#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualActionInvoker3 { typedef void (*Action)(void*, T1, T2, T3, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template struct VirtualActionInvoker4 { typedef void (*Action)(void*, T1, T2, T3, T4, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3, T4 p4) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, p3, p4, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InvokerFuncInvoker3 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2, T3 p3) { R ret; void* params[3] = { &p1, &p2, &p3 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker4 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2 p2, T3 p3, T4 p4) { R ret; void* params[4] = { &p1, &p2, &p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker4 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1 p1, T2* p2, T3 p3, T4 p4) { R ret; void* params[4] = { &p1, p2, &p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker4 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3, T4 p4) { R ret; void* params[4] = { p1, &p2, &p3, &p4 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker5; template struct InvokerFuncInvoker5 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3 p3, T4 p4, T5 p5) { R ret; void* params[5] = { p1, &p2, &p3, &p4, &p5 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; template struct InvokerFuncInvoker5 { static inline R Invoke (Il2CppMethodPointer methodPtr, const RuntimeMethod* method, void* obj, T1* p1, T2 p2, T3* p3, T4 p4, T5 p5) { R ret; void* params[5] = { p1, &p2, p3, &p4, &p5 }; method->invoker_method(methodPtr, method, obj, params, &ret); return ret; } }; // System.Action`1 struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC; // System.Action`1 struct Action_1_tD69A6DC9FBE94131E52F5A73B2A9D4AB51EEC404; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8; // System.Comparison`1 struct Comparison_1_t9FCAC8C8CE160A96C5AAD2DE1D353DCE8A2FEEFC; // System.Func`2 struct Func_2_tE1F0D41563EE092E5E5540B061449FDE88F1DC00; // System.Func`2 struct Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9; // System.Collections.Generic.HashSet`1 struct HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9; // System.Collections.Generic.HashSet`1 struct HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t74AB238056DDD2D001FD687C66A06CF5599C0B1B; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tCE758D940790D6D0D56B457E522C195F8C413AF2; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tFEEEA53A9B93177AFDFB99A07C355D5C25515853; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t6289339635DAA3C7AAAE570CFA08CE8F252F1B08; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t5C1E5CDFEA99062D152E83B174072FEDB9763788; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tD5C0FD17E45BB16A64310D831E29C350A184590F; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t1C742C4CD808E959D03A33C93C0912BB70BA62B6; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t6D779AA89CB7360B030578CB9038CF54EB7FFB04; // System.Collections.Generic.IList`1 struct IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D; // System.Collections.Generic.List`1 struct List_1_tA5BDE435C735A082941CD33D212F97F4AE9FA55F; // System.Collections.Generic.List`1 struct List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94; // System.Collections.Generic.List`1 struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8; // System.Collections.Generic.List`1 struct List_1_tF2FE88545EFEC788CAAE6C74EC2F78E937FCCAC3; // System.Collections.Generic.List`1 struct List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B; // System.Collections.Generic.List`1 struct List_1_tE6BB71ABF15905EFA2BE92C38A2716547AEADB19; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB; // System.Collections.Generic.List`1 struct List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E; // System.Collections.Generic.List`1 struct List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16; // System.Collections.Generic.List`1 struct List_1_t67A1600A303BB89506DFD21B59687088B7E0675B; // System.Collections.Generic.List`1 struct List_1_t9209B29AC606399207E97BDCD817DEA5B6C63CA5; // System.Collections.Generic.List`1 struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317; // System.Collections.Generic.List`1 struct List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677; // System.Predicate`1 struct Predicate_1_t8342C85FF4E41CD1F7024AC0CDC3E5312A32CB12; // System.Predicate`1 struct Predicate_1_t3677E06DFDC31BAFD85DA34E27E6205260F84646; // UnityEngine.UI.CoroutineTween.TweenRunner`1 struct TweenRunner_1_t5BB0582F926E75E2FE795492679A6CF55A4B4BC4; // UnityEngine.Events.UnityAction`1 struct UnityAction_1_tAEFA3C1C529F0E1AD7C7C7AFC88822D359E7AC90; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932; // System.Collections.Generic.HashSet`1/Slot[] struct SlotU5BU5D_t76F7CD9748BC289474477E69442E6D4865883227; // System.Collections.Generic.HashSet`1/Slot[] struct SlotU5BU5D_t87BFBC4E3F580C854EB85289EFB7934D0E9BC8D5; // UnityEngine.Canvas[] struct CanvasU5BU5D_tE5C544063BDA76B67407EFED5FF893BBCDB74841; // UnityEngine.CanvasGroup[] struct CanvasGroupU5BU5D_tFCEB11EC9CA43261966FD158E1A6B5D07C28E4C7; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.Display[] struct