Badminton-Scoreboard/Libraries/libil2cpp/include/os/WindowsGames/Win32ApiWindowsGamesEmulation.h
2023-10-08 10:24:48 +08:00

58 lines
1.4 KiB
C

#pragma once
#include "il2cpp-config.h"
#if IL2CPP_TARGET_WINDOWS_GAMES
#include "os/Win32/WindowsHeaders.h"
#include <WinSock2.h>
#include "os/ErrorCodes.h"
extern "C"
{
#define GetLongPathName GetLongPathNameW
#define GetUserName GetUserNameW
typedef
BOOL
(PASCAL FAR * LPFN_DISCONNECTEX)(
_In_ SOCKET s,
_Inout_opt_ LPOVERLAPPED lpOverlapped,
_In_ DWORD dwFlags,
_In_ DWORD dwReserved
);
#define WSAID_DISCONNECTEX \
{0x7fda2e11,0x8630,0x436f,{0xa0, 0x31, 0xf5, 0x36, 0xa6, 0xee, 0xc1, 0x57}}
inline DWORD WINAPI GetLongPathNameW(LPCWSTR lpszShortPath, LPWSTR lpszLongPath, DWORD cchBuffer)
{
memmove(lpszLongPath, lpszShortPath, cchBuffer * sizeof(wchar_t));
return cchBuffer;
}
inline HANDLE WINAPI CreateSemaphore(LPSECURITY_ATTRIBUTES lpSemaphoreAttributes, LONG lInitialCount, LONG lMaximumCount, LPCWSTR lpName)
{
return ::CreateSemaphoreEx(lpSemaphoreAttributes, lInitialCount, lMaximumCount, lpName, 0, SEMAPHORE_ALL_ACCESS);
}
inline BOOL WINAPI GetUserNameW(LPWSTR lpBuffer, LPDWORD pcbBuffer)
{
SetLastError(il2cpp::os::kErrorCallNotImplemented);
return FALSE;
}
inline BOOL SetThreadErrorMode(DWORD dwNewMode, LPDWORD lpOldMode)
{
return TRUE;
}
inline BOOL DeleteVolumeMountPointW(LPCWSTR lpszVolumeMountPoint)
{
return FALSE;
}
}
#endif //IL2CPP_TARGET_WINDOWS_GAMES