_lhs, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___1_rhs, const RuntimeMethod* method)
{
bool V_0 = false;
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = ___0_lhs;
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___1_rhs;
float L_2;
L_2 = Quaternion_Dot_mF9D3BE33940A47979DADA7E81650AEB356D5D12B_inline(L_0, L_1, NULL);
bool L_3;
L_3 = Quaternion_IsEqualUsingDot_m9C672201C918C2D1E739F559DBE4406F95997CBD_inline(L_2, NULL);
V_0 = L_3;
goto IL_0010;
}
IL_0010:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 Quaternion_get_eulerAngles_m2DB5158B5C3A71FD60FC8A6EE43D3AAA1CFED122_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 V_0;
memset((&V_0), 0, sizeof(V_0));
{
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_0 = (*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)__this);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_1;
L_1 = Quaternion_Internal_ToEulerRad_m5BD0EEC543120C320DC77FCCDFD2CE2E6BD3F1A8(L_0, NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_2;
L_2 = Vector3_op_Multiply_m87BA7C578F96C8E49BB07088DAAC4649F83B0353_inline(L_1, (57.2957802f), NULL);
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_3;
L_3 = Quaternion_Internal_MakePositive_m73E2D01920CB0DFE661A55022C129E8617F0C9A8(L_2, NULL);
V_0 = L_3;
goto IL_001e;
}
IL_001e:
{
Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Quaternion_GetHashCode_m5F55C34C98E437376595E722BE4EB8A70434F049_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
float* L_4 = (&__this->___z_2);
int32_t L_5;
L_5 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_4, NULL);
float* L_6 = (&__this->___w_3);
int32_t L_7;
L_7 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_6, NULL);
V_0 = ((int32_t)(((int32_t)(((int32_t)(L_1^((int32_t)(L_3<<2))))^((int32_t)(L_5>>2))))^((int32_t)(L_7>>1))));
goto IL_0039;
}
IL_0039:
{
int32_t L_8 = V_0;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B5_0 = 0;
{
float* L_0 = (&__this->___x_0);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_1 = ___0_other;
float L_2 = L_1.___x_0;
bool L_3;
L_3 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_0, L_2, NULL);
if (!L_3)
{
goto IL_004d;
}
}
{
float* L_4 = (&__this->___y_1);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_5 = ___0_other;
float L_6 = L_5.___y_1;
bool L_7;
L_7 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_4, L_6, NULL);
if (!L_7)
{
goto IL_004d;
}
}
{
float* L_8 = (&__this->___z_2);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_9 = ___0_other;
float L_10 = L_9.___z_2;
bool L_11;
L_11 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_8, L_10, NULL);
if (!L_11)
{
goto IL_004d;
}
}
{
float* L_12 = (&__this->___w_3);
Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 L_13 = ___0_other;
float L_14 = L_13.___w_3;
bool L_15;
L_15 = Single_Equals_m97C79E2B80F39214DB3F7E714FF2BCA45A0A8BF9(L_12, L_14, NULL);
G_B5_0 = ((int32_t)(L_15));
goto IL_004e;
}
IL_004d:
{
G_B5_0 = 0;
}
IL_004e:
{
V_0 = (bool)G_B5_0;
goto IL_0051;
}
IL_0051:
{
bool L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Quaternion_Equals_mCF93B00BA4FCDDE6100918451343DB9A0583A0A0_inline (Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Quaternion_Equals_m25B95D8412B79CC7F8B34062BFAE662BD99578BE_inline(__this, ((*(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)((Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)(Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974*)UnBox(L_2, Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline (float ___0_value, float ___1_min, float ___2_max, const RuntimeMethod* method)
{
bool V_0 = false;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___0_value;
float L_1 = ___1_min;
V_0 = (bool)((((float)L_0) < ((float)L_1))? 1 : 0);
bool L_2 = V_0;
if (!L_2)
{
goto IL_000e;
}
}
{
float L_3 = ___1_min;
___0_value = L_3;
goto IL_0019;
}
IL_000e:
{
float L_4 = ___0_value;
float L_5 = ___2_max;
V_1 = (bool)((((float)L_4) > ((float)L_5))? 1 : 0);
bool L_6 = V_1;
if (!L_6)
{
goto IL_0019;
}
