#include "pch-cpp.hpp" #ifndef _MSC_VER # include #else # include #endif #include struct VirtualActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct VirtualFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct VirtualFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct VirtualFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template struct InterfaceFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // System.Action`1> struct Action_1_t9A37C6B6201E9FC3C77CCBE144E1FAD2D38636F9; // System.Action`1> struct Action_1_t68F947CFF3E836EB3A2C880E204C2D89F5AEB115; // System.Action`1> struct Action_1_tCB2600FFD386071D232B22D0FFBB8989B853DFD5; // System.Action`1 struct Action_1_tD91E4D0ED3C2E385D3BDD4B3EA48B5F99D39F1DC; // System.Action`1 struct Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87; // System.Action`1 struct Action_1_t6043513E89820190529C82ABBDD8FD0BB2A9AC09; // System.Action`1 struct Action_1_t66B514BE877E216616DEDD40416127189FE16FA3; // System.Action`1 struct Action_1_t2528C58650D318DE010822863ABDC90228124C52; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8; // System.Action`2 struct Action_2_tAC461AE4F7B507965CE2E6A32853473F8C02CD75; // System.Action`2 struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C; // System.Action`2 struct Action_2_tA0FC46684CF39B6223C18493CC7FBF06E005C1A9; // System.Action`2 struct Action_2_tA1EAD43A5C76FF3E77D1705EC83B9AB7B1BE7D88; // System.Action`2 struct Action_2_tCFAD9DC5CF83678682A1102DCD1B12DE9FCA395A; // System.Threading.AsyncLocal`1 struct AsyncLocal_1_t1D3339EA4C8650D2DEDDF9553E5C932B3DC2CCFD; // UnityEngine.UIElements.UIR.BasicNode`1 struct BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB; // UnityEngine.UIElements.ChangeEvent`1 struct ChangeEvent_1_t2AA4161DCA648D276CFE726DD08B0D55FA799D4B; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t00B3CBC13D1439C8660D9FC33442C5620590706F; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF; // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t4055F6540F36F21F9FEDAFB92D8E0089B38EBBC8; // System.Collections.Generic.EqualityComparer`1> struct EqualityComparer_1_tDB6FBC5C05A53B0B195942004A39D2797441B499; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t92563A67F1C1ECDC3FE387C46498E2E56B59F3C2; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tD0EAE62F57BCD627EEC8C8F6A08E6E6F215912B5; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tCD548277ACD22120B7FD2815E49082C2A1A5E55B; // UnityEngine.UIElements.EventCallback`1> struct EventCallback_1_t0FE3F70E94CC4C4904A9F1C171A3DE56EE41F103; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tDE93D01AB4244ED03015ADF985CF61A9E3CA060F; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t435839AFF4474F7EAE0AA8A59F737E798CEAFD30; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tF213A6C7DEAE29A9970B73DB52E8778214E5CD9C; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t1A2780DC339B518A24303A44432644AB7D578DEA; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t15E400616AB56B841F72D09E503D6377E8366E07; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t7C6768AD962B0B50514570724A38E07DA18FB1FA; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tE2BCC4FFB156A2716749F7BDD0036A743B039913; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4; // System.Func`1 struct Func_1_tEA19435E526C20D577E34BADB14CA06F066636C2; // System.Func`1 struct Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9; // System.Func`2 struct Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354; // System.Func`2 struct Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2; // System.Func`2 struct Func_2_t87FB5A45506EB8DF671CF8BEB31A0FD5A00FA227; // System.Func`4 struct Func_4_t93A2D1B3300415C1167923C629725F6A8758E6B5; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2; // System.Collections.Generic.HashSet`1 struct HashSet_1_t2F33BEB06EEA4A872E2FAF464382422AA39AE885; // System.Collections.Generic.HashSet`1 struct HashSet_1_tAF7309D157084CB902A6F7684E6E474986365867; // System.Collections.Generic.HashSet`1 struct HashSet_1_tAEC7BD76329F43CDD4FD40F4B80587C9CF36CBF9; // System.Collections.Generic.IComparer`1 struct IComparer_1_tFAD3AE9FE3CE1FB3CBB781C55DC57C986D71521E; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tFF6333EF4E62C3D678BBD8D277CFC0CE36E49CF6; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t1DCD7370BCB062DA7B74DB398BCCCB035669E369; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tCE758D940790D6D0D56B457E522C195F8C413AF2; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_tF95C9E01A913DD50575531C8305932628663D9E9; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t0BB33773BAD1888C9043D60F8CAC4EC0F6BAAFD8; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t7BCB520B93E2321C3968BB4F6C74B9AF0518A176; // System.Collections.Generic.IEnumerable`1 struct IEnumerable_1_t39CE18DC20924FF80062EA2FE9CF6258B0DC6E4E; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t3094D477B964E20DA7A2FBDCE746832ECCCC56CF; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_t56B6231166A7F5D1D1218E3E5D1C8ADB39E3AA2A; // System.Collections.Generic.IEnumerator`1 struct IEnumerator_1_tF2C70AB211098EF553FD3EEB48B604B6A5D7F531; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tDBFC8496F14612776AF930DBF84AFE7D06D1F0E9; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_tAE94C8F24AD5B94D4EE85CA9FC59E3409D41CAF7; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t1CFE1D491404FA25CB281CCAEAE90F6DAD0A51B0; // System.Collections.Generic.IEqualityComparer`1 struct IEqualityComparer_1_t64A0AC7AC2285EBA4FD446DC7E3D256BFE278F8D; // System.Collections.Generic.IList`1 struct IList_1_t53C614936769F7B26ECA418B9BCAC2AD97900D90; // UnityEngine.UIElements.INotifyValueChanged`1 struct INotifyValueChanged_1_t688BCC3C6D1DB1A3415DB438063ADD73883ABF14; // System.Collections.Generic.Dictionary`2/KeyCollection struct KeyCollection_tC5B239E49B6B3F63B394F906A069240465B098DF; // UnityEngine.UIElements.KeyboardEventBase`1 struct KeyboardEventBase_1_t8A33E6EBB804F18BFE49BE0C38C5D0B8E233B6FA; // UnityEngine.UIElements.KeyboardEventBase`1 struct KeyboardEventBase_1_tB4DAE7BE749F5CB0E5230FC31380D5BD30259B0C; // UnityEngine.UIElements.UIR.LinkedPoolItem`1 struct LinkedPoolItem_1_tD677E54AEDFCA19642ADA7F09E665AC2A79625DF; // UnityEngine.UIElements.UIR.LinkedPoolItem`1 struct LinkedPoolItem_1_t78842297A198BFB4C5112EE918F64E87C14A2C2B; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_t27505BB5E276B4361ACE769F2922D5FDC6742877; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E; // System.Collections.Generic.List`1> struct List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B; // System.Collections.Generic.List`1 struct List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3; // System.Collections.Generic.List`1 struct List_1_t059F6FED02B2A0F89251DCE8D373562D7D5187F5; // System.Collections.Generic.List`1 struct List_1_t96E9133B70FB6765E6B138E810D33E18901715DA; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D; // System.Collections.Generic.List`1 struct List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC; // System.Collections.Generic.List`1 struct List_1_t42A86FE68C8321F340DE626A644141DAF4A411E7; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD; // System.Collections.Generic.List`1 struct List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F; // System.Collections.Generic.List`1 struct List_1_t63B31A07921C5E19BCA9E85447E2260F37E3E777; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF; // System.Collections.Generic.List`1 struct List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95; // System.Collections.Generic.List`1 struct List_1_tA2DA9358299C5C3E2E66D546D9B0E9089C3D7DBE; // System.Collections.Generic.List`1 struct List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D; // System.Collections.Generic.List`1 struct List_1_tC41C589EC5D2B0C53BF9E6B76193FECB76139177; // System.Collections.Generic.List`1 struct List_1_t70EE7982F45810D4B024CF720D910E67974A3094; // System.Collections.Generic.List`1 struct List_1_t70BBA01AC05569034FEB9847D92E5F046528FBAF; // System.Collections.Generic.List`1 struct List_1_t3A511618E31C01BE3D1EA788ABB9AD6F354E8485; // UnityEngine.UIElements.MouseEventBase`1 struct MouseEventBase_1_t46809EA36A0565CF67A1688881999B3118F91E83; // UnityEngine.UIElements.MouseEventBase`1 struct MouseEventBase_1_t5B5081D29C8BECF72DF89EF50BB137E251C48228; // UnityEngine.UIElements.ObjectPool`1> struct ObjectPool_1_t8BEC5A7E2986A02A5A01CD523423A728794BD0E1; // UnityEngine.UIElements.ObjectPool`1> struct ObjectPool_1_t048E004E7532AED8FD10569876C6065B7527D2AE; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t5FC06EAFF1CF75D5A94102AEB85EBD17B92324E7; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tC6626AC387E62EDBD0EA56924280D44E6476EC67; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_t37080504ECCFF986BCF1E7D4C1D26BB929DEC7E9; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tE5621495D8A201AC7F4D06B7AEE892CCBC8B5BFC; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tC06B45D8A0C7CBBDAE418090727D1DF1F2FCB9F6; // UnityEngine.UIElements.ObjectPool`1 struct ObjectPool_1_tBDA6763A1E27A0918624041DBF619B2364E9535A; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9; // UnityEngine.UIElements.StyleDataRef`1/RefCounted struct RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A; // System.Collections.Generic.Stack`1> struct Stack_1_tD4465E97FAAAFD450F766F80007EAD484D692451; // System.Collections.Generic.Stack`1 struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t25B132C34C584D3489CCD7BFC0A63B087E892795; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t7ECE12D1C0C385835D77803906F54B792532FD39; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tF8E164DB2A1FE613654370D348F4C3680DA42A03; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t9D2289098FC52844881F6536BCAA110E7F1D5B9C; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tB4C3196F5E6941A87CE165C3C9E3611D98CD3354; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_tBDA39AF7DA4B8FD397DF15A7888FF979DDDC25A4; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_t3735F5ADC360FC4636F222E8B1F27F9E70DAEF4F; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_tC4ABA6DF74F58C15F2597C1640A58CC16D9551B3; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_t56478B19520E6E85B4966DAFF7FA16680EF0A300; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_tBBB2CDD127ABE7FAC6ED7B5CA5A3911FF0AF7CE4; // UnityEngine.UIElements.UxmlFactory`2 struct UxmlFactory_2_t30BFB002F45F67A8D7068C7AAAFCA5CBAF712EA0; // UnityEngine.UIElements.UxmlFactory`2 struct UxmlFactory_2_tA5B21BD283B57202633CBFD2ABB84CE9AD987DF2; // UnityEngine.UIElements.Experimental.ValueAnimation`1 struct ValueAnimation_1_t639ABF37111B0184CCB3DE2F577E466F04B28FAC; // System.Collections.Generic.Dictionary`2/ValueCollection struct ValueCollection_t06CDA99DB645BD0BA87E9F06322972BF06B8B0B1; // System.Collections.Generic.Dictionary`2/Entry[] struct EntryU5BU5D_tF9A333B05D89C80863205975D040FE0EF8B5D19B; // System.Collections.Generic.IEnumerator`1[] struct IEnumerator_1U5BU5D_t848E987CA70E0A4E6DFC0EA6A8A22CC8EBD3CEDA; // System.Collections.Generic.HashSet`1/Slot[] struct SlotU5BU5D_tC4D7CD3E804DC835CCF2F990797BC1D9AE4330D7; // System.Collections.Generic.HashSet`1/Slot[] struct SlotU5BU5D_t11202B5F794A79D1D5E1E70E9D671E92E71E288A; // System.Collections.Generic.HashSet`1/Slot[] struct SlotU5BU5D_t834D95FEE70BDE6FC93D4D8A89DCC32FC31B31A7; // System.Char[] struct CharU5BU5D_t799905CF001DD5F13F7DBB310181FC4D8B7D0AAB; // UnityEngine.Color[] struct ColorU5BU5D_t612261CF293F6FFC3D80AB52259FF0DC2B2CC389; // UnityEngine.Color32[] struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; // UnityEngine.UIElements.ComputedTransitionProperty[] struct ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82; // System.Delegate[] struct DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771; // UnityEngine.UIElements.StyleSheets.Dimension[] struct DimensionU5BU5D_t1EE1B3F9368D444E779CAB3E1CBD9959F8762F4B; // UnityEngine.UIElements.EasingFunction[] struct EasingFunctionU5BU5D_t3EEBBFFAD92EA74C3960D5F78D2A98BCEEA62E49; // UnityEngine.UIElements.GradientSettings[] struct GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C; // UnityEngine.UIElements.ITreeViewItem[] struct ITreeViewItemU5BU5D_t5DABAF3A22375E19C4108E522B4820D3BE068EBA; // System.Int32[] struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; // System.IntPtr[] struct IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832; // System.Object[] struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; // UnityEngine.Object[] struct ObjectU5BU5D_tD4BF1BEC72A31DF6611C0B8FA3112AF128FC3F8A; // UnityEngine.UIElements.StyleSheets.ScalableImage[] struct ScalableImageU5BU5D_t8C989174900062AED19A057FDCF0529F8C594A52; // System.Single[] struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF; // System.String[] struct StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248; // UnityEngine.UIElements.StyleComplexSelector[] struct StyleComplexSelectorU5BU5D_tF7B5239DE9BF477DECF97EFBA7CB1D71C45DB857; // UnityEngine.UIElements.StylePropertyName[] struct StylePropertyNameU5BU5D_t531626CF806E3F3D348D1F38A9109767014C35F8; // UnityEngine.UIElements.StyleRule[] struct StyleRuleU5BU5D_t7897A39D88CA043B2BFB5B28C53B41564EBA3AF3; // UnityEngine.UIElements.StyleSheet[] struct StyleSheetU5BU5D_tFFAA0F92657246FFBFE954290B305CCCBA9DD1A7; // UnityEngine.UIElements.TimeValue[] struct TimeValueU5BU5D_t3EB79C5975D39A0E711250FD8A9547F5312746DE; // System.Type[] struct TypeU5BU5D_t97234E1129B564EB38B8D85CAC2AD8B5B9522FFB; // System.UInt16[] struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; // UnityEngine.Vector2[] struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; // UnityEngine.Vector3[] struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; // UnityEngine.UIElements.VectorImageVertex[] struct VectorImageVertexU5BU5D_tA19C37074824265F1A5684A6F2C156559455C1C4; // UnityEngine.UIElements.Vertex[] struct VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185; // UnityEngine.UIElements.VisualElementAsset[] struct VisualElementAssetU5BU5D_t4308B4E4264B586FCB93ADA8B53116C25C5597AA; // UnityEngine.UIElements.UIR.Allocator2D/Area[] struct AreaU5BU5D_tA4D8B3DEA839DD3B7DEE574B4754ADC9C830CCB3; // UnityEngine.UIElements.UIR.Allocator2D/Row[] struct RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D; // UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper[] struct TreeViewItemWrapperU5BU5D_tA8CE70B133105201BE01C82F78D06FACBBDBF55A; // UnityEngine.UIElements.UIR.MeshBuilder/VertexClipEdge[] struct VertexClipEdgeU5BU5D_t996146320A0ACC313D3EF0F5791237A90C2E34AA; // UnityEngine.UIElements.StyleSheet/ImportStruct[] struct ImportStructU5BU5D_t42D231FD5BB4B620965D7BED87D56D531B4C7AE9; // UnityEngine.UIElements.TemplateAsset/AttributeOverride[] struct AttributeOverrideU5BU5D_t4D2E0B93EF3A1A1EB58AC1F48E6CFE20A0EA27E8; // UnityEngine.UIElements.UIR.Tessellation/Edges[] struct EdgesU5BU5D_t8B9821D7220C0ECED1E7562DC152478ECC253918; // UnityEngine.UIElements.VisualTreeAsset/UsingEntry[] struct UsingEntryU5BU5D_t3E321CB1464DE1D2F7FDE3790BD4AD8B72FBE811; // System.Action struct Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE; // UnityEngine.UIElements.UIR.Allocator2D struct Allocator2D_t5B53CF899C3FABD99F29602424924ACAB9E2A157; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8; // UnityEngine.UIElements.BaseVerticalCollectionView struct BaseVerticalCollectionView_t2BCDC86B9E301E46CFB2500A834D640F0B96ADAE; // UnityEngine.UIElements.BaseVisualElementPanel struct BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303; // UnityEngine.UIElements.UIR.BestFitAllocator struct BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7; // System.Reflection.Binder struct Binder_t91BFCE95A7057FADF4D8A1A342AFE52872246235; // UnityEngine.UIElements.Button struct Button_t8EC3B431665F84C0B637C11B0EA29236828646C2; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4; // UnityEngine.UIElements.Clickable struct Clickable_tED3E313565F64BDF5DA9D3FE0FEFFD0E17E53834; // UnityEngine.UIElements.CollectionViewController struct CollectionViewController_t89D7C4989B72B4127DF82DC97FED5D7FE01D9768; // UnityEngine.UIElements.CollectionVirtualizationController struct CollectionVirtualizationController_t55D4B8A3B70A7C50AC8BEF90F18EF888017E7801; // System.Globalization.CultureInfo struct CultureInfo_t9BA817D41AD55AC8BD07480DD8AC22F8FFA378E0; // UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82; // UnityEngine.UIElements.CustomStyleResolvedEvent struct CustomStyleResolvedEvent_t54D095D62773F628A6A05A4531DEE990166062E6; // System.Delegate struct Delegate_t; // System.DelegateData struct DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E; // UnityEngine.Event struct Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C; // UnityEngine.UIElements.EventCallbackRegistry struct EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85; // System.Threading.ExecutionContext struct ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710; // UnityEngine.UIElements.Foldout struct Foldout_t150CF00C27D0C105EC2831E0BA1C5D8A96EF5DC3; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6; // UnityEngine.TextCore.Text.FontAsset struct FontAsset_t61A6446D934E582651044E33D250EA8D306AB958; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C; // UnityEngine.UIElements.GeometryChangedEvent struct GeometryChangedEvent_tB4A621001850F337A676F8CC27F172B8ADB22A9A; // UnityEngine.UIElements.UIR.GradientRemap struct GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307; // UnityEngine.UIElements.UIR.GradientSettingsAtlas struct GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A; // UnityEngine.UIElements.IBinding struct IBinding_t02FD99E9C9F2072B28E110F16C157666F5B2DBC7; // UnityEngine.UIElements.ICustomStyle struct ICustomStyle_t4385916BE4168875B5CC8B442752D4A1A6A69026; // System.Collections.IDictionary struct IDictionary_t6D03155AF1FA9083817AA5B6AD7DEEACC26AB220; // System.IDisposable struct IDisposable_t030E0496B4E0E4E4F086825007979AF51F7248C5; // System.Collections.IEnumerator struct IEnumerator_t7B609C2FFA6EB5167D9C62A0C32A21DE2F666DAA; // UnityEngine.UIElements.IEventHandler struct IEventHandler_tB1627CA1B7729F3E714572E69A79C91A1578C9A3; // System.Collections.IList struct IList_t1C522956D79B7DC92B5B01053DF1AC058C8B598D; // UnityEngine.UIElements.IPanel struct IPanel_tAD0F3807B6DE2ECA557380E7DB5F3A179BE5A7A5; // UnityEngine.UIElements.IPointerEvent struct IPointerEvent_t934940574FFC2D6D155265ACC6D78BC48174D9B7; // System.Security.Principal.IPrincipal struct IPrincipal_tE7AF5096287F6C3472585E124CB38FF2A51EAB5F; // UnityEngine.UIElements.IStyle struct IStyle_t4FD66C97CA5F46BFE328FED0C65277A37E0A89F7; // UnityEngine.UIElements.ITextHandle struct ITextHandle_tE073838D8ECC8553222F256E181F96527EC273E4; // UnityEngine.UIElements.ITreeViewItem struct ITreeViewItem_t0C5908872EA2842688BFFB2055D5096EC1EA9EFC; // UnityEngine.UIElements.IUxmlAttributes struct IUxmlAttributes_t9B6679F04874117C59014DE49C35B1841F9A1DDE; // UnityEngine.UIElements.IVisualElementScheduledItem struct IVisualElementScheduledItem_t309F1A5445514122A9E3F64182D0D8A4DE34C48F; // System.IndexOutOfRangeException struct IndexOutOfRangeException_t7ECB35264FB6CA8FAA516BD958F4B2ADC78E8A82; // UnityEngine.UIElements.InlineStyleAccess struct InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165; // System.Threading.InternalThread struct InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687; // UnityEngine.UIElements.InternalTreeView struct InternalTreeView_tDC9D9EC0448DD23E32E9941E988EF12871B7EB9D; // System.InvalidOperationException struct InvalidOperationException_t5DDE4D49B7405FAAB1E4576F4715A42A3FAD4BAB; // UnityEngine.UIElements.KeyDownEvent struct KeyDownEvent_t1971978254C8EE65CDDD992AF86B44E442CDD18C; // UnityEngine.UIElements.KeyboardNavigationManipulator struct KeyboardNavigationManipulator_t7E9BA3568ADC1660C4E09B924ECD457E33B835B3; // UnityEngine.UIElements.Label struct