#pragma once #include #include #include #include "il2cpp-string-types.h" #include "os/ErrorCodes.h" #include "utils/StringView.h" #undef FindFirstFile #undef FindNextFile namespace il2cpp { namespace os { // I feel dirty putting it here, but our abstraction here is really // leaky already with FindHandle struct containing directoryPath and pattern // If we ever refactor FindHandle to be less leaky, move this too. enum FindHandleFlags { kNoFindHandleFlags = 0, kUseBrokeredFileSystem = 1, }; class Directory { public: static std::string GetCurrent(int* error); static bool SetCurrent(const std::string& path, int* error); static bool Create(const std::string& path, int *error); static bool Remove(const std::string& path, int *error); static std::set GetFileSystemEntries(const std::string& path, const std::string& pathWithPattern, int32_t attrs, int32_t mask, int* error); struct FindHandle { void* osHandle; FindHandleFlags handleFlags; Il2CppNativeString directoryPath; Il2CppNativeString pattern; FindHandle(const utils::StringView& searchPathWithPattern); ~FindHandle(); inline void SetOSHandle(void* osHandle) { this->osHandle = osHandle; } int32_t CloseOSHandle(); }; static os::ErrorCode FindFirstFile(FindHandle* findHandle, const utils::StringView& searchPathWithPattern, Il2CppNativeString* resultFileName, int32_t* resultAttributes); static os::ErrorCode FindNextFile(FindHandle* findHandle, Il2CppNativeString* resultFileName, int32_t* resultAttributes); static int32_t CloseOSFindHandleDirectly(intptr_t osHandle); }; } }