DisplayU5BU5D_tAD77D7EE2B839E3EDA0D1C0028B64F867F400C7F; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.RaycastHit[] struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8; // UnityEngine.RaycastHit2D[] struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7; // UnityEngine.UI.RectMask2D[] struct RectMask2DU5BU5D_t1CAF46F4C50FFC9EA97E562C791FF4F6C9726CFC; // UnityEngine.UI.Selectable[] struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // UnityEngine.UI.Toggle[] struct ToggleU5BU5D_t73C98F6CC63F9D7C0B8A26533CE6D7E218D00098; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.Vector4[] struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; // UnityEngine.UI.StencilMaterial/MatEntry[] struct MatEntryU5BU5D_t508F1D5B34BC3AF68DF1BF0EDF0683F08FAD94E3; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074; // UnityEngine.Animator struct Animator_t8A52E42AE54F76681838FE9E632683EF3952E883; // System.ArgumentException struct ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263; // System.AsyncCallback struct AsyncCallback_t7FEF460CBDCFB9C5FA2EF776984778B9A4145F4C; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F; // UnityEngine.EventSystems.BaseInputModule struct BaseInputModule_tF3B7C22AF1419B2AC9ECE6589357DC1B88ED96B1; // UnityEngine.UI.BaseMeshEffect struct BaseMeshEffect_t87C453D6DAE52C072B2E613F65A5FE45C9B3990D; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832; // UnityEngine.UI.BaseVertexEffect struct BaseVertexEffect_tDD16F15C912E10E8ECFB59C0F5D89AEA7D62F7E5; // UnityEngine.Behaviour struct Behaviour_t01970CFBBA658497AE30F311C447DB0440BAB7FA; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.Camera struct Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184; // UnityEngine.Canvas struct Canvas_t2DB4CEFDFF732884866C83F11ABF75F5AE8FFB26; // UnityEngine.CanvasGroup struct CanvasGroup_t048C1461B14628CFAEBE6E7353093ADB04EBC094; // UnityEngine.CanvasRenderer struct CanvasRenderer_tAB9A55A976C4E3B2B37D0CE5616E5685A8B43860; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1; // UnityEngine.EventSystems.EventSystem struct EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.UI.FontData struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F; // UnityEngine.UI.Graphic struct Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931; // System.IAsyncResult struct IAsyncResult_t7B9B5A0ECB35DCEC31B8A8122C37D687369253B5; // UnityEngine.UI.ICanvasElement struct ICanvasElement_t7F0ABB1280486B82E3267F9C26130FD4AAACAE91; // UnityEngine.UI.IClippable struct IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4; // UnityEngine.UI.IClipper struct IClipper_t00E100F840C6E5F076B3D19DA26C570B4B51C7F5; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.UI.Image struct Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382; // UnityEngine.UI.MaskableGraphic struct MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.MonoBehaviour struct MonoBehaviour_t532A11E69716D348D8AA7F854AFCBFCB8AD17F71; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UI.Outline struct Outline_t9CF146E077DC65F441EDEC463AA6710374108084; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB; // UnityEngine.UI.RawImage struct RawImage_tFF12F7DB574FBDC1863CF607C7A12A5D9F8D6179; // UnityEngine.UI.RectMask2D struct RectMask2D_tACF92BE999C791A665BD1ADEABF5BCEB82846670; // UnityEngine.RectTransform struct RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5; // UnityEngine.UI.RectangularVertexClipper struct RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A; // UnityEngine.UI.ReflectionMethodsCache struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.UI.ScrollRect struct ScrollRect_t17D2F2939CA8953110180DF53164CFC3DC88D70E; // UnityEngine.UI.Scrollbar struct Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3; // UnityEngine.UI.Selectable struct Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37; // UnityEngine.UI.Shadow struct Shadow_tCAA59FE9D6B0DC6DCC505E8E22D8D3C05BE6DE95; // UnityEngine.UI.Slider struct Slider_t87EA570E3D6556CABF57456C2F3873FFD86E652F; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // System.String struct String_t; // UnityEngine.UI.Text struct Text_tD60B2346DAA6666BF0D822FF607F0B220C2B9E62; // UnityEngine.TextGenerator struct TextGenerator_t85D00417640A53953556C01F9D4E7DDE1ABD8FEC; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // UnityEngine.UI.Toggle struct Toggle_tBF13F3EBA485E06826FD8A38F4B4C1380DF21A1F; // UnityEngine.UI.ToggleGroup struct ToggleGroup_tF2E6FE7D4B17BDBF82462715CFB57C4FDE0A2A2C; // UnityEngine.Transform struct Transform_tB27202C6F4E36D225EE28A13E4D662BF99785DB1; // System.Type struct Type_t; // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_tB9D4295827BD2EEDEF0749200C6CA7090C742A9D; // UnityEngine.Events.UnityAction struct UnityAction_t11A1F3B953B365C072A5DCC32677EE1796A962A7; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.WaitForEndOfFrame struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663; // UnityEngine.Camera/CameraCallback struct CameraCallback_t844E527BFE37BC0495E7F67993E43C07642DA9DD; // UnityEngine.Canvas/WillRenderCanvases struct WillRenderCanvases_tA4A6E66DBA797DCB45B995DBA449A9D1D80D0FBC; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t1BAACED9BE72131FD59213A3186F5D7AB9E1FD68; // UnityEngine.Font/FontTextureRebuildCallback struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t6073CD0D951EC1256BF74B8F9107D68FC89B99B8; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t3482EA130A01FF7EE2EEFE37F66A5215D08CFE24; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback struct GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback struct GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980; // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback struct GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC; // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback struct Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0; // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback struct Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A; // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback struct RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A; // UnityEngine.UI.ScrollRect/ScrollRectEvent struct ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26; // UnityEngine.UI.Scrollbar/d__58 struct U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E; // UnityEngine.UI.Scrollbar/ScrollEvent struct ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6; // UnityEngine.UI.Slider/SliderEvent struct SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555; // UnityEngine.UI.StencilMaterial/MatEntry struct MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2; // UnityEngine.UI.Toggle/ToggleEvent struct ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02; // UnityEngine.UI.ToggleGroup/<>c struct U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0; IL2CPP_EXTERN_C RuntimeClass* AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ArgumentException_tAD90411542A20A9C72D5CDA3A84181D8B947A263_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CanvasUpdateRegistry_t7A4CC63D880F418DCDE83152B6FDB3259DF14DD1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t16B41C1897C27BEDC3EA707143D83B76BA9832AB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t2F20718512775923B19818C2622FA4F11715D698_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t3B89B9A01DE7F6018DC51CBB0EDB72DBAEB92D8B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t40E904CF905FDA544C4F25F631422635B4013247_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t496DFDA0B8A61A552B9385D2449CB9F2E54CBA24_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t5B361942F59C43867F72F5B0D244C2D537EC0694_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorWriteMask_tD91EE58294D13F5BA3716FC0ED700F0ED671CF08_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CompareFunction_tF4CB32BA795A16A1488DD63D6CF4DC71B20E1518_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FontUpdateTracker_t7B956C67086E29BB150BCF69787C9BFD9116F237_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t11891D6338A438B6FE4F12664DF54679097E79B9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_t76FEDD663AB33C991A9C9A23129337651094216F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Graphic_tCBFCA4585A19E2B75465AECFEAC43F4016BF7931_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IClippable_t09D11192EED426BAE8C534418912FFCCAA2DDCF4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICollection_1_tA7C96C24DE882DB5FA936CA80F46608A0041A566_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerable_1_t6289339635DAA3C7AAAE570CFA08CE8F252F1B08_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_1_t17D8561FEF66C3464673BF981E07F51E13DA60F0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IList_1_t1B290ECCB9D2FD52EB25227789136D5C40BD3D5D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Image_tBC1D03F63BF71132E9A5E472B8742F172A011E7E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C RuntimeClass* RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RectTransformUtility_t65C00A84A72F17D78B81F2E7D88C2AA98AB61244_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RectTransform_t6C5DA5E41A89E0F488B001E45E58963480E543A5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26_il2cpp_TypeInfo_var; 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struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct RaycastHitU5BU5D_t008B8309DE422FE7567068D743D68054D5EBF1A8; struct RaycastHit2DU5BU5D_t28739C686586993113318B63C84927FD43063FC7; struct SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9; struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; struct UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.HashSet`1 struct HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9 : public RuntimeObject { // System.Int32[] System.Collections.Generic.HashSet`1::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7; // System.Collections.Generic.HashSet`1/Slot[] System.Collections.Generic.HashSet`1::_slots SlotU5BU5D_t76F7CD9748BC289474477E69442E6D4865883227* ____slots_8; // System.Int32 System.Collections.Generic.HashSet`1::_count int32_t ____count_9; // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex int32_t ____lastIndex_10; // System.Int32 System.Collections.Generic.HashSet`1::_freeList int32_t ____freeList_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.HashSet`1::_comparer RuntimeObject* ____comparer_12; // System.Int32 System.Collections.Generic.HashSet`1::_version int32_t ____version_13; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14; }; // System.Collections.Generic.HashSet`1 struct HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7 : public RuntimeObject { // System.Int32[] System.Collections.Generic.HashSet`1::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7; // System.Collections.Generic.HashSet`1/Slot[] System.Collections.Generic.HashSet`1::_slots