Label_tC160668F9119CE0F5567021FB208E64A5B1C5B70; // UnityEngine.UIElements.ListView struct ListView_t46F7BEBFA3240E5A3BE3AC4EF5173C442B5C71FD; // UnityEngine.UIElements.ListViewController struct ListViewController_tBA5CCE50487A9C56F6ADB910A2C3DAFD38904F1E; // UnityEngine.UIElements.ListViewDragger struct ListViewDragger_t692E8911568C27949D7B443C4B82CB7925111BBD; // System.LocalDataStoreHolder struct LocalDataStoreHolder_t789DD474AE5141213C2105CE57830ECFC2D3C03F; // System.LocalDataStoreMgr struct LocalDataStoreMgr_t205F1783D5CC2B148E829B5882E5406FF9A3AC1E; // UnityEngine.Material struct Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3; // System.Reflection.MemberFilter struct MemberFilter_tF644F1AE82F611B677CE1964D5A3277DDA21D553; // UnityEngine.UIElements.UIR.MeshHandle struct MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E; // UnityEngine.UIElements.MeshWriteData struct MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9; // System.Reflection.MethodInfo struct MethodInfo_t; // UnityEngine.UIElements.MouseUpEvent struct MouseUpEvent_t3AC6C6A7A9CDB075A5FFE0C0F5E9B7C5D561A811; // System.MulticastDelegate struct MulticastDelegate_t; // System.NotImplementedException struct NotImplementedException_t6366FE4DCF15094C51F4833B91A2AE68D4DA90E8; // System.NotSupportedException struct NotSupportedException_t1429765983D409BD2986508963C98D214E4EBF4A; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5; // System.Text.RegularExpressions.Regex struct Regex_tE773142C2BE45C5D362B0F815AFF831707A51772; // UnityEngine.UIElements.UIR.RenderChainCommand struct RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727; // UnityEngine.RenderTexture struct RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27; // UnityEngine.UIElements.ReusableCollectionItem struct ReusableCollectionItem_t58A07E0E19A545B24DBE7711A46490EF5E239086; // UnityEngine.UIElements.ReusableListViewItem struct ReusableListViewItem_tAF9E92C2374E878D5269E1831B27BCF31B922AF5; // UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6; // UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7; // UnityEngine.UIElements.ScrollView struct ScrollView_t7CE209084E084FAA0E8DF3CD8E3B8BB9EB27E8D9; // UnityEngine.UIElements.Scroller struct Scroller_tFE2BC2FCB5D2BD623828C332E0BBF95D472D99A8; // System.Runtime.Serialization.SerializationInfo struct SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37; // UnityEngine.Sprite struct Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99; // System.String struct String_t; // UnityEngine.UIElements.StyleSheet struct StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428; // UnityEngine.UIElements.StyleValueCollection struct StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377; // UnityEngine.UIElements.StyleVariableContext struct StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527; // UnityEngine.UIElements.TextField struct TextField_tDB34369F9468D7F02670087D9444EC23115827D9; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700; // UnityEngine.Texture2D struct Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4; // System.Threading.Thread struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F; // UnityEngine.UIElements.Toggle struct Toggle_t27BE43456B97DD7A793D272D3318F9FE682B844C; // UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E; // System.Type struct Type_t; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2; // UnityEngine.UIElements.UxmlBoolAttributeDescription struct UxmlBoolAttributeDescription_t86EA1242C539B39911E63699A4AE0C47918701CE; // UnityEngine.UIElements.UxmlIntAttributeDescription struct UxmlIntAttributeDescription_tFDF4F77C2CD7C4790E8E135B0F353699D19CB5B4; // UnityEngine.UIElements.UxmlStringAttributeDescription struct UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF; // UnityEngine.UIElements.UxmlTypeRestriction struct UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92; // UnityEngine.UIElements.VectorImage struct VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115; // UnityEngine.UIElements.VisualElementAsset struct VisualElementAsset_t558B207D551F8C727D1CD0F443F7211D095C3FA9; // UnityEngine.UIElements.VisualTreeAsset struct VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915; // UnityEngine.Yoga.YogaNode struct YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA; // UnityEngine.UIElements.UIR.Allocator2D/Area struct Area_t73C633C1FD6561DA1C71995069E04A9750255AA3; // UnityEngine.UIElements.UIR.Allocator2D/Row struct Row_t5CAF04F94A4359C08ADDBA867B0817101F351999; // UnityEngine.UIElements.UIR.BestFitAllocator/Block struct Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698; // UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool struct BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878; // UnityEngine.Font/FontTextureRebuildCallback struct FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1; // UnityEngine.UIElements.InternalTreeView/d__64 struct U3CGetAllItemsU3Ed__64_t9EFAED139C12952E9775C9509CE4409F9B3014F5; // UnityEngine.UIElements.InternalTreeView/UxmlFactory struct UxmlFactory_t8C0CFA338F9D59EB753E147466CE3C307797B50B; // UnityEngine.UIElements.InternalTreeView/UxmlTraits struct UxmlTraits_t6A5EA2E9F2DB65C27764862855EB4B3F02FD9C34; // UnityEngine.UIElements.VisualElement/CustomStyleAccess struct CustomStyleAccess_t170C852102B4D09FB478B620A75B14D096F9F2B1; // UnityEngine.UIElements.VisualElement/TypeData struct TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A; // UnityEngine.UIElements.VisualElement/UxmlTraits struct UxmlTraits_t45D4AB9B0148A110826C5201495FF23814A12E4B; // UnityEngine.UIElements.VisualTreeAsset/<>c__DisplayClass45_0 struct U3CU3Ec__DisplayClass45_0_tB5B7E98B74CA1A579E405B25E988DA440C5CB6D0; // UnityEngine.UIElements.VisualTreeAsset/d__21 struct U3Cget_stylesheetsU3Ed__21_tC629F509A26302EA08AF0252AB9090F9FCFFF999; // UnityEngine.UIElements.VisualTreeAsset/d__17 struct U3Cget_templateDependenciesU3Ed__17_t5CEC9CD861CD8DC8EA7BD1A50A01728D8D7DDC30; // UnityEngine.UIElements.VisualTreeAsset/UsingEntryComparer struct UsingEntryComparer_tDF9E363012C0596E774C16C7318AA7D484C46913; // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator struct Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3; IL2CPP_EXTERN_C RuntimeClass* Action_1_t2528C58650D318DE010822863ABDC90228124C52_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_t6043513E89820190529C82ABBDD8FD0BB2A9AC09_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_t68F947CFF3E836EB3A2C880E204C2D89F5AEB115_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_1_tCB2600FFD386071D232B22D0FFBB8989B853DFD5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_2_tA1EAD43A5C76FF3E77D1705EC83B9AB7B1BE7D88_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Area_t73C633C1FD6561DA1C71995069E04A9750255AA3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Assert_tDC16963451AC4364803739B73A4477ADCB365863_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BaseVerticalCollectionView_t2BCDC86B9E301E46CFB2500A834D640F0B96ADAE_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CollectionPool_2_t5B361942F59C43867F72F5B0D244C2D537EC0694_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t8394C7EEAECA3689C2C9B9DE9C7166D73596276F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventCallback_1_t0FE3F70E94CC4C4904A9F1C171A3DE56EE41F103_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventCallback_1_t1A2780DC339B518A24303A44432644AB7D578DEA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventCallback_1_t435839AFF4474F7EAE0AA8A59F737E798CEAFD30_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventCallback_1_tDE93D01AB4244ED03015ADF985CF61A9E3CA060F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventCallback_1_tF213A6C7DEAE29A9970B73DB52E8778214E5CD9C_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Foldout_t150CF00C27D0C105EC2831E0BA1C5D8A96EF5DC3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_1_tEA19435E526C20D577E34BADB14CA06F066636C2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GC_t920F9CF6EBB7C787E5010A4352E1B587F356DC58_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HashSet_1_tAEC7BD76329F43CDD4FD40F4B80587C9CF36CBF9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* HashSet_1_tAF7309D157084CB902A6F7684E6E474986365867_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICollection_t37E7B9DC5B4EF41D190D607F92835BF1171C0E8E_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* Vector4_get_Item_mB1D001A235857569E479FB799EF77C52391D19EF_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* Vector4_set_Item_mF24782F861A16BB0436C2262FA916B4EE69998A6_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeType* StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428_0_0_0_var; IL2CPP_EXTERN_C const RuntimeType* VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB_0_0_0_var; struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE;; struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com; struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com;; struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke; struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke;; struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8;; struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com; struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com;; struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke; struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke;; struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com; struct ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke; struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82;; struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_com; struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_com;; struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_pinvoke; struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_pinvoke;; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C;; struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com; struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com;; struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke; struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke;; struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7;; struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_com; struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_com;; struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_pinvoke; struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_pinvoke;; struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7;; struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com; struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com;; struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke; struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke;; struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E;; struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_com; struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_com;; struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_pinvoke; struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_pinvoke;; struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7; struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2; struct Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259; struct EasingFunctionU5BU5D_t3EEBBFFAD92EA74C3960D5F78D2A98BCEEA62E49; struct GradientSettingsU5BU5D_t5A316EDE81269563C087800A519341276F98AF9C; struct Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C; struct ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918; struct SingleU5BU5D_t89DEFE97BCEDB5857010E79ECE0F52CF6E93B87C; struct StylePropertyNameU5BU5D_t531626CF806E3F3D348D1F38A9109767014C35F8; struct TimeValueU5BU5D_t3EB79C5975D39A0E711250FD8A9547F5312746DE; struct UInt16U5BU5D_tEB7C42D811D999D2AA815BADC3FCCDD9C67B3F83; struct Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA; struct Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C; struct VectorImageVertexU5BU5D_tA19C37074824265F1A5684A6F2C156559455C1C4; struct VertexU5BU5D_t2C3F4FF6AFD6D7E9DD7E1D69446FD8E8FC033185; struct RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D; struct TreeViewItemWrapperU5BU5D_tA8CE70B133105201BE01C82F78D06FACBBDBF55A; struct VertexClipEdgeU5BU5D_t996146320A0ACC313D3EF0F5791237A90C2E34AA; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.Dictionary`2 struct Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF : public RuntimeObject { // System.Int32[] System.Collections.Generic.Dictionary`2::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_0; // System.Collections.Generic.Dictionary`2/Entry[] System.Collections.Generic.Dictionary`2::_entries EntryU5BU5D_tF9A333B05D89C80863205975D040FE0EF8B5D19B* ____entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::_count int32_t ____count_2; // System.Int32 System.Collections.Generic.Dictionary`2::_freeList int32_t ____freeList_3; // System.Int32 System.Collections.Generic.Dictionary`2::_freeCount int32_t ____freeCount_4; // System.Int32 System.Collections.Generic.Dictionary`2::_version int32_t ____version_5; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.Dictionary`2::_comparer RuntimeObject* ____comparer_6; // System.Collections.Generic.Dictionary`2/KeyCollection System.Collections.Generic.Dictionary`2::_keys KeyCollection_tC5B239E49B6B3F63B394F906A069240465B098DF* ____keys_7; // System.Collections.Generic.Dictionary`2/ValueCollection System.Collections.Generic.Dictionary`2::_values ValueCollection_t06CDA99DB645BD0BA87E9F06322972BF06B8B0B1* ____values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject* ____syncRoot_9; }; // System.Collections.Generic.EqualityComparer`1> struct EqualityComparer_1_tDB6FBC5C05A53B0B195942004A39D2797441B499 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_t92563A67F1C1ECDC3FE387C46498E2E56B59F3C2 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tD0EAE62F57BCD627EEC8C8F6A08E6E6F215912B5 : public RuntimeObject { }; // System.Collections.Generic.EqualityComparer`1 struct EqualityComparer_1_tCD548277ACD22120B7FD2815E49082C2A1A5E55B : public RuntimeObject { }; // System.Collections.Generic.HashSet`1 struct HashSet_1_t4A2F2B74276D0AD3ED0F873045BD61E9504ECAE2 : public RuntimeObject { // System.Int32[] System.Collections.Generic.HashSet`1::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7; // System.Collections.Generic.HashSet`1/Slot[] System.Collections.Generic.HashSet`1::_slots SlotU5BU5D_tC4D7CD3E804DC835CCF2F990797BC1D9AE4330D7* ____slots_8; // System.Int32 System.Collections.Generic.HashSet`1::_count int32_t ____count_9; // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex int32_t ____lastIndex_10; // System.Int32 System.Collections.Generic.HashSet`1::_freeList int32_t ____freeList_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.HashSet`1::_comparer RuntimeObject* ____comparer_12; // System.Int32 System.Collections.Generic.HashSet`1::_version int32_t ____version_13; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14; }; // System.Collections.Generic.HashSet`1 struct HashSet_1_tAF7309D157084CB902A6F7684E6E474986365867 : public RuntimeObject { // System.Int32[] System.Collections.Generic.HashSet`1::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7; // System.Collections.Generic.HashSet`1/Slot[] System.Collections.Generic.HashSet`1::_slots SlotU5BU5D_t11202B5F794A79D1D5E1E70E9D671E92E71E288A* ____slots_8; // System.Int32 System.Collections.Generic.HashSet`1::_count int32_t ____count_9; // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex int32_t ____lastIndex_10; // System.Int32 System.Collections.Generic.HashSet`1::_freeList int32_t ____freeList_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.HashSet`1::_comparer RuntimeObject* ____comparer_12; // System.Int32 System.Collections.Generic.HashSet`1::_version int32_t ____version_13; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14; }; // System.Collections.Generic.HashSet`1 struct HashSet_1_tAEC7BD76329F43CDD4FD40F4B80587C9CF36CBF9 : public RuntimeObject { // System.Int32[] System.Collections.Generic.HashSet`1::_buckets Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____buckets_7; // System.Collections.Generic.HashSet`1/Slot[] System.Collections.Generic.HashSet`1::_slots SlotU5BU5D_t834D95FEE70BDE6FC93D4D8A89DCC32FC31B31A7* ____slots_8; // System.Int32 System.Collections.Generic.HashSet`1::_count int32_t ____count_9; // System.Int32 System.Collections.Generic.HashSet`1::_lastIndex int32_t ____lastIndex_10; // System.Int32 System.Collections.Generic.HashSet`1::_freeList int32_t ____freeList_11; // System.Collections.Generic.IEqualityComparer`1 System.Collections.Generic.HashSet`1::_comparer RuntimeObject* ____comparer_12; // System.Int32 System.Collections.Generic.HashSet`1::_version int32_t ____version_13; // System.Runtime.Serialization.SerializationInfo System.Collections.Generic.HashSet`1::_siInfo SerializationInfo_t3C47F63E24BEB9FCE2DC6309E027F238DC5C5E37* ____siInfo_14; }; // UnityEngine.UIElements.UIR.LinkedPoolItem`1 struct LinkedPoolItem_1_t6FDA4D3D7892BA96F64DABAA19EB9989EB14A0FF : public RuntimeObject { // T UnityEngine.UIElements.UIR.LinkedPoolItem`1::poolNext GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* ___poolNext_0; }; // UnityEngine.UIElements.UIR.LinkedPoolItem`1 struct LinkedPoolItem_1_t78842297A198BFB4C5112EE918F64E87C14A2C2B : public RuntimeObject { // T UnityEngine.UIElements.UIR.LinkedPoolItem`1::poolNext Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___poolNext_0; }; // UnityEngine.UIElements.UIR.LinkedPool`1 struct LinkedPool_1_t1CD6081B7D940DE69E6B215B1237AAA6FA01F72E : public RuntimeObject { // System.Func`1 UnityEngine.UIElements.UIR.LinkedPool`1::m_CreateFunc Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9* ___m_CreateFunc_0; // System.Action`1 UnityEngine.UIElements.UIR.LinkedPool`1::m_ResetAction Action_1_t2528C58650D318DE010822863ABDC90228124C52* ___m_ResetAction_1; // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::m_Limit int32_t ___m_Limit_2; // T UnityEngine.UIElements.UIR.LinkedPool`1::m_PoolFirst Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___m_PoolFirst_3; // System.Int32 UnityEngine.UIElements.UIR.LinkedPool`1::k__BackingField int32_t ___U3CCountU3Ek__BackingField_4; }; // System.Collections.Generic.List`1 struct List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items EasingFunctionU5BU5D_t3EEBBFFAD92EA74C3960D5F78D2A98BCEEA62E49* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t059F6FED02B2A0F89251DCE8D373562D7D5187F5 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ITreeViewItemU5BU5D_t5DABAF3A22375E19C4108E522B4820D3BE068EBA* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t05915E9237850A58106982B7FE4BC5DA4E872E73 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StylePropertyNameU5BU5D_t531626CF806E3F3D348D1F38A9109767014C35F8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items StyleSheetU5BU5D_tFFAA0F92657246FFBFE954290B305CCCBA9DD1A7* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items TimeValueU5BU5D_t3EB79C5975D39A0E711250FD8A9547F5312746DE* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tA2DA9358299C5C3E2E66D546D9B0E9089C3D7DBE : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items VisualElementAssetU5BU5D_t4308B4E4264B586FCB93ADA8B53116C25C5597AA* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items AreaU5BU5D_tA4D8B3DEA839DD3B7DEE574B4754ADC9C830CCB3* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_tC41C589EC5D2B0C53BF9E6B76193FECB76139177 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items TreeViewItemWrapperU5BU5D_tA8CE70B133105201BE01C82F78D06FACBBDBF55A* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t70EE7982F45810D4B024CF720D910E67974A3094 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items AttributeOverrideU5BU5D_t4D2E0B93EF3A1A1EB58AC1F48E6CFE20A0EA27E8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.List`1 struct List_1_t3A511618E31C01BE3D1EA788ABB9AD6F354E8485 : public