20 lines
318 B
Plaintext
20 lines
318 B
Plaintext
#include "UnityAppController+UnityInterface.h"
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#include "UnityAppController+Rendering.h"
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@implementation UnityAppController (UnityInterface)
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- (BOOL)paused
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{
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return UnityIsPaused() ? YES : NO;
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}
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- (void)setPaused:(BOOL)pause
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{
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const int newPause = pause == YES ? 1 : 0;
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UnityPause(newPause);
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}
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@end
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