}
{
float L_7 = ___2_max;
___0_value = L_7;
}
IL_0019:
{
float L_8 = ___0_value;
V_2 = L_8;
goto IL_001d;
}
IL_001d:
{
float L_9 = V_2;
return L_9;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_SmoothDampAngle_mA4C705CB9E2330AD5D98D7A9987DA64FD5AFFB3E_inline (float ___0_current, float ___1_target, float* ___2_currentVelocity, float ___3_smoothTime, float ___4_maxSpeed, float ___5_deltaTime, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_current;
float L_1 = ___0_current;
float L_2 = ___1_target;
float L_3;
L_3 = Mathf_DeltaAngle_mCBA858CE5C1BEEBE375812325A50E434FF66D6D4_inline(L_1, L_2, NULL);
___1_target = ((float)il2cpp_codegen_add(L_0, L_3));
float L_4 = ___0_current;
float L_5 = ___1_target;
float* L_6 = ___2_currentVelocity;
float L_7 = ___3_smoothTime;
float L_8 = ___4_maxSpeed;
float L_9 = ___5_deltaTime;
float L_10;
L_10 = Mathf_SmoothDamp_mBE7ABB6B59D198BE8ABE42942452CC7B813A5248(L_4, L_5, L_6, L_7, L_8, L_9, NULL);
V_0 = L_10;
goto IL_001c;
}
IL_001c:
{
float L_11 = V_0;
return L_11;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_DeltaAngle_mCBA858CE5C1BEEBE375812325A50E434FF66D6D4_inline (float ___0_current, float ___1_target, const RuntimeMethod* method)
{
float V_0 = 0.0f;
bool V_1 = false;
float V_2 = 0.0f;
{
float L_0 = ___1_target;
float L_1 = ___0_current;
float L_2;
L_2 = Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA_inline(((float)il2cpp_codegen_subtract(L_0, L_1)), (360.0f), NULL);
V_0 = L_2;
float L_3 = V_0;
V_1 = (bool)((((float)L_3) > ((float)(180.0f)))? 1 : 0);
bool L_4 = V_1;
if (!L_4)
{
goto IL_0023;
}
}
{
float L_5 = V_0;
V_0 = ((float)il2cpp_codegen_subtract(L_5, (360.0f)));
}
IL_0023:
{
float L_6 = V_0;
V_2 = L_6;
goto IL_0027;
}
IL_0027:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Mathf_Repeat_m6F1560A163481BB311D685294E1B463C3E4EB3BA_inline (float ___0_t, float ___1_length, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = ___0_t;
float L_1 = ___0_t;
float L_2 = ___1_length;
float L_3;
L_3 = floorf(((float)(L_1/L_2)));
float L_4 = ___1_length;
float L_5 = ___1_length;
float L_6;
L_6 = Mathf_Clamp_mEB9AEA827D27D20FCC787F7375156AF46BB12BBF_inline(((float)il2cpp_codegen_subtract(L_0, ((float)il2cpp_codegen_multiply(L_3, L_4)))), (0.0f), L_5, NULL);
V_0 = L_6;
goto IL_001b;
}
IL_001b:
{
float L_7 = V_0;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = __this->___x_0;
V_2 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = __this->___y_1;
V_2 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_get_Item_m18BC65BB0512B16A1F9C8BE4B83A3E7BBAD7064D_RuntimeMethod_var)));
}
IL_002d:
{
float L_7 = V_2;
return L_7;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
if (!L_2)
{
goto IL_0010;
}
}
{
goto IL_000a;
}
IL_000a:
{
int32_t L_3 = V_0;
if ((((int32_t)L_3) == ((int32_t)1)))
{
goto IL_0019;
}
}
{
goto IL_0022;
}
IL_0010:
{
float L_4 = ___1_value;
__this->___x_0 = L_4;
goto IL_002d;
}
IL_0019:
{
float L_5 = ___1_value;
__this->___y_1 = L_5;
goto IL_002d;
}
IL_0022:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_6 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_6);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_6, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteral4379B0249B80A34ABC2748B5F0D030FD7D4E007C)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_6, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector2_set_Item_mEF309880B9B3B370B542AABEB32256EEC589DD03_RuntimeMethod_var)));
}
IL_002d:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2_GetHashCode_mED8670C0E122B7ED0DAB4C3381ADFF04B75E0B03_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
float* L_0 = (&__this->___x_0);
int32_t L_1;
L_1 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_0, NULL);
float* L_2 = (&__this->___y_1);
int32_t L_3;
L_3 = Single_GetHashCode_mC3F1E099D1CF165C2D71FBCC5EF6A6792F9021D2(L_2, NULL);
V_0 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_001d;
}
IL_001d:
{
int32_t L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