SlotU5BU5D_t87BFBC4E3F580C854EB85289EFB7934D0E9BC8D5* ____slots_8; // System.Int32 System.Collections.Generic.HashSet`1::_count int32_t ____count_9; // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex int32_t ____lastIndex_10; // System.Int32 System.Collections.Generic.HashSet`1::_freeList int32_t ____freeList_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.HashSet`1::_comparer RuntimeObject* ____comparer_12; // System.Int32 System.Collections.Generic.HashSet`1::_version int32_t ____version_13; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14; }; // System.Collections.Generic.List`1 struct List_1_t5421B2468AFFE816206B49B3A6E589B74E5C6C94 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items CanvasU5BU5D_tE5C544063BDA76B67407EFED5FF893BBCDB74841* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t2CDCA768E7F493F5EDEBC75AEB200FD621354E35 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items CanvasGroupU5BU5D_tFCEB11EC9CA43261966FD158E1A6B5D07C28E4C7* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t099FA1DB61217A855A3732B3DCA8E909BB24E1AB : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items RectMask2DU5BU5D_t1CAF46F4C50FFC9EA97E562C791FF4F6C9726CFC* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA380DB6397EE7B8952C8CC74CB98E64CE62E9F2E : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items SelectableU5BU5D_t4160E135F02A40F75A63F787D36F31FEC6FE91A9* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t2442BD257DAE679440EEB79FE0D4679F4C55DA16 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ToggleU5BU5D_t73C98F6CC63F9D7C0B8A26533CE6D7E218D00098* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t09F8990ACE8783E311B473B0090859BA9C00FC2A : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items UIVertexU5BU5D_tBC532486B45D071A520751A90E819C77BA4E3D2F* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Vector4U5BU5D_tC0F3A7115F85007510F6D173968200CD31BCF7AD* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tEF236415BB7F2A10E519E032E827F54E6DE24677 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items MatEntryU5BU5D_t508F1D5B34BC3AF68DF1BF0EDF0683F08FAD94E3* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 : public RuntimeObject { // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used bool ___m_Used_0; }; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_tA0DC06F89C5280C6DD972F6F4C8A56D7F4F79074 : public RuntimeObject { // System.String UnityEngine.UI.AnimationTriggers::m_NormalTrigger String_t* ___m_NormalTrigger_5; // System.String UnityEngine.UI.AnimationTriggers::m_HighlightedTrigger String_t* ___m_HighlightedTrigger_6; // System.String UnityEngine.UI.AnimationTriggers::m_PressedTrigger String_t* ___m_PressedTrigger_7; // System.String UnityEngine.UI.AnimationTriggers::m_SelectedTrigger String_t* ___m_SelectedTrigger_8; // System.String UnityEngine.UI.AnimationTriggers::m_DisabledTrigger String_t* ___m_DisabledTrigger_9; }; // UnityEngine.UI.BaseVertexEffect struct BaseVertexEffect_tDD16F15C912E10E8ECFB59C0F5D89AEA7D62F7E5 : public RuntimeObject { }; // UnityEngine.UI.FontData struct FontData_tB8E562846C6CB59C43260F69AE346B9BF3157224 : public RuntimeObject { // UnityEngine.Font UnityEngine.UI.FontData::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // System.Int32 UnityEngine.UI.FontData::m_FontSize int32_t ___m_FontSize_1; // UnityEngine.FontStyle UnityEngine.UI.FontData::m_FontStyle int32_t ___m_FontStyle_2; // System.Boolean UnityEngine.UI.FontData::m_BestFit bool ___m_BestFit_3; // System.Int32 UnityEngine.UI.FontData::m_MinSize int32_t ___m_MinSize_4; // System.Int32 UnityEngine.UI.FontData::m_MaxSize int32_t ___m_MaxSize_5; // UnityEngine.TextAnchor UnityEngine.UI.FontData::m_Alignment int32_t ___m_Alignment_6; // System.Boolean UnityEngine.UI.FontData::m_AlignByGeometry bool ___m_AlignByGeometry_7; // System.Boolean UnityEngine.UI.FontData::m_RichText bool ___m_RichText_8; // UnityEngine.HorizontalWrapMode UnityEngine.UI.FontData::m_HorizontalOverflow int32_t ___m_HorizontalOverflow_9; // UnityEngine.VerticalWrapMode UnityEngine.UI.FontData::m_VerticalOverflow int32_t ___m_VerticalOverflow_10; // System.Single UnityEngine.UI.FontData::m_LineSpacing float ___m_LineSpacing_11; }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.UI.Misc struct Misc_tC2743C847EE05EC3E2E7866BE73B368A5ABFC485 : public RuntimeObject { }; // UnityEngine.UI.MultipleDisplayUtilities struct MultipleDisplayUtilities_t132B89F33B785A6A4533F2C4180A4CC1D8998265 : public RuntimeObject { }; // UnityEngine.UI.RectangularVertexClipper struct RectangularVertexClipper_t55234A392C423FCC9A016503B2D1763D52E6605A : public RuntimeObject { // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_WorldCorners Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_WorldCorners_0; // UnityEngine.Vector3[] UnityEngine.UI.RectangularVertexClipper::m_CanvasCorners Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___m_CanvasCorners_1; }; // UnityEngine.UI.ReflectionMethodsCache struct ReflectionMethodsCache_t711B47CE11EA2092B94127FF8D3361AE2E4859F5 : public RuntimeObject { // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D Raycast3DCallback_t6D90FA1FB092312B3B52812191581F209A9C2B4A* ___raycast3D_0; // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll