#pragma once //This file should not include anything from VM. This is included by both libil2cpp and the codegen headers #include "il2cpp-config.h" #include "il2cpp-class-internals.h" #include "il2cpp-object-internals.h" namespace il2cpp { namespace vm { class LIBIL2CPP_CODEGEN_API ClassInlines { public: // we assume that the Il2CppClass's have already been initialized in this case, like in code generation static inline bool HasParentUnsafe(const Il2CppClass* klass, const Il2CppClass* parent) { return klass->typeHierarchyDepth >= parent->typeHierarchyDepth && klass->typeHierarchy[parent->typeHierarchyDepth - 1] == parent; } // This function is critical for performance, before optimization it // caused up to 20% of all CPU usage in code generated by il2cpp static IL2CPP_FORCE_INLINE Il2CppClass* InitFromCodegen(Il2CppClass *klass) { if (klass->initialized_and_no_error) return klass; return InitFromCodegenSlow(klass); } static IL2CPP_FORCE_INLINE const MethodInfo* InitRgcxFromCodegen(const MethodInfo *method) { if (method->rgctx_data) return method; return InitRgctxFromCodegenSlow(method); } static IL2CPP_NO_INLINE Il2CppClass* InitFromCodegenSlow(Il2CppClass *klass); static IL2CPP_NO_INLINE Il2CppClass* InitFromCodegenSlow(Il2CppClass *klass, bool throwOnError); static IL2CPP_NO_INLINE const MethodInfo* InitRgctxFromCodegenSlow(const MethodInfo* method); //internal static IL2CPP_FORCE_INLINE const VirtualInvokeData& GetInterfaceInvokeDataFromVTable(Il2CppObject* obj, const Il2CppClass* itf, Il2CppMethodSlot slot) { const Il2CppClass* klass = obj->klass; IL2CPP_ASSERT(klass->initialized); IL2CPP_ASSERT(slot < itf->method_count); for (uint16_t i = 0; i < klass->interface_offsets_count; i++) { if (klass->interfaceOffsets[i].interfaceType == itf) { int32_t offset = klass->interfaceOffsets[i].offset; IL2CPP_ASSERT(offset != -1); IL2CPP_ASSERT(offset + slot < klass->vtable_count); return klass->vtable[offset + slot]; } } return GetInterfaceInvokeDataFromVTableSlowPath(obj, itf, slot); } static IL2CPP_FORCE_INLINE const VirtualInvokeData* GetInterfaceInvokeDataFromVTable(const Il2CppClass* klass, const Il2CppClass* itf, Il2CppMethodSlot slot) { IL2CPP_ASSERT(klass->is_vtable_initialized); IL2CPP_ASSERT(slot < itf->method_count); for (uint16_t i = 0; i < klass->interface_offsets_count; i++) { if (klass->interfaceOffsets[i].interfaceType == itf) { int32_t offset = klass->interfaceOffsets[i].offset; IL2CPP_ASSERT(offset != -1); IL2CPP_ASSERT(offset + slot < klass->vtable_count); return &klass->vtable[offset + slot]; } } return GetInterfaceInvokeDataFromVTableSlowPath(klass, itf, slot); } // we don't want this method to get inlined because that makes GetInterfaceInvokeDataFromVTable method itself very large and performance suffers static IL2CPP_NO_INLINE const VirtualInvokeData& GetInterfaceInvokeDataFromVTableSlowPath(Il2CppObject* obj, const Il2CppClass* itf, Il2CppMethodSlot slot); static IL2CPP_NO_INLINE const VirtualInvokeData* GetInterfaceInvokeDataFromVTableSlowPath(const Il2CppClass* klass, const Il2CppClass* itf, Il2CppMethodSlot slot); }; } }