float L_0 = __this->___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_1 = ___0_other;
float L_2 = L_1.___x_0;
if ((!(((float)L_0) == ((float)L_2))))
{
goto IL_001f;
}
}
{
float L_3 = __this->___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_other;
float L_5 = L_4.___y_1;
G_B3_0 = ((((float)L_3) == ((float)L_5))? 1 : 0);
goto IL_0020;
}
IL_001f:
{
G_B3_0 = 0;
}
IL_0020:
{
V_0 = (bool)G_B3_0;
goto IL_0023;
}
IL_0023:
{
bool L_6 = V_0;
return L_6;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_Equals_mA4E81D6FCE503DBD502BA499708344410F60DA4E_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector2_Equals_mDF84D5ED14E018609C6A9C9BAE016C1B33BCFF4C_inline(__this, ((*(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)((Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)(Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7*)UnBox(L_2, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mA16336720C14EEF8BA9B55AE33B98C9EE2082BDC_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
float L_0 = __this->___x_0;
float L_1 = __this->___x_0;
float L_2 = __this->___y_1;
float L_3 = __this->___y_1;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_0, L_1)), ((float)il2cpp_codegen_multiply(L_2, L_3))));
goto IL_001f;
}
IL_001f:
{
float L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2_op_Equality_m6F2E069A50E787D131261E5CB25FC9E03F95B5E1_inline (Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___0_lhs, Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___1_rhs, const RuntimeMethod* method)
{
float V_0 = 0.0f;
float V_1 = 0.0f;
bool V_2 = false;
{
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_0 = ___0_lhs;
float L_1 = L_0.___x_0;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_2 = ___1_rhs;
float L_3 = L_2.___x_0;
V_0 = ((float)il2cpp_codegen_subtract(L_1, L_3));
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_4 = ___0_lhs;
float L_5 = L_4.___y_1;
Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 L_6 = ___1_rhs;
float L_7 = L_6.___y_1;
V_1 = ((float)il2cpp_codegen_subtract(L_5, L_7));
float L_8 = V_0;
float L_9 = V_0;
float L_10 = V_1;
float L_11 = V_1;
V_2 = (bool)((((float)((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_8, L_9)), ((float)il2cpp_codegen_multiply(L_10, L_11))))) < ((float)(9.99999944E-11f)))? 1 : 0);
goto IL_002e;
}
IL_002e:
{
bool L_12 = V_2;
return L_12;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_X_0;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_x_m291ECF246536852F0B8EE049C4A3768E4999CDC8_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_X_0 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
{
int32_t L_0 = __this->___m_Y_1;
V_0 = L_0;
goto IL_000a;
}
IL_000a:
{
int32_t L_1 = V_0;
return L_1;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int_set_y_mF81881204EEE272BA409728C7EBFDE3A979DDF6A_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_value, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_value;
__this->___m_Y_1 = L_0;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector2Int__ctor_mC20D1312133EB8CB63EC11067088B043660F11CE_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, int32_t ___0_x, int32_t ___1_y, const RuntimeMethod* method)
{
{
int32_t L_0 = ___0_x;
__this->___m_X_0 = L_0;
int32_t L_1 = ___1_y;
__this->___m_Y_1 = L_1;
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Mathf_FloorToInt_m2A39AE881CAEE6B6A4B3BFEF9CA1ED40625F5AB7_inline (float ___0_f, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
int32_t V_0 = 0;
{
float L_0 = ___0_f;
il2cpp_codegen_runtime_class_init_inline(Math_tEB65DE7CA8B083C412C969C92981C030865486CE_il2cpp_TypeInfo_var);
double L_1;
L_1 = floor(((double)L_0));
V_0 = il2cpp_codegen_cast_double_to_int<int32_t>(L_1);
goto IL_000c;
}
IL_000c:
{
int32_t L_2 = V_0;
return L_2;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___0_other, const RuntimeMethod* method)
{
bool V_0 = false;
int32_t G_B3_0 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
int32_t L_1;