RaycastAllCallback_t4AFFDCDAA6F02DD74E1E2DE455BA011D82BED47A* ___raycast3DAll_1; // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc GetRaycastNonAllocCallback_tC3DA6EE6063FE663DD0A9FC52439D825DE4A1FFC* ___getRaycastNonAlloc_2; // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D Raycast2DCallback_tC7E4C51859884370CFA01C0DD124F214F46E08E0* ___raycast2D_3; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll GetRayIntersectionAllCallback_t52E7AE4ECEA3F9744FF7F8448F852C872A70315C* ___getRayIntersectionAll_4; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc GetRayIntersectionAllNonAllocCallback_t28D7ACEBBE525DE0CBEA67986E4C3891D694F980* ___getRayIntersectionAllNonAlloc_5; }; // UnityEngine.UI.SetPropertyUtility struct SetPropertyUtility_t7A9A8AC1523C59CF066D8802A39FD11F635AE623 : public RuntimeObject { }; // UnityEngine.UI.StencilMaterial struct StencilMaterial_t4118A758B726E5ADA91AE7674F44039B35AD29F9 : public RuntimeObject { }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 : public RuntimeObject { // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t309E1C8C7CE885A0D2F98C84CEA77A8935688382* ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_tB826EDF15DC80F71BCBCD8E410FD959A04C33F25* ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D : public RuntimeObject { }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { }; // UnityEngine.UI.StencilMaterial/MatEntry struct MatEntry_tF1DC29AF9CCFDBC456188F99166F26D1B6772EE2 : public RuntimeObject { // UnityEngine.Material UnityEngine.UI.StencilMaterial/MatEntry::baseMat Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___baseMat_0; // UnityEngine.Material UnityEngine.UI.StencilMaterial/MatEntry::customMat Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___customMat_1; // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::count int32_t ___count_2; // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::stencilId int32_t ___stencilId_3; // UnityEngine.Rendering.StencilOp UnityEngine.UI.StencilMaterial/MatEntry::operation int32_t ___operation_4; // UnityEngine.Rendering.CompareFunction UnityEngine.UI.StencilMaterial/MatEntry::compareFunction int32_t ___compareFunction_5; // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::readMask int32_t ___readMask_6; // System.Int32 UnityEngine.UI.StencilMaterial/MatEntry::writeMask int32_t ___writeMask_7; // System.Boolean UnityEngine.UI.StencilMaterial/MatEntry::useAlphaClip bool ___useAlphaClip_8; // UnityEngine.Rendering.ColorWriteMask UnityEngine.UI.StencilMaterial/MatEntry::colorMask int32_t ___colorMask_9; }; // UnityEngine.UI.ToggleGroup/<>c struct U3CU3Ec_tA35DB2FB45F5681443581EE922D10BC5C693F2A0 : public RuntimeObject { }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t2574B3A1181923F56933E48D3BA0706C3D32FB79 { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_tC2DD42EF8D44AC9B58E6A24D2D499C4A792620C9* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t22A03C5689C82B1FD364D904EAB5423B8E4D5B3A { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t7339109B23CAC1C7B695498778D7AC8166F04AF7* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current MaskableGraphic_tFC5B6BE351C90DE53744DF2A70940242774B361E* ____current_3; }; // System.Collections.Generic.HashSet`1/Enumerator struct Enumerator_t72556E98D7DDBE118A973D782D523D15A96461C8 { // System.Collections.Generic.HashSet`1 System.Collections.Generic.HashSet`1/Enumerator::_set HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885* ____set_0; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.HashSet`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.HashSet`1/Enumerator::_current RuntimeObject* ____current_3; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // UnityEngine.Events.UnityEvent`1 struct UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932 : public UnityEventBase_t4968A4C72559F35C0923E4BD9C042C3A842E1DB8 { // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ___m_InvokeArray_3; }; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F : public AbstractEventData_tAE1A127ED657117548181D29FFE4B1B14D8E67F7 { // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___m_EventSystem_1; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // System.Double struct Double_tE150EF3D1D43DEE85D533810AB4C742307EEDE5F { // System.Double System.Double::m_value double ___m_value_0; }; // UnityEngine.DrivenRectTransformTracker struct DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1 { union { struct { }; uint8_t DrivenRectTransformTracker_tFB0706C933E3C68E4F377C204FCEEF091F1EE0B1__padding[1]; }; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.Mathf struct Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682 { union { struct { }; uint8_t Mathf_tE284D016E3B297B72311AAD9EB8F0E643F6A4682__padding[1]; }; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // System.Reflection.MethodBase struct MethodBase_t : public MemberInfo_t { }; // UnityEngine.UI.Navigation struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C { // UnityEngine.UI.Navigation/Mode UnityEngine.UI.Navigation::m_Mode int32_t ___m_Mode_0; // System.Boolean UnityEngine.UI.Navigation::m_WrapAround bool ___m_WrapAround_1; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_pinvoke { int32_t ___m_Mode_0; int32_t ___m_WrapAround_1; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5; }; // Native definition for COM marshalling of UnityEngine.UI.Navigation struct