RuntimeObject { // T[] System.Collections.Generic.List`1::_items UsingEntryU5BU5D_t3E321CB1464DE1D2F7FDE3790BD4AD8B72FBE811* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject* ____syncRoot_4; }; // System.Collections.Generic.Stack`1> struct Stack_1_tD4465E97FAAAFD450F766F80007EAD484D692451 : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array IEnumerator_1U5BU5D_t848E987CA70E0A4E6DFC0EA6A8A22CC8EBD3CEDA* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // System.Collections.Generic.Stack`1 struct Stack_1_tAD790A47551563636908E21E4F08C54C0C323EB5 : public RuntimeObject { // T[] System.Collections.Generic.Stack`1::_array ObjectU5BU5D_t8061030B0A12A55D5AD8652A20C922FE99450918* ____array_0; // System.Int32 System.Collections.Generic.Stack`1::_size int32_t ____size_1; // System.Int32 System.Collections.Generic.Stack`1::_version int32_t ____version_2; // System.Object System.Collections.Generic.Stack`1::_syncRoot RuntimeObject* ____syncRoot_3; }; // UnityEngine.UIElements.UxmlFactory`2 struct UxmlFactory_2_t30BFB002F45F67A8D7068C7AAAFCA5CBAF712EA0 : public RuntimeObject { // TTraits UnityEngine.UIElements.UxmlFactory`2::m_Traits UxmlTraits_t6A5EA2E9F2DB65C27764862855EB4B3F02FD9C34* ___m_Traits_0; }; // UnityEngine.UIElements.UIR.BestFitAllocator struct BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7 : public RuntimeObject { // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator::k__BackingField uint32_t ___U3CtotalSizeU3Ek__BackingField_0; // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator::m_FirstBlock Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___m_FirstBlock_1; // UnityEngine.UIElements.UIR.BestFitAllocator/Block UnityEngine.UIElements.UIR.BestFitAllocator::m_FirstAvailableBlock Block_tC16ED855DBC82D8C78C1F89B766EA18B563EA698* ___m_FirstAvailableBlock_2; // UnityEngine.UIElements.UIR.BestFitAllocator/BlockPool UnityEngine.UIElements.UIR.BestFitAllocator::m_BlockPool BlockPool_t2122FBCA9477E112DB16942F9F85F9FA11C76878* ___m_BlockPool_3; // System.UInt32 UnityEngine.UIElements.UIR.BestFitAllocator::m_HighWatermark uint32_t ___m_HighWatermark_4; }; // UnityEngine.UIElements.CallbackEventHandler struct CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 : public RuntimeObject { // UnityEngine.UIElements.EventCallbackRegistry UnityEngine.UIElements.CallbackEventHandler::m_CallbackRegistry EventCallbackRegistry_tE18297C3F7E535BD82EDA83EC6D6DAA386226B85* ___m_CallbackRegistry_0; }; // UnityEngine.UIElements.CollectionViewController struct CollectionViewController_t89D7C4989B72B4127DF82DC97FED5D7FE01D9768 : public RuntimeObject { // UnityEngine.UIElements.BaseVerticalCollectionView UnityEngine.UIElements.CollectionViewController::m_View BaseVerticalCollectionView_t2BCDC86B9E301E46CFB2500A834D640F0B96ADAE* ___m_View_0; // System.Collections.IList UnityEngine.UIElements.CollectionViewController::m_ItemsSource RuntimeObject* ___m_ItemsSource_1; // System.Action UnityEngine.UIElements.CollectionViewController::itemsSourceChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___itemsSourceChanged_2; // System.Action`2 UnityEngine.UIElements.CollectionViewController::itemIndexChanged Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8* ___itemIndexChanged_3; }; // UnityEngine.UIElements.CollectionVirtualizationController struct CollectionVirtualizationController_t55D4B8A3B70A7C50AC8BEF90F18EF888017E7801 : public RuntimeObject { // UnityEngine.UIElements.ScrollView UnityEngine.UIElements.CollectionVirtualizationController::m_ScrollView ScrollView_t7CE209084E084FAA0E8DF3CD8E3B8BB9EB27E8D9* ___m_ScrollView_0; }; // System.Runtime.ConstrainedExecution.CriticalFinalizerObject struct CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9 : public RuntimeObject { }; // UnityEngine.UIElements.EventDebugger struct EventDebugger_t268B7F1A30D10873FF30BB7BEC71666BB3712130 : public RuntimeObject { }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { }; // UnityEngine.UIElements.PropagationPaths struct PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5 : public RuntimeObject { // System.Collections.Generic.List`1 UnityEngine.UIElements.PropagationPaths::trickleDownPath List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___trickleDownPath_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.PropagationPaths::targetElements List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___targetElements_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.PropagationPaths::bubbleUpPath List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___bubbleUpPath_3; }; // UnityEngine.UIElements.ReusableCollectionItem struct ReusableCollectionItem_t58A07E0E19A545B24DBE7711A46490EF5E239086 : public RuntimeObject { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.ReusableCollectionItem::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CbindableElementU3Ek__BackingField_0; // UnityEngine.UIElements.Experimental.ValueAnimation`1 UnityEngine.UIElements.ReusableCollectionItem::k__BackingField ValueAnimation_1_t639ABF37111B0184CCB3DE2F577E466F04B28FAC* ___U3CanimatorU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.ReusableCollectionItem::k__BackingField int32_t ___U3CindexU3Ek__BackingField_2; // System.Int32 UnityEngine.UIElements.ReusableCollectionItem::k__BackingField int32_t ___U3CidU3Ek__BackingField_3; // System.Action`1 UnityEngine.UIElements.ReusableCollectionItem::onGeometryChanged Action_1_t6043513E89820190529C82ABBDD8FD0BB2A9AC09* ___onGeometryChanged_4; // UnityEngine.UIElements.EventCallback`1 UnityEngine.UIElements.ReusableCollectionItem::m_GeometryChangedEventCallback EventCallback_1_t435839AFF4474F7EAE0AA8A59F737E798CEAFD30* ___m_GeometryChangedEventCallback_5; }; // System.String struct String_t : public RuntimeObject { // System.Int32 System.String::_stringLength int32_t ____stringLength_4; // System.Char System.String::_firstChar Il2CppChar ____firstChar_5; }; // UnityEngine.UIElements.UxmlAttributeDescription struct UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 : public RuntimeObject { // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; // System.String[] UnityEngine.UIElements.UxmlAttributeDescription::m_ObsoleteNames StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_ObsoleteNames_1; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeU3Ek__BackingField_2; // System.String UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField String_t* ___U3CtypeNamespaceU3Ek__BackingField_3; // UnityEngine.UIElements.UxmlAttributeDescription/Use UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField int32_t ___U3CuseU3Ek__BackingField_4; // UnityEngine.UIElements.UxmlTypeRestriction UnityEngine.UIElements.UxmlAttributeDescription::k__BackingField UxmlTypeRestriction_t2C4CE1ED76502CDF80010880E058AF0582910A92* ___U3CrestrictionU3Ek__BackingField_5; }; // UnityEngine.UIElements.UxmlTraits struct UxmlTraits_t3311A2EDB0705584A614B5511216DAD5279C4160 : public RuntimeObject { // System.Boolean UnityEngine.UIElements.UxmlTraits::k__BackingField bool ___U3CcanHaveAnyAttributeU3Ek__BackingField_0; }; // System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F : public RuntimeObject { }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F_marshaled_com { }; // UnityEngine.UIElements.VisualElementAsset struct VisualElementAsset_t558B207D551F8C727D1CD0F443F7211D095C3FA9 : public RuntimeObject { // System.String UnityEngine.UIElements.VisualElementAsset::m_Name String_t* ___m_Name_0; // System.Int32 UnityEngine.UIElements.VisualElementAsset::m_Id int32_t ___m_Id_1; // System.Int32 UnityEngine.UIElements.VisualElementAsset::m_OrderInDocument int32_t ___m_OrderInDocument_2; // System.Int32 UnityEngine.UIElements.VisualElementAsset::m_ParentId int32_t ___m_ParentId_3; // System.Int32 UnityEngine.UIElements.VisualElementAsset::m_RuleIndex int32_t ___m_RuleIndex_4; // System.String UnityEngine.UIElements.VisualElementAsset::m_Text String_t* ___m_Text_5; // UnityEngine.UIElements.PickingMode UnityEngine.UIElements.VisualElementAsset::m_PickingMode int32_t ___m_PickingMode_6; // System.String UnityEngine.UIElements.VisualElementAsset::m_FullTypeName String_t* ___m_FullTypeName_7; // System.String[] UnityEngine.UIElements.VisualElementAsset::m_Classes StringU5BU5D_t7674CD946EC0CE7B3AE0BE70E6EE85F2ECD9F248* ___m_Classes_8; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElementAsset::m_StylesheetPaths List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_StylesheetPaths_9; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElementAsset::m_Stylesheets List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F* ___m_Stylesheets_10; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElementAsset::m_Properties List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_Properties_11; }; // UnityEngine.UIElements.InternalTreeView/d__64 struct U3CGetAllItemsU3Ed__64_t9EFAED139C12952E9775C9509CE4409F9B3014F5 : public RuntimeObject { // System.Int32 UnityEngine.UIElements.InternalTreeView/d__64::<>1__state int32_t ___U3CU3E1__state_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.InternalTreeView/d__64::<>2__current RuntimeObject* ___U3CU3E2__current_1; // System.Int32 UnityEngine.UIElements.InternalTreeView/d__64::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // System.Collections.Generic.IEnumerable`1 UnityEngine.UIElements.InternalTreeView/d__64::rootItems RuntimeObject* ___rootItems_3; // System.Collections.Generic.IEnumerable`1 UnityEngine.UIElements.InternalTreeView/d__64::<>3__rootItems RuntimeObject* ___U3CU3E3__rootItems_4; // System.Collections.Generic.Stack`1> UnityEngine.UIElements.InternalTreeView/d__64::5__1 Stack_1_tD4465E97FAAAFD450F766F80007EAD484D692451* ___U3CiteratorStackU3E5__1_5; // System.Collections.Generic.IEnumerator`1 UnityEngine.UIElements.InternalTreeView/d__64::5__2 RuntimeObject* ___U3CcurrentIteratorU3E5__2_6; // System.Boolean UnityEngine.UIElements.InternalTreeView/d__64::5__3 bool ___U3ChasNextU3E5__3_7; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.InternalTreeView/d__64::5__4 RuntimeObject* ___U3CcurrentItemU3E5__4_8; }; // UnityEngine.UIElements.VisualTreeAsset/<>c__DisplayClass45_0 struct U3CU3Ec__DisplayClass45_0_tB5B7E98B74CA1A579E405B25E988DA440C5CB6D0 : public RuntimeObject { // UnityEngine.UIElements.VisualElementAsset UnityEngine.UIElements.VisualTreeAsset/<>c__DisplayClass45_0::childVea VisualElementAsset_t558B207D551F8C727D1CD0F443F7211D095C3FA9* ___childVea_0; }; // UnityEngine.UIElements.VisualTreeAsset/UsingEntryComparer struct UsingEntryComparer_tDF9E363012C0596E774C16C7318AA7D484C46913 : public RuntimeObject { }; // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t6871E5DBF19AB4DC7E1134B32A03B7A458D52E9F { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // UnityEngine.UIElements.CustomStyleProperty`1 struct CustomStyleProperty_1_t21332918528099194FD36C74FF0FA14696F39493 { // System.String UnityEngine.UIElements.CustomStyleProperty`1::k__BackingField String_t* ___U3CnameU3Ek__BackingField_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_pinvoke { char* ___U3CnameU3Ek__BackingField_0; }; #endif // Native definition for COM marshalling of UnityEngine.UIElements.CustomStyleProperty`1 #ifndef CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define #define CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com_define struct CustomStyleProperty_1_t8315EF5D1C5F5FB5F920B77E40695C07DAAB349A_marshaled_com { Il2CppChar* ___U3CnameU3Ek__BackingField_0; }; #endif // System.Collections.Generic.List`1/Enumerator struct Enumerator_t9473BAB568A27E2339D48C1F91319E0F6D244D7A { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA239CB83DE5615F348BB0507E45F490F4F7C9A8D* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current RuntimeObject* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tA7A4B718FE1ED1D87565680D8C8195EC8AEAB3D1 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current String_t* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_t6A2C9B49B9A539A38B864F791777F86879469484 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ____current_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tC49B324229C130CEF914A7CF022A162A3F309AF8 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_tA2DA9358299C5C3E2E66D546D9B0E9089C3D7DBE* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current VisualElementAsset_t558B207D551F8C727D1CD0F443F7211D095C3FA9* ____current_3; }; // Unity.Collections.NativeArray`1 struct NativeArray_1_t8B2EB0176812FFDC7FF26382470CBFDCA595A656 { // System.Void* Unity.Collections.NativeArray`1::m_Buffer void* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeArray`1::m_Length int32_t ___m_Length_1; // Unity.Collections.Allocator Unity.Collections.NativeArray`1::m_AllocatorLabel int32_t ___m_AllocatorLabel_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // Unity.Collections.NativeSlice`1 struct NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 { // System.Byte* Unity.Collections.NativeSlice`1::m_Buffer uint8_t* ___m_Buffer_0; // System.Int32 Unity.Collections.NativeSlice`1::m_Stride int32_t ___m_Stride_1; // System.Int32 Unity.Collections.NativeSlice`1::m_Length int32_t ___m_Length_2; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t6B975CD3D06E8D955346FC0D66E8F6E449D49A44* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t0E133AD36715877AE1CE72539A0199B4D3AA8CD1* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t81BCBAE57D930C934CF7A439452D65303AC6A8CD* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t78303B1CD3D08C664ABB15EBD7C882DA3E06CF7D* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_tA9FB4D63A1064BD322AFDFCD70319CB384C057D9* ___m_Ref_0; }; // UnityEngine.UIElements.StyleDataRef`1 struct StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC { // UnityEngine.UIElements.StyleDataRef`1/RefCounted UnityEngine.UIElements.StyleDataRef`1::m_Ref RefCounted_t812D790A2C787F18230F9234F6C9B84D4AC1A85A* ___m_Ref_0; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t4C47F320FF81E91A50EC2AD0D70A3D620362BBAE { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_t3DD2EBD4E359AFE77C2974ECAA1DEE50E0FACEDC { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StyleEnum`1 struct StyleEnum_1_tDDEAB09F1AAFEA72821D32D702E5349040FF46D9 { // T UnityEngine.UIElements.StyleEnum`1::m_Value int32_t ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleEnum`1::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t25B132C34C584D3489CCD7BFC0A63B087E892795 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int32_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t7ECE12D1C0C385835D77803906F54B792532FD39 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField bool ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tF8E164DB2A1FE613654370D348F4C3680DA42A03 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int32_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_t9D2289098FC52844881F6536BCAA110E7F1D5B9C : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int32_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.TypedUxmlAttributeDescription`1 struct TypedUxmlAttributeDescription_1_tB4C3196F5E6941A87CE165C3C9E3611D98CD3354 : public UxmlAttributeDescription_t742D021489DB2B564142146CAAAC3F9191825EF2 { // T UnityEngine.UIElements.TypedUxmlAttributeDescription`1::k__BackingField int32_t ___U3CdefaultValueU3Ek__BackingField_6; }; // UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE { // System.UInt32 UnityEngine.UIElements.UIR.Alloc::start uint32_t ___start_0; // System.UInt32 UnityEngine.UIElements.UIR.Alloc::size uint32_t ___size_1; // System.Object UnityEngine.UIElements.UIR.Alloc::handle RuntimeObject* ___handle_2; // System.Boolean UnityEngine.UIElements.UIR.Alloc::shortLived bool ___shortLived_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Alloc struct Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com { uint32_t ___start_0; uint32_t ___size_1; Il2CppIUnknown* ___handle_2; int32_t ___shortLived_3; }; // UnityEngine.UIElements.Angle struct Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC { // System.Single UnityEngine.UIElements.Angle::m_Value float ___m_Value_0; // UnityEngine.UIElements.Angle/Unit UnityEngine.UIElements.Angle::m_Unit int32_t ___m_Unit_1; }; // UnityEngine.UIElements.UIR.BMPAlloc struct BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 { // System.Int32 UnityEngine.UIElements.UIR.BMPAlloc::page int32_t ___page_1; // System.UInt16 UnityEngine.UIElements.UIR.BMPAlloc::pageLine uint16_t ___pageLine_2; // System.Byte UnityEngine.UIElements.UIR.BMPAlloc::bitIndex uint8_t ___bitIndex_3; // UnityEngine.UIElements.UIR.OwnedState UnityEngine.UIElements.UIR.BMPAlloc::ownedState uint8_t ___ownedState_4; }; // UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 { // UnityEngine.Texture2D UnityEngine.UIElements.Background::m_Texture Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; // UnityEngine.Sprite UnityEngine.UIElements.Background::m_Sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; // UnityEngine.RenderTexture UnityEngine.UIElements.Background::m_RenderTexture RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.Background::m_VectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Background struct Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Texture_0; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___m_Sprite_1; RenderTexture_tBA90C4C3AD9EECCFDDCC632D97C29FAB80D60D27* ___m_RenderTexture_2; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___m_VectorImage_3; }; // System.Boolean struct Boolean_t09A6377A54BE2F9E6985A8149F19234FD7DDFE22 { // System.Boolean System.Boolean::m_value bool ___m_value_0; }; // System.Byte struct Byte_t94D9231AC217BE4D2E004C4CD32DF6D099EA41A3 { // System.Byte System.Byte::m_value uint8_t ___m_value_0; }; // UnityEngine.Color struct Color_tD001788D726C3A7F1379BEED0260B9591F440C1F { // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; }; // UnityEngine.Color32 struct Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B { union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; }; // UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.CreationContext::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.CreationContext::k__BackingField VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.CreationContext::k__BackingField Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; // System.Collections.Generic.List`1 UnityEngine.UIElements.CreationContext::k__BackingField List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // Native definition for COM marshalling of UnityEngine.UIElements.CreationContext struct CreationContext_t9C57B5BE551CCE200C0A2C72711BFF9DA298C257_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CtargetU3Ek__BackingField_1; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvisualTreeAssetU3Ek__BackingField_2; Dictionary_2_t41165BF747F041590086BE39A59BE164430A3CEF* ___U3CslotInsertionPointsU3Ek__BackingField_3; List_1_t70EE7982F45810D4B024CF720D910E67974A3094* ___U3CattributeOverridesU3Ek__BackingField_4; }; // UnityEngine.UIElements.EasingFunction struct EasingFunction_t5197D3B06056326A8B5C96032CDEBD5D3BDCA7A4 { // UnityEngine.UIElements.EasingMode UnityEngine.UIElements.EasingFunction::m_Mode int32_t ___m_Mode_0; }; // System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2 : public ValueType_t6D9B272BD21782F0A9A14F2E41F85A50E97A986F { }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2A1A94B24E3B776EEF4E5E485E290BB9D4D072E2_marshaled_com { }; // UnityEngine.UIElements.EventDebuggerLogCall struct EventDebuggerLogCall_t59182CB55F45044F5A90A22E3F1C4CF7019306D7 { union { struct { }; uint8_t EventDebuggerLogCall_t59182CB55F45044F5A90A22E3F1C4CF7019306D7__padding[1]; }; }; // UnityEngine.UIElements.EventDebuggerLogExecuteDefaultAction struct EventDebuggerLogExecuteDefaultAction_t4BD1E8D540F51FE3BA46751A84DA9581BAACF48C { union { struct { }; uint8_t EventDebuggerLogExecuteDefaultAction_t4BD1E8D540F51FE3BA46751A84DA9581BAACF48C__padding[1]; }; }; // UnityEngine.UIElements.EventDebuggerLogIMGUICall