#pragma once #include namespace il2cpp { namespace utils { struct SourceLocation { const char* filePath; uint32_t lineNumber; }; class DebugSymbolReader { public: static bool LoadDebugSymbols(); static bool GetSourceLocation(void* nativeInsturctionPointer, SourceLocation& sourceLocation); static bool DebugSymbolsAvailable(); }; } /* namespace utils */ } /* namespace il2cpp */