L_1 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline((&___0_other), NULL);
if ((!(((uint32_t)L_0) == ((uint32_t)L_1))))
{
goto IL_0021;
}
}
{
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
int32_t L_3;
L_3 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline((&___0_other), NULL);
G_B3_0 = ((((int32_t)L_2) == ((int32_t)L_3))? 1 : 0);
goto IL_0022;
}
IL_0021:
{
G_B3_0 = 0;
}
IL_0022:
{
V_0 = (bool)G_B3_0;
goto IL_0025;
}
IL_0025:
{
bool L_4 = V_0;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector2Int_Equals_m6D91EFAA6B3254334436BD262A4547EA08281BA3_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector2Int_Equals_m32811BA0576C096D5EB5C0CFD8231478F17229A6_inline(__this, ((*(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)((Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)(Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A*)UnBox(L_2, Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t Vector2Int_GetHashCode_mA3B6135FA770AF0C171319B50D9B913657230EB7_inline (Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A* __this, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0;
L_0 = Vector2Int_get_x_mA2CACB1B6E6B5AD0CCC32B2CD2EDCE3ECEB50576_inline(__this, NULL);
V_0 = L_0;
int32_t L_1;
L_1 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
int32_t L_2;
L_2 = Vector2Int_get_y_m48454163ECF0B463FB5A16A0C4FC4B14DB0768B3_inline(__this, NULL);
V_0 = L_2;
int32_t L_3;
L_3 = Int32_GetHashCode_m253D60FF7527A483E91004B7A2366F13E225E295((&V_0), NULL);
V_1 = ((int32_t)(L_1^((int32_t)(L_3<<2))));
goto IL_0023;
}
IL_0023:
{
int32_t L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
float V_2 = 0.0f;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = __this->___x_1;
V_2 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = __this->___y_2;
V_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = __this->___z_3;
V_2 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = __this->___w_4;
V_2 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var)));
}
IL_004c:
{
float L_8 = V_2;
return L_8;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, int32_t ___0_index, float ___1_value, const RuntimeMethod* method)
{
int32_t V_0 = 0;
int32_t V_1 = 0;
{
int32_t L_0 = ___0_index;
V_1 = L_0;
int32_t L_1 = V_1;
V_0 = L_1;
int32_t L_2 = V_0;
switch (L_2)
{
case 0:
{
goto IL_001d;
}
case 1:
{
goto IL_0026;
}
case 2:
{
goto IL_002f;
}
case 3:
{
goto IL_0038;
}
}
}
{
goto IL_0041;
}
IL_001d:
{
float L_3 = ___1_value;
__this->___x_1 = L_3;
goto IL_004c;
}
IL_0026:
{
float L_4 = ___1_value;
__this->___y_2 = L_4;
goto IL_004c;
}
IL_002f:
{
float L_5 = ___1_value;
__this->___z_3 = L_5;
goto IL_004c;
}
IL_0038:
{
float L_6 = ___1_value;
__this->___w_4 = L_6;
goto IL_004c;
}
IL_0041:
{
IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82* L_7 = (IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82*)il2cpp_codegen_object_new(((RuntimeClass*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var)));
NullCheck(L_7);
IndexOutOfRangeException__ctor_mFD06819F05B815BE2D6E826D4E04F4C449D0A425(L_7, ((String_t*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&_stringLiteralB23C3717573626FB4C3C7DF5C19EDE7689837214)), NULL);
IL2CPP_RAISE_MANAGED_EXCEPTION(L_7, ((RuntimeMethod*)il2cpp_codegen_initialize_runtime_metadata_inline((uintptr_t*)&Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var)));
}
IL_004c:
{
return;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Vector4_Equals_mC2596CA0F441D25DE7A9419BE66A8FA2DA355CB9_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, RuntimeObject* ___0_other, const RuntimeMethod* method)
{
static bool s_Il2CppMethodInitialized;
if (!s_Il2CppMethodInitialized)
{
il2cpp_codegen_initialize_runtime_metadata((uintptr_t*)&Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var);
s_Il2CppMethodInitialized = true;
}
bool V_0 = false;
bool V_1 = false;
{
RuntimeObject* L_0 = ___0_other;