struct EventDebuggerLogIMGUICall_t1B803273A4B133D61B1FB9289278542A8739C4A8 { union { struct { }; uint8_t EventDebuggerLogIMGUICall_t1B803273A4B133D61B1FB9289278542A8739C4A8__padding[1]; }; }; // UnityEngine.UIElements.Focusable struct Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 : public CallbackEventHandler_t99E35735225B4ACEAD1BA981632FD2D46E9CB2B4 { // System.Boolean UnityEngine.UIElements.Focusable::k__BackingField bool ___U3CfocusableU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Focusable::k__BackingField int32_t ___U3CtabIndexU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Focusable::m_DelegatesFocus bool ___m_DelegatesFocus_3; // System.Boolean UnityEngine.UIElements.Focusable::m_ExcludeFromFocusRing bool ___m_ExcludeFromFocusRing_4; // System.Boolean UnityEngine.UIElements.Focusable::isIMGUIContainer bool ___isIMGUIContainer_5; }; // UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C { // UnityEngine.Font UnityEngine.UIElements.FontDefinition::m_Font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; // UnityEngine.TextCore.Text.FontAsset UnityEngine.UIElements.FontDefinition::m_FontAsset FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.FontDefinition struct FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com { Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___m_Font_0; FontAsset_t61A6446D934E582651044E33D250EA8D306AB958* ___m_FontAsset_1; }; // System.Int32 struct Int32_t680FF22E76F6EFAD4375103CBBFFA0421349384C { // System.Int32 System.Int32::m_value int32_t ___m_value_0; }; // System.IntPtr struct IntPtr_t { // System.Void* System.IntPtr::m_value void* ___m_value_0; }; // UnityEngine.UIElements.Length struct Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 { // System.Single UnityEngine.UIElements.Length::m_Value float ___m_Value_1; // UnityEngine.UIElements.Length/Unit UnityEngine.UIElements.Length::m_Unit int32_t ___m_Unit_2; }; // UnityEngine.UIElements.ListViewController struct ListViewController_tBA5CCE50487A9C56F6ADB910A2C3DAFD38904F1E : public CollectionViewController_t89D7C4989B72B4127DF82DC97FED5D7FE01D9768 { // System.Action UnityEngine.UIElements.ListViewController::itemsSourceSizeChanged Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___itemsSourceSizeChanged_4; // System.Action`1> UnityEngine.UIElements.ListViewController::itemsAdded Action_1_t68F947CFF3E836EB3A2C880E204C2D89F5AEB115* ___itemsAdded_5; // System.Action`1> UnityEngine.UIElements.ListViewController::itemsRemoved Action_1_t68F947CFF3E836EB3A2C880E204C2D89F5AEB115* ___itemsRemoved_6; }; // UnityEngine.Matrix4x4 struct Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 { // System.Single UnityEngine.Matrix4x4::m00 float ___m00_0; // System.Single UnityEngine.Matrix4x4::m10 float ___m10_1; // System.Single UnityEngine.Matrix4x4::m20 float ___m20_2; // System.Single UnityEngine.Matrix4x4::m30 float ___m30_3; // System.Single UnityEngine.Matrix4x4::m01 float ___m01_4; // System.Single UnityEngine.Matrix4x4::m11 float ___m11_5; // System.Single UnityEngine.Matrix4x4::m21 float ___m21_6; // System.Single UnityEngine.Matrix4x4::m31 float ___m31_7; // System.Single UnityEngine.Matrix4x4::m02 float ___m02_8; // System.Single UnityEngine.Matrix4x4::m12 float ___m12_9; // System.Single UnityEngine.Matrix4x4::m22 float ___m22_10; // System.Single UnityEngine.Matrix4x4::m32 float ___m32_11; // System.Single UnityEngine.Matrix4x4::m03 float ___m03_12; // System.Single UnityEngine.Matrix4x4::m13 float ___m13_13; // System.Single UnityEngine.Matrix4x4::m23 float ___m23_14; // System.Single UnityEngine.Matrix4x4::m33 float ___m33_15; }; // UnityEngine.PropertyName struct PropertyName_tE4B4AAA58AF3BF2C0CD95509EB7B786F096901C2 { // System.Int32 UnityEngine.PropertyName::id int32_t ___id_0; }; // UnityEngine.Rect struct Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D { // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; }; // UnityEngine.RectInt struct RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 { // System.Int32 UnityEngine.RectInt::m_XMin int32_t ___m_XMin_0; // System.Int32 UnityEngine.RectInt::m_YMin int32_t ___m_YMin_1; // System.Int32 UnityEngine.RectInt::m_Width int32_t ___m_Width_2; // System.Int32 UnityEngine.RectInt::m_Height int32_t ___m_Height_3; }; // UnityEngine.UIElements.ReusableListViewItem struct ReusableListViewItem_tAF9E92C2374E878D5269E1831B27BCF31B922AF5 : public ReusableCollectionItem_t58A07E0E19A545B24DBE7711A46490EF5E239086 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.ReusableListViewItem::m_Container VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Container_6; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.ReusableListViewItem::m_DragHandle VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_DragHandle_7; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.ReusableListViewItem::m_ItemContainer VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_ItemContainer_8; }; // System.Single struct Single_t4530F2FF86FCB0DC29F35385CA1BD21BE294761C { // System.Single System.Single::m_value float ___m_value_0; }; // UnityEngine.UIElements.StyleFloat struct StyleFloat_t4A100BCCDC275C2302517C5858C9BE9EC43D4841 { // System.Single UnityEngine.UIElements.StyleFloat::m_Value float ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleFloat::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.StylePropertyName struct StylePropertyName_tCBE2B561C690538C8514BF56426AC486DC35B6FF { // UnityEngine.UIElements.StyleSheets.StylePropertyId UnityEngine.UIElements.StylePropertyName::k__BackingField int32_t ___U3CidU3Ek__BackingField_0; // System.String UnityEngine.UIElements.StylePropertyName::k__BackingField String_t* ___U3CnameU3Ek__BackingField_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.StylePropertyName struct StylePropertyName_tCBE2B561C690538C8514BF56426AC486DC35B6FF_marshaled_pinvoke { int32_t ___U3CidU3Ek__BackingField_0; char* ___U3CnameU3Ek__BackingField_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.StylePropertyName struct StylePropertyName_tCBE2B561C690538C8514BF56426AC486DC35B6FF_marshaled_com { int32_t ___U3CidU3Ek__BackingField_0; Il2CppChar* ___U3CnameU3Ek__BackingField_1; }; // UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A { // UnityEngine.UIElements.StyleValueCollection UnityEngine.UIElements.Experimental.StyleValues::m_StyleValues StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A_marshaled_pinvoke { StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // Native definition for COM marshalling of UnityEngine.UIElements.Experimental.StyleValues struct StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A_marshaled_com { StyleValueCollection_t5ADC08D23E648FBE78F2C161494786E6C83E1377* ___m_StyleValues_0; }; // UnityEngine.UIElements.TextureId struct TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 { // System.Int32 UnityEngine.UIElements.TextureId::m_Index int32_t ___m_Index_0; }; // System.Threading.Thread struct Thread_t0A773B9DE873D2DCAA7D229EAB36757B500E207F : public CriticalFinalizerObject_t1DCAB623CAEA6529A96F5F3EDE3C7048A6E313C9 { // System.Threading.InternalThread System.Threading.Thread::internal_thread InternalThread_tF40B7BFCBD60C82BD8475A22FF5186CA10293687* ___internal_thread_6; // System.Object System.Threading.Thread::m_ThreadStartArg RuntimeObject* ___m_ThreadStartArg_7; // System.Object System.Threading.Thread::pending_exception RuntimeObject* ___pending_exception_8; // System.MulticastDelegate System.Threading.Thread::m_Delegate MulticastDelegate_t* ___m_Delegate_10; // System.Threading.ExecutionContext System.Threading.Thread::m_ExecutionContext ExecutionContext_t9D6EDFD92F0B2D391751963E2D77A8B03CB81710* ___m_ExecutionContext_11; // System.Boolean System.Threading.Thread::m_ExecutionContextBelongsToOuterScope bool ___m_ExecutionContextBelongsToOuterScope_12; // System.Security.Principal.IPrincipal System.Threading.Thread::principal RuntimeObject* ___principal_13; // System.Int32 System.Threading.Thread::principal_version int32_t ___principal_version_14; }; // UnityEngine.UIElements.TimeValue struct TimeValue_t45AE43B219493F9459363F32C79E8986B5F82E0E { // System.Single UnityEngine.UIElements.TimeValue::m_Value float ___m_Value_0; // UnityEngine.UIElements.TimeUnit UnityEngine.UIElements.TimeValue::m_Unit int32_t ___m_Unit_1; }; // UnityEngine.UIElements.TransitionData struct TransitionData_tF097DCEA6AD59BAD8C54693D84B3E2AE248AB321 { // System.Collections.Generic.List`1 UnityEngine.UIElements.TransitionData::transitionDelay List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDelay_0; // System.Collections.Generic.List`1 UnityEngine.UIElements.TransitionData::transitionDuration List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDuration_1; // System.Collections.Generic.List`1 UnityEngine.UIElements.TransitionData::transitionProperty List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268* ___transitionProperty_2; // System.Collections.Generic.List`1 UnityEngine.UIElements.TransitionData::transitionTimingFunction List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B* ___transitionTimingFunction_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TransitionData struct TransitionData_tF097DCEA6AD59BAD8C54693D84B3E2AE248AB321_marshaled_pinvoke { List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDelay_0; List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDuration_1; List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268* ___transitionProperty_2; List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B* ___transitionTimingFunction_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.TransitionData struct TransitionData_tF097DCEA6AD59BAD8C54693D84B3E2AE248AB321_marshaled_com { List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDelay_0; List_1_t437B6C3879E969156A381BDC3C459CF809D39DDF* ___transitionDuration_1; List_1_tD6F1685FEE5A196B3002ACC649A1DF5C65162268* ___transitionProperty_2; List_1_tE7FB077B3CEA6371A27F72CC60962491AB71490B* ___transitionTimingFunction_3; }; // System.UInt16 struct UInt16_tF4C148C876015C212FD72652D0B6ED8CC247A455 { // System.UInt16 System.UInt16::m_value uint16_t ___m_value_0; }; // System.UInt32 struct UInt32_t1833D51FFA667B18A5AA4B8D34DE284F8495D29B { // System.UInt32 System.UInt32::m_value uint32_t ___m_value_0; }; // UnityEngine.Vector2 struct Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 { // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; }; // UnityEngine.Vector2Int struct Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A { // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; }; // UnityEngine.Vector3 struct Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 { // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; }; // UnityEngine.Vector4 struct Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 { // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; }; // System.Void struct Void_t4861ACF8F4594C3437BB48B6E56783494B843915 { union { struct { }; uint8_t Void_t4861ACF8F4594C3437BB48B6E56783494B843915__padding[1]; }; }; // UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture struct RawTexture_t11E3CED18C936D84173D8F6A55270D7AC5452FCA { // UnityEngine.Color32[] UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture::rgba Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___rgba_0; // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture::width int32_t ___width_1; // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture::height int32_t ___height_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture struct RawTexture_t11E3CED18C936D84173D8F6A55270D7AC5452FCA_marshaled_pinvoke { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___rgba_0; int32_t ___width_1; int32_t ___height_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture struct RawTexture_t11E3CED18C936D84173D8F6A55270D7AC5452FCA_marshaled_com { Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___rgba_0; int32_t ___width_1; int32_t ___height_2; }; // UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F { // System.Int32 UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::depth int32_t ___depth_0; // UnityEngine.UIElements.ITreeViewItem UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper::item RuntimeObject* ___item_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_pinvoke { int32_t ___depth_0; RuntimeObject* ___item_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.InternalTreeView/TreeViewItemWrapper struct TreeViewItemWrapper_tFA593EC4B06E0C963C0EAA9C18DDC99EEDC05D1F_marshaled_com { int32_t ___depth_0; RuntimeObject* ___item_1; }; // UnityEngine.UIElements.InternalTreeView/UxmlFactory struct UxmlFactory_t8C0CFA338F9D59EB753E147466CE3C307797B50B : public UxmlFactory_2_t30BFB002F45F67A8D7068C7AAAFCA5CBAF712EA0 { }; // UnityEngine.UIElements.UIR.MeshBuilder/ClipCounts struct ClipCounts_tA13B47CA84D741D6AA98C60E95935D3526F83CDC { // System.Int32 UnityEngine.UIElements.UIR.MeshBuilder/ClipCounts::firstClippedIndex int32_t ___firstClippedIndex_0; // System.Int32 UnityEngine.UIElements.UIR.MeshBuilder/ClipCounts::firstDegenerateIndex int32_t ___firstDegenerateIndex_1; // System.Int32 UnityEngine.UIElements.UIR.MeshBuilder/ClipCounts::lastClippedIndex int32_t ___lastClippedIndex_2; // System.Int32 UnityEngine.UIElements.UIR.MeshBuilder/ClipCounts::clippedTriangles int32_t ___clippedTriangles_3; // System.Int32 UnityEngine.UIElements.UIR.MeshBuilder/ClipCounts::addedTriangles int32_t ___addedTriangles_4; // System.Int32 UnityEngine.UIElements.UIR.MeshBuilder/ClipCounts::degenerateTriangles int32_t ___degenerateTriangles_5; }; // UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement/Hierarchy::m_Owner VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualElement/Hierarchy struct Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_Owner_1; }; // UnityEngine.UIElements.VisualElement/UxmlTraits struct UxmlTraits_t45D4AB9B0148A110826C5201495FF23814A12E4B : public UxmlTraits_t3311A2EDB0705584A614B5511216DAD5279C4160 { // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_Name UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_Name_1; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_ViewDataKey UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_ViewDataKey_2; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 UnityEngine.UIElements.VisualElement/UxmlTraits::m_PickingMode UxmlEnumAttributeDescription_1_tC4ABA6DF74F58C15F2597C1640A58CC16D9551B3* ___m_PickingMode_3; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_Tooltip UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_Tooltip_4; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 UnityEngine.UIElements.VisualElement/UxmlTraits::m_UsageHints UxmlEnumAttributeDescription_1_tBBB2CDD127ABE7FAC6ED7B5CA5A3911FF0AF7CE4* ___m_UsageHints_5; // UnityEngine.UIElements.UxmlIntAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::k__BackingField UxmlIntAttributeDescription_tFDF4F77C2CD7C4790E8E135B0F353699D19CB5B4* ___U3CfocusIndexU3Ek__BackingField_6; // UnityEngine.UIElements.UxmlIntAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_TabIndex UxmlIntAttributeDescription_tFDF4F77C2CD7C4790E8E135B0F353699D19CB5B4* ___m_TabIndex_7; // UnityEngine.UIElements.UxmlBoolAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::k__BackingField UxmlBoolAttributeDescription_t86EA1242C539B39911E63699A4AE0C47918701CE* ___U3CfocusableU3Ek__BackingField_8; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_Class UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_Class_9; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_ContentContainer UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_ContentContainer_10; // UnityEngine.UIElements.UxmlStringAttributeDescription UnityEngine.UIElements.VisualElement/UxmlTraits::m_Style UxmlStringAttributeDescription_t60C9BE81B6A3251AD7A38A90E46F240E016293EF* ___m_Style_11; }; // UnityEngine.UIElements.VisualTreeAsset/<>c__DisplayClass49_0 struct U3CU3Ec__DisplayClass49_0_t15D6F8899A5A974A6A4531B01C67BD951257E3F3 { // UnityEngine.UIElements.VisualElementAsset UnityEngine.UIElements.VisualTreeAsset/<>c__DisplayClass49_0::asset VisualElementAsset_t558B207D551F8C727D1CD0F443F7211D095C3FA9* ___asset_0; }; // UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::name String_t* ___name_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotDefinition::insertionPointId int32_t ___insertionPointId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_pinvoke { char* ___name_0; int32_t ___insertionPointId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotDefinition struct SlotDefinition_t2E39E965BBE5A336DD1B93A115DD01044D1A66F8_marshaled_com { Il2CppChar* ___name_0; int32_t ___insertionPointId_1; }; // UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76 { // System.String UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::slotName String_t* ___slotName_0; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry::assetId int32_t ___assetId_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_pinvoke { char* ___slotName_0; int32_t ___assetId_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/SlotUsageEntry struct SlotUsageEntry_t73A628038C799E4FD44436E093EC19D2B9EA1B76_marshaled_com { Il2CppChar* ___slotName_0; int32_t ___assetId_1; }; // UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484 { // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::alias String_t* ___alias_1; // System.String UnityEngine.UIElements.VisualTreeAsset/UsingEntry::path String_t* ___path_2; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualTreeAsset/UsingEntry::asset VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_pinvoke { char* ___alias_1; char* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualTreeAsset/UsingEntry struct UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484_marshaled_com { Il2CppChar* ___alias_1; Il2CppChar* ___path_2; VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___asset_3; }; // System.Collections.Generic.List`1/Enumerator struct Enumerator_tB0F816093F81D6672785A2ADF957047667737977 { // System.Collections.Generic.List`1 System.Collections.Generic.List`1/Enumerator::_list List_1_t3A511618E31C01BE3D1EA788ABB9AD6F354E8485* ____list_0; // System.Int32 System.Collections.Generic.List`1/Enumerator::_index int32_t ____index_1; // System.Int32 System.Collections.Generic.List`1/Enumerator::_version int32_t ____version_2; // T System.Collections.Generic.List`1/Enumerator::_current UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484 ____current_3; }; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_tBDA39AF7DA4B8FD397DF15A7888FF979DDDC25A4 : public TypedUxmlAttributeDescription_1_t25B132C34C584D3489CCD7BFC0A63B087E892795 { }; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 struct UxmlEnumAttributeDescription_1_t56478B19520E6E85B4966DAFF7FA16680EF0A300 : public TypedUxmlAttributeDescription_1_tB4C3196F5E6941A87CE165C3C9E3611D98CD3354 { }; // UnityEngine.UIElements.Experimental.ValueAnimation`1 struct ValueAnimation_1_t639ABF37111B0184CCB3DE2F577E466F04B28FAC : public RuntimeObject { // System.Int64 UnityEngine.UIElements.Experimental.ValueAnimation`1::m_StartTimeMs int64_t ___m_StartTimeMs_0; // System.Int32 UnityEngine.UIElements.Experimental.ValueAnimation`1::m_DurationMs int32_t ___m_DurationMs_1; // System.Func`2 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Func_2_t2A7432CC4F64D0DF6D8629208B154CF139B39AF2* ___U3CeasingCurveU3Ek__BackingField_2; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField bool ___U3CisRunningU3Ek__BackingField_3; // System.Action UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Action_tD00B0A84D7945E50C2DFFC28EFEE6ED44ED2AD07* ___U3ConAnimationCompletedU3Ek__BackingField_4; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField bool ___U3CautoRecycleU3Ek__BackingField_5; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField bool ___U3CrecycledU3Ek__BackingField_6; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___U3CownerU3Ek__BackingField_8; // System.Action`2 