Navigation_t4D2E201D65749CF4E104E8AC1232CF1D6F14795C_marshaled_com { int32_t ___m_Mode_0; int32_t ___m_WrapAround_1; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnUp_2; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnDown_3; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnLeft_4; Selectable_t3251808068A17B8E92FB33590A4C2FA66D456712* ___m_SelectOnRight_5; }; // UnityEngine.Quaternion struct Quaternion_tDA59F214EF07D7700B26E40E562F267AF7306974 { // System.Single UnityEngine.Quaternion::x float ___x_0; // System.Single UnityEngine.Quaternion::y float ___y_1; // System.Single UnityEngine.Quaternion::z float ___z_2; // System.Single UnityEngine.Quaternion::w float ___w_3; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.UI.SpriteState struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD { // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_pinvoke { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3; }; // Native definition for COM marshalling of UnityEngine.UI.SpriteState struct SpriteState_tC8199570BE6337FB5C49347C97892B4222E5AACD_marshaled_com { Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_HighlightedSprite_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_PressedSprite_1; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_SelectedSprite_2; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_DisabledSprite_3; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.WaitForEndOfFrame struct WaitForEndOfFrame_tE38D80923E3F8380069B423968C25ABE50A46663 : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { }; // UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182 { // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::activeEventSystem EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0; // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::sendEvents bool ___sendEvents_1; // System.Boolean UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig::createPanelGameObjectsOnStart bool ___createPanelGameObjectsOnStart_2; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_pinvoke { EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0; int32_t ___sendEvents_1; int32_t ___createPanelGameObjectsOnStart_2; }; // Native definition for COM marshalling of UnityEngine.EventSystems.EventSystem/UIToolkitOverrideConfig struct UIToolkitOverrideConfig_t4E6B4528E38BCA7DA72C45424634806200A50182_marshaled_com { EventSystem_t61C51380B105BE9D2C39C4F15B7E655659957707* ___activeEventSystem_0; int32_t ___sendEvents_1; int32_t ___createPanelGameObjectsOnStart_2; }; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t4AA742BC101B1AA300B16EE7F19E31B91F37A938 : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F { // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmoveVectorU3Ek__BackingField_2; // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::k__BackingField int32_t ___U3CmoveDirU3Ek__BackingField_3; }; // UnityEngine.Bounds struct Bounds_t367E830C64BBF235ED8C3B2F8CF6254FDCAD39C3 { // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Extents_1; }; // UnityEngine.UI.ColorBlock struct ColorBlock_tDD7C62E7AFE442652FC98F8D058CE8AE6BFD7C11 { // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_NormalColor_0; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_HighlightedColor_1; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_PressedColor_2; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_SelectedColor_3; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___m_DisabledColor_4; // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier float ___m_ColorMultiplier_5; // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration float ___m_FadeDuration_6; }; // UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D { // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_pinvoke : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_t85EA685566A254C23F3FD77AB5BDFFFF8799596B_marshaled_com : public YieldInstruction_tFCE35FD0907950EFEE9BC2890AC664E41C53728D_marshaled_com { intptr_t ___m_Ptr_0; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.Display struct Display_t06A3B0F5169CA3C02A4D5171F27499A23D3581D1 : public RuntimeObject { // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // System.Reflection.MethodInfo struct MethodInfo_t : public MethodBase_t { }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.Ray struct Ray_t2B1742D7958DC05BDC3EFC7461D3593E1430DC00 { // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Direction_1; }; // UnityEngine.RaycastHit struct RaycastHit_t6F30BD0B38B56401CA833A1B87BD74F2ACD2F2B5 { // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.RaycastHit2D struct RaycastHit2D_t3EAAA06E6603C6BC61AC1291DD881C5C1E23BDFA { // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Centroid_0; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Point_1; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___m_Normal_2; // System.Single UnityEngine.RaycastHit2D::m_Distance float ___m_Distance_3; // System.Single UnityEngine.RaycastHit2D::m_Fraction float ___m_Fraction_4; // System.Int32 UnityEngine.RaycastHit2D::m_Collider int32_t ___m_Collider_5; }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 { // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupID int32_t ___sortingGroupID_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingGroupOrder int32_t ___sortingGroupOrder_6; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_7; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_8; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_9; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_10; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_11; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_12; }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_pinvoke { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_11; int32_t ___displayIndex_12; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023_marshaled_com { GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_GameObject_0; BaseRaycaster_t7DC8158FD3CA0193455344379DD5FF7CD5F1F832* ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingGroupID_5; int32_t ___sortingGroupOrder_6; int32_t ___sortingLayer_7; int32_t ___sortingOrder_8; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldPosition_9; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___worldNormal_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_11; int32_t ___displayIndex_12; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.TextGenerationSettings struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3 { // UnityEngine.Font UnityEngine.TextGenerationSettings::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; // UnityEngine.Color UnityEngine.TextGenerationSettings::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; // System.Int32 UnityEngine.TextGenerationSettings::fontSize int32_t ___fontSize_2; // System.Single UnityEngine.TextGenerationSettings::lineSpacing float ___lineSpacing_3; // System.Boolean UnityEngine.TextGenerationSettings::richText bool ___richText_4; // System.Single UnityEngine.TextGenerationSettings::scaleFactor float ___scaleFactor_5; // UnityEngine.FontStyle UnityEngine.TextGenerationSettings::fontStyle int32_t ___fontStyle_6; // UnityEngine.TextAnchor UnityEngine.TextGenerationSettings::textAnchor int32_t ___textAnchor_7; // System.Boolean UnityEngine.TextGenerationSettings::alignByGeometry bool ___alignByGeometry_8; // System.Boolean UnityEngine.TextGenerationSettings::resizeTextForBestFit bool ___resizeTextForBestFit_9; // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMinSize int32_t ___resizeTextMinSize_10; // System.Int32 UnityEngine.TextGenerationSettings::resizeTextMaxSize int32_t ___resizeTextMaxSize_11; // System.Boolean UnityEngine.TextGenerationSettings::updateBounds bool ___updateBounds_12; // UnityEngine.VerticalWrapMode UnityEngine.TextGenerationSettings::verticalOverflow int32_t ___verticalOverflow_13; // UnityEngine.HorizontalWrapMode UnityEngine.TextGenerationSettings::horizontalOverflow int32_t ___horizontalOverflow_14; // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::generationExtents Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___generationExtents_15; // UnityEngine.Vector2 UnityEngine.TextGenerationSettings::pivot Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_16; // System.Boolean UnityEngine.TextGenerationSettings::generateOutOfBounds bool ___generateOutOfBounds_17; }; // Native definition for P/Invoke marshalling of UnityEngine.TextGenerationSettings struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; int32_t ___fontSize_2; float ___lineSpacing_3; int32_t ___richText_4; float ___scaleFactor_5; int32_t ___fontStyle_6; int32_t ___textAnchor_7; int32_t ___alignByGeometry_8; int32_t ___resizeTextForBestFit_9; int32_t ___resizeTextMinSize_10; int32_t ___resizeTextMaxSize_11; int32_t ___updateBounds_12; int32_t ___verticalOverflow_13; int32_t ___horizontalOverflow_14; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___generationExtents_15; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_16; int32_t ___generateOutOfBounds_17; }; // Native definition for COM marshalling of UnityEngine.TextGenerationSettings struct TextGenerationSettings_tBB6E86AC0B348D19158D6721BE790865B04993F3_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_1; int32_t ___fontSize_2; float ___lineSpacing_3; int32_t ___richText_4; float ___scaleFactor_5; int32_t ___fontStyle_6; int32_t ___textAnchor_7; int32_t ___alignByGeometry_8; int32_t ___resizeTextForBestFit_9; int32_t ___resizeTextMinSize_10; int32_t ___resizeTextMaxSize_11; int32_t ___updateBounds_12; int32_t ___verticalOverflow_13; int32_t ___horizontalOverflow_14; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___generationExtents_15; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___pivot_16; int32_t ___generateOutOfBounds_17; }; // UnityEngine.UIVertex struct UIVertex_tF5C663F4BBC786C9D56C28016FF66E6C6BF85207 { // UnityEngine.Vector3 UnityEngine.UIVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Vector3 UnityEngine.UIVertex::normal Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___normal_1; // UnityEngine.Vector4 UnityEngine.UIVertex::tangent Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___tangent_2; // UnityEngine.Color32 UnityEngine.UIVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_3; // UnityEngine.Vector4 UnityEngine.UIVertex::uv0 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv0_4; // UnityEngine.Vector4 UnityEngine.UIVertex::uv1 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv1_5; // UnityEngine.Vector4 UnityEngine.UIVertex::uv2 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv2_6; // UnityEngine.Vector4 UnityEngine.UIVertex::uv3 Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___uv3_7; }; // UnityEngine.UI.VertexHelper