V_0 = (bool)((((int32_t)((!(((RuntimeObject*)(RuntimeObject*)((RuntimeObject*)IsInstSealed((RuntimeObject*)L_0, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject*)NULL)))? 1 : 0)) == ((int32_t)0))? 1 : 0);
bool L_1 = V_0;
if (!L_1)
{
goto IL_0015;
}
}
{
V_1 = (bool)0;
goto IL_0024;
}
IL_0015:
{
RuntimeObject* L_2 = ___0_other;
bool L_3;
L_3 = Vector4_Equals_m73FAA65A1A565EE28D6C9385603829894B7D4392_inline(__this, ((*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)((Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)UnBox(L_2, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3_il2cpp_TypeInfo_var)))), NULL);
V_1 = L_3;
goto IL_0024;
}
IL_0024:
{
bool L_4 = V_1;
return L_4;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___0_a, Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___1_b, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = ___0_a;
float L_1 = L_0.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_2 = ___1_b;
float L_3 = L_2.___x_1;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_4 = ___0_a;
float L_5 = L_4.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_6 = ___1_b;
float L_7 = L_6.___y_2;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_8 = ___0_a;
float L_9 = L_8.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_10 = ___1_b;
float L_11 = L_10.___z_3;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_12 = ___0_a;
float L_13 = L_12.___w_4;
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_14 = ___1_b;
float L_15 = L_14.___w_4;
V_0 = ((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_add(((float)il2cpp_codegen_multiply(L_1, L_3)), ((float)il2cpp_codegen_multiply(L_5, L_7)))), ((float)il2cpp_codegen_multiply(L_9, L_11)))), ((float)il2cpp_codegen_multiply(L_13, L_15))));
goto IL_003b;
}
IL_003b:
{
float L_16 = V_0;
return L_16;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR float Vector4_get_sqrMagnitude_m864A2908BCF9E060BA73DE3DD259EC06F47F913C_inline (Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3* __this, const RuntimeMethod* method)
{
float V_0 = 0.0f;
{
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_0 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 L_1 = (*(Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3*)__this);
float L_2;
L_2 = Vector4_Dot_m40A3B2E258E53E4847583474E40AC29F68AF8BA3_inline(L_0, L_1, NULL);
V_0 = L_2;
goto IL_0015;
}
IL_0015:
{
float L_3 = V_0;
return L_3;
}
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR bool Func_1_Invoke_mBB7F37C468451AF57FAF31635C544D6B8C4373B2_gshared_inline (Func_1_t2BE7F58348C9CC544A8973B3A9E55541DE43C457* __this, const RuntimeMethod* method)
{
typedef bool (*FunctionPointerType) (RuntimeObject*, const RuntimeMethod*);
return ((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_m69C8773D6967F3B224777183E24EA621CE056F8F_gshared_inline (Action_1_t10DCB0C07D0D3C565CEACADC80D1152B35A45F6C* __this, bool ___0_obj, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, bool, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_1_Invoke_mF2422B2DD29F74CE66F791C3F68E288EC7C3DB9E_gshared_inline (Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87* __this, RuntimeObject* ___0_obj, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_obj, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR void Action_2_Invoke_m3BFB5987F7235AEF25980B76D635DBD5B56B0F7A_gshared_inline (Action_2_t9C4E97D0565650F0AEF7C72077EB8A0F9326E40B* __this, RuntimeObject* ___0_arg1, int32_t ___1_arg2, const RuntimeMethod* method)
{
typedef void (*FunctionPointerType) (RuntimeObject*, RuntimeObject*, int32_t, const RuntimeMethod*);
((FunctionPointerType)__this->___invoke_impl_1)((Il2CppObject*)__this->___method_code_6, ___0_arg1, ___1_arg2, reinterpret_cast<RuntimeMethod*>(__this->___method_3));
}
IL2CPP_MANAGED_FORCE_INLINE IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m905EB6FD0B91CEE1CC0165F1EBB8C1309AEE4BEC_gshared_inline (List_1_tB663AF9B0DBD0D685E595C4B50CF1535137C768A* __this, const RuntimeMethod* method)
{
{
int32_t L_0 = (int32_t)__this->____size_2;
return L_0;
}
}