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Action_2_tCFAD9DC5CF83678682A1102DCD1B12DE9FCA395A* ___U3CvalueUpdatedU3Ek__BackingField_9; // System.Func`2 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Func_2_t87FB5A45506EB8DF671CF8BEB31A0FD5A00FA227* ___U3CinitialValueU3Ek__BackingField_10; // System.Func`4 UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField Func_4_t93A2D1B3300415C1167923C629725F6A8758E6B5* ___U3CinterpolatorU3Ek__BackingField_11; // T UnityEngine.UIElements.Experimental.ValueAnimation`1::_from StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A ____from_12; // System.Boolean UnityEngine.UIElements.Experimental.ValueAnimation`1::fromValueSet bool ___fromValueSet_13; // T UnityEngine.UIElements.Experimental.ValueAnimation`1::k__BackingField StyleValues_t4AED947A53B84B62EF2B589A40B74911CA77D11A ___U3CtoU3Ek__BackingField_14; }; // UnityEngine.UIElements.UIR.Allocator2D struct Allocator2D_t5B53CF899C3FABD99F29602424924ACAB9E2A157 : public RuntimeObject { // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.Allocator2D::m_MinSize Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_MinSize_0; // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.Allocator2D::m_MaxSize Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_MaxSize_1; // UnityEngine.Vector2Int UnityEngine.UIElements.UIR.Allocator2D::m_MaxAllocSize Vector2Int_t69B2886EBAB732D9B880565E18E7568F3DE0CE6A ___m_MaxAllocSize_2; // System.Int32 UnityEngine.UIElements.UIR.Allocator2D::m_RowHeightBias int32_t ___m_RowHeightBias_3; // UnityEngine.UIElements.UIR.Allocator2D/Row[] UnityEngine.UIElements.UIR.Allocator2D::m_Rows RowU5BU5D_tD00D1CA580C47C485027A84FED0305EF1055A67D* ___m_Rows_4; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.Allocator2D::m_Areas List_1_tCD8F482BA6987909B251341014B70FB8CCFC735D* ___m_Areas_5; }; // UnityEngine.UIElements.ColorPage struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 { // System.Boolean UnityEngine.UIElements.ColorPage::isValid bool ___isValid_0; // UnityEngine.Color32 UnityEngine.UIElements.ColorPage::pageAndID Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ColorPage struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke { int32_t ___isValid_0; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.ColorPage struct ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com { int32_t ___isValid_0; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___pageAndID_1; }; // UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C { // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::inheritedData StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::layoutData StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::rareData StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transformData StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::transitionData StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; // UnityEngine.UIElements.StyleDataRef`1 UnityEngine.UIElements.ComputedStyle::visualData StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.ComputedStyle::yogaNode YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; // System.Collections.Generic.Dictionary`2 UnityEngine.UIElements.ComputedStyle::customProperties Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; // System.Int64 UnityEngine.UIElements.ComputedStyle::matchingRulesHash int64_t ___matchingRulesHash_8; // System.Single UnityEngine.UIElements.ComputedStyle::dpiScaling float ___dpiScaling_9; // UnityEngine.UIElements.ComputedTransitionProperty[] UnityEngine.UIElements.ComputedStyle::computedTransitions ComputedTransitionPropertyU5BU5D_t25B9E78F5276CDA297C8215C316452CAB8219E82* ___computedTransitions_10; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_pinvoke { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_pinvoke* ___computedTransitions_10; }; // Native definition for COM marshalling of UnityEngine.UIElements.ComputedStyle struct ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C_marshaled_com { StyleDataRef_1_tBB9987581539847AE5CCA2EA2349E05CDC9127FA ___inheritedData_0; StyleDataRef_1_t5330A6F4EAC0EAB88E3B9849D866AA23BB6BE5F4 ___layoutData_1; StyleDataRef_1_tF773E9CBC6DC0FEB38DF95A6F3F47AC49AE045B3 ___rareData_2; StyleDataRef_1_t1D59CCAB740BE6B330D5B5FDA9F67391800200B3 ___transformData_3; StyleDataRef_1_t6A7B146DD79EDF7F42CD8CCF3E411B40AA729B8E ___transitionData_4; StyleDataRef_1_t9CB834B90E638D92A3BE5123B0D3989697AA87FC ___visualData_5; YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___yogaNode_6; Dictionary_2_t645C7B1DAE2D839B52A5E387C165CE13D5465B00* ___customProperties_7; int64_t ___matchingRulesHash_8; float ___dpiScaling_9; ComputedTransitionProperty_tD8E4D8EB5DD69E063944F27A48D9263F4F1354E1_marshaled_com* ___computedTransitions_10; }; // UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82 { // UnityEngine.Texture2D UnityEngine.UIElements.Cursor::k__BackingField Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; // UnityEngine.Vector2 UnityEngine.UIElements.Cursor::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; // System.Int32 UnityEngine.UIElements.Cursor::k__BackingField int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_pinvoke { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.Cursor struct Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_com { Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___U3CtextureU3Ek__BackingField_0; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ChotspotU3Ek__BackingField_1; int32_t ___U3CdefaultCursorIdU3Ek__BackingField_2; }; // System.Delegate struct Delegate_t : public RuntimeObject { // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject* ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.IntPtr System.Delegate::interp_method intptr_t ___interp_method_7; // System.IntPtr System.Delegate::interp_invoke_impl intptr_t ___interp_invoke_impl_8; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t* ___method_info_9; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t* ___original_method_info_10; // System.DelegateData System.Delegate::data DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_12; }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; intptr_t ___interp_method_7; intptr_t ___interp_invoke_impl_8; MethodInfo_t* ___method_info_9; MethodInfo_t* ___original_method_info_10; DelegateData_t9B286B493293CD2D23A5B2B5EF0E5B1324C2B77E* ___data_11; int32_t ___method_is_virtual_12; }; // UnityEngine.UIElements.EventBase struct EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C : public RuntimeObject { // System.Int64 UnityEngine.UIElements.EventBase::k__BackingField int64_t ___U3CtimestampU3Ek__BackingField_2; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CeventIdU3Ek__BackingField_3; // System.UInt64 UnityEngine.UIElements.EventBase::k__BackingField uint64_t ___U3CtriggerEventIdU3Ek__BackingField_4; // UnityEngine.UIElements.EventBase/EventPropagation UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationU3Ek__BackingField_5; // UnityEngine.UIElements.PropagationPaths UnityEngine.UIElements.EventBase::m_Path PropagationPaths_tA17A0F2CAFF1A86B552ED6D984DAA2F14AB2B0E5* ___m_Path_6; // UnityEngine.UIElements.EventBase/LifeCycleStatus UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3ClifeCycleStatusU3Ek__BackingField_7; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::k__BackingField RuntimeObject* ___U3CleafTargetU3Ek__BackingField_8; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_Target RuntimeObject* ___m_Target_9; // System.Collections.Generic.List`1 UnityEngine.UIElements.EventBase::k__BackingField List_1_t6FBD33EFCD307A54E0E8F62AAA0677E2ADAE58D3* ___U3CskipElementsU3Ek__BackingField_10; // UnityEngine.UIElements.PropagationPhase UnityEngine.UIElements.EventBase::k__BackingField int32_t ___U3CpropagationPhaseU3Ek__BackingField_11; // UnityEngine.UIElements.IEventHandler UnityEngine.UIElements.EventBase::m_CurrentTarget RuntimeObject* ___m_CurrentTarget_12; // UnityEngine.Event UnityEngine.UIElements.EventBase::m_ImguiEvent Event_tEBC6F24B56CE22B9C9AD1AC6C24A6B83BC3860CB* ___m_ImguiEvent_13; // UnityEngine.Vector2 UnityEngine.UIElements.EventBase::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CoriginalMousePositionU3Ek__BackingField_14; }; // System.Exception struct Exception_t : public RuntimeObject { // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t* ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject* ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject* ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_tFD177F8C806A6921AD7150264CCC62FA00CAD832* ___native_trace_ips_15; // System.Int32 System.Exception::caught_in_unmanaged int32_t ___caught_in_unmanaged_16; }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_tCBB85B95DFD1634237140CD892E82D06ECB3F5E6* ____safeSerializationManager_13; StackTraceU5BU5D_t32FBCB20930EAF5BAE3F450FF75228E5450DA0DF* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; int32_t ___caught_in_unmanaged_16; }; // UnityEngine.UIElements.UIR.GradientRemap struct GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307 : public LinkedPoolItem_1_t6FDA4D3D7892BA96F64DABAA19EB9989EB14A0FF { // System.Int32 UnityEngine.UIElements.UIR.GradientRemap::origIndex int32_t ___origIndex_1; // System.Int32 UnityEngine.UIElements.UIR.GradientRemap::destIndex int32_t ___destIndex_2; // UnityEngine.RectInt UnityEngine.UIElements.UIR.GradientRemap::location RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___location_3; // UnityEngine.UIElements.UIR.GradientRemap UnityEngine.UIElements.UIR.GradientRemap::next GradientRemap_t74470C9887918BD4AFA8BB25818F21AFB414F307* ___next_4; // UnityEngine.UIElements.TextureId UnityEngine.UIElements.UIR.GradientRemap::atlas TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___atlas_5; }; // UnityEngine.UIElements.GradientSettings struct GradientSettings_tADA3CAA17319C58811DE187298039CC950FBAAF3 { // UnityEngine.UIElements.GradientType UnityEngine.UIElements.GradientSettings::gradientType int32_t ___gradientType_0; // UnityEngine.UIElements.AddressMode UnityEngine.UIElements.GradientSettings::addressMode int32_t ___addressMode_1; // UnityEngine.Vector2 UnityEngine.UIElements.GradientSettings::radialFocus Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___radialFocus_2; // UnityEngine.RectInt UnityEngine.UIElements.GradientSettings::location RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___location_3; }; // UnityEngine.UIElements.LayoutData struct LayoutData_tEFB8DF2EADED24B7658EB2987E991107CCA22440 { // UnityEngine.UIElements.Align UnityEngine.UIElements.LayoutData::alignContent int32_t ___alignContent_0; // UnityEngine.UIElements.Align UnityEngine.UIElements.LayoutData::alignItems int32_t ___alignItems_1; // UnityEngine.UIElements.Align UnityEngine.UIElements.LayoutData::alignSelf int32_t ___alignSelf_2; // System.Single UnityEngine.UIElements.LayoutData::borderBottomWidth float ___borderBottomWidth_3; // System.Single UnityEngine.UIElements.LayoutData::borderLeftWidth float ___borderLeftWidth_4; // System.Single UnityEngine.UIElements.LayoutData::borderRightWidth float ___borderRightWidth_5; // System.Single UnityEngine.UIElements.LayoutData::borderTopWidth float ___borderTopWidth_6; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::bottom Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___bottom_7; // UnityEngine.UIElements.DisplayStyle UnityEngine.UIElements.LayoutData::display int32_t ___display_8; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::flexBasis Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___flexBasis_9; // UnityEngine.UIElements.FlexDirection UnityEngine.UIElements.LayoutData::flexDirection int32_t ___flexDirection_10; // System.Single UnityEngine.UIElements.LayoutData::flexGrow float ___flexGrow_11; // System.Single UnityEngine.UIElements.LayoutData::flexShrink float ___flexShrink_12; // UnityEngine.UIElements.Wrap UnityEngine.UIElements.LayoutData::flexWrap int32_t ___flexWrap_13; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::height Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___height_14; // UnityEngine.UIElements.Justify UnityEngine.UIElements.LayoutData::justifyContent int32_t ___justifyContent_15; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::left Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___left_16; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::marginBottom Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___marginBottom_17; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::marginLeft Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___marginLeft_18; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::marginRight Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___marginRight_19; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::marginTop Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___marginTop_20; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::maxHeight Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___maxHeight_21; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::maxWidth Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___maxWidth_22; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::minHeight Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___minHeight_23; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::minWidth Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___minWidth_24; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::paddingBottom Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paddingBottom_25; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::paddingLeft Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paddingLeft_26; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::paddingRight Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paddingRight_27; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::paddingTop Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paddingTop_28; // UnityEngine.UIElements.Position UnityEngine.UIElements.LayoutData::position int32_t ___position_29; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::right Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___right_30; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::top Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___top_31; // UnityEngine.UIElements.Length UnityEngine.UIElements.LayoutData::width Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___width_32; }; // UnityEngine.TextCore.Text.MeshInfo struct MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F { // System.Int32 UnityEngine.TextCore.Text.MeshInfo::vertexCount int32_t ___vertexCount_1; // UnityEngine.Vector3[] UnityEngine.TextCore.Text.MeshInfo::vertices Vector3U5BU5D_tFF1859CCE176131B909E2044F76443064254679C* ___vertices_2; // UnityEngine.Vector2[] UnityEngine.TextCore.Text.MeshInfo::uvs0 Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___uvs0_3; // UnityEngine.Vector2[] UnityEngine.TextCore.Text.MeshInfo::uvs2 Vector2U5BU5D_tFEBBC94BCC6C9C88277BA04047D2B3FDB6ED7FDA* ___uvs2_4; // UnityEngine.Color32[] UnityEngine.TextCore.Text.MeshInfo::colors32 Color32U5BU5D_t38116C3E91765C4C5726CE12C77FAD7F9F737259* ___colors32_5; // System.Int32[] UnityEngine.TextCore.Text.MeshInfo::triangles Int32U5BU5D_t19C97395396A72ECAF310612F0760F165060314C* ___triangles_6; // UnityEngine.Material UnityEngine.TextCore.Text.MeshInfo::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_7; }; // Native definition for P/Invoke marshalling of UnityEngine.TextCore.Text.MeshInfo struct MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F_marshaled_pinvoke { int32_t ___vertexCount_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___vertices_2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___uvs0_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___uvs2_4; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___colors32_5; Il2CppSafeArray/*NONE*/* ___triangles_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_7; }; // Native definition for COM marshalling of UnityEngine.TextCore.Text.MeshInfo struct MeshInfo_tE55C4A8846CC2C399CCC3FE989476D987B86AB2F_marshaled_com { int32_t ___vertexCount_1; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2* ___vertices_2; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___uvs0_3; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7* ___uvs2_4; Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B* ___colors32_5; Il2CppSafeArray/*NONE*/* ___triangles_6; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_7; }; // UnityEngine.UIElements.MeshWriteData struct MeshWriteData_tE09883A6419D2A92CC453702AD6D30486B44F5F9 : public RuntimeObject { // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.MeshWriteData::m_Vertices NativeSlice_1_t66375568C4FF313931F4D2F646D64FE6A406BAD2 ___m_Vertices_0; // Unity.Collections.NativeSlice`1 UnityEngine.UIElements.MeshWriteData::m_Indices NativeSlice_1_t0D1A1AB7A9C4768B84EB7420D04A90920533C78A ___m_Indices_1; // UnityEngine.Rect UnityEngine.UIElements.MeshWriteData::m_UVRegion Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_UVRegion_2; // System.Int32 UnityEngine.UIElements.MeshWriteData::currentIndex int32_t ___currentIndex_3; // System.Int32 UnityEngine.UIElements.MeshWriteData::currentVertex int32_t ___currentVertex_4; }; // UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C : public RuntimeObject { // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { intptr_t ___m_CachedPtr_0; }; // Unity.Profiling.ProfilerMarker struct ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD { // System.IntPtr Unity.Profiling.ProfilerMarker::m_Ptr intptr_t ___m_Ptr_0; }; // UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 { // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prev VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::next VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::groupTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::boneTransformAncestor VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextDirty VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::hierarchyDepth int32_t ___hierarchyDepth_6; // UnityEngine.UIElements.UIR.RenderDataDirtyTypes UnityEngine.UIElements.UIR.RenderChainVEData::dirtiedValues int32_t ___dirtiedValues_7; // System.UInt32 UnityEngine.UIElements.UIR.RenderChainVEData::dirtyID uint32_t ___dirtyID_8; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::firstClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; // UnityEngine.UIElements.UIR.RenderChainCommand UnityEngine.UIElements.UIR.RenderChainVEData::lastClosingCommand RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isInChain bool ___isInChain_13; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::isHierarchyHidden bool ___isHierarchyHidden_14; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localFlipsWinding bool ___localFlipsWinding_15; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::localTransformScaleZero bool ___localTransformScaleZero_16; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::worldFlipsWinding bool ___worldFlipsWinding_17; // UnityEngine.UIElements.UIR.Implementation.ClipMethod UnityEngine.UIElements.UIR.RenderChainVEData::clipMethod int32_t ___clipMethod_18; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenStencilRef int32_t ___childrenStencilRef_19; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::childrenMaskDepth int32_t ___childrenMaskDepth_20; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::disableNudging bool ___disableNudging_21; // System.Boolean UnityEngine.UIElements.UIR.RenderChainVEData::usesLegacyText bool ___usesLegacyText_22; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::data MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; // UnityEngine.UIElements.UIR.MeshHandle UnityEngine.UIElements.UIR.RenderChainVEData::closingData MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; // UnityEngine.Matrix4x4 