struct VertexHelper_tB905FCB02AE67CBEE5F265FE37A5938FC5D136FE : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Positions List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Positions_0; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Colors List_1_t3517D52AE25CA3B19051E691E9C06ED03A3AB9B8* ___m_Colors_1; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv0S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv0S_2; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv1S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv1S_3; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv2S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv2S_4; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Uv3S List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Uv3S_5; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Normals List_1_t77B94703E05C519A9010DD0614F757F974E1CD8B* ___m_Normals_6; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Tangents List_1_tF42FEB6C3B18B7E7C8F2DE1FEBA00D2491736317* ___m_Tangents_7; // System.Collections.Generic.List`1 UnityEngine.UI.VertexHelper::m_Indices List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73* ___m_Indices_8; // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized bool ___m_ListsInitalized_11; }; // UnityEngine.UI.ScrollRect/ScrollRectEvent struct ScrollRectEvent_t812C011901E6101F2A0FFC34C66AC5F65C0DEC26 : public UnityEvent_1_t9A868DD8EBFC0D9D8134D903A170ECBDEE567932 { }; // UnityEngine.UI.Scrollbar/d__58 struct U3CClickRepeatU3Ed__58_t666D3E1FBD05734FCFE0D02B036552C499F9BF7E : public RuntimeObject { // System.Int32 UnityEngine.UI.Scrollbar/d__58::<>1__state int32_t ___U3CU3E1__state_0; // System.Object UnityEngine.UI.Scrollbar/d__58::<>2__current RuntimeObject* ___U3CU3E2__current_1; // UnityEngine.UI.Scrollbar UnityEngine.UI.Scrollbar/d__58::<>4__this Scrollbar_t7CDC9B956698D9385A11E4C12964CD51477072C3* ___U3CU3E4__this_2; // UnityEngine.Vector2 UnityEngine.UI.Scrollbar/d__58::screenPosition Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___screenPosition_3; // UnityEngine.Camera UnityEngine.UI.Scrollbar/d__58::camera Camera_tA92CC927D7439999BC82DBEDC0AA45B470F9E184* ___camera_4; }; // UnityEngine.UI.Scrollbar/ScrollEvent struct ScrollEvent_tDDBE21D44D65DF069C54FE3ACF7668D976E6BBB6 : public UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4 { }; // UnityEngine.UI.Slider/SliderEvent struct SliderEvent_t92A82EF6C62E15AF92B640FE2D960E877E8C6555 : public UnityEvent_1_tDD811EB8F49CEE97BA6DF59344DFE6C6F42553D4 { }; // UnityEngine.UI.Toggle/ToggleEvent struct ToggleEvent_t88B31268F9D6D1882E4F921B14704FB9F7047F02 : public UnityEvent_1_tEEB36A367DCB5867E93AAF6BECAF3558CA71BECB { }; // UnityEngine.Component struct Component_t39FBE53E5EFCF4409111FB22C15FF73717632EC3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___m_FontTextureRebuildCallback_5; }; // UnityEngine.GameObject struct GameObject_t76FEDD663AB33C991A9C9A23129337651094216F : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.Mesh struct Mesh_t6D9C539763A09BC2B12AEAEF36F6DFFC98AE63D4 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_t9670F3C7D823CCB738A1604C72A1EB90292396FB : public BaseEventData_tE03A848325C0AE8E76C6CA15FD86395EBF83364F { // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerEnterU3Ek__BackingField_2; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___m_PointerPress_3; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3ClastPressU3Ek__BackingField_4; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CrawPointerPressU3Ek__BackingField_5; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerDragU3Ek__BackingField_6; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::k__BackingField GameObject_t76FEDD663AB33C991A9C9A23129337651094216F* ___U3CpointerClickU3Ek__BackingField_7; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerCurrentRaycastU3Ek__BackingField_8; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::k__BackingField RaycastResult_tEC6A7B7CABA99C386F054F01E498AEC426CF8023 ___U3CpointerPressRaycastU3Ek__BackingField_9; // System.Collections.Generic.List`1 UnityEngine.EventSystems.PointerEventData::hovered List_1_tB951CE80B58D1BF9650862451D8DAD8C231F207B* ___hovered_10; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CeligibleForClickU3Ek__BackingField_11; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_12; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpositionU3Ek__BackingField_13; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CdeltaU3Ek__BackingField_14; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CpressPositionU3Ek__BackingField_15; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldPositionU3Ek__BackingField_16; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___U3CworldNormalU3Ek__BackingField_17; // System.Single UnityEngine.EventSystems.PointerEventData::k__BackingField float ___U3CclickTimeU3Ek__BackingField_18; // System.Int32 UnityEngine.EventSystems.PointerEventData::k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_19; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CscrollDeltaU3Ek__BackingField_20; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CuseDragThresholdU3Ek__BackingField_21; // System.Boolean UnityEngine.EventSystems.PointerEventData::k__BackingField bool ___U3CdraggingU3Ek__BackingField_22; // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::