UnityEngine.UIElements.UIR.RenderChainVEData::verticesSpace Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVStart int32_t ___displacementUVStart_26; // System.Int32 UnityEngine.UIElements.UIR.RenderChainVEData::displacementUVEnd int32_t ___displacementUVEnd_27; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::transformID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::clipRectID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::opacityID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::textCoreSettingsID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderLeftColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderTopColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderRightColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::borderBottomColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.RenderChainVEData::tintColorID BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; // System.Single UnityEngine.UIElements.UIR.RenderChainVEData::compositeOpacity float ___compositeOpacity_38; // UnityEngine.Color UnityEngine.UIElements.UIR.RenderChainVEData::backgroundColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::prevText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.UIR.RenderChainVEData::nextText VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; // System.Collections.Generic.List`1 UnityEngine.UIElements.UIR.RenderChainVEData::textEntries List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; // UnityEngine.UIElements.UIR.BasicNode`1 UnityEngine.UIElements.UIR.RenderChainVEData::textures BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_pinvoke { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.RenderChainVEData struct RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847_marshaled_com { VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prev_0; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___next_1; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___groupTransformAncestor_2; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___boneTransformAncestor_3; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevDirty_4; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextDirty_5; int32_t ___hierarchyDepth_6; int32_t ___dirtiedValues_7; uint32_t ___dirtyID_8; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstCommand_9; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastCommand_10; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___firstClosingCommand_11; RenderChainCommand_t4F70E36AF4BC3645C8F9C822B7A3ACE9CB815727* ___lastClosingCommand_12; int32_t ___isInChain_13; int32_t ___isHierarchyHidden_14; int32_t ___localFlipsWinding_15; int32_t ___localTransformScaleZero_16; int32_t ___worldFlipsWinding_17; int32_t ___clipMethod_18; int32_t ___childrenStencilRef_19; int32_t ___childrenMaskDepth_20; int32_t ___disableNudging_21; int32_t ___usesLegacyText_22; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___data_23; MeshHandle_tC1E9A7ECCFDAEFDE064B8D58B35B9CEE5A70A22E* ___closingData_24; Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___verticesSpace_25; int32_t ___displacementUVStart_26; int32_t ___displacementUVEnd_27; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___transformID_28; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___clipRectID_29; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___opacityID_30; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___textCoreSettingsID_31; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___backgroundColorID_32; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderLeftColorID_33; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderTopColorID_34; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderRightColorID_35; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___borderBottomColorID_36; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___tintColorID_37; float ___compositeOpacity_38; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_39; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___prevText_40; VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___nextText_41; List_1_t3ADC2CEE608F7E0043EBE4FD425E6C9AE43E19CC* ___textEntries_42; BasicNode_1_t7B4D545DCD6949B2E1C85D63DF038E44602F7DDB* ___textures_43; }; // UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7 { // UnityEngine.UIElements.Angle UnityEngine.UIElements.Rotate::m_Angle Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC ___m_Angle_0; // UnityEngine.Vector3 UnityEngine.UIElements.Rotate::m_Axis Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Axis_1; // System.Boolean UnityEngine.UIElements.Rotate::m_IsNone bool ___m_IsNone_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_pinvoke { Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC ___m_Angle_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Axis_1; int32_t ___m_IsNone_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.Rotate struct Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_com { Angle_t0229F612898D65B3CC646C40A32D93D8A33C1DFC ___m_Angle_0; Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Axis_1; int32_t ___m_IsNone_2; }; // System.RuntimeFieldHandle struct RuntimeFieldHandle_t6E4C45B6D2EA12FC99185805A7E77527899B25C5 { // System.IntPtr System.RuntimeFieldHandle::value intptr_t ___value_0; }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B { // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; }; // UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7 { // UnityEngine.Vector3 UnityEngine.UIElements.Scale::m_Scale Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; // System.Boolean UnityEngine.UIElements.Scale::m_IsNone bool ___m_IsNone_1; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // Native definition for COM marshalling of UnityEngine.UIElements.Scale struct Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com { Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___m_Scale_0; int32_t ___m_IsNone_1; }; // UnityEngine.UIElements.StyleLength struct StyleLength_tF02B24735FC88BE29BEB36F7A87709CA28AF72D8 { // UnityEngine.UIElements.Length UnityEngine.UIElements.StyleLength::m_Value Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Value_0; // UnityEngine.UIElements.StyleKeyword UnityEngine.UIElements.StyleLength::m_Keyword int32_t ___m_Keyword_1; }; // UnityEngine.UIElements.TextShadow struct TextShadow_t6BADF37AB90ABCB63859A225B58AC5A580950A05 { // UnityEngine.Vector2 UnityEngine.UIElements.TextShadow::offset Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___offset_0; // System.Single UnityEngine.UIElements.TextShadow::blurRadius float ___blurRadius_1; // UnityEngine.Color UnityEngine.UIElements.TextShadow::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; }; // UnityEngine.UIElements.TextVertex struct TextVertex_tF56662BA585F7DD34D71971F1AA1D2E767946CF3 { // UnityEngine.Vector3 UnityEngine.UIElements.TextVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Color32 UnityEngine.UIElements.TextVertex::color Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___color_1; // UnityEngine.Vector2 UnityEngine.UIElements.TextVertex::uv0 Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv0_2; }; // UnityEngine.UIElements.TransformOrigin struct TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 { // UnityEngine.UIElements.Length UnityEngine.UIElements.TransformOrigin::m_X Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; // UnityEngine.UIElements.Length UnityEngine.UIElements.TransformOrigin::m_Y Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; // System.Single UnityEngine.UIElements.TransformOrigin::m_Z float ___m_Z_2; }; // UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E { // UnityEngine.UIElements.Length UnityEngine.UIElements.Translate::m_X Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; // UnityEngine.UIElements.Length UnityEngine.UIElements.Translate::m_Y Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; // System.Single UnityEngine.UIElements.Translate::m_Z float ___m_Z_2; // System.Boolean UnityEngine.UIElements.Translate::m_isNone bool ___m_isNone_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_pinvoke { Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; float ___m_Z_2; int32_t ___m_isNone_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.Translate struct Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_com { Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_X_0; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___m_Y_1; float ___m_Z_2; int32_t ___m_isNone_3; }; // UnityEngine.UIElements.UxmlBoolAttributeDescription struct UxmlBoolAttributeDescription_t86EA1242C539B39911E63699A4AE0C47918701CE : public TypedUxmlAttributeDescription_1_t7ECE12D1C0C385835D77803906F54B792532FD39 { }; // UnityEngine.UIElements.UxmlIntAttributeDescription struct UxmlIntAttributeDescription_tFDF4F77C2CD7C4790E8E135B0F353699D19CB5B4 : public TypedUxmlAttributeDescription_1_tF8E164DB2A1FE613654370D348F4C3680DA42A03 { }; // UnityEngine.UIElements.VectorImageVertex struct VectorImageVertex_t9D42377517CC059BD40E2A626ECEBE0C94CA0948 { // UnityEngine.Vector3 UnityEngine.UIElements.VectorImageVertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_0; // UnityEngine.Color32 UnityEngine.UIElements.VectorImageVertex::tint Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___tint_1; // UnityEngine.Vector2 UnityEngine.UIElements.VectorImageVertex::uv Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv_2; // System.UInt32 UnityEngine.UIElements.VectorImageVertex::settingIndex uint32_t ___settingIndex_3; }; // UnityEngine.UIElements.Vertex struct Vertex_t016AC68A2E6C62576E65412BEC71544AFC01AFC7 { // UnityEngine.Vector3 UnityEngine.UIElements.Vertex::position Vector3_t24C512C7B96BBABAD472002D0BA2BDA40A5A80B2 ___position_1; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::tint Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___tint_2; // UnityEngine.Vector2 UnityEngine.UIElements.Vertex::uv Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___uv_3; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::xformClipPages Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___xformClipPages_4; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::ids Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___ids_5; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::flags Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___flags_6; // UnityEngine.Color32 UnityEngine.UIElements.Vertex::opacityColorPages Color32_t73C5004937BF5BB8AD55323D51AAA40A898EF48B ___opacityColorPages_7; // UnityEngine.Vector4 UnityEngine.UIElements.Vertex::circle Vector4_t58B63D32F48C0DBF50DE2C60794C4676C80EDBE3 ___circle_8; // System.Single UnityEngine.UIElements.Vertex::textureId float ___textureId_9; }; // UnityEngine.UIElements.VisualData struct VisualData_t64B2C5387387BCEC426F3981BECC8582A02D3F1B { // UnityEngine.Color UnityEngine.UIElements.VisualData::backgroundColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_0; // UnityEngine.UIElements.Background UnityEngine.UIElements.VisualData::backgroundImage Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8 ___backgroundImage_1; // UnityEngine.Color UnityEngine.UIElements.VisualData::borderBottomColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderBottomColor_2; // UnityEngine.UIElements.Length UnityEngine.UIElements.VisualData::borderBottomLeftRadius Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomLeftRadius_3; // UnityEngine.UIElements.Length UnityEngine.UIElements.VisualData::borderBottomRightRadius Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomRightRadius_4; // UnityEngine.Color UnityEngine.UIElements.VisualData::borderLeftColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderLeftColor_5; // UnityEngine.Color UnityEngine.UIElements.VisualData::borderRightColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderRightColor_6; // UnityEngine.Color UnityEngine.UIElements.VisualData::borderTopColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderTopColor_7; // UnityEngine.UIElements.Length UnityEngine.UIElements.VisualData::borderTopLeftRadius Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopLeftRadius_8; // UnityEngine.UIElements.Length UnityEngine.UIElements.VisualData::borderTopRightRadius Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopRightRadius_9; // System.Single UnityEngine.UIElements.VisualData::opacity float ___opacity_10; // UnityEngine.UIElements.OverflowInternal UnityEngine.UIElements.VisualData::overflow int32_t ___overflow_11; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.VisualData struct VisualData_t64B2C5387387BCEC426F3981BECC8582A02D3F1B_marshaled_pinvoke { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_0; Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_pinvoke ___backgroundImage_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderBottomColor_2; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomLeftRadius_3; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomRightRadius_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderLeftColor_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderRightColor_6; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderTopColor_7; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopLeftRadius_8; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopRightRadius_9; float ___opacity_10; int32_t ___overflow_11; }; // Native definition for COM marshalling of UnityEngine.UIElements.VisualData struct VisualData_t64B2C5387387BCEC426F3981BECC8582A02D3F1B_marshaled_com { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___backgroundColor_0; Background_t3C720DED4FAF016332D29FB86C9BE8D5D0D8F0C8_marshaled_com ___backgroundImage_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderBottomColor_2; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomLeftRadius_3; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderBottomRightRadius_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderLeftColor_5; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderRightColor_6; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___borderTopColor_7; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopLeftRadius_8; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___borderTopRightRadius_9; float ___opacity_10; int32_t ___overflow_11; }; // UnityEngine.UIElements.UIR.Allocator2D/Alloc2D struct Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E { // UnityEngine.RectInt UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::rect RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0; // UnityEngine.UIElements.UIR.Allocator2D/Row UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::row Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___row_1; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.Allocator2D/Alloc2D::alloc Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_2; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.Allocator2D/Alloc2D struct Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_pinvoke { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0; Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___row_1; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_pinvoke ___alloc_2; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.Allocator2D/Alloc2D struct Alloc2D_tB9971776E3506C8F38C7F3C66690F9AC0322542E_marshaled_com { RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0; Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___row_1; Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE_marshaled_com ___alloc_2; }; // UnityEngine.UIElements.UIR.Allocator2D/Area struct Area_t73C633C1FD6561DA1C71995069E04A9750255AA3 : public RuntimeObject { // UnityEngine.RectInt UnityEngine.UIElements.UIR.Allocator2D/Area::rect RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_0; // UnityEngine.UIElements.UIR.BestFitAllocator UnityEngine.UIElements.UIR.Allocator2D/Area::allocator BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* ___allocator_1; }; // UnityEngine.UIElements.UIR.Allocator2D/Row struct Row_t5CAF04F94A4359C08ADDBA867B0817101F351999 : public LinkedPoolItem_1_t78842297A198BFB4C5112EE918F64E87C14A2C2B { // UnityEngine.RectInt UnityEngine.UIElements.UIR.Allocator2D/Row::rect RectInt_t1744D10E1063135DA9D574F95205B98DAC600CB8 ___rect_1; // UnityEngine.UIElements.UIR.Allocator2D/Area UnityEngine.UIElements.UIR.Allocator2D/Row::area Area_t73C633C1FD6561DA1C71995069E04A9750255AA3* ___area_2; // UnityEngine.UIElements.UIR.BestFitAllocator UnityEngine.UIElements.UIR.Allocator2D/Row::allocator BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* ___allocator_3; // UnityEngine.UIElements.UIR.Alloc UnityEngine.UIElements.UIR.Allocator2D/Row::alloc Alloc_t78312CFE58F38082281E80E297AE6176BD2BD8AE ___alloc_4; // UnityEngine.UIElements.UIR.Allocator2D/Row UnityEngine.UIElements.UIR.Allocator2D/Row::next Row_t5CAF04F94A4359C08ADDBA867B0817101F351999* ___next_5; }; // UnityEngine.UIElements.InternalTreeView/UxmlTraits struct UxmlTraits_t6A5EA2E9F2DB65C27764862855EB4B3F02FD9C34 : public UxmlTraits_t45D4AB9B0148A110826C5201495FF23814A12E4B { // UnityEngine.UIElements.UxmlIntAttributeDescription UnityEngine.UIElements.InternalTreeView/UxmlTraits::m_ItemHeight UxmlIntAttributeDescription_tFDF4F77C2CD7C4790E8E135B0F353699D19CB5B4* ___m_ItemHeight_12; // UnityEngine.UIElements.UxmlBoolAttributeDescription UnityEngine.UIElements.InternalTreeView/UxmlTraits::m_ShowBorder UxmlBoolAttributeDescription_t86EA1242C539B39911E63699A4AE0C47918701CE* ___m_ShowBorder_13; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 UnityEngine.UIElements.InternalTreeView/UxmlTraits::m_SelectionType UxmlEnumAttributeDescription_1_t56478B19520E6E85B4966DAFF7FA16680EF0A300* ___m_SelectionType_14; // UnityEngine.UIElements.UxmlEnumAttributeDescription`1 UnityEngine.UIElements.InternalTreeView/UxmlTraits::m_ShowAlternatingRowBackgrounds UxmlEnumAttributeDescription_1_tBDA39AF7DA4B8FD397DF15A7888FF979DDDC25A4* ___m_ShowAlternatingRowBackgrounds_15; }; // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData struct AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0 { // UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData/Allocator UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::alloc Allocator_t084692CDDE70825875BA4EC825D124E0BF9355D3* ___alloc_0; // UnityEngine.Texture UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::texture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_1; // UnityEngine.UIElements.TextureId UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::svgTexture TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___svgTexture_2; // UnityEngine.Material UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3; // UnityEngine.UIElements.MeshGenerationContext/MeshFlags UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::flags int32_t ___flags_4; // UnityEngine.UIElements.UIR.BMPAlloc UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData::colorAlloc BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___colorAlloc_5; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData struct AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0_marshaled_pinvoke { Il2CppMethodPointer ___alloc_0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_1; TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___svgTexture_2; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3; int32_t ___flags_4; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___colorAlloc_5; }; // Native definition for COM marshalling of UnityEngine.UIElements.UIR.MeshBuilder/AllocMeshData struct AllocMeshData_t2A9D421887B81E659406F225BE007B9CD4FC1AA0_marshaled_com { Il2CppMethodPointer ___alloc_0; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_1; TextureId_tFF4B4AAE53408AB10B0B89CCA5F7B50CF2535E58 ___svgTexture_2; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_3; int32_t ___flags_4; BMPAlloc_t29DA9D09157B8BAD2D5643711A53A5F11D216D30 ___colorAlloc_5; }; // UnityEngine.UIElements.UIR.MeshBuilder/VertexClipEdge struct VertexClipEdge_tACFA4DFFDEF445CE66AD530BEC0B5A1977C02705 { // System.Int32 UnityEngine.UIElements.UIR.MeshBuilder/VertexClipEdge::value__ int32_t ___value___2; }; // UnityEngine.UIElements.MeshGenerationContextUtils/TextParams struct TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F { // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::rect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; // System.String UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::text String_t* ___text_1; // UnityEngine.Font UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::font Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; // UnityEngine.UIElements.FontDefinition UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontDefinition FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C ___fontDefinition_3; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontSize int32_t ___fontSize_4; // UnityEngine.UIElements.Length UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::letterSpacing Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_5; // UnityEngine.UIElements.Length UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::wordSpacing Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_6; // UnityEngine.UIElements.Length UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::paragraphSpacing Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paragraphSpacing_7; // UnityEngine.FontStyle UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontStyle int32_t ___fontStyle_8; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::fontColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___fontColor_9; // UnityEngine.TextAnchor UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::anchor int32_t ___anchor_10; // System.Boolean UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::wordWrap bool ___wordWrap_11; // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::wordWrapWidth float ___wordWrapWidth_12; // System.Boolean UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::richText bool ___richText_13; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::playmodeTintColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_14; // UnityEngine.UIElements.TextOverflow UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::textOverflow int32_t ___textOverflow_15; // UnityEngine.UIElements.TextOverflowPosition UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::textOverflowPosition int32_t ___textOverflowPosition_16; // UnityEngine.UIElements.OverflowInternal UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::overflow int32_t ___overflow_17; // UnityEngine.UIElements.IPanel UnityEngine.UIElements.MeshGenerationContextUtils/TextParams::panel RuntimeObject* ___panel_18; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/TextParams struct TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F_marshaled_pinvoke { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; char* ___text_1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke ___fontDefinition_3; int32_t ___fontSize_4; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_5; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_6; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paragraphSpacing_7; int32_t ___fontStyle_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___fontColor_9; int32_t ___anchor_10; int32_t ___wordWrap_11; float ___wordWrapWidth_12; int32_t ___richText_13; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_14; int32_t ___textOverflow_15; int32_t ___textOverflowPosition_16; int32_t ___overflow_17; RuntimeObject* ___panel_18; }; // Native definition for COM marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/TextParams struct TextParams_t943244753F8E3A49632BBEC7272DAEAA8E10546F_marshaled_com { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Il2CppChar* ___text_1; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___font_2; FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com ___fontDefinition_3; int32_t ___fontSize_4; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_5; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_6; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___paragraphSpacing_7; int32_t ___fontStyle_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___fontColor_9; int32_t ___anchor_10; int32_t ___wordWrap_11; float ___wordWrapWidth_12; int32_t ___richText_13; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_14; int32_t ___textOverflow_15; int32_t ___textOverflowPosition_16; int32_t ___overflow_17; RuntimeObject* ___panel_18; }; // UnityEngine.UIElements.VisualTreeAsset/d__21 struct U3Cget_stylesheetsU3Ed__21_tC629F509A26302EA08AF0252AB9090F9FCFFF999 : public RuntimeObject { // System.Int32 UnityEngine.UIElements.VisualTreeAsset/d__21::<>1__state int32_t ___U3CU3E1__state_0; // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.VisualTreeAsset/d__21::<>2__current StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___U3CU3E2__current_1; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/d__21::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualTreeAsset/d__21::<>4__this VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CU3E4__this_3; // System.Collections.Generic.HashSet`1 UnityEngine.UIElements.VisualTreeAsset/d__21::5__1 HashSet_1_tAF7309D157084CB902A6F7684E6E474986365867* ___U3CsentU3E5__1_4; // System.Collections.Generic.List`1/Enumerator UnityEngine.UIElements.VisualTreeAsset/d__21::<>s__2 Enumerator_tC49B324229C130CEF914A7CF022A162A3F309AF8 ___U3CU3Es__2_5; // UnityEngine.UIElements.VisualElementAsset UnityEngine.UIElements.VisualTreeAsset/d__21::5__3 VisualElementAsset_t558B207D551F8C727D1CD0F443F7211D095C3FA9* ___U3CveaU3E5__3_6; // System.Collections.Generic.List`1/Enumerator UnityEngine.UIElements.VisualTreeAsset/d__21::<>s__4 Enumerator_t6A2C9B49B9A539A38B864F791777F86879469484 ___U3CU3Es__4_7; // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.VisualTreeAsset/d__21::5__5 StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___U3CstylesheetU3E5__5_8; // System.Collections.Generic.List`1/Enumerator UnityEngine.UIElements.VisualTreeAsset/d__21::<>s__6 Enumerator_tA7A4B718FE1ED1D87565680D8C8195EC8AEAB3D1 ___U3CU3Es__6_9; // System.String UnityEngine.UIElements.VisualTreeAsset/d__21::5__7 String_t* ___U3CstylesheetPathU3E5__7_10; // UnityEngine.UIElements.StyleSheet UnityEngine.UIElements.VisualTreeAsset/d__21::5__8 StyleSheet_t6FAF43FCDB45BC6BED0522A222FD4C1A9BB10428* ___U3CstylesheetU3E5__8_11; }; // UnityEngine.UIElements.EventBase`1> struct EventBase_1_tBA26F1F71F5552622D291E958C5BAAF8FC084715 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t28A1B2B8FC43209D9402B4CC45E8C562DFDC26AD : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_tCDEFDAD598AAC8D3B106EB41834C9619E903374E : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t730BB171C1C7F183359949BD5F4BA81AFE9A35CE : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t9ED9D70674CFE9504A67746757FB582440278391 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.UIElements.EventBase`1 struct EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1 : public EventBase_tD7F89B936EB8074AE31E7B15976C072277371F7C { // System.Int32 UnityEngine.UIElements.EventBase`1::m_RefCount int32_t ___m_RefCount_17; }; // UnityEngine.Font struct Font_tC95270EA3198038970422D78B74A7F2E218A96B6 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { // UnityEngine.Font/FontTextureRebuildCallback UnityEngine.Font::m_FontTextureRebuildCallback FontTextureRebuildCallback_t76D5E172DF8AA57E67763D453AAC40F0961D09B1* ___m_FontTextureRebuildCallback_5; }; // UnityEngine.UIElements.UIR.GradientSettingsAtlas struct GradientSettingsAtlas_t086C45D0F3B8F47571912544D8B6DEC6E8EC8C1A : public RuntimeObject { // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_Length int32_t ___m_Length_2; // System.Int32 UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_ElemWidth int32_t ___m_ElemWidth_3; // UnityEngine.UIElements.UIR.BestFitAllocator UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_Allocator BestFitAllocator_t92B43D0CAA763D9109779450069EBB389A57ECC7* ___m_Allocator_4; // UnityEngine.Texture2D UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_Atlas Texture2D_tE6505BC111DD8A424A9DBE8E05D7D09E11FFFCF4* ___m_Atlas_5; // UnityEngine.UIElements.UIR.GradientSettingsAtlas/RawTexture UnityEngine.UIElements.UIR.GradientSettingsAtlas::m_RawAtlas RawTexture_t11E3CED18C936D84173D8F6A55270D7AC5452FCA ___m_RawAtlas_6; // System.Boolean UnityEngine.UIElements.UIR.GradientSettingsAtlas::k__BackingField bool ___U3CdisposedU3Ek__BackingField_8; // System.Boolean UnityEngine.UIElements.UIR.GradientSettingsAtlas::k__BackingField bool ___U3CMustCommitU3Ek__BackingField_9; }; // UnityEngine.UIElements.InheritedData struct InheritedData_t9CB0AE42B025C0BD86FEF0C979D5BFE15E188E67 { // UnityEngine.Color UnityEngine.UIElements.InheritedData::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_0; // UnityEngine.UIElements.Length UnityEngine.UIElements.InheritedData::fontSize Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___fontSize_1; // UnityEngine.UIElements.Length UnityEngine.UIElements.InheritedData::letterSpacing Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_2; // UnityEngine.UIElements.TextShadow UnityEngine.UIElements.InheritedData::textShadow TextShadow_t6BADF37AB90ABCB63859A225B58AC5A580950A05 ___textShadow_3; // UnityEngine.Font UnityEngine.UIElements.InheritedData::unityFont Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___unityFont_4; // UnityEngine.UIElements.FontDefinition UnityEngine.UIElements.InheritedData::unityFontDefinition FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C ___unityFontDefinition_5; // UnityEngine.FontStyle UnityEngine.UIElements.InheritedData::unityFontStyleAndWeight int32_t ___unityFontStyleAndWeight_6; // UnityEngine.UIElements.Length UnityEngine.UIElements.InheritedData::unityParagraphSpacing Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___unityParagraphSpacing_7; // UnityEngine.TextAnchor UnityEngine.UIElements.InheritedData::unityTextAlign int32_t ___unityTextAlign_8; // UnityEngine.Color UnityEngine.UIElements.InheritedData::unityTextOutlineColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___unityTextOutlineColor_9; // System.Single UnityEngine.UIElements.InheritedData::unityTextOutlineWidth float ___unityTextOutlineWidth_10; // UnityEngine.UIElements.Visibility UnityEngine.UIElements.InheritedData::visibility int32_t ___visibility_11; // UnityEngine.UIElements.WhiteSpace UnityEngine.UIElements.InheritedData::whiteSpace int32_t ___whiteSpace_12; // UnityEngine.UIElements.Length UnityEngine.UIElements.InheritedData::wordSpacing Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_13; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.InheritedData struct InheritedData_t9CB0AE42B025C0BD86FEF0C979D5BFE15E188E67_marshaled_pinvoke { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_0; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___fontSize_1; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_2; TextShadow_t6BADF37AB90ABCB63859A225B58AC5A580950A05 ___textShadow_3; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___unityFont_4; FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_pinvoke ___unityFontDefinition_5; int32_t ___unityFontStyleAndWeight_6; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___unityParagraphSpacing_7; int32_t ___unityTextAlign_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___unityTextOutlineColor_9; float ___unityTextOutlineWidth_10; int32_t ___visibility_11; int32_t ___whiteSpace_12; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_13; }; // Native definition for COM marshalling of UnityEngine.UIElements.InheritedData struct InheritedData_t9CB0AE42B025C0BD86FEF0C979D5BFE15E188E67_marshaled_com { Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_0; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___fontSize_1; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___letterSpacing_2; TextShadow_t6BADF37AB90ABCB63859A225B58AC5A580950A05 ___textShadow_3; Font_tC95270EA3198038970422D78B74A7F2E218A96B6* ___unityFont_4; FontDefinition_t65281B0E106365C28AD3F2525DE148719AEEA30C_marshaled_com ___unityFontDefinition_5; int32_t ___unityFontStyleAndWeight_6; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___unityParagraphSpacing_7; int32_t ___unityTextAlign_8; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___unityTextOutlineColor_9; float ___unityTextOutlineWidth_10; int32_t ___visibility_11; int32_t ___whiteSpace_12; Length_t90BB06D47DD6DB461ED21BD3E3241FAB6C824256 ___wordSpacing_13; }; // UnityEngine.UIElements.UIR.MeshBuilder struct MeshBuilder_t73D46F57E528BF26B22D710789F8E63D0F966A1F : public RuntimeObject { }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tC5AB7E8F745616680F337909D3A8E6C722CDF771* ___delegates_13; }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_13; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_13; }; // UnityEngine.UIElements.RareData struct RareData_t2F466D955456C8E8898324C284948FCB0F4D6F26 { // UnityEngine.UIElements.Cursor UnityEngine.UIElements.RareData::cursor Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82 ___cursor_0; // UnityEngine.UIElements.TextOverflow UnityEngine.UIElements.RareData::textOverflow int32_t ___textOverflow_1; // UnityEngine.Color UnityEngine.UIElements.RareData::unityBackgroundImageTintColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___unityBackgroundImageTintColor_2; // UnityEngine.ScaleMode UnityEngine.UIElements.RareData::unityBackgroundScaleMode int32_t ___unityBackgroundScaleMode_3; // UnityEngine.UIElements.OverflowClipBox UnityEngine.UIElements.RareData::unityOverflowClipBox int32_t ___unityOverflowClipBox_4; // System.Int32 UnityEngine.UIElements.RareData::unitySliceBottom int32_t ___unitySliceBottom_5; // System.Int32 UnityEngine.UIElements.RareData::unitySliceLeft int32_t ___unitySliceLeft_6; // System.Int32 UnityEngine.UIElements.RareData::unitySliceRight int32_t ___unitySliceRight_7; // System.Int32 UnityEngine.UIElements.RareData::unitySliceTop int32_t ___unitySliceTop_8; // UnityEngine.UIElements.TextOverflowPosition UnityEngine.UIElements.RareData::unityTextOverflowPosition int32_t ___unityTextOverflowPosition_9; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.RareData struct RareData_t2F466D955456C8E8898324C284948FCB0F4D6F26_marshaled_pinvoke { Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_pinvoke ___cursor_0; int32_t ___textOverflow_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___unityBackgroundImageTintColor_2; int32_t ___unityBackgroundScaleMode_3; int32_t ___unityOverflowClipBox_4; int32_t ___unitySliceBottom_5; int32_t ___unitySliceLeft_6; int32_t ___unitySliceRight_7; int32_t ___unitySliceTop_8; int32_t ___unityTextOverflowPosition_9; }; // Native definition for COM marshalling of UnityEngine.UIElements.RareData struct RareData_t2F466D955456C8E8898324C284948FCB0F4D6F26_marshaled_com { Cursor_t24C3B5095F65B86794C4F7EA168E324DFDA9EE82_marshaled_com ___cursor_0; int32_t ___textOverflow_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___unityBackgroundImageTintColor_2; int32_t ___unityBackgroundScaleMode_3; int32_t ___unityOverflowClipBox_4; int32_t ___unitySliceBottom_5; int32_t ___unitySliceLeft_6; int32_t ___unitySliceRight_7; int32_t ___unitySliceTop_8; int32_t ___unityTextOverflowPosition_9; }; // UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // Native definition for P/Invoke marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_pinvoke : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.ScriptableObject struct ScriptableObject_tB3BFDB921A1B1795B38A5417D3B97A89A140436A_marshaled_com : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C_marshaled_com { }; // System.SystemException struct SystemException_tCC48D868298F4C0705279823E34B00F4FBDB7295 : public Exception_t { }; // UnityEngine.UIElements.UIR.Tessellation struct Tessellation_tA2DF69D94AFEDAF41B90BB1F2C5E23C57BD65A31 : public RuntimeObject { }; // UnityEngine.Texture struct Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700 : public Object_tC12DECB6760A7F2CBF65D9DCF18D044C2D97152C { }; // UnityEngine.UIElements.TransformData struct TransformData_tC4540FA2761D7981877CC9077301F6AFEF1CF808 { // UnityEngine.UIElements.Rotate UnityEngine.UIElements.TransformData::rotate Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7 ___rotate_0; // UnityEngine.UIElements.Scale UnityEngine.UIElements.TransformData::scale Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7 ___scale_1; // UnityEngine.UIElements.TransformOrigin UnityEngine.UIElements.TransformData::transformOrigin TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 ___transformOrigin_2; // UnityEngine.UIElements.Translate UnityEngine.UIElements.TransformData::translate Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E ___translate_3; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.TransformData struct TransformData_tC4540FA2761D7981877CC9077301F6AFEF1CF808_marshaled_pinvoke { Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_pinvoke ___rotate_0; Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_pinvoke ___scale_1; TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 ___transformOrigin_2; Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_pinvoke ___translate_3; }; // Native definition for COM marshalling of UnityEngine.UIElements.TransformData struct TransformData_tC4540FA2761D7981877CC9077301F6AFEF1CF808_marshaled_com { Rotate_tE965CA0281A547AB38B881A3416FF97756D3F4D7_marshaled_com ___rotate_0; Scale_t5594C69C1AC9398B57ABF6C4FA0D4E791B7A4DC7_marshaled_com ___scale_1; TransformOrigin_tD11A368A96C0771398EBB4E6D435318AC0EF8502 ___transformOrigin_2; Translate_t494F6E802F8A640D67819C9D26BE62DED1218A8E_marshaled_com ___translate_3; }; // System.Type struct Type_t : public MemberInfo_t { // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t332A452B8B6179E4469B69525D0FE82A88030F7B ____impl_8; }; // UnityEngine.UIElements.VisualElement struct VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115 : public Focusable_t39F2BAF0AF6CA465BC2BEDAF9B5B2CF379B846D0 { // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_runningAnimationCountU3Ek__BackingField_6; // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CUnityEngine_UIElements_IStylePropertyAnimations_completedAnimationCountU3Ek__BackingField_7; // System.String UnityEngine.UIElements.VisualElement::m_Name String_t* ___m_Name_12; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_ClassList List_1_tF470A3BE5C1B5B68E1325EF3F109D172E60BD7CD* ___m_ClassList_13; // System.Collections.Generic.List`1> UnityEngine.UIElements.VisualElement::m_PropertyBag List_1_t60F39D768DAD2345527AD3EE73FAB2667DF4F260* ___m_PropertyBag_14; // UnityEngine.UIElements.VisualElementFlags UnityEngine.UIElements.VisualElement::m_Flags int32_t ___m_Flags_15; // System.String UnityEngine.UIElements.VisualElement::m_ViewDataKey String_t* ___m_ViewDataKey_16; // UnityEngine.UIElements.RenderHints UnityEngine.UIElements.VisualElement::m_RenderHints int32_t ___m_RenderHints_17; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastLayout Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastLayout_18; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::lastPseudoPadding Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___lastPseudoPadding_19; // UnityEngine.UIElements.UIR.RenderChainVEData UnityEngine.UIElements.VisualElement::renderChainData RenderChainVEData_t582DE9DA38C6B608A9A38286FCF6FA70398B5847 ___renderChainData_20; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_Layout Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_Layout_21; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_BoundingBox Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_BoundingBox_22; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldBoundingBox Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldBoundingBox_23; // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformCache Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformCache_24; // UnityEngine.Matrix4x4 UnityEngine.UIElements.VisualElement::m_WorldTransformInverseCache Matrix4x4_tDB70CF134A14BA38190C59AA700BCE10E2AED3E6 ___m_WorldTransformInverseCache_25; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClip Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClip_26; // UnityEngine.Rect UnityEngine.UIElements.VisualElement::m_WorldClipMinusGroup Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___m_WorldClipMinusGroup_27; // System.Boolean UnityEngine.UIElements.VisualElement::m_WorldClipIsInfinite bool ___m_WorldClipIsInfinite_28; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::triggerPseudoMask int32_t ___triggerPseudoMask_30; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::dependencyPseudoMask int32_t ___dependencyPseudoMask_31; // UnityEngine.UIElements.PseudoStates UnityEngine.UIElements.VisualElement::m_PseudoStates int32_t ___m_PseudoStates_32; // System.Int32 UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CcontainedPointerIdsU3Ek__BackingField_33; // UnityEngine.UIElements.PickingMode UnityEngine.UIElements.VisualElement::k__BackingField int32_t ___U3CpickingModeU3Ek__BackingField_34; // UnityEngine.Yoga.YogaNode UnityEngine.UIElements.VisualElement::k__BackingField YogaNode_t4B5B593220CCB315B5A60CB48BA4795636F04DDA* ___U3CyogaNodeU3Ek__BackingField_35; // UnityEngine.UIElements.ComputedStyle UnityEngine.UIElements.VisualElement::m_Style ComputedStyle_t8B08CCCEE20525528B3FFDAC6D3F58F101AAF54C ___m_Style_36; // UnityEngine.UIElements.StyleVariableContext UnityEngine.UIElements.VisualElement::variableContext StyleVariableContext_tF74F2787CE1F6BEBBFBFF0771CF493AC9E403527* ___variableContext_37; // System.Int32 UnityEngine.UIElements.VisualElement::inheritedStylesHash int32_t ___inheritedStylesHash_38; // System.UInt32 UnityEngine.UIElements.VisualElement::controlid uint32_t ___controlid_39; // System.Int32 UnityEngine.UIElements.VisualElement::imguiContainerDescendantCount int32_t ___imguiContainerDescendantCount_40; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CenabledSelfU3Ek__BackingField_41; // System.Action`1 UnityEngine.UIElements.VisualElement::k__BackingField Action_1_t3DC3411926243F1DB9C330F8E105B904E38C1A0B* ___U3CgenerateVisualContentU3Ek__BackingField_42; // Unity.Profiling.ProfilerMarker UnityEngine.UIElements.VisualElement::k_GenerateVisualContentMarker ProfilerMarker_tA256E18DA86EDBC5528CE066FC91C96EE86501AD ___k_GenerateVisualContentMarker_43; // UnityEngine.UIElements.VisualElement/RenderTargetMode UnityEngine.UIElements.VisualElement::m_SubRenderTargetMode int32_t ___m_SubRenderTargetMode_44; // UnityEngine.Material UnityEngine.UIElements.VisualElement::m_defaultMaterial Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___m_defaultMaterial_46; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_RunningAnimations List_1_t96E9133B70FB6765E6B138E810D33E18901715DA* ___m_RunningAnimations_47; // UnityEngine.UIElements.VisualElement/Hierarchy UnityEngine.UIElements.VisualElement::k__BackingField Hierarchy_t4CF226F0EDE9C117C51C505730FC80641B1F1677 ___U3ChierarchyU3Ek__BackingField_49; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CisRootVisualContainerU3Ek__BackingField_50; // System.Boolean UnityEngine.UIElements.VisualElement::k__BackingField bool ___U3CcacheAsBitmapU3Ek__BackingField_51; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_PhysicalParent VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_PhysicalParent_52; // UnityEngine.UIElements.VisualElement UnityEngine.UIElements.VisualElement::m_LogicalParent VisualElement_t2667F9D19E62C7A315927506C06F223AB9234115* ___m_LogicalParent_53; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::m_Children List_1_t6115BBE78FE9310B180A2027321DF46F2A06AC95* ___m_Children_55; // UnityEngine.UIElements.BaseVisualElementPanel UnityEngine.UIElements.VisualElement::k__BackingField BaseVisualElementPanel_tE3811F3D1474B72CB6CD5BCEECFF5B5CBEC1E303* ___U3CelementPanelU3Ek__BackingField_56; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualElement::m_VisualTreeAssetSource VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___m_VisualTreeAssetSource_57; // UnityEngine.UIElements.InlineStyleAccess UnityEngine.UIElements.VisualElement::inlineStyleAccess InlineStyleAccess_t5CA7877999C9442491A220AE50D605C84D09A165* ___inlineStyleAccess_59; // System.Collections.Generic.List`1 UnityEngine.UIElements.VisualElement::styleSheetList List_1_tEA16F82F7871418E28EB6F551D77A8AD9F2E337F* ___styleSheetList_60; // UnityEngine.UIElements.VisualElement/TypeData UnityEngine.UIElements.VisualElement::m_TypeData TypeData_t01D670B4E71B5571B38C7412B1E652A47D6AF66A* ___m_TypeData_64; }; // UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams struct BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80 { // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::rect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::playmodeTintColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_1; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::leftColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___leftColor_2; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topColor_3; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::rightColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rightColor_4; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomColor_5; // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::leftWidth float ___leftWidth_6; // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topWidth float ___topWidth_7; // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::rightWidth float ___rightWidth_8; // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomWidth float ___bottomWidth_9; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topLeftRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_10; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topRightRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_11; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomRightRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_12; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomLeftRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_13; // UnityEngine.Material UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_14; // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::leftColorPage ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___leftColorPage_15; // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::topColorPage ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___topColorPage_16; // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::rightColorPage ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___rightColorPage_17; // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams::bottomColorPage ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___bottomColorPage_18; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams struct BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80_marshaled_pinvoke { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___leftColor_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topColor_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rightColor_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomColor_5; float ___leftWidth_6; float ___topWidth_7; float ___rightWidth_8; float ___bottomWidth_9; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_11; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_12; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_13; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_14; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___leftColorPage_15; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___topColorPage_16; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___rightColorPage_17; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___bottomColorPage_18; }; // Native definition for COM marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/BorderParams struct BorderParams_t66CC80A4CCAC5C52D6384BE4E66A3230C7099B80_marshaled_com { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___leftColor_2; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___topColor_3; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___rightColor_4; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___bottomColor_5; float ___leftWidth_6; float ___topWidth_7; float ___rightWidth_8; float ___bottomWidth_9; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_11; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_12; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_13; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_14; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___leftColorPage_15; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___topColorPage_16; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___rightColorPage_17; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___bottomColorPage_18; }; // UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams struct RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B { // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::rect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::uv Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::color Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; // UnityEngine.Texture UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::texture Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_3; // UnityEngine.Sprite UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::sprite Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_4; // UnityEngine.UIElements.VectorImage UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::vectorImage VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_5; // UnityEngine.Material UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::material Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_6; // UnityEngine.ScaleMode UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::scaleMode int32_t ___scaleMode_7; // UnityEngine.Color UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::playmodeTintColor Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_8; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::topLeftRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_9; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::topRightRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_10; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::bottomRightRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_11; // UnityEngine.Vector2 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::bottomLeftRadius Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_12; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::leftSlice int32_t ___leftSlice_13; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::topSlice int32_t ___topSlice_14; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::rightSlice int32_t ___rightSlice_15; // System.Int32 UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::bottomSlice int32_t ___bottomSlice_16; // System.Single UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::sliceScale float ___sliceScale_17; // UnityEngine.Rect UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::spriteGeomRect Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___spriteGeomRect_18; // UnityEngine.UIElements.ColorPage UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::colorPage ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0 ___colorPage_19; // UnityEngine.UIElements.MeshGenerationContext/MeshFlags UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams::meshFlags int32_t ___meshFlags_20; }; // Native definition for P/Invoke marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams struct RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B_marshaled_pinvoke { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_3; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_4; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_5; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_6; int32_t ___scaleMode_7; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_9; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_11; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_12; int32_t ___leftSlice_13; int32_t ___topSlice_14; int32_t ___rightSlice_15; int32_t ___bottomSlice_16; float ___sliceScale_17; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___spriteGeomRect_18; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_pinvoke ___colorPage_19; int32_t ___meshFlags_20; }; // Native definition for COM marshalling of UnityEngine.UIElements.MeshGenerationContextUtils/RectangleParams struct RectangleParams_t0B5A63548DC33EE252AF81E242B719118C235A4B_marshaled_com { Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___rect_0; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___uv_1; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___color_2; Texture_t791CBB51219779964E0E8A2ED7C1AA5F92A4A700* ___texture_3; Sprite_tAFF74BC83CD68037494CB0B4F28CBDF8971CAB99* ___sprite_4; VectorImage_t7BD8CE948377FFE95FCA0C48014ACDFC13B8F8FC* ___vectorImage_5; Material_t18053F08F347D0DCA5E1140EC7EC4533DD8A14E3* ___material_6; int32_t ___scaleMode_7; Color_tD001788D726C3A7F1379BEED0260B9591F440C1F ___playmodeTintColor_8; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topLeftRadius_9; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___topRightRadius_10; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomRightRadius_11; Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___bottomLeftRadius_12; int32_t ___leftSlice_13; int32_t ___topSlice_14; int32_t ___rightSlice_15; int32_t ___bottomSlice_16; float ___sliceScale_17; Rect_tA04E0F8A1830E767F40FB27ECD8D309303571F0D ___spriteGeomRect_18; ColorPage_t7C2B8995DE8D27CED5E55F7BFE4E6C70C971FAE0_marshaled_com ___colorPage_19; int32_t ___meshFlags_20; }; // UnityEngine.UIElements.VisualTreeAsset/d__17 struct U3Cget_templateDependenciesU3Ed__17_t5CEC9CD861CD8DC8EA7BD1A50A01728D8D7DDC30 : public RuntimeObject { // System.Int32 UnityEngine.UIElements.VisualTreeAsset/d__17::<>1__state int32_t ___U3CU3E1__state_0; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualTreeAsset/d__17::<>2__current VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CU3E2__current_1; // System.Int32 UnityEngine.UIElements.VisualTreeAsset/d__17::<>l__initialThreadId int32_t ___U3CU3El__initialThreadId_2; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualTreeAsset/d__17::<>4__this VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CU3E4__this_3; // System.Collections.Generic.HashSet`1 UnityEngine.UIElements.VisualTreeAsset/d__17::5__1 HashSet_1_tAEC7BD76329F43CDD4FD40F4B80587C9CF36CBF9* ___U3CsentU3E5__1_4; // System.Collections.Generic.List`1/Enumerator UnityEngine.UIElements.VisualTreeAsset/d__17::<>s__2 Enumerator_tB0F816093F81D6672785A2ADF957047667737977 ___U3CU3Es__2_5; // UnityEngine.UIElements.VisualTreeAsset/UsingEntry UnityEngine.UIElements.VisualTreeAsset/d__17::5__3 UsingEntry_t0454AD34026FDFD1733CE07BD4AE807B0FBCE484 ___U3CentryU3E5__3_6; // UnityEngine.UIElements.VisualTreeAsset UnityEngine.UIElements.VisualTreeAsset/d__17::5__4 VisualTreeAsset_tFB5BF81F0780A412AE5A7C2C552B3EEA64EA2EEB* ___U3CvtaU3E5__4_7; }; // System.Action`1> struct Action_1_t9A37C6B6201E9FC3C77CCBE144E1FAD2D38636F9 : public MulticastDelegate_t { }; // System.Action`1> struct Action_1_t68F947CFF3E836EB3A2C880E204C2D89F5AEB115 : public MulticastDelegate_t { }; // System.Action`1> struct Action_1_tCB2600FFD386071D232B22D0FFBB8989B853DFD5 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t6F9EB113EB3F16226AEF811A2744F4111C116C87 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t6043513E89820190529C82ABBDD8FD0BB2A9AC09 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t66B514BE877E216616DEDD40416127189FE16FA3 : public MulticastDelegate_t { }; // System.Action`1 struct Action_1_t2528C58650D318DE010822863ABDC90228124C52 : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_tD7438462601D3939500ED67463331FE00CFFBDB8 : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_tAC461AE4F7B507965CE2E6A32853473F8C02CD75 : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_t156C43F079E7E68155FCDCD12DC77DD11AEF7E3C : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_tA0FC46684CF39B6223C18493CC7FBF06E005C1A9 : public MulticastDelegate_t { }; // System.Action`2 struct Action_2_tA1EAD43A5C76FF3E77D1705EC83B9AB7B1BE7D88 : public MulticastDelegate_t { }; // UnityEngine.UIElements.ChangeEvent`1 struct ChangeEvent_1_t2AA4161DCA648D276CFE726DD08B0D55FA799D4B : public EventBase_1_tBA26F1F71F5552622D291E958C5BAAF8FC084715 { // T UnityEngine.UIElements.ChangeEvent`1::k__BackingField bool ___U3CpreviousValueU3Ek__BackingField_18; // T UnityEngine.UIElements.ChangeEvent`1::k__BackingField bool ___U3CnewValueU3Ek__BackingField_19; }; // UnityEngine.UIElements.EventCallback`1> struct EventCallback_1_t0FE3F70E94CC4C4904A9F1C171A3DE56EE41F103 : public MulticastDelegate_t { }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tDE93D01AB4244ED03015ADF985CF61A9E3CA060F : public MulticastDelegate_t { }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t435839AFF4474F7EAE0AA8A59F737E798CEAFD30 : public MulticastDelegate_t { }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_tF213A6C7DEAE29A9970B73DB52E8778214E5CD9C : public MulticastDelegate_t { }; // UnityEngine.UIElements.EventCallback`1 struct EventCallback_1_t1A2780DC339B518A24303A44432644AB7D578DEA : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_tD5C081AE11746B200C711DD48DBEB00E3A9276D4 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_tEA19435E526C20D577E34BADB14CA06F066636C2 : public MulticastDelegate_t { }; // System.Func`1 struct Func_1_tFD260A9106E37BD66BCBF98EFC3F1ECCBC00F9D9 : public MulticastDelegate_t { }; // System.Func`2 struct Func_2_t2FDA873D8482C79555CFB05233D610E8F1C7C354 : public MulticastDelegate_t { }; // UnityEngine.UIElements.KeyboardEventBase`1 struct KeyboardEventBase_1_t8A33E6EBB804F18BFE49BE0C38C5D0B8E233B6FA : public EventBase_1_t730BB171C1C7F183359949BD5F4BA81AFE9A35CE { // UnityEngine.EventModifiers UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField int32_t ___U3CmodifiersU3Ek__BackingField_18; // System.Char UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField Il2CppChar ___U3CcharacterU3Ek__BackingField_19; // UnityEngine.KeyCode UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField int32_t ___U3CkeyCodeU3Ek__BackingField_20; }; // UnityEngine.UIElements.KeyboardEventBase`1 struct KeyboardEventBase_1_tB4DAE7BE749F5CB0E5230FC31380D5BD30259B0C : public EventBase_1_t2B9B970022841F58172C0C783B7E1040BEF85AC1 { // UnityEngine.EventModifiers UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField int32_t ___U3CmodifiersU3Ek__BackingField_18; // System.Char UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField Il2CppChar ___U3CcharacterU3Ek__BackingField_19; // UnityEngine.KeyCode UnityEngine.UIElements.KeyboardEventBase`1::k__BackingField int32_t ___U3CkeyCodeU3Ek__BackingField_20; }; // UnityEngine.UIElements.MouseEventBase`1 struct MouseEventBase_1_t46809EA36A0565CF67A1688881999B3118F91E83 : public EventBase_1_t9ED9D70674CFE9504A67746757FB582440278391 { // UnityEngine.EventModifiers UnityEngine.UIElements.MouseEventBase`1::k__BackingField int32_t ___U3CmodifiersU3Ek__BackingField_18; // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmousePositionU3Ek__BackingField_19; // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3ClocalMousePositionU3Ek__BackingField_20; // UnityEngine.Vector2 UnityEngine.UIElements.MouseEventBase`1::k__BackingField Vector2_t1FD6F485C871E832B347AB2DC8CBA08B739D8DF7 ___U3CmouseDeltaU3Ek__BackingField_21; // System.Int32 UnityEngine.UIElements.MouseEventBase`1::k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_22; // System.Int32 UnityEngine.UIElements.MouseEventBase`1::